Power/Ability
Manipulate kinetic energy
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Contents
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Also Called
Kinetikinesis
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Capabilities
User can create, shape and manipulate kinetic energy, the energy possessed by any moving
object, ie. the necessary work in order for an object with a given mass to move from its
resting position. The kinetic energy gained during the acceleration process changes once the
speed also changes, and when the object no longer contains the kinetic energy it has possessed
as it accelerates it stops from moving. The work needed to make an object to stop accelerating
is equivalent to the kinetic energy that it possesses during the initial stage.
User can transfer kinetic energy from one object to another, thus strengthening their attacks,
or tearing holes in walls with a simple touch, turn an object's potential energy into kinetic
energy, making it explosive, or cause target to be unable to move or unable to stop if in
motion.
Applications
Concussive Force
Hyperkinetic Exertion
Impact Manipulation
Inertia Manipulation
Jactitation
Kinetic Force Redirection
Molecular Speed Manipulation
o Molecular Acceleration
Melting
o Molecular Combustion
Explosion Inducement
o Molecular Deceleration
o Molecular Immobilization
o Molecular Inhibition
Freezing
Pushback Resistance
Solidification via controlling kinetic energy.
o Energy Constructs using kinetic energy, including weapons, armor, walls or
allies/servants.
Kinetic Shielding
Techniques
Associations