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List of commands

Press Shift+2, , ~, or ALT+21 to access the console (key varies based on keyboard layout)

Command

Effect

Example

add_cb [<casus belli tag>] [<target country tag>]

Add casus belli against target country

add_cb 23 272

add_core [<Province ID>]

Add core

add_core 23

add_natives [<ProvinceID>] [<Amount>]

Add natives to given province

add_natives 1765

add_opinion [<Country tag>]

Add opinion to/from tag

add_pi [<Country tag>]

Add papal influence to tag

add_pa [<Country tag>]

Add patriarch authority to tag

add_reformlevel [<Amount>]

Add reform level to the empire

add_interest [<Country tag>]

Add specified country tag to your interest

stability

Add Stability

add_colonist [<Country tag>]

Add a colonist to a country

add_heir [<Target Country Tag>]

Add an heir of a tag

add_heir 51

add_missionary [<Country tag>]

Add a missionary to a country

add_diplo

Add diplomatic entroute

morehumans [number]

Add more humans

piety

Add Piety

population [<ProvinceID>] [<Amount>]

Add population to a province [Only works on colonies]

prestige

Add Prestige

power [<stability/tech_table_key/idea_key>]

Add the specified idea group

add_idea_group [<Idea group key>]

Add the specified idea group

annex [<Target Country Tag>]

Begin annex/annexes the specified tag

integrate [<Target Country Tag>]

Begin integrate/integrates the specified tag

controll [<Province ID>]

Change controller

mapmode [Mapmode type (int)]

Change mapmode.

own [<Province ID>]

Change ownership of a province

nextsong

Changes the currently playing soundtrack

clear

Clears the console. Nope i didn't cheat

savegame

Creates an savefile

discover [<Target Country Tag>]

Discover capital of target tag

helphelp

Will you get help from an rainbow unicorn ?

selflearningai

Enables/Disables Self-Learning AI (easter egg - joke command)

event [event id] [<Target Country Tag>]

Executes an event

event 3041 51

manpower (Insert Number)

Extra Manpower

cash (Insert Number)

Extra Money

fow

Fog of War on/off !

poll

force Polls valid Events

adm [<AMOUNT> OPTIONAL]

Get administrative power points

dip [<AMOUNT> OPTIONAL]

Get diplomatic power points

mil [<AMOUNT> OPTIONAL]

Get military power points

powerpoints [<AMOUNT> OPTIONAL]

Get power points in all powers

winwars

Gives max war score in all wars for the

country

nudge

Go to the nudge tool

combatsound

How often does the combat view give a random sound? 0-50 0 the lowest 50 the highest

imperial_authority [VALUE]

Increase your Imperial Authority

kill_cardinal

Kills the first cardinal in the list

kill_heir [<Target Country Tag>]

Kills the heir of a tag e.g.: kill_heir 51. Actually, it always kill your heir despite the tag

kill [<Target Country Tag>]

Kills the monarch of a tag e.g.: kill 51

oos

Make the client go oos

prices

Price Info. recorded on the gamelog in Documents\Paradox Interactive\Europa Universalis IV\logs

help [command name]

Print out all console commands or a specific command description

memory

Prints out the used memory

balance

Region Balance output

reloadinterface

Reloads the entire interface useful when you play for a long time, to avoid laggyness

reload [VAR]

Reloads the gui (reload gui) or lua file (reload lua) type

remove_cb [<casus belli tag>] [<target country tag>]

Remove casus belli from target country. you had dust on your shoulder. Don't worry

remove_core [<Province ID>]

Remove core

remove_interest [<Country tag>]

Removes specified country tag from your interest

remove_defender_faith

Removes the defender of the Faith for the players religion

requestgamestate

Requests the gamestate from host

score

Score output

legitimacy [<AMOUNT>]

Set the legitimacy of the ruler

spritelevel [<Sprite level>]

Sets a forced sprite level. Specify no argument to reset.

setmissionaryprogress [<ProvinceID>] [<Amount>]

Sets the missionary progress for a province.

papvotes

Shows all votes for a cardinal in the tooltip of his name

IP

Shows your IP

pirate [<Province ID>]

Starts a Pirate in a province

revolt [<Province ID>]

Starts a Revolt in a province

tag [<Country tag>]

Switch tag to another country

observe(spectator)

Switches to play no country at all, and no longer shows messages or pauses the game

testmission [<Mission Name>]

Tests a mission without triggering it

testevent [<Event ID>] [<Character ID>]

Tests an event without triggering it

aiview

Toggles additional AI info

yesman

Toggles AI positive responses for everything Yes!

msg

Toggles all messages popup

collision(debug_collision)

Toggles debug display of normals/bounding boxes/collision

fullscreen

Toggles fullscreen

ti(debug_ti)

Toggles Terra Incognita on/off

nopausetext

Toggles the pausebanner for nicer screenshots.

fow(debug_fow) [<Province ID> OPTIONAL]

Turns off fog of war in a province or in general

validateevents

Validates all events without triggering it

vassalize [<Target Country Tag>]

Vassalize the specified tag

time

W00t What time is it? i play too much

siege [<Province ID>]

Wins the siege in the specified province

reset_mission_cancel [<Country tag>]

Resets time to new mission after cancelling old one

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