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GUADALCANAL RULES

Contents Basic R les To rnament R les "ptional R les Dia#rams o$ %lay Appen'i( an' )rrata Page 1 ! 9 1& 1*

1966 The Avalon Hill Company, Baltimore MD, USA Marine Corps li$e in the early 'ays o$ . a'alcanal1 Thoro #hly traine' in tactics an' ,eaponry his alert eyes sa, many thin#s a-o t the campai#n that ,o l' have escape' the historian ,ith less military trainin#1 :t is ,ith this 6no,le'#e that ,e present ,ith pri'e Avalon Hill>s re2creation o$ this epic historical -attle campai#n1 1 1 . a'alcanal1 The same American an' Bapanese Units are no, yo rs to comman' 1 1 1 possi-ly to alter the co rse o$ history 1 1 1 in this re2creation o$ the t rnin# point o$ the Corl' Car :: campai#n in the %aci$ic theatre1 Guadalcanal is act ally three #ames in oneD The Basic Game, e(plaine' in this instr ction $ol'er, #ets the -e#inner into the new art o$ ,ar#amin# ,ithin 1E min tesF The Tournament Game a''s #reater 'epth an' realism to the #ameF an' the Optional-tournament Game incl 'es a''itional varia-les $or the tr e ,ar#ame n t1 Try yo r s6ill an' intelli#ence at Guadalcanal 1 1 1 the #ame as challen#in# as chess - t more versatile 1 1 1 $or t,o players, 1& years an' p1

+The $ollo,in# comprise the total r les provi'e' -y Avalon Hill $or their .UADA/CA0A/ #ame1 "ri#inally, the r les ,ere in t,o !213&4 ( 5213&4 -oo6lets 7 one $or the Basic R les an' one 8calle' Battle Man al9 $or the To rnament R les an' "ptional R les1 An :ntro' ction prece'e' the Basic R le -oo6let1 A ; estion an' ans,er appen'i( ,as provi'e' in the Battle Man al1 Minor corrections an' chan#es have -een incorporate'1 Some a'vertisin# an' sales in$ormation has -een 'elete'1 <ormat has -een revise'1=

BASIC GAME
MAPB ARD The map-oar' sho,s part o$ . a'alcanal :slan' ,here, ' rin# the perio' $rom A # st 19*& to Ban ary 19*G, operations o$ the vario s U1S1 Army an' Marine Units ,ere con' cte' a#ainst the arme' $orces o$ :mperial Bapan1 A he(a#onal #ri' has -een printe' on the -oar' to 'etermine movement1 Herea$ter, these he(a#ons ,ill -e re$erre' to as 4s; ares14 Terrain $eat res are as $ollo,s1 CLEAR S!UARED Any s; are 'evoi' o$ the $ollo,in# terrain $eat resD
Colonel Donald L. Dickson, U.S.M.C. (Ret.)

Artist 2 #ame 'esi#ner 7 a thor 2 Marine Corps tactician 2 that>s Colonel Donal' /1 Dic6son, no, e'itor an' p -lisher o$ Leatherneck, the Marine Corps ma#a?ine1 Bac6 on A # st @, 19*&, this same Colonel Dic6son ,as in the $irst invasion ,ave to lan' on the islan' o$ . a'alcanal1 As re#imental a'A tant he ,as a-le to interpret, in pencil an' paint, 1

"UNGLE S!UARE# Any s; are containin# #reen splotches, ,holly or partially1 RI$ER S!UARE# Any s; are containin# a soli' -l e line ,holly or partially1 SL PE S!UARE# Any s; are containin# -ro,n splash conto rs1 The thic6est part o$ the conto rs in'icate the high si'e o$ the slope1 %ILL& P S!UARE# Any s; are a'Aacent to the

GUADALCANAL RULES
high si'e o$ slope s; ares1 Hilltop s; ares sometimes contain splash conto rs o$ hi#her slopes1 C AS& S!UARE# Any s; are that is part lan' an' part ocean1 R AD S!UARE# Any s; are containin# parallel lines1 $ILLAGE houses. S!UARE# Any s; are containin#

1966 The Avalon Hill Company, Baltimore MD, USA

GRID'C RDINA&ESD The letters an' n m-ers on the -oar'2e'#e help pinpoint locations1 )(amplesD Hisale is H2&, Hen'erson <iel' is II2 &&, Mt1 A stin is ..2&6, Tasim-o6o is <<<2&51 The Roa' -e#ins at .2& an' en's at RR2&*1 UNI& C UN&ERS 0o, st 'y the 'ie2c t Unit Co nters1 These Bl e, .reen an' "ran#e co nters are yo r 4chessmen14 Herea$ter they ,ill -e calle' 4Units14

"nly the com-at $actor an' the movement $actor ,ill -e o$ any si#ni$icance in the -asic #ame1 )(planation o$ other sym-ols is $o n' in the Battle Man al1 C MBA& (AC& R# Basic $i#htin# stren#th1 M $EMEN& (AC& R# Ma(im m n m-er s; ares a Unit may -e move' in one T rn1 PREPARE ( R PLA) S&EP *# /ay the map-oar' o t on a ta-le1 Seat the Bapanese player on the lan' si'e an' the U1S1 player on the ocean si'e1 S&EP +# % nch o t the "r'er o$ Battle Units an' place them on the correspon'in# spaces provi'e' on each player>s "r'er o$ Appearance car'1 S&EP ,# The Bapanese player removes the t,o Units n'er 4At start4 on his "r'er o$ Appearance car' an' places them on the -oar' on any s; are ,ithin @ s; ares o$ Hen'erson <iel' 8II2&&91 2 o$

GUADALCANAL RULES
% -& PLA) The ,ee6 o$ @ A # st is the $irst t rn1 The ro tine o$ play $or every t rn is as $ollo,sD S&EP *# The U1S1 player cons lts his "r'er o$ Appearance car' to see i$ any troops arrive 8as is the case on his $irst T rn91 :$ so, he places them on any coast s; ares he chooses1 S&EP +# The U1S1 player then moves all Units on the -oar' he choose to move1 0o Bap movement is allo,e'1 S&EP ,# All -attles ca se' -y U1S1 movement are resolve' one -attle at a time1 S&EP .# The Bapanese player then cons lts his "r'er o$ Appearance car' an' -rin#s in any ne,ly arrivin# Units in the same manner as the U1S1 player1 S&EP /# The Bapanese player then moves all o$ his Units he ,ishes to move1 0o U1S1 movement is allo,e'1 S&EP 0# All -attles ca se' -y Bapanese movement are resolve' one -attle at a time1 S&EP 1# The Bapanese player then chec6s o$$ one T rn on the Time Recor' Car' an' play reverts to ST)% 11 This cycle is repeate' $or the remain'er o$ the #ame1 % -& -IN

1966 The Avalon Hill Company, Baltimore MD, USA G1 Jo 'o not have to move every Unit nor 'o yo have to move any Unit in yo r T rn1 *1 Jo may move Units in any 'irection or com-ination o$ 'irections yo ,ish in the same T rn1 !1 Unli6e chess an' chec6ers yo may move all Units yo choose to move -e$ore resolvin# any -attles1 61 Jo may move Units over top o$ $rien'ly Units - t yo are not allo,e' to move yo r Units on top o$ or over opponent>s Units1 @1 Movement $actors are not trans$era-le $rom one Unit to another nor can they -e acc m late' $rom one T rn to the ne(t1 51 Jo are not allo,e' to move Units onto or thro #h s; ares that contain the #ri'2coor'inate n m-ers1 0"T)D The die is used to resolve battle it has nothing to do with movement. % -& %A$E C MBA&

The Basic .ame, -ein# a shorter #ame, m st en' -y the 0ovem-er &E t rn1 )ither player ,ins as soon as he occ pies Hen'erson <iel' $or & consec tive t rns anytime -et,een Septem-er &! an' 0ovem-er &E incl sive 1 1 1 or 1 1 1 eliminates all enemy Units on -oar' in that same perio'1 .ame en's in a 'ra, other,ise1 % -& M $E UNI&S may move all yo r Units on

11 :n any T rn yo -oar'1

&1 Jo may move each Unit any n m-er o$ s; ares re#ar'less o$ terrain not e(cee'in# its movement $actor1 3

K"0) "< C"0TR"/D )very Unit>s ?one o$ control is its 6 a'Aacent s; ares 8A2<9 re#ar'less o$ ,hich s; are it is on1 Jo a tomatically ca se com-at ,hen yo move a Unit into anyone s; are o$ an enemy Unit>s ?one o$ control1 The player movin# his Units is al,ays the attac6erF his opponent is the 'e$en'er1 To 'etermine -attle o''s the attac6er>s com-at $actor is state' $irst an' the 'e$en'er>s com-at $actor is state' secon'1 <or e(ampleD :$ the Gr' Marine Battalion 8*9 attac6s the &n' Mt1 Arty1 Battalion 8&9 -attle o''s are * to & ,hich re' ces & to 11 To resolve com-at the attac6er rolls the 'ie once an'

GUADALCANAL RULES
matches p the 'ie roll ,ith the & to 1 o''s col mn on the Basic .ame Cas alty Ta-le1 A&&AC2ING# 11 An attac6in# Unit m st stop as soon as it enters the $irst enemy controlle' s; are1 &1 Jo are not allo,e' to move an attac6in# Unit thro #h enemy controlle' s; ares1 G1 Jo may attac6 as many enemy Units as yo can reach in the same T rn1 *1 Jo may move as many Units into enemy ?ones o$ control as yo are a-le -e$ore resolvin# com-at1 !1 Jo resolve all com-at one -attle at a time a$ter movin# all the Units yo choose to move in yo r T rn1 61 The attac6er has the choice o$ resolvin# -attles in any or'er he ,ishes1 @1 The attac6er m st resolve com-at a#ainst every enemy Unit he has move' Units ne(t to1 51 The com-at $actor o$ a Unit ,hen attac6in# remains the same re#ar'less o$ terrain it is attac6in# $rom1 DE(ENDING# 11 The 'e$en'in# player is not allo,e' to move any Unit ,hile his opponent is attac6in#1 &1 The com-at $actor o$ a Unit ,hen 'e$en'in# varies accor'in# to the terrain it is 'e$en'in# on1 )(amples are sho,n on the Basic .ame Cas alty Ta-le Car'1 M RE &%AN NE UNI& PER S!UARE

1966 The Avalon Hill Company, Baltimore MD, USA *1 The movement rate o$ stac6e' Units is that o$ the slo,est Unit in the stac61 "$ co rse, the $astest Unit in the stac6 may contin e on its ,ay a$ter splittin# a,ay $rom the slo, movin# Units1 MUL&IPLE UNI& BA&&LES 11 Chen t,o or more Units attac6 one 'e$en'in# Unit the $actors o$ the attac6in# Units m st -e totale' into one com-ine' Com-at <actor1 &1 Chen one Unit attac6s t,o or more 'e$en'in# Units the $actors o$ the 'e$en'in# Units m st -e totale' into one com-ine' com-at $actor1 G1 Chen several Units attac6 several 'e$en'in# Units the attac6er has the choice o$ 'ivi'in# com-at into more than one -attle as lon# asD 8a9 he -attles every 'e$en'in# Unit he has attac6in# Units a'Aacent to an', 8-9 his Units are a'Aacent to the speci$ic Units they are attac6in#1 *1 Jo may 'eli-erately sacri$ice one or more attac6in# Units at n$avora-le o''s in or'er to #ain more $avora-le o''s over other 'e$en'in# Units 2 this tactic is calle' 4soa6in# o$$14 Soa6 o$$ o''s cannot -e ,orse than 1261 !1 The com-at $actor o$ a Unit cannot -e split an' applie' to more than one -attle1 61 0o Unit, attac6in# or 'e$en'in#, can $i#ht more than one -attle in anyone player>s T rn even i$ it $in's itsel$ a'Aacent to the enemy a$ter all -attles have -een resolve'1 :n this event, that Unit m st either attac6 or ,ith'ra, in its T rn1 :$ it chooses to attac6 it may 'o so stayin# ,here it is or -y ,ith'ra,in# $rom the enemy ?one alto#ether an' then re2enterin# -y a 'i$$erent s; are1 :n this instance, Units may not ,ith'ra, an' re2enter -y a ro te that ,o l' $orce them into or thro #h ?ones o$ control o$ other enemy Units1 @1 The attac6er ,ith stac6e' Units on the same s; are may 'ivi'e com-at into more than one -attle a#ainst 'e$en'in# Units on separate s; ares1 51 The attac6er may not 'ivi'e com-at into more than one -attle a#ainst 'e$en'in# Units on the same s; are1 &ERRAIN 4

11 Both players are allo,e' to com-ine Units o$ any 6in' in a stac6 totalin# p to G Units ma(im m1 This limit also applies to ne,ly arrivin# nits place' on coast s; ares1 &1 Stac6e' Units may stay to#ether in'e$initely or they may -e com-ine' on one T rn an' split p on the very ne(t1 G1 Stac6e' Units may pass containin# other $rien'ly Units1 over s; ares

GUADALCANAL RULES
Movement thro #h A n#le, hilltops, slopes an' rivers is treate' as i$ they are clear terrain1 Com-at in these areas varies as sho,n on the Basic .ame Cas alty Ta-le car'1 "cean trans$er $rom one coast s; are to another is not allo,e'1 % -& RES L$E BA&&LES

1966 The Avalon Hill Company, Baltimore MD, USA

Use the Cas alty Ta-le $or BAS:C .AM) only1 S&EP *# Re' ce -attle o''s to -asic o''s sho,n on the Cas alty Ta-le1 To 'o this simply 'ivi'e the 'e$en'er>s $actor into the attac6er>s $actor an' ro n' o$$ any $raction in $avor o$ the 'e$en'er1 )(amplesD 16 to 9 converts to 1 to 1F 1* to 6 is & to 1F * to 1! is 1 to *F etc1 S&EP +# The 'ie is rolle' once $or each -attle -y the attac6er1 S&EP ,# The 'ie roll is matche' p ,ith the -asic o''s to #et the res lt o$ the attac61 )(ampleD a G to 1 attac6 ,ith a 'ie roll o$ G means that the 'e$en'er is p she' -ac6 & s; ares1 BA&&LE MANUAL Jo have $inishe' the r les o$ the -asic #ame1 )(amples o$ play an' an Appen'i( o$ ; estions on play are incl 'e' in the Battle Man al1 The Battle Man al also contains complete instr ctions $or the To rnament .ame ,hich a''s #reater realism an' 'epth to the play o$ Guadalcanal. SEND S&AMPED EN$EL PE For general information about all valon !ill products, send a stamped, self-addressed envelope to" The valon !ill #ompan$, %&'( !arford )oad, Baltimore, *ar$land.

GUADALCANAL RULES & URNAMEN& GAME


<or #reater realism ,e s ##est yo #et into the play o$ the To rnament #ame as soon as yo have mastere' the Basic #ame1 Many o$ the r les in the To rnament #ame are similar, i$ not the same, as the r les o$ the Basic #ame1 UNI& C UN&ERS

1966 The Avalon Hill Company, Baltimore MD, USA

&)PE#

C MBA& (AC& R 2 Same as in Basic .ame B&A 2 Same as Movement $actor re$erre' to in Basic .ame SUPERI R UNI& 2 The S perior Unit that the %artic lar Unit is assi#ne' to1 :n the ill stration the Unit is the 1st Battalion o$ the 1st Re#iment1 8Bol' <ace 0 m-ers :n'icate Re#iment19 PREPARE ( R PLA) :n the To rnament #ame the in'icate' set2 p is the same as in the Basic #ame1 The #eneral proce' re as o tline' n'er !ow to +la$ is also the same1 Ho,ever, the mechanics o$ play are ; ite 'i$$erent1

GUADALCANAL RULES
M $EMEN& CLEAR &ERRAIN# 11 Movement over clear terrain is the same as in the Basic #ame1 Herea$ter, ,e shall re$er to the movement $actor as BTA 8$or Basic T rn Allo,ance91 <or instance, the 1st Battalion o$ the 1st Re#iment has a BTA o$ 1E1 "UNGLE &ERRAIN# 11 Movement over A n#le s; ares ta6es t,ice as lon# as over clear terrain1 Th s A n#le movement costs & BTA>s per s; are1 :n other ,or's, the Unit ,ith a BTA o$ 1E co l' only move ! s; ares per t rn thro #h the A n#le1 &1 B n#le movement may -e mi(e' ,ith movement over other terrain in the same t rn1 G1 A Unit enterin# the A n#le inc rs the & BTA cost $or the $irst A n#le s; are it lan's on1 *1 A Unit leavin# the A n#le 'oes so at the normal rate1 Th s a Unit movin# $rom L1G to R1G 'oes so at 1 BTA instea' o$ & BTA1 "$ co rse that Unit m st lan' on a non2A n#le s; are 2 movement $rom CC&1 to CC&E ,o l' cost & BTA1 !1 :$ a nit only has one BT A le$t it may not ta6e the ne(t A n#le s; are in that t rn1 Th s it loses this $ractional move1 SL PES# Movement same as in Basic #ame1 C AS& S!UARES# Units lan'in# on a coast s; are either in an invasion or "r'er o$ Appearance entrance are place' on the $irst coast s; are at a cost o$ & BTA instea' o$ 1 BTA1 IN$ASI N AND SEA M $EMEN&# 11 )ach si'e is allo,e' to move any G Units o t to sea an' lan' them a#ain in the same t rn1 &1 The Units m st lan' in that t rn an' may not remain o t at sea at the en' o$ that t rn1 G1 Units may #o o t to sea $rom any coast s; are not in enemy ?ones o$ control1

1966 The Avalon Hill Company, Baltimore MD, USA *1 Units may -e move' $rom one coast s; are to another inc rrin# only the lan'in# 'elay o tline' n'er #oast ,-uares a-ove1 There is no BTA cost $or the act al movement on the ,ater1 R AD# 11 Movement alon# the roa' is nat rally the $astest1 Th s, there is no BTA cost $or roa' movement re#ar'less o$ 'istance travele' e(cept in passin# thro #h villa#es1 &1 Movement thro #h villa#es on the roa' costs 1 BTA1 G1 Units enter a roa' s; are $rom a non2roa' s; are at 1 BTA 1 1 1 an' leave onto a non2A n#le s; are at 1 BTAD onto a A n#le s; are at & BTA1 *1 Units may enter an' leave the roa' as o$ten as 'esira-le in any 'irection 2 movin# p an' 'o,n any 'istance at no BTA cost1 !1 Units m st stop on the roa' i$ they enter any enemy controlle' s; are1 61 Units cross rivers on the roa' at no BTA cost1 @1 Movement across the river on the roa' at Matani6a 8<<&19 costs 1 BTA, not & BTA1 RI$ERS# 11 Movement onto any river s; are, re#ar'less o$ terrain, costs & BTA instea' o$ 1 BTA1 Movement onto river s; ares in the A n#le costs & BTA, not G BTA1 &1 Units move p an' 'o,n rivers at the clear terrain an' A n#le movement rates1 s al

GUADALCANAL RULES
C MBA& 3 NES ( C N&R L#

1966 The Avalon Hill Company, Baltimore MD, USA

11 As in the Basic #ame, the ?one o$ control is 'e$ine' as -ein# a'Aacent s; ares, ,ith the e(ception that in the To rnament #ame a .one of control does not e/tend into 0ungle s-uares. E4AMPLES#

Units in 4A4 'o not have to attac6 - t may i$ they so 'esire1 They may attac6 only 4D4 or only 4B4 or any com-ination o$ the s; ares1 The nits in 4A4 MAJ retreat into or thro #h S; ares . an' ) since they are not in enemy Kones o$ Control1 G1 :$ a Unit is not in enemy ?ones o$ control at the en' o$ the t rn, - t a'Aacent to enemy Units in several s; ares, then i$ that Unit 'eci'es to attac6 he is not $orce' to attac6 all enemy Units in a'Aacent s; ares - t only those s; ares he 'esires to attac61 CASUAL&) &ABLE# 11 Unli6e the Basic #ame, provision has -een ma'e $or the partial elimination o$ troops1 Com-at is rolle' on the To rnament .ame Cas alty Ta-le as o tline' -y the instr ctions on this car'1 &1 Chen a Unit s $$ers a loss in $actors, that loss is recor'e' on the Cas alty Re' ction %a'1
(+)

(*)

&1 :n the a-ove e(ample 8&91 Unit 4A4 co l' move ri#ht -y 4B4 ,itho t stoppin# to attac6 altho #h he has the option to 'o so1 B t 4B4 co l' not pass ri#ht on -y an' is re; ire' to stop an' attac6 $rom the s; are he is presently on1

G1 T,o Units ,hich have -oth s $$ere' losses may -e com-ine' into one Unit -y erasin# the chec62 o$$ mar6s $rom the -o(es o$ one Unit an' chec6in# o$$ the remainin# -o(es in the other, 8that is, a & an' a G may -e com-ine' into a ! -y erasin# the chec6s o$$ one an' placin# them on the other91 %artial s,itchin# may also occ r 8a G an' a & may -e s,itche' into a * an' a 1 -y appropriate erasin# an' chec6in#91 The t,o or more Units con' ctin# the s,itch m st -e on the same s; are at the time o$ the s,itch an' the 8

GUADALCANAL RULES
BTA remainin# to the ne, Units is that o$ the contri- tin# Unit ,ith the least le$t at the time o$ the s,itch1 *1 Com-at $actors may not -e trans$erre' -et,een Units o$ 'i$$erent types s ch as armor an' in$antry an' 8in "ptional R les9 artillery o$ 'i$$erent ran#es1 !1 0o Unit may -e lar#er than the total n m-er o$ -o(es availa-le $or it on the Cas alty Re' ction %a'1 AR&ILLER) (IRE Up to this point ,e have ma'e no 'i$$erentiation -et,een artillery an' in$antry re#ar'in# com-at1 Ho,ever, artillery has an a''itional $i#htin# capa-ility over an' a-ove the normal as $ollo,sD 11 At the en' o$ the movement portion - t -e$ore resolvin# normal com-at, -oth attac6er an' 'e$en'er may fire their artillery at tar#ets p to @ s; ares a,ay1 This a''e' capa-ility applies onl$ to artillery Units not en#a#e' in normal com-at in that t rn1 <irin# artillery may select any tar#et8s9 it ,ishes ,ithin the @2s; are ran#e including those enemy Units that are involve' in normal -attles to -e resolve' in that t rn1 <irin# player 'etermines ,hich enemy Units m st a-sorlosses ,here more than one enemy Unit occ pies tar#et s; are1 &1 The $irin# ro tine is as $ollo,sD S&EP *# The 'e$en'er $ires $irst1 He may $ire once $or each sin#le com-at $actor availa-le1 <or instanceD the S miyoshi -attery has a com-at $actor o$ G so he may $ire three timesF the lap G/T -attery may $ire t,ice -eca se its com-at $actor is &, etc1 Com-at $actors, as in normal com-at, are -ase' on c rrent stren#th o$ Unit as in'icate' on the Cas alty Re' ction %a'1 <actors o$ the same Unit may $ire at 'i$$erent Units an' at 'i$$erent s; ares or all at the same tar#et1 S&EP +# The 'ie is rolle' once $or each artillery $actor that is $irin#1 Th s, in the a-ove e(ample, the Bap player ,o l' roll the 'ie three times $or the S miyoshi Unit1 The artillery $ire is resolve' on the rtiller$ Fire Table 8,here elseM9 an' hits recor'e' imme'iately on the Cas alty Re' ction %a'1 0otice that s; ares containin# #reater n m-er o$ $actors nat rally contain #reater concentration o$ troops there-y increasin#

1966 The Avalon Hill Company, Baltimore MD, USA chances o$ 'ama#e1 A$ter artillery $ire is resolve', no $ rther movement is allo,e'1 S&EP ,# The attac6er $ires in the e(act same manner as movement is allo,e'1 G1 The attac6er resolves all normal com-at ta6in# into consi'eration losses s staine' in the artillery $irin# portion o$ this t rn1 *1 Attac6in# Units may occ py loser>s s; are in sit ations that $in' a'Aacent 'e$en'in# Units #ettin# eliminate' in the artillery $irin# portion o$ the t rn1 AR&ILLER) (IRING &ABLE An 4N4 in'icates a miss1 0 m-ers 414 an' 4&4 in'icate the n m-er o$ $actors lost
Target Squares Die Roll 1 2 3 4 5 6 Containing 4 factors or less 1 factor X X X X X Containing 5 to 8 factors 1 factor 1 factor X X X X Containing 9 factors or more 2 factors 1 factor X X X X

% -&

-IN

The To rnament version o$ . a'alcanal is -ase' on a point system, the player havin# the most points at the en' o$ the &9 BA0 19*G t rn ,ins the #ame1 The Bapanese player receives points at the $ollo,in# ratesD G points $or every American $actor eliminate'1 @ points $or every t rn the Bapanese occ pyO Hen'erson <iel'1 & points $or every t rn an artillery Unit is ,ithin @ s; ares o$ Hen'erson <iel'1 8"nly i$ Bapanese are not alrea'y occ pyin# Hen'erson19 The American receives points at the $ollo,in# ratesD 9

GUADALCANAL RULES
& points $or every Bapanese $actor eliminate'1 G points $or every t rn the U1S1 player occ piesO Hen'erson <iel'1 O"cc pyin# is 'e$ine' as -ein# on the s; are re#ar'less o$ ,hether or not it is in enemy ?one o$ control1 :$ neither player is on the s; are then it -elon#s to the player ,ho ,as there last1 0oteD %oints $or Hen'erson <iel' are #iven only once each complete t rn an' only at the en' o$ the Bap player>s t rn1

1966 The Avalon Hill Company, Baltimore MD, USA

P&I NAL RULES


The $ollo,in# section comprises a #ro p o$ varie' r les that may -e se' at the 'iscretion o$ the in'ivi' al players1 These optional r les a'' a #reat 'eal o$ realism1 "nly thro #h e(perience can one 'etermine ,hich o$ the optional r les are -est s ite' to him1 %IDDEN M $EMEN& "$ all the optional r les, this r le has the most 'rastic e$$ect on play asi'e $rom a''in# a consi'era-le amo nt o$ realism1 11 "nly Bapanese Units are allo,e' to se hi''en movement, an' 8i$ U1S1 player occ pies Hen'erson9 only in A n#le s; ares1 &1 Chen the Bapanese player -rin#s Units on $rom his "r'er o$ Appearance car', he m st in$orm the U1S1 player o$ the e(act s; ares an' the n m-er 8not the type or si?e9 o$ the Units lan'in# in each s; are1 G1 :$ the U1S1 player occ pies Hen'erson <iel' then all Bapanese Units not in A n#le s; ares m st -e place' in vie, on the board. :$ the Bapanese player occ pies Hen'erson, then only those Bapanese Units in the open, ,ithin @ s; ares o$ a U1S1 Unit m st -e p t on the board. *1 D rin# his t rn, the U1S1 player moves one Unit at a time, in'icatin# the e/act ro te o$ each move1 :$ the U1S1 player attempts to move into a s; are containin# a hi''en Bapanese Unit then the U1S1 Unit is place' in the s; are the attempte' move ,as ma'e $rom an' is consi'ere' to -e attac6in#1

!1 Chen 'iscovere', the Bapanese player 'oes not have to tell ho, m ch is in the s; are, only that there is somethin# there1 0ot ntil the com-at portion o$ the t rn 'oes the U1S1 player $in' o t e(actly ,hat is in the s; are1 61 A$ter a hi''en Unit has -een 'iscovere' other nits, that have not $et moved in that t rn, may then -e move' an', i$ 'esire', move' into a s; are a'Aacent to the 'iscovere' Unit an' may help in the attac6 ' rin# the com-at portion o$ the t rn1 @1 :$ U1S1 Units pass -y - t 'o not attempt to enter a s; are containin# hi''en Bapanese Units then the Bapanese player 'oes not have to 'isclose their ,herea-o ts1 51 :$, after all U1S1 Units have -een move', some U1S1 Units are in the ?one o$ control o$ still hi''en Bapanese Units, then the Bapanese player must in$orm the U1S1 player o$ the position o$ those hi''en Units1 The U1S1 player m st then attac6 them1 U1S1 Units that are a'Aacent - t not in enemy ?ones o$ control 'o not have to attac6 but have the option to attac6 provi'e' U1S1 ?ones o$ control $all on s ch hi''en Units1 91 Hi''en Artillery that $ire m st -e place' on board. 1E1 Artillery may not $ire into s; ares in ,hich the e(istence o$ enemy Units is in 'o -t1 111 "n the $irst t rn the t,o Bapanese Units are consi'ere' hi''en1 1&1 Retreatin# U1S1 Units, that have no alternative - t to retreat onto or thro #h a s; are containin# hi''en Bapanese Units, are eliminate' instea'1 1G1 D rin# his part o$ the t rn the Bapanese player may move the hi''en Units ,itho t in$ormin# the U1S1 player1 Units remain hi''en i$ they both -e#in an' en' a t rn in the A n#le, even i$ they 10

GUADALCANAL RULES
pass over clear s; ares in -et,een1 1*1 Bapanese Units may pass thro #h s; ares a'Aacent to U1S1 Units as lon# as the$ 'o not pass thro #h a ?one o$ control1 1!1 :$ Bapanese Units are on the -oar' $or com-at ' rin# the com-at portion o$ the Bapanese player>s move, then they remain on the -oar' $or the U1S1 player>s move1 Also, Bapanese Units that are $orce' to retreat as 'irecte' -y the Cas alty Ta-le are retreate' on the -oar'1 161 The points a,ar'e' to the Bapanese player $or havin# an artillery Unit ,ithin @ s; ares o$ Hen'erson may -e a,ar'e' $or hi''en artillery Units also1 The Bapanese player in$orms the U1S1 player only that an artillery Unit is ,ithin @ s; ares o$ Hen'erson <iel'1 SUPPL) As in most campai#ns s pplies presente' many pro-lems on . a'a:canal1 Ho,ever, the maAor 'i$$ic lties 'i' not arise ,ith $oo' an' $ el as m ch as it 'i' ,ith ,ater an' amm nition1 The e$$ects o$ the ,ater pro-lem are ta6en into acco nt in the %sycholo#ical )$$ects Section to $ollo,1 The amm nition shorta#e is ta6en into acco nt here1 11 "nly artillery Units rely on amm nition s pply, herea$ter calle' 1nits of fire. &1 )ach t rn an artillery $actor $ires it unit of fire. ses one

1966 The Avalon Hill Company, Baltimore MD, USA


UN)TS & 14 "ug . 11 Se/ 0 0 0 6 6 6 )R' R'(*'N)S+,'NT T"-*' US !" 18 6 18 4 Se/ No0 Se/ Dec . . . . 23 2# 9 'n1 &ct No0 &ct No 0 0 0 Limit No 0 3 3 Limit No 3 6 6 Limit No 6 6 9 Limit No 6 9 12 Limit No 9 12 15 Limit

Die Roll

16 &ct . 'n1 0 0 3 6 9 12

1 2 3 4 5 6

61 A recor' o$ availa-le units of fire sho l' -e 6ept n'er 40otes4 on the Cas alty Re' ction %a'1 AR&ILLER) RANGE The types o$ artillery employe' -y -oth si'es varie' #reatly1 This means that all artillery sho l' not have the same ran#e1 :n the To rnament version i'entical ran#es ,ere employe' $or simplicity1 The $ollo,in# is a list o$ the more realistic ran#es o$ the vario s artillery UnitsD
US Unit 11/1 11/2 11/3 11/5 10/1 10/2 10/3 3DB 6DB 9DB 1 $ 97 221 %t#&r Arm" Art" Range 5 5 5 7 5 5 5 6 6 6 5 5 8 7 Unit (28) / (2) (4) / (2) 45AA 230 3LT 20MT 2MT 10MT !mi"os#i !" Range 7 7 5 7 4 8 8 8 7

G1 :$ artillery Units attac6 as conventional troops, they 'o not se any units of fire. /i6e,ise i$ they are attac6e' conventionally, they 'o not se any 1nit of fire. *1 1nits of fire are replenishe' a tomatically on the $ollo,in# t rns in the speci$ie' amo nts1
US TURN # "U$ 3% &CT Units of ire 24 15 !" TURN 14 "U$ 11 S'(T Units of ire 6 24

!1 :n a''ition to the a-ove res pply -oth players roll on the $ollo,in# ta-le each t rn sin# the appropriate col mn1 0oteD U1S1 player -e#ins rollin# on his '% ugust t rn an' the Bapanese player -e#ins rollin# on his '2 ,eptember t rn1 11

GUADALCANAL RULES
PS)C% L GICAL E((EC&S The $ollo,in# section is concerne' ,ith the intro' ction o$ the $actors that ten' to retar' an army>s a-ility thro #h a 'rop in morale or $ati# e or 'isease1 11 Both players roll on their respective ta-les every other t rn -e#innin# ,ith the "cto-er 9 t rn1 The rolls occ r at the -e#innin# o$ respective t rns1 &1 The e$$ect applies $or the one c rrent t rn, only1
(S2C+&*&$)C"* ' Die Roll 1 2 3 US (*"2'R No ' roa( mo)&m&*t is a++o,&( 5 ' '*its of .ir& (&stro"&( /" sa/ota0& '1 1 2+a"&r m!st r&mo)& 1 i*fa*tr" factor (!& to ma+aria A++ '*its mo)i*0 t#ro!0# -!*0+& s3!ar&s i*c!r a 3 BTA (&+a" 2&r s3!ar&1 A+so4 5crossi*05 a ri)&r i*c!rs a 3 BTA (&+a" (A22+i&s to -a2a*&s& !*its a+so) 7f ' '*its ar& o* 8&*(&rso* .i&+(4 &ac# r&(!c&( /" 1 factor (!& to *a)a+ /om/ar(m&*t A*" %r(&r of A22&ara*c& &*t&ri*0 !*its m!st &*t&r t#ro!0# coast s3!ar& co*tai*i*0 )i++a0&1 7f a++ of )i++a0&s ar& occ!2i&( t#&" ca* +a*( o* a*" coast s3!ar& /!t ma" *ot mo)& fart#&r t#is t!r*1 'CT T"-*' !"( (*"2'R No -A roa( mo)&m&*t a++o,&( No -A s&a mo)&m&*t or i*)asio*s a++o,&( -A m!st r&mo)& 1 i*fa*tr" factor (!& to ma+aria

1966 The Avalon Hill Company, Baltimore MD, USA 3ecember t rn1 *1 Cith'ra,in# Units may not ret rn to the islan' $or the remain'er o$ the #ame1 !1 The Bapanese player loses one point $or every & $actors ,ith'ra,n1 :$ at the en' o$ the #ame the Bapanese player has ,ith'ra,n an o'' n m-er o$ $actors, the points are ro n'e' o$$ in the US player>s $avor1 -I&%DRA-AL ( US *st MARINE DI$ISI N

-a2a*&s& La/or a*( &r)ic& troo2s ma" *ot attac6 for r&mai*(&r of t#& 0am& A++ arti++&r" a*( ta*6s i* 9!*0+& i*c!r (&+a" of 3 BTA 2&r 9!*0+& s3!ar& a*( (&+a" of 3 BTA to cross ri)&r (' a+so i*c!rs (&+a" (!ri*0 #is t!r*) A*" %r(&r of A22&ara*c& &*t&ri*0 !*its m!st &*t&r t#ro!0# coast s3!ar& co*tai*i*0 )i++a0&1 7f a++ of )i++a0&s ar& occ!2i&( t#&" ca* +a*( o* a*" coast s3!ar& /!t ma" *ot mo)& fart#&r t#is t!r*1

:n the act al campai#n, the 1st Marine Division ,as ta6en o$$ the islan' -e$ore the $i#htin# ha' en'e'1 This ,as 'one to allo, the 'ivision to rest, re#ro p an' reor#ani?e $or $ t re campai#ns1 By the time the 'ivision ,as ,ith'ra,n the campai#n ,as in 4mop2 p4 sta#es an' the remainin# Units ,ere ; ite a-le to $inish p alone1 Ho,ever, it ,o l' have -een a'vanta#eo s to the Bapanese to 6eep the 1st Marine Division on the islan' lon#er1 This ,o l' have 'elaye' $ t re campai#ns an' #iven the US some,hat less o$ a victory1 The $ollo,in# r le ,ill ta6e this into consi'erationD 11 The U1S1 player loses 1 point per t rn $or each Unit o$ the 1st Marine Division remainin# on the islan' a$ter the '' 3ecember t rn1 &1 The U1S1 player may, -e$ore the en' o$ the '' 3ecember t rn, elect to remove Units o$ the 1st Marine Division1 This is 'one in the same manner as Units are move' o t to sea1 G1 Any n m-er o$ Units may ,ith'ra, per t rn, G per villa#e s; are ma(im m1 *1 Cith'ra,in# Units m st leave $rom villa#es not in Bapanese ?one o$ control1 !1 "nce remove', Units may not ret rn1 61 The $ollo,in# Units comprise the 1st Marine DivisionD 1 /HT, 1 ), 1 %, 1 SC, 1 TA0I, 81st, &n', Gr' Battalion9 1st MAR:0) R).:M)0T, 81st, &n', Gr' Battalion9 !th MAR:0) R).:M)0T, 81st, &n', Gr' Battalion9 @th MAR:0) R).:M)0T, 81st, &n', Gr', !th Battalion9 11 MAR:0) R).:M)0T, 1st %ARA BATTA/:"0, 1st RA:D)R BATTA/:"01 0oteD :$ this r le is employe', s,itchin# on the stren#th recor' pa' is not allo,e'1 12

-I&%DRA-AL 11 The Bapanese player may ,ith'ra, Units $rom the islan' p to 1E Units per t rn, G per villa#e s; are ma(im m1 &1 Cith'ra,in# Units m st leave thro #h coast s; ares containin# villa#es an' may not leave $rom villa#es in U1S1 ?ones o$ control1 G1 Cith'ra,al may not occ r -e$ore the ''

GUADALCANAL RULES
UNI& SPECIALI3A&I N 11 /HT 2 The amphi-ian tractors may cross rivers ,itho t 'elay an' may -e place' on a river s; are to ferr$ other U1S1 Units across1 Units passin# thro #h river s; ares containin# the /HT Unit 'o not inc r the & BTA 'elay - t move at the normal rate1 &1 ) 2 )n#ineers move at the normal rate - t may -e place' on river s; ares to ai' the movement o$ other Units1 Units move over )n#ineers on a river s; are in the same manner they move over the /HT Units1

1966 The Avalon Hill Company, Baltimore MD, USA

DIAGRAMS

( PLA)

M $EMEN&# (&o67na8ent Ga8e, onl9) Bl e 113! Unit starts $rom s; are A1 :ts move onto s; are B costs 1 BTA an' movement onto the $irst A n#le s; are C costs & BTA as 'oes all s ccee'in# A n#le moves1 0ote that crossin# the river at D 'oes not inc r a''itional costs to the BTA1 The 113! m st en' its t rn on s; are ) th s it ses p @ o$ its allotte' 5 BTA1 :t is not allo,e' to move onto s; are < -eca se s ch move ,o l' cost & BTA ,hich it 'oes not have remainin#1 Th s Units lose the -ene$it o$ le$t over BTA>s1 Mean,hile, Bl e 1E3G lan's on coast s; are N at & BTAF its move onto the roa' costs & BTA1 Movement alon# the roa' costs nothin# - t movement o$$ the roa' costs 1 BTA1

M $EMEN& (Basic 5 &o67na8ent Ga8es) All G Bl e Units are move' into Re' ?ones o$ control1 Bl e &@31 circles s; are B to #ain an attac6 position that ,o l' leave Re' *3G completely s rro n'e' -y Bl e ?ones o$ control1 This means that Re' ,o l' -e eliminate' even i$ the Cas alty Ta-le calls $or a retreat $or Re'1 Ho,ever, ha' Bl e &@31 stoppe' at s; are B instea' then Re' *3G ,o l' have a retreat ro te thro #h s; are D ,hich ,o l' -e the only s; are not n'er Bl e ?ones o$ control1

13

GUADALCANAL RULES
C MBA& (Basic 5 &o67na8ent Ga8es) Re' 1631 is 'e$en'in# on a hilltop an' is 'o -le' on 'e$ense a#ainst Bl e G!31 an' G!3&>s attac6 $rom slope s; ares1 "''s are 515 E2111 Bl e G!31>s location on a river 'oes not $ rther increase Re'>s 'e$ense $actor2it remains 'o -le'1 Ha' Bl e G!3G move' onto s; are A then Re' 1631 ,o l' not -e 'o -le' on 'e$ense1 "''s ,o l' then -e 1&2* 8G2191

1966 The Avalon Hill Company, Baltimore MD, USA

AR&ILLER) (IRE (&o67na8ent Ga8e onl9) Re' is the 'e$en'er, th s $ires $irst1 Re' &EMt, ,ith a G com-at $actor, $ires once at Bl e @3& an' t,ice at Bl e 51 Re' re#isters one hit a#ainst Bl e 5 re' cin# its com-at $actor to &1 0o, it is Bl e>s t rn to $ire his artillery1 Bl e 5, no, at a com-at $actor o$ &, $ires -oth times at Re' &931 o-tainin# one hit there-y re' cin# its com-at $actor $rom * to G1 Bl e 6* $ires all three times at Re' &EMt1 <inally, Bl e resolves normal com-at involvin# Bl e @31, @3& an' @3G a#ainst Re' &931 at 1!2G 8!2191

MUL&IPLE UNI& BA&&LES (Basic 5 &o67na8ent Ga8e) Bl e 1*@3G attac6s Re' G/T an' *!AA at 121, th s allo,in# remainin# Bl e Units, 1*@31 an' 1*@3&, -etter o''s, *21, a#ainst Re' &Mt1 0ote that Bl e cannot 'ivi'e com-at a#ainst stac6e' Re' Units into t,o 'i$$erent -attles 2 -oth the G/T an' *!AA m st -e $o #ht in one -attle -eca se they are on the same s; are1

14

GUADALCANAL RULES APPENDI4


The $ollo,in# is a series o$ ; estions an' ans,ers 'ealin# ,ith n s al sit ations that occ r $rom time to timeD C MBA& L1 :s a Unit s rro n'e' 8enemy Units in all si( a'Aacent s; ares9 in the A n#le $orce' to attac6M A1 0o, -eca se he is not technically in an enemy ?one o$ control1 L1 Do 'e$en'in# Units attac6e' $rom coastal s; ares 'o -le their $actors ,hen attac6e' -y Units that move' overlan' $irstM A1 0o1 De$ense $actors 'o -le only ,hen assa lte' 'irectly a$ter sea movement1 Also, com-ination sea an' overlan' attac6 n2'o -les 'e$ense $actor o$ Units attac6e' $rom coastal s; ares1 L1 Chat happens to a Unit that s ''enly $in's itsel$ $orce' to attac6 at 12@ o''s or ,orseM A1 :t is eliminate' -e$ore normal com-at is resolve'1 The 'e$en'er 'oes not a'vance in this case1 L1 Chat happens to a soa62o$$ Unit that is eliminate' -y artillery $ire -e$ore normal com-at is resolve'M A1 :t is remove' imme'iately1 Ho,ever, a ne, soa62o$$ Unit is not re; ire' an' remainin# Units are not re; ire' to attac6 the enemy Units that ,ere -ein# soa6e'2o$$ a#ainst -y the eliminate' Unit1 L1 May Units enterin# $rom the "r'er o$ Appearance car' inva'e 8assa lt9 enemy Units that are 'e$en'in# coast s; aresM A1 Jes 2 - t only $rom an a'Aacent Coast S; are1 AR&ILLER) L1 :$ a stac6 o$ Units containin#, say 9 $actors, is re' ce' -y artillery $ire to 5 $actors, ,hich col mn are s ccee'in# shots rolle' onM A1 The 4*254 col mn1 L1 Can non2$irin# artillery -e $ire' onM A1 0o 1 1 1 nless it is in the same s; are ,ith enemy artillery that is $irin#1 :n this event the $irin# player has the option to select enemy non2 $irin# artillery to a-sor- s ch losses that may occ r1

1966 The Avalon Hill Company, Baltimore MD, USA L1 Can a player acc m late Units o$ <ire even ,hen he has no Artillery in playM A1 Jes1 L1 Chen incorporatin# the optional r le o$ varyin# artillery ran#es, ho, 'oes this a$$ect the @2s; are2ran#e point scorin#M A1 Amen' the victory con'ition to rea', 41 1 1 ,ithin ran#e o$ Hen'erson <iel'14 %IDDEN UNI&S L1 Chat happens ,hen an inva'in# U1S1 Unit lan's 'irectly onto a hi''en Bap UnitM A1 U1S1 %layer places it -ac6 on an$ a'Aacent sea s; are an' m st attac61 Retreats ,o l' -e eliminations in this instance $or U1S1 Units1 L1 May the Bap player hi'e only some o$ his Units on a s; areM A1 Jes1 PLA)'B)'MAIL As ,ith many other Avalon Hill -attle #ames, a play2-y2mail 6it is availa-le $or the play o$ . a'alcanal 8P11959 that can -e o-taine' only -y 'irect mail p rchase $rom Avalon Hill1 This 6it contains play2-y2mail instr ctions, movement an' -attle pa's only1 Use Blit?6rie# %BM Ta-les to resolve com-at1 The 6it 'oes not contain play2 -y2mail conversion ta-les $or the several chance elements incl 'e' this Battle man al1 Conversion o$ these ta-les sho l' -e 'one as $ollo,sD D:) R"// o$ 1 converts to /AST D:.:T o$ 1F & converts to &, GF G converts to *, !F * converts to 6,@F ! converts to 5, 9 an' 6 converts to E1

ERRA&A
+)rrata $rom the .)0)RA/ ma#a?ine>s L estion Bo(, Hol me 9, 0 m-er *, 19@&1= L1 Can a nit in a A n#le s; are ,hich is $orce' to retreat more than one s; are, retreat o t o$ an' -ac6 into the same s; are, since there is no ?one o$ control over that s; are1 A1 0o1 L1 Can the Bapanese nits liste' AT START -e hel' o$$ ntil later in the #ameM A1 0o1 15

GUADALCANAL RULES
L1 Do en#ineer nits n lli$y the 'o -lin# e$$ect o$ a river on 'e$ense ,hen they assist nits in an across river attac6M A1 0o1 +)rrata $rom the .)0)RA/ ma#a?ine>s L estion Bo(, Hol me 1E, 0 m-er 6, 19@*1= L1 :$ at any point all the nits o$ one si'e are eliminate', are all the nits o$ $ire acc m late' p to that point eliminate' alsoM A1 Jes1

1966 The Avalon Hill Company, Baltimore MD, USA

16

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