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ESCUELAS DE ESGRIMA

The Old School (Donovan, Avalon)


Requirements: Novice, Agility d6+, Strength d6+, Fighting d6+, Two Fisted
This academys name refers to the style of fighting it teaches, rather than the age of the
institution. Run by a large Scotsman by the name of Dougal MacLellan, the school
teaches the use of buckler and long sword, a style which went out of fashion across
Europe almost a century ago.
Students learn to use the buckler as a weapon, and may use it to deliver Str+d4
nonlethal damage. If the character performs the Defend or Full Defense maneuvers
while using a long sword and buckler, he gains an extra +1 Parry (in addition to his
bonus for using a buckler) or +2 to his Fighting roll respectively.
Secret: When armed with a long sword and buckler, the character may make an
additional Fighting attack each round with either the sword or the buckler. This stacks
with Frenzy and Improved Frenzy.
Acadamie Nationale Franaise (Valroux, Montainge)
Requirements: Novice, Agility d8+, Fighting d8+, must be French
The teachings of the French National Academy, on Martinique, are more about
embarrassing your opponent than finishing him quickly.
Students receive +1 to Fighting rolls when performing a Disarm or Entangle maneuver.
They receive a +2 bonus when attempting Agility Tricks.
Secret: The character learns a wide variety of Tricks as well as how to avoid falling for
them. He has a +2 bonus to resist Tricks and opponents attempting to Disarm or
Entangle the character do so at 2.
Academia Nacional Espaola (Leegstra, Vesten)
Requirements: Novice, Strength d8+, Fighting d6+, must be Spanish
The Spanish favor slashing weapons, such as sabers, over rapiers. As such, their attacks
tend to be furious blows rather than thrusts.
The character increases the damage of his weapon by one die type when making a Wild
Attack with a slashing blade. In addition, he may buy the Frenzy Edge at Novice Rank
and Improved Frenzy at Seasoned.
Secret: The character suffers no penalty to Parry when making a Wild Attack.
Academia de Hierro (Ambrogia, Vodacce)
Requirements: Novice, Florentine, Agility d8+, Fighting d6+
Run by two Spanish brothers, Juan and Pedro Martinez, the Academy of Iron is a
private institute. The brothers teach the Florentine style of fencing.
When fighting with two weapons or a weapon and cloak against a single foe armed with
a single weapon, the character gains +1 Parry, as if the second weapon were a buckler.
Students may learn the Wall of Steel Edge at Seasoned Rank.
Secret: Opponents with First Strike or Improved First Strike do not receive a free attack
against the hero due to his whirling blades.
De Richelieus Academy (Aldana, Castilla)
Requirements: Agility d8+, Fighting d8+, Ambidextrous
A French private academy with a salon on Martinique, De Richelieus Academy (no ties
to the Vicomtesse of the same name are known to exist) specializes in deception. The
trick it teaches is only good once per combat, but it is a good stunt.

When using one weapon only, the hero can lull his foe into a false sense of security.
Once per combat encounter, he can switch hands as a free action, giving him the Drop
on an attack in the same round as he catches his opponent unawares.
Students may use the Florentine Edge when holding a single weapon. They can also
learn the Wall of Steel Edge at Seasoned, as they switch hands continually with their
weapon to parry incoming blows.
Secret: The swordsman has learned how to flick his blade between his hands with truly
rapid speed. When armed with a single weapon, the hero can make two attacks during a
round exactly as if he had the Two Fisted Edge and two weapons drawn.
Seven Blades Academy (Eisenfaust, Eisen)
Requirements: Agility d8+, Fighting d8+
The Seven Blades Academy is run by an Englishman known only as Johnny Se v e n -Bl
a d e s . It focuses purely on defensive techniques.
Students can use the Defend maneuver and run in the same turn (but cannot take other
actions, as per normal) or use the Full Defense maneuver and move their Pace.
Members may learn Block at Novice.
Proponents of the art often parry round after round, waiting for the right time to strike.
In game terms, this equates to using Defend or Full Defense until the swordsman draws
a Joker or the enemy is in a disadvantageous position, such as being Shaken by another
character.
Special techniques allow them to acquire Acrobat after character generation, treating it
as a Combat Edge (so no GM permission or lengthy training is required). Members are
encouraged to learn Fleet-Footed as well.
Secret: When using the Full Defense maneuver, the characters minimum Parry is equal
to his Fighting die plus any modifiers for weapons or Edges (so a hero with Fighting
d10, a rapier, and Block has Parry 12) if he does not move in the round. He may roll as
normal to see if he scores higher with Aces. If he moves, he uses the normal rules.

HECHICERA
Glamour (Avalon).
Arcane Background (Magic).
Poderes permitidos: Boost/Lower trait, Deflection, Detect/Conceal Arcana, Healing,
Dispel, Greater healing.
Port (Montaigne).
Arcane Background (Magic).
Poderes permitidos: Deflection, Stun, Invisibility, Teleport (lo puede usar un personaje
Nocive).
Pyeriem (Ussura).
Arcane Background (Magic).
Poderes permitidos: Armor, Beast friend, Boost/Lower trait, Burrow, Environmental
protection, Shape Change, Speed, Fly.
Sorte (Vodacce).
Arcane Background (Magic).
Poderes permitidos: Boost/Lower trait, Deflection, Fear, Puppet.
Laerdom (Vendel).
Arcane Bakground (Weird Science).
Funciona como Weird Science, usando la habilidad Runas en lugar de la habilidad
Weird Science y fabricando objetos con runas inscritas en lugar de aparatos y
cachivaches.
Poderes permitidos: Cualquiera excepto Burst, Light, Blast, Zombie.

VENTAJAS
Academia (Command presence)
Aspecto (Attractive/Very Attractive).
Belleza Peligrosa (Seducer).
Bribn (Good (or Bad) Reputation).
Buen bebedor: el licor nunca te afecta.
Comisin (Officer).
Condecoracin (Good (or Bad) Reputation).
Contactos (Connections).
Dracheneisen (Trademark Weapon/Improved Trademark Weapon, puede adquirirse
varias veces, y aplicarse a piezas de armadura, que obtendrn un bonificador +1/+2)
Dureza (Brawny).
Educacin castellana (Scholar).
Fe (Common Bond o Arcane Background (Miracles), a discrecin del Director de
Juego).
Grande (Brawny)
Herencia (Rich/Filthy Rich).
Jack Mal Tiempo (Luck/Great Luck)
Lingista: aprende idiomas como si su puntuacin en Smarts fuera un rango mayor.
Miembro: Gremio de espadachines, Gremio Mercantil, Mosquetero, Sociedad Secreta.
(Connections).
Noble (Noble).
Ordenado (Holy/Unholy Warrior).
Pequeo (Small, desventaja).
Rasgo Legendario. No tiene equivalencia. Basta con invertir puntos de experiencia en el
rasgo deseado.
Reflejos de combate (Combat Reflexes).
Sentidos agudizados (Alertness).
Servidores: tienes un aliado a tu servicio, puede ser un Thug, Spy, Merchant, Dog o a
discrecin del Director de Juego).
Mecenas (Rich/Filthy Rich).
Universidad (Scholar).
Voluntad indmita (Strong Willed).
Zurdo (Ambidextrous).

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