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Foreword This sheet is being made to be used in the Mind's Eye Society Chronicle.

It should be noted th one you must only tell the sheet how many Dots you are purchasing and not entering the XP. then you enter a "1" in the XP column. The sheet will tell you what the next level will cost and

Required Information 1. Player Information, 2. MES Number, 3. MC

XP Dots and Raising When raising a Attribute, Skill, Merit or any other thing which would be another dot on the shee Attributes, Skills, Merits, the number of "dots" you are buying with experience in the XP column. I.e. If you are raising y etc column. If you have purchased 1 already and are raising it to a 3, then place a 2 in this column XP you have spent in total.

NEXT and Spent These columns either tell you the total amount you have spent on something OR what the nex Columns not have to enter it in.

Language Merit This has been made a separate box to the right of the Merit section. You may place the amou box or the amount of languages you are buying with XP. Note: the XP box figures if you are b then the XP total will come out to a 4. The sheet calculates for the cost. After that, place a "," b

Morality This Section of the chart allows you to place place the number of times you raise in that area. that would be a reduced cost. Such in the case of Lancea Sanctum, the Confession Ritae to re as Sin-Eating or the like for Free. Your derangements are from a full pull down list

50% Rule The sheet will keep a tally of the amount of XP that is put into the place. The Categories are b states they break down. IF you go over it, please keep a check on the table to tell you.

None Dot Purchases There are some things that are not dot purchases. Such as things like Fontal Rituals, etc will n have a "yes" or "no" and there is something set for this already

Masquerade and There is a drop down on this to represent those who wish to take a surpressed level of the Me Requiem Merit Level works the same for the Requiem Merit as well. A player may take up to the level in the drop d

Clan or Covenant If a Pc is attempting to be a infiltrator in a covenant or a clan then they must select a yes on th Infiltration make adjustments on the sheet as well as the print sheet to show the PC as the other clan or

Version #

1.3

Chronicle. It should be noted that on this sheet is different then previous sheets. In this asing and not entering the XP. i.e. if you want to raise your Wits from 1 to 2 with XP, what the next level will cost and how much you have spent so far.

ould be another dot on the sheet, follow these instructions. When spending XP, place column. I.e. If you are raising your attribute from a 1 to 2, then you place a 1 in the XP 3, then place a 2 in this column. The sheet will automatically calculate the amount of

on something OR what the next dot will cost you. The sheet calculates this so you do

ction. You may place the amount of language merits you are buying with CP in the small the XP box figures if you are buying that number of languages. i.e. If you place 2 in it, the cost. After that, place a "," between languages and in that box.

of times you raise in that area. The Central Column of this is used to cover anything ctum, the Confession Ritae to reduce the cost. While the far one covers the thing such m a full pull down list

he place. The Categories are broken down from what the Addendum for the venue k on the table to tell you.

ngs like Fontal Rituals, etc will need you to put the value in the box. Others ones will

ke a surpressed level of the Merit as they may not want to have it higher then it is. This ake up to the level in the drop down.

en they must select a yes on the infilitration of the type they are being apart of. This will ow the PC as the other clan or Covenant as the primary Covenant.

Player Information Name: Email: MES #: MC Creation MC:

NOTE: PUT THE NUMBER OF DOTS YOU WA


ST Name ST Email Coord Name Coord Email

Character Information
Name Title Concept Virtue Language Clan Bloodline Covenant

Regnants Information
2nd Clan 2nd Cov
Masquerade

Vice Conspiracy Requiem *Blank if English Clan No Covenant No *infiltration of Clan or Covenant MC Dots XP Dots
SPENT XP

Creation Rules MC Dots CP NEXT Dot FP/ MC

Intelligence Wits Resolve

1 1 1 0

10 10 10 Creation Points
NEXT Dot

0 0 0
SPENT XP

Strength Dexterity Stamina

1 1 1 0

10 10 10 Creation Points

Skills
CP Academics Computer Crafts Investigation Medicine Occult Politics Science 0 0 0 0 0 0 0 0 0 Athletics Brawl Drive Firearms Larceny Stealth Survival Weaponry 0 0 0 0 0 0 0 0

MC Dots

XP Dots

Specilizations (Enter your own)

3 3 3 3 3 3 3 3 Creation Points 3 3 3 3 3 3 3 3

0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0

XP Dots

NEXT Dot

Attributes
CP

CP

0 Animal Ken Empathy Expression Intimidation Persuasion Socialize Streetwise Subterfuge 0 0 0 0 0 0 0 0

Creation Points 3 3 3 3 3 3 3 3 0 0 0 0 0 0 0 0

Name Blood Potency Status Status Status Cadence Masquerade Requiem Status Status Status Allies

7 Creation Points Notes (Areas or Specilizations of Merits )

Total

XP Dots XP/2 Dots

CP

0 0 0 FREE! Primary clan or Infiltrated Clan FREE! Primary Covenant or Infiltrated FREE! FREE! Manually put it in See Masquerade Level

City

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

See Requiem Level Secondary Clan or True Clan Secondary Covenant or True Covenant Conspiracy Status

Shared /Free 0

MERITS

0 Creation Points Creation / Free Points 3 *Place number of dots you are purchasing. Next Column is the XP cost for it. In case of non-grad merits, it is the full cost, so divide by 2.

0 0 0 0

Equipment
Weapon Bonus Size Dur. Cap. Range Pull Notes

Armor

Bonus

Str

Init Spd Notes

Other

Next Dot

XP Dots

Disciplines
Creation Points Common Animalism Auspex Celerity Dominate Majesty Nightmare Obfuscate Protean Resilience Vigor CP 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Spent XP

Ghoul Info Angustri Benefit

Shadow Cult
Cult name Shadow Cult Initiation

Blood Sorcery Theban Sorcery Cruac Spoiling Sethite Sorcery Coils Anouskha's Ladder Banes Beast Blood Flesh Locust

15 0 Bellsmeade 15 0 15 0 Crassius Flaw 15 0 15 0 Crassius Benefit 15 0 15 0 Gravenor Flaw 15 0 15 0 Crassus Skills 15 0 Academics 0 0 Presuatoin 7 0 Socialize 7 0 Points 0 7 0 Next Spent 7 0 7 0 Fontal Rituals 7 0 Arcane Vitae 7 0 Feast of Blood Drink the Resounding Blood 7 0 7 0 Spoiling 7 0 7 0 7 0 7 0

5 XP

Protean Size Size Size Size

Slumber <AM> Slumber <IS>* Soul Animalism Auspex Dominate Majesty Nightmare Obfuscate

0 0 0

7 7 7

0 0 0 XP Spent 0 0 0 0 0 0 0 0 0 0

Sworn of: Crone Faction:

Rituals Type

Name

LV

FP

XP Spec

Bloody Tandem Name: Clan:

0 Free Rituals Invictus Oaths

Custom Bloodline

Name: Disciplines Name Lv 1 Lv 2 Lv 3 Lv 4 Lv 5

Pool 1

OF DOTS YOU WANT! NOT THE XP IT COSTS


Country Region Domain Chapter

Mental Attribute Priorities Skill Priorities Age D.o.B / Favored Attribute Embraced in Game No Creation Rules Ghouls Ghoul Family
SPENT XP

Physical

Social

/ 2014 Crassus MC Dots XP Dots


SPENT XP

0 0 0

Presence Manipulation Composure

1 1 1 0

10 10 10 Creation Points

NEXT Dot

CP

0 0 0

XP

Humanity
Current 6 Total Loss Total Xp Spent 0 XP Conf Free 10 9 8 7 6 5 4 3 2 1 Start Lv. Derangements

General Stats
Size Initiative 5 2 Health 5+1=6 Speed: 7 - Init: 0 / Spd0

Defense 1 Armor 0 / 0 Willpower 2 Max Vitae Flaw Lost XP Next Spent 8 0

CP

XP

Languages # of Languages

Next Dot

16

Spen t XP 0

MC Dots

Total XP Earned Total XP Floor XP Difference Creation MC XP XP Floor Creation XP Earned XP XP Left Total Xp

0 35 0 0 35
Sheet Log

mary clan or Infiltrated Clan

mary Covenant or Infiltrated

ually put it in

erade Level

Clan or True Clan Covenant or True Covenant 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 10 10 10

0 10 10 10 % 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%

XP Chart
Attributes Skills Specilizations Blood Potency Merits Discpilines Rituals Devotions Willpower Humanity Oaths Blood Sorcery

Sheet Log

0 0 0 0 0 0 0 0 0 0 0 0 0 Masquerade Level Contacts

0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0

0 0 0 0

Requiem Level Herd 0 Hollow Mekhet Nos Flaw Fighting Finesse Weapon Weapon Weapon Weapon Weapon Bonus Notes

ow Cult
0 CP 0
Dots Purchaesed CP XP XP/2

XP Dots Share Dots MC Dots

# of Cult Merits Next Spent 0 0

0 0 0 0 0 0 0 0 0 0 # of Forms Spd Spd Spd Spd 0 XP

0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 3 XP per Form

Protean Earth Meld Dirt Processed Stone Unprocessed Stone Water Wood Diablerie Chart

Alternative Disciplines Protean 3 Auspex 3 Majesty 4

Benefit

BP

Devotions

Bloody Tandem Name: Clan:

Manipulation Covenant

Custom Merits Name

Type

LV

XP

Pool 1

Pool 2

Defense : Other

Player Name: Creation MC Direct Storyteller Direct Coordinator

MES Number

Creation Log Charcter Name: Attributes: Primary: , Secondary: Territary: Skills: Primary: , Secondary: Territary: Specilizations Merits Disciplines

Totral Earned Date Earned Creation 0

10 Spent

10

Remaining Category

10

0 0 0 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10

XP Floor Other

10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10

10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10

10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10

10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10

10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10

10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10

10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10

10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10

Notes MC and Creation XP For Characters Created after Chronicle Start

Copy this row and one above and paste

Animalism 1 Animalism 2 Animalism 3 Animalism 4 Animalism 5 Auspex 1 Auspex 2 Auspex 3 Auspex 3 - Alt Auspex 4 Auspex 5 Dominate 1 Dominate 2 Dominate 3 Dominate 4 Dominate 5 Majesty 1 Majesty 2 Majesty 3 Majesty 4 Majesty 4 - Alt Majesty 5 Nightmare 1 Nightmare 2 Nightmare 3 Nightmare 4 Nightmare 5 Obfuscate 1 Obfuscate 2 Obfuscate 3 Obfuscate 4 Obfuscate 5 Protean 1 Protean 2 Protean 3 Protean 3 - Alt Protean 4 Protean 5

Feral Whispers Obedience Call of the Wild Subsume the Lesser Spirit Leashing the Beast Heightened Senses Aura Perception The Spirit's Touch The Feather's Flight Telepathy Twilight Projection Command Mesmerize The Forgetful Mind Conditioning Possession Awe Revelation Entrancement Summoning Barring the Bone Gate Sovereignty Monstrous Countenance Dread Eye of the Beast Shatter the Mind Mortal Fear Touch of Shadow Mask of Tranquility Cloak of Night The Familiar Stranger Cloak the Gathering Aspect of the Predator Haven of Soil Claws of the Wild Claws of the Deep Shape of the Beast Body of Spirit

Auspex 3 - Alt2 Playback

Protean 3 - Alt2 The Jungle's Sting

0 0 0 0 -2 n/a -2 -2 -2 -2 0 -2 0 0 0 0 0 -2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 n/a n/a n/a n/a n/a n/a n/a

Ars Speculorum Ars Speculorum n/a Ars Speculorum vs. Animal's Composure Ars Speculorum vs. Comp + BP Ars Speculorum n/a Blood Tenebrous minus Comp or vs. Comp Blood Tenebrous n/a (or vs. Resolve + BP) Blood Tenebrous n/a Blood Tenebrous n/a Blood Tenebrous minus target's Resolve Dementation n/a Dementation vs. Resolve + BP Dementation vs. Resolve + BP Dementation minus Resolve Dementation vs. Resolve + BP Detournement vs. Resolve Detournement (-1 for 2, -2 for 6, -3 for 20, -4>20) Detournement vs. Composure + BP Detournement vs. Composure + BP Detournement vs. Composure + BP Hamartiaphage -1 Hamartiaphage vs. Composure + BP Hamartiaphage vs. Composure + BP Thanatology vs. Composure + BP Thanatology vs. Composure + BP (Eye Contact) Thanatology vs. Composure + BP Thanatology minus Composure Thanatology n/a Mortualia n/a Mortualia n/a Mortualia vs. Resolve + BP Mortualia n/a Mortualia
(requires eye contact) minus Animal's Composure n/a n/a n/a n/a +1 unarmed Combat n/a n/a

Ars Speculorum 1 Ars Speculorum 2 Ars Speculorum 3 Ars Speculorum 4 Ars Speculorum 5

Wry Opticks Catopromanticks Panoptickon Childermas Surprise Quicksilver Shoes

0 -2 -2 n/a -2

vs. Wits+Comp to detect n/a n/a n/a +1V once seen. Contest with pull 0 1WP cost n/a Penalties for travels (-1,-2,-4) 5 success/rank, 1 draw/min - Composure n/a n/a - Res or Comp vs. Resolve + Presence vs Wits+BP n/a n/a -Stamina+Comp (Ext, 10) or Pull 2 to eat, (Ext 5) vs. Comp + BP +1 to degeneration check vs. Comp + BP n/a n/a vs. Stamina + BP vs. Stamina + BP vs. Stamina + BP n/a Minus Resolve if unwilling n/a vs.Resolve+ BP n/a

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Blood Tenebrous 1 Pulse of the Invisible Blood Tenebrous 2 Blood Is Life Blood Tenebrous 3 Under the Skin of the World Blood Tenebrous 4 Road from Perdition Blood Tenebrous 5 Drawing in the Devil Dementation 1 Dementation 2 Dementation 3 Dementation 4 Dementation 5 Detournement 1 Detournement 2 Detournement 3 Detournement 4 Detournement 5 Hamartiaphage 1 Hamartiaphage 2 Hamartiaphage 3 Thanatology 1 Thanatology 2 Thanatology 3 Thanatology 4 Thanatology 5 Mortualia 1 Mortualia 2 Mortualia 3 Mortualia 4 Mortualia 5 The Fear Mad Insight Gaslighting Fractured Mind Dementia Praecox The Contagion Principle The Pleasure of the Text The Eye behind the glass Face of new Flesh The Soul Transplant Knowing the Sin Cloak of Wickedness Sin Lash Taking the Measure Necrophage Purge Shifting the Scales Blight Exsuscito Internuntio Autum Munimen Reminiscor

-2 -2 -2 -2 0
0 -2 0 0 0

0 2 2 -2 -2
0 0 0 0 0 0 0 0 -2 -2 -2 -2 -2

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

Abjurism 1 Abjurism 2 Abjurism 3 Abjurism 4 Abjurism 5

Buttress the Soul Light of Truth Cleanse the Mind Break the Weave

n/a -2 0 -2 n/a 0 n/a 0 n/a

Banished the Summoned Servitor -2

Amphivena 1 Serpentine Rapport Amphivena 2 Serpentine Union Amphivena 3 Arms of the Amphisbaena Amphivena 4 Medusas Venom Amphivena 5 Body of the Gorgon Asphyx 1 The Cough

0 Asphyx 2 Taint n/a Asphyx 3 Burning Touch n/a Asphyx 4 Breath of Death 0 Asphyx 5 Choking Cloud n/a Bloodworking 1 Fingertongue n/a Bloodworking 2 Skewer n/a Bloodworking 3 Bloodshell n/a Bloodworking 4 Fleshdart 0 Bloodworking 5 Erupting Quills 0 Bhumisparsa 1n/a n/a Bhumisparsa 2n/a n/a Bhumisparsa 3n/a n/a Bhumisparsa 4n/a n/a Bhumisparsa 5n/a n/a Blut Alchemie 1 Sanginuine Anaylsis -2 Blut Alchemie 2 Vitae Distiliation -2 Blut Alchemie 3 Internal Athanor -2 Blut Alchemie 4 Vitae Transmutation -2 Blut Alchemie 5 Accelerate Disease n/a Cachexy 1 Diagnose -2 Cachexy 2 Contaminate n/a Cachexy 3 Inflame 0 Cachexy 4 Plaque-Bearer -2 Cachexy 5 Accelerate Disease 0 Carrefour 1 Govi Trap 0 Carrefour 2 Skeleton Key 0 Carrefour 3 Veve Passageway -2 Carrefour 4 Open Baye -2 Carrefour 5 Shift Threshold -2 Cattiveria 1 Morticians Appraisal -2 Cattiveria 2 Shuffling Porter -2 Cattiveria 3 Ectoplasmic Manifestation -2 Cattiveria 4 The Predators Bequest -2 Cattiveria 5 Ultimo Respiro -2

Abjurism rating to Defense against Powers

vs. Comp + BP +2 to intimidate, +2 to damage vs. Power + Resistance or Resolve vs. Composure + BP Affinity to snakes & +2 to animal ken vs. Comp + BP +2 to intimidate, +2 to damage blood to poison Size 6 speed 8 (-0 all social skill on non snakes) Vs. Stamina + Resolve n/a n/a n/a 1V 1WP cost ; n/a Must Touch target n/a 2/1 Armor, -1 Speed, Defense -target's Defense User suffers 2 Agg n/a n/a n/a n/a n/a Haven Size 1, Ordo Status 1 Haven Size 2, Ordo Status 2 Haven Size 3, Ordo Status 3 Haven Size 4, Ordo Status 4 5 Vitae, Haven Size 5, Ordo Status 5 n/a n/a minus target's Stamina n/a n/a vs. Resistence + Fitnesse +1 V only open door n/a n/a n/a vs. Resolve + Composure Create a zombie servant Heals as Vitae Create a better zombie servant - target's Resolve + BP

Player Name: Character Name: Regnant's Clan: Regenant Covenant: Intelligence: O Wits: O Resolve: O Mental Skill Academics: Computer: Craft: Investigation: Medicine: Occult: Politics: Science: Physical skills Athletics: Brawl: Drive: Firearms: Larceny: Stealth: Survival: Weaponry: Social Skills Animal Ken: Empathy: Expression: Intimidation: Persuasion: Socialize: Streetwise: Subterfuge: General Game Information Initative: 2

Virtue: Vice: Strength: O Dexterity: O Stamina: O

Blood Potency: Age: (2014) Conspiracy:

ST Name: () Cord Name: () Membership #: Domain: Presence: O Manipulation: O Composure: O

(-3 Unskilled) Merits

(-1 Unskilled)

(-1 Unskilled)

Base Action: 5

Base Attk: H2H: 0 Melee: 1 Grapple: 0 Running: 7

Defense: 1 + Shield: 0 Armor: 0 / 0 Init: 0 Speed: 0 Running: Celerity + Vigor: 14 Comp+BP: 1 | Res+BP: 1 Clash of Wills: n/a Clash of Wills w/o Auspex: -2 Test Results Ghoul Family Flaw 8 11 14 17 20 23 Cheaper Merit costs & 5 1 2 3 4 6 Has the Clan flaw Willpower: 2 | [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Humanity: 6 | [ ][ ][ ][ ][ ] [ ] Equipment (Weapons, Armor)

Derangements:

Health: 6 OOOOO O Can Feed on: Vitae O

( 0 per Turn)

Player Name: Regnant's Clan: Virtue: Title: Disciplines

Vice:

Character Name: Regenant Covenant: Conspracy: Age: (2014) Blood Potency: 0 Concept: Pool Defense : Other Rituals

Devotions

Coil of the Dragons

Player Name: Regnant's Clan: Virtue: Title: Protean Animals

Vice:

Character Name: Regenant Covenant: Conspracy: Age: (2014) Blood Potency: Concept: Spoiling:

Protean Melding Soil/Dirt Processed Stone Unprocessed Stone Water Wood Invictus Oaths

Discpilines Continued

Custom Merits

Bloody Tandem: | Clan: | Covenant: Manip: Shadow Cult Name: Shadow Cult Initiation: 0

Languages: English

Other Equipment

Ghoul Family: Crassus Cheaper Merit costs &

Has the Clan flaw

Vampire the Requiem Mind's Eye Society


Player Name: Character Name: Regnant's Clan: Regenant Covenant: Intelligence: O Wits: O Resolve: O Mental Skill Academics: Computer: Craft: Investigation: Medicine: Occult: Politics: Science: Physical skills Athletics: Brawl: Drive: Firearms: Larceny: Stealth: Survival: Weaponry: Social Skills Animal Ken: Empathy: Expression: Intimidation: Persuasion: Socialize: Streetwise: Subterfuge: General Game Information Initative: 2 Virtue: Vice: Strength: O Dexterity: O Stamina: O (-3 Unskilled) Merits Blood Potency: Age: (2014) Conspiracy: ST Name: () Cord Name: () Membership #: Domain: Presence: O Manipulation: O Composure: O

(-1 Unskilled)

(-1 Unskilled)

Base Action: 5

Base Attk: H2H: 0 Melee: 1 Grapple: 0 Running: 7

Defense: 1 + Shield: 0 Armor: 0 / 0 Init: 0 Speed: 0 Running: Celerity + Vigor: 14 Comp+BP: 1 | Res+BP: 1 Clash of Wills: n/a Clash of Wills w/o Auspex: -2 Test Results Ghoul Family Flaw 8 11 14 17 20 23 Cheaper Merit costs & 1 2 3 4 5 6 Has the Clan flaw Willpower: 2 | [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] Humanity: 6 | [ ][ ][ ][ ][ ] [ ] Equipment (Weapons, Armor)

Derangements:

Health: 6 OOOOO O Can Feed on: Vitae O

( 0 per Turn)

Vampire the Requiem Mind's Eye Society


Player Name: Regnant's Clan: Virtue: Title: Disciplines Vice: Character Name: Regenant Covenant: Conspracy: Age: (2014) Blood Potency: 0 Concept: Pool Defense : Other Rituals

Devotions

Coil of the Dragons

Vampire the Requiem Mind's Eye Society


Player Name: Regnant's Clan: Virtue: Title: Protean Animals Vice: Character Name: Regenant Covenant: Conspracy: Age: (2014) Blood Potency: Concept: Spoiling:

Protean Melding Soil/Dirt Processed Stone Unprocessed Stone Water Wood Invictus Oaths

Discpilines Continued

Custom Merits

Bloody Tandem: | Clan: | Covenant: Manip: Shadow Cult Name: Shadow Cult Initiation: 0

Languages: English

Other Equipment

Player information Player Name: MES #: Email: Character Information Character name: Concept: Title: Age: (2014) Language: English Vice: Virtue: Clan: / Covenant: / Blood Potency: 0 Masquerade: x | Requiem: x Size: 5 | Speed:7 | Init: 2 | Defense: 1 Health: 6 | Willpower: 2 | Vitae:0 Morality: 6 | Flaw: Derangement: Attributes Mental: Intelligence: 1, Wits: 1, Resolve: 1 Physical: Strength: 1, Dexterity: 1, Stamina: 1 Social: Presence: 1, Manipulation: 1, Composure: 1 Skills: Mental: Physical: Social: Merits: Free Merits: Disciplines: Blood Sorcery: Coils:

Devotions: Invictus Oaths:

Creation Log: Charcter Name: Primary: , Secondary: Territary:

Primary: , Secondary: Territary:

Total XP: 10 | Total XP Remaining: 10 XP Log Creation : 0 / : (0) : : MC and Creation XP : / : (0) : :

Copy from the above line down to this cell and then Paste the cell down down. It will make it expand it.

Additional Merits

Vampire the Requiem - Mind's Eye Society - Extra Merits


Additional Merits

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