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A character that can be used as a back up healer.

Recommended for advanced


players.
HP----------------MP----------------Attack------------Defense-----------Fire Magic--------Ice Magic---------Lightning Magic---Defense Magic------

757
731
146
66
105
97
90
108

Abilities
--------Speed Up
Twin Magic
Ra Magic Cancel
-Ga Magic Cancel
Triple Evasion
-Infinite Evasion
Evasion Guard
Libra
Melee Attack: Enables a close-range attack with up + Triangle
-Melee Attack Lv.2
-Magic Cancel
Sonic Field: Place a sound orb in front of you with down + Triangle
-Sonic Field EX
Performance EX: Increase attack damage
-Performance EX2
Concerto: A song that empowers allies
-Con Guard
-Con AG Reduction
FF Concerto: A song that makes allies specialize in attack
-FF AG Reduction
Black Requiem: A song that damages foes
-Req Guard
-Req Power Up
-Req AG Reduction
Dissonant Sonata: A song that deals high stun damage to foes
-Son Guard
-Son Effect Up
-Son AG Reduction
White Serenade: A song that replenishes the HP of all allies
-Ser Guard
-Ser Recovery Up
-Ser AG Reduction
Crescendo: A song that increases the attack damage of basic attacks
-Enhanced Cres
Trey [3.03.00]
------------------------------------------------------------------------------If Ace was a class, like warrior or mage, Trey would be his ranged advance
class. Trey uses a bow and arrows to take out his targets. He specializes in
ranged damage. His weakness is close-combat. Keep a Blizzaga BOM on him.
Best ranged character. Recommended for anybody.
HP----------------- 996
MP----------------- 706
Attack------------- 161

Defense-----------Fire Magic--------Ice Magic---------Lightning Magic---Defense Magic------

80
96
108
93
100

Abilities
--------Speed Up
Twin Magic
Ra Magic Cancel
-Ga Magic Cancel
Triple Evasion
-Infinite Evasion
Evasion Guard
Libra
Charge Shot: Fire a charged shot by holding Triangle
-Charge Lv.4
-Charge Lv.5
-Charge Lv.MAX
-Magic Cancel
Arrow Shower: Fire several arrows simultaneously
-AS Power Up
-AS AG Reduction
Freeze Shot: Fire arrows that inflict Stop
-FS Time Ext
-FS AG Reduction
Burst Area: Drop a magic sigil, absorbing HP and causing Kill-Sight to foes
Grand Delta: Absorb more HP from foes in the magic sigil and inflict Kill-Sight
Dynamite Arrow: Launch a timed explosive at the enemy
-DA Power Up
-DA AG Reduction
Snipe Mode
-SM AG Reduction
Hit & Shield: Materialize a fire-element wall and perform a melee attack
-HS Power Up
-HS Time Ext
-HS AG Reduction
Concentration: Temporarily increase attack damage
-C Effect Up
-C Time Ext
Cater [3.04.00]
------------------------------------------------------------------------------Cater uses a magical type of shot gun. It's ammo would be magical bullets
as well. These bullets are used to deal mostly status effects to the enemy.
Cater has the lowest attack and second lowest health of the group. If you want
a character that can deal out some status effects then you should be looking at
Seven. Being ranged does give her a defensive bonus though.
Recommended for players who prefer ranged, but mainly a back-up character for
Seven or Trey who outperform her in both status and damage dealing attacks.
HP----------------MP----------------Attack------------Defense-----------Fire Magic--------Ice Magic----------

877
658
144
72
102
101

Lightning Magic---- 101


Defense Magic------ 101
Abilities
--------Speed Up
Twin Magic
Ra Magic Cancel
-Ga Magic Cancel
Triple Evasion
-Infinite Evasion
Evasion Guard
Libra
Action Cancel
Charge Shot: Draw your weapon and don't fire to charge shots
-Magic Cancel
-Enhanced Charge
Blast Bullet: Shoot an explosive magic bullet with up + Triangle
-Enhanced BB
Normal Shot EX: Increases the attack damage of normal attacks
Attribute Bullet: Endow bullets with various attributes
-AB Power Up
-Ice Bullet: Enables Ice-element bullets by pressing up.
--Enhanced IB
-Thunder Bullet: Enables Thunder-element bullets by pressing down.
--TB Power Up
Mine Bullet: Place an explosive bullet on the ground
-MB Power Up
-MB AG Reduction
Weakening Bullet: Fire a bullet that lowers the foe's defense
-WB Effect Up
-WB AG Reduction
Stop Bullet: Fire a bullet that inflicts sleep.
-SB Time Ext
-SB AG Reduction
Snipe Mode
-SM AG reduction
Poison Bullet: Spray poison smoke.
-PB Time Ext
-PB AG Reduction
Cinque [3.05.00]
------------------------------------------------------------------------------Cinque use a large mace to deal a lot of damage. With a heavy weapon, you
also have a slow character. She also has the second highest defense making her
a great tank to plow through enemies with.
(Asclepiuz says...)
"Great defensive stats and hits hard, but has a very sluggish attack
animation. Hitting break/kill sights is pretty hard with her. Full Swing
kinda fixes this, though. She also can stun enemies with Earthquake."
Cinque is the damage dealer of the game, but she is also quite slow.
Recommended for beginner to mid-level players.
HP----------------MP----------------Attack------------Defense-----------Fire Magic--------Ice Magic----------

1415
560
166
89
99
97

Lightning Magic---- 92
Defense Magic------ 104
Abilities
--------Speed Up
Twin Magic
Ra Magic Cancel
-Ga Magic Cancel
Triple Evasion
-Infinite Evasion
Evasion Guard
Libra
Charge Hit: Charge by holding down + Triangle
-Charge Lv.2
-Charge Lv.3
-Magic Cancel S-1: Enables Magic Cancel when attacking with Charge Hit at Max
Magic Cancel S-2: Enables Magic Cancel after the second normal attack
Earthquake: Smashes the ground to deal high stun damage to nearby foes
-EQ Effect Up
-EQ Effect EX
-EQ Guard
Earth Impulse: Smashes the ground to deal high stun damage in a straight line
-EI Effect Up
Full Swing: Increase this attack's damage by holding the button.
-FS Charge
-FS Charge EX
-Enhanced FS
Battle Cry: Increases damage dealt with next attack
-BC Effect Up
-BC AG Reduction
Hurricane Mace: Spinning attack that knocks back foes
-Enhanced HM
Cyclone Mace: Weak attack with high chance to knock back foes
-CM Guard
Revenge Blast: HP absorbing attack; damage depends on remaining HP
-Enhanced RB
Sice [3.06.00]
------------------------------------------------------------------------------Sice is a pretty unique character. She uses a scythe and specializes in
dark magic that gains bonuses by defeating enemies. She is fast and just deals
out tons of damage. She also, can use Psycho Vortex and Black Hole to draw
enemies into one place or immobilize them so that she can continue to dish out
damage. She has average stats, but makes up for it with that speed.
Sice can be tough to use, but is ultimately worth it for dealing out damage.
Recommended for average players.
HP----------------MP----------------Attack------------Defense-----------Fire Magic--------Ice Magic---------Lightning Magic---Defense Magic-----Abilities
---------

1295
536
154
84
97
98
106
102

Speed Up
Twin Magic
Ra Magic Cancel
-Ga Magic Cancel
Triple Evasion
-Infinite Evasion
Evasion Guard
Libra
Normal Attack EX: Increases normal attack's number of combo hits
-Normal Attack EX2
-Normal Attack EX3
Magic Cancel S-1: Enables Magic Cancel after the fourth normal attack
Mobile Attack: Attack performed by pressing in any direction + Triangle
-Magic Cancel S-2: Can Magic Cancel while moving forward
-Magic Cancel S-3: Can Magic Cancel while moving backward
*Absorb Malice: Increase damage by collecting malice from defeated foes
-Enhanced AM
-Enhanced AM II
-Absorb Malic EX: Reduces malice lost upon taking damage
Dark Nebula: Attack foes in front of you with gained malice
-DN Add Effect
-DN AG Reduction
Dark Zone: Attack surrounding foes with gained malice
-DZ Add Effect: Adds HP Drain effect
-DZ AG Reduction
Dark Nemesis: Attack with gained malice; chance of instant kill.
Poison Wall: Attack foes by errecting a wall of poison.
-PW AG Reduction
Psycho Vortex: Unleash a wind-element tornado that follows the target
-PV Power Up
-PV Time Ext
-PV AG Reduction
Black Hole: Draw foes into one place
-BH AG Reduction
*Malice is a special energy unit that only Sice can pick up after gaining the
absorb malice ability.
Seven [4.07.00]
------------------------------------------------------------------------------Seven uses a whip and a slew of elemental attacks. She can drain MP to dish
out constant healing when you need it while dealing damage at the same time.
She will also stop enemies in their tracks with her Bondage Whip ability so
that your damage dealing characters can get in there and deal it out. Also, one
of the few characters that are good with magic.
(Asclepiuz says...)
"Fast, and her attacks have a small-medium range"
Great support character for average to advanced players.
HP----------------MP----------------Attack------------Defense-----------Fire Magic--------Ice Magic---------Lightning Magic---Defense Magic-----Abilities

1255
621
160
77
104
110
92
107

--------Speed Up
Twin Magic
Ra Magic Cancel
-Ga Magic Cancel
Triple Evasion
-Infinite Evasion
Evasion Guard
Libra
Magic Cancel
Frontal Blow: Enables a long-reaching attack with up + Triangle
-Frontal Blow Lv.2
-Frontal Blow Lv.3
Wide Attack: Enables a wide-ranged attack with down + Triangle
-Wide Attack Lv.2
-Wide Attack Lv.3
Stun Finisher: Enables a strong whip attack against stunned foes
Catch: Brings the enemy to you, or you to a large enemy
-CA Effect Ext: Stun caught enemies with thunder by pressing up and attack
-CA AG Reduction
Overhead Strike: Extend whip to pierce foes from the sky
-OHS Power Up
Elemental Whip: Default fire elemental attack
-EW Fire Up
-EW Add Ice: Ice attack by holding up while attacking
-EW Ice Up
-EW Add Thunder: Thunder attack by holding down while attacking
Bondage Whip: Attack and bind the foe
-BW Time Ext
-BW AG Reduction
Drain Whip: Attack and drain HP
-DW Power Up
Aspir Whip: Attack and drain MP
-AW Power Up
Eight [3.08.00]
------------------------------------------------------------------------------Eight uses his fists to beat down enemies quickly and aggressively. The
more he punches, the more damage he will deal out. He is exclusively a closerange character, so you should equip a longer range magic on him (cold type).
He is a fairly simple character.
Eight is a great character to use as your main character, and is recommended
for those that are beginning to average level players.
HP----------------MP----------------Attack------------Defense-----------Fire Magic--------Ice Magic---------Lightning Magic---Defense Magic-----Abilities
--------Speed Up
Twin Magic
Ra Magic Cancel

1335
438
162
85
98
105
100
94

Triple Evasion
-Infinite Evasion
Evasion Guard
Libra
Special Evasion: Enables a special evasion with left/right + Triangle
Back Attack: Attacking certain foes from behind results in high crit chance
Magic Cancel S-1: Allows you to cancel magic after a normal attack
Down Counter: Can counter a hit when knocked down by pressing triangle
Backhand Blow: A high stun attack by pressing down + Triangle
-Magic Cancel S-2: Allows you to cancel with magic after Backhand Blow
Gale Form: Easy to use attack style. (Yes that's the description)
-Gale EX: Enables a special strike with down + attack
-Gale EX2
Raging Fire Form: A different kind of offensive form
-Raging Fire EX: Enables a special strike with down + attack
-Raging Fire EX2
Thunderclap Form
-Thunderclap EX: Enables a special strike with down + attack
-Theunderclap EX2
Raging Fist: Slowly approach the foe and unleash a powerful attack.
-RF Power Up
-RF Guard: Become invincible during Raging Fist
Go-All-Out: A powerful attack that leaves you with 1 HP.
Lightspeed Fist: Very fast but weak attack.
-Lightspeed EX: Approach the foe instantly when you use this attack
-Lightspeed EX2: Extends the range of the instantaneous movement.
Last Stand: Gain Haste and Aura, but places Kill-Sight on self.
-LS AG Reduction
Phantom Rush: Always dodge foe attacks when in effect
-PR AG Reduction
Nine [3.09.00]
------------------------------------------------------------------------------------------------------------------------------------------------------------Walkthrough [4.00.00]
------------------------------------------------------------------------------For this walkthrough, I will go over strategies for bosses, techniques on
the battlefield, places to go and see, as well as any items that I've found you
can pick up along the way. I will try to keep it as spoiler free as possible as
well. While I guide you through the game, my main party is Ace at lead and Sice
and Seven at backup. If I change from that for a strategy, I will let you know.
Do remember that this is the Japanese version of the game; at the time of this
writing a patch has not been released, and Square Enix have not localized the
game in English.
------------------------------------------------------------------------------Chapter 1: War, 3 Hours that Changed the World [4.01.00]
------------------------------------------------------------------------------Once you start a new game, you are asked if you would like to transfer any
data from the demo. If you played the demo, go ahead and select yes. If you
have not played the demo, you may want to download it. The demo is the only way
to get the alternate Summer Outfit for each character. Start watching the
cutscenes after this.
------------------------------------------------------------------------------Suzaku Gate [4.01.01]
------------------------------------------------------------------------------Now that you are in-game, you gain the item Life Bracelet. Life Bracelet is
basically infinite Phoenix Downs (revives the player). Then you have the option

of turning the tutorials on or off. If you're reading this section, then you
probably want tutorials on.
You start with Ace, Nine, and Queen. They are level 6, 6, and 7. Ace is the
all-rounder type character who with his magical cards can heal you, deal damage
or deal some status effects. Nine is the tank of the group. He has the highest
defense and health of the game. Queen, on the other hand, specializes in
lightning magic and not much else. If you are a fan of that, go ahead and use
her the rest of the game, but I will be dropping her off at the nearest point.
Choose your character by holding L+left or right on the D-Pad. Ace is the
recommended character because he has ranged attack, and can cast Wall to
protect himself. Then, head straight forward into the start of the game.
[If you disabled tutorials you can skip this section]
The game doesn't explicitly tell you what all of the different markings in
combat do until later in the game, so I will give you a quick run-down. From
left to right and top to bottom, you have your player-character (PC) name, his
or her level, and then your party characters' names. Below those you have
health in blue, and ability points in yellow. If you have played previous
Final Fantasy titles, you know that ability points are for abilities and that
you usually have something different for magic abilities called an MP bar. In
this game, the MP bar and AP bar are shared. Lastly, on the far right you have
an item icon, and the number of that item you have left. In this case you start

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