TIC-TAC-TOE
1995-2009, Dassault Systmes SolidWorks Corp. 300 Baker Avenue Concord, Massachusetts 01742 USA All Rights Reserved U.S. Patents 5,815,154; 6,219,049; 6,219,055 Dassault Systmes SolidWorks Corp. is a Dassault Systmes S.A. (Nasdaq:DASTY) company. The information and the software discussed in this document are subject to change without notice and should not be considered commitments by Dassault Systmes SolidWorks Corp. No material may be reproduced or transmitted in any form or by any means, electronic or mechanical, for any purpose without the express written permission of Dassault Systmes SolidWorks Corp. The software discussed in this document is furnished under a license and may be used or copied only in accordance with the terms of this license. All warranties given by Dassault Systmes SolidWorks Corp. as to the software and documentation are set forth in the Dassault Systmes SolidWorks Corp. License and Subscription Service Agreement, and nothing stated in, or implied by, this document or its contents shall be considered or deemed a modification or amendment of such warranties. SolidWorks is a registered trademark of Dassault Systmes SolidWorks Corp. SolidWorks 2009 is a product name of SolidWorks Corporation. FeatureManager is a jointly owned registered trademark of Dassault Systmes SolidWorks Corp. Feature Palette and PhotoWorks are trademarks of Dassault Systmes SolidWorks Corp. ACIS is a registered trademark of Spatial Corporation. FeatureWorks is a registered trademark of Geometric SolidWor s )or VMBO en MBO Tutorial *+ Tic Tac Toe
COMMERCIAL COMPUTER SOFTWARE - PROPRIETARY U.S. Government Restricted Rights. Use, duplication, or disclosure by the government is subject to restrictions as set forth in FAR 52.227-19 (Commercial Computer Software Restricted Rights), DFARS 227.7202 (Commercial Computer Software and Commercial Computer Software Documentation), and in the license agreement, as applicable. Contractor/Manufacturer: Dassault Systmes SolidWorks Corp., 300 Baker Avenue, Concord, Massachusetts 01742 USA Portions of this software are copyrighted by and are the property of Electronic Data Systems Corporation or its subsidiaries, copyright 2009 Portions of this software 1999, 2002-2009 ComponentOne Portions of this software 1990-2009 D-Cubed Limited. Portions of this product are distributed under license from DC Micro Development, Copyright 1994-2009 DC Micro Development, Inc. All rights reserved. Portions eHelp Corporation. All Rights Reserved. Portions of this software 1998-2009 Geometric Software Solutions Co. Limited. Portions of this software 1986-2009 mental images GmbH & Co. KG Portions of this software 1996-2009 Microsoft Corporation. All Rights Reserved. Portions of this software 2009, SIMULOG. Portions of this software 1995-2009 Spatial Corporation. Portions of this software 2009, Structural Research & Analysis Corp. Portions of this software 1997-2009 Tech Soft America. Portions of this software 1999-2009 Viewpoint $
Software Solutions Co. Limited. GLOBEtrotter and FLEXlm are registered trademarks of Globetrotter Software, Inc. Other brand or product names are trademarks or registered trademarks of their respective holders.
Corporation. Portions of this software 1994-2009, Visual Kinematics, Inc. All Rights Reserved.
SolidWor s Benelu, developed this tutorial )or sel)'training with the SolidWor s -. /A. progra01 Any other use of this tutorial or parts of it is prohibited. 2or 3uestions4 please contact SolidWor s Benelu,1 /ontact in)or0ation is printed on the last page o) this tutorial1 5nitiative+ 6ees 6loosterboer (SolidWor s Benelu,) "ducational Advisor+ 7ac van den Broe (Va college .r1 6nippenberg) #eali8ation+ Arnoud Breedveld (PA9 /o0puterwor s)
TIC-TAC-TOE
5n this tutorial we will create a Tic'Tac'Toe ga0e1 The ga0e consists o) two plates that are on top o) each other1 5n the top plate4 there are holes )or inserting s0all cylinders 0ar ed :;< or :O<1 5n this e,ercise we repeat a lot o) tools we already now and add a )ew others+ wor ing with con)igurations and the use o) standard Parts1 So0e new )eatures in this tutorial include wor ing with tolerances and )ittings and wor ing with patterns1
Work plan
2irst4 we will create the top plate1 We will do this according to the drawing below1
We will e,ecute )ollowing steps+ =1 2irst4 we will create the top plate )irst with di0ensions >% , >% , =%1 $1 Then4 we will 0a e )our counter bore holes1 -1 2inally4 we will create a pattern o) ( holes1
Start SolidWor s and open a new part1 =1 $1 Select Plane<1 the :Top
-1
.raw a rectangle+ =1 /lic on /enter #ectangle in the PropertyManager1 /lic on the origin1 /lic at a rando0 point to get the second corner1
$1 -1
"
Add a hori8ontal di0ension to the s etch4 as in the illustration on the right1 /hange this di0ension to >%001 Push the @"scA ey on the eyboard to end the co00and1
Set the length o) the hori8ontal and vertical lines to the sa0e length+ =1 $1 Select line1 a vertical
Push the @/trlA button and clic on a hori8ontal line1 /lic on :"3ual< in the PropertyManager1
-1
Tip#
#e0e0ber that a blue )ield in the PropertyManager is a selection )ield1 Bou can add ele0ents by clic ing on the0 in your 0odel and you can also delete ele0ents )ro0 it (e1g14 when you have selected a wrong ele0ent)1 When you see a pin 'colored selection )ield4 you do not have to use the /trlA ey to select 0ore than one ele0ent1 To re0ove an ele0ent )ro0 the list4 clic on the ele0ent in the pin )ield and push the @.elA (delete) ey on your eyboard1 SolidWor s o)ten as s you i) you really want to re0ove the ele0ent )ro0 the selection )ield to prevent inadvertent deletions1
Tip#
The s etch is now )ully de)ined1 Bou can deter0ine this )ro0 the color o) the lines in the s etch+ ' $lue 0eans+ the s etch is not )ully de)ined1 >
'
Bou can chec i) a s etch is )ully de)ined in the status bar at the botto0 o) the screen1 5n SolidWor s it is not mandatory to 0a e a )ully de)ined s etch4 but it is a good practice to do this because it can help you to avoid a lot o) proble0s when creating a 0odel later1
5n addition to the colors blue and blac 4 a line in a s etch can turn red or yellow1 ' &ed or 'ello( 0eans+ the s etch is over'de)ined1 Try the )ollowing+ set the di0ension o) the height o) the s3uare1 The :Ma e .i0ension .rivenC< 0essage appears+
Bou have entered too 0uch in)or0ation because+ ' ' The di0ension you added says the height is >%001 The relation between the two lines you have created be)ore says the height is e3ual to the width4 which is also >%1
The height is de)ined twice now4 and this creates a con)lict in SolidWor s1 Bou 0ust resolve this inconsistency1 5n the 0enu that is shown above4 the best thing to do is choose :/ancel<1 The di0ension will not be set1 .id you 0a e an over'de)ined s etch anywayC Then4 throw away (delete) di0ensions andDor relations4 so that the s etch is no longer over'de)ined1
/lic on :2eatures< in the /o00andManager4 then on :",truded BossDBase<1 =1 $1 Set the thic ness o) the plate to =% 001 /lic on O61
Fe,t4 we will 0a e a s etch in which we deter0ine the e,act position o) the holes+ =1 $1 -1 To1 Select the plane o) the plate top
.raw another rectangle with a di0ension o) ?> 001 2ollow the steps - to * again i) you need help1
&
/lic on :",it S etch< in the /o00andManager1 We will not use this s etch to 0a e a )eature1
1-
11
Set the di0ension between the circle and one o) the diagonal lines that you have drew previously+ =1 /lic on S0art .i0ension in the /o00andManager1 /lic on the center o) the circle1 /lic on diagonal line1 /hange =*001 it the
$1 -1 ?1 *1 >1
/lic on O61
Fe,t4 set the di0ension to the other diagonal line (=*00) and the dia0eter o) the circle (G&00)1 Push the @"scA ey to close the S0art .i0ension co00and1
1!
To set an e,act )itting to the hole (G&)4 e,ecute the )ollowing steps+ =1 $1 Select a di0ension (it turns green)1 Be sure that :ToleranceDPrecision< is visible in the PropertyManager1 /lic on the double arrows to reveal it1 Set Tolerance type to :2it<1 Select a )itting o) .=% in the Hole 2it )ield1 /lic on O61 5n this and the )ollowing tutorials4 we will be using the co00ands )ro0 the /o00andManager 0ore o)ten1 At this point4 you should be getting used in wor ing with SolidWor s and 0ight )ind it 0ore convenient to use the 3uic 0enu1 This 3uic 0enu can be activated by pushing the :S< on the eyboard1 The 0ost i0portant and 0ost )re3uently used co00ands will appear1 Bou will see the co00ands and )unctions that are associated with the part o) the 0enu in which you are wor ing4 so you will see di))erent co00andsD)unctions when you are in a s etch 0ode than when you are in )eature 0ode1
-1 ?1
*1 Tip#
=%
1"
Ma e a hole in this s etch+ clic on :2eatures< in the /o00andManager and then on :",truded /ut<1 Set the depth o) the hole in the PropertyManager to :Through all< and clic on O61
15
We will co0plete the hole pattern now1 =1 $1 Select the hole you Iust created1 /lic on the :Jinear pattern< icon in the /o00andManager1
1)
)ollowing
Select OF" o) the diagonal lines1 /hec to 0a e sure that the line appears in the selection )ield1 Set the distance between the copies to =*001 Set the nu0ber o) copies to -1 Whenever the copies are placed on the wrong side4 clic on :#everse .irection<1
-1
?1 *1
==
1*
#epeat these steps in the area na0ed :.irection $<1 2or this purpose4 select the other diagonal line1 5) the preview loo s good to you4 clic on O61
1+
We will now create the 0ounting holes )or the bolts1 /lic on :Hole Wi8ard< in the /o00andManager1
1,
Set the )ollowing )eatures in the PropertyManager+ =1 $1 -1 Select the hole type /ounter bore1 Set the Standard+ :5SO<1 Set Soc et ?E>$<1 Type+ Head :He, 5SO
?1 *1
=$
Fe,t4 clic at the )our corners o) the s etch to position the holes1 /lic on O61
The )irst part4 the top plate4 is now ready1 Save this )ile as+ Slab1SJ.P#T1 Tip+ 0a e a new )older on your co0puter )irst1 Bou can arrange all o) the )iles by product1
Work plan
We will now create the second part4 the botto0 plate1 We will do this in accordance with the drawing below1
Fotice that this part loo s very 0uch li e the )irst one1 The peri0eter di0ensions and the position o) the 0ounting holes are the sa0e1 That is why we will create a con)iguration )ro0 the )irst part to produce the second SolidWor s )or VMBO en MBO Tutorial *+ Tic Tac Toe =-
The na0e o) the con)iguration is :.e)ault<1 .ouble'clic on this na0e to change it to :Top<1
"
=1
/lic your right 0ouse button on the upper line in the /on)igurationManager1 Select :Add /on)iguration< )ro0 the 0enu1
$1
=1
Set the na0e o) the new con)iguration to+ :Botto0<1 /lic on O61
$1
=?
There are two con)igurations in the list now+ :Top< (gray4 non' active)4 and :Botto0< (blac 4 active)1 We will wor with the active con)iguration1 /lic on 2eatureManager tab1 the
Fow Suppress the last three )eatures that you Iust 0ade+ =1 $1 /lic on the )eature :",trude$<1 Hold the Shi)t ey on the eyboard and clic on the last )eature1 #elease the Shi)t ey1 The last three )eatures are now selected4 and a s0all options 0enu appears1 Select+ Suppress in the 0enu1
-1
?1
All holes have disappeared )ro0 the 0odel1 + Fe,t4 we will 0a e so0e tapped holes with M* thread1 /lic on the :Hole Wi8ard< in the /o00andManager1
=*
Select the hole type Tap in the PropertyManager1 Ma e sure all settings are e3ual to the settings in the illustration at right1 /lic on the :Positions< tab1
!-
/lic on the )our corners o) the s etch to position the holes1 /lic on O61
=>
!1
Whenever no thread pattern appears in the holes4 then change the )ollowing settings+ =1 /lic the right 0ouse button on :Annotations< in the 2eatureManager1 Select :.etails<1
$1
=1
Ma e sure that the option :Shaded cos0etic threads< is chec ed1 /lic on O61
$1
!!
Fe,t4 we want to hide the s etch we have used to 0a e the holes+ =1 /lic with the right 0ouse button on the :S etch< in the 2eatureManager1 Select Hide in the 0enu1
$1
=E
!"
#eactivate the con)iguration o) the top plate1 /lic on the /on)igurationManager tab1
!5
!)
Work plan
The third part is the cylinder1 We will create this by using the di0ensions o) the drawing below1
To be able to play Tic'Tac'Toe4 we need to insert an :;< or an :O< at the top o) each cylinder1 We will do this by 0a ing two con)igurations o) the cylinder1 !* Open a new part1
=&
!+
Open a s etch in the Top plane1 .raw a circle4 with the center on top o) the origin1 Set a di0ension G&1
!,
Set the Tolerance type to )it in the PropertyManager1 Set Sha)t )it to h(1
-1
"-
=1 $1
=(
"1
We will now 0a e an angled edge at the top and at the botto0 o) the cylinder with the /ha0)er co00and1 /lic on :/ha0)er< in the /o00andManager1
"
=1
/lic on the vertical outside plane o) the cylinder1 Set the sloped distance to =00 in the PropertyManager1 /hec the angle to be ?*K1 /lic on O61
$1
-1 ?1
"!
=1 $1
Select the top plane o) the cylinder1 /lic on S etch Te,t in the /o00andManager1
$%
""
=1 $1 -1
Type in the capital :;< in the te,t )ield1 Lnchec the option :Lse docu0ent )ont<1 /lic on :2ontM< button1 the
"5
/hec in the 0enu to 0a e sure the te,t height is set to ?004 and clic on O61
")
/lic on O6 in PropertyManager1
the
$=
"*
#otate the 0odel with the For0al to co00and so you can get a good view o) the s etch1 .rag the letter to the centre o) the plane1
"+
",
=1 $1
5-
The cylinder with the :;< is now ready1 Save the )ile as+ Sha)t1SJ.P#T1
$$
51
To 0a e the cylinder with the :O< we will use a second con)iguration1 /lic on the /on)igurationManager tab1
/hange the na0e o) the current con)iguration (:.e)ault<) to :Sha)t';<1 /reate a new con)iguration called :Sha)t'O<1 5) necessary4 co0pare these co00ands to steps $? to $>1 /hec to 0a e sure that the con)iguration :Sha)t'O< is active (blac )1 /lic on 2eatureManager tab1 the
5!
With the :Sha)t'O< con)iguration active4 we 0ust hide the letter :;<1 =1 /lic on the last )eatures which you have 0ade1 Select Suppress in the 0enu that appears1
$1
$-
5"
Fow4 put a letter :O< on the top plane o) the cylinder1 .o this in e,actly the sa0e way as you did be)ore with the letter :;< in steps ?- to ?(1
55
5)
When you did not close the two parts we Iust created (Slab and Sha)t) you will see the i0age on the right1 =1 $1 /lic :Slab<1 on the )ile
/lic on O61
5) you did close this )ile4 )ind it with the :BrowseM< co00and1
5*
$?
5+
Add the sa0e part again1 Place it Iust below the )irst one1
5,
Fe,t4 we have to change the con)iguration o) the botto0 plate1 =1 /lic with the right 0ouse button so0ewhere on the botto0 plate1 Select :/on)igure /o0ponent< in the 0enu that appears1
$1
)-
=1 $1
Tip#
When a part is open while added to an asse0bly4 you can only select the desired con)iguration A2T"# putting it in the asse0bly1 That is what we have Iust done1 When a part is closed4 clic on the PropertyManager and Browse to )ind it (see step *>)1 5n the 0enu that appears4 you can select the right con)iguration directly1 There)ore4 so0eti0es it is 0ore convenient to use the Browse')unction anyway4 even though the part is open1
$*
)1
Fe,t4 we have to align the two parts with the 0ate co00and1 /lic on :Mate< in /o00andManager1 the
Select the sides o) both parts as shown in the illustration1 /lic on O61
)!
Select two other sides o) both parts as shown in this illustration1 /lic on O61
)"
$>
)5
Fe,t rotate the 0odel so you get a good view o) the botto0 o) the top part and select the botto0 plane1 .ouble'clic on O61
))
Fe,t we will put the he,agon soc et head screws in the 0odel1 =1 Open the .esign Jibrary in the Tas Pane1 /lic on :Toolbo,<1 :5SO<1 :Bolts and Screws<1 :He,agon Soc et Head Screws<1 Select+ :He, Soc et Head 5SO ?E>$<1
$1 -1 ?1 *1 >1
)*
.rag the bolt to your 0odel1 #elease the 0ouse button at the lower edge o) one o) the countersin holes1
$E
)+
Set the )ollowing )eatures in the PropertyManager+ =1 $1 -1 ?1 :Si8e<+ :M*<1 :Thread :=%<1 :Thread :/os0etic<1 Jength<+ .isplay<+
/lic on O61
),
*-
2inally4 the cylinders (pegs) should be placed in the holes1 /lic on :5nsert /o0ponents< in the /o00andManager1
$&
*1
Place the cylinder or peg in the asse0bly & ti0es at a rando0 position1 Fote that it does not 0atter is you pic an :;< or :O< cylinders1 We will change )our o) the0 later1
Tip#
Bou can use the 5nsert /o0ponents co00and & ti0es to insert the pegs4 but it is 0uch 3uic er to drag the part )ro0 the 2eatureManager4 holding the @/trlA ey1 A copy o) the part is 0ade every ti0e you do so1
Fe,t4 we will change the letter on )our o) the pegs1 #ight'clic on a peg and select :/on)igure co0ponent<1
$(
*!
=1
Select the desired con)iguration in the 0enu that appears+ when a cylinder has an :O< on top4 select the :;< con)iguration or do this the other way around1 /lic on O61
$1 *"
*5
Fe,t4 we have to 0ate the pegs in the holes1 /lic on :Mate< in /o00andManager1 the
-%
*)
Select the two planes as shown in the illustration on the right1 /lic on O61
**
#epeat the last step )or all the pegs and select a di))erent hole )or every peg1 The height o) the pegs is not yet been deter0ined1 Bou can still 0ove all o) the pegs up and down by dragging the01
-=
*+
We will 0a e the )inal 0ate now1 =1 /lic on the Multiple Mate Mode in the PropertyManager1 #otate the 0odel so you get a good view o) the 5FS5." o) a hole1 Through the hole you can see the top plane o) the botto0 part1 Select this plane1
$1
*,
#otate the 0odel again so you can see the botto0 side o) the pegs1 =1 $1 Select the botto0 side o) all pegs1 /lic on O61
-$
+-
What are the .ain features you ha/e learned in this tutorial0
5n this tutorial we have repeated al lot o) what we have seen and done be)ore+ /reating si0ple parts and shapes1 Wor ing with con)igurations1 Wor ing with standard parts1 Wor ing with the Hole Wi8ard1
We have also learned so0e new topics+ Bou have set )ittings at holes andDor pegs1 Bou have seen how to use te,t in a s etch1 Bou have learned so0e new tric s1
--
5) you still have 3uestions about SolidWor s4 please contact your local reseller1 Bou will )ind 0ore in)or0ation about SolidWor s at our website+ http+DDwww1solidwor s1co0 SolidWor s "urope *-4 Avenue de l<"urope =-%(% A5;'"F'P#OV"F/" 2#AF/" Tel1+ O--(%)? =- =% &% $% "0ail+ edueuropePsolidwor s1co0
-*