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The Ultimate Guide To The Frequency

Separation Technique

Chances are you have already learned what Frequency Separation (FS) technique is, as it
became mainstream in the past few years. However, many FS technique users actually know
very little theory behind it, thus have little control over its implementation. I've set out to
research and collect all the important and useful information about it, so we can together learn
how to become better at it.
UPDATE (May 2014): check out my new article The Ultimate Guide to the Dodge & Burn
Technique - Part 1: The Fundamentals
After we look at the slightly geeky results of my research (my sources at the end of this article), I
would also like to share with you a few practical ways of its smart implementation with the help
and advice from my friends: commercial photographer from Moscow, Aleksey Dovgulya (you may
remember Aleksey from my Shooting With Mixed Studio Lighting article) and Toronto-based
photographer & retoucher Michael Woloszynowicz.
Frequency Separation technique is virtually a process of decomposing of the image data into
spatial frequencies, so that we can edit image details in the different frequencies independently.
There can be any number of frequencies in each image, and each frequency will contain certain
information (based on the size of the details). Typically, we break down the information data in
our images into high and low frequencies.

Like in music any audio can be represented in sine waves, we can also break up an image into
low and high frequency sine waves. High frequencies in an image will contain information about
fine details, such as skin pores, hair, fine lines, skin imperfections (acne, scars, fine lines, etc.).
Low frequencies are the image data that contains information about volume, tone and color
transitions. In other words: shadows and light areas, colors and tones. If you look at only the low
frequency information of an image, you might be able to recognize the image, but it will not hold
any precise detail.

You may have seen this optic illusion that exploits the frequency separation principle. If you look
at this image from a normal distance from your computer while reading this article you will see
Albert Einstein's photo. Now, get up and walk away from your screen. Look again. Who do you
see now?

Essentially, this image is a combination of photos of Marilyn Monroe in the low frequency layer
and Einstein's in the high frequency layer. When you look at the image from a close distance you
see the high spatial frequency image (Einstein), the fine details, the outlines of his facial
features. Once you walk away, your eyes will adjust - the "low pass filter" of your vision will kick
in - and you will see the low spatial frequency image (Marilyn Monroe).
Within the digital photography editing craft, the separation of spatial frequency data in images
can be utilized for skin (and not only) retouching. While there are a number of ways to implement
the Frequency Separation technique, the steps you take to get to the final result will define the
amount of time spent and the quality of the outcome.
Before we begin, I want to make a quick note regarding the use of the High Pass filter in the FS
technique. When it is used to separate the image into high and low spatial frequencies, the
results are inaccurate. In other words, after the separation your image data is slightly skewed, so
you compromise the quality of the outcome before you even begin retouching.
But! That inaccuracy is mainly affecting the pixels with extreme brightness, and when used
smartly, it can actually be beneficial to the outcome in some situations. I will talk about this later.
Let's first talk about this more accurate algorithm.

APPLY IMAGE SETUP


1a. Duplicate your Background layer twice: the top layer is the base for the high frequency image
data and the bottom duplicate is for the low frequency image data.
1b. Turn off the visibility of the High Frequency layer and select the Low Frequency layer.

2. With the Low Frequency layer selected, run the Gaussian Blur filter and choose Pixel Radius
with which all the fine details will be blurred. We turn off the visibility of the High Frequency
layer, so that we can better see how our choice of Pixel Radius affects the entire image. After
you've applied the Gaussian Blur filter, turn the High Frequency layer's visibility back on.
3. Now select the High Frequency layer and go Image > Apply Image and depending on what
color depth you're working in your settings will be as follows (click to enlarge):

Note that in the Layer dialog you will need to select the layer that contains your Low Frequency
(blurred) image. In my example it is called just that "Low Frequency layer".
4. Now change the Blending Mode of the High Frequency layer to Linear Light and your overall
image will look exactly as before you started the separation.

You're set up. I usually also group these two layers, so my Layer stack is more organized.
From this point on, every retoucher and photographer chooses his or her preferred tools to work
their magic. Basically, we aim to soften and even out color and tone transitions on the Low
Frequency layer, without affecting skin texture, which was captured and preserved on the High
Frequency layer.
You will normally hear that the Clone Stamp tool or the Healing Brush tool with Current Layer
Sampling setting and very low Hardness are the tools to work on the Low Frequency layer; the
same tools only with very high Hardness settings are your High Frequency layer tools.
Check out my old video where I only used the Healing Brush tool. I've changed my ways
drastically since then, but we'll talk about that later. The goal of this video was to show how fast
this technique can be, so you will see a countdown clock at the top of my screen - 25 minutes,
boom!

http://youtu.be/z8fQgDWUaRw
Note: I named the High Frequency layer "High Pass - texture" in the video, which is incorrect,
because I was actually using the Apply Image setup. Well, live and learn!
If that's all you've been doing so far, let me share a few more strategies that I've learned from
my own experience and from my talented friends. We all love experimenting and coming up with
new ways to use ordinary tools and techniques, so here's what we've come up with so far.
HIGH PASS FILTER SETUP
High Pass filter setup for the Frequency Separation technique isn't all that bad, and shouldn't be
completely written off as an inaccurate way to separate spatial frequencies.
As I mentioned before, when High Pass filter is applied to the High Frequency layer in place of the
Apply Image function, it gives you an imprecise final image where the brightest pixels are usually
grayed out. According to my friend Aleksey, it actually plays out well when you are retouching
skin with a bit of overexposed highlights on it. They get toned down and the skin looks more
matte as a result. Other parts of the photo where you wouldn't want the highlights to be muted
down (such as specular highlights on the lips, catchlights in the eyes, etc.) can be easily covered
up with a Layer Mask.
Aleksey also insists that it's a very quick method, and should be used along with the Apply Image
FS algorithm when appropriate. He explains that using the High Pass filter gives you more control
in deciding what information belongs on the High Frequency layer and what should be blurred out
on the Low Frequency layer. This way, after you've performed the separation, your further
retouching should be much faster and precise.
Here's how Aleksey explains how he selects the correct High Pass radius.
For example, we've got this photo to retouch. There are some problems that should be taken
care of on the Low Frequency layer such as shadows, larger areas of colors and tones that we
need to soften or remove. On the other hand, there are also little blemishes on the skin texture,
which should be handled on the High Frequency layer.

To separate spatial frequencies with the High Pass filter, we need to create two duplicate layers,
just like in the Apply Image approach. The top layer will contain our High Frequency image data
and the bottom layer will be our Low Frequency layer.
We select the High Frequency layer, apply the High Pass filter to it (Filter > Other > High
Pass) and slowly move the Radius slider from zero up.
At this point, we need to figure out how much fine details will be taken to the High Frequency
layer, and what will be smoothed out on the Low Frequency layer. As soon as we start seeing
excessive tonal transitions, bulky textures and volumes we should stop - that will be the limit of
what goes onto the High Frequency layer.

2px Radius isn't enough because it barely picks up any texture, and we're risking to leave
important fine details out.

At 7.8px Radius we're starting to see what we don't want to go onto the High Frequency layer excessive tonal transitions and volumes - so we have to go back down.

And at 3.5px Radius we get the right amount of fine details, so this will be the number we select.
Click OK, and then change the High Frequency layer's Blending Mode to Linear Light and Opacity
to exactly 50%.
Now turn the visibility of the High Frequency layer off, and apply the Gaussian Blur filter to the
bottom layer - Low Frequency - with the same Pixel Radius we have just selected in the High Pass
filter dialog.
Turn the visibility of the High Frequency layer back on, and we're ready for retouching.
On the Low Frequency layer you can use either the Healing Brush (very soft, Sampling set to
Current Layer), Clone Stamp (very soft, lower Opacity, Sampling set to Current Layer) or Simple
brush tool to even out colors and tones. I personally have recently found that working with a
simple Brush on lower Opacity works the best for me. I do sometimes still use the Healing Brush
tool, but I never use the Clone Stamp tool on the Low Frequency layer.
On the High Frequency layer you can use all of the same tools, only your brushes and the Clone
Stamp tool should have higher Hardness settings and higher Opacity percentage. I personally
prefer the Clone Stamp and hard Healing Brush tools for working on the High Frequency layer.
Those tools help me to avoid smudging and softening skin texture.

I highly recommend trying all of the mentioned above tools and figuring out in what situations
what tools work best for you.
And here's the result of the quick skin retouch on Aleksey's photo through the High Pass setup:

According to my crafty friend, this skin retouch took him only a few minutes because the
frequency spatial data of the image was properly separated. All the texture remained intact on
the top layer - High Frequency layer - and the colors and tones were quickly evened out
underneath it.

"The Apply Image and High Pass approaches of separating frequency spatial data of an image
are the two main ways of how I use the FS technique," says Aleksey, "Apply Image setup is more
accurate, but the High Pass setup is quick and helps me to not only customize the separation of
skin texture from underlying colors, but also tone down "hot" highlights on the skin. I always go
for the High Pass setup when I need to do a quick retouch, especially when evening out skin. It is
really helpful to be familiar with and practice both approaches."
MORE SMART WAYS & TIPS FOR THE FS TECHNIQUE USE
1. Aleksey uses an additional empty layer that he adds in between the High and Low Frequency
layers.
There are two important reasons why using an additional empty layer between the High and Low
Frequency layers is clever:

When you're working on a separate layer to correct the Low Frequency data, you're not messing
up the existing pixels on the Low Frequency layer. You can always either erase your mistakes or
hide them with a Layer Mark and not rely on the History Panel states. This good habit may save
you a lot of time in the long run.
After you've evened out the shadow and color transitions, you can apply Gaussian blur to this
working layer to soften your own brush strokes and make the colors blend with the rest of the
image even better. This is what Aleksey does, and I have tried it a few times already - works like
magic! Each image will require a different pixel Radius, so practice more to see what degree of
blurring works in different retouching situations.

2. Removing skin blotchiness with the Surface Blur filter.


You can add an additional duplicate layer of the original image between the High and Low
Frequency layers (in either setup). Then apply Surface Blur to it - Radius and Threshold numbers
will always be different for different images. Ive never had to use Surface Blur for anything in my
work before, so Aleksey explained to me the correct way of selecting Radius and Threshold
settings:
While the Threshold slider is at its minimum position, move the Radius slider to where you want
it to be (depending on the amount of blurring that you need).
Now push the Threshold to its max position and start slowly moving it back to the left until you
find the number at which colors dont smear into each other. Watch such areas as face and body
outlines, or the line where the hair meets the face, etc.)

Then cover this layer with a black Layer Mask and paint with a white soft brush (low Opacity)
over the areas where you need to kill skin blotchiness.
This method is super quick and can be used as the preparation step before you get down to
retouching. It very well maybe the only step that you need if your models skin is already wellprepared for the shoot, i.e. great makeup and skin to start with.

3. Don't try to retouch the entire face with just one round of Frequency Separation.
Set up High and Low Frequency layers as many times as you need to solve problems in your
current retouch. I personally do at least 2-3 rounds of Frequency Separation, and I also Dodge &
Burn the problems that remain.
Aleksey suggests that the best results can be achieved when you create custom High and Low
Frequency layers (just like he showed us earlier) for each part of the face that needs doctoring.
Your Radius settings for the High Pass and Gaussian Blur filters most likely will be different for
each part of the face. It is a little more elaborate approach, but custom settings will help you
achieve the best results for each part of the image.

4. Make sure to practice using different tools for different retouching problems.
Remember, than you can use the Clone Stamp, Healing Brush tools and a simple brush to fix skin
problems on the Low Frequency layer, as well as on the High Frequency layer. Watch the
Hardness and Opacity of the tools, and the Sampling settings should always be under control as
well.
Each of these tools will be helpful in some situations, so you shouldn't pick up just the one tool
you prefer for everything. Try and practice working with each one of them and see where and
when they give you the best results.

5. Create or download an Action.


I personally use custom settings for the High Pass setup, so I don't need an Action for that. But in
many situations, when the subject's face is not very close to the camera (the skin texture doesn't
require a lot of doctoring) I use a Frequency Separation Action that I recorded for myself. I mainly
work in 8-bit color depth, so my action is for 8-bit images. You can break it down and re-create
one for 16-bit photos using the settings I've mentioned above.
You can download my Frequency Separation Action along with a handful of useful beauty
retouching Actions from my blog (in the sidebar).

6. Sharpening skin texture with the High Frequency Separation


Another trick that I came up with in my experiments is enhancing skin texture by duplicating the
High Frequency layer. I usually first fix all the most visible blemishes on the original High
Frequency layer, then duplicate it and cover with a black Layer Mask. I then paint with a soft
white brush (low Opacity) over the areas where I want the texture to be a little more pronounced.
You can control the intensity of the sharpening with this duplicate High Frequency layer by
lowering the Opacity of your white brush as well as lowering the Opacity of the duplicate layer
itself.
To make it even more fun, you can actually borrow parts of the High Frequency layer with the
more pronounced texture and apply them to the areas where the texture is too soft or has been
destroyed by your previous manipulations, suggests my friend and fellow-photographer and
retoucher Michael Woloszynowicz of VibrantShot.com. He also mentions that he uses the Free
Transform tool to re-shape those pieces when the skin texture direction or forms dont match
those of the areas, which they are applied to.

7. I almost always mix and match the Frequency Separation technique with Dodging & Burning.
Theres no one right way as to what technique should be used first and how many rounds of each
should be applied. I sometimes start with the FS technique and finish up evening out the skin
with Dodging & Burning. Sometimes it makes sense to soften large shadows with Dodging first
and then only retouch skin texture on the High Frequency layer.
Its always different because every image is unique. But it will definitely help to know and
practice both techniques, so that you can easier determine which one will solve the problems
you stumble upon better.
"I typically use the FS technique for color changes and Dodge & Burn for luminance changes. If
you try to make drastic luminance changes with FS, I find that it can reduce texture as your new
tones will blend with the light or dark tone of the High Frequency layer. Dodging & Burning, on
the other hand, will darken or lighten both the high and low frequency data, thus avoid this
issue," says Michael Woloszynowicz.

That's all for today. I am sure there are many more additional tricks that can be used with the
Frequency Separation technique, so if you know any - please share with us in the comments!
Some sources I have come across in my research:
A Model Mayhem post by Sean Baker.
A Model Mayhem post by grahamsz.

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