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Yu-Gi-Oh! Nightmare Troubadour: FAQ/Walkthrough by Garfunkiel Version: 1.00 | Last Updated: 2005-12-19 | View/Download Original File
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Yu-Gi-Oh: Nightmare Troubadour FAQ/Walkthrough Version 1.00 Last Modified: 12-19-2005 Written by: Garfunkiel (Andrew Fearson) All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This guide may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. At this time, the only sites allowed to host this FAQ are: www.1up.com www.gamefaqs.com www.GamerHelp.com www.neoseeker.com www.silverspage.com www.supercheats.com -----------------------------------------------------------------------------Table of Contents: Section I --- Game Basics -- Part I ----- Controls -- Part II ---- Forbidden/Limited/Semi-Limited Card Lists Section II -- Walkthrough -- Part I ----- Beginner's Cup -- Part II ---- Beginner's Cup Finals -- Part III --- Finding the Thief -- Part IV ---- Expert's Cup -- Part V ----- Expert's Cup Finals -- Part VI ---- The Rare Hunters -- Part VII --- The Remainder Section III - Opponents - Part I ----- Opponent List - Part II ---- Trade List - Part III --- Suggestions Section IV -- KaibaCorp Points - Part I ----- Acquiring Points - Part II ---- Uses Section V --- Cards - Part I ----- Unlocking Packs - Part II ---- Miracle of Nature List - Part III --- Shadows in the Labyrinth List - Part IV ---- Mechanical Trap Power List - Part V ----- Flight to a New World List - Part VI ---- Broken Seal List - Part VII --- Inherited Will List - Part VIII -- Infinite Illusion List - Part IX ---- Cursed Darkness List - Part X ----- Legendary History List - Part XI ---- Magician's Soul List - Part XII --- Visitor from Beyond List - Part XIII -- Beautiful Challenger List - Part XIV --- Wonderous Sorcery List - Part XV ---- Tricky Toons List - Part XVI --- Dragon's Nest List - Part XVII -- Royal Relics List - Part XVIII - Chosen Warrior List - Part XIX --- Devised Tactics List - Part XX ---- Roar of Demise List - Part XXI --- The Forever Ones List

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GameFAQs: Yu-Gi-Oh! Nightmare Troubadour (DS) FAQ/Walkthrough ...

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Section VI -- FAQ and Miscellaneous Stuff Section VII - Contact Information and Credits ###########################SECTION I -- GAME BASICS########################## ------------------------------PART I - CONTROLS-----------------------------The manual does a good job of explaining the controls, but I am paraphrasing it for those of you who imported or bought the game used. The touchscreen and the buttons can be used almost interchangably, so you can use whatever combination of the two you want. MAP: Move the cursor around to search for people. If it is flashing green, it means that a person is nearby. If it is flashing red/pink, it means that a person is very close to it. Push A to go to that location once an icon appears. You can also move the cursor to an actual building and push A to go to it. DUEL: Tap or push A on a card to be able to choose an action. B allows you to go to a later phase in your turn. Select moves the sidebar to the opposite side.

-----------------------------PART II - LIMITATIONS---------------------------Forbidden Cards: Butterfly Dagger - Elma Change of Heart Chaos Emperor Dragon - Envoy of the End Confiscation Dark Hole Fiber Jar Harpie's Feather Duster Imperial Order Magical Scientist Makyura the Destructor Mirage of Nightmare Monster Reborn Painful Choice Raigeki Sixth Sense The Forceful Sentry Witch of the Black Forest Yata-Garasu Limited Cards: Black Luster Soldier - Envoy of the Beginning Breaker the Magical Warrior Call of the Haunted Card Destruction Ceasefire Crush Card (See glitches) Cyber Jar Dark Magician of Chaos D.D. Warrior Lady Deck Devastation Virus Delinquent Duo Exiled Force Exodia the Forbidden One Graceful Charity Heavy Storm Injection Fairy Lily Jinzo Left Arm of the Forbidden One Left Leg of the Forbidden One Lightning Vortex Mage Power Magic Cylinder Marshmallon Mirror Force Morphing Jar

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GameFAQs: Yu-Gi-Oh! Nightmare Troubadour (DS) FAQ/Walkthrough ...

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Mystical Space Typhoon Pot of Greed Premature Burial Protector of the Sanctuary Reckless Greed Reflect Bounder Reversal of Graves Right Arm of the Forbidden One Right Leg of the Forbidden One Ring of Destruction Sacred Phoenix of Nephthys Sangan Sinister Serpent Snatch Steal Swords of Revealing Light Torrential Tribute Tribe-Infecting Virus Twin-Headed Behemoth United We Stand Semi-Limited Cards: Abyss Soldier Creature Swap Dark Scorpion - Chick the Yellow Emergency Provisions Good Goblin Housekeeping Gravity Bind Last Turn Level Limit - Area B Manticore of Darkness Marauding Captain Night Assailant Nobleman of Crossout Reinforcement of the Army Upstart Goblin Vampire Lord ###########################SECTION II -- WALKTHROUGH########################## ----------------------------PART I - BEGINNERS' CUP--------------------------The game begins with Seto Kaiba and Mokuba talking about an unknown person hacking into their system. However, the hacker logs out before they can do anything about it. You begin by choosing a name, city, place to visit, and the like. Finally, Solomon asks you a few questions about what kind of cards you like. All of the possible starter decks share certain cards, but the answers you give determine what additional cards are added. See Asanque's Starter Deck FAQ for more information. Finally, he asks you if you want to play a tutorial game. Choose yes if you haven't played Yu-Gi-Oh! before, but it probably is redundant if you have played Yu-Gi-Oh!. Once you are able to move around, you can duel people, solve puzzles, read the help articles, and modify your deck. **********************************BC EVENTS*********************************** The events are listed in sequential order. Each requires the previous event to be completed in order to occur. It may take a few game days for each event to occur, so be patient and keep dueling, especially at night. Event A: Keep dueling at night until you find Yami Yugi. When you find him, he warns you about walking around at night and leaves. Event B: The day after event A, you receive an email from KaibaCorp with the same warning. Once both A and B have occurred, you will start to have random Shadow Games when you walk at night. Be careful, if you lose a Shadow Game, it's Game Over! Event C: Once you have dueled both Dox and Serenity, Dox will eventually kidnap Serenity at night. Defeat him in a Shadow Game. Event D: Sometime at night, Para will challenge you to a Shadow Game. Event E (Level 8): The day after you finish D and are at level 8 or above, Mokuba will wake you up and invite you to compete in the Beginners'

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GameFAQs: Yu-Gi-Oh! Nightmare Troubadour (DS) FAQ/Walkthrough ...

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Cup Finals. Event F: The day after Mokuba invites you, Roland will take you to the Beginners' Cup Finals. ---------------------------PART II - BC FINALS--------------------------The Beginners' Cup Finals take place in the KaibaCorp tournament building. You are allowed to save, purchase cards, and have duels against the easy opponents (Ta, Serenity, Mokuba, Solomon). Once you are ready to duel, talk to Roland. You face two opponents in the finals, and both games are match games. You win a match game by winning two out of three duels. (The manual describes the various possible outcomes.) The first duel (semi-final) is against Joey Wheeler. In my opinion, he is actually harder than the second opponent, Yugi Muto. Joey uses the same deck he had already been using. It has a bunch of dice-related cards, which can be quite annoying if you don't have good luck or spell/trap removal cards. Once you beat Joey, you go back into the waiting room and are allowed to do the previously mentioned actions. Once you are ready, talk to Roland again to duel Yugi. Yugi's deck is more or less what he has been using up to this point. Once you have defeated both Yugi and Joey, they and Roland will congratulate you for your victory, but inform you that your prize pack of cards had been stolen. However, you will still receive 1000 KCP for winning the Beginners' Cup. The next part of the game is about finding the thief and getting your prize back. ------------------------PART III - FINDING THE THIEF-----------------------This part of the game begins with Yugi and Joey discussing what to do about the thief. They decide to split up, and you get the opportunity to save. Next, you can search the city for witnesses. Most of them aren't very helpful, but once you find the one that mentions that the thief had blond hair, Yugi will meet up with you and go to the shopping district. Go there to see Joey wrongly accuse Mai of being the thief. Both Joey and Mai run off, and you get to continue searching. *******************************PART III EVENTS******************************** Event G: Keep searching until night, and you should eventually find Yugi. You both hear a scream, and run to the warehouse. Joey just lost a duel to the thief, Bandit Keith. Bandit Keith challenges you to a Shadow Game. Win and he will claim that he isn't the thief and run off. Event H: When you begin the next morning, you see Kaiba and Mokuba discussing the theft. They decide to let the duelists find the thief for them. Wake up to find Kaiba in your bedroom. He gives you an upgrade to your duel disk that allows you to see how many stars an opponent has before dueling them. The stars are determined by how strong the game rates your opponent compared to you. It does change over time, so do not expect to immediately identify someone by their number of stars. Event I: Do what you want until night, and begin searching for a duelist with about 3 stars. Once you find Bandit Keith, he will be interrupted by Pegasus. Pegasus challenges you to a Shadow Game. Beat his toon deck to get the Beginner's Cup Pack. It contains 3 rare cards. Kaiba arrives to invite you and Yugi to the Expert's Cup. Joey, however, is not invited by Kaiba. Of course, he participates anyway. ----------------------------PART IV - EXPERTS' CUP---------------------------The morning after being invited by Kaiba, you immediately board the train to the next city. Event J: Once you arrive, Kaiba explains that the Expert Cup winner will be crowned the next King of Games. Duel whomever you find to get KC points to buy packs with. Event K: Defeat Ishizu Ishtar 3 times to unlock Yami Bakura as an opponent. He appears randomly when you find Bakura at night. Defeat him to proceed to the next event.

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GameFAQs: Yu-Gi-Oh! Nightmare Troubadour (DS) FAQ/Walkthrough ...

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Event L: The morning after you finish Event K and are at level 12, you receive an email about the Expert Cup finals and a party at Kaiba's mansion. If you go to the mansion, you find that it is locked. Keep dueling until the night of the next day. Roland will take you to Kaiba's mansion once it turns night. Event M: Once you arrive at the mansion, Mokuba will interrupt Roland to give an announcement. He turns out to be controlled by Noah, who is planning to destroy the world. You will need to find and defeat all five members of the Big Five in order to save the world. All of the members have 5 stars. Search the second city to find the first four. Once you defeat the fourth member, you will be asked to save the game. You should save the game at this point. Find and defeat the fifth member to be taken to Noah's military base. You search the base, only to find that Kaiba lost to Noah (as Mokuba). Defeat Noah (as Mokuba, and with Mokuba's deck), and then defeat Noah as himself. He uses very powerful monsters, the strongest of which is Shinato. You will then be confronted by Gozaburo. The military base is set to self-destruct after the end of the 20th turn of this duel. You need to defeat him quickly if you don't want to see "Game Over". Beat him to find out that all of you were in Noah's virtual world. (starting at about the point when Noah appeared) Noah realizes that what he was doing was evil, so he prevents Gozaburo from harming you as you escape. Once you wake up in Kaiba's mansion, you find Shinato and its ritual card in your hand. (nope, it doesn't make sense.) Pegasus, Para, and Dox are shown questioning what they were doing the whole time. They were evidently controlled by Noah. You will then go to the location of the Expert's Cup finals. --------------------------PART V - EXPERTS' CUP FINALS-----------------------The Experts' Cup Finals take place in a different KaibaCorp tournament building. You are allowed to save, purchase cards, and have duels against the following opponents: Ta, Serenity, and Mai. Once you are ready to duel, talk to Roland. You face three opponents this time around, and you will also be forced to watch two of the other games. You must face Rebecca, Yami Bakura, and Yami Yugi in match games. Like I mentioned before, you win a match game by winning two out of three duels. The first duel is against Rebecca. She uses a deck that gains life points for her and costs you life points. She also uses Gravity Bind, a very annoying card that will prevent you from attacking unless you have a trap removal card. Once you beat Rebecca twice, you will watch Joey lose to Yami Bakura. The duel is the same for everyone who watches it. For some odd reason, this duel counts as a loss against Yami Bakura. You then go back into the waiting room and are allowed to do the previously mentioned actions. Once you are ready, talk to Roland again to duel Yami Bakura. His deck uses a lot of fiend monsters, so an Exile of the Wicked or two might help you win. He also focuses on bringing out Dark Necrofear. Win the match to watch Yami Yugi beat Seto Kaiba. This game is much more even, and it is actually somewhat entertaining. This game counts as a win against Seto Kaiba. You will then return to the waiting room again. Your final opponent is Yami Yugi. His deck focuses on Dark Magician and its long list of support cards. Beat him twice to become the next King of Games! Your prizes include 2000 KCP, the Expert's Cup Prize Pack, and the ability to use at most one banned card in your deck. Of course, all of your opponents also get that ability. You will then go home for the night. Sleep to begin part VI. ---------------------------PART VI - THE RARE HUNTERS------------------------This section of the game involves the Rare Hunters from the Battle City part of the Yu-Gi-Oh! anime, and the story is similar. Once this part begins, you will begin to be challenged by Rare Hunters at night. Event N: Find Ishizu Ishtar again, this time in the first city(she should have about 3 stars). She will ask you if you prefer Unity or Power. Regardless, you must face Seto Kaiba for an Egyptian God Card. If you win, you receive a god depending on your choice. Unity gets you Slifer the Sky Dragon, and Power gets you Obelisk the Tormentor. Yami Yugi gets the one you don't choose. The Winged Dragon of Ra was stolen from Ishizu, and she asks you to retrieve it for her.

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GameFAQs: Yu-Gi-Oh! Nightmare Troubadour (DS) FAQ/Walkthrough ...

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Event O: After receiving a god card, you will start to be challenged to Shadow Games at night more often by the Rare Hunters. Event P: After a few duels with the Rare Hunters, look for a duelist icon with no stars in the second city to find Namu. He will compliment you but refuse to duel such a powerful opponent. Event Q: Duel at night until you are stopped by Rare Hunter. He uses an Exodia deck. Beat him, and his mind is controlled by Marik. Marik taunts you, and Yami Yugi arrives soon after to warn you about other Rare Hunters. Event R: Look for Joey Wheeler (~4 stars) during the day in the second city. He is under Marik's control. Win to learn more about Marik's plans. Event S: Find Yami Yugi (~5 stars) during the day. Tea will appear, but she is also under Marik's control. She will then leave. Look for her (~1 star) and win to free her. Yami Yugi arrives to tell everyone to look for strange people. Event T: Find Odion (~3 stars) in the second city. He is pretending to be Marik. He is one of the few Rare Hunters who does not stop you when you are moving. He uses a lot of trap cards, so Jinzo and/or Royal Decree are useful here. When you beat him, Namu reveals that he is Marik, but Yami Marik (his dark side) takes control. Ishizu explains how he became evil. Event U: Find Joey Wheeler again in the second city (~4 stars). Marik explains that he has a stronger hold on Joey's mind and that winning might harm him. Event V: Find Yami Yugi (~5 stars) in the second city. You inform him of Marik's message, and he realizes that a tie would free Joey's mind. He gives you two cards to help you force a draw: Ring of Destruction and Self-Destruct button. Event W: Find Joey once again in the second city. This time he agrees to duel you, but reminds you that a win would harm Joey's mind/body. Make sure that you drop BOTH player's life points to 0 at the same time to force a draw. Winning or losing results in a Game Over. Yami Marik appears afterwards to laugh at you, Joey, and Yami Yugi. Event X: This event is available once W is completed. You have as much time as you need to get more points, cards, and do whatever you want. Once you feel that you are ready, look for a 5-star duelist at night in the second city. This is always Yami Marik. Duel him in a Shadow Game. You must reduce his life points to 0 using your god card to complete this event. Winning normally gives you experience and points, but you can't proceed until you strike the final blow to his life points using your chosen god card. If you win without your god card, Yami Yugi arrives and explains that you need to defeat Yami Marik using your god card. After the credits roll, be sure to save your game when asked if you don't want to lose your progress. ----------------------------PART VII - THE REMAINDER-------------------------This part of the game is about collecting the rest of the cards. Event Y: After the credits, you'll notice that Noah's base reappeared in the water outside of the second city. You won't be able to enter it, however, until you reach level 20. Event Z: Once time pits Base you get to level 20, the Duel Base reappears. However, this it is run by KaibaCorp. In it are three courses to try. Each you against a few duelists in a row. You can enter the Duel any time you want to try one or more of the courses.

Course 1 pits you against the Kaiba family. You must face all four of them in a row: Mokuba, Noah, Seto Kaiba, and Gozaburo Kaiba.

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Completing the course earns you 400 KCP and the Course 1 Clear recipe. Course 2 has five opponents that you must face: the members of the Big Five. They use the same decks as before, so be ready to face all five of them in a row. Completing the course earns you 500 KCP and the Course 2 Clear recipe. Course 3 includes most of the Rare Hunters. They are: Rare Hunter, Arkana, Lumis, Umbra, Odion, and Yami Marik. Completing this course earns you 600 KCP and the Course 3 Clear recipe. Also, once you get to level 23, you receive two emails that tell you how to unlock the sound test and watch the credits. The sound test password is 57300000. The credits password is 00000375. You must pay 1000 KCP to use the passwords, but you will immediately get a full refund. Both only work once you defeat Yami Marik. ############################SECTION IV - OPPONENTS############################ ----------------------------PART I - OPPONENT LIST---------------------------The following is a table of most of the opponents in this game. The english names are followed in parentheses by the Japanese names. The next column is whether or not they force you to duel in Shadow Games. The opponents that have both Y (yes) and N (no) change at the point in parentheses. The third column are their feelings towards you after the first duel. The fourth column is the first point of the game at which the opponent can be dueled. The fifth column is the (average? I haven't tested this fully yet.) amount of duels it takes to register the duelist in your duel disk. The final column is the minimum amount of duels it takes for each opponent to be interested in trading cards. Characters begin to randomly ask for trades once their status is at least at neutral. (:|) I think getting the yellow XD status prevents them from unregistering you, but I'm not sure. CHARACTER ------------Yami Yugi (Other Yugi) Yugi Muto (Yugi) Joey Wheeler (Jonouchi) Seto Kaiba Mokuba Yami Bakura Bakura Ta Gardner (Anzu) Mai Valentine Serenity (Shizuka) Rebecca Solomon (Trusdale) Bonz (Kotsuzuka) Mako Espa Roba Rex Raptor (Ryuzaki) Weevil (Haga) PaniK (Player Killer) Dox (Kyu) Para (Mei) Pegasus (Pegasus)* Bandit Keith Big 1 (Gansley) Big 2 (Crump) Big 3 (Johnson) Big 4 (Nezbett) Big 5 (Leichter) Noah Gozaburo Rare Hunter Strings Arkana Lumis Umbra Odion (Rishid) SHADOW GAME N N N N N Y N N N N N N Y/N (after ?) N N N N Y Y/N (after M) Y/N (after M) Y/N (after M) Y Y Y Y Y Y Y Y Y Y/N (after X) Y Y Y Y/N (after X) STATUS - APPEARANCE -- REGISTER - XD :| After Event A :| Start 9 12 :| Start 9 13 :( After Event J :| Start 8 15 >( After Event K :| Start 11 15 :| Start 8 11 :( After Event J :| After ? 6 8 :| After Event J 12 14 :| 11 :| :| 12 :( 12 13 :( 16 18 :( 15 >( After Event G :( After Event D :( After Event B :( After Event I 12 >( After Event G >( During Event M >( During Event M >( During Event M >( During Event M >( During Event M >( During Event M >( During Event M >( After Event P :( After Event O >( After Event O >( After Event O >( After Event O :| After Event S

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GameFAQs: Yu-Gi-Oh! Nightmare Troubadour (DS) FAQ/Walkthrough ...

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Ishizu Ishtar (Isis) Marik Ishtar Yami Marik

N N Y

:( :| >(

After Event J After Event X After Event W

*WARNING: There may be a bug in this game that prevents Pegasus from appearing after you beat Yami Marik. It is imperative that you get Imperial Order from him as a trade before then, or you may miss your chance to get it.

-----------------------------PART II - TRADE LIST----------------------------The cards involved in trades may vary from game to game, so these are just the trades that I have experienced or have received via email. Stars are next to trade-only cards. CHARACTER ------Espa Roba Espa Roba Tea Pegasus Rebecca Serenity Serenity Seto Kaiba Seto Kaiba Solomon Solomon Weevil Weevil Yami Yugi Yami Yugi Yugi Muto Yugi Muto YOUR CARD -----------------THEIR CARD Ancient Telescope Amplifier Jinzo *Sixth Sense Mystical Moon Pikeru's Circle of Enchantment Oscillo Hero #2 Toon Cannon Soldier Big Koala Marie the Fallen One Dunames Dark Witch The Unhappy Maiden St. Joan Magician's Cross Obelisk the Tormentor *Raigeki Raigeki *Obelisk the Tormentor Goblin's Secret Remedy *Blue-Eyes White Dragon (alt. art) Nutrient Z Poison of the Old Man Jade Insect Whistle Eradicating Aerosol Insect Imitation Gokibore Slifer the Sky Dragon *Obelisk the Tormentor Obelisk the Tormentor *Slifer the Sky Dragon Celtic Guardian Exchange Kuriboh Chimera the Flying Mythical Beast

----------------------------PART III - SUGGESTIONS---------------------------This section covers what kinds of decks each opponent uses and what cards can be useful against them. CHARACTER ------------Yami Yugi (Other Yugi) Yugi Muto (Yugi) Joey Wheeler (Jonouchi) Seto Kaiba Mokuba Yami Bakura Bakura Ta Gardner (Anzu) Mai Valentine Serenity (Shizuka) Rebecca Solomon (Trusdale) Bonz (Kotsuzuka) Mako Espa Roba Rex Raptor (Ryuzaki) Weevil (Haga) PaniK (Player Killer) Dox (Kyu) Para (Mei) Pegasus (Pegasus) Bandit Keith Big 1 (Gansley) Big 2 (Crump) Big 3 (Johnson) Big 4 (Nezbett) Big 5 (Leichter) Noah Gozaburo Rare Hunter Strings DECK TYPE ----------Dark Magician Dark Magician Warrior/Luck BEWD/BEUD Defensive Dark Necrofear/Fiends Zombies Defensive Harpie Lady Defensive Gravity Bind Zombies/Exodia Zombies Water Jinzo Dinosaurs Insects/DNA + IB Zombies Gate Guardian Gate Guardian Toons Machines Water Water Judge Man Machines Space-themed Shinato Exodia Necross Exodia Suijin/Jams SUGGESTIONS

Spell/Trap removal Buster Blader Big Bang Shot/Fairy Meteor Crush Magic removal Big Bang Shot/Fairy Meteor Crush Big Bang Shot/Fairy Meteor Crush Trap removal Hand/Deck Destruction Magic removal Use as few traps as possible Spell/Trap removal Magic removal

Destroy Toon World

Destroy Shinato Soul Release his Exodia pieces Deck/Hand Destruction

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Arkana Lumis Umbra Odion (Rishid) Ishizu Ishtar (Isis) Marik Ishtar Yami Marik

Dark Magician Masks Masks Trap Monsters Jinzo, Royal Decree Deck/Hand Destruction Light of Intervention The Winged Dragon of Ra The Winged Dragon of Ra Beatdown

##########################SECTION V- KAIBACORP POINTS######################### ---------------------------PART I - ACQUIRING POINTS-------------------------There are a few different ways to get points in Yu-Gi-Oh! Nightmare Troubadour. The main way is by defeating duelists. Each duelist is worth a different number of points. This depends also on what point you are at in the game. You also get points by completing puzzles for the first time. The beginner puzzles are worth 50 points each, intermediate puzzles are worth 100 points each, and expert puzzles are worth 150 points each. I am not going to write a puzzle faq because the current ones are already complete. The final way to get points is by completing the Beginner's Cup Finals and the Expert's Cup Finals. The Beginner's Cup Finals are worth 1000 points, and the Expert's Cup is worth 2000 points. --------------------------------PART II - USES-------------------------------KaibaCorp points have various uses in this game. They are mainly used to buy new packs of cards. Each pack has 5 cards, and each pack costs 150 points. Points are also used to purchase individual cards at the password machine after the Expert's Cup. Each card costs 1000 KCP, and must be a repeat of a card you already own or have the pack list for. ------------------------PART III - END OF DUEL BONUSES-----------------------BONUS NAME ----------------20000 LP Bonus All Monster Card Zone Bonus Battle Damage Only Bonus Chain Bonus Clear Bonus (Beginner) Clear Bonus (Intermediate) Clear Bonus (Advanced) Deck Destruction Bonus Destiny Board Finish Destroy by Effect Bonus Destroy in Battle Bonus Draw Game Bonus Duelist Bonus Egyptian God Finish Bonus Exactly 0 LP Bonus Exodia Finish Bonus Exodia Necross Extremely Low Deck Bonus Extremely Low LP Bonus Fusion Summon Bonus Hand Destruction Bonus Last Turn Finish Level Up Bonus Limited Attribute Deck Limited Type Deck Low Deck Bonus Low LP Bonus LP Differential Bonus Luck Bonus Match Game Bonus Max ATK Bonus Max Damage Bonus Max Reflected Damage Bonus New Bonus No Battle Damage Bonus No Damage Bonus No Forbidden Cards Deck No More Cards Bonus KCP 10 5 5 2 * 50 100 150 2 * 100 20 18? 61 EXP 5 10 50 30 30 50 3 * 10? 50 300 5 5 10 10 15 ? 30 Max Max # / 50 ? 5 5 10 - CONDITION Have 20000 LP or more at one time Have all monster card zones filled at once All damage to opponent's LP was from battle # of links in the chain Finish a beginner puzzle for the first time Finish an intermediate puzzle for "" Finish an advanced puzzle for "" # Win by the effect of Destiny Board Finish a duel by using a card effect Finish a duel by attacking with a monster End a duel in a draw This bonus is equal to the amount of EXP Win using an Egyptian God Card Reduce your opponent's LP to exactly 0 Win by Exodia's effect Summon Exodia Necross Win with exactly 0 cards left in your deck Win with fewer than 100 life points left # Summon one or more fusion monsters Win and remove cards from opponent's hand Win by using the card Last Turn Gain a level with the EXP from a duel Use only 1 attribute in your deck (ex.dark) Use only 1 type (ex. warrior) in your deck Win with fewer than 1000 life points left Have ____ fewer LP than your opponent Win ATK / DMG / 100 Get a duel in a match series 1000 Max ATK must be at least 3000 500 Max DMG must be at least 3000 a bonus for the first time

Never lose even one life point Don't have a forbidden card in deck* Win by running your opponent out of cards

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GameFAQs: Yu-Gi-Oh! Nightmare Troubadour (DS) FAQ/Walkthrough ...

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No Special Summon Bonus No Spell Cards Bonus No Trap Cards Bonus Obelisk the Tormentor Opponent's Turn Finish Bonus Quick Finish Bonus Return to Hand Bonus Reversal Finish Bonus Ritual Summon Bonus Same Card Bonus Shadow Game Bonus Slifer the Sky Dragon Spell Card Bonus Spell Counter Bonus The Winged Dragon of Ra Trap Card Bonus Tribute Summon Bonus Turn Bonus Yata-Garasu Finish Bonus XYZ Dragon Cannon Bonus

3 5 5 20 10 10 14? 5 3 * 5 30 20 ? 2 * 20 ? 3 * 2 * 5 20

Don't special summon Don't play any spells Don't play any traps Summon Obelisk the Tormentor in a duel Win the duel on your opponent's turn Win in 5 turns or less Have fewer LP at the start of the last turn # Summon one or more ritual monsters Have 2 or more of a card in play at once Duel in a Shadow Game Summon Slifer the Sky Dragon in a duel #? Summon The Winged Dragon of Ra in a duel # Tribute summon a monster # Draw or lose a duel to get 2 points / turn Win by executing a Yata-Lock Summon XYZ-Dragon Cannon

*This bonus only applies after the Expert Cup finals.

##############################SECTION III - CARDS############################# ----------------------------PART I - UNLOCKING PACKS-------------------------New packs are unlocked at approximately every two levels and when you complete major game events. Every pack in the game is listed below. PACK Miracle of Nature Shadows in the Labyrinth Mechanical Trap Power Flight to a New World Broken Seal Inherited Will Infinite Illusion Cursed Darkness Legendary History Magician's Soul Visitor from Beyond Beautiful Challenger Wonderous Sorcery Tricky Toons Dragon's Nest Royal Relics Chosen Warrior Devised Tactics Roar of Demise The Forever Ones PRIZES Beginner's Cup Prize Expert's Cup Prize UNLOCKED AT: Start Start Start Start Level 3 Level 5 Level 7 Complete Beginner's Cup Finals Complete Beginner's Cup Finals Level 10 Level 12 Complete Expert's Cup Finals Complete Expert's Cup Finals Level 14 Level 16 Defeat Yami Marik using an Egyptian God Card Defeat Yami Marik using an Egyptian God Card Level 18 Level 20 Level 22 UNLOCKED AT: After Event I Complete Expert's Cup Finals

------------------------PART II - MIRACLE OF NATURE LIST---------------------Basic Insect Beaver Warrior Bickuribox Big Eye Big Insect Bladefly Blue Medicine (glitch #1) Bracchio-raidus Cocoon of Evolution Crass Clown Crimson Sunbird Dragon Piper Dragon Zombie

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Dream Clown Forest Gokibore Great Moth Great White Hercules Beetle Hitotsu-Me Giant Hoshiningen Judge Man Just Desserts Killer Needle Larvae Moth Little Chimera Machine Conversion Factory Mammoth Graveyard Man-Eater Bug Megazowler Mooyan Curry Oscillo Hero #2 Pendulum Machine Perfectly Ultimate Great Moth Petit Moth Pot of Greed Power of Kaishin Raise Body Heat Reaper of the Cards Reverse Trap Rock Ogre Grotto #1 Skelengel Skull Servant Shield & Sword Silver Bow and Arrow Star Boy Sword of Dark Destruction Swordstalker The Wicked Worm Beast Trap Master Wasteland Zombie Warrior --------------------PART III - SHADOWS IN THE LABYRINTH LIST-----------------Battle Ox Battle Steer Burning Spear Clown Zombie Crawling Dragon Dark Chimera Dark Energy De-Spell Dungeon Worm Eatgaboon Feral Imp Gadget Soldier Garoozis Gate Guardian Goddess with the Third Eye Griffore Gust Fan Hiro's Shadow Scout Horn Imp Kazejin Kuriboh Labyrinth Tank Laser Cannon Armor Lava Battleguard Legendary Sword Man-Eating Treasure Chest Milus Radiant Mysterious Puppeteer

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Negate Attack Ookazi Pumpking the King of Ghosts Raimei Rude Kaiser Rush Recklessly Ryu-Kishin Ryu-Kishin Powered Sanga of the Thunder Shadow Ghoul Silver Fang Sogen Spellbinding Circle Suijin Swamp Battleguard Sword Arm of Dragon Swords of Revealing Light Trap Hole The Bistro Butcher The Cheerful Coffin Tiger Axe Torike Umi Wolf ----------------------PART IV - MECHANICAL TRAP POWER LIST-------------------7 Completed Ameba Battle Warrior Beast Fangs Castle Walls Crawling Dragon #2 Dark Artist Dark Elf Dragon Capture Jar Elf's Light Firewing Pegasus Fortress Whale Fortress Whale's Oath Graceful Charity Grappler Gyakutenno Megami Hane-Hane House of Adhesive Tape Insect Armor with Laser Cannon Jinzo #7 King of Yamimakai Krokodilus Launcher Spider Machine King Metalmorph Metalzoa Monster Tamer Mountain Mushroom Man Neo the Magic Swordsman Parrot Dragon Polymerization Red-Eyes B. Dragon Red-Eyes Black Metal Dragon Red Medicine Reinforcements Slot Machine Soul of the Pure Steel Ogre Grotto #2 Sword of Dragon's Soul The Little Swordsman of Aile Thunder Dragon Time Machine

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Tremendous Fire Twin-Headed Thunder Dragon Two-Headed King Rex Two-Pronged Attack Whiptail Crow Witch's Apprentice Yami Zanki Zoa ----------------------PART V - FLIGHT TO A NEW WORLD LIST--------------------Ancient Telescope Armed Ninja Armored Lizard Armored Zombie Axe Raider Baron of the Fiend Sword Beautiful Headhuntress Blackland Fire Dragon Castle of Dark Illusions Cyber Shield Dian Keto the Cure Master Dragon Seeker Electro-Whip Elegant Egotist Eternal Draught Fissure Flame Cerebrus Germ Infection Giant Flea Goblin's Secret Remedy Harpie Lady Harpie Lady Sisters Harpie's Pet Dragon Invigoration Jirai Gumo Kojikocy Koumori Dragon Kunai with Chain Lord of D. Mask of Darkness Meteor Dragon Muka Muka Mystical Elf Mystical Sheep #1 Princess of Tsurugi Restructer Revolution Rigras Leever Rogue Doll Royal Decree Saggi the Dark Clown Share the Pain Snake Fang Sparks Stop Defense Sword of Deep-Seated The Flute of Summoning Dragon The Inexperienced Spy The Snake Hair Toon Aligator Uraby Versago the Destroyer Wall of Illusion ---------------------------PART VI - BROKEN SEAL LIST------------------------Acid Rain Block Attack Book of Secret Arts Bowganian

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Bright Castle Buster Blader Celtic Guardian Chain Destruction Crimson Ninja Curse of Dragon Dark Rabbit Dimensional Warrior Eradicating Aerosol Exodia the Forbidden One Fairy's Hand Mirror Final Flame Gaia the Dragon Champion Gaia The Fierce Knight Giant Soldier of Stone Graceful Dice Headless Knight Hinotama Illusionist Faceless Mage Left Arm of the Forbidden One Left Leg of the Forbidden One Lightforce Sword Magical Thorn Magician of Faith Maha Vailo Mesmeric Control Metal Guardian Mokey Mokey Molten Behemoth Paralyzing Potion Prevent Rat Right Arm of the Forbidden One Right Leg of the Forbidden One Ring of Magnetism Seal of the Ancients Skull Dice Sorceror of the Doomed Soul Release Stim-Pack The Portrait's Secret Three-Headed Geedo Timeater Tribute to the Doomed Tyhone Waboku Warrior Elimination White Magical Hat Winged Dragon, Guardian of the Fortress #1 ------------------------PART VII - INHERITED WILL LIST-----------------------Acid Trap Hole Aqua Madoor Arsenal Bug Breath of Light Cannon Soldier Collapse Cyber-Stein Dancing Fairy Dark Magic Ritual Deck Destruction Virus (Actually Crush Card, see glitch #2 below.) Dragon Treasure Eternal Rest Exile of the Wicked Fairy King Truesdale Follow Wind Fusion Sage Giant Germ Goddess of Whim Grand Tiki Elder

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Horn of Heaven Horn of Light Insect Queen Invitation to a Dark Sleep La Jinn the Mystical Genie of the Lamp Labyrinth Wall Last Day of Witch Last Will Magical Labyrinth Magician of Black Chaos Malevolent Nuzzler Masked Sorceror Mechanical Chaser Melchid the Four-Face Beast Meteor B. Dragon Millennium Shield Mirror Force Mystical Moon Penguin Soldier Red Archery Girl Ryu-Ran Sengenjin Servant of Catabolism Shining Abyss Steel Shell The Reliable Guardian The Statue of Easter Island The Unhappy Maiden Thunder Nyan Nyan Vile Germs Violet Crystal Wall Shadow Woodland Sprite ----------------------PART VIII - INFINITE ILLUSION LIST---------------------Alligator's Sword Alligator's Sword Dragon Anti-Spell Fragrance Aqua Chorus Attack and Receive Baby Dragon Berfomet Black Luster Ritual Black Luster Soldier Black Pendant Chain Energy Chimera the Flying Mythical Beast Cold Wave Copycat Curse of Fiend Curse of the Masked Beast Dangerous Machine TYPE-6 Darkness Approaches Dark-Piercing Light Dunames Dark Witch Final Destiny Friendship Fusion Gate Gazelle the King of Mythical Beasts Gemini Elf Gift of The Mystical Elf Gilasaurus Gravekeeper's Servant Horn of the Unicorn Humanoid Slime Humanoid Worm Drake Infinite Dismissal Inspection Luminous Soldier

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Mad Sword Beast Penguin Knight Rain of Mercy Remove Trap Robbin' Goblin Serpentine Princess The Forceful Sentry The Masked Beast The Shallow Grave Thousand Dragon Thousand-Eyes Idol Time Wizard Toll Ultimate Offering Unity Upstart Goblin Windstorm of Etaqua Worm Drake ------------------------PART IX - CURSED DARKNESS LIST-----------------------A Legendary Ocean Appropriate Armored Glass Bad Reaction to Simochi Black Illusion Ritual Call of the Haunted Chorus of Sanctuary Command Knight De-Fusion Driving Snow Electromagnetic Bagworm Enchanted Javelin Fiend Kraken Forced Requisition Gamble Giant Red Seasnake Gorgon's Eye Granadora Ground Collapse Gust Jellyfish Jigen Bakudan Kairyu-Shin Kryuel Magic-Arm Shield Maiden of the Aqua Major Riot Metal Detector Michizure Minor Goblin Official Mystic Horseman Mystic Probe Nimble Momonga Obnoxious Celtic Guard Panther Warrior Prohibition Rabid Horseman Relinquished Seven Tools of the Bandit Silent Fiend Solemn Judgment Solemn Wishes Solomon's Lawbook The Earl of Demise The Eye of Truth The Gross Ghost of Fled Dreams The Illusionary Gentleman The Legendary Fisherman Thousand-Eyes Restrict

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Tornado Wall Widespread Ruin World Suppression ------------------------PART X - LEGENDARY HISTORY LIST----------------------Alpha the Magnet Warrior Ancient Lamp Archfiend of Gilfer Axe of Despair Backup Soldier Banisher of the Light Beta the Magnet Warrior Blue-Eyes Toon Dragon Card Destruction Ceasefire Chosen One Collected Power Cyber-Tech Alligator Cyclon Laser Delinquent Duo DNA Surgery Drill Bug Dust Tornado Earthshaker Fairy Meteor Crush Gamma the Magnet Warrior Giant Trunade Goblin Attack Force Gradius Gradius's Option Jar of Greed Manga Ryu-Ran Megamorph Messenger of Peace Mind Control Molten Destruction Morphing Jar Mucus Yolk Needle Worm Numinous Healer Pinch Hopper Riryoku Rising Air Current Salamandra Shadow of Eyes Shadow Spell Sinister Serpent Soul Exchange Swarm of Locusts Tailor of the Fickle The Regulation of Tribe Time Seal Toon Mermaid Toon Summoned Skull Toon World Type Zero Magic Crusher Valkyrion the Magna Warrior -------------------------PART XI - MAGICIAN'S SOUL LIST----------------------Bait Doll Barrel Dragon Big Shield Gardna Black Skull Dragon Blast Sphere Card of Sanctity Confiscation Cyber Jar Dark Magic Attack Dark Magic Curtain

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Dark Magician Dark Magician (alternate art) Dark Magician Girl Dark Magician's Tome of Black Magic Dimensionhole Double Coston Ectoplasmer Exchange Gearfried the Iron Knight Gravedigger Ghoul Graverobber Heavy Storm Insect Imitation Light of Intervention Limiter Removal Luminous Spark Magic Jammer Magical Hats Makiu Mask of Restrict Mask of Weakness Mirror Wall Moisture Creature Monster Recovery Morphing Jar #2 Multiply Mystic Box Mystic Plasma Zone Nuvia the Wicked Parasite Paracide Premature Burial Reinforcement of the Army Respect Play Robotic Knight Skull Invitation Skull Lair Spell Canceller Summoned Skull The Fiend Megacyber Thousand Knives Tragedy Tribute Doll -----------------------PART XII - VISITOR FROM BEYOND LIST-------------------7 Aitsu Amphibian Beast Burning Land Card of Safe Return Cestus of Dagla Curse of Aging Cyber Raider D. D. Designator Dark Designator Dark Necrofear Dark Spirit of the Silent Destiny Board Ekibyo Drakmord Excavation of Mage Stones Fatal Abacus Foolish Burial Gaia Power Gil Garth Heart of Clear Water Hidden Soldier Infinite Cards Insect Barrier Jam-breeding Machine Jam Defender

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Kinetic Soldier Koitsu Lightning Blade Monster Relief Mystical Space Typhoon Newdoria Return of the Doomed Revival Jam Rocket Warrior Sangan Sebek's Blessing Skull-Mark Ladybug Smoke Grenade of the Thief Spear Dragon Spirit Message "A" Spirit Message "I" Spirit Message "L" Spirit Message "N" Spiritualism Stone Statue of the Aztecs Strike Ninja The Emperor's Holiday Twin-headed Behemoth Umiiruka Viser Des Vorse Raider Wolf Axewielder ----------------------PART XIII - BEAUTIFUL CHALLENGER LIST------------------Abyss Soldier Agido Airknight Parshath Amazon Archer Bark of Dark Ruler Big Bang Shot Blind Destruction Catapult Turtle Cost Down Cyber Harpie Dark Sage Des Koala Destruction Punch Dimension Magic Dragonic Attack Enchanted Arrow Enraged Battle Ox Exiled Force Fairy Box Fire Princess Fusion Sword Murasame Blade Getsu Fuhma Gravity Bind Harpie Lady 1 Harpie Lady 2 Harpie Lady 3 Harpie's Hunting Ground Heart of the Underdog Helpoemer Jowgen the Spiritualist Jowls of Dark Demise Life Absorbing Machine Little-Winguard Magic Drain Magician's Valkyrie Marie the Fallen One Mass Driver Nitro Unit Riryoku Field Rope of Life

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Shift Slate Warrior Snatch Steal Spiritual Energy Settle Machine St. Joan Swift Gaia the Fierce Knight The Forgiving Maiden The Unhappy Girl Triangle Ecstasy Spark Tsukuyomi Yata-Garasu Zolga

------------------------PART XIV - WONDEROUS SORCERY LIST--------------------Archfiend's Roar Arsenal Robber Continuous Destruction Punch Demotion Despair from the Dark Dice Re-Roll Double Snare Embodiment of Apophis Emergency Provisions Fairy of the Spring Flying Kamakiri #1 Gear Golem the Moving Fortress Giant Rat Gilford the Lightning Goblin Fan Goblin Thief Jar Robber Judgment of Anubis Kycoo the Ghost Destroyer Lava Golem Marauding Captain Mask of Accursed Mask of Brutality Mask of Dispel Moal Interceptor Cannons Mother Grizzly Mystic Tomato Mystik Wok Nightmare's Steelcage Nobleman of Crossout Nobleman of Extermination Non-Spellcasting Area Pigeonholing Books of Spell Poison of the Old Man Really Eternal Rest Recycle Reflect Bounder Reversal Quiz Royal Magicial Library Scapegoat Scroll of Bewitchment Second Coin Toss Shining Angel Skill Drain Skilled Dark Magician Staunch Defender The Dark Door The Last Warrior from Another Planet Torrential Tribute UFO Turtle Zombyra the Dark ---------------------------PART XV - TRICKY TOONS LIST-----------------------Birdface

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Blast with Chain Bottomless Trap Hole Dark Jeroid Deal of Phantom De-Spell Germ Weapon Different Dimension Capsule Disturbance Strategy Drop Off Exarion Universe Fengsheng Mirror Fiend Comedian Fiend's Sanctuary Final Countdown Fuhma Shuriken Gather Your Mind Graverobber's Retribution Hannibal Necromancer Hidden Book of Spell Jinzo King Tiger Wanghu Kishido Spirit Lightning Vortex Magic Cylinder Metal Reflect Slime Meteor of Destruction Miracle Dig Multiplication of Ants Night Assailant Nutrient Z Offerings to the Doomed Ominous Fortunetelling Pinapple Blast Precious Cards from Beyond Reload Rod of the Mind's Eye Royal Command Sasuke Samurai Sasuke Samurai #2 Senri Eye Soul Taker Blast Held by a Tribute Swarm of Scarabs Toon Cannon Soldier Toon Dark Magician Girl Toon Defense Toon Gemini Elf Toon Goblin Attack Force Toon Masked Sorcerer Toon Table of Contents Vampire Lord Vengeful Bog Spirit --------------------------PART XVI - DRAGON'S NEST LIST----------------------A Feint Plan A Wingbeat of Giant Dragon Banner of Courage Blue-Eyes Ultimate Dragon Blue-Eyes White Dragon Burst Breath Burst Stream of Destruction Buster Rancher Combination Attack Creature Swap D. Tribe D.D. Borderline Dark Core Dark Snake Syndrome Dimension Distortion Dragon's Gunfire

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Dragon's Rage Final Attack Orders Formation Union Frontline Base Injection Fairy Lily Jade Insect Whistle Meteorain Mispolymerization Opti-Camouflage Armor Raigeki Break Raregold Armor Ready for Intercepting Rope of Spirit Royal Tribute Satellite Cannon Secret Barrel Spell Absorption Spirit Reaper Stamping Destruction Stray Lambs Super Rejuvenation The A. Forces The Dragon's Bead The Warrior Returning Alive Thunder Crash Wave-Motion Cannon Witch of the Black Forest X-Head Cannon XY-Dragon Cannon XYZ-Dragon Cannon XZ-Tank Cannon Y-Dragon Head Yellow Luster Shield YZ-Tank Dragon Z-Metal Tank --------------------------PART XVII - ROYAL RELICS LIST----------------------Altar for Tribute Archfiend's Oath Book of Life Book of Moon Book of Taiyou Call of the Mummy Cathedral of Nobles Cliff the Trap Remover Curse of Royal Dark Coffin Dark Scorpion - Chick the Yellow Dark Scorpion - Gorg the Strong Dark Scorpion - Meanae the Thorn Dark Scorpion Burglars Dark Scorpion Combination Don Zaloog Earthbound Spirit's Invitation Earthquake Frozen Soul Gravekeeper's Assailant Guardian Sphinx Hieroglyph Lithograph Inferno Judgement of Pharaoh Luster Dragon Machine Duplication Manju of the Ten Thousand Hands Mokey Mokey King Mokey Mokey Smackdown Monster Gate Monster Reincarnation Mustering of the Dark Scorpions

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Mystical Beast Serket Necrovalley Needle Ceiling Needle Wall Order to Charge Owner's Seal Pandemonium Patrician of Darkness Protector of the Sanctuary Pyramid Energy Pyramid Turtle Reckless Greed Reversal of Graves Sakuretsu Armor Sasuke Samurai #4 Skull Archfiend of Lightning Spell Economics Spell Vanishing Thunder of Ruler Trap Dustshoot Tutan Mask -------------------------PART XVIII - CHOSEN WARRIOR LIST--------------------Adhesion Trap Hole After the Struggle Amplifier Array of Revealing Light Big Koala Breaker the Magical Warrior Byser Shock Calamity of the Wicked Card Shuffle Convulsion of Nature Corpse of Yata-Garasu Curse of Anubis D.D. Warrior Lady Dark Hole Dark Mirror Force Dark Paladin Dark Room of Nightmare Des Kangaroo Destruction Ring Diffusion Wave-Motion Dimension Fusion Disappear Enemy Controller Fiber Jar Flint Inferno Fire Blast Interdimensional Matter Transporter Level Limit - Area B Mage Power Marshmallon Marshmallon glasses Master of Dragon Soldier Master of Oz Nightmare Wheel Non Aggression Area Ordeal of a Traveler Overpowering Eye Reasoning Sage's Jewel (misnamed, should be Sage's Stone) Sasuke Samurai #3 Shield Crash Spatial Collapse Special Hurricane Spell Reproduction Spell Shield Type-8 Spiral Spear Strike

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Stumbling Swords of Concealing Light Terraforming The Secret of the Bandit Timidity Union Attack -------------------------PART XIX - DEVISED TACTICS LIST---------------------A Hero Emerges Anti-Spell Autonomous Action Unit Begone, Knave! Black Luster Soldier - Envoy of the Beginning Blasting the Ruins Butterfly Dagger - Elma Chain Disappearance Curse of Darkness Cursed Seal of the Forbidden Spell D. D. Assailant Des Counterblow Disarmament Double Attack Draining Shield Elemental Burst Emblem of Dragon Destroyer Energy Drain Exhausting Spell Fiend's Hand Mirror Forced Ceasefire Gift of the Martyr Gravity Axe - Grarl Mega Ton Magical Cannon Metamorphosis Miracle Restoring Mirage of Nightmare Ojama Black Ojama Delta Hurricane!! Ojama Green Ojama King Ojama Trio Ojama Yellow Pikeru's Second Sight Pitch-Black Power Stone Ray of Hope Robbin' Zombie Rod of Silence - Kay'est Self Destruct Button Shifting Shadows Shooting Star Bow - Ceal Soul Resurrection Statue of the Wicked Stealth Bird The Spell Absorbing Life Token Thanksgiving Tower of Babel Trap Jammer Twin Swords of Flashing Light United We Stand Wicked-Breaking Flamberge - Baou Zero Gravity --------------------------PART XX - ROAR OF DEMISE LIST----------------------A Cat of Ill Omen Abyssal Designator Armor Break Assault on GHQ Beast Soul Swap Beckoning Light Chaos Emperor Dragon - Envoy of the End

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Chaos End Chaos Greed Chiron the Mage Compulsory Evacuation Device Contract with the Abyss Dark Factory of Mass Production Dark Magician of Chaos Deck Devastation Virus Dedication through Light and Darkness Delta Attacker Desert Sunlight DNA Transplant Earth Chant Enchanting Fitting Room Good Goblin Housekeeping Gryphon's Feather Duster Hammer Shot Human-Wave Tactics Inferno Tempest Labyrinth of Nightmare Last Turn Light of Judgement Magical Scientist Manticore of Darkness Micro Ray Mind Wipe Ninjitsu Art of Transformation Order to Smash Primal Seed Return from the Different Dimension Salvage Shinato, King of a Higher Plane Shinato's Ark Smashing Ground Solar Ray Soul Reversal Sword of the Soul-Eater Taunt The Law of the Normal The Sanctuary in the Sky Thousand Energy Triangle Power Tribe-Infecting Virus Ultra Evolution Pill Wall of Revealing Light ------------------------PART XXI - THE FOREVER ONES LIST---------------------A Feather of the Phoenix Absolute End Astral Barrier Back to Square One Ballista of Rampart Smashing Berserk Gorilla Brain Control Cemetary Bomb Centrifugal Field Chain Burst Contract with Exodia Covering Fire Cross Counter Divine Wrath Doriado's Blessing Elemental Mistress Doriado Enervating Mist Exodia Necross Fruits of Kozaky's Studies Fuh-Rin-Ka-Zan Fulfillment of the Contract Fusion Weapon

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Greed Hallowed Life Barrier Heavy Slump Kozaky's Self-Destruct Button Level Conversion Lab Lighten the Load Malice Dispersion Mind Crush Mind Haxorz Necklace of Command Ninjitsu Art of Decoy Phoenix Wing Wind Blast Pikeru's Circle of Enchantment Poison Fangs Re-Fusion Ring of Destruction Ritual Weapon Rock Bombardment Royal Surrender Sacred Phoenix of Nephtys Spell Purification Spell-Stopping Statute Spirit Barrier The Big March of Animals Threatening Roar Token Feastevil Two-Man Cell Battle White Magician Pikeru Wild Nature's Release Xing Zhen Hu ####################SECTION VI - FAQ and MISCELLANEOUS STUFF################## ---------------------------------PART I - FAQ--------------------------------Q1. How do I get (insert God card name here)? A1. To get Slifer (Osiris) or Obelisk, you have to beat Kaiba for it in Event N. After that event, you can trade with Yami Yugi for the other of the two if you beat him with the god card you have in your trunk (and you need to be friends with him, see the opponent section above.) You can get The Winged Dragon of Ra by trading with Marik (not Yami Marik) after Event X. Q2. Why can't I find (insert character name here)? A2. Keep looking. If you can't find a character in one town, try the other one. Also, if you're looking for a character that duels you in a Shadow Game, duel at night as often as possible. Q3. Can anything be missed in this game? If so, what? A3. The only things that can be missed are Imperial Order and Pegasus's deck recipe. There seems to be a glitch with Pegasus which causes him to disappear sometime after the Expert Cup Finals in the Japanese and North American versions of the game. Make sure to trade with him for Imperial Order and get his recipe before he leaves. -------------------------PART II - MISCELLANEOUS STUFF-----------------------***************************FUNNY TRANSLATION ERRORS*************************** The following are exact quotes from the game: Namu: "My name in Namu." Ishizu: "This make me happy." Joey: "Woah. You've getting better and better." Odion: "Master Ishizu." Roland: "Congratulations on clearness." Roland: "Information on various Duerist is input to the Duel Base by the technology of KaibaCorp." Roland: "It challenges playing duel continuously in the Duel Base." Roland: "It fights against six duelists in this course." Roland: "Moreover, come at any time when coming want to challenge." Seto Kaiba: "Next, when meeting, I win." Seto Kaiba: "This victory is entrusted to you." Tea: "Atmosphere badness is embarrassed somehow, but Bakura's been

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acting weird." Yami Yugi: "He seemed to be obviously painful." Yami Yugi: "The victory ceremony starts slowly. Lets return!" Yami Yugi: "Was it safe...you...? You were dueling in a Shadow Game with Marik. He can knock it down only by the Egyptian God Card. Moreover, take care when meeting Marik. Egyptian God Card is put in your deck. Then." You: "I will not go out because slowness today." You: "Let's already return." ***********************************GLITCHES*********************************** 1. Blue Medicine only raises your life points, not both you and your opponent. 2. Deck Destruction Virus is actually Crush Card in this game. It has the wrong effect listed. 3. When you look at the image of Aqua Chorus, the name on the card is Blue-Eyes White Dragon. 4. Inferno Fire Blast has the option to "activatre." 5. Sage's Stone is listed as Sage's Jewel. 6. The picture on Widespread Ruin is incorrect. 7. Mystical Beast Serket has King's Temple in its effect instead of Cathedral of Nobles. It still works properly. ##################SECTION VII- CONTACT INFORMATION and CREDITS################ ------------------------------PART I - CONTACT ME----------------------------I can be contacted at garfunkiel@gmail.com for corrections, questions, and other feedback regarding this guide. Be sure to mention this game in the subject of the email. However, a faster way to get help for this game would be to ask on the GameFAQs message board. Check it first to make sure that your question hasn't already been answered. Corrections and additions to this guide are appreciated. -------------------------------PART II - CREDITS-----------------------------As corrections and additions to this guide appear, this list will grow. However, for now I would like to thank: GameFAQs - for uploading and hosting this guide Neoseeker - for uploading and hosting this guide SuperCheats - for uploading and hosting this guide 1UP - for uploading and hosting this guide Nintendo - for creating the Nintendo DS Konami - for creating this game ArSeNiQuE - for information regarding end-of-duel bonuses Captain Tom Dang - for information regarding funny translations DarkYavi - for information regarding end-of-duel bonuses DJHOAKWOOD - for information regarding glitches GoldenMagikarp - for information regarding trades and funny translations Gold Jedi - for additions regarding the Expert Cup James Marsh - for information regarding funny translations Jwheeler - for information regarding duelists Luca Santarelli - for information regarding the two secret passwords Kira_Elric - for information regarding end-of-duel bonuses Milgrove - for information regarding end-of-duel bonuses Mole - for information regarding the Marik portion of the game Mystik Duck - for information regarding end-of-duel bonuses and glitches Peter Leveille - for information regarding end-of-duel bonuses Shadowleo10 - for information regarding glitches TakenoMunetsugu - for information regarding glitches Taz001 - for information regarding end-of-duel bonuses and glitches Tony Bernard - for information regarding trades Tristan - for information regarding end-of-duel bonuses XeRo UnLtD - for information regarding end-of-duel bonuses Zelos_Wilder_ - for information regarding end-of-duel bonuses and story info. -----------------------------------------------------------------------------This guide is Copyright 2005 Andrew Fearson and may not be used anywhere but GameFAQs.com, Neoseeker.com, SuperCheats.com, GamerHelp.com, silverspage.com, and 1up.com without my express written (or email) consent. ##############################################################################
Yu-Gi-Oh! Nightmare Troubadour: FAQ/Walkthrough by Garfunkiel Version: 1.00 | Last Updated: 2005-12-19 | View/Download Original File

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Hosted by Return to Yu-Gi-Oh! Nightmare Troubadour (DS) FAQs & Guides

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