Maxwell Online Help System 154 Copyright 1996-2002 Ansoft Corporation
Ansoft HFSS Surfaces Menu
Topics: Go Back Contents Index Surfaces Menu Use the commands on the Surfaces menu to: Change a polyline object into a sheet object. Cover or uncover the faces of objects to form sheet objects or polylines. Move the faces of objects. Create cross-sectional surfaces of 3D objects. Connect multiple polyline objects into a 3D sheet object. Stitch two or more sheet objects together to act as a single object. When you choose Surfaces from the menu bar, the following menu appears: Surfaces Menu Surfaces Commands Surfaces/Cover Lines Surfaces/Uncover Faces Surfaces/Detach Faces Surfaces/Move Faces Surfaces/Section Surfaces/Connect Surfaces/Stitch Maxwell Online Help System 155 Copyright 1996-2002 Ansoft Corporation Ansoft HFSS Surfaces Menu Topics: Go Back Contents Index Surfaces Commands The commands on the Surfaces menu do the following: Surfaces/Cover Lines Use the Surfaces/Cover Lines command to cover closed polyline objects with faces to create sheet objects. Essentially, a sheet object is a true 2D object that has a surface, but no volume. When you sweep a polyline object, the ends of the object are open, thus your object is not truly a solid. When you use this command prior to a sweep, you convert your polyline to a sheet. Sweeping this sheet will allow you to create a solid. > To convert a polyline to a sheet object: 1. Choose Surfaces/Cover Lines. A list of closed polylines appears under the heading Closed Plines in the side window. This list includes rectangles and other lines which were not covered when created. 2. Select the polylines you want to cover. 3. Choose OK to cover the polylines or Cancel to cancel the action. The polylines are now sheet objects, which may be swept to form a solid or can be used in stitching operations. Cover Lines Changes a closed polyline object into a sheet object. Uncover Faces Changes the face of a 2D object to a polyline, or changes the faces of a 3D solid to a 3D sheet object. Detach Faces Creates a new sheet object from the face of a 3D object, removing that face from the object. Move Faces Changes the position of an objects face. Section Creates a planar cross-section of 3D objects, but leaves the origi- nal objects intact. Connect Connects two or more polyline objects by creating surfaces between them. Stitch Joins sheet objects with touching edges together as a single object. Surfaces Menu Surfaces Commands Surfaces/Cover Lines Surfaces/Uncover Faces Surfaces/Detach Faces Surfaces/Move Faces Surfaces/Section Surfaces/Connect Surfaces/Stitch Maxwell Online Help System 156 Copyright 1996-2002 Ansoft Corporation Ansoft HFSS Surfaces Menu Topics: Go Back Contents Index Surfaces/Uncover Faces Use this command to uncover the object faces of sheet objects, which leaves a closed polyline object. You may also uncover the faces of solid objects leaving them as sheet objects. > To uncover the faces of an object: 1. Choose Surfaces/Uncover Faces. 2. Select the faces of the objects in the view window that you wish to uncover. 3. Choose Enter to accept the faces or Cancel to cancel the action. The object faces are now uncovered, leaving open faces on the objects. Surfaces/Detach Faces Creates a new sheet object from the face of a 3D object, removing that face from the object. The result is two sheet objects. You can undo the results of this command with Surfaces/Stitch. > To create detach the face of an object: 1. Choose Surfaces/Detach Faces. 2. In the view window, select the faces you want to detach. You can deselect the faces by clicking them again. 3. Choose Enter to accept the faces or Cancel to cancel the action. Surfaces Menu Surfaces Commands Surfaces/Cover Lines Surfaces/Uncover Faces Surfaces/Detach Faces Surfaces/Move Faces Surfaces/Section Surfaces/Connect Surfaces/Stitch Maxwell Online Help System 157 Copyright 1996-2002 Ansoft Corporation Ansoft HFSS Surfaces Menu Topics: Go Back Contents Index Surfaces/Move Faces Use the Surfaces/Move Faces commands to move the faces of a 3D object in a normal direction. Moving object faces enables you to resize, reshape, or relocate an object. Surfaces/Move Faces/Along Normal Choose this command to move a 3D objects face in a direction normal to its surface. The face is moved a specified distance normal to its original plane. The faces that adjoin the original face are extended or shortened along their own planes to meet the new face. Note that the adjoining faces will not be sheared or bent. This command is useful for extruding faces, resizing holes, and removing rounded cor- ners. > To move an object face in a direction normal to its surface: 1. Choose Surfaces/Move Faces/Along Normal. 2. Select the object faces you want to move. 3. Choose Enter to accept the selection of faces. The Distance field appears in the side window. 4. Enter the distance you want to move the object faces from their origin. 5. Choose Enter or press Return to accept the distance or Cancel to cancel the distance. The faces will be moved the distance you specified. Use the Arrange/Offset command if you want to move every face of an object normal to its surface. removing rounded corners extruding faces resizing holes Surfaces Menu Surfaces Commands Surfaces/Cover Lines Surfaces/Uncover Faces Surfaces/Detach Faces Surfaces/Move Faces Surfaces/Move Faces/ Along Normal Surfaces/Move Faces/ Along Vector Surfaces/Section Surfaces/Connect Surfaces/Stitch Maxwell Online Help System 158 Copyright 1996-2002 Ansoft Corporation Ansoft HFSS Surfaces Menu Topics: Go Back Contents Index Surfaces/Move Faces/Along Vector Choose this command to specify a direction and magnitude to move the faces of a 3D object. Each selected face is moved a specified distance along a vector, normal to its orig- inal plane. The faces that adjoin the original face are extended or shortened along their own planes to meet the new face. Note that the adjoining faces will not be sheared or bent. This command is useful for relocating holes in an object, as shown below. > To move an object face along a vector: 1. Choose Surfaces/Move Faces/Along Vector. 2. Select the object faces you want to move. 3. Choose Enter to accept the selection of faces. 4. Enter a vector location in the X, Y, and Z fields in the side window. If you wish, alter the resulting vector length. 5. Choose Enter or press Return to accept the vector location or Cancel to cancel the vector location. The faces will be moved along the vector you specified. Use the Arrange/Offset command if you want to move every face of an object normal to its surface. Surfaces Menu Surfaces Commands Surfaces/Cover Lines Surfaces/Uncover Faces Surfaces/Detach Faces Surfaces/Move Faces Surfaces/Move Faces/ Along Normal Surfaces/Move Faces/ Along Vector Surfaces/Section Surfaces/Connect Surfaces/Stitch Maxwell Online Help System 159 Copyright 1996-2002 Ansoft Corporation Ansoft HFSS Surfaces Menu Topics: Go Back Contents Index Surfaces/Section Use this command to create cross-sections of 3D objects on the xy, yz, or xz plane. The cross-sections are created as planar, closed polyline objects. If you want the section plane to be elsewhere than the global coordinate system, set your local coordinate system first using the Coordinates/Move Origin or Coordinates/Rotate commands. Sectioning only works on solid objects, although you may see sheet objects listed when you select objects for sectioning. If you select these, they will simply be ignored. > To create a cross-section of an object: 1. Make sure the axes you want to use for the cross-sectioning plane are positioned correctly. 2. Choose Surfaces/Section. The cursor changes to a pointing icon. 3. Select the section plane you will use to divide the object. 4. Choose Enter to accept the section plane (or choose Cancel to cancel the action). A list of solid objects in the model appears in the side window. 5. Select the solids you want to section, using the mouse cursor or the list in the side window. 6. Choose OK to accept the objects or choose Cancel to cancel the action. A closed polyline object is created for each part of each object that is sliced by the selected axis. The sectioned objects are unchanged. Surfaces Menu Surfaces Commands Surfaces/Cover Lines Surfaces/Uncover Faces Surfaces/Detach Faces Surfaces/Move Faces Surfaces/Section Surfaces/Connect Surfaces/Stitch Maxwell Online Help System 160 Copyright 1996-2002 Ansoft Corporation Ansoft HFSS Surfaces Menu Topics: Go Back Contents Index Surfaces Menu Surfaces Commands Surfaces/Cover Lines Surfaces/Uncover Faces Surfaces/Detach Faces Surfaces/Move Faces Surfaces/Section Surfaces/Connect Surfaces/Stitch Surfaces/Connect Use this command to connect two or more polyline objects in different planes by creating surfaces between them. You may form complex 3D sheet objects with this command and later convert these sheet objects into solids using Surfaces/Stitch. > To connect two or more polylines together: 1. Choose Surfaces/Connect. A list of polylines appears in the side window under Existing Wires. 2. Select the names of the objects in the order that you want to connect them. Alternatively, select the objects themselves in the view windows in the order you wish to connect them. 3. Choose OK to accept the connection or choose Cancel to cancel the action. The polylines are now connected with a sheet object names Connect. The polyline objects remain intact after the Connect object has been formed. Maxwell Online Help System 161 Copyright 1996-2002 Ansoft Corporation Ansoft HFSS Surfaces Menu Topics: Go Back Contents Index Surfaces Menu Surfaces Commands Surfaces/Cover Lines Surfaces/Uncover Faces Surfaces/Detach Faces Surfaces/Move Faces Surfaces/Section Surfaces/Connect Surfaces/Stitch Surfaces/Stitch Use this command to adjoining sheet objects to become a single sheet object. There is no limit to the number of sheet objects that can be stitched together as long as the surfaces of the objects are in contact with one another. > To stitch two or more objects: 1. Choose Surfaces/Stitch. A list of all visible sheet objects in the model appears. 2. Select the objects you wish to stitch together. 3. Choose OK to accept the stitch or choose Cancel to cancel the action. The objects are now stitched together as one. You will not be able to treat any of the objects individually after they are stitched. The stitched object retains the name of the first object to be stitched. If the stitched sheet objects form a completely closed object, the object becomes a solid. If the objects you attempt to stitch together are not in contact with one another, those objects will be excluded from the stitching and may result in an empty object. Note: In Ansoft HFSS version 6, the objects being stitched together are not pre- served. Therefore, if you wish to keep a copy of the objects, do the following: 1. Make a copy of the objects, using Edit/Copy. 2. Perform the stitch operation. 3. Paste the objects back into the project, using Edit/Paste.