Rev. 1.8f
Features
ZV port
interface
PCI BUS
14.318Mhz
PCI interface
DMA engine
SPDIF IN and
Earphone
IRQ control
OUT
buffer
Legacy audio
GAME port
SBPROemu.
Rear
L/R
16-bit CODEC
Center /
Bass
PLL and
Music Synthesizer
timing circuit
LINE
OUT
(Front
L/R)
Analog Mixer
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MIC AMP
MIC IN
LINE / CD /
AUX / PCPSK
IN
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Products and company names mentioned here are the trademarks of their respective owners.
MODEM
YES
NO
NO
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SPDIF/ZVport
YES
YES
NO
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XAFERST
XSCLK
XHSPFS
XHSPSDI
XHSPSDO
XAFEMCLK
XBIO3
XBIO2
XBIO1
XZVCLK
XSPDIFI2/ZVLRCK
XMDSEL
Vcore
GND
XINTA
XINTB
XPRST
XCLK33
XGNT
XREQ
XPME
VDD
GND
XA31
XA30
XA29
U1
XADOUTL
NC
XINTVREF
AVDD
AGND
EXTBASS
XMOUT
XMIN
XOUT
XIN
Vcore
GND
XA0
XA1
XA2
XA3
XA4
XA5
GND
VDD
XA6
XA7
XCBE0
XA8
XA9
XA10
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
XA28
XA27
GND
VDD
XA26
XA25
XA24
XCBE3
XIDSEL
VDD
GND
XA23
XA22
XA21
XA20
XA19
GND
VDD
XA18
A17
XA16
XCBE2
XFRAME
XIRDY
XTRDY
XDEVSEL
VDD
GND
XSTOP
XPAR
XCBE1
XA15
XA14
XA13
XA12
GND
VDD
XA11
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
XOFFHOOK
XRING
VDDM
DGND
XSPDIFO
XGD7
XGD6
XGD5
XGD4
XGD3
XGD2
XGD1
XGD0
XRXD
XTXD
XGPBIO
XSPDIFI/ZVSDI
XMBCSZ
XEECS
VDD5V
AGND
AVDD
XMICIN
XPCSPKIN
XAUXR
XAUXL
XLNR
XLNL
XREARR
XREARL
XCDR
XCDL
XCDG
XADOUTB
XADOUTC
XADCHR
XADCHL
XADOUTR
102
101
100
99
98
97
96
95
94
93
92
91
90
89
88
87
86
85
84
83
82
81
80
79
78
77
76
75
74
73
72
71
70
69
68
67
66
65
PINOUT
64
63
62
61
60
59
58
57
56
55
54
53
52
51
50
49
48
47
46
45
44
43
42
41
40
39
CMI8738
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Products and company names mentioned here are the trademarks of their respective owners.
Name
Number
XA31-XA0
XINTA
XINTB
126-128,1-2,5-7,12-16,19-21,32 I/O
-35,38-41,43-44,47-52
117
O
118
O
XPRST
XCLK33
XGNT
XREQ
119
120
121
122
XPME
123
XIDSEL
XFRAME
XIRDY
9
23
24
XTRDY
25
XDEVSEL
26
XSTOP
29
XPAR
30
88
89
98
86
113
109-112
83
+5V
XCBE3,2,1,0 8,22,31,42
VDD
4,10,18,27,37,45,124
Vcore
GND
XIN
54,115
3,11,17,28,36,46,53,116,125
55
XOUT
56
XGD7-XGD4 97-94
XGD3-XGD0 93-90
XTXD
XRXD
XSPDIFO
XSPDIFI
XSPDIF2
XBIO3-XBIO
0
VDD5V
Definition
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VDDM
100
DGND
XEECS
XGPBIO
99
84
87
+3.3V/
+5V
GND
O
O
XMDSEL
XRING
XOFFHOOK
XAFERST
XHSPFS
XHSPSDI
XHSPSDO
XAFEMCLK
XSCLK
XMOUT
XMIN
XMBCSZ
ZVCLK
ZVLRCK
ZVSDI
114
101
102
103
105
106
107
108
104
58
57
85
112
113
86
I
I
O
O
O
I
O
O
O
O
I
I
I
I
I
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AVDD
AGND
XADOUTL-R
XADCHL-R
XADOUTC
XADOUTB
XINTVERF
61,81
60,82
64,65
66,67
68
69
62
+5V
GND
AI/O
AI/O
AI/O
AI/O
AO
NC
XCDL-R
XCDGND
XLNL-R
XAUXL-R
XPCSPKIN
XMICIN
XREARL-R
EXTBASS
63
71,72,70
AI
Analog power
Analog ground
Line out (front channels L/R)
ADC sample hold pin
Center channel output
Bass channel output
Internal reference voltage (for
testing only)
Not connect
CD audio differential input
75,76
77,78
79
80
73,74
59
AI
AI
AI
AI
AO
AI
Number Definition
84
4/6 channel selection. For 4 or 6 channel purpose selection.
This pin tie high mean 6ch, pull down compatible with 4ch chip.
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Electrical Characteristics
ELECTRICAL CHARACTERISTICS
Absolute Maximum Ratings
Ratings
Digital power voltage
Analog power voltage
Operating temperature range
Storage temperature range
Maximum power dissipation
Symbol
VDD
AVDD
TO
TST
PDMAX
Value
VDD5%
AVDD5%
0 to 70
-40 to 125
300
Units
V
V
C
C
MW
Digital Characteristics
PARAMETER
Input high voltage(PCI I/O)
Input low voltage (PCI I/O)
Output high voltage
Output low voltage
SPDIF IN input high voltage
SPDIF IN input low voltage
SPDIF output high voltage
SPDIF output low voltage
Output low current
Symbol
VIH
VIL
VOH
VOL
VIH1
VIL1
VOH1
VOL1
Min
2.
-0.5
2.4
0.0
Typ
0.2
2.6
2.4
VDD
GND
8
Max
VDD+0.3
0.8
VDD
0.4
Unit
V
V
V
V
V
V
V
V
mA
Max
Unit
Vrms
Vrms
dB
%
dB
%
dB
%
dB
%
mv
dB
Audio Characteristics
PARAMETER
Analog input voltage
Analog output voltage
A-A S/N ratio
A-A THD
ADC S/N ratio
ADC THD
DAC S/N ratio
DAC THD
SPDIF IN/OUT S/N ratio
SPDIF IN/OUT THD
Microphone input level
Microphone booster
Symbol
Avin
Avout
Min
20
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Typ
1.1
1.1
85
0.02
72
0.1
85
0.05
120
0
200
20
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Products and company names mentioned here are the trademarks of their respective owners.
Fax:886-2-87732211
URL : www.cmedia.com.tw
Products and company names mentioned here are the trademarks of their respective owners.
Fax:886-2-87732211
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10
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11
PCI register
R/W
Name
00H
Description
31:20
Reserved.
19
RST_CH1
Channel 1, 1->Reset
(Default 0)
18
RST_CH0
Channel 0, 1->Reset
(Default 0)
17
CHEN1
Channel 1, 1->Enabled,
0->Disabled.
16
CHEN0
Channel 0, 1->Enabled,
0->Disabled.
15-2
Reserved
PAUSE1
PAUSE0
CHADC1
Channel 1, 1->Recording,
CHADC0
Channel 0,
0->Playback
1->Recording,
0->Playback
R/W
Name
31-16
Reserved
15:13
DSFC[2:0]
12:10
04H
Description
5.512 K
11.025 K
22.05 K
44.1 K
8K
16 K
32 K
48 K
ASFC[2:0]
5.512 K
11.025 K
22.05 K
44.1 K
8K
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12
16 K
32 K
48 K
SPDF_1
SPDF_0
SPDFLOOP
SPDO2DAC
INTRM
interrupt.
BREQ
If this bit is set low it will prevent the MCB and DAC/ADC
VOICE_EN
UART_EN
JYSTK_EN
ZVPORT
UART disabled
UART enabled
Joystick disabled
Joystick enabled
R/W
08H
Name
Description
31
CHB3D5C
30 FMOFFSET2
When Fmute=1, set this bit will initial FM PCM to offset 2 instead of ZERO,
Default 0
29
CHB3D
28-24
VersionID
Read Only. 00
23
SETLAT48
22
EDGEIRQ
SPD24SEL
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13
Reserved
15-14
13-12
00
01
10
11
ADCDLEN
Sample method.
00 (default)
Original mode
01
Extra mode.
10
24k/22k mode.
11
Weight mode.
11
10
INVSPDIFI
DBLSPDS
Default 0.
5
POLVALID
SPDLOCKED
CH1FMT[1:0]
1:0
00
01
10
11
CH0FMT[1:0]
00
01
10
11
R/W
Name
31:24
VersionID
08
0CH
Description
default
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14
09
PCB ID set.
0A
Bound ID set.
0B
23:19
Reserved
18
17
Interruupt Clear
CH1_INT_EN
Interrupt Clear
16
CH0_INT_EN
Interrupt Clear
15:0
Reserved
Interrupt Register
Address
Bit(s)
R/W
Name
Description
31
INTR
30:28
No interrupt
Interrupt pending
10H
Reserved
27
VCO
26
MCBint
Access.
25:17
16
15:
14
13:8
No interrupt
Interrupt pending
Reserved
R
UARTint
No UART interrupt
LTDMAINT
No interrupt
Interrupt pending
HTDMAINT
No interrupt.
Interrupt pending.
Reserved
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15
XDO46
LHBTOG
LegHDMA
LegStereo
Ch1Busy
Channel B Busy.
Ch0Busy
Channel A Busy.
Chint1
Channel B Interrupt.
Chint0
No interrupt
Interrupt pending
Channel A Interrupt.
0
No interrupt
Interrupt pending
R/W
14H
Name
Description
31
NXCHG
30:29
VMPU [1:0]
01
10
11
28
ENWR8237
27:26
VSBSEL[1:0]
25:24
FMSEL[1:0]
00
01
10
11
01
10
11
23
ENSPDOUT
22
21
DAC2SPDO
20
INVIDWEN
enable
XSPDIF/OUT to
I/O Interface
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16
C_EEACCESS
18
C_EECS
17
C_EEDI46
16
C_EECK46
15
CHB3D6C
14
CENTR2LIN
13
BASE2LIN
12
EXBASEN
11-0
Reserved
be set first)
R/W
Name
Description
31
PWD
30
RESET
29
Reserved
28
VMGAIN
18H
27
Reserved
26
N4SPK3D
25
SPDO5V
24
W / SPDIF48K ; R / SPATUS48K ;
23
ENDBDAC
22
XCHGDAC
Default low,
0
21
SPD32SEL
20
SPDFLOOPI
19
FM_EN
Legacy FM enabled.
18
AC3_EN
17
Reserved
16
ENWRASID
loopback testing
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17
SPDF_AC97
MASK_EN
transfer)
14
13
ENWRMSID
Disabled
Enabled
Reserved
SELSPDIFI2
ENCENTER
MUTECH1
Reserved
MIDSMP
3:2
position.
00
01
10
11
TWAIT1
PCICLK.
48 PCICLKs.
64 PCICLKs.
TWAIT0
PCICLK.
0
4 PCICLKs.
6 PCICLKs.
T - DMA Position
Address 1CH
Bit(s)
R/W
Name
Description
31:16
TDMACN T
15:0
TDMAADR
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18
Bit(s)
R/W
Name
Description
7:0
SBVR[7:0]
DEV[7:0]
20H
Address 21H
Bit(s)
R/W
Name
Description
7-3
Reserved
X_ADPCM
SB16
PROINV
X_SB16
Address
Bit(s)
R/W
7:0
22H
Name
Description
IDXdata
port(A2x5h)
Address
Bit(s)
R/W
7:0
23H
Name
Description
IDXaddr
port(A2x4h)
Address
Bit(s)
R/W
24H
Name
Description
Fmmute
Mute FM
Wsmute
REAR2LIN
Rear2front
Waveinl
Waveinr
X3DEN
3D surround enable.
Cdplay
Bit(s)
R/W
Name
Description
RAUXREN
RAUXLEN
VAUXRM
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25H
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19
VAUXLM
3:1
VADMIC[2:0]
MICGAINZ
Bit(s)
R/W
Name
Description
7:4
VAUXL[3:0]
3:0
VAUXR[3:0]
Bit(s)
R/W
Address
26H
Address
27H
Name
Description
DMAUTO
SPDVALID
XGPBIO
0
high.
Reserved
Reserved
XGPO1
XSPDIFO pin, and enabled when index reg. F0_bit 0 programmed high.
6:7
Reserved
* In test mode Reg. 27H is used to testing analog ADC testing.
MPU401
PCI Port
Index address 40-4FH
FM
PCI Port
Index address 50-5FH
Bit(s)
R/W
Name
Description
7:5
VPHONE[2:0]
VPHOM
VSPKM
RLOOPREN
RLOOPLEN
VADMIC3
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20
Bit(s)
15:0
R/W
70-71H
Name
Description
ANATAT[15:0]
The settings of analog test mode (Reserved)
R/W
Name
Description
31:0
BASADDR0
CURADDR0
Address
80H
Address
84H
Address
88H
Address
8CH
Address
92-3H
R/W
Name
Description
31:16
BASCNT0
15:0
BASCNT0
31:16
CURCNT0
15:0
CURCNT0
R/W
Name
Description
31:0
BASADDR1
CURADDR1
R/W
Name
Description
31:16
BASCNT1
15:0
BASCNT1
31:16
CURCNT1
15:0
CURCNT1
R/W
15:13
12
Name
Description
Reserved
W/R
ADC48K44K
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21
Reserved
W/R
SPD32KFMT
0 (default)SPDIF/IN uses 44/48k sampling rate.
1
W/R
ADC2SPDIF
0 (default)ADC output is not connected to SPDIF/OUT.
1
W/R
SHAREADC
0 (default)The DAC part inside ADC block is not shared out.
1
W/R
REALTCMP
0 (default)Pin XGD6,XGD7 are for game port use.
1
INVLRCK
ADC.
0
W/R
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22
D7
D6
D5
D4
D3
D2
D1
D0
0x00
0x04
0x0A
0x22
0x26
0x28
0x2E
0x30
0x31
0x32
0x33
0x34
0x35
0x36
0x37
0x38
0x39
0x3A
0x3B
0x3C
Reserved
Wave volume left channel
Wave volume right channel
Mic volume
Master volume left channel
Master volume right channel
FM volume left channel
FM volume right channel
Analog-CD volume left channel Analog-CD volume right channel
Line-In volume left channel
Line-In volume right channel
Master Volume L.
Master Volume R.
Wave volume L.
Wave volume R.
MIDI Volume L.
MIDI Volume R.
CD Volume L.
CD Volume R.
Line-In Volume L.
Line-In Volume R.
Mic. Volume
PC spk volume
Output muting controls
Line L Line R CD L
CD R
Mic
0x3D
Recording left channel controls
FM L
FM R Line L Line R CD L
CD R
Mic
0x3E
Recording right channel controls
FM L
FM R Line L Line R CD L
CD R
Mic
0x3F
Reserved
0x40
Reserved
0x41
Reserved
0x42
Reserved
0x43
Reserved
0x44
Reserved
0x45
Reserved
0x46
Reserved
0x47
Reserved
Please do not write any values into reserved registers
0x30-0x3A registers are SB16 compatible and will be linked with 0x04-0x21 SB
Pro registers correspondingly. Only 0x30-31 master volume registers are 5 bits
and the other are 4 bits.
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23
03/04/99 12:19:31
-20
-40
-60
d
B
F
S
-80
-100
-120
-140
-160
20
50
100
200
500
1k
2k
5k
10k
Hz
C olor
Line Style
Thick
D a ta
Axis
Gre en
Yellow
So lid
So lid
1
1
Fa s ttes t.C h .1 Am p l
Fa s ttes t.C h .2 Am p l
L e ft
L e ft
03/04/99 14:11:15
-20
-40
-60
d
B
F
S
-80
-100
-120
-140
-160
20
50
100
200
500
1k
2k
5k
10k
Hz
C olor
Line Style
Thick
D a ta
Axis
Gre en
Yellow
So lid
So lid
1
1
Fa s ttes t.C h .1 Am p l
Fa s ttes t.C h .2 Am p l
L e ft
L e ft
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24
03/04/99 12:36:04
-20
-40
-60
d
B
F
S
-80
-100
-120
-140
-160
20
50
100
200
500
1k
2k
5k
10k
Hz
1.
2.
3.
C olor
Line Style
Thick
D a ta
Axis
Gre en
Yellow
So lid
So lid
1
1
Fa s ttes t.C h .1 Am p l
Fa s ttes t.C h .2 Am p l
L e ft
L e ft
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25
1. Stereo
It is only one-dimensional, as sounds come from (left /right) the physical location
of speakers.
This
surround sound effect, however, has to be pre-recorded, and it dose not support
interactive environment.
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26
people to pin-point the location of sound in the real world (up/down, left/right,
front/back)using only two speakers or a pair of headphones.
This technology
economical and the easiest solution to people who would like to get high
performance surround sound but dont want to spend money in adding extra
speakers.
A physical
speaker
A virtual
speaker
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27
are compulsive "head-turners" who will never get 3D audio from two speakers .
To remedy this, C-Media utilizes HRTF 3D extension technology (C3DX) to
enhance traditional HRTF 3D positional audio by substituting two-speaker system
by four-speaker one.
behind the listener's head to complement the rear-side effect, thus creating
compelling realistic sound.
audio quality, and successfully eliminates the sweet spot limitation. Users can
enjoy the real 3D audio gaming effects, and don't have to worry about the
environmental confinement any more.
A virtual
speaker
A physical
speaker
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28
of C3D is: since we can hear sound three dimensionally in the real world using our
two ears, it must be possible to regenerate the same sound effect from two loud
speakers.
What is HRTF ?
HRTF (Head Related Transfer Functions) is a set of audio filters which can vary
locations of sound effects (spatial hearing cues) in three-dimension measured from
the listener's eardrum.
People can use this technology and special digital signal processing to re-create
spatial hearing cues, so as to makes the ears hear a realistic and three-dimensional
sounds coming from a pairs of loud speakers or headphones.
1. IAD
The head shadowing effect creates differences in the amplitudes of the sound
signals arriving at each ear from the source.
noticeable in the range between about 700 Hz to 8 KHz, where the A and S
functions periodically converge and diverge gently.
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29
2. ITD
In addition to IAD, there is also a time-of-arrival difference between the left and
right ears(unless the sound source is in one of the pole positions, such as
directly in front, behind, above and below): this is known as the Inter-aural Time
Delay (ITD).
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3. Pinna Effects
It has been presumed by several researchers that the convolutions of the pinna
create the spectral features which constitute the 'height' cues.
In practical
experiments by Gardner, in which different parts of the pinna were occluded, and
then the ability of a number of subjects to identify sound source positions at
different heights was tested, it was shown that the different features all
contributed by different amounts.
It would be
The effect is
However, shoulders
are located very close to the ears, and their effect is greater, this time, in respect of
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shoulder fitments, then it is clear that the shoulders do contribute to spatial effects in
certain positions.
The
effects are most important for side-positioned sources, especially for "height" effects,
where the shoulders tend to mask sources which move below about 30 degree
depression.
Experience has
shown that it is primarily the quality of the HRTFs themselves which determine the
quality and solidity of the sound image.
reflections does not help significantly, because in reality, there is a great number of
reflections in the average room.
The quality of the room image relates to addition of reflections and reverb.
3. Psychological Cues
There are clearly psychological cues present in everyday life which work together
with the audio cues to tell us about the world around us.
the sound of a helicopter flying, you expect it to be up in the air, and not downwards.
If a dog is barking nearby, you would expect it to be downwards.
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Fax:886-2-87732211
URL : www.cmedia.com.tw
Products and company names mentioned here are the trademarks of their respective owners.
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3. Position of Speakers
If you listen from speakers, please do not reverse the left and right speakers, which
should be put in equal distance from the listener.
the right speaker must be in the topmost of a right triangle. The position of the
listener is called the sweet spot. In addition, the height of the listeners ears must be
equal to that of the speakers.
Fax:886-2-87732211
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Products and company names mentioned here are the trademarks of their respective owners.
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Fax:886-2-87732211
URL : www.cmedia.com.tw
Products and company names mentioned here are the trademarks of their respective owners.
35
Fax:886-2-87732211
URL : www.cmedia.com.tw
Products and company names mentioned here are the trademarks of their respective owners.
36