Created with Army Builder - Copyright (c) 1997-2013 Lone Wolf Development, Inc. All rights reserved.
Download it for FREE at http://www.wolflair.com!
2000 Pts - Space Marines Name # Grp WS BS S T Wo I A Ld Save Cost HQ: Master of the Forge (1, 130 pts) Master of the Forge 1 HQ 4 5 4/5 4 2 4/1 2 10 2+ 130 (C:SM, pp. 92 & 166); Infantry (Character); Frag Grenades; Krak Grenades; Artificer Armour; Servo-Harness; Power Axe; Grav-pistol; And They Shall Know No Fear; Blessing of the Omnissiah; Bolster Defenses; Chapter Tactics; Independent Character; Digital Weapons; Warlord : Techmarine (1, 70 pts) Techmarine 1 4 4 4/5 4 1 4/1 1 8 2+ 70 (C:SM, pp. 92 & 166); Infantry (Character); Frag Grenades; Krak Grenades; Artificer Armour; Servo-Arm; Bolt Pistol; Power Axe (x1); And They Shall Know No Fear; Blessing of the Omnissiah; Bolster Defenses; Chapter Tactics; Independent Character; Auspex : Servitors (2, 20 pts) Servitors 2 3 3 3/6 3 1 3/1 1 8 4+ 20 (C:SM, pgs. 92 & 166); Infantry; Servo-Arm (x2); Mindlock Troops: Tactical Squad (6, 210 pts) Tactical Squad 4 Troops 4 4 4 4 1 4 1 8 3+ 210 (C:SM, pp. 83 & 167); Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x4); Boltgun (x3); Plasma gun; And They Shall Know No Fear; Chapter Tactics; Combat Squads; Razorback Veteran Sergeant 1 4 4 4 4 1 4 2/3 9 3+ [59] Infantry (Character); Frag Grenades; Krak Grenades; Power Armour; Melta Bombs; Power Sword (x1); Plasma Pistol (x1); And They Shall Know No Fear; Chapter Tactics; Combat Squads; Upgrade to Veteran Sergeant Razorback 1 Grp: BS: 4 FA: 11 SA: 11 RA: 10 HP: 3 [80] (C:SM, pgs. 98 & 169); Vehicle (Transport, Tank); 6 model capacity; Searchlight; Smoke Launchers; Dozer Blade; Lascannon and TL Plasmagun Troops: Tactical Squad (6, 210 pts) Tactical Squad 4 Troops 4 4 4 4 1 4 1 8 3+ 210 (C:SM, pp. 83 & 167); Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol (x4); Boltgun (x3); Plasma gun; And They Shall Know No Fear; Chapter Tactics; Combat Squads; Razorback Veteran Sergeant 1 4 4 4 4 1 4 2/3 9 3+ [59] Infantry (Character); Frag Grenades; Krak Grenades; Power Armour; Melta Bombs; Power Sword (x1); Plasma Pistol (x1); And They Shall Know No Fear; Chapter Tactics; Combat Squads; Upgrade to Veteran Sergeant Razorback 1 Grp: BS: 4 FA: 11 SA: 11 RA: 10 HP: 3 [80] (C:SM, pgs. 98 & 169); Vehicle (Transport, Tank); 6 model capacity; Searchlight; Smoke Launchers; Dozer Blade; Lascannon and TL Plasmagun Troops: Scout Squad (6, 130 pts) Scout Squad 4 Troops 3 3 4 4 1 4 1/2 8 4+ 130 (C:SM, pp. 85 & 167); Infantry; Frag Grenades; Krak Grenades; Scout Armour; Bolt Pistol (x4); Close Combat Weapon (x4); And They Shall Know No Fear; Chapter Tactics; Combat Squads; Infiltrate; Move Through Cover; Scout; Land Speeder Storm Sergeant 1 4 4 4 4 1 4 1/2 8 4+ [31] Infantry (Character); Frag Grenades; Krak Grenades; Scout Armour; Bolt Pistol; Melta Bombs; Power Sword (x1); And They Shall Know No Fear; Chapter Tactics; Combat Squads; Infiltrate; Move Through Cover; Scout Land Speeder Storm 1 Grp: BS: 3 FA: 10 SA: 10 RA: 10 HP: 2 [55] (C:SM, pgs. 95 & 169); Vehicle (Skimmer, Fast, Open-Topped, Transport); 5 model capacity; Cerberus Launcher; Jamming Beacon; Multi-melta; Deep Strike; Jink; Scout Created with Army Builder - Copyright (c) 1997-2013 Lone Wolf Development, Inc. All rights reserved. Download it for FREE at http://www.wolflair.com! Name # Grp WS BS S T Wo I A Ld Save Cost Elite: Sternguard Veteran Squad (11, 385 pts) Sternguard Veteran Squad 9 Elite 4 4 4 4 1 4 2 9 3+ 385 (C:SM, pg. 87 & 170); Infantry; Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol (x9); Combi-Meltagun (x7); Meltagun (x2); And They Shall Know No Fear; Chapter Tactics; Combat Squads; Drop Pod Veteran Sergeant 1 4 4 4/8 4 1 4/1 2 9 3+ [52] Infantry (Character); Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Boltgun; Melta Bombs; Power Fist; And They Shall Know No Fear; Chapter Tactics; Combat Squads Drop Pod 1 Grp: BS: 4 FA: 12 SA: 12 RA: 12 HP: 3 [35] (C:SM, pp. 99 & 169); Vehicle (Transport, Open-Topped); 10 model capacity, or; One Dreadnought capacity, or; One Thunderfire Cannon and Gunner.; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System Heavy Support: Land Raider Achilles (IA) (1, 330 pts) Land Raider Achilles (IA) 1 Grp: Heavy BS: 4 FA: 14 SA: 14 RA: 14 HP: 4 330 (IAAse, pg. 30); Vehicle (Transport, Tank); 6 model capacity; Extra Armour; Searchlight; Smoke Launchers; Thunderfire Cannon; Twin-linked Multi-melta (x2); Dozer Blade; Ferromantic Invulnerablity; Power of the Machine Spirit : Knight Errant (1, 370 pts) Knight Errant [KNI] 1 Grp: {} WS: 4 BS: 4 St: 10 FA: 13 SA: 12 RA: 12 In: 4 At: 3 HP: 6 370 (C:IK, pg. 62); Automatic Vehicle Type; Ion Shield; Heavy Stubber; Reaper Chainsword; Thermal Cannon; Fear; Hammer of Wrath; Invincible Behemoth; Move Through Cover; Relentless; Smash; Strikedown Fast Attack: Stormtalon Gunship (1, 145 pts) Stormtalon Gunship 1 Grp: Fast BS: 4 FA: 11 SA: 11 RA: 11 HP: 2 145 (C:SM, pgs. 96 & 173); Vehicle (Flyer w/ Hover mode); Ceramite Plating; Twin-Linked Assault Cannon; Typhoon Missile Launcher; Escort Craft; Strafing Run Total Cost: 2000 Option Footnotes Warlord Traits Warlord See WH40k, pg. 111. Special Rules And They Shall Know No Fear And They Shall Know No Fear (see WH40k, pg. 157). Blessing of the Omnissiah Blessing of the Omnissiah (See C:SM, pg. 92). Bolster Defenses Bolster Defences (See C:SM, pg. 92). Chapter Tactics Chapter Tactics; see (C:SM, pg. 51). Combat Squads Combat Squads Deep Strike Deep Strike (see WH40k, pg. 162). Drop Pod Assault Drop Pod Assault; see (C:SM, pg. 69). Escort Craft See White Dwarf article. Fear Fear (see WH40k, pg. 163). Ferromantic Invulnerablity The Land Raider Achilles is not subject to the particular effects of the Lance and Melta special rules by attacks made against it. In addition it reduces the effects of all rolls on the damage chart caused by Penetrating hits (other than by Destroyer type weaponry) by -1. Hammer of Wrath Hammer of Wrath (see WH40k, pp. 91 & 165). Immobile Immobile; see (C:SM, pg. 69). Independent Character Independent Character (see WH40k, pg. 166). Inertial Guidance System Inertial Guidance System; see (C:SM, pg. 69). Infiltrate Infiltrate (see WH40k, pg. 167). Invincible Behemoth Invincible Behemoth (see BRB, pg. 94). Jink Jink (see WH40k, pg. 167). Mindlock Mindlock (see C:DA, pg. 32). Move Through Cover Move Through Cover (see WH40k, pg. 168). Power of the Machine Spirit A Land Raider can fire one more weapon than would normally be permitted based upon its movement speed; This weapon may be fired at a separate target if desired. A Land Raider may also fire a single weapon even if it has suffered a Crew Shaken or Crew Stunned result that turn. Relentless Relentless (see WH40k, pg. 170). Scout Scout (see WH40k, pg. 171).