UW-Platteville
Offense Offensive Philosophy
1) 2) Attitude: A.M.F. Spread the Field: Formations or Motion A. Forces the defense to declare their coverage and blitzes. B. asier for the !uarterbac" to read coverage. #. $elps the run %ame &' to ( simple pla)s). *. #reate mismatches. ,hro- to .ncovered /eceivers A. B) Alignment. B. B) Motion and Ad0ustment. #. B) 1la)2action. 33,his forces defensive ad0ustments that help in protection and in running game. $urt the Blitz: /ecognize it 5 1rotect it 5 Attac" it. A. 1rotections must be simple &man scheme). B. Attac" &must have a game plan). 6: Sight ad0ustments $ot routes Bring in e7tra protection Screens %ame 1lanning A. Must be able to ad0ust during game. B. /outes must be ad0ustable. #. Must have the right tools in the toolbo7.
+)
4)
')
:ffensive %oals
Offensive Goals:
1. 2. +. 4. '. ,o outscore our opponent -hich -ill ensure a 89#,:/;< ,o score si7 times a game. ,o out2hit and punish ever) defense -e face. ,o average 4== )ards of total offense. ,o be one of the ,op ' *999 offenses in the nation.
Offensive Objectives:
1. A,,A#>: ?e -ill pla) a fast brea"@ up2tempo attac". ?e -ill force each opponent to react and ad0ust to our offense. ?e -ill al-a)s use intelligence and conditioning to our advantage. 2. %A,A: ?e -ill A% , AF, / ,$ 9/ ASS<B ,his is the cornerstone principle of 1latteville Football. +.
4. S#:/ : ,he ob0ect of the /.D2n2%.D offense is to score. ?e -ill score first@ fast@ and -e -ill finish the fourth Fuarter. ?e -ill ma7imize the /ed Gone and -e -ill ta"e advantage of ever) turnover that our defense creates b) scoring points. '. , AM: Foremost@ -e must be come a true team. :n and off the field@ -e act as one@ united as a -hole group@ -here together -e can accomplish greatness.
UW-Platte !lle
O""e#$e
Offensive -echanics
:ur offense begins -ith :ffensive :rganization. ?ith our simple organizational tools -e are able to implement a ver) multiple offense. :rganization is the "e) to our success -ithin our s)stem. :ur mechanics are simple@ )et effective. :ur pla) calling is a simple approach that allo-s us to tell different pla)ers certain things to change the loo" -e give the defense. ach pla)er has -ords that affect him or himself and another pla)er -or"ing together. ?e have t-o rules to our basic communication s)stem. %& Foc's Only On (he Wo")s (hat *ffect +o'2 this is the "e) to our simple pla) calling@ do not get caught2up b) all the -ords in the pla) call@ listen to onl) those -ords that spea" to )ou. 2. Lea"n (o !ee (he ,ig Pict'"e- ;ou -ill master our s)stem once@ and onl) once@ )ou get past the stage of tr)ing to figure out -hat )ou are supposed to do@ and get to the point that )ou understand and can visualize the entire pla) and concept of the pla).
$uddle 1rocedure
LOS
5 YDS. QB
X W R Y Z
'
1la) #alls
At .?1 -e tr) to "eep pla) calling ver) simple and short in length. ?e implement t-o different t)pes of pla) calls in our normal huddle situations. :ur run game is all called b) using -ords@ i.e. the name of the pla). :ur passing game is called using a simple numbering s)stem. ?e also use -ords in our passing game to tag and ad0ust our base pla)s@ but the call -ill al-a)s use numbers in combination -ith the -ords.
/un %ame
*ive /ight
(ells 's the "'nning play .e a"e "'nning. (ells 's the )i"ection .e a"e "'nning the play to&
1assing %ame
,he follo-ing is an e7ample of one our pla) calls -ithin our passing game and also an e7planation of -hat the each -ord means:
(he last n'4be" in)icates .hat concept .e a"e "'nning in o'" "o'tes& 6t also in)icates .he"e the st"ength is locate) 7o)) 8 left, even 8 "ight9
/01
T&e $e*'#( #+,-e. !#(!*ate$ t&e "'.,at!'# a#( t&e $e.!e$ t&at /e a.e .+##!#).
9.2
9.+
9.4
9.'
9.(
99.
9nitiating Motion 2.1 2.2 An) time an) categor) of motion is called@ the snap count cannot be a phase one or phase t-o call. ,he man called into motion -ill initiate his movement on the first color@ and the !B -ill be responsible for controlling the distance desired.
999.
Audible Mechanics +.1 Basic 1hilosoph): ?e -ill audible merel) to get us out of a bad pla). ?e -ill not attempt to mastermind the game on the Cine of Scrimmage -ith an audible. 1 Bo72 Dumber of defenders on the defensive front. 2 Side to Side2 Dumber of defenders either side of the center. + 1ersonnel2 ?here a specific pla)er is located. 4 Coo"s2 Specific front or coverage loo". ' An) time a pla) is changed at the C.:.S. the snap count is automaticall) one. ( *isregard the audible. !B calls the pla) in the huddle and then sa)s disregard the audible. ,his is to "eep the defense off balanced -hen -e do and audible and -hen -e donEt.
98.
A#hec" ?ith MeB Mechanics Basic 1hilosoph): A#hec" -ith meB is -here -e pac"age 2 pla)s given in the huddle and one -ill be called at the C.:.S. 1 7ample: /un *ive at the 1 tech tac"le. 2 #olor -ill give direction.
#A* D#
7amples: :n A*o-nB *o-n
:ffensive ,erminolog)
Pe"sonnel:
!plit =n)s- ,he t-o outside receivers in our doubles formation. Wings-,he t-o inside receivers in our doubles formation. >- Split nd on the left side. W- ?ing on the left side. +- ?ing on the right side. ?- Split nd on the right side. :- /unning bac" &/2Bac"). <- Dic"el@ ma) be substituted for / in our Do2bac" formations.
(e"4s:
Wi)e !i)e 7Fiel)9- ?ide side of the field -hen the ball is on the hash. !ho"t !i)e 7,o'n)a"y9- Short side of the field -hen the ball is on the hash. F"ont-!i)e- ,he side of the pla). ,ac5-!i)e- A-a) from the pla). !plit- $o- far a pla)erEs alignment is from a landmar" on the field. Lan)4a"5- #ertain places on the field or another pla)er on the field. ("o'ble- Alerts to offense to a potential blitzing pla)er. :'n @ A'ic5 Chec5- A pac"aged call -here the !B is given a running pla) and a Fuic" pass to choose from@ he -ill read the front and choose the best pla) for the situation. :&*&C&- /un after the #atch. *&-&F&- #oach mendorfer -ill e7plain. ;&*&- #oach mendorfer -ill e7plain. !ight *)j'st- /efers to the ad0ustment a receiver ma"es -hen he is the A!B /eceiver@ he -ill brea" off his route to a Fuic"er to fill the void created b) the blitzing pla)er. !i !econ) :'le- A pre2snap rule for the !B@ ?/s@ and /B@ in -hich the) mentall) go through their respective assignments on the upcoming pla). 1=
11
UW-Platte !lle
O""e#$e
One of the )efining cha"acte"istics of o'" offense is that .e a"e a ve"y -UL(6PL= fo"4ation an) 4otion offense& (his allo.s 's to gain bette" angles an) leve"age fo" ce"tain types of plays, to 4a i4iBe the 'se of o'" pe"sonnel that lets the4 get in the 4ost favo"able 4atch-'ps, c"eates 'nce"tainty an) conf'sion on the pa"t of the )efense, an) allo.s g"eat fle ibility .ithin the things .e )o&
A few simple terms allow our offense to chan e its loo!. "emori#ation is minimi#e$% an$ &asic can &e com&ine$ in numerous wa's to i(e us the possi&ilit' of a nearl' en$less num&er of $ifferent loo!s. "ore importantl'% it allows us to put our &est people or com&ination of people in positions on the fiel$ where the' ha(e the B)S* chance of succee$in . 12
Formations
Fo"4ations allo. o'" offense to sp"ea) the fiel)& We li5e to 4a5e o'" opponent )efen) the enti"e fiel)& We .ill st"etch the )efense both ve"tically an) ho"iBontally& Using )iffe"ent fo"4ations also allo.s 's to p't o'" best athletes against lesse" athletes an) .ea5e" )efen)e"s& O'" fo"4ations )epen) on lan)4a"5s, both on the fiel) an) in "elationship to o'" o.n playe"s&
*:.BC S
X W R Y
,/91S /9%$,
,/91S C F,
X W R Y
X W Y R
1AD,$ / C F, D:2BA#>
X R W Y
X W Y R
$.//9#AD D:2BA#>
/9%$,
$.//9#AD D:2BA#>
C F,
X R W
Y Z
Z Y R
1+
CLU!(=: :6GH(
CLU!(=: L=F(
6 W
Y Z 6
W Y
E-3 +;
R R
:O+
L==
Z Y Y
FB A
FB
C6:CU! :(
.DBACAD# *
C6:CU! L( !P:=*;
.DBACAD# *
H 6 Y
LT
RT R
6 R
LT
RT
H Y Z
G*(O:
COUG*:
6 W R
LT
RT Y
LT W R Y
RT
14
Formation Ad0ustments
(ight- ,ells the front2side
SFueeze
6 W Y
,ight
Z
Flip
Y
Bunch
R
Z Y
align 1 )ard form the S . ,his can appl) to the front2 side or the bac" side or both of an) pla). ,his -ill be game planned.
Spread
R
Z Y
1'
%host
6 W Y R Z
Ace
W 6
6 W Y
1(
Motions
"otion is the secon$ part of how we want to ali n &efore we want the &all snappe$. We use motion in our offense for specific% $efine$ purposes some of which inclu$e+ ,. .. /. 0. 5. 1. *o $is uise our intentions-$ela' $efensi(e reco nition *o ain a &loc!er at the point of attac! *o create personnel a$(anta es *o force the pass co(era e to $eclare man or #one *o create co(era e pro&lems or chec!s *o force the co(era e to &ump% chan in personnel an$ ali nment 2. *o help circum(ent the 3am *he &asics of our motions will &e first in the pla' call. A pla'er an$ a t'pe of motion will &e the few wor$s &efore the pla' call. We will $esi nate W4O we want to &e in motion an$ we will $esi nate W4A* t'pe of motion we want. *he QB will control final $estination with the snap count. 5t is (ital to our offense that our WRs% RBs% an$ QBs !now who has to &e on the line of scrimma e an$ who has to &e off.
6 W
/am
R
6 W Y
Cion
R
1H
7.2 6 Mo@ +L. 6 lines up in trips and motion to his normal split@ then runs a vertical
W 6 Y Z
G :ut
6 W Y Z
-ide and motion in to-ard the formation@ he -ill not cross another pla)er.
1K
; ,race
6 W
motion across the formation and begin brea"ing do-n near the opposite guard@ ending 0ust outside the tac"leEs hip at the snap@ then AsealB the defensive end man on the line of scrimmage.
1L
Shifts
Shiftin is a t'pe of motion we will use to chan e our ali nments &efore the &all is snappe$. Shifts an$ "otions $ifferent &ecause when we shift all pla'ers will reset &efore the &all is snappe$. We use shifts in our offense for specific% $efine$ purposes some of which inclu$e+ ,. .. /. 0. *o $is uise our intentions-$ela' $efensi(e reco nition *o create personnel a$(anta es *o create co(era e pro&lems or chec!s *o force the co(era e to &ump% chan in personnel an$ ali nment
(he basics of o'" shifts, li5e o'" 4otions, .ill be fi"st in the play call& *ll shift a"e playe" specific& We .ill )esignate WHO .e .ant shift an) WH*( shift .e .ant& (he A, .ill cont"ol .hen he .ants the shift& 6t is vital to o'" offense that o'" W:s, :,s, an) A,s 5no. .ho .ill be shifting thei" align4ents on each call&
6 W Y
W !te4 @ + !te4? Stem2 ,ells ? to align a-a) from the formation call and then shift to his alignment. / -ill do so also. ; Stem2 ,ells ; to align a-a) from the formation call and then shift to his alignment. / -ill do so also.
6 W Y
2=
UW-Platte !lle
O""e#$e
;efensive :ecognition
:ur first "e) to our success is to recognize the defense. :ur offense -ill see man) defensive schemes. Some teams -ill prefer to pla) zone coverage against most of our formations. ,he) ma) pla) a 2 deep or + deep zone -ith four or five defenders underneath. :ther teams -ill pla) a man scheme against us. ,he) -ill also do so from a 1 deep or 2 deep loo". ,hese teams -ill also blitz from all points on the field. ?e -ill see various fronts also. A ma0orit) of the time the defense -ill have ' defenders in the bo7. ,his -ill include do-n linemen and linebac"ers. 6or our offense to &e successful it is important for our pla'ers to reco ni#e an$ un$erstan$ what the $efense is $oin . We will ha(e tools in the tool&o7 for e(er'thin we will see% &ut we ha(e to !now what the' are $oin .
21
Fronts
;efensive Line (echniF'es
L ( (9 ' 4 49 + 2 29 1 = 1 29 2 + 49 4 ' (9 ( L
We label )efen)e"s on the line of sc"i44age .ith n'4be"s an) call the4 (echniF'es&$ We i)entify the align4ents of the )efen)e"s 'sing thei" techniF'e&
;efensive Gaps
22
;efensive F"onts
7-8 7-3
M E T T E E
W T
M T
S E
7-1
92
M E T
S T E E
W N
M E S
3-1
3-3
M E N
S E
W E
M N
S E
BEARS
MINI BEARS
M E T N T E
M E
W N E
2+
#overage
?e identif) the defensesE coverage b) first finding the safeties. ?e -ant to "no- if the) are in a 2 deep loo" or in a 1 deep loo". :nce -e have identified the safeties@ -e -ill ne7t loo" at the techniFue of the defenders over the split ends and the -ings. ?e -ill loo" for alignment "e)s. ,hese "e)s allo- us to determine a fe- basics of the coverage -e -ill see. ?e should be able to determine if it is man or zone@ and also -here a potential blitz man happen.
:ne *eep
F! G !!:
:ne deep@ aligned in the middle of the field or formation@ 1= )ards deep@ e)es on the !B. SS head up to inside of N2@ ' )ards or less from C:S@ e)es on N2.
Cove" %
Co"ne"s:
e)es on ?/.
Aligned ' )ards or less from C:S@ head up or hold inside leverage@
Aligned head up or hold inside leverage on N2@ 4 to ( )ards from C:S@ e)es on N2. :ne deep@ aligned in the middle of the field or formation@ 1= )ards deep@ e)es on the !B. SS head up to inside of N2@ ' )ards or less from C:S@ e)es on !B.
Cover 3
#orners: *ligne) hea) 'p to o'tsi)e of W:, 2 to %H ya")s )eep, eyes on the A,&
Wea5 OL,:
!B.
F! G !!:
C' e. 2
Do one deep@ usuall) aligned 4 to ( )ards from C:S@ head up to inside of N2 or N+@ e)es on N2 or N+.
Co"ne"s:
Aligned head up or hold inside leverage@ ' )ards or less from the C:S@ e)es on ?/.
Wea5 OL,:
24
,-o *eep
F! G !!:
Cove" 1 ,-o deep@ aligned on or outside the hash@ 1= )ards deep@ e)es on the !B.
Co"ne"s:
Aligned ' )ards or less from C:S@ head up or hold outside leverage@ e)es on the !B.
Aligned head up or hold inside leverage on N2@ 4 to ( )ards deep@ e)es on the !B. ,-o deep@ aligned 1= )ards on hash@ e)es on the !B. ,he) -ill pla) deep OEs
Cover 4
*ligne) hea) 'p to o'tsi)e of W:, C to 2 ya")s )eep, eyes on the A,& Us'ally )eepe" then in Cove" 1&
Wea5 OL,:
F! G !!:
C' e. 1 W&!te
,-o deep@ aligned on or outside the hash@ 1= )ards deep@ e)es on the !B. :,a# Co"ne"s: Aligned head up or hold inside leverage@ ' )ards +#(e.; or less from the C:S@ e)es on ?/.
Wea5 OL,:
Aligned head up to inside of N2@ 4 to ( )ards deep@ e)es on N2@ ma) be a rusher if no N2.
2'
COI=: H
,his coverage is man to man. .suall) both safeties -ill cover do-n for a CB -ho has blitzed or bJc of the formation. .suall) no safeties deep is the base read to this coverage. ,he corners and safeties -ill both "e) a ?/.
;OU,L=!
C
!! W = (
( =
F!
(:6P!
C !! F! ! = ( (
2(
COI=: %
,his coverage is man to man. ,he SS -ill cover do-n bJc of the formation or a CB has moved into the bo7. ,he -ill be FS deep@ -ith the SS@ #B and CBs pla)ing man techniFue.
;OU,L=!
F! C
!! =
! (
( =
(:6P!
F!
C !! !
C = ( ( W =
2H
COI=: 1
,his coverage is a basic 2 deep zone. ,he base reads are depth of the safeties and techniFue of the corners. ,he safeties -ill be on or near the hash and the corners -ill be lo- and loo"ing in at the !B.
;OU,L=!
1J2
1J2
!!
$::> FCA,S
F!
#./C
W = (
#./C
( =
FCA,S
(:6P!
1J.2
F!
1J2 $::>
!!
FCA,S
#./C
! =
( (
#./C
FCA,S
W =
2K
Cove" 1 White
,he base read on this coverage is the t-o deep safeties and the man techniFue b) the underneath coverage. ,he #Bs and CBs -ill be head2up or inside of our receivers.
;OU,L=!
1J2
W = (
( =
(:6P!
1J.2
1J2
F!
!!
C ! W = (
( =
2L
COI=: E
:ne deep safet) and deep corners are the "e) reads to this coverage. ,he SS covers do-n@ this allo-s the defense to cover all receivers or pla) si7 in the bo7. ,he FS -ill align in the middle of the field or formation. ,he *Bs -ill have their e)es on the !B.
;OU,L=!
1J+ #./C $::>
1J+
F!
FCA,S
W =
! ( =
!!
(:6P!
1J+ #./C
1J+
F!
$::> FCA,S $::>
!!
! = (
( =
FCA,S
+=
COI=: 3
,he depth and alignment of the corners and safeties are the "e) reads to this coverage. A four deep concept -ith the corners and safeties pla)ing deep 1J4Ps and zone underneath. ?e -ill see this coverage vs. our trips.
;OU,L=!
%@3 C
%@3 F!
%@3 !!
:U< !UPPO:( D=+ O(@ P*!! :=*; L 1 :=C=6I=:
%@3 C
W = (
( =
(:6P!
C
1J4
1J4
%@1
F! !!
! = (
( =
+1
*efensive ,erminolog)
Pe"sonnel:
F!- Free Safet)@ pla)s deep in most coverage. SS2 !t"ong !afety, .ill co4e )o.n an) cove" a .ing in a % )eep loo5& S2 !a4, st"ong si)e OL,& ?2 Will, .ea5 si)e OL,& M2 -i5e, 4i))le linebac5e"& D2 <ic5el, 4ay be s'bstit'te) fo" a L, in passing sit'ations& Qo"er2 * co4bination "'sh@)"op playe" .ho plays f"o4 the e)ge of the )efense in the nic5el pac5age, often f"o4 a E-E f"ont& ,erms: Strong Side2 (he si)e of the )efensesM st"ength& ?ea" Side2 (he si)e a.ay f"o4 the )efensesM st"ength& F"ont- *o-n linemen and the linebac"er&s). Leve"age- ,his is -here a defender aligns over a receiver. Co4bo- A techniFue in -hich 2 *Bs in man coverage e7change responsibilities based on the receiver releases. ,o - ,he area spanning from the line of scrimmage to seven )ards deep and is from tight end to tight end -ide. ,"ac5et- Situation in -hich to- defenders are able to double a receiver@ -ith one on the inside and one on the outside. Clo')- ,erm for -hen a #B rotates up and has the flats. :obbe"- A pla)er in coverage -ho is e7pected to pla) in deep coverage moves to a short zone or intermediate area late@ thus ArobbingB that zone. !pot ;"op- /efers to a coverage techniFue -here zone defenders drop to designated areas on the field and the find receivers from there. Patte"n :ea)- /efers to a coverage techniFue -here zone defenders react differentl) to specific releases and route combinations@ more li"e a match2up zone. +2
UW-Platteville Offense
:'nning Ga4e
9n our run game -e are able to feature our running bac" vs. 4@ '@ and ( defenders in the bo7. ?e are also able to run the ball -ith our Fuarterbac". :ur starting point -ill be thro-ing the football. ?hen teams begin ta"ing defenders out of the bo7 to defend the pass -e -ill then run the ball effectivel). ?e can run the ball out of an) formation that -e have. 9n addition -e -ill run the ball to balance our offense at times. ?e -ill use schemes that help us to outnumber the defense at the point of attac" and use their alignment to our advantage. ?e can also use the running game to set up the passing game. ?e -ill do so b) including pla) action pla)s in our passing attac".
++
Chase
7-8
B E T
A*e
3-1
B T
B
B N E
A-Ba*4
E
D+*e
7-1
B E T
A*e
BEARS
B T
B
B E E T N
A
Chip bloc5 the *-Gap@1i techniF'e .ith the cente"& 6f the"e is no *Gap@1i playe" "each to the play si)e an) possibly co4bo .ith tac5le& !tay on yo'" t"ac5 to the L,&
/each bloc" -ith the guardEs chip or combo@ the A2%ap or = pla)er to the nearest CB. Scoop bloc" nearest defender to pla)2side. Sta) on trac" to the CB. Scoop bloc" most dangerous defender inside the defensive end. Butt bloc" a crashing * on #hase. 1ossible seal bloc" on CB on #hase /ead. +4
?one
7-8
B E T
A*e
3-1
B T E E N
A-Ba*4
B E
7-1
B E T
A*e
BEARS
B T
B
B E E T N
A
:,
F( FG C ,G ,(
Co'nte"
7-8
B E T We()e T E E B N We()e
3-1
B E
7-8
B E T T We()e E E B T
7-1
B T E
A*e-Ba*4
:,
F( FG C ,G ,(
;allas
7-8
B E T T E E B N
A*e-Ba*4
3-1
B E
7-1
B E T B T E
Pass set ,-Gap playe" fo" one co'nt an) 5ic5 o't ;=& 6f .e "'n it to the 1i si)e bloc5 )o.n on 1i playe" N Cap call&
Against a '= *efense or a 4i ma"e a ,e7as call and go up to the nearest pla)2side CB. Bloc" do-n on the A2%ap pla)er &2i ,echniFue) on the bac" side. 9f -e run it to the 2i side ma"e #ap call and pull and "ic" out first defender past the guard. 1ull and "ic" out the first defender past the center. Bloc" to the bac" side on #ap call. *ip and rip to the nearest CB. /ip through * if necessar). Butt bloc" a crashing * .
+H
,"onco
3-1
B E N
A*e-Ba*4
3-1
B E E B N
A*e-Ba*4
B E
3-1 - Pa#t&e.
B E N
A*e-Ba*4
7-8
B E T
Pla%-'%
B E
+K
-'stang
3-1
B E N
A*e-Ba*4
3-1
B E E B N
A*e-Ba*4
B E
7-8
B E T
Pla%-'%
+L
:@A ;"a.
7-8
B E T
Pla%-'%
3-1
B T E E N
A*e
B E
7-1
B E T
Pla%-'%
B T E
!pee)
7-8
E T A*e
3-1
B T B E E N A*e-Ba*4 B E
7-1
B E T A*e-Ba*4 B T B E
F(
FG C ,G ,(
3-1
B B E N
We()e
B E
T
D+*e
7-1
B E T
A
BEARS
B E E T B N T
D+*e
B T
D+*e
B E
42
(oss
7-8
B E T T E E B N
3-1
B E
7-1
B E T B T E E T
BEARS
B N T E
,G ,(
4+
!.eep
7-8
B E T T E E
3-1
B N B E
7-1
B E T B T E
BEARS
B E T N T E
44
Ho'ston
7-8
B E T T
D+*e
3-1
B E E N
A*e-Ba*4
B E
7-1
B E T B T
D+*e
BEARS
B E E T N T
D+*e
4'
Lea) ;"a.
7-8
B E T
A
3-1
B T E E N
A*e
B E
7-1
B E T
A
BEARS
B T E E T B N T E
4(
<eb"as5a
7-8
B E T
A-Ba*4
3-1
B T
D+*e
B N
A*e-Ba*4
7-1
B E T
A-Ba*4
BEARS
B T
D+*e
B E E T N T E
4H
Chase :eve"se
7-8
B E T T
D+*e
3-1
B E E N
A*e-Ba*4
B E
7-1
B E T B T E E T
BEARS
B N T E
D+*e
4K
3-1
B E E N
A
B E
7-1
B E T B T
B
BEARS
B E E T N
A
4L
3-1
B E E N
A*e
B E
7-1
B E T B T E E T
BEARS
B N T E
D+*e
'=
3-1
B E E N
A
B E
7-1
B E T B T
B
BEARS
B E E T N T E
'1
A, !nea5
7-8
B E T
We()e
3-1
B T E E N
We()e
B E
7-1
B E T
A*e
BEARS
B T E E T B N
A*e
'2
UW-Platteville Offense
Goal Line an) !ho"t +a")age
9n goal line and short )ardage situations -e -ill use a tight end formation. ?e have the abilit) to use t-o tight ends and ad0ust our bac"field to a one or t-o bac" set. :ut of this formation -e can still run our basic passing pac"age. ?e -ill use four or five basic running pla)s. ,he "e) to success in this formation is aggressive bloc"ing and the mentalit) that -e are going to get the first do-n or touchdo-n.
'+
Z Y A
Z Y
Ro'
Ro' 5
Z Y A
Z Y
Ro' Stron
Ro' 2
Z Y
Z Y
Ro' Wea!
Ro' .
Z Y
Z A Y
Ro' ,
Ro' 0
6 A
Z Y
Z A Y
Ro' /
'4
Ro' 1
6 Y
Z Y
Z A
Lee
Lee 1
6 Y
Z Y
Z A
Lee Stron
Lee 8
6 Y
Z Y
Lee Wea!
Lee ,
6 Y
Z Y A
Lee .
Lee /
6 Y
Z A Y A
Lee 0
''
Lee 5
Z Y
LT
Z Y
Ro' Open
Ro' O(er
Z Y Y
Ro' Win
Lee Open
6 Y
Z Y
RT
Lee Win
Lee O(er
'(
;ive@Lea) ;ive
Lee Stron Lea$ Di(e left
C SS B E
6 Y
B T A*e
R
C B
6
B E T
B A*e
SS T E B
Z
C
Y
C
R
Ro' 5 Di(e ri ht
B B
Z A Y R
C B
6
B E A*e T T E
LT
B SS C
A
B T T A*e
SS E B
Z
B
6
E C
C
Y
T.e%
Co4bo 7*ce9 .ith the cente" the *-Gap line4an to the f"ont si)e bac5e"& *gainst a ,-Gap line4an co4bo 7;'ce9 .ith the tac5le&
#ombo &Ace) -ith the front guard the A2%ap lineman to the front side bac"er. 9f there is no A2%ap lineman scoop the bac"side B2%ap. /eachJscoop pla) side gap to the ne7t level. /eachJscoop pla) side gap to the ne7t level. /eachJscoop pla) side gap to the ne7t level. 'H
B T B
B T A*e
SS E
Z A Y
C B C
6
B E T B
B T A*e
R
SS B
Z Y
R A
B T A
B T
LT
SS E
Z A
C
Y
B
6
B T A*e
B T B
C E B
Z
D+*e
R
,elly@Lea) ,elly
Ro' . Win Lea$ Bell' ri ht
C B B
6
B N T
SS E
Z Y
B N T
SS E
Z Y
C B B
6
FS B N T
LT
B
6 A
SS T
SS B
Z Y
P'll an) 5ic5 o't the fi"st )efen)e" on o" o'tsi)e the tight en)&
C
6
B E T
B T
SS E B
Z
C
Y
T.e% We()e
A R
T.e% We()e
R
C B
6
B E We()e
R
B T E
LT Z A Y
B T
SS
C
A
B
6
C
Y
We()e
R
T.e%
(=
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Ro' . :un Spee$ Do 9hec!
FS C B B
6
SS B N A
<B A
FS C B T A
<B
T D+*e
T
Z
B N T
Z
D+*e
SS B N T
Z
FS C B T D+*e N A
<B
B T
Z
A
<B
D+*e
Co4bo ,-Gap )efen)e" .ith tac5le 7;'ce9 o" *-Gap )efen)e" .ith cente" 7*ce9&
#ombo pla) side A2%ap defender -ith front guard &Ace) or scoop head up or bac" side B2 %ap defender -ith bac" side guard &A). Scoop head up on the center or bac" side B2%ap defender -ith center &A) or bac" side B2 %ap defender -ith tac"le &B). Scoop B2%ap defender -ith guard &B) or #2%ap defender -ith tight end &#). Scoop #2%ap defender -ith tac"le &#) or go second level. (1
;ive Co'nte" G
Ro' Win R "o 6! Di(e 9ounter : left
C B
6 R
FS T B N
B T
B SS
Z
B T
B T
B E
SS
Z Y
FS T B N B T B
Z
SS
B E
B T T
B E
C SS
Z R
(2
UW-Platte !lle
O""e#$e
Passing Ga4e
A ma0or "e) to the success of our balanced offensive philosoph) is having a passing game that can ma"e use of numerous different concepts and formations@ out number coverage@ create positive match2ups@ convert numerous situations successfull)@ and in general provide us -ith a ATool Box full of tools that gives us good ans-ers to ever) defense -e see. ,he structure of our offense allo-s us to do this through simple building bloc"s that can be used in different combinations. ,hese building bloc"s include pass protections@ passing concepts@ formational series -ith tags@ route pac"ages that allo- us to change a passing conceptEs loo"@ screens@ and pla) action passes. As our understanding and e7ecution of the different elements of our s)stem@ -e e7pect to be able to thro- the ball successfull) at an) time in the game@ from an) -here on the field@ and to be able to put our pla)ers into situations that the) can succeed in.
(+
(4
H. ,'ilt in Constants- ,here are certain things built into our pass offense that do not change: a. 9f there is no FS in the middle of the field@ someone -ill be assigned to replace him. b. 8s. #over 2@ -e -ill build triangles to read. c. ?e -ill thro- the ball deep on the hashes if a FS is in the middle of the field &#overs 1 S +). d. Against hard corners@ #over 2 t)pe defenses@ -e -ill never attempt to thro- a ball over the head of a cornerbac" -hoEs retreatingR ta"e the short thro-. e. 8s. Gone coverage@ receivers are to find and settle in holes bet-een pass defendersR !Bs are to thro- the ball to those holes and not to lead them. f. 8s. Man coverage@ receivers are to sta) on the move@ al-a)s -or" for separation@ accelerating a-a) from pressure. !Bs are to lead the receivers and allo- them to "eep running a-a)@ maintaining that separation. g. T!E /eceiver: -ithin all of our passing concepts@ -e -ill have a pla)er built in that -ill brea" off his route so the !B has a Fuic" option against the blitz. ,he !B and ?/s must al-a)s "no- -ho is the ! and -ho ma"es him ad0ust his route. 2& A,s neve" pass 'p an open "eceive" to .ait fo" anothe" to get open& L. !c"a4ble :'les- 9n the event of a scramble@ receivers have definite brea"2off courses based on the t)pe of route the) are running. ,he !B -ill never thro- a ball late into the middle on a scramble. 1=. :'n *fte" Catch- All people involved in the passing game must be a-are that over '=U of the )ards gained in the passing game come after the catch. /eceivers -ill be trained -here to go after the catch based on coverage@ and the !Bs -ill be trained to provide the specific t)pes of thro-s that enables them to ma7imize their /A# gains.
('
%%& Uncove"e) P"incipleForcing defenses to Acover do-nB on our split receivers is something -e believe in as strongl) as an)thing in our offense. ?e -or" to thro- to an) uncovered receiver created b) alignment or motion. ?e have t-o basic t)pes of uncovered thro-s@ each has a special audible or cadence indication. 9f -e fail to force the defense to cover our receivers it gives a license to put an e7tra man in the bo7 to defend the run and become an e7tra rusher vs. our passing game. :'les fo" (h"o.ing Uncove"e) 1. An) receiver -ho can catch the ball and gain 4 )ards is uncovered.
2. :nl) thro- on first or second do-n or +rd -ith less than ' )ards to go.
B E
B N T E
B E
B N T E
((
1ass 1rotection
(he fi"st b'il)ing bloc5 of o'" passing ga4e is p"otection& G"eat p"otection is the 4ost basic 5ey to the s'ccess of o'" pass offense& We a"e, an) al.ays .ill be, a p"otection fi"st tea4, .hich is to say that it gets top p"io"ity in o'" e4phasis, o'" installation, an) all o'" thin5ing "elate) to any pa"t of the passing ga4e& !'ccessf'l pass p"otection is the "es'lt of a total effo"t that involves =I=:+ 4e4be" of the offensive 'nit:
:ur linemen must be "no- and be able to e7ecute our schemes@ but even more@ the) must maintain a fierce pride in protecting the passer that sa)s@ ADobod) touches the Fuarterbac".B :ur bac" must understand his role -ithin different protection schemes. $e must get himself to the right places@ and be ph)sical enough to constantl) handle linebac"ers and defensive ends. :ur receivers pla) a ma0or role b) identif)ing coverage and potential blitz situations@ understanding -hen the) must brea" off their route to sight ad0ustments &being the T!E receiver)@ and most importantl) % , :1 D in the time reFuired b) each pass so that the linemen and bac" do not have to pass bloc" for unnecessar) periods of time. :ur Fuarterbac" is the center of it all@ and he insures that -e are a great protection team through the right recognition and communication. $e must also get the ball of on the correct timing@ and thro- the ball a-a) rather than ta"ing foolish sac"s.
:ur protection pac"ages provide us solid ans-ers for an) situations that come up. As -e understand ho- each of them -or"@ and each position understands and carries out their individual responsibilit) related to protection@ -e ?9CC be a %/ A, protection team at .?21latteville.
(H
1rotection #oncepts
,he basics of our protection comes form concepts. ,hese concepts -ill remain constant throughout our -hole offense. :ur protection concepts allo- us to teach a basic part of our offense Fuic"l) and then incorporate it into a number of passing pla)s@ b) doing this -e become ver) multiple -ith onl) a fe- teaching points. :ur protection concepts are as follo-s: 6n)e 1 /ipJCiz L +=Es 1la) Action Smo"e P"otection Concept the 6n)e 6n)icates Slide 1rotection %ap 1rotection Man 1rotection !uic" 1rotection 1la) Action 1rotection Semi2/oll 1rotection
,he direction of the protection is either determined b) the last number of the three digit pla) call e.g. LK1 /B goes left@ a direction call -ithin the pla) call e.g. /ipJCiz@ or is determined b) the pla) e.g. /B goes right on all Fuic" protections.
Fo" = a4ple: 9f )ou see the pla) call LK1@ )ou should "no- b) the last number to -hich side the /B is bloc"ing and that the center has to go opposite. 1 indicates that the /B goes left. ,he first number tells )ou that -e are running a man protection scheme.
(K
FS C W E C SS S E T
:us
M T E
C W
7-8 C' . 3 FS C S B E
:us
Pla%5 898 SS C M N
Ra!e
7-8 C' . 3 FS C S B M E
:us
Pla%5 898 SS C N W E
W E
Ra!e
3-1 C' . 1 FS C SS S M E T
Zap
Pla%5 898
Pla%5 898
W T E
SS
S E T
6an Left
M N E
7-1 C' . 8
Pla%5 898
92 C' . 3
Pla%5 898
(L
FS C W E T M N E
SS C S C S
FS M E T T E
SS C W
7-8 C' . 1 FS C S E M N B
Pla%5 31 R!> SS C W E
7-8 C' . 1 FS C W M E N
3-1 C' . 1 FS C W E M T S T
Pla%5 31 R!> SS M S E C
SS E
W E T
7-1 C' . 3
92 C' . 1
Pla%5 31 L!B
H=
SS M T N
Ra4e < WR
FS C S C W E T
La/#
SS M T E C S
7-8 C' . 1 FS C W E
< WR
Pla%5 @A1 SS M N B E C S
7-8 C' . 1 FS C W M E N
< WR
3-1 C' . 1 FS C W E M T
La/# < WR
Pla%5 @A1
Pla%5 @A1 SS M S E
Ra4e
S T E
SS
W E T
Fa# Le"t < WR
7-1 C' . 3
Pla%5 @A1
92 C' . 1
Pla%5 @A1
H1
SS C S E C W
FS M E T
La/#
SS C S T E
7-8 C' . 1 FS C W E M N B
Pla%5 31 SS C S E
7-8 C' . 1 FS C W M E N
Pla%5 38 SS C B E S
3-1 C' . 1 FS C W E M T
La/#
Pla%5 37
Pla%5 3@ L'+!e SS M N
Ra4e
S T E
S E
7-1 C' . 3
Pla%5 38
92 C' . 1
Pla%5 3@
H2
FS C W E T M N E
SS C S C W
FS M E T T E
SS C S
7-8 C' . 1 FS C W E M N
3-1 C' . 1
W E
M T
S T
SS E
W E T
7-1 C' . 3
92 C' . 1
H+
FS C W E T M N E
SS S C C E
FS M T T E B
SS C S
7-8 C' . 1 FS C W E M N B
Pla%5 A7 S,'4e SS C E S
7-8 C' . 1 FS C M E N B E
Pla%5 C7 S,'4e SS C B S
3-1 C' . 1 FS C W E M T S T
Pla%5 A7 S,'4e
Pla%5 C7 S,'4e SS M S E C
SS E
W E T
7-1 C' . 3
Pla%5 A7 S,'4e
92 C' . 1
Pla%5 A3 S,'4e
H4
1assing #oncepts
,he basics of our passing game come in the form of concepts. ,hese concepts -ill remain constant throughout our -hole offense. :ur passing concepts allo- us to teach a basic part of our offense Fuic"l) and then incorporate it into a number of formations@ b) doing this -e become ver) multiple -ith onl) a fe- teaching points. :ur passing concepts are as follo-s: <'4be" Concept the <'4be" 6n)icates = Mesh #oncept 122 8ertical #oncept +24 Smash #oncept '2( Screen #oncept H2K Flat J #url #oncept L Do *esignated #oncept 5 ,his -ill be game planned Dote: :dd NEs V Formation Strength to the CeftR ven NEs V Formation Strength to the /ight. ,he concept does not change.
Fo" = a4ple: 9f )ou see the pla) call LK1@ )ou should "no- b) the last number -hat route concept -e are running. 1 or 2 indicates the vertical concept. ,his -ould not change in an) series '= and up. L'1JL'2@ L(1JL(2@ LH1JLH2@ LK1JLK2@ and L1JL2 -ould be all vertical concept routes out of different formations. ,he route and the method -e run the routes -ill sta) similar throughout each pla).
H'
CH =ast@West
A2 Ea$tDWe$t
L= astJ?est
:ur A=B concept is "no-n as the Mesh #oncept@ and it attac"s the underneath edge of coverage ver) rapidl)@ man) times from a tightened environment. ,his concept creates multiple ArubsB b) incorporating different crossing routes. :ur Mesh #oncept is a Fuic" rh)thm concept@ -hose primar) purpose is to attac" man2to2man defense b) creating match2up problems and multiple rubs. ?ith this in mind -e also have a zone better built into the mesh concept. ,his concept@ -e believe@ attac"s most of the defenses -e -ill face. Since A=B is onl) a single number@ ast and ?est -ill be used to identif) the formation strength@ -ith ast being right and ?est being left.
FS FS
C C W E M N S T E SS C E
M N
S T E
SS
W R
X R
,8< )ast
,5< )ast
FS
SS
W E N
M T E
;< )ast
H(
C%-C1
C8-C1
A122B signif) the 8ertical #oncept in our offense. ,his concept allo-s our offense to attac" and stretch the defense to-ard the end zone. ,he vertical passing game is a staple of our offense. ?e normall) -ill designate our areas of attac" as 1K222 )ards do-n the field. ,he specific parts of the field that this concept attac"s include: 4)ards outside of the numbers on each side of the field@ 2 )ards outside each hash mar"@ and in some cases directl) do-n the middle of the field. ?e -ill also have a lo-er level control route. ,his concept -ill be used against an) "ind of coverage -e see@ -hether it is Man2to2Man@ an) zone concept.
FS
SS
SS
FS
(s. 9o(er .
C C S E T M N E W C
C E N
M T E
X R W
X W R Y
(s Blit#es Z
;1.
;8,
FS M TE W R Y Z SS C
SS
FS
W E N
,5.
X
C S N E M N E W C
;,
HH
2.
C W X R
FS
SS
M E N TE
C Y Z
CE-C3
C3-C7
,he Smash #oncept is one of the best -a)s -e have of putting pressure on t-o deep coverage b) creating situations -here the cornerbac" cannot cover t-o peopleR he -ill see a si7 )ard hitch in front of him and have a deeper2developing flag route behind him. *epending on the coverage and situation@ -e can use it to attac" do-n the field on the deep outside edge@ or underneath as a ball2control pass. ,his concept is good against #over 2 primaril)@ but -e can and -ill use it vs. #over + and Man2to2Man defenses.
SS
FS
C C S M E T N E W
FS
SS
(s Blit# Z
M TE
(s. Blit# E N X W
;1/
FS SS FS
;80
SS C C E N C M T E W S
,50
S E
M T E
X R
SS
FS
;/
HK
2/
C
S ET
M N
W E
Z R
,he Screen #oncept is a concept that -e li"e to rel) on. ?e use our screen game to control the blitz and pass rush b) inviting the defense up2field and then allo-ing them to rush. :ur offensive line -ill bloc" do-nfield as -e thro- underneath to our receivers or bac". ?e are attac"ing the rush and blitz. ?e are also getting offensive linemen do-nfield vs. defenders that are not used to being bloc"ed b) linemen. ,his concept can be used to attac" about an) defense -e -ill face. Mainl) -e -ould li"e to use this concept -hen -e are getting a hard rush or zone blitzed.
FS
SS
FS
SS
W E N
M T E
9ut
W E N
M T E
Z 6 W Z
6 Y Y
,1
FS SS FS C E
6 Z W Y 6
85
SS S C C W E N M T E
Z Y R W
M N TE
15
HL
;5
CO-C2
CE-CA
HH2HK KH2KK
,he FlatJ#url #oncept is used to stretch the defense horizontall). ?e li"e to stretch a flat defender to the sideline and replace him -ith a receiver behind him. At the same time -e -ill control the middle of the field -ith a short control route. ,his creates a triangle of receivers for the !B to read. ,his concept allo-s us to attac" an area 12 )ards do-n the field on the hashes and the area ' )ards deep on the numbers. Castl) the control route enables us to attac" the middle of the field at a depth of five )ards. ,his concept is best at attac"ing both #over + and #over 4.
FS
SS C
FS C
C W M T E S
C W M E N S T E SS
(s Blit# E N X
W R
Z X
(s Blit# W
Y R
;18
C
;88
FS SS C W M E N TE S
FS C C
,58
X
W M E N TE S SS
R Z
X R
Y
FS C
;8
K=
22
SS
S ET
M N E
W X Y
Z R
Formational Series
,he second building bloc" of our offense is our formational series. ach series is uniFue and adapts our passing concepts to various formations. ,he += series is the onl) e7ception to this rule. :ur series consist of the follo-ing: EHMs2 + step passing game out of *oubles@ ,rips@ 1anther or $urricane formations. ,hese are the onl) Apass pla)sB -e teach.
CHMs2 ' step passing game out of #luster formation@ -ith the /2Bac" going
opposite of the strength.
0HMs N ' Step passing game out of ,rips -ith the running bac" going to
strength.
OHMs N ' step passing game out of $urricane. 2HMs N ' step passing game out of *oubles. /HMs N ' step passing game out of 1anther.
9n our offense the +=Es are set pla)s that must be memorized. $o-ever@ the '=Es@ (=Es@ H=Es@ K=Es and L=Es -ill incorporate one of our ( passing concepts into their respective formation.
K1
+=Es
O'" E-step passing ga4e is the EHMs se"ies& (his is the ,:=*; *<; ,U((=:$ of o'" offense& We .ill th"o. it at anyti4e, any.he"e on the fiel)& We p"efe" to 'se it against cove"s E an) % o" against the blitB& (his is a high pe"centage se"ies& (he co4pletion sho'l) be 2HP - 2CP& (hese a"e the only pass plays$ .e teach& (he basic concepts )o not apply to the EHMs& We can "'n these plays o't of 4ost of o'" fo"4ations, b't a 4ajo"ity of the ti4e .e li5e to "'n the4 f"o4 ;o'bles, ("ips, o" Panthe"&
2. ,he) -ill pla) a 2 deep concept either zone or man underneath. ither of these might
force us to thro- the fade route. ?e can do this@ but -e -ould prefer to run the football against this coverage. ,he reason being@ -ith 4 -ide2outs it -ould ta"e ( people to cover them. ,his puts onl) ' in the bo7@ and gives us a great opportunit) to run the football. $o-ever@ if -e are not able to run the ball@ our fade flat and under slant should still -or" effectivel).
+. ,L6(?, 9f the first t-o theories do not -or" for them the) can go to the blitz theor).
9f the) bring ( -e can bloc" that@ H is the problem. 9f the use 4 across coverage the !B has to ma"e a decision. :ne@ get the ball off before the) get to him@ or t-o bring in an e7tra pla)er for protection. ?e prefer the protection concept. 33/ M MB / this is man to man@ no help@ if the *B ma"es on little mista"e it is ( points.33
K2
:=*;: 1. .ncovered
2. +. 4. '. (. H. Softest corner ,hro- a-a) form strength of the defense. :n the hitch and out@ read shoulders of flat defender. ,hro- slant onl) vs. #over 1 &+1). ,hro- hitch or out vs. #over + &+2 and ++). ?ith normal do-n and distance run the ball vs. #over 2 or '. Also@ possibl) chec" into +L. K. ,hro- fade at 1K22= )ards. L. 9f in doubt thro- ball a-a). QQQ:=-=-,=: *&-&F& *<; ;&*& :UL=! *<; HOW (H=+ WO:DQQQ
TRIPS FORMATION
N2 ?ingbac" mirrors the outside receiver. N+ ?ingbac" runs inside route &e7ample: +L he -ould run a flat).
K+
K4
+=
FS
SS
C
6
W E
W R
M N T E
C
Z
K'
+1
FS C
W E
6 W
M N
S T E
SS
Z Y
K(
+1 *ouble
FS C
W E
6 W
M N
S T E
SS
Z Y
KH
+2
,"ea) an) ,'tte"#
FS C C
W E
6 W
M N
S T E
SS
Z Y
KK
++
FS C SS S E T
6 W Y R
M N E
KL
+4
FS
C
6
W E
W
M N
S T E
SS
Z Y
L=
+K
FS
W E
M N
S T E
SS
6 W Y
SS
/an directl) at the toes of the defender over 6@ then get vertical. 421 2 Bloc" pla)2side outside linebac"er. W An) 2 linebac"er set bloc" S Mpla)2side inside linebac"er. /an directl) at the toes of the defender over G@ then get vertical.
E
W
E
Y Z
+L
L1
L2
EHMs (ags
/< Y 9orner
FS C W M E N S TE SS C C W E M N
/, Wheel
FS S T E SS C
/, Stop
C FS C C W E M N S T E SS
=anther Ri ht /, Bu&&le
FS C S T E SS
W E N
/. :o
FS C W E M N S T E SS C
L+
'=Es
,he basis of this series is to allo- our offense to move the /2Bac" to the bac"2side of the formation. ,he '=Es are part of our '2step passing game and are the onl) series that the /2Bac" -ill go a-a) from the call. ?e -ill incorporate a cluster on the front2side on some pla)s@ on the bac"2side the split end -ill cut do-n his split to '2( )ards from the tac"le.
Mesh #oncept
FS
SS
W
W 6 Y
S E T N
M E
Z
L4
1'1 J 1'2
Ie"tical Concept
SS
FS
M E T
Y
W N E
Z
W 6
1'+ J 1'4
L'
!4ash Concept
FS
SS
C E
6
M N T E
S
Y W
1'H J 1'K
L(
FS
C W E
6 W R
C M N T E
Y Z
SS
LH
(=Es
,he (=Es series is our ,rips passing game@ -ith the /2Bac" going to the formation. ,his is a '2step pac"age that incorporates all of the concepts of our offense. ?e also li"e to se different front2side and bac"2side tags in this series. ?e li"e to hang our hat on this series. ?e -ill use the (=Es to attac" most of the defenses -e face.
FS
SS
$igh 2 Co-
Smash #oncept
C
C W
M E N T E
Y W
L(1 J L(2
Ie"tical Concept
SS
FS
M E T N E
C (s Blit#
Z
6 W Y
LL
L(+ J L(4
!4ash Concept
SS
FS
M E T N E
(s Blit#
6 W Y
1==
(' 2 ((
S*.ee# C'#*e>t
FS SS
C E N
6
M TE
1=1
L(H J L(K
Flat C'"l Concept
FS
SS
C W (s Blit#
6 W Y
C M E N T E
Z
1=2
0HMs (ags
:host 10 6risco
6 W
Y Z
1/ - 10 Smo!e
FS
SS
C W E
6 W
C M N T E
Y Z
;10 6loo$
FS
SS
C W E
6 W Y
C M N T E
Z
1=+
H=Es
,his series can also be called our $urricane passing game. ,his is also a '2step pac"age. ?e -ill run this series an)-here on the field. :ur basic goal from using hurricane is to spread the field -ide open@ creating a numbers game@ and at the same time give the defense an unconventional loo" offensivel).
H1 J H2
Ie"tical Concept
FS
SS
W E
6 R
M N T E
C
Y W Z
> W : + ?
1=4
H+ J H4
!4ash Concept
SS
FS
C
W 6
S ET
Y
M N E
Z R
1='
HH J HK
Flat C'"l Concept
FS C C
SS
W 6 Y
S ET
M N E
Z R
1=(
K=Es
,he K=Es are our most basic '2step passing series. ,his is the foundation of our offense and ever)thing else branches off it. *oubles is the formation that all K=Es are run in. ?e -ill use tags to create different loo"s for the defense. /egardless of the game plan -e -ill run the K=Es on a consistent basis.
FS
SS E
W
S T
M N E
Z Y
1=H
LK1 J LK2
Ie"tical Concept
SS (s. 9o(er .
FS
S E T
6 W
M N E
W (s Blit#es
Y
1=K
LK+ J LK4
!4ash Concept
FS
SS
W (s. Blit# E N
M TE
6 W Y
1=L
K' 2 K(
!c"een Concept
FS SS
W E N
W
M T E
Z Y
11=
LKH J LKK
Flat C'"l Concept
FS C C
W (s Blit#
W
M E N
S T E
SS
Z Y
111
2HMs (ags
,8< West Beamer ;8. 6lori$a
FS
SS
(s. 9o(er .
FS
C SS S M W
C
E
6
(s Blit# E T
M N E
Z
6
W Y
Z W
;80 Option
88 Smo!e Wheel
FS
SS C
FS
W (s. Blit# E N
SS
T E
Z 6
E
Y
E
Z
W Y
R R
112
L=Es
,his series is run out of our 1anther Formation. ?e -ant to spread the field as much as possible in this series. :ur goal is to create mismatches for or receivers. ,he L=Es are also designed to involve our Fuarterbac" in the running game -hen defenses begin to ta"e pla)ers out of the bo7 in order to stop the passing game
L= ast J ?est
-esh Concept
FS
SS
W E
6 N
M N T E
Y W Z
11+
L1 J L2
Ie"tical Concept
SS
FS
S E
M N E
W 6 Y
Z N
114
L+ J L4
!4ash Concept
SS
FS
S E
M T E
W 6 Y N
11'
L' J L(
!c"een Concept
FS SS C
W E N
M T E
6 R W Y
11(
LH J LK
Flat C'"l Concept
FS C C
W E
6 N
M N TE
SS
Z W Y
11H
/oute 1ac"ages
/oute pac"ages allo- our offense to change the loo" of our basic concepts. Some our route pac"ages affect the front2side of the concepts@ -hile others -ill change the bac"2 side. ,hese route pac"ages can be used in a number of our formational series and -ith most concepts. ,he pac"ages that begin -ith an AFB -ill change the front2side@ and those that affect the bac"side -ill begin -ith a A,.B ,here are a fe- e7ceptions to this ruleR Scissors and Smo"e are both front2side pac"ages. Follo- is the onl) route pac"age that can be either front2side or bac"2side.
S,'4e
,his /oute 1ac"age ma) or ma) not change the route combination. ,he !B -ill semi role to the call. ,he receiversE routes -ill most li"el) be deeper since the !B is rolling to them. ,he bac"2side receiverEs routes -ill change into a crossing concept on different levels. ?e ma) also use thro-bac"s to "eep the defense honest.
11K
St!*4
. ,his route pac"age utilizes a shoot
route and a stic" route behind it. Ci"e our Follo- and ,rail pac"ages@ -e -ill tag a pla)er and the ne7t ?/ outside of him -ill ad0ust his route also. Stic" is also a front2side and bac"2side tag. So in ,rips right@ if -e sa) ? Stic"@ the ne7t ?/ outside@ ;@ -ould be doing the Shoot /oute.
S*!$$'.$
,his /oute 1ac"age utilizes a corner route b) the inside receiver -ith a post b) the outside receiver. ,his is good against man2to2man and #over 2.
Fl''(
,his /oute 1ac"age attempts to flood a defenders zone -ith multiple receivers.
C
11L
F.e$#'
,his /oute 1ac"age is a reverse Flat2#url pac"age. ,his is good versus 22*eep coverage. ,he Split nd runs a -hip route@ and the -ing runs a hoo" route. ,he -ing -raps the CB. $e must find the -indo-. ,he /2Bac" sits do-n over the bo7.
T.a!l
,his /oute 1ac"age utilizes a #rossing route -ith an Angle route behind it. ,his is ver) good in short )ardage and against teams that -ant to -all off our shallo- cross pac"age. Ci"e Follo-@ -e tag one pla)er and ,rail. ,rail tells the ne7t pla)er outside that he -ill be doing the crossing route. So in ,rips right@ if -e sa) ? ,rail@ the ne7t ?/ outside@ ;@ -ould be doing the crossing /oute. ,his is also a front2 side and bac"2side tag.
TeFa$
,his /oute 1ac"age compliments our vertical passing game. ,he /2bac" is running an angle route@ the ?ing has a seam choice@ and the Split nd runs a hoo" route.
12=
Be#*&
,his /oute 1ac"age is based on our stic" pac"age. 9t allo-s us to build in a deeper stic" route into an) of our other concepts on the bac"2side. ,he shoot route -ill be ' )ards deep and the stic" route -ill be 1= deep.
B'$t'#
,his /oute 1ac"age is based on our smash concept. 9t allo-s us to build in a smash route into an) of our other concepts on the bac"2side.
121
B+""al'
,his /oute 1ac"age is our -a) to tag our Flat2#url concept on the bac"2side. ,he Split nd runs a curl route@ and the -ing runs a flat route.
Balt!,'.e
,his /oute 1ac"age is a reverse Flat2#url pac"age. ,his is good versus 22*eep coverage. ,he Split nd runs a -hip route@ and the -ing runs a hoo" route. ,he -ing -raps the CB. $e must find the -indo-.
Ba#(!t
,his /oute 1ac"age allo-s us to tag Flat2Fade on the bac"2side. ,he -ing runs a flat route@ and the Split nd runs a fade.
122
Screens
1' 2 1(
SS FS
M E T N E
6 W Y
!B
Step out -ith foot opposite thro-ing hand@ t-o step drop@ thro-@ and drift bac" to avoid the thro- loo"ing li"e a lateral. Re*e! e.$ a#( R-Ba*4 A$$!)#,e#t$
6 W : + ?
1' 5 Bloc" first most dangerous defender from the sideline aiming for his outside number. 1( 5 Sprint and reach bloc" the bac"side safet). 1' 5 Bloc" second most dangerous defender on his outside number. 1( 5 /un the bubble route. Flare a-a) from pla). 1' 5 /un the bubble route. 1( 5 Bloc" second most dangerous defender on his outside number. 1' 5 Sprint and reach bloc" the bac"side safet). 1( 5 Bloc" first most dangerous defender from the sideline aiming for his outside number.
12+
2' 2 2(
FS C
SS W E
6 W Y
M N
S T E 9?*
Z
!B
Al-a)s gun formation. Step a-a) from center -ith thro-ing hand foot@ step and thro- to the /2Bac"@ and shuffle bac" behind the completion.
124
C M T E
Z
SS
!B
Fa"e the dra- and then drift inviting the rush@ hit the /2bac".
6 W : + ?
,rips Ceft 5 Bloc" the man over )ou. ,rips /ight 5 #rac" the first CB inside of )ou. Bloc" the man over )ou. Cine up on the front2side of the formation@ fa"e the dra- to the bac"2side@ then circle step bac" to catch the screen. Bloc" the man over )ou. ,rips Ceft 5 #rac" the first CB inside of )ou. ,rips /ight 5 Bloc" the man over )ou.
12'
15"16
,'bble !c"een Concept
FS
SS
W E N
M T E 9ut
W
S
Z Y
12(
%5"%6
C"ac5 !c"een Concept
FS C
SS W E
6 W Y
M N
S T E 9?*
Z
12H
55"56
:--i))le !c"een Concept
SS
FS
C W E
6 W
M N T E
LT LG C RG RT
O-L!#e a#( R-Ba*4 )ass Set and get down field to any outside linebacker on your side. *f no '+B go to safeties. )ass set and get down field to nearest linebacker in the bo, to you. )ass set, turn to the $Back and block any la-y pass rushers out of the screen -one. )ass set and get down field to nearest linebacker in the bo, to you. )ass Set and get down field to any outside linebacker on your side. *f no '+B go to safeties. 12K
K' J K( 9o-a
FS SS
W E N
W
M T E
Z Y
W E
R
M N T E
Z W Y
K' J K( 9ndiana
FS C W E
6 W
SS
M N T E
Z Y
FS C W E
6 R W
SS
M N T E
Z Y
1+=
1la) Action
:ur pla) action pass is the final building bloc" in our passing game. ?e must be able to use the pla) action pass to "eep the defense honest. Most of the time -e li"e to pla) action off of our #hase pla)@ -e -ill do so from *oubles and ,rips. ?e can also pla) action off our dra- pla)s. Fa"e /2dra- can be used in our (=Es and K=Es series. ?e can also use Fa"e !B2dra- from both of our Do2Bac" sets &H=Es and L=Es). ?e -ill also use a run fa"e bubble our bubble route. ?e have t-o different concepts -ithin our pla) action passing game. :ne is our Boot concept and the other is our ?aggle concept.
Boot
:ur boot concept is a na"ed boot b) the Fuarterbac". ,he basic route pac"age incorporates a short receiver right in front of him -ith a deeper crossing route coming into his vision late. 9n ,rips@ the #hase fa"e -ill al-a)s go a-a) from the trips side.
W
C W E
6 W Y
M T N E
:
Z
?
R
FS
6 W
#hase /ight Boot2 8ertical@ must ta"e outside release. #hase Ceft Boot2 *eep crossing route. #hase /ight Boot2 8ertical@ outside release. #hase Ceft Boot2 ?hip /outeR "eep outside leverage on the :CB. Fa"e #hase to the call. #hase /ight Boot2 ?hip routeR "eep outside leverage on the :CB. #hase Ceft Boot2 8ertical@ outside release. #hase /ight Boot2 *eep crossing route. #hase Ceft Boot2 8ertical@ must ta"e outside release.
SS
M E T
W N E
Z
:
6 W Y
+ ?
?aggle
?aggle is the second part of our pla) action passing game. ,he basic route pac"age is the same as boot@ but -e -ill tag the -aggle concept. ,he other difference bet-een boot and -aggle is that -e pull the bac"2side guard to the front2side &to the !BEs roll). ,his allo-s us more bloc"ing and greater passing time. ,his also allo-s us to run fa"e to the +2receiver side in our ,rips formation.
1+2
FS
SS M
W E
6 W
S N E
Z Y
SS
FS
M E T
W N E
Z
6 W Y
1++
?aggle ,ags
.
6 W
#hase /ight ?aggle Sail2 8ertical@ must ta"e outside release. #hase Ceft ?aggle Sail2 1ost. #hase /ight ?aggle Sail2 Arro#hase Ceft ?aggle Sail2 1= )d. :ut /oute. Fa"e #hase to the call. #hase /ight ?aggle Sail2 1= )d. :ut /oute. #hase Ceft ?aggle Sail2 Arro#hase /ight ?aggle Sail2 1ost. #hase Ceft ?aggle Sail2 8ertical@ must ta"e outside release.
M E T
W N E
Z
:
6 W Y
+ ?
1+4
?
FS W T N E
SS
S E
6 W Y
UW-Platte !lle
1+'
O""e#$e
!it'ational Offense
A great thing about our offense is that -e can use our base s)stem in situations that other teams ma) go into their 22 minute offense. ?e feel -e can score using our base passing game -ith 2 minutes left. Situational football is a "e) to success as an offense. ?e can use the cloc" to advantage -hen -e are ahead and can also score in ver) short amounts of time from great distances.
1+(
O<=--6<U(= OFF=<!=
Our one>minute offense is $esi ne$ to mo(e the &all @uic!l' $own fiel$ an$ ena&le our offense to score either a touch$own or fiel$ oal. 5n or$er for our offense to operate efficientl' we must all &e on the same pace an$ !now the situation. A A"AYDAYB call puts us in our one>minute offense. *hee &asic formation is Dou&les% or *rips to the wi$e si$e of the fiel$. *he QB will call out the pla'% an$ then procee$ into the ca$ence. *he ca$ence will &e ASet :o.B An'time we want to stop the cloc!% we will call Cill% CillDthe &all will &e snappe$ on :o. QB throws &all to the roun$ &ehin$ LOS.
easier release)
=RA9*59) *5")
1. 2. +.
4. '. (. H.
.se opponents defense@ allo- advancement of the ball &B.9C* #reate the situation )ou -ant@ hash mar"@ do-n the distance@ number of Automatic call for all blitzesIma7imum protection. *: D:, burden the offense -ith more pla)s than )ou can practice
effectivel). :ur one2minute offense concerns itself -ith t-o areas: 1. Saving time on the cloc" if tied or behind. 2. ?asting time on the cloc" if ahead during final minutes. :ur abilit) to function smoothl) and efficientl) in these time periods can have a great effect on our season. >no-ledge of the rules as the) appl) to the game cloc" is the single most important factor in this phase of the game. ,he -ise use of time2outs is the first factor to be considered. ach team is allo-ed three &+) time2outs per half. 9t is imperative that -e do not use an) of our time2outs unnecessaril) during the normal course of the game. 9f at all possible@ -e -ould li"e to have all three of our time2outs available for our t-o2minute offense. 9. ,he %ame #loc" Stops: A. W&e# t!,e-'+t !$ *alle( -% a# '""!*!al B. :n an incomplete pass #. ?hen ball carrier goes out of bounds *. *uring administration of a penalt) . ?hile chain gang measures for a first do-n F. ?hen -e ma"e a first do-n %. ?hen a fair catch is made on a punt $. After "ic"off -hich goes out of end zone 99. ,he %ame #loc" Starts: A. ?hen ball is legall) touched on a "ic"off B. ?ith the snap of the ball 1. After a time2out 1+K
2. After an incomplete pass +. After ball carrier has gone out of bounds 4. After "ic"off out of end zone '. :n e7change of possession #. ?ith refereeEs -histle indicating ball is read) 1. After measurement for a first do-n 2. After chains have been advanced +. After administration of a penalt)
1+L
OUR ONE-MINUTE O
% D /AC 1:9D, /S :F 9M1:/,AD# F:/ !BES AD* ACC :FF DS98 1CA; /S
1. 2.
*o not call a time out. .se close to the full 2' seconds on each pla) if the cloc" is running. But do not cut it so close that )ou ris" a cloc"2 stopping penalt). /unners and receivers sta) in bounds. Ball carriers should over protect the ball. #over it -ith t-o hands and do not be too intense in fighting for e7tra )ardage thereb) allo-ing more defensive pla)ers a shot at )ou and at the ball. / M MB /<<< ,he defense is going to be going after the ball< 6f the"e a"e less than 1C secon)s "e4aining allo. the cloc5 to "'n )o.n .itho't leaving the h'))le& *o not incur a penalt). 9t stops the cloc". 9f )ou are in0ured tr) to get off the field under )our o-n po-er. 9f )ou remain on the ground the cloc" -ill be stopped. 9f at all possible -e -ant to avoid this happening.
+. 4.
C& (. H.
14=
FO:-UL* FO: U!6<G -*>6-U- (6-= 6< L*!( % -6<U(= (he"e a"e t.o (ables sho.n on this page, .hich help to ill'st"ate the ti4e, .hich can be b'"ne)&$ (hese (ables a"e base) on facto"s, .hich involve th"ee va"iables:
1. 2. +. ,he do-n ,he time remaining ,he number of time outs still available to our opponents
,able 9 sho-s the situations in -hich )ou merel) need to "neel do-n. 9n actualit) the factors are sho-n in the purest form since the ,able is constructed -ith no time being used for the actual running of the !B >neel pla). &8ictor) 1la)) ,able 99 sho-s the time )ou can realisticall) e7pect to use -hen -e run a pla)@ -hich in itself is designed to consume time. ,hese -ould not be !B >neel pla)s. ,he basic assumption is that )ou can use five seconds in actuall) running a pla) -hen our opponents call a time out immediatel) upon tac"ling the ball carrier. ?hen the opponents have no time outs remaining@ -e feel -e use 1= seconds &' seconds to run the pla) and ' seconds to unpile) for east first@ second@ and third do-n pla). Fourth do-n -ould still be a '2second pla). ,able 9: !B >D C F:/M.CA :D ,9M :., / MA9D9D% : '' : 2' ,?: ,9M :.,S / MA9D : 2' ,$/ ,9M :.,S / MA9D
NO TIME OUT!
Ta-le II5 FORMULA FOR TIME WHICH WE SHOULD BE ABLE TO KILL 141
NO TIME OUT!
/eFuires using ' seconds per pla) -hen a time out remains. /eFuires using 1= seconds per pla) -hen no time outs remain.
142
Eictor' Score
FS B T
Z 6 W Y
SS B N B C C B
SS B B N T
Z
6oot>to>6oot Splits
B N
B T
B
Z R
B T
6
B N
B T
C
Z
FS N
SS
FS N
C
SS
C C B T
Z
C B T
6
B N T
B T
B
Y
W Y
*a!e a Safet'
FS C B T
6 W
SS B N B T
Z Y
6
C
C N B T B N B T
Z
)n$ Zone
14+
,ric" 1la)s
*oss =ass Ri ht
6
6 Z
Z Y
*rips Ri ht ,1 QB *hrow&ac!
6 6 Z W W Y Y
R R
9ircus Ri ht R Ciller
9ircus Ri ht 4 Dump
H H LT RT Z 6 6 Y R
LT
RT
144