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Character Sheet

Player Name

Ali al-Ali
Character Name

1
Level

Bard
Class !eight *eight Paragon Path Epic Destiny Total P 'P)A N$m+er

0 &naligned
Alignment

!al"-El"
'ace

#edi$m
Si(e

1%
Age

#ale
)ender

Selim
Deity Advent$ring Company

INITIATIVE
SCORE DEX 1/2 LVL MISC SCORE DEFENSE

DEFENSES
14 + ARMOR/ 1/2 LVL ABIL CLASS SCORE FEAT EN* MISC MISC

MOVEMENT
BASE ARMOR ITEM MISC

Initiative

CONDITIONAL MODIFIERS

16

AC

10

S7ee(

0S="are!2

-1

S+ECIAL MOVEMENT

CONDITIONAL BON-SES

ABILITY SCORES
SCORE ABILITY ABIL MOD MOD + 1/2 LVL DEFENSE

14 + 1/2 LVL ABIL

SENSES
CLASS FEAT EN* MISC MISC SCORE +ASSIVE SENSE BASE S/ILL BON-S

10 14 12 16 8 18

STR Strength
C n!tit"ti n

0 2 1 3 -1 4 *IT +OINTS

0 2 1 3 -1 4

12

FORT 10

12 10
CLASS FEAT EN* MISC MISC

+a!!ive In!ight +a!!ive +er&e7ti n

14 + 14 +

2 0

CON DEX

CONDITIONAL BON-SES

DEFENSE

14 + 1/2 LVL ABIL

S+ECIAL SENSES

Lo7-light /ision

De#terit$

14

REF

10

1
ABILITY> ATT BON-S CLASS FEAT EN* MISC MISC

INT Inte%%igen&e
'i!( )

ATTAC/ 'OR/S+ACE
#elee Basic AttacA - Longs7ord
1/2 LVL ABIL CLASS +ROF FEAT EN* MISC

CONDITIONAL BON-SES

'IS C*A

DEFENSE

14 + 1/2 LVL ABIL

+ 3
ABILITY> ATT BON-S

0
CLASS

3
+ROF FEAT EN* MISC

15

'ILL 10

#elee Basic AttacA - &narmed


1/2 LVL ABIL

CONDITIONAL BON-SES

Chari!)a

+ 0 ACTION +OINTS
S-R,ES/DAY

MAX *+
BLOODIED

*EALIN, S-R,ES
S-R,E VAL-E

26
C-RRENT *IT +OINTS

13
1/2 *+

6
1/. *+

9
C-RRENT S-R,E -SES

MILESTONES 4 1 2 ADDITIONAL EFFECTS FOR S+ENDIN, ACTION +OINTS

A&ti n + int!

ACTION +OINTS 1 2 :

DAMA,E 'OR/S+ACE
ABILITY> DAMA,E

#elee Basic AttacA - Longs7ord


ABIL FEAT EN* MISC MISC

1d8 RACE FEAT-RES


Di%ettante - Choose at-7ill po7er "rom other class8 $se as
ABILITY> DAMA,E

0
ABIL FEAT EN* MISC MISC

#elee Basic AttacA - &narmed

SECOND 'IND 1/ENCO-NTER


TE#P,'A'- !.T P,.NTS

-SED

enco$nter po7er9 D"a% *eritage - Co$nt as el": hal"-el": and h$man "or choosing "eats9

1d4

0 BASIC ATTAC/S

DEAT* SAVIN, T*RO' FAIL-RES


SA/.N) T!',* #,DS 'ES.STANCES C&''ENT C,ND.T.,NS AND E00ECTS

ATTAC/

DEFENSE

'EA+ON OR +O'ER

DAMA,E

,r "7 Di7% )a&$ - Allies 7ithin 10 get ;1 to Diplomacy9

3 0 1

v! v! v! v!

AC AC AC

Longs7ord &narmed >#elee? &narmed >'ange?

1d% 1d6 1d6;1

S/ILLS
BON-S S/ILL NAME ABIL MOD + 1/2 LVL TRND 0+12 ARMOR +ENALTY MISC

CLASS / +AT* / DESTINY FEAT-RES


Bar(i& Training - )ain 'it$al Caster "eat and per"orm one +ard rit$al per day 7itho$t e<pending components Bar(i& Virt"e - Choose a Bardic /irt$e option9 Virt"e 6 C"nning - *hen an enemy misses an ally 7ithin 3 ; .nt mod s=$ares: slide that ally 1 s=$are as a "ree action >14rd?9 Ma;e!ti& ' r( - )ain ma@estic 7ord po7er
-1 5 -1 2 -1 6 -1 -1 2 1 6 1 0 0 0 3 0 0 0 0 0 0 3 0 n4a 11 n4a n4a n4a n4a n4a n4a n4a 11 n4a 11 2 1 1 5 2 1 2 1 2 1 5 1 Page 1

FEATS
Rit"a% Ca!ter - #aster and per"orm rit$als Bar(i& /n 9%e(ge - ;5 +on$s to several sAill checAs

1 14 4 5 11 2 2 4 14 2 1 2 4 8 1 11 1

A&r 3ati&! Ar&ana Ath%eti&! B%"66 Di7% )a&$ D"nge neering En("ran&e *ea% *i!t r$ In!ight Inti)i(ate Nat"re +er&e7ti n Re%igi n Stea%th Street9i!e Thiever$

DEX INT STR C*A C*A 'IS CON 'IS INT 'IS C*A 'IS 'IS INT DEX C*A DEX

1 2 0 6 6

0 3 0 3 3

11 n4a 11 n4a n4a

1 5 1 0 5

M"%ti&%a!! Ver!ati%it$ - Can choose class-speci"ic m$lticlass "eats "rom more than one class S<i%% Ver!ati%it$ - ;1 to $ntrained sAill checAs S ng 6 Re!t - At end o" short rest: yo$ and each ally spending a healing s$rge adds yo$r Cha mod to hp regained ' r(! 6 Frien(!hi7 - )ain the 7ords o" "riendship po7er

LAN,-A,ES /NO'N
Common: Elven: Draconic

Ali al-Ali

+O'ER INDEX
List yo$r po7ers +elo79 ChecA the +o< 7hen the po7er is $sed9 Clear the +o< 7hen the po7er rene7s9

MA,IC ITEM INDEX


List yo$r po7ers +elo79 ChecA the +o< 7hen the po7er is $sed9 Clear the +o< 7hen the po7er rene7s9

C*ARACTER +ORTRAIT

AT?'ILL +O'ERS
/icio$s #ocAery Staggering Note
*EAP,N *EAP,N *EAP,N *EAP,N A'#,' A'#S 0EET

MA,IC ITEMS

ENCO-NTER +O'ERS
Second *ind Phantom Bolt #a@estic *ord *ords o" 0riendship Bl$nder
!ANDS !EAD NECC '.N) '.N) *A.ST

+ERSONALITY TRAITS

DAILY +O'ERS
Stirring Sho$t

MANNERISMS AND A++EARANCE


-TILITY +O'ERS

Daily .tem Po7ers Per Day


!eroic >1-10? Paragon >11-50? Epic >51-20? #ilestone #ilestone #ilestone 4 4 4 4 4 4 4 4 4

C*ARACTER BAC/,RO-ND

OT*ER E@-I+MENT
Advent$rerBs Cit *and .mplement >E? Chainmail >E? Longs7ord >E? Light Shield #i(7ad )li+ LimericA 0astidio$sness

RIT-ALS / ALC*EMY

COM+ANIONS AND ALLIES

SESSION AND CAM+AI,N NOTES

COINS AND OT*ER 'EALT*


#oney on handD E gp Stored moneyD 0 gp Enc$m+ranceD %F 4 100

Ali al-Ali

Page 5

C!A'ACTE' NA#E

Ali al-Ali
PLA-E' NA#E

SAills 1 10 0 E 11 5 5 0 10 5 3 5 0 F 1 11 1 Acro+atics Arcana Athletics Bl$"" Diplomacy D$ngeoneering End$rance !eal !istory .nsight .ntimidate Nat$re Perception 'eligion Stealth Street7ise Thievery DE .NT ST' C!A C!A *.S C,N *.S .NT *.S C!A *.S *.S .NT DE C!A DE >Trained? >Trained? >Trained?

Action Point
ADD.T.,NAL E00ECTS

'ACE

!al"-El"

CLASS

Bard

LE/EL

SCORE ABILITY

MOD

*+ 28 S7( 1 Init +1

14 STR +4 1. CON +2 12 DEX +1 18 INT +: A 'IS B1 1A C*A +.

AC 18 F rt 12 Re6 1. 'i%% 11
+a!!ive +er&e7ti n

>Trained?

>Trained?

12
+LAY DATA

+a!!ive In!ight

14

ADD.T.,NAL E00ECTS

E66e&t> )ain a standard action this t$rn9 S7e&ia%> -o$ are reset to one action point 7hen yo$ taAe an e<tended rest9 -o$ gain an action point each milestone9
ENCO-NTER S+ECIAL

+LAY DATA

Second *ind
CE-*,'DS &SED

/icio$s #ocAery
CE-*,'DS

Staggering Note
&SED CE-*,'DS

Arcane: Charm: .mplement: Psychic


14

Arcane: .mplement: Th$nder


14

&SED

Standard ACTION AT?'ILL ENCO-NTER

Personal RAN,E DAILY

Standard ACTION . ATTAC/ v!

'anged 10 RAN,E

Standard ACTION . ATTAC/ v!

'anged 10 RAN,E

'i%% DEFENSE

,ne creat$re TAR,ET

'i%% DEFENSE

,ne creat$re TAR,ET

E""ectD -o$ spend a healing s$rge and regain F hit points9 -o$ gain a ;5 +on$s to all de"enses $ntil the start o" yo$r ne<t t$rn9

Atta&<> Charisma vs9 *ill *it> 1dF ; Charisma modi"ier >;6? psychic damage: and the target taAes a -5 penalty to attacA rolls $ntil the end o" yo$r ne<t t$rn9 Level 51D 5dF ; Charisma modi"ier >;6? damage9 *and .mplementD ;6 attacA: 1dF;6 damage

Atta&<> Charisma vs9 *ill *it> Charisma modi"ier >;6? th$nder damage: and yo$ p$sh the target 5 s=$ares9 As a "ree action: an ally o" yo$r choice can maAe a melee +asic attacA against the target +e"ore: a"ter: or d$ring this "orced movement9 *and .mplementD ;6 attacA: 6 damage

ADD.T.,NAL E00ECTS

ADD.T.,NAL E00ECTS

ADD.T.,NAL E00ECTS

CLASS

LE/EL

B,,C

P!

CLASS

Bard

LE/EL

B,,C

P!5

CLASS

Bard

LE/EL

B,,C

Dragon 2%2

-TILITY +O'ER

AT?'ILL +O'ER

AT?'ILL +O'ER

Phantom Bolt
CE-*,'DS

#a@estic *ord
&SED CE-*,'DS

*ords o" 0riendship


&SED CE-*,'DS

Arcane: .ll$sion: .mplement: Psychic


14

Arcane: !ealing

Arcane: Charm Personal RAN,E v!

&SED

Standard ACTION : ATTAC/ v!

'anged 10 RAN,E

#inor ACTION
1

#inor RAN,E -o$ or one ally in +$rst DEFENSE TAR,ET ATTAC/ ACTION

'i%% DEFENSE

,ne creat$re TAR,ET ATTAC/

v!

DEFENSE

TAR,ET

Atta&<> .ntelligence vs9 *ill *it> 1d% ; .ntelligence modi"ier >;2? psychic damage: and yo$ slide the target 1 s=$are9 Level 51D 5d% ; .ntelligence modi"ier >;2? psychic damage9 &narmedD ;2 attacA: 1d%;2 damage

E66e&t> The target can spend a healing s$rge and regain additional hit points e=$al to yo$r Charisma modi"ier >;6?9 -o$ also slide the target 1 s=$are9 Level FD 1dF ; Charisma modi"ier >;6? additional hit points9 Level 11D 5dF ; Charisma modi"ier >;6? additional hit points9 Level 1FD 2dF ; Charisma modi"ier >;6? additional hit points9 Level 51D 6dF ; Charisma modi"ier >;6? additional hit points9 Level 5FD 3dF ; Charisma modi"ier >;6? additional hit points9 S7e&ia%> -o$ can $se this po7er t7ice per enco$nter: +$t only once per ro$nd9 At 1Fth level: yo$ can $se this po7er three times per enco$nter: +$t only once per ro$nd9 &narmedD ;0 attacA

E66e&t> -o$ gain a ;3 po7er +on$s to the ne<t Diplomacy checA yo$ maAe +e"ore the end o" yo$r ne<t t$rn9

ADD.T.,NAL E00ECTS

ADD.T.,NAL E00ECTS

ADD.T.,NAL E00ECTS

CLASS

*i(ard

LE/EL

B,,C

AP

CLASS

Bard

LE/EL

B,,C

P!5

CLASS

Bard

LE/EL

B,,C

P!5

ENCO-NTER +O'ER
Ali al-Ali

ENCO-NTER +O'ER
Page 2

ENCO-NTER +O'ER

Bl$nder
CE-*,'DS

Stirring Sho$t
&SED CE-*,'DS

Arcane: Charm: .mplement


1

Arcane: !ealing: .mplement: Psychic


14

&SED

Standard ACTION . ATTAC/ v!

'anged 3 RAN,E

Standard ACTION . ATTAC/ v!

'anged 10 RAN,E

'i%% DEFENSE

,ne creat$re TAR,ET

'i%% DEFENSE

,ne creat$re TAR,ET

Atta&<> Charisma vs9 *ill *it> 1dF ; Charisma modi"ier >;6? damage: and yo$ slide the target 5 s=$ares9 D$ring the slide: yo$ or one o" yo$r allies can maAe a melee +asic attacA against the target as a "ree action: 7ith a ;5 po7er +on$s to the attacA roll9 Virt"e 6 C"nning> The po7er +on$s to the attacA roll e=$als 1 ; yo$r .ntelligence modi"ier >;2?9 *and .mplementD ;6 attacA: 1dF;6 damage
ADD.T.,NAL E00ECTS

Atta&<> Charisma vs9 *ill *it> 5dF ; Charisma modi"ier >;6? psychic damage9 E66e&t> &ntil the end o" the enco$nter: 7henever an ally hits the target: that ally regains hit points e=$al to yo$r Charisma modi"ier >;6?9 *and .mplementD ;6 attacA: 5dF;6 damage

ADD.T.,NAL E00ECTS

CLASS

Bard

LE/EL

B,,C

P!5

CLASS

Bard

LE/EL

B,,C

P!5

ENCO-NTER +O'ER

DAILY +O'ER

Ali al-Ali

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