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DETAILED SYLLABUS

FOR

BACHELOR OF SCIENCE
(Three Years Semester Scheme)
B Sc ANIMATION AND MULTIMEDIA
(BAMT)

COURSE TITLE
DURATION
System)

:
B
Sc
ANIMATION
&
MULTIMEDIA
(BAMT)
:
03 Years (Semester

FIRST SEMESTER

COURSE TITLE
BASIC COMPUTER
SKILLS
PRINCIPLES OF
ANIMATION
DESIGN AND
COMMUNICATION
PROCESS
BASIC COMPUTER
SKILLS LAB
PRINCIPLES OF
ANIMATION LAB
DESIGN AND
COMMUNICATION
PROCESS LAB
EXPERIMENTAL
ANIMATION LAB
BASIC ART LAB
ENGLISH-1
LANGUAGE

Paper
Code

credi
ts

AMT-101

Note:

AMT-102

AMT-103

AMT-104L

AMT-105L

AMT-106L

Theory Paper : 40%


Continuous
Internal
Assessment and 60 %
University
examination.
Practical Paper: 40
% Continuous Internal
Assessment and 60 %
University
examination.

AMT-107L

AMT-108L
AMT-109

2
1

AMT-110

INDIAN
CONSTITUTION AND
ETHICS
Seminars/Assignments/Quizzes
Internal Assessment

Continuous Internal
Assessment:
1) Two or three tests
out of which minimum
two
60% of
Continuous Internal
Assessment
will be considered
for Assessment
2)
30% of Continuous

3) Attendance, class participation and behavior


Continuous Internal Assessment

10% of

SYLLABUS
B Sc. ANIMATION AND MULTIMEDIA
SEMESTER I
BASIC COMPUTER SKILLS
Sub. Code: AMT-101
Credits: 02
Total Marks: 100
Marks: 40%
Internal Assessment: 40 Marks
Examination: 60 Marks

Minimum Pass
University

OBJECTIVE - The main objective of the subject is to impart the


knowledge about the basic computing concepts and ability to use
common software applications .
UNIT1:
Introduction of Computers: Basic introduction of
computer, Types of computer, Characteristics , Applications,
components of computer.
UNIT2: Block diagram of Computer: Diagram of computer and
detailed significance of each part control unit, storage unit, main
memory.
UNIT3: Basic input/output devices: Study of input/output devices:
keyboard, hard disk, floppy disk, CD-ROM, DVD, mouse, printers:
Daisy wheel, dot-matrix, impact and non-impact printers,
scanners.
UNIT4: Software and types of software: Definition of software and
types of software: application software, system software.
UNIT5:
Application
of
Computers:
Defence,
Industry,
Management, sports, commerce , internet. Role of Computers in
Animation Industry.
Text Book:-

1. Computers Fundamental by Pradeep k .Sinha


, BPB
Publication(India)
2. Introduction to computer by Alexis Leon, Mathew Leon , Vikas
Publishing House Pvt Ltd(India)
3. Windows XP Simplified by Ruth Maran John Wiley & Sons
Publication (India)

SYLLABUS
B Sc. ANIMATION AND MULTIMEDIA
SEMESTER I
PRINCIPLES OF ANIMATION
Sub. Code: AMT-102
Credits: 02
Total Marks: 100
Marks: 40%
Internal Assessment: 40 Marks
Examination: 60 Marks

Minimum Pass
University

OBJECTIVE - The main objective of this subject is to s impart


strong knowledge about the fundamental principles of animation
in addition to an invaluable appreciation
for observational
techniques & the art of planning .
UNIT1: What is Animation: Its definition, early examples of
Animation.
UNIT 2: History of Animation: Stop Motion Photo Animation,
Zoetrope, Thaumat rope, Cell and Paper Animation, early Disneys
Cell Animation Processes.
UNIT 3: Types of Animation: Cell Animation, Stop Motion
Animation, Computer Animation, 2-D Animation, 3-D Animation.
UNIT 4: Skills for an Animation Artist: Visual and creative
development of an Artist , importance of observation with minute

details, efficiency to draw gestures, facial expressions, good


listener, hard work and patience, creative and innovative.
UNIT 5: Basic Principles of Animation: Illusion of Life, straight
action and pose to pose Timing, Exaggeration, Drama and
Psychological Effect, Fade in and Fade out, Squash and Strecth,
Anticipation, staging, follow through and overlapping action, Arcs,
Solid Drawing, Appeal, slow in and slow out, Secondary Action.
UNIT 6:
Various Terms: Animation Drawings/Cells, Rough
Drawings , Clean ups, Color reference drawings, Layout, Model
Sheet, Key Drawings and in Betweens, Master Background,
Concept Piece, Character drawing , Story Board.
Reference book:1. Animation Unleashed by Ellen Bessen, Michael Weise
Productions,2008(U.S.A)
2. The Animators Survival Kit by Richard Williams , Arrar Straus
& Giroux Pub.(U.S.A)
SYLLABUS
B Sc. ANIMATION AND MULTIMEDIA
SEMESTER I
DESIGN & COMMUNICATION PROCESS
Sub. Code: AMT-103
Credits: 02
Total Marks: 100
Marks: 40%
Internal Assessment: 40 Marks
Examination: 60 Marks

Minimum Pass
University

OBJECTIVE: To develop intellectual awareness and curiosity to


acquire the knowledge necessary to sustain effective work in
visual communication design.
UNIT 1: Basic Principles of composition: Introduction, What is
composition, Why learn these principles, Fulfilling the purpose,
The Subject: Selection and study, Drawing steps. Three Principles:

Unity, Balance, Center of interest. Achieving Emphasis: Light and


shade, Details, contrasts
UNIT 2: Six Visual elements: Color , Line , Shape, Value & Tone,
Texture, Volume.
UNIT 3: Balance: Asymmetrical balance, informal balance, radial
balance.
UNIT 4: Complementary relations between art & Design:
Cognitive Instrumental, Abstraction of the concrete
concretization of the abstract, Artist as notator Designer as tool
maker, Inductive , classificatory deductive
UNIT 5: Pictorial principles: Contrast , Harmony, Emphasis,
Movement, Proportion, Pattern, Variety, Rhythm, Repetition
Reference book:1) Design for communication: conceptual graphic design basics
By Elizabeth Resnick ,John Wiley & Sons pub.(India)
SYLLABUS
B Sc. ANIMATION AND MULTIMEDIA
SEMESTER I
LAB ON BASIC COMPUTER SKILLS
Sub. Code: AMT-104
Credits: 02
Total Marks: 100
Marks: 40%
Internal Assessment: 40 Marks
Examination: 60 Marks

Minimum Pass
University

OBJECTIVE The main objective of the subject is to impart


practical knowledge about the basic computing concepts and
ability to perform the fundamental operating system functions.
UNIT 1: Practice on MS-Word: Making and formatting Documents,
Inserting Pictures, Using spell check, Mail merge, Formatting Text,
Using additional features.

UNIT 2: Practice on Ms-Excel: Manipulating cells, rows and


columns, Create a new blank spreadsheet, Preview and print
spreadsheet, Preparing Data Sheets.
UNIT 3: Practice on Ms-Power Point: Making Slides, Display the
presentations in different views: slide show, normal and outline,
Set up the presentations with manual delivery.
UNIT 4: Practice on internet: Mailing, Attaching file in mail,
Searching and printing mail.
References books:1. Introduction to computer by Alexis Leon, Mathew Leon , Vikas
Publishing House Pvt Ltd(India)
2. Windows XP Simplified by Ruth Maran John Wiley & Sons
Publication (India)
SYLLABUS
B Sc. ANIMATION AND MULTIMEDIA
SEMESTER I
PRINCIPLES OF ANIMATION LAB
Sub. Code: AMT-105
Credits: 02
Total Marks: 100
Marks: 40%
Internal Assessment: 40 Marks
60 Marks

Minimum Pass
University Examination:

OBJECTIVE - By studying this subject the students will discover


the
fundamental principles of animation & to exploit these
fundamental principles to create convincing character motion.
UNIT 1: Using Animators Drawing Tools: The Animation
Table(light box), Field charts, Line Testing Camera, Peg bar,
Punching Machine.
UNIT 2: Rapid Sketching and Drawing: Drawing for Animation,
Exercises and Warm ups on Pegging Sheet, Quick studies from
real life, sequential movement drawing, caricaturing the action,

thumbnails drawing for motion, The body language, Redefining


Drawings.
UNIT 3: Developing a Animation Character: Incorporating various
moods and shades of a character, various gestures and facial
expressions of the character
UNIT 4: Anatomy and Body Language: front, side and back view
of the character, Anatomy and Body Language of the character,
Caricaturing the character.
Reference book:1. Animation Unleashed by Ellen Bessen , Michael Weise
Productions Pub.2008(U.S.A)
2. The Animators Survival Kit by Richard Williams , Arrar Straus &
Giroux Pub.(U.S.A)

SYLLABUS
B Sc. ANIMATION AND MULTIMEDIA
SEMESTER I
LAB ON DESIGN & COMMUNICATION PROCESS
Sub. Code: AMT-106
Credits: 02
Total Marks: 100
Marks: 40%
Internal Assessment: 40 Marks
60 Marks

Minimum Pass
University Examination:

OBJECTIVE: To acquire and apply skills relevant to visual


communication practice through project based learning in
individual and teamwork situations.
UNIT 1: Compositing a 2-D Design: Using Different Geometrical
shapes
UNIT 2: Color Combination: Making Color Wheel, Making
composition with Colors.
UNIT 3: Floral Designs: Different patterns of design , making
special occasion designs.
UNIT 4: Rule of third: clicking frames using golden rule or rule of
thirds.
UNIT 5: Package designing: Designing packages for different
objects/instruments (hand bags, pen, eatables, Mobile phones)
UNIT 6: Introduction to Adobe Photoshop: Graphics in Design and
Communications. Tools: cutting tools, mixing pictures, making
composition with pictures, making small compositions .
UNIT 7: Introduction to Corel Draw: Tools: cutting tools, mixing
pictures, making composition with pictures, making small
compositions
Reference book:1) Design for communication: conceptual graphic design basics
By Elizabeth Resnick, John Wiley & Sons Pub(India).
SYLLABUS
B Sc. ANIMATION AND MULTIMEDIA
SEMESTER I
EXPERIMENTAL ANIMATION LAB
Sub. Code: AMT-107
Credits: 02
Total Marks: 100
Marks: 40%
Internal Assessment: 40 Marks
60 Marks

Minimum Pass
University Examination:

OBJECTIVE: The objective of the subject is to create vibrant and


enthusiastic environment wherein students are guided through a
multitude of experimental animation techniques to develop more
diverse animation skills.
UNIT 1: Flip Books: Capture a series of images using your
camera's continuous mode. Design your Flipbook, Printing the
flipbook ,Lay out the Flipbook pages, Arrange the pictures,
Holding the end of the stack.
UNIT 2: Clay Animation: Designing Characters with Wax and Oil
Based Clay
UNIT 3: Stop Motion Animation: using characters in stop motion
animation.
UNIT 4: Set Designing: Experimental Work with different
mediums like sand, stones, grass, hard board, pen and ink, water
colors, poster colors, dry brush etc.
UNIT 5: Cut Out Animation: Making Cut Outs and capturing the
images.
UNIT 6: Role of Puppets in Animation
Reference:1. The Encyclopedia of Animation Techniques, Richard Taylor,
1996 (India)
2. Experimental Animation : An Illustrated Anthology by Robert
Russet and Cecile Starr Pub.- Van Nostrand Reinhold Compa
Pub.1976 (U.S.A)

SYLLABUS
B Sc. ANIMATION AND MULTIMEDIA
SEMESTER I
LAB ON BASIC ART
Sub. Code: AMT-108
02

Credits:

Total Marks: 100


Marks: 40%

Minimum Pass

Internal Assessment: 40 Marks


Examination: 60 Marks

University

OBJECTIVE - The main objective of the subject is to impart the


knowledge about the basic elements of the Art, Drawing including
line, volume, space, texture and color.
UNIT 1: Visual and creative development of an Artist-(05%)
Demonstration and lectures on required skills for an artist,
difference between seeing and observing .
UNIT 2: Drawing and Skecthing: Concept of drawing, free hand
drawing exercises from object and nature to study proportion,
volume and visual perspective, rapid sketching techniques, rapid
sketching from live models, sketching from memory, live action.
UNIT 3: Various Mediums: Pencil Colors, Charcoal, Pen and Ink,
Water Colors, Poster Colors, Oil Pastel Colors, other waste material
such as and, stones, grass, hardboard, color papers & clay etc.
UNIT 4: Still Life: Study from any kind of form(basket, artificial
fruits books, containers, bottles, round objects, drapery etc), still
life with line as well light and shade. Rhythmic relationship
between line, mass, value and texture; emphasis on variety of
visual experiences.
UNIT 5: Anatomy Study: Simple free-hand drawing from human
figure to study proportion. Centre of gravity, inclination of main
masses based on anatomical structure.
UNIT 6: Memory Drawing and Outdoor Sketching: Exercises in
drawing from memory to develop the sense of observation and
the capacity to retain and recall images and their co-ordination
Introduction to various aspects and techniques of drawing and
sketching both indoor and outdoor.
Reference books:1. Still Life by Sanjay Shelar, Jyotsana Prakashan(India).Pub.
2.Drawing and Anatomy by Victor Perard , Kingsport Press
Pub(U.K).
ENGLISH I

(AMT109)

Unit 1: Basic Applied Grammar and Usage


1. The Sentences
2. Kinds of Phrases
3. Parts of Speech
4. Verbs
5. Structural Use of the Infinitive, Gerund, and Participles
6. Subject-Verb Agreement (concord)
7. Conjunctions
8. Interjections
9. Conditional Sentences
Unit 2: The Structure of the Sentences/Clauses
1. Clauses
2. Sentence Types
3. Imperatives
4. Exclamatives
5. Correct Usage: Tenses
Unit 3: Paragraph Writing
3. Paragraph Writing
4. Paraphrasing
Unit 4: Comprehension and Prcis Writing
1. Role of Listening
2. Reading Comprehension
3. Prcis Writing
4. Definition of Essay
5. Types of Essay
INDIAN CONSTITUTION & ETHICS (AMT 110)
Effects of Technological Growth: Rapid Technological growth and
depletion of resources, Reports of the Club of Rome. Limits of
growth: sustainable development
Energy Crisis: Renewable Energy Resources Environmental
degradation
and
pollution.
Eco-friendly
Technologies.
Environmental Regulations, Environmental Ethics Appropriate
Technology Movement of Schumacher; later developments
Technology and developing notions. Problems of Technology
transfer, Technology assessment impact analysis.
Human Operator in Engineering projects and industries. Problems

of man, machine, interaction, Impact of


assembly line and automation. Human centered Technology.
Ethics of Profession:
Engineering profession: Ethical issues in Engineering practice,
Conflicts between business demands and
professional ideals. Social and ethical responsibilities of
Technologists. Codes of professional ethics. Whistle
blowing and beyond, Case studies.
Profession and Human Values:
Values Crisis in contemporary society
Nature of values: Value Spectrum of a good life
Psychological values: Integrated personality; mental health
Societal values: The modern search for a good society, justice,
democracy, secularism, rule of law, values in Indian Constitution.
Aesthetic values: Perception and enjoyment of beauty, simplicity,
clarity
Moral and ethical values: Nature of moral judgements; canons of
ethics; ethics of virtue; ethics of duty; ethics of responsibility.
Books:
1. Stephen H Unger, Controlling Technology: Ethics and the
Responsible Engineers, John Wiley & Sons,
New York 1994 (2
nd
Ed)
2. Deborah Johnson, Ethical Issues in Engineering, Prentice Hall,
Englewood Cliffs, New Jersey 1991.
3. A N Tripathi, Human values in the Engineering Profession,
Monograph published by IIM, Calcutta 1996.

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