https://docs.google.com/document/d/13MRfgZWlAakfd06JnboqbK6xNdb2Ht63dYqVg2kpGiI/e
dit#
ijezakonedapratim?Ljudske,kojisumeproteralijermiuinisupravilnogoblika?Ili
vilenjakazakojeudostiipunoletsvotekkadaumrem?
Merin
=13 +1
11appliedto CON +1level
=12 +1
14appliedto INT +
=14 +2
11appliedto WIS +
=11 +0
16appliedto CHA +2racial
=18 +4
MediumSizeBody:HalfelvesareMediumcreaturesandhavenobonusesorpenaltiesdue
totheirsize.
NormalSpeed:Halfelveshaveabasespeedof30feet.
ElfBlood:Halfelvescountasbothelvesandhumansforanyeffectrelatedtorace.
LowLightVision:Halfelvescanseetwiceasfarashumansinconditionsofdimlight.See
Chapter7.
ElvenImmunities:Halfelvesareimmunetomagicsleepeffectsandgeta+2racialsaving
throwbonusagainstenchantmentspellsandeffects.
KeenSenses:Halfelvesreceivea+2racialbonusonPerceptionskillchecks.
Languages:HalfelvesbeginplayspeakingCommonandElven.Halfelveswithhigh
Intelligencescorescanchooseanylanguagestheywant(exceptsecretlanguages,suchas
Druidic).MOGUDAIZABEREMJODVANAOSNOVUINTMODIFIERA.
CraftCheck:Youcanpracticeyourtradeandmakeadecentliving,earninghalfyourcheck
resultingoldpiecesperweekofdedicatedwork.
Youknowhowtousethetoolsofyourtrade,howtoperformthecraftsdailytasks,howto
superviseuntrainedhelpers,andhowtohandlecommonproblems.(Untrainedlaborersand
assistantsearnanaverageof1silverpieceperday.)Moreonthat:p92ff.
DraconicbloodlineSILVER
BloodlinePowers:
Claws(Su):Startingat1stlevel,youcangrowclawsasafreeaction.Theseclawsare
treatedasnaturalweapons,allowingyoutomaketwoclawattacksasafullattackaction
usingyourfullbaseattackbonus.Eachoftheseattacksdeals1d4pointsofdamageplusyour
Strengthmodifier(1d3ifyouareSmall).At5thlevel,theseclawsareconsideredmagic
weaponsforthepurposeofovercomingDR.At7thlevel,thedamageincreasesbyonestep
to1d6pointsofdamage(1d4ifyouareSmall).At11thlevel,theseclawsdealanadditional
1d6pointsofdamageofyourenergytypeonasuccessfulhit.Youcanuseyourclawsfora
numberofroundsperdayequalto3+yourCharismamodifier.Theseroundsdonotneedto
beconsecutive.
DragonResistances(Ex):At3rdlevel,yougainresist5againstyourenergytypeanda+1
naturalarmorbonus.At9thlevel,yourenergyresistanceincreasesto10andnaturalarmor
bonusincreasesto+2.At15thlevel,yournaturalarmorbonusincreasesto+4.
SPELLS
Level
5th
6th
7th
Base
ATK
Fort
Bonus Save
Ref
Save
Wil
Save
+2
+3
+3
+1
+2
+2
+4
+5
+5
+1
+2
+2
Special
Bloodlinespell
Spellsperday
1st
2nd
3rd
6
6
BLfeat,BLspel 6
4
5
6
3
4
4th5th6th7th8th9th
0levelmaije(6)
RayofFrost
Schoolevocation[cold]Levelsorcerer/wizard0
castingTime1standardaction
componentsV,S
rangeclose(25ft+5ft/2levels)
Effctray
durationinstantaneous
SavingThrownoneSpellresistanceyes
Arayoffreezingairandiceprojectsfromyourpointingfiger.Youmustsucceedonarangedtouchattackwiththeraytodeal
damagetoatarget.Theraydeals1d3pointsofcolddamage
Resistance
schoolabjurationlevelbard0,cleric0,druid0,paladin1,
sorcerer/wizard0
castingtime1standardaction
componentsV,S,M/DF(aminiaturecloak)
rangetouch
targetcreaturetouched
duration1minute
savingthrowWillnegates(harmless)spellresistanceyes(harmless)
Youimbuethesubjectwithmagicalenergythatprotectsitfromharm,grantingita+1resistancebonusonsaves.Resistancecan
bemadepermanentwithapermanencyspell
DancingLights
Schoolevocation[light]Levelbard0,sorcerer/wizard0
castingtime1standardaction
componentsV,S
rangemedium(100ft+10ft/level)
effectUptofourlights,allwithina10ftradiusarea
duration1minute(D)
savingthrownonespellresistanceno
Dependingontheversionselected,youcreateuptofourlightsthatresemblelanternsortorches(andcastthatamountoflight),
oruptofourglowingspheresoflight(whichlooklikewillowisps),oronefaintlyglowing,vaguelyhumanoidshape.The
dancinglightsmuststaywithina10footradiusareainrelationtoeachotherbutotherwisemoveasyoudesire(no
concentrationrequired):forwardorback,upordown,straightorturningcorners,orthelike.Thelightscanmoveupto100feet
perround.Alightwinksoutifthedistancebetweenyouanditexceedsthespellsrange.
Youcanonlyhaveonedancinglightsspellactiveatanyonetime.Ifyoucastthisspellwhileanothercastingisstillineffct,the
previouscastingisdispelled.Ifyoumakethisspellpermanent,itdoesnotcountagainstthislimit.
Dancinglightscanbemadepermanentwithapermanencyspell
Mending
SchooltransmutationLevelbard0,cleric0,druid0,sorcerer/
wizard0
castingTime10minutes
componentsV,S
range10ft
Targetoneobjectofupto1lb./level
durationinstantaneous
SavingThrow:Willnegates(harmless,object)Spellresistance:
yes(harmless,object)
Thisspellrepairsdamagedobjects,restoring1d4hitpointstotheobject.Iftheobjecthasthebrokencondition,thisconditionis
removediftheobjectisrestoredtoatleasthalfitsoriginalhitpoints.Allofthepiecesofanobjectmustbepresentforthisspell
tofunction.Magicitemscanberepairedbythisspell,butyoumusthaveacasterlevelequaltoorhigherthanthatoftheobject.
Magicitemsthataredestroyed(at0hitpointsorless)canberepairedwiththisspell,butthisspelldoesnotrestoretheirmagic
abilities.Thisspelldoesnotaffctcreatures(includingconstructs).Thisspellhasnoeffctonobjectsthathavebeenwarpedor
otherwisetransmuted,butitcanstillrepairdamagedonetosuchitems.
GhostSound
Schoolillusion(fiment)Levelbard0,sorcerer/wizard0
castingTime1standardaction
componentsV,S,M(abitofwoolorasmalllumpofwax)
rangeclose(25ft+5ft/2levels)
Effctillusorysounds
duration1round/level(D)
SavingThrowWilldisbeliefSpellresistanceno
Ghostsoundallowsyoutocreateavolumeofsoundthatrises,recedes,approaches,orremainsatafiedplace.Youchoose
whattypeofsoundghostsoundcreateswhencastingitandcannotthereaftrchangethesoundsbasiccharacter.Thevolumeof
soundcreateddependsonyourlevel.Youcanproduceasmuchnoiseasfournormalhumanspercasterlevel(maximum40
humans).Thus,talking,singing,shouting,walking,marching,orrunningsoundscanbecreated.Thenoiseaghostsoundspell
producescanbevirtuallyanytypeofsoundwithinthevolumelimit.Ahordeofratsrunningandsqueakingisaboutthesame
volumeaseighthumansrunningandshouting.Aroaringlionisequaltothenoisefrom16humans,whilearoaringdragonis
equaltothenoisefrom32humans.AnyonewhohearsaghostsoundreceivesaWillsavetodisbelieve.Ghostsoundcan
enhancetheeffctivenessofasilentimagespell.Ghostsoundcanbemadepermanentwithapermanencyspell.
Message
Schooltransmutation[languagedependent]Levelbard0,
sorcerer/wizard0
castingTime1standardaction
componentsV,S,F(apieceofcopperwire)
rangemedium(100ft+10ft/level)
Targetsonecreature/level
duration10min./level
SavingThrownoneSpellresistanceno
Youcanwhispermessagesandreceivewhisperedreplies.ThosenearbycanhearthesemessageswithaDC25Perception
check.Youpointyourfigerateachcreatureyouwanttoreceivethemessage.Whenyouwhisper,thewhisperedmessageis
audibletoalltargetedcreatureswithinrange.Magicalsilence,1footofstone,1inchofcommonmetal(orathinsheetoflead),
or3feetofwoodordirtblocksthespell.Themessagedoesnothavetotravelinastraightline.Itcancircumventabarrierif
thereisanopenpathbetweenyouandthesubject,andthepathsentirelengthlieswithinthespellsrange.Thecreaturesthat
receivethemessagecanwhisperareplythatyouhear.Thespelltransmitssound,notmeaningitdoesnttranscendlanguage
barriers.Tospeakamessage,youmustmouththewordsandwhisper.
1stlevelmaije(4)
SilentImage
schoolillusion(fiment)levelbard1,sorcerer/wizard1
castingtime1standardaction
componentsV,S,F(abitofflece)
rangelong(400ft+40ft/level)
effectvisualfimentthatcannotextendbeyondfour10ftcubes
+one10ftcube/level(S)
durationconcentration
savingthrowWilldisbelief(ifinteractedwith)spellresistanceno
Thisspellcreatesthevisualillusionofanobject,creature,orforce,asvisualizedbyyou.Theillusiondoesnotcreatesound,
smell,texture,ortemperature.Youcanmovetheimagewithinthelimitsofthesizeoftheeffct.
UnseenServant
schoolconjuration(creation)levelbard1,sorcerer/wizard1
castingtime1standardaction
componentsV,S,M(apieceofstringandabitofwood)
rangeclose(25ft+5ft/2levels)
effectoneinvisible,mindless,shapelessservant
duration1hour/level
savingthrownonespellresistanceno
UnwillingtargetscannegatethespellseffectonthembymakingWillsavesorwithspellresistance.Thosewhointeractwiththe
subjectscanattemptWilldisbeliefsavestoseethroughtheglamer,butspellresistancedoesnthelp.
ColorSpray
schoolillusion(pattern)[mindaffcting]levelsorcerer/wizard1
castingtime1standardaction
componentsV,S,M(red,yellow,andbluepowderorcoloredsand)
range15ft
areaconeshapedburst
durationinstantaneousseetext
savingthrowWillnegatesspellresistanceyes
Avividconeofclashingcolorsspringsforthfromyourhand,causingcreaturestobecomestunned,perhapsalsoblinded,and
possiblyknockingthemunconscious.EachcreaturewithintheconeisaffctedaccordingtoitsHD.
2HDorless:Thecreatureisunconscious,blinded,andstunnedfor2d4rounds,thenblindedandstunnedfor1d4rounds,and
thenstunnedfor1round.(Onlylivingcreaturesareknockedunconscious.)
3or4HD:Thecreatureisblindedandstunnedfor1d4rounds,thenstunnedfor1round.
5ormoreHD:Thecreatureisstunnedfor1round.
Sightlesscreaturesarenotaffctedbycolorspray.
DisguiseSelf
schoolillusion(glamer)levelbard1,sorcerer/wizard1
castingtime1standardaction
componentsV,S
rangepersonal
targetyou
duration10min./level(D)
Youmakeyourselfincludingclothing,armor,weapons,andequipmentlookdiffrent.Youcanseem1footshorterortaller,
thin,fat,orinbetween.Youcannotchangeyourcreaturetype(althoughyoucanappearasanothersubtype).Otherwise,the
extentoftheapparentchangeisuptoyou.Youcouldaddorobscureaminorfeatureorlooklikeanentirelydiffrentpersonor
gender.
Thespelldoesnotprovidetheabilitiesormannerismsofthechosenform,nordoesitaltertheperceivedtactile(touch)or
audible(sound)propertiesofyouoryourequipment.Ifyouusethisspelltocreateadisguise,yougeta+10bonusonthe
Disguisecheck.AcreaturethatinteractswiththeglamergetsaWillsavetorecognizeitasanillusion.
2ndlevelmaije(2)
Invisibility
Schoolillusion(glamer)Levelbard2,sorcerer/wizard2
castingTime1standardaction
componentsV,S,M/DF(aneyelashencasedingumarabic)
rangepersonalortouch
Targetyouoracreatureorobjectweighingnomorethan
100lbs./level
duration1min./level(D)
SavingThrowWillnegates(harmless)orWillnegates(harmless,
object)Spellresistanceyes(harmless)oryes(harmless,object)
Thecreatureorobjecttouchedbecomesinvisible.Iftherecipientisacreaturecarryinggear,thatvanishes,too.Ifyoucastthe
spellonsomeoneelse,neitheryounoryouralliescanseethesubject,unlessyoucannormallyseeinvisiblethingsoryou
employmagictodoso.
Itemsdroppedorputdownbyaninvisiblecreaturebecomevisibleitemspickedupdisappeariftuckedintotheclothingor
poucheswornbythecreature.Light,however,neverbecomesinvisible,althoughasourceoflightcanbecomeso(thus,the
effctisthatofalightwithnovisiblesource).Anypartofanitemthatthesubjectcarriesbutthatextendsmorethan10feetfrom
itbecomesvisible.
Ofcourse,thesubjectisnotmagicallysilenced,andcertainotherconditionscanrendertherecipientdetectable(suchas
swimminginwaterorsteppinginapuddle).Ifacheckisrequired,astationaryinvisiblecreaturehasa+40bonusonitsStealth
checks.Thisbonusisreducedto+20ifthecreatureismoving.Thespellendsifthesubjectattacksanycreature.Forpurposes
ofthisspell,anattackincludesanyspelltargetingafoeorwhoseareaoreffctincludesafoe.Exactlywhoisafoedependson
theinvisiblecharactersperceptions.Actionsdirectedatunattendedobjectsdonotbreakthespell.Causingharmindirectlyis
notanattack.Thus,aninvisiblebeingcanopendoors,talk,eat,climbstairs,summonmonstersandhavethemattack,cutthe
ropesholdingaropebridgewhileenemiesareonthebridge,remotelytriggertraps,openaportcullistoreleaseattackdogs,
andsoforth.Ifthesubjectattacksdirectly,however,itimmediatelybecomesvisiblealongwithallitsgear.Spellssuchasbless
thatspecifiallyaffctalliesbutnotfoesarenotattacksforthispurpose,evenwhentheyincludefoesintheirarea.
Invisibilitycanbemadepermanent(onobjectsonly)withapermanencyspell.
SummonMonsterII
schoolconjuration(summoning)levelbard2,cleric2,sorcerer/
wizard2
ThisspellfunctionslikesummonmonsterI,exceptthatyoucansummononecreaturefromthe2ndlevellistor1d3creaturesof
thesamekindfromthe1stlevellist.
[SummonMonsterI]
Schoolconjuration(summoning)[seetext]Levelbard1,cleric1,
sorcerer/wizard1
castingTime1round
componentsV,S,F/DF(atinybagandasmallcandle)
rangeclose(25ft+5ft/2levels)
effectonesummonedcreature
duration1round/level(D)
savingthrownonespellresistanceno
Thisspellsummonsanextraplanarcreature(typicallyanoutsider,elemental,ormagicalbeastnativetoanotherplane).It
appearswhereyoudesignateandactsimmediately,onyourturn.Itattacksyouropponentstothebestofitsability.Ifyoucan
communicatewiththecreature,youcandirectitnottoattack,toattackparticularenemies,ortoperformotheractions.Thespell
conjuresoneofthecreaturesfromthe1stLevellistonTable101.Youchoosewhichkindofcreaturetosummon,andyoucan
chooseadiffrentoneeachtimeyoucastthespell.
Asummonedmonstercannotsummonorotherwiseconjureanothercreature,norcanituseanyteleportationorplanartravel
abilities.Creaturescannotbesummonedintoanenvironmentthatcannotsupportthem.Creaturessummonedusingthisspell
cannotusespellsorspelllikeabilitiesthatduplicatespellswithexpensivematerialcomponents(suchaswish).
Whenyouuseasummoningspelltosummonacreaturewithanalignmentorelementalsubtype,itisaspellofthattype.
CreaturesonTable101markedwithan*aresummonedwiththecelestialtemplate,ifyouaregood,andthefindish
template,ifyouareevil.Ifyouareneutral,youmaychoosewhichtemplatetoapplytothecreature.Creaturesmarkedwithan
*alwayshaveanalignmentthatmatchesyours,regardlessoftheirusualalignment.Summoningthesecreaturesmakesthe
summoningspellstypematchyouralignment.
1stLevelSubtype
Direrat*Dog*Dolphin*Eagle*Firebeetle*Frog,poison*Pony(horse)*Viper(snake)*
2ndLevelSubtype
Ant,giant(worker)*Elemental(Small)ElementalGiantcentipede*Giantfrog*Giantspider*Goblindog*Horse*
Hyena*Lemure(devil)Evil,LawfulOctopus*Squid*Wolf*
SKILLZ
Cantrips:Sorcererslearnanumberofcantrips,or0levelspells,asnotedonTable315
underSpellsKnown.Thesespellsarecastlikeanyotherspell,buttheydonotconsumeany
slotsandmaybeusedagain.
EschewMaterials:Youcancastmanyspellswithoutneedingtoutilizeminor
materialcomponents.
Benefit:Youcancastanyspellwithamaterialcomponentcosting1gporlesswithout
needingthatcomponent.Thecastingofthespellstillprovokesattacksofopportunityas
normal.Ifthespellrequiresamaterialcomponentthatcostsmorethan1gp,youmusthave
thematerialcomponentonhandtocastthespell,asnormal.
FEATS
EffortlessTrickery
Yournaturalknackforillusionallowsyoutomaintainatleastoneillusionspellwithlittleeffort.
Prerequisite:Gnome.
Benefit:Youcanmaintainconcentrationononespelloftheillusionschoolasaswift
action.Thishasnoeffectonspellsofotherschoolsoronillusionspellswithdurations
thatdontdependonyouractiveconcentration.Whileyoumayonlymaintainonespell
asaswiftaction,youmaytakeyourmoveandstandardactionstomaintainother
spellsnormally,ifyouwish.
Normal:Concentratingtomaintainaspellisastandardactionthatdoesnotprovoke
attacksofopportunity.
ImprovedInitiative(Combat)
Yourquickreflexesallowyoutoreactrapidlytodanger.
Benefit:Yougeta+4bonusoninitiativechecks.
Toughness
Youhaveenhancedphysicalstamina.
Benefit:Yougain+3hitpoints.ForeveryHitDieyoupossessbeyond3,yougainan
additional+1hitpoint.Ifyouhavemorethan3HitDice,yougain+1hitpoints
wheneveryougainaHitDie(suchaswhenyougainalevel).
DefensiveCombatTraining(Combat)
Youexcelatdefendingyourselffromallmannerofcombatmaneuvers.
Benefit:YoutreatyourtotalHitDiceasyourbaseattackbonuswhencalculatingyour
CombatManeuverDefense(seeCombat).
ScribeScroll
Youcancreatemagicscrolls.
Prerequisite:Casterlevel1st.
Benefit:Youcancreateascrollofanyspellthatyouknow.Scribingascrolltakes2
hoursifitsbasepriceis250gporless,otherwisescribingascrolltakes1dayforeach
7
1,000gpinitsbaseprice.Toscribeascroll,youmustuseuprawmaterialscosting
halfofthisbaseprice.
INVENTORY
Startingcash:40gp
10,500gpzapetinivo
RingofProtection(+1)(2,000gp)
aurafaintabjurationCL5th
slotring
Thisringofferscontinualmagicalprotectionintheformofadeflectionbonusof+1to+5toAC.
10,540-5,000= 5,540gp