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AVEVA Marine
(12.1)

Assembly Planning &
Hull Weld Planning









TM-2108




AVEVA Marine (12.1)
Assembly Planning and Hull Weld Planning TM-2108

Copyright 1994 to current year.
AVEVA Solutions Limited and its subsidiaries.
All rights reserved. 2
www.aveva.com




AVEVA Marine (12.1)
Assembly Planning and Hull Weld Planning TM-2108

Copyright 1994 to current year.
AVEVA Solutions Limited and its subsidiaries.
All rights reserved. 3
www.aveva.com
Revision Log

Date Revision Description of Revision Author Reviewed Approved
18/11/2011 0.1 Updated to 12.1 ALJ /J P
18/11/2011 0.2 Issued for Review ALJ /J P SK
18/11/2011 1.0 Approved for Training 12.1.1 ALJ /J P SK SK
05/03/2012 2.0 Approved for Training 12.1.SP2 J P J P SK
03/05/2012 2.1
Assembly names revised. Additional
screenshots for Exercise 2
SK
23/05/2012 2.2 Reviewed SK WR
31/05/2012 2.3
Updated and approved for training
12.1.SP2
SK WR SK
11/11/2012 3.0
Updated and approved for training
12.1.SP3
SK SK SK



Updates
All headings containing updated or new material will be highlighted.

Suggestion / Probl ems
If you have a suggestion about this manual or the system to which it refers please report it to the AVEVA
Group Solutions Centre at tps@aveva.com

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licence conditions.

Visit our website at http://www.aveva.com


Di scl aimer
1.1 AVEVA does not warrant that the use of the AVEVA software will be uninterrupted, error-free or free
from viruses.
1.2 AVEVA shall not be liable for: loss of profits; loss of business; depletion of goodwill and/or similar
losses; loss of anticipated savings; loss of goods; loss of contract; loss of use; loss or corruption of
data or information; any special, indirect, consequential or pure economic loss, costs, damages,
charges or expenses which may be suffered by the user, including any loss suffered by the user
resulting from the inaccuracy or invalidity of any data created by the AVEVA software, irrespective of
whether such losses are suffered directly or indirectly, or arise in contract, tort (including negligence)
or otherwise.
1.3 AVEVA's total liability in contract, tort (including negligence), or otherwise, arising in connection with
the performance of the AVEVA software shall be limited to 100% of the licence fees paid in the year

1.4 Clauses 1.1 to 1.3 shall apply to the fullest extent permissible at law.
1.5 In the event of any conflict between the above clauses and the analogous clauses in the software
licence under which the AVEVA software was purchased, the clauses in the software licence shall
take precedence.
AVEVA Marine (12.1)
Assembly Planning and Hull Weld Planning TM-2108

Copyright 1994 to current year.
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All rights reserved. 4
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Copyright
Copyright and all other intellectual property rights in this manual and the associated software, and every part
of it (including source code, object code, any data contained in it, the manual and any other documentation
supplied with it) belongs to, or is validly licensed by, AVEVA Solutions Limited or its subsidiaries.
All rights are reserved to AVEVA Solutions Limited and its subsidiaries. The information contained in this
document is commercially sensitive, and shall not be copied, reproduced, stored in a retrieval system, or
transmitted without the prior written permission of AVEVA Solutions Limited. Where such permission is
granted, it expressly requires that this copyright notice, and the above disclaimer, is prominently displayed at
the beginning of every copy that is made.
The manual and associated documentation may not be adapted, reproduced, or copied, in any material or
electronic form, without the prior written permission of AVEVA Solutions Limited. The user may not reverse
engineer, decompile, copy, or adapt the software. Neither the whole, nor part of the software described in
this publication may be incorporated into any third-party software, product, machine, or system without the
prior written permission of AVEVA Solutions Limited, save as permitted by law. Any such unauthorised
action is strictly prohibited, and may give rise to civil liabilities and criminal prosecution.
The AVEVA software described in this guide is to be installed and operated strictly in accordance with the
terms and conditions of the respective software licences, and in accordance with the relevant User
Documentation. Unauthorised or unlicensed use of the software is strictly prohibited.
Copyright 1994 to current year. AVEVA Solutions Limited and its subsidiaries. All rights reserved. AVEVA

AVEVA Solutions Limited, High Cross, Madingley Road, Cambridge, CB3 0HB, United Kingdom.

Trademark
AVEVA and Tribon are registered trademarks of AVEVA Solutions Limited or its subsidiaries. Unauthorised
use of the AVEVA or Tribon trademarks is strictly forbidden.
AVEVA product/software names are trademarks or registered trademarks of AVEVA Solutions Limited or its
subsidiaries, registered in the UK, Europe and other countries (worldwide).
The copyright, trade mark rights, or other intellectual property rights in any other product or software, its
name or logo belongs to its respective owner.

Printed by AVEVA Solutions on 09 November 2012

AVEVA Solutions Ltd, High Cross, Madingley Road, Cambridge, CB3 0HB, United Kingdom.

Copyright 1994 to current year. 5
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All rights reserved.

Contents
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1 Introducti on .............................................................................................................................................. 7
1.1 Ai m..................................................................................................................................................... 7
1.2 Objecti ves ......................................................................................................................................... 7
1.3 Prerequisites .................................................................................................................................... 7
1.4 Course Structure .............................................................................................................................. 7
1.5 Usi ng thi s gui de ............................................................................................................................... 7
2 Assembl y Planni ng Overvi ew ................................................................................................................. 9
2.1 Descri pti on ....................................................................................................................................... 9
2.2 Assembl y Planni ng Dat a Model .................................................................................................... 12
2.3 User Interface ................................................................................................................................. 13
2.3.1 Toolbar Functions..................................................................................................................... 13
2.3.2 Context Sensitive Menu Functions........................................................................................... 14
2.3.3 Using the Design Explorer to Collect Parts .............................................................................. 15
2.4 Viewi ng the Model .......................................................................................................................... 16
2.5 Production (Assembli es) ............................................................................................................... 16
3 Design and Assembl y Trees ................................................................................................................. 17
3.1 The Desi gn Tree ............................................................................................................................. 17
3.1.1 Production Blocks..................................................................................................................... 17
3.1.2 Outfitting Sites and Zones ........................................................................................................ 18
3.2 The Assembl y Tree ........................................................................................................................ 19
3.2.1 Expanding and Collapsing the Assembly Tree ........................................................................ 19
3.2.2 Creating an Assembly .............................................................................................................. 20
3.2.3 Renaming an Assembly ........................................................................................................... 20
3.2.4 Copy an Assembly ................................................................................................................... 20
3.2.5 Move an Assembly ................................................................................................................... 21
3.2.6 Remove an Assembly .............................................................................................................. 21
3.2.7 Find in Assembly Tree ............................................................................................................. 22
3.3 Assembl y Attributes and Properties ............................................................................................ 23
3.3.1 Attributes on Assembly (ASMBLY) .......................................................................................... 23
3.3.2 Attributes on Assembly item (ASITEM) .................................................................................... 23
3.3.3 Pseudo Attributes on Assembly (ASMBLY) ............................................................................. 23
3.3.4 Pseudo Attributes on Assembly item (ASITEM) ...................................................................... 23
3.3.5 Pseudo Attributes on Any Type of Element (Collected to an Assembly) ................................. 23
3.3.6 Assembly Properties ................................................................................................................ 24
3.4 Saving Assembl y Informati on ...................................................................................................... 25
Exerci se 1 (Creating an Assembly) .............................................................................................................. 26
4 Col l ecti ng Parts ...................................................................................................................................... 35
4.1 Col l ecti ng Parts to an Assembl y .................................................................................................. 35
4.1.1 Collection using Drag & Drop ................................................................................................... 35
4.1.2 Collecting using Edit Members ................................................................................................. 36
4.1.3 Selection from Graphical View ................................................................................................. 36
4.2 Usi ng Vi sual s .................................................................................................................................. 37
4.3 Removing Parts from an Assembl y ............................................................................................. 37
4.4 Saving the Assembl y col l ections ................................................................................................. 37
4.5 Col l ect Rul es .................................................................................................................................. 38
4.5.1 Pipe and HVAC ........................................................................................................................ 38
4.5.2 To Collect the Complete Pipe .................................................................................................. 39
4.5.3 To Collect a Pipe Spool: ........................................................................................................... 39
4.5.4 To Collect a Pipe Branch ......................................................................................................... 40
4.5.5 To Collect Pipe Components ................................................................................................... 40
4.5.6 Structure ................................................................................................................................... 41
4.5.7 Panels ...................................................................................................................................... 42
4.5.8 Collect a Complete Panel ......................................................................................................... 42
4.5.9 Re-allocating Parts ................................................................................................................... 42
4.6 Assembl y sequence....................................................................................................................... 43
4.6.1 Editing the Assembly Sequence .............................................................................................. 43
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4.6.2 Playing back the Assembly Sequence ..................................................................................... 43
4.7 Assembl y Calculati ons .................................................................................................................. 44
Exerci se 2 (Coll ecting Parts) ........................................................................................................................ 45
5 Reports ................................................................................................................................................... 55
5.1 ............................................................................................................... 55
5.2 ..................................................................................................................................... 55
6 Assembl y Drawi ngs and Assembl y Parts Lists .................................................................................. 57
6.1 Overvi ew ......................................................................................................................................... 57
6.2 Start-up ........................................................................................................................................... 58
6.2.1 Creation .................................................................................................................................... 59
6.2.2 Drawing Mode .......................................................................................................................... 61
6.2.3 Change projection .................................................................................................................... 62
Exerci se 3 (Assembl y Drawi ngs and Parts Li sts) ...................................................................................... 64
7 Weld Pl anning ........................................................................................................................................ 65
7.1 Overvi ew ......................................................................................................................................... 65
7.2 Starti ng the Weld Pl anning System ............................................................................................. 65
7.3 The Wel d Pl anni ng Interface ......................................................................................................... 66
7.4 The Context Sensi tive Menu ......................................................................................................... 66
7.5 Creating & Vi ewi ng Welds ............................................................................................................. 67
7.5.1 Definitions ................................................................................................................................. 67
7.6 Weld Detection ............................................................................................................................... 67
7.6.1 Detect welds ............................................................................................................................. 67
7.6.2 Detect all Welds ....................................................................................................................... 68
7.6.3 Create Weld Report.................................................................................................................. 69
7.6.4 Batch ........................................................................................................................................ 70
7.6.5 Interactive ................................................................................................................................. 70
7.6.6 Create Robot Control File ........................................................................................................ 70
7.6.7 Edit Welds ................................................................................................................................ 71
7.6.8 Update Model ........................................................................................................................... 72
7.7 Weld Pl anning Batch ..................................................................................................................... 72
Exerci se 4 (Detect welds / Reports) ............................................................................................................. 72
7.8 Weld Pl anning Setup ..................................................................................................................... 73
7.8.1 Weld Positions .......................................................................................................................... 73
7.8.2 Weld Leg Length ...................................................................................................................... 74
7.8.3 Weld Suspension ..................................................................................................................... 75
7.9 Weld Defaul ts ................................................................................................................................. 78
7.10 Executi on Units .............................................................................................................................. 78
7.10.1 Selection of Rules .................................................................................................................... 78
7.10.2 Types of EU .............................................................................................................................. 79
7.10.3 Selection of an EU.................................................................................................................... 79
7.10.4 Definition of EU Objects ........................................................................................................... 79
7.10.6 RULE Statement ...................................................................................................................... 80
7.10.7 DEFAULT Statement ............................................................................................................... 80
7.10.8 Translation of Weld Factor into WLL ........................................................................................ 80
7.10.9 FACTOR2WELD Statement ..................................................................................................... 81
7.10.10 Restrictions when only used in AVEVA Marine Hull ............................................................ 81
8 Appendi x A Loadi ng of Assembl y ADP Li brari es ........................................................................... 83




















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CHAPTER 1
1 Introduction

This course is designed for those people involved in the build strategy phase of shipbuilding.

1.1 Aim

To provide the participants with enough knowledge to efficiently use the AVEVA Marine Assembly Planning
Tool to create and maintain the assembly tree structure and related information which together represent the
build intent.

1.2 Objectives

Over two days the participants will learn to use the Assembly Planning application to:

Develop the assembly tree.
Add assembly attributes.
Collect parts to assemblies.
Create assembly parts lists and drawings.
Create weld information and reports.

1.3 Prerequisites

Trainees should be familiar with Microsoft Windows

1.4 Course Structure

Training will consist of OH presentations, demonstrations on a workstation and practical exercises for the
trainees to complete.

1.5 Using this guide

Certain text styles are used to indicate special situations throughout this document, here is a summary;

Menu pull downs and button press actions are indicated by bold turquoi se text
Information the user has to key-in wi ll be bold red

Additional information

System prompts should be bold and italic in inverted commas i.e. 'Choose functi on' .

Example files or inputs will be in the courier new font, colours and styles used as before.
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Assembly Planning and Hull Weld Planning TM-2108


Copyright 1994 to current year.
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All rights reserved. 8









Copyright 1994 to current year.
AVEVA Solutions Limited and its subsidiaries.
All rights reserved. 9
CHAPTER 2
2 Assembly Planning Overview

2.1 Description

Assembly Planning provides functionality to manage the production breakdown structure of the vessel. It
supports the definition of the vessel build strategy and the creation of assembly production information.

The hierarchical assembly tree (the production breakdown structure) is defined and maintained in parallel
with the design and modelling work. The rough build strategy is defined in the early phase of a project, and
further refined into a detailed build strategy along with the refinement of the model. As soon as model parts
are available in Design, they can be collected to nodes in the assembly tree. Thus the Assembly view of the
product is available from the very beginning of the design, and is continuously developed during the design
process. Assembly Planning allows the detailed design model to be viewed as a production model.

With Assembly Planning the complete production breakdown structure is created and maintained. This
includes the production hierarchy for the hull, but also the installation of equipment, electrical, HVAC and
outfit steel. An assembly could be a physical steel unit (including outfit installation), but an assembly could
also correspond to a space (e.g. a compartment or a room) and thereby include all the prefabricated units,
material and components to be installed into this space. The figure below shows a view from an Assembly
Planning session.



























Its main features are as follows:
Tools for creation and manipulation of the Assembly Tree.
Tools for the collection of objects / parts to assemblies.
Automatic Assembly Drawings and Assembly Parts Listing.
Calculation Bounding Box, Projection data.
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Assembly Planning and Hull Weld Planning TM-2108


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To open the application select Start > Al l Programs > AVEVA Mari ne > Desi gn > Mari ne 12.1 >
Hul l Desi gn / Outfitti ng

Login details for the project used are shown
below:


Password ASSY

Assembly Planning is an Add-in that can be
accessed from both Hull and Outfit
applications




To view the application in the Outfit module select Displ ay > Assembl y Pl anning

To view the application in the HullDesign module select View > Addins >
Assembl y Planni ng






































The screen shot above shows a view from a typical Assembly Planning session.
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Assembly Planning and Hull Weld Planning TM-2108


Copyright 1994 to current year.
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Assembly List
Assembly Tree
3D Viewer
Context Sensitive Menu
Design Explorer
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Assembly Planning and Hull Weld Planning TM-2108


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2.2 Assembly Planning Data Model

The data model for assemblies as depicted below is built by ASMBLY type of elements (as shown in the
Design Explorer view below). The assemblies (ASMBLY) are referring to design elements through proxy
elements (ASITEM) which are not visible to the user. The top most element of an assembly structure is the
Assembly World (ASWL) element.
































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Assembly Planning and Hull Weld Planning TM-2108


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2.3 User Interface

The main Assembly Planning functions are to be found in a separate assembly planning window consisting
of an assembly tree and an attached list view. Some functions are presented in a toolbar while others are
available from context sensitive popup menus in assembly tree and related list view. The assembly tree view
and list view supports drag and drop operations between nodes in assembly tree and items in list view. The
list view supports multiple selections.

2.3.1 Toolbar Functions

Fi l ter

Assemblies can be defined with different types. Only
assemblies of the selected type will be shown in the tree
and list view. Optionally the filtering can affect the contents
displayed in the graphical view.

Sort tree


The Assembly tree can be sorted by name or by assembly
sequence. When sorted according to assembly sequence
the collected design parts are enumerated along with the


One level up


Go one level up in the assembly tree.
Edit sequence


This enables/disables the possibility for the user to change
the assembly sequence. When enabled the interrelated
order of items can be changed by drag & drop operations
in the list view.

Col l ect rules


The type of element to be collected can be set through a
dialogue where the user ticks the type of elements to be
considered during a collect operation.

Visual s
elements collected/not collected. In this function it is also
possible to tick if the assembly type filter should affect the
graphical view (see Filter above).










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Assembly Planning and Hull Weld Planning TM-2108


Copyright 1994 to current year.
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2.3.2 Context Sensitive Menu Functions

The context sensitive menus in assembly tree and list view contain functions that operate on the assembly
structure. The number of menu items displayed depends on which node type is selected in the assembly
hierarchy. The full list displayed at assembly level is shown below:





















Report

The assembly planning report functions for Hull Material Summary and
Parts lists.

Cut

Moves the selected items to a new position in the assembly tree, use cut &
paste or drag & drop operations in the assembly tree and list view.

Copy

Copies the selected assembly structure (excluding parts) to a new position
in the assembly tree. Operations are performed by copy & paste in the
assembly tree or in the list view.

Copy (includi ng
symmetrical hull parts)

An ordinary copy operation excludes elements collected to the assembly
structure. This special function considers hull parts that are symmetrical and
assign the corresponding replica of a symmetrical part to the copied
assembly structure.

Rename

This function is used to change the name of a local assembly node.

Remove

By this function the selected assembly and its sub-structure will be removed
and references to collect design parts will be dissolved. If design part is
selected, remove means the part will be de-selected from assembly.


New Assembl y

This function creates a new child assembly below the selected assembly in
the tree view. If this function is entered in the assembly tree view, the new
child assembly becomes selected, if entered in the list view, the parent
assembly remains selected. This can be significant for efficient multiple
assembly creation, either hierarchically or creation at the same level.

Insert Assembl y

This function extends the assembly hierarchy by insertion of an assembly in
between existing assemblies. Items selected, design parts, assemblies or a
part folder at entrance to the function will be put into the created assembly.
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Assembly Planning and Hull Weld Planning TM-2108


Copyright 1994 to current year.
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Weld

The Weld Planning functions are accessed from this menu option.
For more information see Chapter 6 - Weld Planning

Col l ect CE

The design part graphically selected in the 3D view will be collected to the
target assembly.

Set Current Element

The assembly or design part element selected in assembly tree or list view
is made current element (CE) by this function.

Make Sel ection The operation creates a graphical selection in 3D view from a selection set
of items in assembly tree or list view. If the items are not available in the 3D
view they will be added automatically. When the items become marked as
selected in 3D view you can then use general graphical tools like e.g. Zoom
to Selection. The user can compose the selection set of multiple selected
design parts and assemblies. For assemblies, design parts directly collected
to them are selected.

Make Hi erarchy Sel ection

This function works in the same way as function Make Sel ecti on above, but
design parts are taken from all sub assemblies in the hierarchy below the
selected assembly.

Show Sequence

The function reveals, in 3D view, each member of the assembly one by one
by fading them from transparency to opacity. If the member is a design part,
the part is faded. If the member is a sub-assembly, all design parts in that
subassembly's sub-tree is faded. When this function is entered the user
interface changes mode and the assembly tree is hidden and the list view
for the assembly acts as a control facility for the sequence animation. The
toolbar also changes to the one controlling the animation. You have the
ability to play, pause and restart the animation. Consecutive revealed parts
are marked on the list. By changing the selection mark, with mouse or
keyboard, the user can step to any point in the sequence animation. Click
the Setti ngs button to open a settings dialog on which the user can change
the speed of the animation. To quit the animation mode click the Close
button.

Properties

Assembly information and properties can be defined i.e. orientation of
assembly, destination, etc.

Col l apse al l The function collapses all nodes in the entire assembly tree.

Set as root

The function elevates the selected assembly node to be the top level
element in the assembly window.

2.3.3 Using the Design Explorer to Collect Parts

Col l ect/Extract Parts usi ng Assembl y Tree

Beside the Collect graphical selection, the way to populate the assembly structure by design part elements
is through drag & drop of parts from the Design Explorer into a target assembly in the assembly tree or
assembly list view. The type of design part elements considered during a collect operation is configured by
the Collect rules function above. Design parts already collected can change location in assembly structure
through drag & drop and cut & paste operations within the assembly tree. Design parts are extracted by the
Remove function.


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Assembly Planning and Hull Weld Planning TM-2108


Copyright 1994 to current year.
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2.4 Viewing the Model

Assembly Planning uses the Design Explorer and the 3D viewer common to other AVEVA Marine
applications. In addition to this there is an Assembly Tree and List viewer as shown in the Assembly
Design Explorer and the Assembly Tree into the 3D viewer.































2.5 Production (Assemblies)

The Design Explorer also allows the user to view the Assembly status for a project. Within the Design Tree
there is a parent node Assembly World (ASWL) Production, and the assembly set-up created within the
Assembly Planning application for the current production environment are available below this node.



The Assembly Planning functions are NOT available in the Design
Explorer. They must be accessed from the Assembly Planning window













Copyright 1994 to current year.
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All rights reserved. 17
CHAPTER 3
3 Design and Assembly Trees

3.1 The Design Tree

The Design Tree reflects the model structure as contained in the
AVEVA Marine design databases. The tree is located in a window
of the AVEVA Marine applications under the Design Explorer, and is
structured with the following main categories:







Compartments Shows the early design compartmentation of the selected vessel.
Design Blocks
be a major design block covering the entire ship, or smaller blocks
defining more specific design areas of the ship). Parts should not be
collected from design blocks.
Outfitti ng Zones Outfit models are shown here and are usually grouped by type i.e.
pipe, equipment, structure, etc.
Production Bl ocks Hull panels, profiles, brackets etc. are shown here and are grouped by
Blocks.
Reference Surfaces Reference surface objects released from Surface and Compartment,
may be used to define hull panel locations.
Sculptured Surfaces The surfaces of the vessel.

The view shown in the Design Explorer is defined by the order and content of the MDB assigned to
Assembly Planning users.

3.1.1 Production Blocks

The Production Blocks section of the Model Tree has a hierarchical structure for
grouping of the hull model items.

Under each block node will be the nodes for grouping of the Planar and Curved
Panels, and under each of these nodes is the model name given to each panel.

Each panel will have nodes for the grouping of Plates, Stiffeners, Flanges etc.,
depending upon the components each panel contains. Under each of these nodes
is the model name given to each part.







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Assembly Planning and Hull Weld Planning TM-2108


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3.1.2 Outfitting Sites and Zones


The Outfit Modules are also a hierarchical structure. Immediately under
SITE or AREA node is the list of ZONEs or COMPARTMENTs.


:AREA and :COMPARTMENT are User Defined Element Types



Beneath each Zone or Area are the nodes for each type of Outfit model items and under each of these
nodes are the model names given to each item.

Under each model item there are further levels of the tree, depending upon the type of item, and also the
model status of each item, and these are defined as follows:

Equipment, Volume, and Structure elements will have part levels beneath the model name.

















Pipes, HVACs and Cableways have branch elements beneath the model items and beneath the branch
elements there are part levels.



For Pipes and HVACs that have been spool defined, beneath the main
pipe/hvac model name will be a folder called PSLIST or HSLIST
(pipe and hvac spool list)














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Assembly Planning and Hull Weld Planning TM-2108


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3.2 The Assembly Tree

The Assembly Tree (the production breakdown structure) is the method used to describe the hierarchy of
assemblies within the Design Model. The
containing two parts welded together. Therefore the assembly hierarchy may be described as a series of
-

The parent node has several immediate children usually termed as sub-assemblies. These sub-assemblies,
in turn become parents to other sub-ordinate sub-assemblies and so on.













The Assembly Tree appears in the left hand side of the Assembly Planning
application under the Top Assembly node. When expanding an assembly
node in the tree view, there will be one node for each subassembly plus a
number of subfolders. Each subfolder can be expanded to see the contents.
There will be a separate subfolders for parts.



3.2.1 Expanding and Collapsing the Assembly Tree


To expand the node in the assembly tree, the following methods can be used:

1. Click on the plus sign to the left of the node.

2. Double click on the node name.



In both situations the tree will be expanded below the selected node.









To collapse the nodes repeat the process:

1. Click on the minus sign to the left of the name.

2. Double click on the node name.

Assembly
(Parent)
Sub-
Assembly
Sub-
Assembly
Sub-
Assembly
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Assembly Planning and Hull Weld Planning TM-2108


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3.2.2 Creating an Assembly

Indicate the node in the assembly tree, below which the new assembly should be created.

Select the function New Assembl y on the right click context
menu.




A new assembly is created, and the user is prompted to key
in the name of the new assembly. The new assembly will
get the temporary name "New Assembly", which must be
changed to a real assembly name by the user.











3.2.3 Renaming an Assembly

Indicating the assembly node and selecting the function Rename on the right click context menu allows the
user to rename the assembly.











3.2.4 Copy an Assembl y

A branch of the assembly tree (including all sub-branches) can be copied to another location in the tree. To
copy the assembly structure, select the assembly/assemblies to copy, right-click and choose Copy, then
select a parent assembly that the copied assemblies will belong to, then right-click and choose Paste.
(A message -name)










The assembly, including all its subordinate assemblies is now copied to the new position in the assembly
tree. All part references are removed. All assembly properties will be reset to their default values.
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Assembly Planning and Hull Weld Planning TM-2108


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3.2.5 Move an Assembly

A branch of the assembly tree (including all sub-branches) can be moved to another location in the tree. To
move an assembly/assemblies there are two options:

Select the assembly/assemblies to move, right-click and select Cut, then select a parent assembly that the
assemblies will belong to, then right-click and select Paste.











Alternatively click on the assembly to be moved, then drag and drop to move the assembly and all collected
items to its new parent assembly node.











The selected assembly node will be disconnected from its parent assembly and moved to the new position
in the assembly tree, together with all its subordinate assemblies. The references to collected parts will be
kept.

3.2.6 Remove an Assembly

Indicating the assembly node and selecting the function Remove on the right click context menu will delete
the assembly.

The indicated assembly node and all subordinate
assemblies will be deleted.

All parts collected to these assemblies will be reset to
non-collected.






The user is asked to confirm the Remove
operation before the actual deletion is
performed.



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3.2.7 Find in Assembly Tree

When Assembly Planning is invoked an additional add-in
is loaded and the Find In Assembly Tree is added to the
Design Explorer right click context menu. Thus, the user
can search the assembly tree for the selected items.


Within the Assembly Tree, icons are used to represent
models, parts etc.

When the Assembly tree is expanded down to the parts
level, then similar icons may be used to represent parts
in Hull and Outfit in the assembly tree.




The part name is also displayed and the item type.

An extract of HVAC icons and reference texts shown
opposite:

Some examples of icon representations are shown below.

Production (Assembly root node)
Assembly & Sub-assembly, Pipe Spool, Equipment.
Shell Plate
Shell Stiffener
Planar Profile
Planar Plate
Bracket
Structure
Structure I-Section
Structure Panel
Pipe Gasket
Pipe Flange
Pipe Bend
Pipe Elbow
Pipe Reducer
Pipe Valve
Pipe Tee
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3.3 Assembly Attributes and Properties

Additional assembly attributes may be added to define properties to any assembly below the main
Production node.

3.3.1 Attributes on Assembly (ASMBLY)

Name: Descri pti on: Type:
NAME Assembly path name Text
ASNAME Local assembly node name Text
DESC Description Text
ASWLOC Working location Text
ASDEST Destination Text
ASBUIL Building strategy Text
ASORIS Assembly Orientation (*) Integer
ORI Orientation Real array
ASBPAN Base panel (**) Reference
ASBUSY Material Side (**) Integer
ASEWEI Estimated weight Real
ASECOG Estimated centre of gravity Real array

For (*) Predefined assembly orientations (ASORIS) the following values can be used. 1 = upright, 2
= upside down, 3 = fore down, 4 = aft down, 5 = portside down, 6 = starboard down, 7 = specific
panel, 8 = automatic (**) Base Panel (ASBPAN) R is the reference to planar hull panel when ASORI
is set to Specific panel or Automatic. Material side (ASBUSY) when ASORIS is set to Automatic or
Specific panel, by default the system orientates the side with most stiffening / attachments to be the
upper side of the panel; (Material up), this can be reversed (Material down).

3.3.2 Attributes on Assembly item (ASITEM)

Name: Descri pti on: Type:
ASIQUA Quantity Integer
ASMREF Reference to part reference Table

3.3.3 Pseudo Attributes on Assembly (ASMBLY)

Name: Descri pti on:
SMEMB Members of assembly (subassemblies and referred parts)
SEXPND Referred design parts in entire structure below assembly
ASORIS Like ASORI but expressed in the format of a text string
ASSEQ Sequence number

3.3.4 Pseudo Attributes on Assembly item (ASITEM)

Name: Descri pti on:
SITEM Referred part

3.3.5 Pseudo Attributes on Any Type of Element (Collected to an Assembly)

Name: Descri pti on:
ASIOWN Owning ASITEM
ASMOWN Owning Asmbly
ASMBLD True/False whether assembled
ASMBLS 'A'/'NA' whether assembled
ASSEQ Sequence number
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3.3.6 Assembly Properties

Through a properties dialog box it is possible to edit the attributes of an assembly.


inistration functions and are not covered in this document. See TM-2120
AVEVA Marine (12.1) System Administration (Basic)

Click the assembly node, right click and then select Properti es

An input box will appear so the user can edit/add the following relevant information:






















Assembl y name The name of the current assembly (it is also possible to rename the
assembly here).

Parent assembl y The name of the parent assembly.

Assembl y Type Assemblies can be categorized into "Assembly Types". An assembly type
may have a work location and destination.

Descri pti on A description of the current assembly.

Worki ng Location An assembly has a work location and destination attribute. These attributes
can be used to define where an assembly shall be manufactured and where
it shall be transported to after the assembly process. Both attributes refer to
actual building locations in a shipyard.

Destination .

Bui l d Strategy Information of how to produce the assembly.

Predefi ned ori entati on Information about how the assembly should be orientated during the
manufacturing activity. The Orientation will determine the view projections
in the Automatic Assembly Drawing generation.
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The orientation can be set to:

Upright
Upside down
Fore down
Aft down
Portside down
Starboard down
Specific panel
Automatic

When the Orientation is set to Speci fic, a base panel must be appointed.

The orientations are fetched from a pull-down menu:












Base Panel A base panel must be specified if the Orientation is set to Specific. If Orientation =
Specific panel, the base panel is given by the user, by selecting one of the panels in
the assembly. The selection is made from a drop-down list, listing all the panels in
the assembly. If Orientation =Automatic, the application will determine the
appropriate base panel by searching for the panel plate (within the assembly), with
the largest area. In both cases, the side where the majority of the parts are located
determines the busy side of the panel. The base panel could be planar or knuckled.

Esti mated Weight An estimated weight can be keyed-in by the user.

Esti mated COG An estimated COG can be keyed-in by the user.


3.4 Saving Assembly Information

To save the assembly properties click the OK button, otherwise select the Cancel button.

In Outfit module click select
Design > Save Work to save overall changes.




In Hull Design module click select
Fi l e > Save Work to save overall changes.

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Exercise 1 (Creating an Assembl y)

In this instance a work scope has been defined for a sub-contractor TPS. The first block in their scope is
F401, this has been broken down further into sub-assemblies including some outfitting items.

Create the assembly node structure directly below the top assembly node ASSY. As shown below. The
properties of each assembly are shown on the following pages. It is more efficient if the properties are added
to the assemblies before copying them.




If copying an assembly to the same
node a naming conflict will occur, to
overcome this, copy the assembly to
a higher level node, rename then
move to the desired location.





































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Assembly Properties to be applied to the assemblies created on the previous page:

Assembly Path Name /TPS/F401
Assembly Node Name F401
Description Block - F401
Destination Assembly shop 1 Stn3
Working Location Assembly shop 1 Stn3
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/BHD152
Assembly Node Name BHD152
Description F401 - Bulkhead Fr152
Destination Assembly shop 1 Stn3
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR
Assembly Node Name CTR
Description F401 - Centre Assembly
Destination Assembly shop 1 Stn3
Working Location Assembly shop 1 Stn2
Orientation 2
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR/CLGDRA
Assembly Node Name CLGDRA
Description F401 - Centre Line Girder Aft Assembly
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR/CLGDRF
Assembly Node Name CLGDRF
Description F401 - Centre Line Girder Fwd Assembly
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

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Assembly Path Name /TPS/F401/CTR/FL155
Assembly Node Name FL155
Description F401 - Floor Fr155
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR/PSGDR1A
Assembly Node Name PSGDR1A
Description F401 - Girder 1 Port Aft Assembly
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR/PSGDR1F
Assembly Node Name PSGDR1F
Description F401 - Girder 1 Port Fwd Assembly
Destination Assembly shop 1 Stn1
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR/PSGDR2A
Assembly Node Name PSGDR2A
Description F401 - Girder 2 Port Aft Assembly
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR/PSGDR2F
Assembly Node Name PSGDR2F
Description F401 - Girder 2 Port Fwd Assembly
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR/SBGDR2A
Assembly Node Name SBGDR2A
Description F401 - Girder 2 Starboard Aft Assembly
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

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Assembly Path Name /TPS/F401/CTR/SBGDR2F
Assembly Node Name SBGDR2F
Description F401 - Girder 2 Starboard Fwd Assembly
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR/SBGRD1A
Assembly Node Name SBGRD1A
Description F401 - Girder 1 Starboard Aft Assembly
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR/SBGRD1F
Assembly Node Name SBGRD1F
Description F401 - Girder 1 Starboard Fwd Assembly
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR/SUMP
Assembly Node Name SUMP
Description F401 - Sump Base Plate
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CTR/TTOP
Assembly Node Name TTOP
Description F401 - Tank Top Centre
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/CURVED
Assembly Node Name CURVED
Description F401 - Curved Hull
Destination Assembly shop 1 Stn3
Working Location Assembly shop 1 Stn2
Orientation 1
Building Strategy Assemble, rotate and transport to DEST

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Assembly Path Name /TPS/F401/PS
Assembly Node Name PS
Description F401 - Port Side Assembly
Destination Assembly shop 1 Stn3
Working Location Assembly shop 1 Stn2
Orientation 2
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/PS/FL153
Assembly Node Name FL153
Description F401 - Floor Fr153 Port
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/PS/FL154
Assembly Node Name FL154
Description F401 - Floor Fr154 Port
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/PS/FL155
Assembly Node Name FL155
Description F401 - Floor Fr155 Port
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/PS/FL156
Assembly Node Name FL156
Description F401 - Floor Fr156 Port
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/PS/FL157
Assembly Node Name FL157
Description F401 - Floor Fr157 Port
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

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Assembly Path Name /TPS/F401/PS/FL158
Assembly Node Name FL158
Description F401 - Floor Fr158 Port
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/PS/FL159
Assembly Node Name FL159
Description F401 - Floor Fr159 Port
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/PS/FL160
Assembly Node Name FL160
Description F401 - Floor Fr160 Port
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/PS/FL161
Assembly Node Name FL161
Description F401 - Floor Fr161 Port
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/PS/TTOP
Assembly Node Name TTOP
Description F401 - Tank Top Port
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/SB
Assembly Node Name SB
Description F401 - Starboard Side Assembly
Destination Assembly shop 1 Stn3
Working Location Assembly shop 1 Stn2
Orientation 2
Building Strategy Assemble and transport to DEST

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Assembly Path Name /TPS/F401/SB/FL153
Assembly Node Name FL153
Description F401 Floor Fr153 Stbd
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/SB/FL154
Assembly Node Name FL154
Description F401 - Floor Fr154 Stbd
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/SB/FL155
Assembly Node Name FL155
Description F401 - Floor Fr155 Stbd
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/SB/FL156
Assembly Node Name FL156
Description F401 - Floor Fr156 Stbd
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/SB/FL157
Assembly Node Name FL157
Description F401 - Floor Fr157 Stbd
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/SB/FL158
Assembly Node Name FL158
Description F401 - Floor Fr158 Stbd
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

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Assembly Path Name /TPS/F401/SB/FL159
Assembly Node Name FL159
Description F401 - Floor Fr159 Stbd
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/SB/FL160
Assembly Node Name FL160
Description F401 - Floor Fr160 Stbd
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/SB/FL161
Assembly Node Name FL161
Description F401 - Floor Fr161 Stbd
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/SB/TTOP
Assembly Node Name TTOP
Description F401 - Tank Top Stbd
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 8
Building Strategy Assemble and transport to DEST

Assembly Path Name /TPS/F401/EQUI
Assembly Node Name EQUI
Description F401 - Equipment
Destination Assembly shop 1 Stn3
Working Location Assembly shop 1 Stn3
Orientation 1

Assembly Path Name /TPS/F401/STRU
Assembly Node Name STRU
Description F401 - Structures
Destination Assembly shop 2 Stn3
Working Location Assembly shop 2 Stn3
Orientation 1

Assembly Path Name /TPS/F401/ELEC
Assembly Node Name ELEC
Description F401 - Cableways
Destination Assembly shop 1 Stn3
Working Location Assembly shop 1 Stn3
Orientation 1
Assembly Path Name /TPS/F401/PIPE
Assembly Node Name PIPE
Description F401 - Pipework
Destination Assembly shop 1 Stn3
Working Location Assembly shop 1 Stn3
Orientation 1
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CHAPTER 4
4 Collecting Parts

The normal method of collection is to collect already existing parts from the design model.

4.1 Collecting Parts to an Assembly

The easiest method is to create a view containing the parts to be collected. The view can also contain
surrounding parts th of parts may be performed in three ways.

4.1.1 Collection using Drag & Drop

Select the assembly that the parts will be collected to by left clicking on it in the Assembly Tree.

Indicate a part in the Design Explorer. If the part has been added to the 3D window it will be highlighted.

Now drag and drop the part from the Design Explorer onto the Assembly tree node or the adjacent window
as shown below.



The parts that have been collected will be listed
in the window as shown right.

The part is now collected to the highlighted
assembly. In the Design Explorer the text beside
the part has changed from NA to A. A=
Assembled NA=Not assembled






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In the assembly tree, the assembly now has a folder Parts in which the collected parts can be seen

If the Visuals option has been set, the
user will notice that the element has
different visual properties once it has
been collected to an assembly. This
feature assists the user to see what
has been collected in the 3D View and
just as importantly what has not been
collected.

Where an individual pipe component e.g. TUBI is to be collected, the Ctrl key should be held down
while dragging and dropping (TUBI must be made visible in the Design Explorer and appropriate
collection rules should be set, see 4.5).

4.1.2 Collecting using Edit Members

Collecting parts with Edit Members has similar principles as the collect using drag and drop function. The
benefit of using Edit Members is that it allows multiple collections in one action. To access Edit Members
click View > Addi ns > Edi t Members

Selections made within the Design Explorer dictate what is shown in the edit members menu.

From the Edit Members
menu highlight the parts
required for the assemblies,
using the shift and control
key to pick multiple parts.
Drag and drop onto the
assembly node or into the
parts window.




For further information on Edit Member tools, see the User Documentation.

4.1.3 Selection from Graphical View

Select the assembly node, click on the item in the graphical view, then right click on the assembly and
choose Col l ect graphi cal selecti on

By holding down the Ctrl
button multiple selections can
be made in the graphical
view and then collected to
the assembly. A fence may
also be dragged around a
group of components to be
collected, the shift key can be
used when creating a fence
to remove items from an
existing group, the control
key can also be used to add
or remove individual items
from a fenced region.
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4.2 Using Visuals

The visual functions can be used to help distinguish between collected and non-collected parts in the viewer.

Click the Visual s icon on Assembly
Planning form

Set the Assembly Planning Visuals as shown,
make the translucency 50 and click Ok

The collected parts are coloured blue and are
translucent. The non-collected parts have their
default representation.




The customised colour and translucency settings will be saved when exiting Assembly Planning but
will be turned off when re-entering the application.

4.3 Removing Parts from an Assembly

Highlight the part(s) in the Assembly list and select Remove from right click context menu. Multiple
selections can be made by holding down the Ctrl / Shift keys.

Confirm that you wish to remove the
part from the assembly when prompted
with the following message:




In the Design Explorer the parts will change from status A to NA.

4.4 Saving the Assembl y collections

Depending on whether you are in Outfitting or Hull Design, choose Design > Save Work or Fi l e > Save
Work to save the assembly information.





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4.5 Collect Rules

As model items are created differently (panels, pipes, equipment, structures, etc.), different ways of
collection needs to be provided. The previous section described the common procedure for collection; the
following are different processes depending upon the modelled item.


The collect rules window can be opened by clicking on the
Col l ect rules icon.

This button opens a dialog where the user can tick the type
of elements to be considered during a collect operation.

The settings will vary from customer to customer depending
on the use of AVEVA Marine.

There now follows a brief explanation of some of the
considerations for different types of design elements.







4.5.1 Pipe and HVAC

Pipes and HVAC are created and manufactured as spools therefore they will normally be collected as
spools. It is also possible to collect pipe and HVAC by e.g. pipe, branch or part. By checking a box the user
can effectively enable collection at that level, unchecking an item will allow collection of possible
descendants or ancestors.














Pipe example shown, PSLIST set to PSPOOL
items can only be collected at PSPOOL level from
the Design Explorer.

HSLIST set to HSPOOL items can only be
collected at HSPOOL level from the Design
Explorer.

The following examples are also applicable
to HVAC assemblies.
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4.5.2 To Collect the Complete Pipe



Set the collection rules with PIPE checked.




In the assembly planning window, highlight the assembly that the pipe is to be collect to. Then drag and drop
the pipe from the design explorer into the assembly list window. The pipe will be added to the assembly as
one entity.












If collecting from the graphical display, selecting any component will automatically collect the pipe
when PIPE is checked. After selecting the pipe right click on the assembly node and select Col l ect
graphi cal selecti on.

4.5.3 To Collect a Pipe Spool:




Set the collection rules with PSPOOL checked.



In the assembly planning window, highlight the assembly the spool should be collected to. Then drag and
drop the spool from the design explorer into the assembly list window. The spool will be added to the
assembly as one entity.













If collecting from the graphical display, selecting one component will automatically collect the spool
when PSPOOL is checked. After selecting the spool right click on the assembly node and select
Col l ect graphical sel ection.
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4.5.4 To Collect a Pipe Branch

Set the collection rules with BRANCH checked.


Then drag and drop the branch into the assembly list. You will see that this time, the
branch appears in the list. If the pipe is dragged in it will be displayed as the
constituent branches as shown below.













If collecting from the graphical display, selecting one component will automatically collect the branch
when BRANCH is checked. After selecting the branch right click on the assembly node and select
Col l ect graphical sel ection.

4.5.5 To Collect Pipe Components


Set the collection rules with BRANCH unchecked. Ensure each component type to
be collected is checked. Any components not be collected should be unchecked.

Where only individual pipe components e.g. FLAN, BEND, TUBI is to be
collected, the Ctrl key should be held down while dragging and dropping.




Drag and drop the individual components onto the assembly node.












Dragging and dropping a PIPE or BRANCH onto the assembly node will result in all the constituent
parts being added to the assembly.
If collecting from the graphical display, select each component, use fence mode and shift key to allow
multiple selections, items may also be deselected using this method. After selecting the components
to be collected right click on the assembly node and select Col l ect graphi cal sel ection.
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4.5.6 Structure

Structures are created as model items that are usually made of a lot of individual parts; therefore it is
possible to collect the structure at different levels e.g. as a complete structure, as substructures, as a
framework or as individual parts.

If the collection rules are set with STRUCTURE checked then the collection will bring in the entire structure
regardless of which component level is selected when dragging and dropping or selecting in the graphical
view. Similarly if FRMWORK is checked the entire framework will be collected.
If FRMWORK is checked and the top level structure is dragged and dropped for collection, then the
individual frameworks will be listed in the assembly collection window.
When only the lower level components are checked then the individual components will be collected and
listed in the assembly collection window The individual components will be displayed in the assembly
collection window regardless of which level in the structure hierarchy is selected for collection from the
Design Explorer.





















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4.5.7 Panels

Hull panels are created from plates, profiles, flanges,
brackets, etc. and are normally collected as these
individual items. However it is also possible to collect
the complete panel that contains the individual items.
For hull panels, the model collection can take place in
the model graphics display view or the model tree.














4.5.8 Collect a Complete Panel

1. Pre-select the node in the Assembly tree list window, then drag and drop the panel into the list
window, or

2. Drag and drop the panel from the design explorer onto the node to which it should belong in the
Assembly tree.

The individual items will be seen in the list














4.5.9 Re-allocating Parts

If any parts are already collected to another assembly, a warning will be given for confirmation if the parts
should be moved to the new assembly OK, or if they should be rejected and remain in the original assembly,
Cancel



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4.6 Assembly sequence

The assembly sequence is the order in which the parts and assemblies are put together. The user can edit
this sequence and play it back graphically which gives a view of how to assemble the product.

4.6.1 Editing the Assembl y Sequence

By default the sequence reflects the order
in which the parts have been collected, not
the order in which the assembly will be
built.
The sequence can be edited by selecting
Edit Sequence from the Assembly
planning form.







Now the user can drag items around in the assembly list.
The topmost items (low numbers) are assembled first and
the bottommost items (high numbers) assembled last.







When satisfied with sequence click the Edit Sequence button to exit Edit sequence mode.

4.6.2 Playing back the Assembly Sequence

The sequence can be viewed by right-clicking on the
assembly and selecting Show sequence














The system then plays the sequence back, step-by-step.
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A very simple example of an assembly sequence is shown below:














The Show Sequence window can be closed by clicking the Close button. Try using the sequence
functions on some simple steel assemblies.

The views above do not take into account the orientation of the assembly, the view may be
manipulated to give the best display of parts being added.

4.7 Assembly Calculations

The following properties can be calculated for each Assembly object.

Weight
COG
Bounding box
Base panel (if Orientation is set to Automatic)
Orientation transformation matrix

The calculations are made in the background during the creation of assembly drawings and assembly
parts lists. See Chapter 5 - Assembly Drawings and Assembly Parts Lists for more details.

Weight
The weight of the assembly is calculated considering all subordinate assemblies and all collected parts.

COG (Centre of Gravi ty)
The centre of gravity for the assembly is calculated in ship (global) coordinates.

Bounding Box
The bounding box of the assembly is calculated in ship (global) coordinates.

Base Panel
If the Orientation is set to Automatic, the appropriate Base panel will be determined.

Ori entati on Transformati on Matri x
The Transformation matrix is calculated from the Orientation. For Speci fic and Aut omati c, the base panel
is oriented with the busy side facing up. The Orientation position is listed in the Assembly Parts. In the
Assembly Automatic Drawing (see Chapter 5) this Orientation of the assembly can be seen, depending
whether the assembly is given a set position (Upright, Fore Down, etc.) or giving Specific/Automatic.
1
3
2
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Exercise 2 (Collecting Parts)

Collect the Hull and Outfit items to each assembly:

Any parts collected to existing assemblies can be re-assigned to the newly created assemblies.

The Hull items can be found in the Aft area of Design BLOCK F401.

Cableways can be found in SITE ELECT_4DK_FWD, ZONE 403-CABLE-001, CWAY CT_403-002/F.

Equipment e.g. EQUI SWC1001 can be found in SITE EQUIP_4DK_FWD, ZONE 403-EQUIP.

Piping can be found in SITE PIPE_4DK_FWD, ZONE 403-PIPE.

Structures e.g. 403_FOUN-009 can be found in SITE OUTSTEEL_4DK_FWD, ZONE 403-STRCT

Use the Search Utility Addin to find outfit items by name if necessary.


Take time to familiarize yourself with block F401 before collecting parts, including shell plate. BHD HPANEL
F204-R_TB16_2 also needs to be added. Assemblies are not restricted to owning block.

As previously explained assemblies can be a collection of items (parts, spools, and panels), a collection of
assemblies, or a combination of assemblies and parts. It is advised to complete the assemblies that only
contain parts first. It may also be necessary to change collection rules to ensure the correct level of parts are
collected

Below are graphical arrangements to show the assembly areas, shell plates omitted for clarity.





























TPS-F401-PS

TPS-F401-CTR

TPS-F401-SB
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Assembly part lists, assembly name shown bold:


F401-CTR-TTOP
F401-R_DK4-1SP
F401-R_DK4-5SP
F401-TTSLOPE-1SP




F401-CTR-FL155
F401-FL155-1SP






















F401-CTR-PSGDR1F
F401-GDR900-1P
F401-FL156_2-1P
F401-FL157_2-1P
F401-FL158_2-1P
F401-FL159_2-1P
F401-FL160_2-1P
F401-FL161_3-1P
F401-TTOP900-1BSP
F401-TTOP900-2BSP
F401-TTOP900-3BSP
F401-TTOP900-4BSP
F401-TTOP900-5BSP

TPS-F401-BHD152


TPS-F401-CURVED

Design BLOCK F401
With Outfit Structure,
Equipment, Piping and
Cableways.
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F401-CTR-SUMP
F401-TTOP900-1SP













F401-CTR-SBGDR2F
F401-GDR1730S-2S




















F401-CTR-SBGRD1F
F401-GDR900-1S
F401-FL156_2-1S
F401-FL157_2-1S
F401-FL158_2-1S
F401-FL159_2-1S
F401-FL160_2-1S
F401-FL161_3-1S
F401-TTOP900-11BSP
F401-TTOP900-12BSP
F401-TTOP900-13BSP
F401-TTOP900-14BSP
F401-TTOP900-15BSP
F401-CTR-PSGDR2F
F401-GDR1730P-1P
F401-CTR-CLGDRF
F401-FL156_1-1P
F401-FL156_1-1S
F401-FL157_1-1P
F401-FL157_1-1S
F401-FL158_1-1P
F401-FL158_1-1S
F401-FL160_1-1P
F401-FL160_1-1S
F401-FL161_1-1P
F401-FL161_2-1S
F401-FL159_1-1S
F401-FL159_1-1P
F401-GDR0_1-1SP
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F401-CTR-CLGDRA
F401-GDR0-1SP
F401-FL153_1-1P
F401-FL153_1-1S
F401-FL154_1-1S
F401-FL154_2-1P
F401-CTR-PSGDR1A
F401-GDR-SL1-1P
F401-FL153_2-1P
F401-FL154_3-1P
F401-CTR-SBGRD1A
F401-GDR-SL1-1S
F401-FL153_2-1S
F401-FL154_3-1S
F401-CTR-PSGDR2A
F401-GDR-SL2-1P
F401-CTR-SBGDR2A
F401-GDR-SL2-1S
F401-PS-TTOP
F401-DK4_2-4P
F401-DK4_2-7P
F401-TTSLOPE-2SP
F401-DK4_2-1P
F401-PS-FL153
F401-FL153_3-1P
F401-FL153_3/S1P
F401-FL153_3/S2P
F401-FL153_3/S3P
F401-FL153_3/S4P
F401-FL153_3/S5P
F401-FL153_3/S6P
F401-FL153_3/C1P
F401-FL153_3/C2P
F401-FL153_3/C3P
F401-PS-FL154
F401-FL154_4-1P
F401-FL154_4/S1P
F401-FL154_4/S2P
F401-FL154_4/S3P
F401-FL154_4/S4P
F401-FL154_4/S5P
F401-FL154_4/S6P
F401-FL154_4/C2P
F401-FL154_4/C1P
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F401-PS-FL156
F401-FL156_3-1P
F401-FL156_3/S1P
F401-FL156_3/S2P
F401-FL156_3/S3P
F401-FL156_3/S4P
F401-FL156_3/S5P
F401-FL156_3/S6P
F401-FL156_3/C1P
F401-FL156_3/C2P
F401-PS-FL155
F401-FL155-2SP
F401-FL155/S1P
F401-FL155/S2P
F401-FL155/S3P
F401-FL155/S4P
F401-FL155/S9P
F401-FL155/S13P
F401-FL155/S10P
F401-FL155/C1SP
F401-FL155/C2SP
F401-PS-FL157
F401-FL157_3-1P
F401-FL157_3/S1P
F401-FL157_3/S2P
F401-FL157_3/S3P
F401-FL157_3/S4P
F401-FL157_3/S5P
F401-FL157_3/S6P
F401-FL157_3/C1P
F401-FL157_3/C2P
F401-PS-FL158
F401-FL158_3-1P
F401-FL158_3/S1P
F401-FL158_3/S2P
F401-FL158_3/S3P
F401-FL158_3/S4P
F401-FL158_3/S5P
F401-FL158_3/C1P
F401-FL158_3/C2P
F401-PS-FL159
F401-FL159_3-1P
F401-FL159_3/S1P
F401-FL159_3/S2P
F401-FL159_3/S3P
F401-FL159_3/S4P
F401-FL159_3/S5P
F401-FL159_3/C1P
F401-FL159_3/C2P
F401-PS-FL160
F401-FL160_3-1P
F401-FL160_3/S1P
F401-FL160_3/S2P
F401-FL160_3/S3P
F401-FL160_3/S4P
F401-FL160_3/S5P
F401-FL160_3/C1P
F401-FL160_3/C2P
F401-PS-FL161
F401-FL161_4-1P
F401-FL161_4/S1P
F401-FL161_4/S2P
F401-FL161_4/S3P
F401-FL161_4/S4P
F401-FL161_4/S5P
F401-FL161_4/S6P
F401-FL161_4-1BP
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F401-SB-TTOP
F401-DK4_1-1S
F401-TTSLOPE-
3SP
F401-DK4_1-4S
F401-DK4_1-8S
F401-SB-FL154
F401-FL154_4-1S
F401-FL154_4/S1S
F401-FL154_4/S2S
F401-FL154_4/S3S
F401-FL154_4/S4S
F401-FL154_4/S5S
F401-FL154_4/S6S
F401-FL154_4/C2S
F401-FL154_4/C1S
F401-SB-FL153
F401-FL153_3-1S
F401-FL153_3/S1S
F401-FL153_3/S2S
F401-FL153_3/S3S
F401-FL153_3/S4S
F401-FL153_3/S5S
F401-FL153_3/S6S
F401-FL153_3/C1S
F401-FL153_3/C2S
F401-FL153_3/C3S
F401-SB-FL156
F401-FL156_3-1S
F401-FL156_3/S1S
F401-FL156_3/S2S
F401-FL156_3/S3S
F401-FL156_3/S4S
F401-FL156_3/S5S
F401-FL156_3/S6S
F401-FL156_3/C1S
F401-FL156_3/C2S
F401-SB-FL155
F401-FL155-3SP
F401-FL155/S5S
F401-FL155/S6S
F401-FL155/S7S
F401-FL155/S8S
F401-FL155/S11S
F401-FL155/S12S
F401-SB-FL157
F401-FL157_3-1S
F401-FL157_3/S1S
F401-FL157_3/S2S
F401-FL157_3/S3S
F401-FL157_3/S4S
F401-FL157_3/S5S
F401-FL157_3/S6S
F401-FL157_3/C1S
F401-FL157_3/C2S
F401-SB-FL158
F401-FL158_3-1S
F401-FL158_3/S1S
F401-FL158_3/S2S
F401-FL158_3/S3S
F401-FL158_3/S4S
F401-FL158_3/S5S
F401-FL158_3/C1S
F401-FL158_3/C2S
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F401-SB-FL160
F401-FL160_3-1S
F401-FL160_3/S1S
F401-FL160_3/S2S
F401-FL160_3/S3S
F401-FL160_3/S4S
F401-FL160_3/S5S
F401-FL160_3/C1S
F401-FL160_3/C2S
F401-SB-FL159
F401-FL159_3-1S
F401-FL159_3/S1S
F401-FL159_3/S2S
F401-FL159_3/S3S
F401-FL159_3/S4S
F401-FL159_3/S5S
F401-FL159_3/C1S
F401-FL159_3/C2S
F401-CURVED
F401-CP04-1S
F401-CP04-3S
F401-CP04-5S
F401-CP04/S1S
F401-CP04-1P
F401-CP04-3P
F401-CP04-5P
F401-CP04/S1P
F401-CP01SP-1SP
F401-SB-FL161
F401-FL161_4-1S
F401-FL161_4/S1S
F401-FL161_4/S2S
F401-FL161_4/S3S
F401-FL161_4/S4S
F401-FL161_4/S5S
F401-FL161_4/S6S
F401-FL161_4-1BS
F401-BHD152
F204-R_TB16_2-4SP
F401-FL152-1SP
F401-FL152-2SP
F401-FL152/S1P
F401-FL152/S2S
F401-FL152-3SP
F401-FL152/C4SP
F401-FL152/C3SP
F401-FL152/C2SP
F401-FL152/C1SP
F204-R_TB16_2/S1P
F204-R_TB16_2/S2S
F204-R_TB16_2-3SP
F204-R_TB16_2/S23P
F204-R_TB16_2/S24S
F204-R_TB16_2/S27P
F204-R_TB16_2/S28S
F401-BHD152
F204-R_TB16_2/S31P
F204-R_TB16_2/S32S
F204-R_TB16_2/S35P
F204-R_TB16_2/S36S
F204-R_TB16_2/S39P
F204-R_TB16_2/S40S
F204-R_TB16_2/S43P
F204-R_TB16_2/S44S
F204-R_TB16_2/S47P
F204-R_TB16_2/S48S
F204-R_TB16_2/S51P
F204-R_TB16_2/S52S
F204-R_TB16_2/S55P
F204-R_TB16_2/S56S
F204-R_TB16_2/S59P
F204-R_TB16_2/S60S
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F401-EQUI
AXELEC3007
AXELEC3008
AXELEC3009
AXELEC3011
BLG1002
FFS1001
LOS1001
LOS1002
LOS1003
LOS1006
LOS1011



F401-ELEC
CTSTRA 1 of CTMTRL /CT_403-002_MTRL62
CTRISE 1 of CTMTRL /CT_403-002_MTRL60
CTBEND 1 of CTMTRL /CT_403-002_MTRL60
CTSTRA 4 of CTMTRL /CT_403-002_MTRL60
CTBEND 2 of CTMTRL /CT_403-002_MTRL60
CTSTRA 5 of CTMTRL /CT_403-002_MTRL60
CTTEE 1 of CTMTRL /CT_403-002_MTRL60
CTSTRA 6 of CTMTRL /CT_403-002_MTRL60
CTSTRA 3 of CTMTRL /CT_403-002_MTRL60
F401-STRU
403_FOUN-009
403_FOUN-016
403_FOUN-017
403_FOUN-021
403_FOUN-025
403_FOUN-026
403_FOUN-027
F401-EQUI
LOS1012
LOS1019
FWC1001
SWC1001
SWC1002
SWC1003
SWC1007
SWC3001
SWC3002
WTD4064
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F401-PIPE
403_SWC-004-B2
403_SWC-004-B3
403_SWC-002-B1
403_SWC-002-B3
403_SWC-002-B9
403_SWC-002-B6
403_SWC-002-B8
403_FWC-020/B1
403_FWC-021/B1
403_SWC-002-B7
403_SWC-002-B5
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CHAPTER 5
5 Reports

5.1

From the Assembly Planning form Assembly tree, select the required assembly to generate a Hull Material
Summary for, then click the right mouse button and from the pop up context sensitive menu select Report >
, The Hull Material Summary form is displayed showing the Quantity and Weight
(Kg) for the Plates, Brackets, Profiles and Clips.









The Centre of Gravity for the complete assembly is also presented
to the user.

The report can also be saved as an Excel file, by selecting the Save
List to Excel File icon


5.2

From the Assembly Planning form Assembly tree, select the required assembly to generate a Parts List for,
then click the right mouse button and from the pop up context sensitive menu select Report > Parts Li st ,
The Parts List form is displayed.










The form options are split into two sections,

Report Scope

This Assembly Only
Totals for this Assembly only
All Assemblies below this node
Totals for all Assemblies below this node

Output Formats

.txt, .csv, .xls


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Once the selected option and format are required, the user can also browse to a suitable location to create
the parts lists, then click the Appl y button. The reports are created in the selected location












Report Parts list examples shown below



















































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CHAPTER 6
6 Assembly Drawings and Assembly Parts Lists

6.1 Overview

The ADP application is used to create drawings and parts lists for each assembly. The parts list can also be
issued separately and there are several different formats available. During runtime calculations are carried
out for each assembly including those for weight, centre of gravity, and bounding box.



















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6.2 Start-up

ADP is performed from Marine Drafti ng or Outfitti ng Draft. After starting Mari ne Drafti ng click AutoDP >
Initi ali se Assembl y Tool bars then click AutoDP > Assembl y Del i verables. In Outfitti ng Draft the user
should select Draft > Auto Drawi ng Production, this will make the menu item Create > Assembl y
Del iverabl es available.

Assembly ADP Libraries must exist to create outputs, see Appendix A, Loading Of Assembly ADP
Libraries for more information.

For the following examples we will use the Mari ne Drafting interface.

The Assembly Planning Deliverables form will appear:


























At least one Department and Registry should exist for the Assembly Drawings, click on the Assembly
Department toolbar, the following form is displayed:

A default name will be automatically assigned to the Department and Registry, these may be edited or
additional ones created if necessary.

The drafting database world can own
Departments and Registries which are used to
organise and classify drawings









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6.2.1 Creation

In the Design Explorer click on the assembly to be processed. Click CE button to make the current
assembly the element to search under.











The user can then filter the assemblies for Those
not drawn / Those drawn etc. using the pull-
down menu.







Click Search button and then select the assemblies to be processed from the list. Ctrl and Shift keys may be
used to select more than one assembly to be processed.




The drawings will be stored in the Dept (Department) and Regi (Registry) displayed on the form.







It is possible to pick the type of drawing and parts list desired to create by using the pull-down menu.


When satisfied click Process Now button.










The system creates a drawing, with parts list included.




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In this case an A2 format sheet is chosen. Note that the calculated weight, COG and bounding box are
made in the background and this information is added to the drawing / parts list.

The system also creates separate parts lists files in xls, csv, and txt formats.













The drawing is also produced separately in PDF format.










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The <assembly_name>_data.xls file contains information regarding the assembly as shown below.

Attribute Value
PROJ ECT NAME MTP
Assembly Path Name /TPS/F401/CTR/CLGDRF
Assembly Node Name CLGDRF
Description F401 - Centre Line Girder Fwd Assembly
Destination Assembly shop 1 Stn2
Working Location Assembly shop 1 Stn1
Orientation 1
Building Strategy Assemble and transport to DEST
Estimated weight 0
Estimated global COG X 0
Estimated global COG Y 0
Estimated global COG Z 0
Calculated weight 1656.97
Calculated global COG X 126833.94
Calculated global COG Y 25.13
Calculated global COG Z -487.17
Bounding box xmin 124015.00
Bounding box ymin -950.00
Bounding box zmin 0.00
Bounding box xmax 129400.00
Bounding box ymax 950.00
Bounding box zmax 900.00
Specific panel Unset
Panel type Unset


6.2.2 Drawing Mode

Where output for a particular assembly has not
Creat e.






Where drawings have already been generated, (Filter
the possible modes are Recreat e and
Update.

Update: This will re-drawn the view graphics and
rerun all view tasks to allow for any design model
changes.
Recreate: If you wish to delete the contents of the
drawing and recreate it.

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6.2.3 Change projection

In Marine Drafting application click AutoDP > Initi ali se Assembl y Toolbars to activate the assembly
toolbar.






Click the Fi nd a Drawi ng button on the assembly toolbar.













To search all assembly drawings leave CE set to * and Filter set to All Drawings then click Search.

The available drawings will be listed.
























Right click on the drawing in which you wish to change the view direction. The drawing is displayed in the
main viewport, Right click and select Change Projecti on.


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The following toolbar is displayed:






Select the view to be changed. To ensure the correct view is selected, click in the main viewport, the current
view selected from the list shown above (V1, V2 or V3) will be highlighted in blue.

















Set the direction; hold the cursor over the view icons to
display a tooltip.

After changing view projection the user should perform an Update All by selecting Tools > Model View >
Update > Update Al l from the main pull down menu. Alternatively the user could key in the Command
Window Update Al l or use the refresh button.



























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Exercise 3 (Assembly Drawings and Parts Lists)

For the Assemblies completed in Exercise 2, create Assembly Drawings and Parts Lists. Try varying the
drawing sheet format for some of the assemblies, and change the projection in the views. Open some of the
parts list in MS Excel.













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CHAPTER 7
7 Weld Planning

7.1 Overview

The Weld Planning application provides the functionality to make weld analysis and planning of hull
assembly structures. The assembly structures should already exist in Assembly Planning. The analysis
process is based on the topology of the AVEVA Hull and Outfitting 12.1 design model and the actual
geometry of the hull structure.

The Weld Planning functionality includes:

Weld calculation of a single assembly
Weld calculation also including all subassemblies of the given assembly
Automatic calculation of weld leg length
Automatic calculation of weld position
Creation of Weld Reports

The figure below shows an overview of the Weld Planning environment.
















MODEL Design databases; Hull, Pipe, Cable etc.
DEFAULTS Default settings for WPS


7.2 Starting the Weld Planning System

The Weld Planning System is inbuilt to the Assembly Planning system. The functions may be accessed
through the same menu system.

The WPS (Weld Planning System) user interface shares the same basic methods and tools as the
Assembly Planning Tool (drag & drop / pop-up menus etc.)
MODEL
Weld Pl anning System
DEFAULTS
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7.3 The Weld Planning Interface

































7.4 The Context Sensitive Menu

By right clicking at the Assembly level or Weld level the context sensitive menu is activated. Depending on
where it is activated from, the menu options will differ.




















Context Sensitive Menu
3D Window
Assembly Tree
Assembly List
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7.5 Creating & Viewing Welds

This section deals with the various methods used to generate, check and view Weld data.

7.5.1 Definitions

Welds are detected between objects.

The important weld terms are:

Weld The smallest unit of a weld connection. It can be straight or curved, but cannot have
any sharp angles.

Welded Joint A set of continuous welds and it can have sharp angles.

Weld Sequence A set of continuous or discontinuous joints.













7.6 Weld Detection

7.6.1 Detect welds

Indicate the node in the assembly tree for which the weld calculation shall be made.

Select the function Detect Welds from the right click context menu.

The weld calculation is started immediately by retrieving all parts and for each of them the circumscribed box
is calculated. These boxes are used to minimize the number of part/part combinations to check.

The Analysing form is displayed while detection is in progress.
The current evaluation can be interrupted by clicking Cancel
button on the Analysis progress form.

When the detection is completed the weld geometry is
displayed in the graphics window for the assemblies selected
for weld detection.









The indi vi dual wel ds that
belong to the joint
A wel ded joint Each wel d i s i dentifi ed by a
j oint number and weld
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7.6.2 Detect all Welds

Indicate the node in the assembly tree for which the recursive weld calculation shall be made.

Select the function Detect Al l Welds (top-down) from the right click context menu.

The weld calculation is started immediately by retrieving all sub-assemblies below the selected assembly.
The calculation is then preformed as in Detect Wel ds command, firstly for all sub-assemblies and then the
selected assembly.


























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7.6.3 Create Weld Report

The Weld Report can be generated in two different ways, interactively or in batch. The report is generated
as a .csv file. The csv files are stored in the folder assigned to the environment variable SB_SHIPPRINT
The files will be named as follows: wel d-<assembl y_name>.csv
Row Descri pti on
A The joint name.
B The joint comment.
C Name for the first part (built-in naming rule). As in AP/WP tree browser.
D Ditto for the second part.
E Customized part name for the first part according to Part Name Control rule (ASS_PARTNAME
in file TB_PARTNAME_LEVEL).
F Ditto for the second part.
G The thickness of the first part.
H The thickness of the second part.
I The bevelcode of the first part.
J The bevelcode of the second part.
K The material quality of the first part.
L The material quality of the second part.
M The type of the welded joint.
N 0
O 0
P The weld name.
Q The weld comment.
R The weld leg length.
S The weld length.
T The number of weld layers.
U The welding position.
V The welding process.
W The standard process.
X The test procedure.
Y The start suspension.
Z The end suspension.
AA The connection angle.
AB The rotation angle.
AC The inclination angle.
AD The total welded joint length.
AE The total welded joint suspension length.
AF The local assembly name of the first part.
AG The local assembly name of the second part.
AH The full assembly path name for the first part.
AI The full assembly path name for the second part.
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7.6.4 Batch

In Weld Planning Batch the Weld Report is created if the ASSEMBLY statement contains the attribute
/WELD_REPORT.

7.6.5 Interactive

Interactively it is possible to create reports by the Create Weld Report and Create All Wel d Reports (Top-
Down) functions.



















The Weld Report can also be automatically generated after the weld calculation is performed if the default
parameter CREATE_WELD_REPORT is set to Yes. See also Weld Defaults.

7.6.6 Create Robot Control File

Indicate the node in the assembly tree for which the Robot Control file creation shall be made. Select the
Create Robot Control Fi l es or Create Al l Robot Control Fil es (Top-Down) commands on the right click
context menu.
















The contents of the file are a complete geometric description of an assembly, the assembly attributes and
the weld geometry and parameters for the assembly.

The resulting files will be created in the SB_STEPPRINT directory or, if this is not available, in the
SB_SHIPPRINT directory. A separate file will be created for each assembly.
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The file name is as follows:

tri-<assembl y_name>.spf












7.6.7 Edit Welds

It is possible to edit some of the data
calculated by the Detect Weld
functions. Select the Edit Welds
command from the right click context
menu on the selected Welds node









The Edit Weld Properties dialogue box appears, this has two tabs one for Welded J oints and the other for
Weld for J oints














The following information can be added/changed:
Weld comment
Weld position
Weld size
Weld process
Weld standard process
Weld test procedure
Weld start suspension
Weld end suspension

The weld table is updated with the given values when the OK button is clicked.
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7.6.8 Update Model

It is possible to transfer some data calculated by the Detect Weld functions to the Hull Model.

The function can be selected from a
menu displayed on right click context
menu on the selected Assembly
node.

The Update Model command
transfers the weld leg length from the
Weld Table object to the Hull Model.
The model is updated for plane
plates, brackets and stiffeners. This
information is immediately accessible
in drawings (bevel notes), scheme
files etc.

The function treats all plane panels in the current assembly.

7.7 Weld Planning Batch

The input file for batch weld planning is an ordinary text file using a simple system input statement. This file
has only one statement type, which can be given any number of times.

Weld Planning Batch is activated by opening the Hull log viewer. Start > Al l Programs > AVEVA Mari ne >
Design > Mari ne 12.1.SPx > Hull Log Vi ewer. Select Hul l > Wel d Pl anni ng Bat ch. Log in with
SYSTEM >XXXXXX and use /WELDPLANNING - The input file can then be selected by the user.

The input should have the following syntax: ASSEMBLY, <assembl y name>/CALC_WELD /
ROBOT_CTRL /WELD_REPORT;

If the given assembly <assembly name> ends with an asterisk, *, the calculation/robot file/ report will
be made for all sub-assemblies also, from top-down








If CALC_WELD is given the weld calculation will be performed.

If ROBOT_CTRL is given the generation of robot control files will be performed.

If WELD_REPORT is given the weld report will be created via Vitesse. Two csv files are created for each
assembly.

Exercise 4 (Detect welds / Reports)

Produce the welds and the reports for the assemblies defined in Exercise 3.


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7.8 Weld Planning Setup

There are number of possibilities to customize the result of the weld calculations. Currently the following
parameters are implemented in the Weld Planning application

User-defined Weld Positions
User-defined Weld Leg Lengths
Weld defaults

7.8.1 Weld Positions

The user-defined weld positions are based on the J apanese Industrial Standard Z 3003- 1963, Definition of
Welding Position. In this standard is specified how to calculate the rotation angle and inclination angle for a
weld, described in the local co-ordinate system of the assembly. With these angles it is possible to set up
rules for calculating the fundamental weld positions.

The input file for weld positions is an ordinary text file in a simple language based on the general TIL format.
This language has only one statement (POSITION) that can be repeated any number of times. The order in
the input file is, however, important since the system checks the rules sequentially until a weld position is
found.

The file name is weldPosition.def and must be placed in the SB_SHIP directory. The input should follow the
following syntax:

POSITION,<pos name>
/WELD_TYPE=<wel d type>
/DESCRIPTION=<user description>
/MIN_ROT=<mi ni mum rotation angle>
/MAX_ROT=<maximum rotati on angl e>
/MIN_INCL=<mi ni mum i ncli nati on angl e>
/MAX_INCL=<maxi mum i ncl inati on angl e>;

<pos name> is the string which will be displayed for the weld position, maximum 26 characters.
<wel d type> is the type of weld. Possible values are 'fillet' and 'butt'.

The attributes MIN_ROT, MAX_ROT and MIN_INCL, MAX_INCL defines the limiting intervals for the rotation
angle and inclination angle, respectively.

Example:










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7.8.2 Weld Leg Length

The Weld Leg Length can be calculated in two different ways. It can either be done using an input file where
some simple rules are defined, or by using Execution Units.
7.8.2.1 Input File

The input file for weld leg lengths is an ordinary text file in a simple language based on the general TIL
format. This language has only one statement (LEGLENGTH) that can be repeated any number of times.

The file name is weldLegLength.def and must be placed in the SB_SHIP directory.

The input should follow the following syntax:

LEGLENGTH, <leg length>
/WELD_TYPE=<wel d type>
/PART1_THICK=<thi ckness 1>
/PART2_THICK=<thi ckness 2>
/PART1_QUAL=<qual i ty 1>
/PART2_QUAL=<qual i ty 2>;

<l eg l ength> is the resulting leg length.
<wel d type> is the type of weld. Possible values are 'fillet' and 'butt'.
<thi ckness 1> is the thickness for the first part. If -1 is given no check will be made on thickness.
<thi ckness 2 is the thickness for the second part. If -1 is given no check will be made on thickness.
<quali ty 1> is the quality for the first part. If '*' is given no check will be made on quality.
<quali ty 2> is the quality for the second part. If '*' is given no check will be made on quality.

Example:



















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7.8.3 Weld Suspension

End users have the ability to configure the calculation of weld
suspension
The effects of weld suspension is now visible when welds are drawn
in the 3D view and weld reports have weld lengths and weld
suspension calculated as defined by the user.
The input file for weld suspension is divided in two categories, plates
and profiles. The plate category is divided in two subordinate types
for planar plates and brackets. The profile category is divided into
planar and curved profiles.
All values defining suspension length are given as strings. Optionally, the flange width can be taken into
consideration when calculating the suspension length for cutouts by adding FW to the given value.
The name of the input file is wel dSuspension.def and it must be placed in the SB_SHIP directory.
The weld suspension parameters have the following syntax:

PLATE_RULES </PLANARPLATE /BRACKET>
Type of part for which the defined suspension rule is valid.
/START_NOTCH =<Distance as string value>
Distance to the first notch in a plate boundary, in the welding direction.
/END_NOTCH =<Distance as string value>
Distance to the last notch in a plate boundary, in the welding direction.
/START_INNER_NOTCH =<Distance as string value>.
Distance to the start geometry of notches between the first and last notch in a plate boundary, in the
welding direction.
/END_INNER_NOTCH =<Distance as string value>
Distance to the end geometry of notches between the first and last notch in a plate boundary, in the
welding direction.
/START_FIRST_CUTOUT =<Distance as string value [+FW]>
Distance to the start geometry of the first cutout in a plate boundary, in the welding direction.
/END_FIRST_CUTOUT =<Distance as string value [+FW]>
Distance to the end geometry of the first cutout in a plate boundary, in the welding direction.
/START_INNER_CUTOUT =<Distance as string value [+FW]>
Distance to the start geometry of cutouts between the first and last cutout in a plate boundary, in the
welding direction.
/END_INNER_CUTOUT =<Distance as string value [+FW]>
Distance to the end geometry of cutouts between the first and last cutout in a plate boundary, in the
welding direction.
/START_LAST_CUTOUT =<Distance as string value [+FW]>
Distance to the start geometry of the last cutout in a plate boundary, in the welding direction.
/END_LAST_CUTOUT =<Distance as string value [+FW]>
Distance to the end geometry of the last cutout in a plate boundary, in the welding direction.
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PROFILES_RULES </PLANARPROFILE/CURVEDPROFILE>
Type of part for which the defined suspension rule is valid.
/START_NOTCH =<Distance as string value>
Distance to the first notch in the profile trace, in the welding direction.
/END_NOTCH =<Distance as string value>
Distance to the last notch in the profile boundary, in the welding direction.
/START_INNER_NOTCH =<Distance as string value>
Distance to the start geometry of notches between the first and last notch in the profile boundary, in
the welding direction.
/END_INNER_NOTCH =<Distance as string value>
Distance to the end geometry of notches between the first and last notch in the profile boundary, in
the welding direction.
/START_FIRST_CUTOUT =<Distance as string value [+FW]>
Distance to the start geometry of the first cutout in the profile boundary, in the welding direction.
/END_FIRST_CUTOUT =<Distance as string value [+FW]>
Distance to the end geometry of the first cutout in the profile boundary, in the welding direction.
/START_INNER_CUTOUT =<Distance as string value [+FW]>
Distance to the start geometry of cutouts between the first and last cutout in the profile boundary, in
the welding direction.
/END_INNER_CUTOUT =<Distance as string value [+FW]>
Distance to the end geometry of cutouts between the first and last cutout in the profile boundary, in
the welding direction.
/START_LAST_CUTOUT =<Distance as string value [+FW]>
Distance to the start geometry of the last cutout in the profile boundary, in the welding direction.
/END_LAST_CUTOUT =<Distance as string value [+FW]>;
Distance to the end geometry of the last cutout in the profile boundary, in the welding direction.

SUSPENSIONFACTOR <numeric value;
A factor used to calculate the suspension distance for all part types and welding types. The
suspension length is calculated by multiplying the factor with the smallest thickness of the two parts
to be welded together.

If a factor is set the defined suspension rules are not used.

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Example weldSuspension.def: Note: SUSPENSIONF
all other settings.

PLATE_RULES /PLANARPLATE
/START_NOTCH ='50.0'
/END_NOTCH ='50.0'
/START_INNER_NOTCH ='0'
/END_INNER_NOTCH ='0'
/START_FIRST_CUTOUT ='50.0+FW'
/END_FIRST_CUTOUT ='0'
/START_INNER_CUTOUT ='0'
/END_INNER_CUTOUT ='0'
/START_LAST_CUTOUT ='0'
/END_LAST_CUTOUT ='50.0+FW';

PLATE_RULES /BRACKET
/START_NOTCH ='50.0'
/END_NOTCH ='50.0'
/START_INNER_NOTCH ='0'
/END_INNER_NOTCH ='0'
/START_FIRST_CUTOUT ='50.0+FW'
/END_FIRST_CUTOUT ='0'
/START_INNER_CUTOUT ='0'
/END_INNER_CUTOUT ='0'
/START_LAST_CUTOUT ='0'
/END_LAST_CUTOUT ='50.0+FW';

PROFILES_RULES /PLANARPROFILE
/START_NOTCH ='50.0'
/END_NOTCH ='50.0'
/START_INNER_NOTCH ='0'
/END_INNER_NOTCH ='0'
/START_FIRST_CUTOUT ='50.0+FW'
/END_FIRST_CUTOUT ='0'
/START_INNER_CUTOUT ='0'
/END_INNER_CUTOUT ='0'
/START_LAST_CUTOUT ='0'
/END_LAST_CUTOUT ='50.0+FW';

PROFILES_RULES /CURVEDPROFILE
/START_NOTCH ='50.0'
/END_NOTCH ='50.0'
/START_INNER_NOTCH ='0'
/END_INNER_NOTCH ='0'
/START_FIRST_CUTOUT ='50.0+FW'
/END_FIRST_CUTOUT ='0'
/START_INNER_CUTOUT ='0'
/END_INNER_CUTOUT ='0'
/START_LAST_CUTOUT ='0'
/END_LAST_CUTOUT ='50.0+FW';

! SUSPENSIONFACTOR, 10.0;
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7.9 Weld Defaults

The input file for weld defaults is an ordinary text file in a simple language based on the general TIL format.
This language has one statement for each default parameter. The order in the input file is irrelevant.
The file name is weldDefaults.def and must be placed in the SB_SHIP directory. The default parameters
should have the following syntax:

MINIMUM_WELD_LENGTH, <mi n weld l ength>; All welds shorter than <min weld length>will be
deleted.
WELD_TYPE_TOLERANCE, <wel d tolerance>; If the angle between to plates is less than <weld
tolerance>the weld type will be butt weld,
otherwise fillet weld.
CALCULATE_LEGLENGTH, <Yes/No>; The leg length will be calculated if this default is set
to Yes.
CALCULATE_POSITION, <Yes/No>; The position will be calculated if this default is set
to Yes.
CALCULATE_SUSPENSION, <Yes/No>; The suspension will be calculated if this default is
set to Yes.
REMOVE_FULL_SUSPENSION, <Yes/No>; Welds with full suspension will be removed if this
default is set to Yes.
CREATE_WELD_REPORT, <Yes/No>; The weld report will be automatically created if this
default is set to Yes.
ADD_RETURN_WELD, <Yes/No>; The return welds will be generated.

The following default parameters can optionally be used in the creation of robot control files.

AUTHORIZATION, <authorization>; Is an arbitrary text enclosed in ''.
ORGANIZATION, <organi zati on>; Is an arbitrary text enclosed in ''.
AUTHOR, <author>; Is an arbitrary text enclosed in ''.

Example of weld default file:










7.10 Execution Units

Execution Units (EU) are objects with rules for weld calculations, stored in a database assigned to the
environment variable SB_WELDDB.

7.10.1 Selection of Rules

The selection of calculation rules is made on different levels in an order as specified below. Once a selection
is successful, the remaining actions are not performed.
The following checks are made in the given order:

1. The functional description of the abutted and the abutting structure is checked if defined within the
EU.
2. The abutted structure is checked if it is a welded flange.
3. The abutting structure is checked if it is a bracket, a clip, the trace of a stiffener or the end of a
stiffener.
4. The default selection is made for structures with no defined functional description.
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7.10.2 Types of EU

EU:s can be of different types as specified below:

A compartment by name.
A compartment by type.
A geographically given region (i.e. all structures between FR55 and FR60).
A Reference Surface by name (ex. Main Deck, FR57, etc.). Stored as a Reference Surface Object
(RSO).
A panel by name.

7.10.3 Selection of an EU

The selection of the EU object to be used can either be made automatically or manually. The automatic
selection depends on the geographical position of the two steel structures to be joined (the abutted and the
abutting structure). In the manual method a specific EU object is selected that shall be used during a certain
activity (i.e. when evaluating the welds of an assembly in the Weld Planning application).

The selection criteria that are used during the automatic selection of an EU object should be set up and
customised by the customer. In this way it will be possible to define the search order for EU objects (i.e. first
compartment, second a reference surface, third geographical...). The default search order is defined as
below:

1. Panel
2. Reference Surface Object (RSO)
3. Compartment
4. Compartment type
5. Geographical

The search order can be changed by setting the environment variable SB_EU_ORDER to the wanted
search order, using the abbreviations P (panel), RSO, C (compartment), CT (compartment type) and G
(geographical) delimited by an underscore (_). The default search order as shown above would be defined
by the following assignment to the environment variable: P_RSO_C_CT_G

7.10.4 Definition of EU Objects

From the Hull Init menu below the node Other Standard Set-up click Execution Unit Obj, create and
Browse to the EU file, click Create Object

Confirmation will be displayed if the
file has executed successfully.














The contents of the file are built up by the syntax described in the following section.
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7.10.5 The EU Statement

This statement is used to define an EU object. It is given with the name of the object as argument.
The statement can have the following attributes, defining the type of EU:

/COMP Compartment
/COMP_TYPE Compartment type
/RSO Reference Surface Object
/GEO Geographical
/PAN Panel

If the attribute GEO is used, then the attributes /MAX_X and /MIN_X can be used, both with an X-coordinate
as argument, delimiting the geographical region.

Please note that the EU types COMP and COMP_TYPE are not yet supported by the complete
AVEVA Marine software and should therefore not be used for production.

7.10.6 RULE Statement

The RULE statement is used to define the weld factor to be used on a steel structure of a certain type
abutting another steel structure. The attributes /ABUTTED and /ABUTTING are used, both with a functional
description as argument. The weld factor is defined by using the attribute /WELD_FACTOR with the wanted
factor as argument.

A default rule for structures with undefined functional descriptions (non-existing or equal to zero) is
automatically created in all EU objects. This automatically created default rule will get the weld factor set to
one. The default rule can of course be over-ruled by a user-defined statement (using functional description
equal to 0 as the argument of the attributes /ABUTTED and /ABUTTING).


7.10.7 DEFAULT Statement

The DEFAULT statement is used to define default weld factors for different types of steel components, to be
used when no specific rule based on functional descriptions can be found.
The statement can have the following attributes:

/BRA Default for abutting bracket.
/CLI Default for abutting clip.
/STI_END Default for abutting stiffener end.
/STI_TRA Default for abutting stiffener trace
/FLA Default for abutted welded flange

All attributes above require an argument containing the weld factor.

7.10.8 Translation of Weld Factor into WLL

The resulting WLL is a function of the selected weld factor and the smallest thickness of the involved steel
structures.

If a given thickness is not found in the translation tables, the next greater value is used. If no greater value is
found, then the next smaller value of thickness is used instead.

The translation table is built up using the same definition file as used for the definition of EU objects. There
is only one valid translation table at a time meaning that all EU objects use the same translation of factors
into weld leg lengths.

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7.10.9 FACTOR2WELD Statement

The FACTOR2WELD statement requires the following attributes:

/THICK Requires the thickness as argument.
/WELD_FACTOR Requires a weld factor as argument.
/LEG_LENGTH Shall be given the weld leg length as argument.

The /THICK attributes requires the thickness as argument, the /WELD_FACTOR attribute requires a weld
factor as argument and the /LEG_LENGTH attribute shall be given the weld leg length as argument.

7.10.10 Restrictions when only used in AVEVA Marine Hull

The implementation of this facility is based on the usage of the AVEVA Marine Weld Planning application.
However, some of the functionality is available also when using only AVEVA Marine Planar Hull. The
following features are available in this case:

1. If a negative weld is given, it will be considered as a weld factor (absolute value) and it will be
translated using the translation table. This is done independently if the weld in question is a fillet or a
butt weld.
2. If no weld is given, a geographical EU will be searched for and used. If a bevel is given, a weld value
is calculated only if the bevel is a fillet bevel. If no bevel is defined, the limit is checked. To get a
weld value, the limit must not be a free side and it must not be a reference to another limit (which
indicates that it is a butt weld).
3. Functional descriptions are not considered.

Example of definition file:






























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CHAPTER 8
8 Appendix A Loading of Assembly ADP Libraries

To load the Assembly ADP Libraries (Drawing Templates, Backing Sheets, Task Definitions,
Parts List Configuration, Labels & Symbols and Representation Rules), the following actions are required:

In Outfitting Draft select then select Create > Assembly ADP
Library












The Assembly ADP Library form will be displayed.

If Hull Drafting is used, there is no menu option available to display
Assembly ADP Library form, the user needs to enter the following
command in the command window:

show !!assyDbs

Select the data base to be loaded.








In order to get the correct predefined orientation, you shall display the command window and write:

$M %PMLLIB%\assembl y\data\assembl y_li brary_upgrade.mac

This will add new TASK elements to the relevant views.

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