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CREDITS WRITING Anthony Pryor DEVELOPMENT Sam Lewis EDITORIAL STAFF SENIOR EDITOR Donna Ippolito ASSISTANT EDITOR Kent Stolt PRODUCTION STAFF ART DIRECTOR Dana Knutson PRODUCTION MANAGER Sam Lewis COVER ART Steve Venters COVER DESIGN Jeff Laubenstein ILLUSTRATION Earl Geier LAYOUT Tara Gallaghor econ eee ee nie ies INTRODUCTION How to Use the Scenarios Optional Rules REPORT TO THE PRIMUS Coming Of The Clans Invasion Jade Falcons ‘Twycross Campaign Advance on Camora Last Stand Aftermath Counterstrike Showdown Victory CHARACTERS Adler Malthus Bagdan Dan Kyle Lefar Gell Lents FALCON GUARDS UNIT ROSTER SCENARIOS The Beast is Loose Power Play ‘The Terrible Toads Face the Fire Desperate Measures Distant Thunder The Harder Thoy Fall The Defense of Camora ‘Stand Your Ground Unleash the Dogs Warstorm Requiem For A World Thunder Of The Gods The Last Hurrah Vengeance On The Plains Showdown COLOB@IVORD ONES SSSERESSERER INTRODUCTION In the year 3050, the Inner Sphere seemed poised on the verge of a naw golden age. Peaca had reigned throughout the Inner Sphere for over a decade, and new technological advances: horalded a ratum to the glory days of the Star League. Then, trom the vasiness of space, came the Clans—high tech barbarians bringing death and destruction into the Succes- ‘sor States. The Jade Falcons were he flercest and most brutal of the Cians. Whileothor Clane wero attacking the Froc Rasalhague Republic and the Draconis Combine, the Jace Falcons were storming through the Federated Commonwoaith and mercilessly slaughtering anything that stood in thetr way. “The most successful and feared unit within the Jade Falcone ‘was the Falcon Guards. Under the leadership of Star Colone! ‘Adler Malthus, the Quards contibuted an impressive string of Victories to the Falcons’ battle honors. String fast and hard, the Guards easily destroyed regiment after regiment of Common: wealth forces Iwas on the desolate world of Twycross that the tide finally tuned. After a suecesstul campaign agairst the planetary militia regment, Adler Malthus’ Guster unexpectedly encountered the forces of tho Federated Commenwealth counterattack. In a showdown with a lone Mech ploted by Leftenant Kai Allard, the Falcon Guards’ luck finally ran out The scenarios in his book re-create the battles for Twycross and follow the Falcon Guards from the heights of victory 10 a fateful last stand. HOW TO USE THE SCENARIOS: Each of the soanarios in this book re-creates a battle or ‘encounter involving the Falcon Guards. Several of the scenarios are interrelated, representing various phases ofa single, continu- us battle or campaign. Players may keep track ofthe results of ‘one engagement to determine the forces for another, later batt. ‘The Scenario rules include all information necessary 10 understand and play the game situation, Each scenario begins with a personal account ofthe engagement and ends with a brief historical framework for the battle ‘The Game Set-Up sections provide special game informa- tion needed to play tho sconarios, including inetructions on how to lay out the mapshee!s, directions for special terrain features, and suggestions cn the appropriato BatileTech rules to use. ‘Attacker anc Defender forces for each scenario are de- sctivedin detal. This information includes damage, problems, or spacial abilities of any ‘Mechs or forces at the start of the batt. ‘Aiso notedis each 'Mech’s staring position onthe map, or where ‘and when it entersifthe Mech arrives after the battle has already begun. Several scenarios include ground forces for one or both sides. Next come the Vietery Conditions. These determine the ‘outcome ofthe encounter and vary from scenario to scenazio. in combat, its rare that an action continues until one side is oblt- ratad. For this reason, the Vietory Conditions usually list special objectives for one or both opponents. As in actual combat, beth sides may claim viciory in some engagements, based solely ‘on wheter or not tactical abjectives were won. Finally, ifthe soenario uses rules not covered in the general BatlleTach rules, these are discussed as Special Rules. ‘Cunneryand Piloting SkillRabngs are given forall MechWar. tiors. For players who wish to convert ine pilots sil into a Quality Rating, consult the following table: QUALITY RATING TABLE Quality Gunnery Piloting Elte 1 2 Veteran 2 a Regular 4 5 Green 5 6 The scenario Thunder of the Gods uses BattleTroops rules, Players should familarize themselves with that game syatam boforo attempting to play this scenario. The format is similar to those ot ihe BattleTech scenaxios. OPTIONAL RULES WEATHER: “Twyeross is a place of high winds and other violent weather pattems, In several scenarios, the weathers spect; in others, the players may rol against the Weather Table to datarmine pectic conditions. Weather determined by this table prevails for the entiee game, Roll 208. WEATHER TABLE Die Roll Result 2 Gycone 3 High Winde/Sandstorm 4 High Winds 5 Moderate Winds 6 Mocerate Winds 7 Light Winds/Clear 8 Moderate Winds 8 Moderate Winds 10 High Winds 1" High Winds/Sandstorm 2 Cyclone WEATHER GAME EFFECTS Light Winds/Clear: No effect ‘Moderate Winds: ~2 0 Missile Hit Table;~2 to Streak SAM-hits High Winds: ~4to Missile Hit Table; ~t to Streak SRMits:—1 to all Long-Range fre High Winde/Sendstorm: ~< to Nissi Hit Table; ~4 to Streak ‘SRM hits;—2 toll Long-Range fire; ioall Medium-Range fire; Jumping Mechs must make 2 Piloting Skill Rollo avoid ‘ailing whan lancing, Cyolone: No micsile fro allowod; -2to all Long-Rangerfire; -1 to all Megium- and Short-Range tire: Jumping Mechs must ‘make. Piloting Skil Rol at +1 to avoid faling when landing DETERMINING FORCES The scenarios in this book are historical, and thus reflect ‘actual battles fought between the Falcon Guards and their F-C ‘opponents, That is why they are ten weighted to favor the Clan forces, providing a stffer challenge for the Federated Common ‘woalth player. It players wish to adjust the Glan forces or experiment with ccther combinations of Moché and Elementals, thay may use the following optional rules. Bidding \When selecting targets, competing Clans engage in a cur ‘cus "bidding" process. Each Clan mekes bids to capture an bjactive using the fewest troops. The smallest bid gets the job. Ingividual Clan commanders follow a similar process, winning status and genetic privileges by defeating enemies with the smallest possible force. To simulate this process, players bid for the right iorepresent the Falcon Guards. In each scenario, two Guards forces are listed. Theres the standard force, whichtheplayers use i they do, Not wish to bid, and the Bidding Force. Tobid, playersroll 208 to determine who starts, withthe high role bidding firs. Using the Cians Bidding Force as an initial ‘eumber, the fist player may remove any number of Mechs or Elementals. The other player bids next, futher redueng the Clan force. When one player refuses io reduce the Bidding Force any {urther, his opponent wins the righttopiay the Falcon Guards. The ‘reduced Bidding Force is thon sat up and play begins. ‘Ambitious players may gnorethe listed Bidsing Force, using the entire Falcon Guards Clusterinstoad, providing a more variod starting force. Variant OmniMechs Inthe Falcon Guards rosteron pp. 18 19, each Clan’ Mech Is designated by a letter. This the preterred variant, as usedin standard scenarios. When no variant is listad, the ‘Mech is ‘assumed to be the Standard Contiguration, By mutual agreement, the players may experiment with alternate variants, deploying citterent configurations to see how they perform in various cituations, Glan Tactics ‘As wartiore eteeped in tadtions of honor, the Clans cisdain ‘the standard Inner Sphere tactic of concentrating all available firepower on a single onomy, proforring one-on-one ech com- bal. Thus, Clan forces can be prohibited from attacking F-C targets with anything more than one unit each turn. “REPORT TO THE PRIMUS TO: Myndo Waterly, Primus, ComStar First Circuit Compound, Hilton Head Island, North Amarica, Terra FROM: Adept Il-0 Theodore Parsons FE: Clan activities on Twycross, Tamar March, 2 June ~ 10 September 3050 DATE: 15 Dacember 3050 In the name of Blessed Blake, greetings. For centuries, mankind has looked to the siars with fear and hope, always fascinated by what might lie beyond. Kerensky's, people are out there, or so we say, lurking just beyond our reach, ‘waiting forthe right moment o return and restore the lost glory of the Star League. ‘Yotdark forcoslisin the far beyond as wollpiratos, barbari- ‘ans, perhaps even alien lifeforms—any of whom could plot to ‘destroy althat wohold procious and sacred. Some claim thatonly Kerensky can save Us. It Kerensky were to retum, they say, ne ‘must save us from ourselves. ‘But Keransty fled he Inner Sphere over three centuries ao, ‘and if his descendants stl ive, what have they boven? COMING OF THE CLANS The recent history ofthe|nner Sphere has bean, forthe most part, encouraging. The lost Star League data core recovered by the Gray Death Legion for axampla, has ledto the rediscovery of ‘humerous items of lostech. Then, in the wake of momentous ‘changes Erought about by the Fourth Succession War, acultural ‘and scientific renaissance seemed imminent. Reports of increased pirate activity, as well as the loss of ‘contact with outposis on Santander V, Elysian Fieds, the Oberon Confederation, and Star's End did not cause much alarm, Even ‘when a detachmentof the Kell Hounds encountered EaitleMechs ‘of unknown design on the irato world of Sieyphus's Lament, few ‘outside our own Blessed Order paid any attention. Inthat confict, Lisuterant Jackson Tang of tho Third Battal Jon of the Kell Hounds encountered a oroup of ‘Mechs apparently ‘engaged in mopping up the pirates known as Kenny Ryan's Rabels, Tang and his men at first beliayed that the unicentfied “Mechs were potential alles. buce HouND: Hound Leader, continue your present heading to make the plain. We've got help trapping the ras eureNanr Tana: Who?...What? ‘uce Houno:| can’t identify our help, but they're on the ridge a klomotor of, driving Ryan toward us. ‘rave: Enemy of my enemy is my frend? Unfortunately for the Hounds, the unidentified "Mechs were ‘anything but friendly, as the destruction of Lioutonant Tang's Lance, indeed, the entice Battalion, amply demonstrates. Itwas nat untl Apr 3050 that the inner Sphere finelly awoke tothe threat, as the unknown raiders conquered Barcelona, Bone Norman, The Edge, Turtle Bay, and two dozen other werlds. it was with the fal of these worlds and the few survivors reports of indomitable ‘Mechs, power-armored infanty, and Star [League-design warships, tha! the enemy gained.aface, as well as, aname. The Clans, INVASION ‘Almost before the Inner Sphere realized what was happen- ing, awide front of words had fallon in tho First Wave ofthe Clan Invasion. The Clans were row advancing on their second-stage targets. Only on Trl did the enomy show any signs of faltring Here the gallant Twelfth Donegal Guards, under command of LLeftenant-General Jeremy Hawkoworth, held out against the Jade Faicons Clan. ‘As world after world fell 1o the Clans, the leaders of the Sucoassor States realized that an extraordnary enemy now threatened the very existonce of the Inner Sphere. In huried, oftendesperata maetings, each ofthe Successor Lords analyzed, ‘speculated, ard feverishly plannedhis own delense strategies. In the end, allpreparation seemed futile, forno one seemed capable 0! standing alone against the Clans e ‘The mercenary regiments of Woi's Dragoons, which had ‘spent the past two decades rebuilding after their decimation on. tho planet Micory, withdrow to their homewerld of Outreach in Federated Commonweal space. Two Dragoons regiments, sill in sorvce to House Mark, exercised escape clauses and termi nated thelr own employment—an event that had happened only ‘once before inthe Dragoons’ histor. These actions, coupled with the sudden disappearance of Colonel Natasha Kerensky, led ‘many observers to spocuiate that Jaime Wolf and his Dragoons, knew more than they were leting on ‘Ontte frontlines, meanwhile, disastorfolloweddisaster. The roll cal of worlds taken by the Cians grew: Toland, Winfeld, Fichmord, Idlewind, Romulus, Apolo, Somerset, Pinnacle, Virentofta, and more. Then Twycross, the crossroads of the ‘Tamar March, fell ter along and bioody fight. tt was during this paried thal our Precentor Martial, Anasta- ‘ius Focht, actualy made contact with the Wolf Clan, learning ‘much about their culture and background, ‘The Precenior Martial cnirmed our worst fears, The Clans wore far more than mere Periphery pirates armed with recycled parts of old Star League equipment. A vast and complex wartior- Stale was bohid the invasion. The stunning truth about Ker- ensky's Gescendants began to emerge. Inoarly September, however, the Inner Sphere made its frst successful countermove against the Clans at Twycross. A Feder- ‘ated Commenwealth force boldly retook tho world, destroying the entire Falcon Guards Cluster in the process. Nex, It was the ‘Smoke Jaguars who were defeated by Kurita forces on Woleot "Near the end of October, a squadron of Rasahagien aerospace inflicted severe damage betore beng wiped cut themsalves. ‘The Inner Sphere awaited in fear for the Clans’ next attack, butt never came. By December of this year, it was obvious that the Clan ‘advance had stopped dead in ts tracks. Had two minor defeats. really halted nem? Had they come this far, nly togive up? What would happen next? Unfortunately, respected Primus, | cannot answer those: questions. The situation remains unchanged, with the fate of the entre Inner Sphere hanging on the Clans’ next move. At present, ‘we cannot predict whara, or in what form, that move wil be, JADE FALCONS \With27 Federated Commonweatth worlds under theircontrol as of September 3050, he Jade Falcons rank secondonly ithe Wolf Clan in total vctorioe. The Falcons are also responsible for the destruction of twelve Inner Sphere regiments. The Jade Falcone, along with the Smoke Jaguars, aro notod for thir utter ruthiessnass in combat and reluctance to take prisoners. Credit formuch ofthe Falcone! cuccoss goesto theirtactics— swift ard direct attacks wit Itte regard for such miltary proce- dures as scouting or flanking forcoe. Though these tactics havo, ‘on occasion, backfired (asin the final confrontation with Kai Allard ‘on Twycross}, the Falcons’ superioity in weapons has offset any tactical deficiencies. In most cases. the only advantage the Falcons’ enemies have is in sheer weight of numbers. Furthermore, Primus, given the Jade Falcons’ high level of success, Its surprising that we know so litle about them. The ame oftheirKhan, orleader, remains unknown, as doas thir full military deployment, The Jade Falcons have at their disposel at least five Galaxies, each consisting of throe Clusters. Of these Gusters, only the Falcon Guards have teen stucied in detail because of dotailod intoligonce data oblained irom civilian ‘evacuees on Twycross. “The Falcons’ OmnitMecs forcas areinkeoping wth the Clans! ‘strategy of mobile wariare. They Ceploy large numbers of he ight Uller and Puma OmniMechs, with the 70-ion Thor the heavy (OmniMech of choice. Thelighter Lokiand Vulture see tairy wide spread deployment, but assault OmniMech chassis, such as the '80-ion Man O' War and the 85:ton Masakar, are also in use. “The only thing we know for certain about the dade Falcons is that thay ara daadly opponents. The lack of concrete daia available on the Falcons is one of their greatest weapons. Its Unlikely thatthe Inner Sphere has seen the last of them. FALCON GUARDS (Of the twelve F-C and mercanary regiments that the Jace Falcons have destroyed, at least four can be attributed to this versatila and highly successful Clustar Known as the Falcon, Guards. Under the command of Star Colonel Adler Malthus. the Falcon Guardsledthe Clan assault on Barcelonaandhelpedwipe ut the F-C’s Seventeenth Skye Rangers. Their successes con- linued on Toland, wherethey exterminated the Second Regiment of the Twelfth Star Guards, and on Apollo. where the Second Grave Walkers met their end despite brave resistance, In all these engagements, Colonel Malthus and the Guards displayed the swt and ruthless tactcs that have become their trademark. Flying on their OmniMeche! euperior woapons and. ‘mobilty. they easily defeated opponents cutnumbering them by ‘as much as four-te-one. The Skye Rangers, attempting to blunt the main thrust, found their ‘Mechs cut down atlong range. The lengagerrent was lost before it even began. It is noteworthy that the Guards were considerably more merci toward their vicims than most other Falcon Guard, Clusters have been. The Guards allowed safe evacuation of civilian refugees, treated the wounded, ard tock many more prisoners than did their fellow Jade Falcons. tis surptising thal the Guards'tirstfew setbacks came atthe hands of an untested miltia uniton a world that should have talen, without a tight. TWYCROSS CAMPAIGN June 2, 3050 dawned hot and dusty on Twycross, wth the Diabais howing with unholy fury. This planet, a vial crossroads in the Fadereted Commanweath's Tamar March, lay drecty in the path ofthe invaders. I was garisoned, however, by only a single inexperionced unit—the Twyczoss TMM. In command of ‘he Miva was Lefenant-General John Cloeto, a career military ‘man who had taken the posting as a quiet assignment to occupy his few remaining years before retirement Everyone on Twyeross know ofthe Clans and the havocthey had raised on cther words. The rumors running wild tldof whole cites veporized by the invade, of slave ships carying prisoners to.an unspeakable fate beyond known space, o inhuman genet aberrations released upon haploss dofondors. Despite the paranoia the fist contact wth the Jade Falcons was totally unexpected. Shortly after the Clan convoy's arial insystam, the quiet, cultied voice of Star Colonel Adler Matus ofthe Falcon Guard's Cluster came over the general comm circuit He boldly asked what forces were defending Twycross. Feartul of the invaders and more than a litle perplexod, Leftenant-General Cicaro refused to respond. Immediately, tha Falcon DropShips descended.and vectoredtowarthe vast Plain ‘of Curtaine. The Diabolis, a cortinual windstorm blowing across the planet, raged over Camore Starport, Keeping Cicero's few acrospace fighters grounded and obscuring the Clans precisa ‘sepioyment coro. an aging wartor who had grown weary of war, was ‘orcad to take up his sword one last me. Within 24 houre, the Tiwyerass TMM had deployed on the Plain of Gurtains, surounding the Glan forees. Though he en- jeyednearly a tree-to-one advantage in Mocts, Gonoral Cicaro harbored no ilusions about the coming confit. “The TM's superioty was on paper ony. His regiment was Inexperenced andhis equpment outdated, while te enamy was armed. with weagons ftom some ‘MechWerrior's nightmaro— fexiended-range PPOs and lasers, Swarm LAM, enhanced engine and aro technology, andespecally the armoredinfantry the Inner Sphare armies were calling the Toads. These so-called ‘Toads seemed outto avenge centuries of ‘Mech superiority over infantry. determined prove the deadlines of he solder ontcot “The battle exceeded even General icero's most pessimistic proditions. The Twyeross milta’s numerical superonty malted ‘away say, as Clan Weaponry destroyed or crippled most of their “Mechs bofore thoy were evan in range. “Those thai ic teach effective tng range did not ast long under the enemy barrage. Win hours, the assault had bocomo 4 rout Panicked MachWarriors and support personnel strezmed away from the Plain of Curtains, falling back through the Groat Gash in the Windbreek Mountains. ralying and reforming only atte reaching the rugged terain beyond the Plan. ‘General Cicaro struggled to restore order to whatwas let of his regiment, butitwas too late. Barring a miracle, thing could stop the Falcon Guards “Twycross was doomed. ADVANCE ON CAMORA With the Twycross defenders scattered in retreat, the Faicon Guards rapidly consolidated their gains and advanced. They smashed through the Great Gash, which served as the main route 10 the starpor fecliies at Camora. Beyond the pass, the Guards did encounter organized opposition from Bel's Company, one of the few militia units in any conditon to fight. The fight was short andbruta, with Bel's’Mechs crivenback, despite a spinted defense. The advance was soon underway ‘again. Brushing aside the few ‘Mech units that dared oppose them, the Falcon Guards stood at the gates of Camora within a matter of days. By advancing so rapidly and disregarding scouts oF flank (guards, some of the load Falcons wore caught in an ambush by @ provsional force under Hauptmann Andrew Schuler in the rugged Hawkroost wildemess. Schullars gallant men paid wth ther lives, delaying tha Falcons’ advance and granting Leitenant- General Cicero some much-needed time to marshal his remain- ing dotenses. LAST STAND. “There was not much let for Cicero to command. Litle more than a battalion of Mechs had survived the previous baitlos, and many of those were badly damaged. A dispirited Cicero decided that his only option was to abandon Twycroee. Cicero's recon ‘Mechs gathered vital data on the Clan's arsenal, including heat profiles of their ‘Mechs, schematics, and actual combat trivid footage, in hopes that that would. redeem the situation To Cicero's surprise, his exhausted MechWarriors volun- ‘eared to hold the passes above Camora while the civiian refugees were evacuated. A last-ditch defensive effort would have to buy time while the DropShips wara being loaded up. Flound:the-clock evacuations were made in coordination with wo FC JumpStips stil on station near Twycross IV. ‘The Falcon Guards threw themselves against the city’s dofondors, thor forcos stil cuinumbored by the F-C Mechs, This disparity has become so typical that many speculate that, in ‘addition to the nermal bidcing procedura, an informal eystom alco (rants status to a Clan commander vino achieves his objectives with minimal forces, regardlocs of whothor ho isin direct compo- titon with another Cian. Mrraculousy, the F-C defenders held out for nearly a de; falling back only under extremely heavy fre. The fighting was to, the last manin the rugged lowlands surrounding Gammora, As the Falcon Guards hit the city gates, they wera further hamparad by mines, vibrabombs, and hidden traps. Squads of SAM-armed snipors conttolled the sreats, harassing and slowing the Guards ‘aS more and more F-C DropShips cimbed into the sky. ‘The endcame whon tho spacoportfelltcthe Clan. Lettenant- ‘General Cicero was evacuatedon the last Dropship to leave. He ccollapeod aon aforIit-of, suffering from exhaustion, lan OmniFichters shadowed the fleeing DropShips, butdid ot attack once thoy realized they wora pursuing civilian space- craft. The rendezvous with the JumpShips proceeded without incident, ane the survivors of Twycross, along with tho vital Clan data, jumped out ofthe system, ‘The Twycress TMM wasno more. Fromthe Plainof Curtains tothe heart of Camora, memberso!therniltia had fought gallantly ‘and died bravely. They had delayed the acvance of the mighty Clans for nearly three weeks, and had helped to deliver vital data to heir commanders, The battle may have been lost, but now there vias hope for winning the war AFTERMATH The Falcon Guards spent the naxt few weeks on Twycross «wiping out pockets of F-C resistance and preparing for deploy- ‘mentfor the nex! objective, Second-iine Giantroops were brought, in and assigned to garrison duties. In general, the remaining ‘Gvilians were wellfteatad and beganto resume thet lives, almost GbIvious to the occupying force. The conquerors had matters ther than oppression on their minds. Meanwhile, the Clans’ advance through the Inner Sphere continued. Wotan, Kirchtach, Albiero, Planting, and other worlds fell. Though defeat folowed defeat, the Federated Common: ‘wealth High Command had begun planning a counterattack Using General Cicero's salvaged data, Kai Allard ofthe Tenth Lyran Guares and Prince Victor Steiner-Davion (both survivors of previous encounters with the Clans) formulated a plan to retake “Twycrosp, using theplanet’s distinct natural features and weathor patterns to corfuse and, ultimataly, deteat te Jade Faicon invaders at their own game. ‘After intense scrutiny by Leftenant-General Ancrew Redburn ‘and Marshal Morgan Hasok-Davion, tho plan was approved. Four tegiments of F-C troops, the Tenth Lyran Guards, Ninth F-GRCT,, ‘and beth regiments of the Kel Hounds mercenaries, would be spatched to Twycross. An initial decoy torce would draw the sJade Falcons into batle while the remaining F-C foroes, shiotdo by the raging Diabolis, would remain in hiding unti the Falcons had fully committed themselves. The plan siood a good chance of success. Al reports now Incicated that Twycross was guarded by less than a regiment of second-ina ‘Mechs, net the draaded OmnilMechs. Unfortunately for Allard and Davion, the Falcon Guards were sill on Twyeross. COUNTERSTRIKE Twyctose's unpredictable weather had struck again. A sand: ‘storm had grounded the Guards’ DropShips, making them miss the rendezvous with the Jada Falcon JumpShips. The stranded Falcon Guards were forced into onerous gaurison duty while waiting for the next scheduled JumpShip run. Lulled to compa cenoy by recent wooks ofnactity, tho Guarde woteinfor a shock ‘hen the F-C convoy appearedat aprate pontnear Twycross Il Landing onthe Plan of Curtaire, the F-C forces immoctatcly ‘encourtered Clan ‘Mechs, “The wind and sand roared across the plains, greatly reducing the Cian's weapon otfeciveness. Davion and Allard watched wi satisfaction as their plan uniodded, seemingly without a hitch. ‘Their preponderance of erces enabled them to engage the Cian gartison and aso to cutoff all approaches to the Plains in the unlikely event that additonal Clan forces appeared. Davion ordered the Great Gash wired with explosive charges, should reinforcoments fom Canora ty to come through SHOWDOWN ‘Asthetwo sides clashed on he Plain of Curtains, the Gashis. defenders, Jungblud's Company ofthe Tenth Lyran Guards, wore, ‘suddenly assaulted by the Faicon Guards, coming trom Camora.. When Leftonant Kai Allard got to the Gash, he found that the Guards had destroyed Jungblud's Company. Reaching the pass, Allard came face-to-face withthe entire Falcon Guards Cluster. He knew that if they broke thraugh here, the F-C flank was in danger, jeopardizing the entire operation. “Thinking quickly and drawing on General Cicerc's informa- tion, Allard challenged the commander of the Faicon Guards toa. ‘one-on-one combat, hoping that during this he could somehow Uuigger the charges and bring the entice pass down on the Faleon Guards. Colonel Malthus accepted the challenge and brought his "Mech forward. The duel bogan. At the last instant, Allard pulled his 'Meoh's fusion control elements, triggering the Hatchetmart's ‘jection eystem. The F-C'MocH's sion engine went supercritical ‘and exploded into white-not plasma. Adler Malthus’ OmniMech ‘was destroyed in tho explosion, and most of the Falcon Guards. followed himinto odivion asthecharoes detonated and buriecthe (Cluster under tons of slag. VICTORY With the destruction of the Falcon Guards, resistance on ‘Twycross collapsed. Dozens of Clan MectiWarriors mere cap~ tured. The new prisoners seemed perplexed, continually wanting to know what Gian had capiured them and now claimed their allogianc.. ‘Meanwhile, the rest of the Jade Falcons Cian continued its inexorable march deop into F-C territory. twas unlikely, howaver, thatthey would accept theless of one oftheir best Clusters without retaliation. The four F-C regimonts proparod once more to mest the enemy, expecting a massive counterattack. Days, then weeks, passed, but nothing happened. News arrived of the Kuritans defeating the Smoke Jaguars on Woleatt, ‘and also of the heroic, but doomed, attack by a handful of Rasalhagian pilots or’a Wolf Clan warship. November came and ‘went, bul no counterattack occurred on Twycross. By early December, it was apparent that the Clan invasion had stopped, for thermomert atleast. Thus does Twycrossremein F.C hands. Despite the lll tha Clans will surely attack again, ‘The orly question is wien, and whether the Inner Sphere can survive. By the Blessed Order of Blake, ‘Adept I-02 Theodore Parsone ADLER MALTHUS Wentor Data a00y = 9 on —8 uw 11 ow Pe-8 me ~ 90 Total x°:173,000 sx Avalablo: 7,300 ‘Age: Unknown Rank: Star Colonel Afflation: Jade Falcons Clan, Falcon Guards Cluster Home Planet: Unknown Omniech Type: Thor MechWarrior Status Report: ‘Star Colonel Adier Maithus is a tall man of indeterri nate age who is a courageous and daring MechWarrior. in ‘the initial stages of the Twycross invasion, Malthus’ unit enjoys great success, even though some consider bis tactics reckless. When his lead units are caughtand mauled at Hawikroosi, Malthus orders his OmniMechs to attack again. Pushing through and taking the strategic city of Camora, they are able to destroy all remaining resistance ‘on Twycross. The superiority of Clan weapons are certainly ‘a major factor in Malthus’ success. Yet it is Malthus’ reckless naturo that is his undoing. When the F-C counterattacks, the Falcon Guards care- lessly pour into the Gash without having sent any scouts ahead. Such scouts might well have detected the hidden demolition charges that would eventually bury the entire Cluster. Colonel Malthus’ OmniMech was destroyed when Kai Allard’s Hatchetman exploded. Malthus’ body was not recovered, andsome Clan prisoners later claimthathe was able to eject just before the explosion. Most observers believe he perished along with the rest of his Clustor. Known Skilis Skill Attribute Target Skill Roll Lovel Modified Target ° Gunnery'Mech 8 Leadership 6 Piloting’ Mach 5 Pistol 5 Rifle 4 Survival 2 Tactics 5 Technician 2 Warrior Data ov = 10 pex-9 tan -9 cu-7 pa-8 IK ~ 100 Total xe: 188,000 xp Available: 8,000 ‘Age: Unknown Rank: Star Captain Affiliation: Jade Falcons Clan, Falcon Guards Cluster Home Planet: Unknown ‘OmniMech Type: Thor MechWarrior Status Report: ‘A muscular man with the exaggerated physiology po- cular to Clan MechWarriors, Bagdan commands his unit, Trinary Able, with astern hand. His repeated references to subordinates as “my sisko" do not seemto refer toafarnily type relationship, butratherto a strict disciplinarian’s errant students. In turn, members of the unit treat Bagdan with cold cisdain, an attitude that seems to permeate the ranks of all the Clans, With a killtotal of eleven Mechs in the Twycross cam- paign alone, Bagdan is one of the most successtul Jade Falcon MechWarriors. in September 3050, his Thor be- ‘came buried under tons of rubble n the battle for tie Gash. ‘Skill Attribute Target Skill Roll Level Modified Target 8 8 8 a 8 8 7 8 8 Wartlor Data acov = 9) vex 10 LN -9 cna 6-8 re 90 Total x: 62,000 x Available: 1,000 ‘Age: Unknown Rank: Star Captain Affiliation: Jade Falcons Clan, Falcon Guards Ciuster Home Planet: Unknown OmniMech Type: Thor MechWarrior Status Report: yee |s a tall, young man, with finely chiseled features and thick blonde hair. Kyle isa fanaticalmember ofthe Jade Falcons, and he takes great pride in his unit, Trinary Bravo. Heis the only member ofthe Falcon Guards Command, other than Malthus, who is "bloodramed,” The Clans’ use and awarding of bloodnames is not fully understood by our Blessed Order, but Star Captain Kyle's case may ofer a possible explanation on how itis accomplished. ‘Through rigorous rosoarch, Adopts at our First Circuit Command have discovered that Star Captain Kyle bears a striking resemblance to Colonel Marcus Kyle, commander ofthe Star League Twenty-ninth Royal Dragoon Regiment. [As Colonel Kyle was ona of those who lett with General Aleksandr Kerensky during the Exodus from the Inner Sphere, Dan Kyle may be a descendant ofthe former Star League Colonel. It so, the Star Capiainis almost identical resemblance to the ancient Colonel would indicate that the Kyl line somehow avoided centuries of genotic drift. Unfor- tunately, turther investigation is impossible, as Kyle methis death in the Great Gash. Known Skills ‘Skill Attribute Target Skill Roll Level Modified Athletics Gunnery/Mech Interrogation Leadership Piloting’ Mech Pistol Survival Tactics Technician Wartior Data oDv — 10 vex -9 ta -8 oun —10 Pe-8 re — 100, Total x: 142,000 x Availabe: 1,500 Age: Unknown Rank: Star Captain Affiliation: Jade Falcons Clan, Falcon Guards Cluster Home Planet: Unknown OmniMech Type: Loki MechWarrior Status Report: Lefaris a model pracitioner of the Jade Falcons’ brand of warfare, favoring mobility over firepower. Her unit, Tr- nary Charie, hadthe highestconfirmedkillrate ofthe entire Falcon Guards Cluster during the Twycross campaign. It was her tendency to move quickly that often placed her beyond etfective support from other Falcon Guard units, however. Her Trinary had more’Mechs out of action due to simpie lack of maintenance and repair than any other Clan unit on Twycross, ‘Thereason Lefardrove her troops so hard was that she was in line for some form of honor or commendation, Though our Blessed Order has not ascertained the exact nature ofthis honor, itappears to be some formal acknow!- edgment ofher status as.a future Clan/eader. Star Captain Lefarhas risen rapialy rough theranks, and allindications are that she was being groomed for something more than a Cluster command. As in all mattors dealing with the Clans, her performance on the battlefield would decide whether or not she received this honor. ‘The attractive, dark-haired Star Captain Letar is a staunch supporter of Coionel Malthus. Captured after the battle for Twrycross, she continues to claim thather Colonel ‘escaped, though she has no proof, Known Skills Attribute Target Skill Roll Modified Target se Diplomacy JGunnery’Mech Leadership Piloting’ Mech Pistol [Survival Tactics Hechnician Nw awanos Total x0: 152,000 ‘Age: Unknown Rank: Star Captain Affiliation: Jade Falcons Clan, Falcon Guards Cluster Home Planet: Unknown ‘OmniMech Type: Vulture MechWarrior Status Report: Star Captain Gell isa large, powerful man who seems better-suited for Clan Elemental service than MechWarrior ‘uty. This may explain why he commands @ mixed Omni- MechvElemental urit, Trinary Delta, in the Twycross cam- paign. cS ‘Atter Gel's Trinary cleared outthe nantly militia inand around Camora, his armored infantry safely approached and disarmed the hundreds ofweight-sensitive vibrabornbs litering the streets and alleys of Camora, Gell himself dismounted from his Vulture to help cisarm a mine so that the Elementals might continue their advance in batte, Gell directly commands a unit known as a Nova, consisting of ive OmniMechs and a Star of Elomen: tals. With them, he perfected a new and innovative tactic. Because Elemental units lacked the mobility to pursue and overtake a Mech, until now they had been used primarily in defensive roles. Gell, however, has each ofhis OmniMechs mount a Point of Elementals. ‘Mechs are able to drop into the middle of a withdrawing enemy formation and then deploy the Elementals. This tactic constantly disrupted the withdrawal of the Twycross TMM and prevented the militia. from establishing a strong line of defense outside Camora. Goll and his Elementals are believed to have perished ‘along with Colone! Matthus and the rest of the Falcon Guards. Skill Attribute Target Skill Roll Level Modified Target 2 IGunnery"Mech 1 Leadership Mechanical Piloting” Mech, Warrior Date ooy ~ 8 x- 11 Law 8 can 6 pa-9 Hk - 80 Total xP: 63,000 xP Available: Age: Unknown Rank: Star Captain Affiliation: Jade Falcons Clan, Falcon Guards Cluster Home Planet: Unknown ‘OmniMech Type: Mad Cat MechWarrior Status Report: ‘Star Captain Lents pilots her heavy OmniMech as though itwere a light recon vehicle, buthandles her Trinary like itis a lumbering elephant, steadily plodding forward. Solid on the defense, but unimaginative in attack, Star Captain Lents’ Trinary Echo normaly serves as the anvil that the rest of the Faloon Guards uses to Smash their op- ponents, Lents apparently lacks any ambition beyond serving her Glan. During the Twycross campaign, she followed ‘orders to the letier, but shows no hint of her own initiatva Speculation is that she would not have "tested up” during her next evaluation. Like many aspects of the Clans’ mmiltary culture, the meaning of this term is unclear. It should be noted that the few Clan warriors we have identified as having "tested down" are generally older and ‘weaker. They seem to experience great shame and dis- (grace about their reputations, Siar Caplan Lenis' loyal nature is coupled with a ‘meticulous personality. Her Mad Catis keptclean and well- maintained at all times. Skill Attribute Target Skill Roll Level Modified = Target Leadership Ploting’Mech Pistol Survival Tactics Tochnician UNIT ROSTER UNIT ROSTER, FALCON GUARDS CLUSTER, JADE FALCONS CLAN Name: Tho Falcon Guards ‘Commander: Star Colonel Acter Malthus Unit Composition: 9 'Moch Stare, 6 Elomontal Stars Unit Status: Ete Unit Insignia: A ewooping groon-oyed Black Falcon, wings out stretched, descending Unit Ship Assignments: JumpShip Jade Talon (Aegis Close) DropShios Raptor and Starbird |Overiordsized) Falcon Guard Command ‘Ster Colonel Adler Malthus (Gunnery 0, Pfstng 3), Thor (A) ‘Star Commander Conn (Gunnery 1, Piloting 2), Loki MechWartir Sauy (Gurmery 2, Pitting 3), Kashi () MechWarrior Hartic (Gunnery 2, Piloting 3), Kashi (B) MechWartioc Koview (Gurmery 2, Pioing 3), Uler (A) ‘Trinary Alpha Alpha Striker ‘Star Captain Bagdan (Gunnery 0, Piloting 2), Thor (A) MechWartior Flahar (Gunnery, Piloting 3), Thor (A) MechWeartior Hochs (Gunnery, Piloting 3), Masakari (B) MechWarrior Bragharo (Gunnery 2, Pioting3), Man O’ War (A) MechWartior Ng (Gunnery 4, Piloting 5), Mad Cat Alpha Heavy Star Commander Stein (Gunnery 2, Piloting 2), Thor (A) MechWartior Landis (Gunnery 2, Piloting 3), Loki MechWarrior Bradus (Gunnery 2, Pioting 3), Loki MechvVarrior Keagbine (Gunnery 4, Piloting 8), Vulture (B) MochWarrior Cook (Gunnery 4, Pioting 5), Vulture (8) Alpha Fire ‘Star Commander Spitul (Gunnery 1, Piloting 2), Vutture (6) MochWartior Rokay (Gunnery 1, Piloting 2), Thor (A) MechWartior Makai (Gunnery 2, Piloting 3), Thor (A) MechWarrior Vaars (Gunnery 2, Piloting 3), Loki MechWarnor Sharger (Gunnary 4, Piloting 5), Fenris Trinary Bravo Brave Heavy ‘Star Captain Dan Kyle (Gunnery 2, Piloting 0), Thor (A) MachWartior Inez (Gunnery 2, Piloting 3), Thor (A) i MechWarrior Roter (Gunnery 2, Piloting 3), Masakart (B) MechWartior Amard (Gunnery 4, Piloting 8), Loki MechWartior Denal (Gunnery 4, Piouing 5), Mad Cat Bravo Fire ‘Star Commander Cascato (Gunnery 2, PfotingS}, Ryoken (A) MechWarrior Harreen (Gunnery 2, Picting 3), Fyoken (A) MochWarrior Grec (Gunnery 2, Piloting 3), Thor (A) MechWamrior Tyrett (Gunnery 4, Piioing 5), Thor (A) MechWarrior Gera Bunalin (Gunnery 4, Ploting 5), Loki Bravo Chase ‘Star Commander Dechev (Gunnery 1, Picting 2) Uller (A) MechWarrior Yeager (Gunnery 2, Pilating 3), Uler (A) MechWarrior Carrows (Gunnery 2, Pleting 3), Puma (C) MechWarrior Mong (Gunnery 2, Piloting 3), Koshi (B) . MechWarrior Bara (Gunnery 4, Piloting 5), Koshi (B) Trinary Charlie Charlie Heavy Star Captain Lefar (Gumnery 0, Piloting 1) Loki MechWartior Rodham (Gunnery 2, Picting 2), Thor A) MechWarior Kenbarg (Gunnery 2, Piloting 3). Fenris. MechWarrior Ulsion (Gunnery 4, Ploting 5), Masakari (5) MechWarrior Fuchida (Gunnery 4, Pioting 5), Loki Charlie Fire ‘Star Commandsr Mert (Gunnery 2, Piloting 3), Ryoken (A) MechWartior Kir (Gunnery 2, Piloting 3), Thor (A) ‘MecnWarrlor Fredasa (Gurmery 2, Piloting 3), Lok ‘MecWarior Skeld (Gunnery 2, Piloting 3), Loki ‘MectWartior Drison (Gunnery 4, Piloting 5), Fyoken (A) Chartie Chase ‘Star Commander Zol (Gunnery 1, Piloting 2), Uller (A) MecnWarrior Burke (Gunnery 4, Piloting 5), Uler (A) MechWarrer Mabrame (Gunnery 4, Piloting 5), Puma (C) MechWartior Ennis (Gunnery 4, Piloting 5), Puma (C) MechWarior Tara (Gunnery 4, Ploting), Koshi (B) Trinary Delta Delta Nove Star Captain Goll (Gunnery 1, Piloting 1), Vuture (B) Point Commander Fam, 4 Elementals MechWartior Quit (Gunnory 1, Piloting 2), Loki Point Commander Gugg, 4 Elementals MechWarrior Han (Gunnery 2, Piloting 3), Thor (A) Point Commander Nym, 4 Elementals MechWarrior Caxl (Gunnery 4, Piloting 8), Wer (A) Point Commander Rena, 4 Elementals MechWarrior Blas (Gunnery 4, Piling §), Lill (A) Point Commander Cats, 4 Elementals Delta Elemental One Elemental Star Commander Wi, 4 Elementals Point Commander Fren, 4 Elementals Point Commander Hee, 4 Elementals Point Commander Hem, 4 Elementals Point Commander Grendel, 4 Elementals Datta Elemental Two Elomontal Star Commander Xan, 4 Elementals Point Commander Tyler, 4 Elementals, Point Commander Ghita, 4 Elomontale Point Commander Cystros, 4 Elementals Point Commandar Tamm, 4 Elomentals Trinary Echo Echo Nova ‘Star Captain Lents (Gunnery3, Piloting 0), Mad Cat Point Commander Gom, 4 Elerentals MochWarrior ada (Gurmnery 2, Ping 3), Fyoken (A) Point Commander Treh, 4 Elemenials MechiWarror Kinnol (Gunnery 2, Boting ), Puma (C) Point Commander Fus, 4 Elementals MechWarrior Harr (Gurmary 2, Piloting 3), Vuture (B) Point Commander Dotan, 4 Elerentals MechiWarrior Dane (Gunnary2. PictingS), Thor (4) Point Commander Edora, 4 Elementals Echo Elemental One Elemental Star Commander Zorin, 4 Elementals Point Commander Dougall, 4 Elementals Point Commander Jall, 4 Elementals Point Commandar Eran, 4 Elementals Point Commander Moder, 4 Elementals Echo Elemental Two Elomontal Star Commander Teio, 4 Elemental Point Commander Ziegl, 4 Elementals Point Commandat Stamm, 4 Elementals Point Gommander Karla, 4 Eiementals Point Commandor Mardia, 4 Elementals “THE BEAST IS LOOSE ; FIRST CONT) "Lam Star Colonel Adlor Melthus of the Falcon Guards. What forces detend this wold Up until that moment, we had all assumed that the invaders, who sill struggled against the doomed Twelfth Donegal Guards on Trell |, were merely Periohery pirates who had stumbled upon lost Stat League facilty. However, wher wwe heard that voice calmly asking us to reveal our defenses, we knew these in vaders were something far more danger- ous. Leftenant-General Cicaro, com: mander of the Twyctoss TMM, was 2 ‘caro sclcior who had coon it llth ‘riumphs of the Fourth Succession War, the humiliation of the War of '20. But that was long ago. The man had not seen combat in over eleven years. Leaning over the command console, he triad 10 make sence of the Claneman's words "Say again. please," Cicero said, more to buy time than anything else. ‘We do rot understand.” The voice came back again. “This is Colonel Adler Malthus of the Falcon Guares. What forces delend this word?” ‘A wave of law murmurs swept the ‘conticl room. | heard one comtach makea sarcastic cemmontabout innovative intol- ligence-gatherng practices, at which ‘saveral operators chucklod norvously, Cicero frowned. “fm sorry, Coronel, that information is not available,” he said, ‘cbivious to the absurdity of what he was saying There was no immediaté reply trom the orbiting armada. | locked down at my radar screan and saw a mass of tiny bis suddenly deploy from the main body of Clan ships. "DropShips inbound," | called out, ‘tying to keep my voice steady. "Unknown, ccesign, Negative force estimate, Landing zone appoa’s to be..."—| paused as tra Jectory cata scrolied across the screen— "ho Plain of Curtains." General Cicero was sient. | cou ‘almost guess what twas he was thirking. Asoldiarsduty wasnever cone. He would hhave to fight again. GAME SET-UP Lay outthe BattleTech maps as shown. Use the Expert BattleTech rules in this, ‘scenario, as well as the 1ulos in Technical Readout 3050, Optional Weather Rulos may also be used. The Defender is Trinary Alpha ofthe Falcon Guards Cluster. All’ Meche are in good ‘operating condition wath no damage. . Alpha Striker ae ‘Star Captain Bagdan (Gunnery 0, Piloting 2), Thor (A) MechWarrior Fiahar (Gunnery 2, Pitcting 3), Thor (A) J MechWarrior Hochs (Gunnery 2, Pibting 9), Masakari (5) MechWarrior Braghera (Gunnery 2, Piloting 3), Man O' War (A) ‘MechWartior Ng (Gunnery 4, Piloting 5), Mad Cat ‘Alpha Heavy ‘Star Commander Stein (Gunnery 2, Piloting 3), nee MechiWarrior Landis (Gunnery 2, Plting 3), Loki MochWarrior Bradus (Gunnory 2, Piloting 3), Loki ‘MechWarrior Keagbine (Gunnery 4, Piloting 5), Vulture (8) / MechWarior Cook (Gurnory 4, Piloting), Vulture (2) \/ Alpha Fire Star Commarder Sptu (Gunnery 1, Pioting2), Vulture (5). MeciWaror Ray |Gunnery 1, Ptirg 2), Thor(A) MecnWartor Maka (Gunnary2, Pioing 3), Thor (a) J MociWaror Vaars (Gunnery 2. Pong), Loki MeciWarier Sharper (Gunnery 4, Potng 5). Fenris Deployment ‘Set up first anywhere on the board. SITUATION: PLAIN OF CURTAINS, 0600 HOURS, 2 JUNE 3050 Attacker The Attackers are Darnel's Comoany and Gruber Battalion Command Lance of the Twycross TMM. The unit is accompanied by a regimental armored platocn. Battalon CommandLance iKommandant Deter Graber (Gunnery3, Pioting 2), Marauder! Lattenant Ashey York (Gunnery, Plotng 2), Cycios V7 Grant Holman (Gunnery 4, Plating 8), Ostroc ‘Ama Tor (Gunnery, Pibting 8), Quickaraw V7 Assault Lance Hauptmana Cyr Darnell (Gunnery 9, Pting 2), Zusy/ Leftenant Kristina Krieger (Gunnery 4, Piloting 5), Stakker// tra Marone (Gunnery 4, Piling 5), Awesome ¥/ Klaus Ruger (Gunnary 4, Pilotng'5), Warhammer Fire Lanco Letenant David ilaski (Gunnery 4, Piloting 8), Grusader/” ‘Sergeant Rockne Scallar (Gunnery 4, Piloting 5), Soopion Paulina Follett (Gunnery 5, Piloting 6), Thunderbolt Irie Gore (Gunnery 5, Piloting 6), Rifleman Medium Lance Letenart Robert Kerr (Gunnery 4, Piloting 5). Whitworth Sergeant Temasina Mack (GunneryS, Piloting 8), Paceni Hawk V- Francis Holland (Gunnery 5, Piloting €), Dervis Harald Stein (Gunnery, Piloting 6), Ostso! \/ Ninety Ninth Armored Pistogn 2 Condor Heavy Tanks ¥/ 2 Scimitar Medium Tarks Deployment ‘Set up sacond anywhere within 2 hexes of the northern, easiem, or southern e0ge of the map. Victory Conditions AsthebattleforTrel reacteditstinel stages, the remainder of the Blackjack Operations area braced for the next as- saultby the Clans. Allinteligenceincicated hatthe next blow woule come at Twycross. And iti. ‘A massive convoy of Cian starships ap- peared at that sysiom's jump point. Then came the. astonishing communication aking for a datalied account of the planet's detenses. Shorty thereaiter, a blank of Clan DropShios docconded on the Pian of Curtains. ‘The chaotic woather on Twyeross presluded any maior air-detense opere- tions, so the Clan’ landiags were unop- posed. Leftenanl-General Cicero shed his F-C troops out the Plan in hopes of attacking the Faleens before they had time to organize ard set up proper de- fense perimeters. Unferiunatel for Cicero, the Falcons were aloo ready. The mila’ attack was ‘easly repulsed and resuled ina chactic dofeatforF-C forces. The TuycrossNliltia hag no choice but to retreat, finally re- grouping daye lator in the rugged country beyond he Piano! Curtains. The invasion cof Twyeross was underway. ‘Tho Jade Faleans receive 1 Victory Point for each enemy Mech destroyed. The ‘TwycrossMilta raceives 2 Viciory Points for every Clan Mech thalis destroyed. Non- "Mech vehicles do net count for Victory Points. The side with the highest VP total at the conclusion of Turn 12 is the winner. Clan Bidding Force Falcon Guard Command Star, Tinarios Alpha and Dota POWER PLAY RELAY STATION Hauptmann Tyrell lowered is bin- cculars and wiped the cust from his eyas. “Iean'tse@ much inthe blowing sand, but | dent think thoro's anything out there." ‘Sergeant Cohan chewedatingernal. “The regiment's gotting butchorod out there and were stuck quarding a minor power relay station.” “That may be for the Dest, Sergeant.” ‘Tyrell said. "By allreporte, we may ba tho only survivors Cohan kicked a pebble, sording it ‘bouncing across the dusty ground. "We should be out there.” Tyrell picked up the binoculars and resumed his scan. Then suddenly he sif> ened “What is?" "A lance of Clan ‘Mechs, Sarge. Heacing this wey. Tell he man to saddle Lup. We're going to seo some action after all’ GAME SET-UP Lay out te BattleTech maps as shown. Use the Expert BattleTech rules in this sconario,as wells therulesin Technical Readout 3050, Theoptional Weather Rules may also be used. Defender “Tha Detenciers are wo lances of Tyrell Third Company, First Battalion, Twycross ‘TMM. All’ Mechs ara in good condition, ‘Command Lanco Hauptmann Marcus Tyrell (Gunnery 4, Piloting 5), Grasshopper ‘Sergeant Shab Cohan (Gunnery 3, Ploting 2), Enforcor Mariko Takeo (Gunnery 5, Pilting 6), Rifleman ‘Thurston Meuller (Gunnery §, Picting 6), Gri Fire Lance Lotenart lisa Wemmar (Gunnery 4, Piloting 5), Warhammer ‘Sergeant Tyrone Powell (Gunnery 4, Piloting), Thunderbolt Alan Mason (Gunnery 5, Piloting 6). Centurion Nila Czechulovo (Gunnery 5, Pioting 6), Gritfin Deployment ‘Set up anywhere within the relay station. Attacker ‘The Attacker is Charli Fire of the Falcon Guards. Chariie Fite Star Commander Mart (Gunnery 2, Pileting 2), Ryokon (A) MechWartior Kirl (Gunnery 2, Ploting 3), Thor (A) MechWariior Fredasa (Guanery2, Piloting), Loki MechWartior Skeid (Gunnery 2, Pilotng 3), Loki MechWartior Drison (Gunnery 4, Pitoting5), Pyokon (A) Deployment Enter from the western edge of the map on Turn 1 SITUATION: RELAY STATION EIGHT, 1100 HOURS, 2 JUNE 3050 Victory Conditions The Attacker must occupy all hexes marked "X" atthe endof Tum 8. Han Attacker 's forced oft one of the hexes, that hex may be reoccupled by the Defender. In such ‘case, tho hax cannot be used for victory purposes. Special Rules The dotted|ine on the maprepresants aconctete-reinforcedfence that surrounds ‘he faciltige. A Mech whose path is obstructedby the fence must stop and spand the. nex Movement Phase tearing cown the tence in order to create a one-hex breach. The'Mech may then move through it on the flowing Movemont Phaso, leaving the breach open for other ‘Mechs. Clan Bidding Force Trinary Charlo. Relay Station Eight was one of the poweriransmission faciltis that inked up ‘and supplied energy ‘or the city of Cam- ‘ora. Each station was located several hundred kilometers apart. Ralay Station Eight was not heavily guarded for the simple reason that it was not expected to become a primary target ofthe invaders. Colonel Malthus, however, was quick loredlize the station's stategic value, and he detached a Fira Star to take the posi- tion, The Jade, Falcons. launched their attack at dawn, catching the two F-C "Mech lances garrisoned here completely ‘of guard. In the struggle thatolloved, the sta- tior's defenders dodged hits from the Falcons’ long-range artilery by hiding behind cover within the station itself. The Glan "Mechs just kept coming, and the station feclites began to cumbie under thabarrage. Despitetherr numerical supe- Fiorty, the F-C lances soon had to aban- don the station. The Falcons than moved in and destroyed whal was lett of the facility, causing severe power shortages In Camora and outlying areas, ‘THE TERRIBLE TOADS THE KING IS DEAD “The BattoMoch is th king of the battlefield, Nothing can stand against it” They dillod this into you from the first day cot Academy training, In books, in lectures, in F-C propaganda, the mighty Batto: Mech stood invincible aganst whatever the enemy could throw at it—tanks, ar mored cars, helicopters, even other "Mechs unlucky enough to have come across a heavier opponent, Most unfortunate were the infantry, the footsloggers, the grunts. Thay were litle more than meat on a BattleMech’s ‘able. In the tight, hidden spaces of the city, infantry might have a chance at vic- ‘ory, butin the open field, the best alone footsoidier could ever hope for was to cape with his ite Until e Clans came. The ugly, ai ‘mored infantry ofthe alion Clans came to tbe known as Toads. MochWarrior Albort Sterns’ head ‘snapped around at the trahtening sound ‘of two SRM rounds slamming into tho battered cockpit of his Javelin. An ugly ‘apparition flashed past him, a swore: ‘wielding menace witha deaths-headleer. With a clang, a second Toad attached itself to his 'Mech’s arm and methedically began fo melt away armor with its laser. The Javelin shook its arm lke aman tuying to shake off an annoying insect. The “Toad fell to the ground but bounced right ‘back up and resumed the attack. {King of tho batlefiold? Storns! mind raced as he withdrew his ‘Mech from the {ranzied reach of the infantrymen with the ‘grotesque armor. The King Is dead. ‘Long live the King, GAME SET-UP Lay out the BattleTech maps as shown. Uso the Expert BattleTech rus in his scenario, as wellastherulesin Technical Readout 2050. The optional Weather Rules may also bo usod. Defender “The Defenderis Lefienant Shiner's PursuitLancs, Third Company, First Battalion, Twyctoss TMM. The lance is retreating from combat and is damaged as noted. Lettenant Rolf Shiner (Gunnery 4, Ploting 5), Valkyrie (6 LAM volleys remaining, 5 points of damage to CT) . ‘Sergeant Juanita Moriz (Gunnery 4, Piloting 5), Spider (9 points of damage to right lag, 2 points of damage to let leg) ‘Albert Stems (Gunnery, Piloting 6), Javelin (15 SAM volleys remaining, 19 poinis of damage disiributed at player's discretion) ‘Stuart Mallory (Gunnery 5, Piloting 6), Stinger Deployment ‘Sot up within tee hexas of the wastern edge of the map. Attecker “The Attacker is Echo Elemental One, Faloon Guards Cluster. Elemental Star Commander Zorin, 4 Elementals Point Commander Dougall, 4 Elementals Point Commander Jall, 4 Elementals Point Commander Eran, 4 Elementals Point Commander Moder, 4 Elementals Deployment ‘Set up within three hexes of the eastern edge of the map. Vietory Conditions. ‘The Defender must exit his ‘Mech off the eastern edge of the map: ithe exits all four'Meche, he has won a decisive victory. ithe exits three, he has amarginal victory. ‘Any other result is a Gian victory. Clan Bidding Force ‘Trinary Echo. SITUATION: PLAIN OF CURTAINS, 1300 HOURS, 3 JUNE 3050 By early June, allcommunication with the world of Trell | had been fost, ang its gallant defenders, the Twelfth Donegal Guards, ware presumed dead. ‘Among tho bits of information gath- ‘ered trom the battles on Trell were fight- ‘ening storios of the Clans" infantry, with ther special armor. The stength and et- feciiveness of this armor was not fully known until the early stages of the Twycross invasion when Jade Falcon Elementals overwhelmed elements of the Twycross Militia. ‘This was the firsttime that F-Corces. witnessed the results ofthe Clans bizarre bidding tradition, Observers were at loss to explain why nearby Falcon ‘Mech forces wore not brought in to smash the light ‘Mechs that crawled away in retreat. twas not unti lator hat tho reason was ‘scovered ‘Adler Malthus, commander of the Falcon Guards, had sentin is Elemenials, hoping to gain status by using minimal force to defeat his enemy. In this, he was sucoassiul, The members of tho inoxpari- fenced rrliia were terrified and demoral- ized trom their recent defeat. One look at the oncoming Elementals and they fled. Unknown numbers of F-C ‘Mechs and NechWartiors were captured “FACE THE FIRE MEET THE FALCONS —From Gockpit Recorder Transcript, GCL-1911B; Haupimann Marta Bell, Bel's Company, First Batali, Twycross TMM, LeFTeNanr awa: One-Six, this is Recon Leader. We have a positive contact. Hauerwawn eet: Roger, Ku. What are we upagains:? awa: We read one lance of unidentiied "Mechs, 20- to 30-ton range. Looks like: we've found their scouts, se: Good. Keep your distance, Ku, and. keep us informed. Do not, repeat, do not engage. xawa: Affirmative, Hauptmann. They ‘soam mobile, but hye out of elfective range, and, ‘su: Say again, Rocon Loader. awa: [unintetigible) eeu: Youre breaking up, Leftenant. Say again. pease. awe: [unintelligible] under fire...repeat, Under fire, Command, Lerrenwwr stewarr: | read them as well out of effective range of enamy ‘Macks, Hauptmann, What the helfs going on? seu Shut up, Stewart! Ku, are you sill there? Fallbackon my position. Engage at long range. awa: We can'—they'e faster than we are. Weve been cut off—[uninieligible]— ‘and require, ‘eu: Say again, Recon Loader. Pioaco Say again srewarT: We have contacts, Hauptmann. ‘Two lances—mediums anc neavies. Hauptmann, Imnotreading anything from ‘Ku. Ithink he's bought it. eu; Damn. O.K., Augie, setup a perime- ter arcund Hill Sam-india-X-ray-Six Fire when reacy. srewart: Rogar, Command. With pleas- ue, This one’s for Kawa, End Transmission GAME SET-UP Lay out the BattleTech maps as shown. Trea! River/Lake Hexes as Cloar Torrain. Use the Expert BaitleTech ruies in this scenario, as well as the rules in Technical Readout 3050. The opticnal Weather Fuules may also be used. The Detender is Bell's Company, Fist Battalion, Twycross TMM. All Mechs have bboen repaired after earlier baties and are in good cendtion with no damage. Assault Lance Hauptmann Marta Ball (Gunnery 3, Piloting 2), Orion Sergeant Darnell Arens (Gunnery 4, Piloting 5), Stalker ‘Snaron Needham (Gunnery 5, Piloting 6), Warhammer ‘Marlon Otter (Gunnery 5, Piloting 6), Warhammer Fire Lance LLefienant August Stowart (Gunnery 4, Piloting 8), Crusader ‘Sergeant Ramon DelVarro (Gunnery 4, Plating 5), Crusader Carol Stanslor (Gunnory 5, Piloting 6), Catapult Steven Schiffer (Gunnery 5, Piloting 6), vagerMech Recon Lance LLefienant Gabriel Coldwell (Gunnery 3, Piloting 2), Stinger Sargeant Franz Olenhaus (Gunnery 4, Piloting’), Singer Tanya Krel (Gunnery 5, Piloting 8), Locust Ralya Rajapham (Gunnery, Ploting 6), Locust Kawa's Armored Recon Platoon 4 Switwind Scout Cars Deployment Sot up "Mechs anywhere on easter mapboard, Set up Kawa's plalcon anywhere on the western map, SITUATION: HILL SIX, 1000 HOURS, 9 JUNE 3050 Attacker “The Attackors aro the Fire and Chase Stars of Tiinary Bravo, Falcon Guards Custer. Bravo Fire Star Commander Cascato (Gunnary 2, Piloting), Ryaken (A) MechWartior Harreen (Gunnery 2, Piloting 3), Ryoken (A) MechWartior Grec (Gunnery 2, Piloting 3), Thor (A) MechWarrior Tyrett (Gunnery 4, Picting 5), Thor (A) ‘MechWarrior Gera Buhallin (Gunnery 4, Piloting §), Loki Bravo Chase ‘Star Commander Dachev (Gunnery Piloting 2). Uer (A) Meohviartior Yeager (Gunnery 2, Picting 3), Uller (A) MochWarrior Cartows (Gunnery 2, Piloing 3), Puma (C) MechVvaror thong (Gunnery 2, Piotng 3), Kosh (B) MechWerror Bera (Gunnory 4, Piloing 5), Koshi (B) Deployment Deploy second within four nexes of the western edge of the map. Victory Conditions The Attacker must exitatleasthal! his Mechs off he eastern edge of the map by the conclusion of Turn 10. Failure results in a victory for the Delender. Clen Bidding Force Trinary Bravo, Tiinayy Dea, Following the defeat on the Plain of Curtaine, Boll's Company of the Twyeross ‘TMM had the unenviable task of regroup- ing and maeting the Falcon Guards! first thrust out ofthe landing zone. Leftenant Kawa's armored recon platoon, a Swittwind scout unit attached Bet's Company, made contact with Bravo Chasa st 0930 hours on the Carswell Barrens, approximately 100 kiiometers feast of the Guards’ intial position, For Kawa and his ‘oops, the contact was fatal. Bell doggedly set up a defence in the Barrens’ ruggad hill coun- ‘ny, using the terrainfor shelter againstihe: ‘superior Cian woapons. The Guards were frustrated'n ther atiempts to engage Bell atlongrange, ardse theyhadto goinattor them. As the Guards began to clmo the rugged hile, @ euicidal chargo of F-C "Mechs came tushing: down trom the heights. Fierce fighting ensued, but the Falcon Guards proved to be too strong, ‘even in dificult terrain, Themiltia'sheroicdetense on Hix only served to siow the Guards’ advance. Within a fow hours, the last of Bells ‘Company had been rooted out and either estroyed oF driven off, leaving the Garswol Barrens fimiyinthe hands ofthe Jade Faicons. DESPERATE MEASURES faa N, “Evacuation status?” Hauptmann Tanaka askod The commink squawked and hissed before a voice replied, “Ninety percent loaded, Haupimann. Well be ready 10 leave within the hour.” Tanake'seyesnarrowed. Thetactcal sisplay was inked to his recon ‘Mechs three Kicks away, and now it showed a luster of blips ominously tagged “Un- now.” his racon lance stayed in hiding ‘cautiously monitoring the Falcons’ ad- vance. “You may not have an hour, Kom: ‘mandart Simms. eaimato Clan arrvalin less than fiteen minutes. | suggest you take what you have and leave." “There wesastatctiledpause before Simms’ reply sameback over, "We've sill got tons of tal supplies to transport— spare paris, medicine, recerds. Youll have to get us some time Tanaka swallowed. Despite the fact ‘nat Simms was aninexperionced officer, hewas sill Tanaka's commanding oticer. “Withall due respect, Kerrmancant i last week was any indication, we wont be able to hold tham back fr long once they hitus. There's a sandstorm coming in that may reduce visibity, but | dort thank that wil help much. You must leave soon” ‘Anathor pause. “Do wit you can, Heuptmann, and keep ma intormed. Well finish up here as so0n as we can." Tanaka's screen flared momentary and a small message appeared: "Particle weapon discharged.” ‘Affrmative, Kommardant," Tanaka replied tough gtd teeth, "but please hurry. GAME SET-UP Lay out the BattleTech maps as shown. Use the Expert BattleTech rules inthis, scenario, as wel as the rules in Technical Readout 2050. The weather is Moderate Winds. Roll 1D at the beginning of each turn. On a result of 6, the weather is High Winds for the rest of the game. ‘The Detender is Tanaka's Reserve Company in the Twycross Miia. All’Mechs ‘are in good condition, with no damage. ‘Command Lance Hauptmann Miles Tanaka (Gunnery, Piloting 2), Marauder ‘Sergeant Danielle Schimmel (Gunnery 4, Piloting 5), Archer Robert Tolls (Gumery 4, Piloting 5), Griffin Brian Panganivan (Gunnery 5, Piloting 6), JagerMech Fire Lance LLoftonant Kay Delgado (Gunnery 3, Piloting 2), Warhammer ‘Sergeant Eric Singleman (Gunnery 4, Ploting 5), Catapult Hal Trulow (Gunnary 5, Piloting 6), Conturion ‘Marcus Taglioni (Gunnery 5, Pilating 6), Gritin Recon Lance Leftenant Ernest Kare (Gunnery 4, Piloting 8), Commando Sargeant Karl Von Hass (Gunnery 4, Piloting), Stinger Tei Bates (Gunnery 5, Ping 6), Vakyrie Lawrence Black (Gunnery 5, Piloting 6), Commando Deployment Deploy the Command and Fire Lance anywhere on the ezstem map. Deploy the: Recon Lange in hiddan postions onthowostern map. The F-Cplayer notes thelocation ‘his recon ‘Mechs on a piece ot paper. A hidden “Mach Is placed on the board whenover one ofthe following occurs: 1) The ‘Mech moves. 2) The "Mach fras. 3) The "Mach is detected by a Beacle Active Probe. +4) A Clan unit moves to an adjacent hex. SITUATION: AUBURN DEPOT, 1330 HOURS, 12 JUNE 3050 Attacker The Clan attacks with the Heavy and Fite Stars of Trinary Charlie, Falcon Guards. Charlie Heavy Star Captain Lefar (Gunnery 0, Plioting 1), Loki MochWarrar Rodham (Gunnery 2. Plioting 3), Thor (A) Mecha Kenbarg (Gunnery 2, Piiotng 9), Ferris NechWartir Ulston (Gunnery 4. Piloting 5), Masakari (B) MechWartir Fuchida (Gunnery 4, Piloting 5), Loki Charlie Fire ‘Star Commander Mast (Gunnery 2, Piloting 3), Fyoken (A) NechWarticr Krl (Gunnery 2, Piloting 3), Thor (A) NechWartier Frodasa (Gunnery 2, Piloting), Loki ‘MechWarrior Skeid (Gunnery 2, Piloting 3), Loki ‘MechWartior Drison (Gunnery 4, Ploting), Ryoken (A) Deployment Set up within six hexes of the northern edge of the western map. Special Rules ‘The Detender secrety designatesan evithexfor the underground bunker ineach city area and notas the location on a piece of paper. The Defender may extt one ‘transport hovercraft from each ofthese bunkers per turn. Thehoveroraft aro unarmed civlian vohielee that can move six hexes per tum. If they take any damage, they become alsabled, If Glan forces oocupy an exit hex, that hex may not be used for ‘evacuation. If the hax subsequently becomes unoccupied, the Dafender may once ‘again exit hovercrat Vietory Conditions The escaping hovererait contain epare parts, medical supplies, records, and other vital cargo. Victory is based on how many hovercraft the Delender may exit off the southern edge of the map by the conclusion of Turn 6. Hovercraft Exit Table Hovercraft Exited ‘Outcome 0-4 ‘Attacker Decisive Victory 5-8 ‘Attacker Marginal Victory o-11 Draw u-14 Defender Marginal Victory 15+ Defender Dacisve Victory Clan Bidding Force Trinaries Bravo and Charlie. Afier the decisive victory over the Twyctoss Milita in the opening phase of the Invasion, the Falcon Guards moved with frightening speed. Their next targets were the vital depots, communication faciftios, and population centers of Cul vyertno Provincs Virtually unopposed, the Guards ar rived at Aubum Depot nearly a day ahead ‘fal projections. Thedopol was an under: ‘ground miliary facity defended only by Tanakals Company, a reserve TMM unit shathad yetto $2e action. Supportperson: nel frantically leaded what they could onto ‘transport vehicies for shipment out, while the restof the Compagy bravely engaged the enemy. Tanaka's determination was not encugh, though, and within an hour, tho defenders were in ful retreat Thay loft behing the base, with underground bun: ers stil intact. Al this fll othe victorious Falcon Guards. ‘DISTANT THUNDER oma Lftonant Soline's Jenner danced stitshly across the gravelly siope, re- ‘sombling a giant metal insact more than a humanoid ‘Mech. Its pace was uroent as the ponderous feet moved east. Rado silence. Remain in visual con- tact only. Gather intaligence and with- draw. Engage only if absolutely neces- sary. Saline's orders ran over and over in this mind, along with fragmented glimpses {rom the last twelve hours. There was the utter blackness of night as he and his laneemates sippedthrough the Gash into the stormy Plain of Curtains, the distant thunder of battlo as tho doooy forco ma- neuvered around the Jade Falcons’ posi- tion, the thudding of his ownhoartwher he first caught sight of the Gian ‘Mechs’ grim sihouettos. Al part oftheterrorandroaliy ‘of contronting one's enemy. Wearinese pulled at Soline's hoad like @ heavy weight Then his scanner sparkedtolifeinthe arkness of the cockpit. His heart sank One....wo...three...and more unidenti- fied contacts appeared on the screen. Peering out through his dust-covered canopy, Saline could actually see objects inthe distance—Clan ‘Mechs. They wore monstrous metal things, krieting with ‘weapons and standing drecty in the path of the flooing F-C scouts. GAME SET-UP Lay out the BattleTech maps as shown. Uso the Expert BattleToch nulos in this scenario, as wellas the rulesin Technical Readout 3050. Theoptional Weather Rules should be used. “The Defender has two lances of F-C recon ‘Mechs. All ‘Mochs aro in good Condition, with no damage. At the Defenders’ option, he may equip any or ail of his ‘Mechs with Guardian EOM Suites. fhe wishes to doso, he mustuse the modifications noted in parentheses, Lance One Hauptmann Marva Hanson (Gumery 3, Piloting 2), Commando (Replace ‘SRM 4 and ammo with ECM Suita) ‘Sergeant Drussan Petrovitch (Gunnery, Piloling 2), Commando (Replace ‘SRM 4 and ammo with ECM Suite) Michael Cooper (Gunnery 3, Piloting 2), Javelin (Replace CT jumpjets and 1 ton ammo with ECM suit; reduce jump movement to 4) Riana Aliman (Gunnery 4, Pioung’), Javeln (Replace CT jump jets and 1 ton ammo with ECM suite; reduce jump movemant to 4) Lance Two Lettenant Thomas Saline (Gunnery 3, Plotng 2), Jenner (Replace 1 ton ammo and one Medium Laser with ECM suite) Sergeant Laura Fowler (Gunnery3, Piloting?) Ostscout Replace 2jump jets wit EOM suite, reduce jump movement to 6) Michael Braun (Gunnery, Ploting2), Cicada Replace 1 Medium Laser and + Small Laser with ECM suite) ‘la Serfass (Gunnery, Ploing 2), Commando (Replace SRM 4 and ammo wiih ECM Sute) Beginning on Turn 2, the Defender rolls 18. I! the result is less than (not equal to) the current turn number, then the folowing reinforcements entor along the easiern ‘edge of the map. Kimball's Heavy Lance LLettenant Kimball (Gunnery 3, Pioting 2), Marauder Sergeant Emil Schneider (Gunnery 4, Pioting 5) Filleman Sandra Threlshire (Gumery 4, Piloting 5), Archer Kevin Dellums (Gunnery 4, Piloting 5), Ostroc Deployment ‘Set up within six hexes of western edge of Genter map. SITUATION: NORTH OF THE GREAT GASH, 1500 HOURS, 10 JUNE 3050 When a small unit of epacially equipped F-C recon ‘Mechs slipped past the Falcon Guards’ leed forces, Colonel Malthus dispatched two Chase Stars 10 intercept them. The F-C "Mechs hed al- ready spent hours monitonng activities and recording Clan communioations by thetime the Chase Starsfinally cauchtup wah them. Suddenly the F-C ‘Mechs found themselves pinned down in rugged ter rain, The situation looked hopeless, until Kimball's Heavy Lance arrived. With Kim- ball's lanca laying down heavy cover fre, * most of he recon’ Mechs were able io sip away. This seemingly miior engagement was actually a major victory for tho Innor ‘Sphere, The data gathered by the recon force proved invaluable in planning the counteratiack on Twyctoss, the fatetul ‘world that would play an important rola in the downtall of the Falcon Guards. Attacker “The Attackers are Bravo Chase and Charlie Chase of the Falcon Guards. Bravo Chase Siar Commander Dechev (Gunnery 1, Filting 2), Ulor (A) MechWarriar Yeager (Gunnery 2. Pliotng3). Uller (A) MectiWartior Carrows (Gunnery, Piloting 2), Puma (0) MechWWarriar Mhong (Gunnery 2, Piloting 3), Koshi (B) MectiWarrior Bara (Gunnery 4, Piloting 5), Koshi (B) Charlie Chase ‘Star Commander Zoll (Gunnery 1, Piloting 2), Uller (A) MechWarrior Burke (Gunnery 4, Piloting 5), Uiler (A) MechWearrior Mabrams (Gunnery 4, Piloting 8), Puma (C) MechWarrior Ennis (Gunnery 4, Piloting 5), Puma (C) MechWertior Tara (Gunnery 4, Piloting 5), Keshi (B) Deployment Bravo Chase sets up within eight hexes of the wesiemedge of the map: Chexlie Chase sets up within eight hexes ofthe eastern edgo of the map. Vietory Conditions ‘The Delender's recon ‘Mechs carry vital intelligence on Clan equipment and doployment. He recaives 1 Victory Point for each "woghot anos One and Two exes SF off the eastern edge of the board by the end of Tum §: ‘The Dotender should nata attha beginning of he game thatone of ne F-C Mechs carries particularly sensitive data. I this Mech escapes, the Defender racoives 1 ‘additional Victory Point. ‘At the end of Tum 5, the players determine viciory based on the following chart Dotender Victory Table Victory Points ‘Outcome o-1 ‘Attackor Decisive Victory 2-3 ‘Attacker Marginal Victory 4-5 Draw 6-7 Defender Marginal Victory 8-8 Defender Decisive Victory Clan Bidding Force ‘Bravo Chase, Charie Chase, Delta Nova, Dete Elemental One THE HARDER THEY FALL ENT Aer the thrashing we took down on the Plain of Curtains, we were itching for some payback. I'd lost two lancemates down there, and watched those Toads {ear my Kommandant’s "Mech to pieces. Dammit, lwanted payback sobad Icould taste We finally got our chance at Hawkroost. A Cluster of Falcons was moving through the area, apparently heading tortnespaceport and repait facil ties at Camora. Loftenant-General Cicero had deployed us in rough ground, with instructions to stay hidden while the Clan was lured into an ambush. The lead elements made contact at around 1100 hours. Fortunately, a fierce Windstorm was howling, so visbilty was limited, Wesaw the frst Clan recon Mech approach—a Thor Fire Lance Aipha was positioned out in open ground. This was the bait. The plan called forthe lance to slowly ratreat, drawing the Falcons along with them unti they were in our range. ‘Thon wo would epen up and really lat'em have t ‘Well it almost worked, ‘Our fingers were on thetrigger, awalt- ing the firal ardor, when suddenly avoice blared out rom the Thor. "lam Siar Cap- {ain Bagdan of the Falcon Guards. What forces defend this position” Despite the heat buildup in my cockpt, the words chillad me to the bone. ‘A moment of dumbfounded sience followed before Lettenant Bollerkeyad his ‘commlink and proudly repied, “Bolie's Fite Lance, Schullers Provisional Com- pany, Third Battalion, Twyctoss TMM.” "We salute Bollors Fire Lance,” the Clan voice replied calmly. “May you fight welland tive onin the hearts and minds of your conquerors. "Conquerors, hol!" snarled Boller, ‘and with that his lance opened up on the Thor. Shorty thereafter, two groups of Clan ‘Mechs appeared and started ad- vancing Boller heldoutfor afew minutes, than began to fall back. ‘At that moment, the barren expanse ‘of Hawkroost it up like a corner of hel itsol, GAME SET-UP < Lay outthe BattleTech maps as shown. Treat River/Lake Hexes es Clear Terrain Use the Expert BattleTech rules in this scenario, as well as the rules in Technical Readout 3050. The optional Weather Rules may also be used. The Defender is Schuler’ Provisional Company, Twycross TMM. These ‘Mechs. rave been in combat and have taken damage as noted, Command Lance Hauptmann Andrew Schuller (Gunnery 3, Piloting 2), Marauder (10 points ‘damage by Defender, allocated in two groups of 5) Leftenant Parker Greer (Gunnery 4, Picting 5), Warhammer (SRM 6 out of ‘ammo; 12 points of damago to CT) Denzel Cross (Gunnery 4, Pioling 5), Catapult (All armor on FL destroyed; 12 LRM volleys romaining) Philip Dorsey (Gunnery, Pliowng'), Phoenix Hawk (Left arm destroyed, 6 points of damage to CT; 4 points of damage to FL) Fire Lance Alpha LLeftenant Rodney Bollor (Gunneny3. Piloting 2). Awesome Sergeant Hamilton Miller (Gunnery 4, Piloting 5), Archer (20 points of ‘damage: distributed by Defender) ‘Adnna Willams (Gunnery 4, Piloting 5), Thunderbolt (20 rounds of SAM:2 ‘ammo remaining; all LA armor destroyed) Wing Lal (Gunnery 5, Piloting 6), Dervish (Left arm destroyed) Fire Lance Bravo LLeftonant Eva Grunrik (Gunnery 4, Piloting 5), Archar (Right arm destroyed 10 points damage to RT, 5 points damage to LT) Sorgeant Erik Thorgrson (Gunnery 4, Pilcting 5), Crusador Ancrea Li (Gunnery 5, Piloting 6), Quickdraw (12 SRM-é volleys remaining) Reginald Thompson (Gunnery 5, Pilotng 6), Trobuchot Fourth Armored Platoon 1 Shreck PPC Carrier 2 Striker Light Tanks 11 Hunter Support Tank Deployment Bollor’s Fire Lance deploys anywhere on the western map. The remainder of the ‘Company sets up in hidden positions (see Special Rules) on the eastern map. SITUATION: HAWKROOST, 1100 HOURS, 12 JUNE 3050 Attacker ‘The Attackers are Alpha Strker and Alpha Heavy, Falcon Guards. ‘Alpha Striker ‘Siar Capitan Bagdan (Gunnery 0, Piloting 2), Thor (A) MechWertiot Flahar (Gunnory 2, Piloting 3), Thor (A) MechWvarrior Hochs (Gunnery 2, Piloting 3), Masakarl (6) MechWavtior Braghoro (Gunnery 2, Poting 3), Man O' War (A) MechWarrior No (Gunnery 4, Piloting 5), Mad Cat Alpha Heavy ‘Star Commander Stein (Gunnery 2, Pilating 3), Thor (A) MechWartior Landis (Gunnery 2, Piloting 3), Loki MechWarrior Bradus (Gunnery 2, Pioting 3), Loki MechWarrior Keagbina (Gunnery 4, Piloting 5), Vulture (B) Mech Warrior Cook (Gunnery 4, Pioting }, Vulture (B) Deployment ‘Attackers entar from the western edga of the map on Turn 1 Vietery Conditions “The Detender receives? Victory Points for each Clan'Mech destroyed, while the ‘Attackorrecoives 1 point for each destroyed F.C'Mech. Non~Mach units donot count {or Victory Points. Thesside ith he highest VP tolalby the endo! Tum 12is the winner. ‘Special Rules F-Corces deployed on the eastern map are coneidored hiddan. The player doos riot place them on the map, but notes thair location on a piace of paper. An F-C unit is placed on the map when any of the following oceurs: 1. The unit moves. 2. The unt fires. 3. An anemy unit moves into an adjacent hex. 4, The unit is detected by a Beagle Active Probe. [ete that inthe actual battle Colonel Mathus' Mechs didnot use Beagle Probes, and as a result look savere damage. To simulate this, players can agree not to use Cran variants with Beagle Probes or to allow only limited use of Probes. Cian Bidding Force TTrinares Alpha, Bravo, and Echo. Nee ee een Se Atter the catastrophic opening ‘phases of the Twycroes campaign, Loft rant-General Cicero changed strategy and relied on cover attacks and ambush rather than drect, open-field contronta~ tion. It was becoming more and more apparent that Twycross was lost, but the F-C defenders foughton bravely, attempt ingto at east delay the Falcons’ advance. Hawkroost was located onastrategic approach to the starport city of Camora and thus served 2s an ideal setting for an ‘ambush with te numarous hiding places {or’Mechs, armored vahicies, andintantry quads. Tho survivors of eaier battles with the Clans weresreorganized into Provisional Companies that wore then ‘dispatched to the region. ‘Moving with characteristic boldness, the Falcon Guards advanced into the Hawsroost area with total disregard for ‘any opposition that might await them. When Siar Colonel Maithus saw the one Fira Lance outin the open, he ordered two Stars of his Mechs to the attack. The Fiddan F-C units then opened up and ‘caught the Falcons in a blistering cross- fre, Malthus Immediately sent in rein- forcement and tha problam was soon Tesoved, but his losses were heavy. The ‘Clan invasion did move onward, but the bottle at Hawkroost succeeded in buying valuable time for Loftonant:Gonoral Cicero. SITUATION: CAMORA SPACEPORT, 17 JUNE 3050 \With the Falcon Guards advancing faster than ever, the situation grew desperate forthe defenders of the sirategic spacaport city of Camora,Allthat was left was lite ‘more than a battalon of combat-ready ‘Machs, along with a handiul of armored infantry vehicles. Leftenart-General Cicero called for volunteers to defend the three approaches to Camora whilo both wounded and civilians were loaded onboard DropShips for evacuation. Most of the surviving Mech Warriors readly agreed to man the datansas Despite their obvious strengin and superioily, the Jade Falcons stil treated Camora's defenders with utmost respect as part of an honor cade between warriors. ‘The Falcons consigered the troops detending the heights above Camora to be the bravest and most noble ofall those they had fought on Twycross. CAMPAIGN RULES: The following three scenarios simulate the battles fought over the approaches 1o Camora. Any forces that survive the first three can participate in the final push on Camora. Tha F-C defenders must fight to hold the Falcons back and to give their evacuees time to escape. ‘As with the other scenarios, players may fight the following battles with tho standard forces described, or they may bid for the right 10 represent smaller Cian forces. Bidding proceeds differently in the campaign battles. With the entire Falcon ‘Guards Clustor at thoir dieposal, the players must allocate deployments from the Cluster or each of the first tree scenarios. The player who locates the smallest force fora given battle represents the Falcon Guards in that battle ‘The survivors of the firs three batts form the Cian bideing force in the fourth scenario. The players then exchange bids, witn the lowest bidder playing the Falcons in tne final scenario. THE DEFENSE OF CAMORA “STAND YOUR GROUND: SCENARIO | WASHING THE SPEARS When Kommandant Amos Uncizi closed his eyes, he saw the image of his father shouting and gesturing with his ‘ceremonial Assaqi. "We must wach our spears!" ne shouted as deadly ‘Mechs ‘approached. "Wash thom in the blood of our enemest” His father had dled in 2039 when his unit was overwhelmed by a Kurita counterattack. Miko Uncizi and his Cru: sader had stood defiant against the on: slaught, shouting Ike ancient warriors Until the end, “Mana Lapho'” Amos knew that it meant “Stand your ground” The words had echood in his droame over since that day so long ago. Niko Uneizi had diod a hero of the Federated Commonweal, and for the nex! eleven years, his sen had livedin the man's shadow, trying 10 Ive up to his fathers standards but aways failing. ‘Now the Clans were coming. Miko Uncizi's son stood inabarten defile, sili command of the few BatteMachs that remained of bis battalion. After all the years of pain and struggle to be like the father he had never known, Amos could ot nelp but think that hs life had been 2 failure, He addrassed his unit over the com. mand ciroult. "General Cicero has given Uc orders to hold thie dofile to buy time for the evacuation of Camora. The Jade Fal- cons are ess than an hour from our cur- tent position, and every minute we buy means more evacuees who can escape. "itis unlikely that any who stay and {ight wil ever see our homes again. The General siresses that thsis strictly a vol- untary assignment. Those who wish to eave may do 0" ‘The gathered MechWartiors stood silontly in tho blowing sand. “Then | wil hold the pass alone anc stand against the foe, as my father would have," Ames said defiartly, ‘Then, ising above the rush of wind, ‘came a voiea, then anather, and another. Every warrior offeredhislife inapledge to defend the pass. “Mara Lapho" they shouted. "Mana Lapho!™ 36 GAME SET-UP Lay out the BattleTech maps as shown. Use the Expert BatleTech rules inthis scenario as woll asthe rules in Technical Readout 3060. The optional Weather Fules may also be used. The Defenders are survivors from Unciz's Sattalon, Twycross TMM. The ‘Mechs. have been repaired, their ammo replenished, and all are in good cordbtion. Command Lance Kommandant Amos Umeizi (Guanery 1, Pitsting 2), Archer Lettenant Kary! Fule (Gunnery 2, Piloting 3), Dervish Philip Morrow (Gunnery 4, Piloting 5), Catapult ura Demmi (Gunnery 4, Piloting 5), Assassin Fire Lance Lottenant Stoven East (Gunnery 4, Piloting 5), Conturion . ‘Sergeant Lawrence Trell (Gunnery 5, Piloting 6), Hunchback Hamilton Ludahl (Gunnery, Piloting 6), Enforcer "Natalia Vishevski (Gunnery 5, Piloting 6), Quickdraw Medium Lance Lettenant Gerald Rivers (Gunnery 4, Piloting 5), Rifleman Sergeant Martha Susolo (Gunnery 4, Piloting 5), Thunderbolt Emil Strker (Gurmery 5, Potng 6). Scorpion Martin Drake (Gunnery , Plating 6), Shadow Hawk Deployment ‘Set up anywhere on the map. SITUATION: LARKSPUR CANYON, 0800 HOURS, 18 JUNE 3050 Attecker ‘The Attackers are Alpha Heavy, Alpha Fire, Falcon Guards Custer Alpha Heavy ‘Star Commander Stein (Gunnery 2, Piloting 3), Thor (A) MechWartior Landis (Gunnery 2, Piloting 3), Loki ‘Mech Warrior Bradus (Gunnery 2, Piloting 3), Lok? MechWarrior Keagoine (Gunnery 4, Piloting’), Vulture (B) Mech Warrior Cook (Gunnery 4, Piloting 5), Vulture (B) ‘Alpha Fire Star Commander Spit (Gunnery 1, Piting 2), Vature (8) MechWarrior Rokay (Gunnery 1, Pioting2), Thor (A) MechWarrior Makai (Gunnary2, Plating), Thor (A) MechWarrior Vaars (Gunnery, Pioting3), Loki MechWarrior Sharger (Gunnery 4, Pioting), Fenris Deployment Enter the westein edge of the map on Turn 1 Vietory Conditions ‘Tho Falcon Guarde player receives 1 Victory Point for every ‘Mech exitad off the easter edge of the map atthe end of Turn 10. Victory is based on the following able: VICTORY TABLE Number Exited Result 0-2 Defender Victory 3-5 Draw 6+ Attacker Victory Clan Bidding Force ‘Spec bidding rues. See Campaign Rules, p34. The second of the thres major ap- proachos to Camera was hold by the sur- vvving ‘Mechs of Amos Unciz's battalion. Tne Falcon Guards hit Uncizi hard, and within an hour, became clear that ihe Cian was throwing the bulk ofits forces agains! Larkspur Canyon ‘The F-C defenders adepted a mobile strategy of fang back from position to position while harying the Falcons with long-range fire. They inflicted minimal damage but did stow down the Clan ac- Unc, son ofa Federated Common- ‘wealth war hero, led his troops irto battle ‘and held out unt his"Mech was biown out from undor him, Ho was coriously wounded and had to be evacuated. As for the rest ofthe battalion, they fell back to Iain in the final detense ot Camora 37 “UNLEASH THE DOGS: SCENARIO 2 TO THE BITTER END Letienant-General Cicero's eyes were now lke sunken black pits in his skull In he past two weeks, he had slept fitla as the Clan wiped out nearly throo fourths of his entire command in ts relent less onsiaught “Hauptmann Moworay,” Cicero be- gan, “wo have fewer than 40 "Mechs in working condition ard few solciers who are neither wounded nor exhausted Mowbray reflected on the words. Nine of his lancemates were gone, as ‘were mest of the gellant soldiers who had etended this miserable rock known as Twyerose. Brave men cut down like litte toy soldiers. “I cant promise you anything, Hauptmann,” Cicero continued. “All| can tell you is that sovera thousand rofugoos are in Camora awvaitng evacuation. We ‘ust hold the Edmond Pass at all cost Mowbray nodded weaniy. "Yes, si ‘A handful of ragged ‘Mechs stood rearby, their armor disfigured by ugly holes and improvised patches. 4 small army of Tachs serambled around ther, repairing and reloading what they could. The glorousliteotaMechWarrio: seamed litle rare than a distant orearn to Mow: bray now, alie that had driven hundreds, maybe thousands, to their deaths. “We've managed to scrape togather a company-sized force to hold the pass.” Cicero said. "As you are the highest rank ing officer sil on his feet, | am offenng ‘command te you. This is @ voluntary as ‘ignment, Haupimann.| will nt force you to take it Mourray slowly nodded his head. It didn't maiter much anymore. Nothing mattered. “I acceptthe assignment, sir Cicero sighed. "Thank you, Haupt mana. Your service to the Federated Commonwealth wil aways be remem- bored.” Then the weary General mounted his hovercraft and departed in a swirl of grt Noworay climbed into the cockpit of his, own scavred BartleMaster. He settled into Fis seat, donned his neurohelmet, and. said the words he had chosen as his "Moch’s voiceprint code so long ago. ‘Authorization Gade Delta Tango Bravo Niner." His voice was hearse, but tinged with a renewed strength of purpose. "Cry ravoo...and unloash the dags of war.” GAME SET-UP Lay out he BattleTech maos as shown, Treat River/Lake Hexes.as Clear Terrain. Use the Expert BattleTech 1ules inthis econario, as well as the rules in Technical Readout 3050. Detender The Defenders are a Provisional Company of survivors from the Twycross TMM Under the command of Hauptmann Mowbray. All' Mechs have sustained damage as noted. ‘Commend Lance Haupmann Cusntn Mowbray (Gunnery 2, Pletng3), Batentaier(MGost ofammo, 18 SANG valaye remaining 12 polis damage to; pons damage fo AT 6 gts camage to LL) sergeant Charis Suley (Gumer7 4, Plotrg 6), Warhammer (8 ports damage 0 CT poms damage to LR: 6 points damage 0 LL: 5 SAU voleys raining) Linda Barcel (Gunner 4, Plog 5), Gyotops Aaron Scheel (Gunna 8, Pity 8), Alleman (LA destroyed; 20 pons of damage setbtod n Span rcs by dafanden) Lancs Sergeant Carmine Gomez (Gunnery, PlotngS), Archer(12LRM-20volleys remaining; 11 peints damage to RT) Vance Loman (Gunnery 8, Piloting), Dervish 10 points of damage to RA ‘one RA SRM destroyed) ‘Alvaro Marconi (Gunnery 5 Piloting 6), Crusader (8 points damage to RA, 6 points damage to LA; 8 SAM-6 volleys remaining) ‘Theo Mann (Gunnery 5, Piloting 6). Grifin Recon Lance Leftenant Lawrence Ely (Gunnery 2, Piloting 9), Phoenix Hawk (2 points damage to head; 9 points damage fo CT: 6 points damage to RL; 100 MG rounds remaining) Sergeant Amanda Snyder (Gunnery 5, Piloting 6), Vulean Red Deville (Gunnery 5, Piloting 6), Ostscout (4 points damage to CT; RA destroyod) ‘Marjane Borens (Gunnery 5, Piloting 6), Commando 2 Platoons of Mechanized intantry (MG) 2 Piatoons of Mechanized iniantry (Laser) Deployment Set upanywhere on map. Infantry maybe set upin hidden positions. The Defender notes the infanry's location on a piece of paper. The infantry’s positon is revealed tf: 1. ltmoves. 2 Iires 3, An enemy unit moves adjacent toi 4. The unitis detected by a unit with a Beagle Active Probe. SITUATION: REDMOND PASS, 0730 HOURS, 18 JUNE 3050 © Remnants of the Twyeross Miltia’s ‘Second Batialion, led by Hauptmann Attacker Quentin Mowbray, held the rugged Red ‘The Attackers are Brave Heavy and Bravo Fire, Falcon Guards Cluster. mond Pass. Against Inner Sphare oppo nents, the Pass would have been an Bravo Heavy ‘impregnable positon, but the Jade Fal: ‘Star Captain Dan Kyle (Gunnery 2, Poting 0), Ther (A) cans were no ordnaly opponents, The MechWarrior Inez (Gunnery 2, Piloting 3). Thor (A) Clans had demonstrated time and again. MectWarrio: Roter (Gunnery 2, Picting 3), Masakari (8) ‘hatiher superior weapons and swarming MechWarrir Amard (Guanery 4, Piting 5), Loki factice could render useless even the MechWarrior Denal (Gunnery 4, Piloting §), Mad Cait ‘most sophisticated Inner Sphere de: fences, Bravo Fite Mowbray and his felow vounteers Star Commander Caseato (Gunnery 2, Plating 3), Fyoken (A) knew there would be no rotroat irom * MechWarrior Harreen (Gunnery 2, Piloting 3), Ryoken (A) Redmond Pass. One look down at the MechWartior Grec {Gunnery2, Pong 3), Ther (A) stream of DropShips pouring out of Cam MechWartior Tyrett (Gunnery 4, Piloting 5), Thor (A) ora’s underground silos told himthat. Ifthe. MechWarior Gera Buhalin (Gunnery 4, Piloting 5), Loki Falcons broke though hete, no more would escape from Twyerese. Mowbray Deployment and ismen knew ihey liad to gitto the Enter western edge of the mapon Turn last man in trying t hold thet postion ‘The ensuing baile was arightrave Vietory Conditions with nether side holding back, Moworay ‘The Falcon Guards player receives 1 Victory Point for very’Mech extedoifthe andhisbatered lancemates Knocked out ‘castor edge ofthe map by the end of Tur 10, Victory basedon the folowing table: nearly afl Star of Falcon ‘ache belore finaly being overwhelmed. Thar cefiance andtheir bravery brought them a viciory of VICTORY TABLE sorts, The lives sacriiced in Redmond Number Exited Result ass bought the ves of more evacveesin 0-2 Delender Vietory Camora. 3-5 Draw & Attacker Victory Clan Bidding Force Special Bidding rules. See Campalgn Rules, p. 34 WARSTORM: SCENARIO 3 FALCONS DESCENDING ‘Were all that’s lof,” Sergeant Kim- ‘melsaid, her voico raw withdetermination and prde. "We have 10 noid the most ‘exposed and indefensible approach to Camora aganst an army thathasnt been stopped yet." MechWarrior Fenton surveyed the smoldering expanse of ground that they ware to defend. For a biief moment, he hhad to question wit Ii was he had volun teored. Tho land, strewn with rocks and Craters, stood at the top of a long, wind ‘swept ridge. Bolow lay Launching silos of the Camora Spaceport. tempting targets, for the advancing Jade Falcons. "Hey Sarge, tell me how I get out of this chicker-fack outfit" Fenion said, ttying to break the tansion. ‘Kimmel sired for an instant, then went on with her briefing. "We may have ‘some help. The edge of the Diabolis is supposed tobe passingthroughhereinan hour, Thai should reduce the effective ‘nase of thair long-range woapons. Lots hope so. True to Kimmel's word, the rolling, rity blackness of Twycross’ perpetual ‘sandstorm was fast approaching from the north, Already the wind on op of he ridge brad begun to pick up, swirling tiny edcies (of dust around Fenlon's ‘Mach “Word is that the enemy wil get here ‘about the ame time that the storm hits" Kimmel said quiety. "Maybe then we can give them some of what they've beon dishing out "I sure as hell hope so, Sarge." Fenlon’s voice rose sharply, cutting through the hardwind. "Because 'm afraid ourfriends area lita ahead of scheduie” Kimme's eyes narrowed as she scanned the slope. Dim sunlight gim- ‘mered off Mech armor. The Falcons were coming GAME SET-UP Lay out the BattleTech maos as snown, Use the Expert BattleTech rues inthis scenerio as well as the rules in Technical Readout 3050. Weatnor at the boginning ofthe game is High Winds. Beginningon Turn 2, rll 1Dé at the startof each tum. ithe number rolled is less than, or equal to, the turn number, then the Diabolis has arrived with Cyclone conditions. The Cyclone persists unti the end of the game. as ‘Tho Defender is 2 Provisional Company of survivors from the Twycross TMM. All ‘Mechis are damaged as noted. Command Lance Leftenant Alan Krueger (Gunnery 2, Piloting 3), Marauder Sergeant Gregory Orios (Gunnery, Piioing), Crusader (produces 2 extra points of heat perturn, 25 points of damage distributedin point groups by Defender) Karla Moskone | Gunnery, PlotingS), Banshee (20 points damage to CT:12 points damage to RT: 8 points damage to LL) Randall Fordman (Gunnery 8, Piloting 6), Dervish (Both arms destcyec) Heavy Lance zi ‘Sergeant Sharo Kimmel (Gunnery 4, Piloting), Stalker(20 LRM 20 valleys remaining; 15'SRM-6 volleys remaining; 40 points of damage distibuted in 10-point groups by Defender) ‘Susan Ortott (Gunnery 4, Piloting 5), Warhammer (10 points of damage distbuted by Defender; 8 SAM-6 volleys romaining) Nicholas Fenton (Gunnery, Piloting 6), Orion Darla Livingston (Gunnery 5, Piloting 6), Thunderbolt (RA destroyed; 25 points of damage cistrbuted in S-point groups by Detender; SRM 2 destroyed) Pursuit Lance Sergeant Elmo Doran (Gunnery 4, Proting 5), Phoeni« Hawk Vladimir Gustan (Gunnery 5, Pioting 6), Hermes i!(@ rounds ACIS ammo remaining; 8 points of damage to CT; 4 points of damage to each leg) FexAlen (Gunnery, Pitting®), Valhyrie(LA cestoyed, 6points ofdamage OPA) Regina Butler (Gunnery 5, Ploting 6), Javelin (15 SRM-6 voleys remaining) ‘Armored Platoon Alpha 4 Condor Heavy Tanks ‘Armored Platoon Bravo 4 Galleon Light Tanks. Deployment Deploy anywhere on the board, SITUATION: SCHREUDER HEIGHTS, 0900 HOURS, 18 JUNE 3050. Neeeeee eee ee ann Attacker ‘Attackers are Charle Heavy, Chailie Chase, and Delta Elemental One, Feleon Guards Clustor. Charlie Heavy ‘Star Caplan Lefar (Gunnery 0, Piloting 1), Loki MechWarrior Fiodham (Gunnery 2, Piloting 3), Thor (A) MechWarrior Kentarg (Gunnery 2. Piloting 3), Fens MechWatrior Ulsten (Gummery 4, Piloting ), Masaka (6) MechiWarriar Fuchida (Gunnery 4, Picting §). Loki Charlie Chase Star Commander Zall (Gunnery 1, Piloting 2), Uller (A) MechWarrior Burko (Gunnery 4, Piloting §), Lller (A) MechWarrior Mabrams (Gunnery 4, Pifcting 5), Puma (C) MechWarrior Ennis (Gunnery 4, Piloting 5), Puma (C) MechWarrior Tara (Gunnery 4, Piloting 5), Kosi (B) Delta Elemental One Elemental Star Commander Wi, 4 Elementals Point Commander Fren, 4 Elementals Point Commander Hee, 4 Elementals Point Commander Hemsl, 4 Elemental, Point Commander Grendel, 4 Elemenials Deployment Enter from the western edge of map on Tum 1. Victory Conditions ‘Tha Faloon Guards player receives 1 Victory Point for every ‘Mech or ful Point of Elemental infantry exited off the eastern edge of the map by the ond of Turn 10. Vietary is based on the following table VICTORY TABLE Number Exitod Rosult 0-4 Defender Victory 5-8 Draw a ‘Attacker Victory Cian Bidding Force ‘Special bidding rules. See Campaign Rules, p. 34. ‘Schreuder Heights ‘ay along the route most widely used by travelers going into Camara. For this reason, it was also the most heavily guarded by F-C defense forces. Even though the main Clan thrust struck at Larkspur Canyon, the batle for the Heights lived up to avery expectation. The Falcon Guards swept in just ahead the Diabols,asavage storm that ‘continually ravaged Twyctoss. As the F> ‘C'sdetenders felt the full force of superior Clan weaponry, the Diabolis roared onto the taitlefied, interfering with the Falcons’ long-range targeting, neutralizing their missiles, and ‘orcing them 10 move in much closor. Now, atleast, the defenders had a chance, ‘Tne motiey F-C force concentrated ‘hei trefirsion one Falcon’ Mech, then on another. Aftr that, they raced in forciose ‘combat. In time, they actually had forward Clan forces in retreat When it was all over, the detenders had fought the Falcon Guards toa bloody stalemate, holding their ground in what was one of the few victories for the F-C forces curing the Twycross campaign. REQUIEM FOR A WORLD FLIGHT FROM CAMORA [As we moved down the street under the watchtul eye of F-C Security men, | cliched my portiolo tightly. In it were ‘complete transcrp's of communication ‘and intelligence reparte regarding tha Jade Falcon invaders. tt was only one of ‘many such packages being emuggled off the doomed pianet. Soon we ound our selves in along line of humanity shutting towardthe leading ports forthe F-C Drop- Ships. With the ComStar facilis now over- run, Twycoss was completely isolated {rom the rest of the Faderated Common- ‘wealth. The only inieligence information ‘our forces would receive would be what we carried with us. Inthe hile above Camora, we could se flashes of light, followed by the crack land whine of heavy weapons’ fre. The barbarians trom beyond the Periphery ‘were almost upon us now. No one knew who thay were or what exactly it was they wanted. Stories had fitered down thai told of massacres of Combine civilians by the Smoke Jaguars, aS well as vast slaveshp armadas taking away thousands of women and children from he Rasalhague Republic, Was there truth to these terible tumors? In those fearful hours, arything seemed possibl. —Maria Duniap, F-C ov servant, quoted in The Clans, a saties of erticles distributed by the Federated Common- wo8lth wire service, : SCENARIO 4 GAME SET-UP Lay out the BattleTech and CityTech maps as shown. Use tho Expert Bat- tleTech rules in this scenario, as well as the rules in Technical Readout 3050, Each player should randomly select and place ten buiding counters of various types in the City area. No buildings should be piace on Hex 0909 or any of the hexes adjacent io it This area represents the spaceport launching platform. The launching area is 10 levels lower than the surrounding terrain, evan though DropShips are four levels tal. Thus, for line-ol-sight and movement purposes, these seven hexes shouldbe treated as Level 2 Terran, ‘The Defending player may hice twelve vibrabombs wrrin the City area, noting their location and dotonation range on.asoparate piace of papor. Tho optional Weathor Fuules may also be used. ‘The Defender is Wyman's Company, Twycross TMM. BatleMechs have been. repairod ard are in good condition. Command Lance Hauptmann Garth Wyman (Gunnery 2, Piloting 3), Marauder ‘Sergeant Lanna Mallard (Gunnery 4, Piloting 5), Rifleman Drew Kinnock (Gunnery 4, Piioting 5), Grasshopper Alison Mino (Gunnery 4, Piloting 5), Catapult Lance Leftenant Patrick Gough (Gunnery 4, Piloting $), Trebuchet ‘Sergeant Barbars Svennis (Gunnery 4, Pliotng 5), Blackjack Michaol Poll (Gunnery 5, Ploting 6), Dervich Vincent Morrison (Gunnery 5, Piloting 6), Catapult Recon Lance Leftenant Alanna Delacroix |Gunnery 4, PiotingS), Stinger Sergeant Ivar Tehern (Gunnery 4, Piloting), Commando Sheldon Dorrit (Gunnery 5, Piloting 6), Locust Pauline Masters (Gunnery, Piioling6), Ostscout Deployment ‘Set up anywhere on board, ‘Auacker ‘Tho Attackor ic the highest ezering Falcon Guards unit from the previous throo scenarios, Damage has not been repaired, bul ammuntion has been reloaded. Deployment Entorfrom the northern er seuthom edge ofthe map on Tum 1.The-ttacking force ‘may be spl up between the two map edges if the player desires. Vietory Conditions Hex 0909 and adjacent hexes represent the launching area for the underground (Camera Spaceport. One unarmed DopShip is launched on each turn. When a Clan Uunitoccupies Hex 0809 or any of hose adiacent tok, allropShip launches must stop. The game continues until Hex 0609 is occupied. Victory is based on the number of DropShips thai have departed belore this occurs. | VicToRY TABLE Number of Dropships Sorless Result Altacker Decisive Victory Attacker Marginal Victory Draw Defendor Marginal Victory Defender Decisive Victory As the vallant defense of the hits surrounding Camora broke down, those who survived Degan retreating to the Camora Spaceport where DropShips were stil loading the citys civilan and government personnel. The Falcon Guards followed cose behind and ap- proached the city like hungry predators Who had finally cornered their prey. The only bairier that remained be- tween the Falcons and victory was \Wyman's Company, the last surviving unit cf the Twycross TMM. Determined to avenge their fallen comrades, Wyman and his MectWarriors carefully dodged enemy tire and luted the Guards’ lead elements. irto the outskirts of Camora. Here, hidden mines, vibrabombs, and concealedinfantry helped blunt the Clans’ altack, enablingrorerefugeesto escape. At ifiof, the DropShips were es- ‘carted by F-C aerospace lighiersin antici- pation ofa fierce battle in space. To their ‘surprise, however, the Falcons’ own fight- ‘ers put up only token resistance, breaking ‘off upon seeing thal ther targeis were not actualy miliary vessels. Twyotoss had, indoed, fallen to tho Invaders, but the Clan's bizare code of honor had enabled thousands of efugeos 10 escape, bringing witn them vital intor- mation on how the Clans operate cx “THUNDER OF THE KICK THE CAN ‘The heavy crunch of ‘Mech feet echoed througnout the deserted buildings of Camora. Near the center of the cty, yet another DropShio rose up on a column of flame, carrying more telugees to safely. The ship wobbled and danced as high atmos: pherie winds caught hold of t. Thenit stabilized and continued its ascent fo freedom. Corporal DuChamp returned his attention to his sector, the sector imo which the Jade Falcon ‘Mechs were now moving Hundreds of destroyod F-C BattloMechs lay like scrap metalinthe: passes above Camora. There was nothing leit 10 stop the Clan. now. Nothing, that is, but"The Canning Crew * Third Company, ‘Second Battalion, Twycross Planetary Guards. ‘A medium-size Clan ‘Mech, tentatively togged "Ryokon," moved siowly down Ellman Avenue right toward DuChamp's squad, “Hold fire til he's closer." Leftenant Myer whispered over Duchamp’s commiink. “Then let hin have it “Roger,” DuChamp whispered back ‘This Glan ‘Mech was an ugly vehicie. DuChamp reminded himeelfthat this thing, and others likeit, had massacred his entire Regimental Combai Team, Rage began to burn inside him. “The alion machine was wal within range now, advancing steacly with wnat seemed an arrogant disregard for any possible threat or danger. "First squad, open fire!" Myers ordered. “Give him all youve got" SRM volleys screamed from the Clan Mect's head and chest, while massed concentrations of automatic infantry fire chipped away at its armor. The great "Mech paused, then stumbled backward. Perhaps its pllotwas confused, puzzied that ‘mere infantry had the audacity to challenge its power. A satchel charge exploded agains! the metal beas’s leg, causing i to stumble some more. Duchamp opened fire with his own weapon. “its called Kick the Can! he roared, drowned out by the explosions all around him. "Now who's playing games?” SITUATION: CAMORA SPACEPORT, 1700 HOURS, 18 JUNE 3050 ‘The fall of Camora brought an end to most organized rosic tanca on Twycross. The bulk of the city's cetenders were either dead or evacuated, and as the Falcon Guards entered the city, oniyafewseatterad platoons of infantry remainedto putupalich!. Despite the Clan's amazirg superiority in range and fre power, they were wuinerable to infantry in an urban setting. The spaedof the Clan advance had been such that few, ifany, of their "Mechs hac boon fitted with ant-infantry weapons. The mighty Guaros sustained considerable damage from smial units such as, Corporal DuChamp's squad. 3 BATTLETROOPS SCENARIO Lay out BattleTroops Maps 1 and 2 as shown. Use the BattieTroops rile forthis scenaro, Weather Fules are not used. Defender “The Defenders are the First and Second Squads, First Platoon, Second Battalion, Twycioss Planetary Guards. First Squad 2 SRM 2 SMG wi Grenade Launchers 4 Light MG ” Second Squad 48mg. 2SRM + Heavy Semi-Portable Laser All men are equipped with flak vests, Deployment ‘Sel up anywhere. attacker ‘The Attackorie MechWartior Harroon (Gunnery2, Piloting), ‘Ryoken(A). This Mechhas taken ten armorhits, gistruted in two, {groups of five using the Front Hit Location Table. Deployment MechWarrior Harreen enters he from the easter edge of he bboard at the beginning of Turn 1. Victory Conditions ‘The Clan player wins if he kills or renders unconscious all members of both infantry squads. The F-C player wins if he destroys the Clan Mech. The game continues until one side has achieved victory. Special Rules HHusing variants, the Clan player may net uso one equipped with A-Pods. ‘A Clan Medium Pulse Laser has the following BattloTroops, stats: Weapon Type Damage — MaximumRange Clan Medium Pulse Laser 28L 144 Clan Bidding Fore ‘There sno bidding in this scenario. “THE LAST HURRAH Th R' IVORS MechWarrior Owens squinted through his cockpit glass at the Clan forces forming around the Mogan depot His Wolverine, pitted and scarred by hits from Clan weapons, crouched behing the protactive shelter of a rack formation, MechWartior Zuquos Atlas stood nearby, even though it, oo, was badly damaged. The left arm was inbbad shape, with myomer muscles expoced and armor ‘used and batteres. “De you think we're the last ones uguo asked. “Looks lke it, Zuke. Those devils have garrisoned the dapet, but they look lke second-ine stuff—converied Inner Sphero'Mochs. The way secit, weeither surrender or go out fighting. Wat do you think?" Zuquo sighed. “ve got nothing eft to lobe. | cay we take 2 fow of thom with us before we go?" ""Wnat the hall?” Owons agreed, “Better to die a hero than live as a save.” ‘et ET GAME SET-UP Lay out the CityTech map as shown. Use tha Expert BattleTech rules in this ‘scenatio, as well asthe ulesin Technical Readout 3050. The paved area represents ‘a Remote Supply Depot. The dafending player should place six Light Level 1 buildings. and wo Hardened Level 1 buildings anywhere in the city area except Hex 0909. The ‘ptienal Weather Rulas may also be used. Defender The Defenders are two second-line Cian Mechs. They are designed along the lines of standard inner Sphere ‘Mechs, but have been modified as isted below. Note that some of the conversions resul in lighter-weight ‘Mechs. This indicates these ‘conversions are field modifications only. Star Commander Movren (Gunnery 4, Piloting 5), Warhammer (Replace PPCs wth Cian Large Pulse Lasers; replace SRN-6 wih Stieak SAM-5; replace ‘Nedium Lasers with Clan ER Medium Lasore; replace Small Lasers with Clan ER Smal Lasers) MechWartior Baytor (Gunnery, Prioting6), Rifleman (Remove AT andLT lasers; replace RA and LA Large Lasers with Clan Large Pulse Lasers: replace ACIS, with Clan LV-5X Autocannen) . Deployment Set up within the paved area Attacker The Attackers are two damaged F-C"Meciis. Their condition is Isted. Thaddeus Owens |Gunnery 3, Ploting 4), Wolverine (4 points damage to head, ® points damage to CT: Medium Laser destroyed: 10 rounds of ACIS ammo, remaning) Han Zuque (Gunnary 3, Pioting 4), Atlas (18 points damage to CT; 18 pointe damage to RT; 9 points damage to LT; let arm destroyed: 5 rounds ot AG/Z0. ‘ammo remaining) Deployment Enter southern edge of map on Turn 1 Vietory Conditions The Attacker wins by occupying Hex 0909 for one full turn, then, inthe folowing {urn fring a weapon and setting off an ammo explosion that destroys the depot, Ii this has not been accomplished by the end of Turn 5, then Falcon reinforcements have ‘artived and the two F:C "Mache are destroyed. The Defender has won. Clan Bidding Force None. SITUATION: CAMORA, 1400 HOURS, 23 JUNE 3050. With nearly all the defenders of Twyoross dead or evacuated, the lade Falcons hold on the world seemed com plete. ‘Sporadic resisiance continued, most notably the assault by two F-C MechWar- riots on an isolated depot. Even though ‘one ofthe F.C Mechs was destroyed and the otner one crippled, the depot was destroyed. Concerned thatthere woressill F-C forces out there, Colonal Malthus delayed his Guards' departure in order to hep mop up any last pockets of resis- tance, During the delay, however, heavy sandstorms grounded the transport, ‘causing the Guards to miss their rendez- yous wih the Falcon JumpShips. The Falcon Guards wore now stranded on Twycrosswniieterestot the Fatcon Clan ‘marched on to further conquest. Cy WENGEANGCE ON THE PLAINS PAYBACK TIME A scatering of blips, glowing red on ‘he tactical display, approached the leac elements of the Commonwealth's Tenth Lyran Guards. Leftenant General Milstein noted with satisfaction that they were ‘conventional "Mechs such as Riflemen ‘and Thunderbolts, Intaligence was cor fect. The Clan had deployed only con- verted Inner Sphere Mects on Twycross. *Kommandant Drak, you may bogin your attack,” Mitstain said, strugging to eop his voice calm. They wore on the verge of the first major victory over the Clans, but he had to aveid overconf dence. Victory had slipped away from the Inner Sphere's grasp too many times. Ignoring the rush of wind and sand against his BarteMasters cockpit, Mil- stein watched his own ‘Mechs move against the Clan vehicles. A sprayof Clan. LRMs erupied from the enamy line, but were lost and deflected by the roaring wind, Miletein allowed himeeltasmilo;the meteorologis's were night, too. Within seconds, the Clan's rangeand ‘regower advantage nad been neutral ized. Flashes of laser and particle bear fie shot out fom the F-C Mechs. A Clan Rifleman blazed to momentary promi ence before vanishing from the tactical display screen. The Tenth Lyran Guards boldly advanced, while the Clansmen, sensing possible defeat, fell back. Milstoin clonchad his hand as he fol- awed the action. A wave of elation begun to wash over him. Then he saw the Glan reintorce- ments, ‘Another wave of red blips bore down on the Lyran position, The intial assault had been too easy. The real Dattiehad yet to begin, Heart hammering, Mistein growled, "Come on, you Glan SOBs. It's payback ‘ime, GAME SET-UP Lay out the BaitleTech maps.as shown. Use the Expert BattleTech rules in this. ‘scenario, as wel as the rules in Technical Readout 3050. Treat River/Lake Haxes as lear. Weather conditions atthe beginning of the gare are High Winds. Rol 1D6 at thestartofeachturn, beginningon Turn2. Ifthe results less than orequalto the current um number, then the weather concitins change to High Winds/Sandstorm and remain that way unil the end of tho game. Defender ‘The Defender s & Provisional Company of converted Innor Sphere 'Machs pllotod by inexperienced Jade Falcon MachWarniors. The ‘Mechs are modified with Clan weaponry, as isted. Note thai some ofthe conversions resultin lighter weight’ Mechs. This indicates thal these conversion are field modiications only. Command Star Star Commander Halcap (Gunnery 3, Piloting 4), Marauder (Replace PPCS with Clan Large Pulse Lasers; replace ACIS with Cian Ultra ACIS; add CASE toll amimo) MechWarior Voller (Gunnery 4, Piloting 5), Thunderbolt (Replace Large Laser with Glan Large Pulse Laser; replace LAM-15;replaceall LT Medium LLasors wth Clan ER Largo Lasor; romove SRM-2 and ammo; replace LA, ‘machine guns with 1 Clan ER Medium Laser and 2 Clan ER Small Lasers) MechWarior Shellr (Gunnery 4, Piloting 5), Rlleman (Flemove RT and LT lasers; replace RA and LA Large Lasers with Clan Large Pulse Lasers replace ACIS wih Gian LB-SX Aulocanron) \MechWarrior Banotf (Gunnery 4. Piloting 5) Shadow Hawk (Replace ACIS with Olan LB-5x Autocaninon, replace LAN-S with Swarm LAM5; replace SRM2 with Strask SRN-2; replace RA Medium Laser with Cian ER Medium Laser) MachWarrior Resh (Gunnery 4, Piloting 5), Rilleman (same as Rilleman above) SITUATION: PLAIN OF CURTAINS, 1100 HOURS, 10 SEPTEMBER 3050 Heavy Star Star Commander Alth (Gunnery 4, Piloting 5), Attas (Replace AC/20 with ian Utra AG/Z0; replace LRM-20 with SwarmLAM-20;repiaceLT SAM- with Streak SRM-6) MechWarrior Thark (Gunnery 4, Picting 5), Warhammer (Replace PPCs with Clan Large Pulee Lasers; replace SRN-6 with Strcak SRM-6;repiace: Medium Lasers with Clan ER Medium Lasers; repiace Small Lasers with Cian ER Small Lasers) MechWarrior Brand (Gunnery 4, Pioting), Archer (Replace LAM-20 wih ‘SwarmLAM-20;replace all Medium Lasers with Clan ER Medium Lasers) Mechiarriar Danner (Gunnery 4, Piloting), Thunderbolt (same as Thun derbolt above) MechiWarrior Wick (Gunnery 4, Piloting). Victor Replace AC/20 with Clan ‘Gauss Fife; replace AC/20 ammo wih 24 Gauss Rifle rounds; replace Medium Laeors with Clan ER Medium Lasers; replace SRM-4 with Streak SRM-4) Deployment Deploy within four hexes of the northem edge of the map. Attacker The Attacker is Brubaker's Company, Drake's Battalion, Tenth Lyran Guero Command Lance Hauptmann Vance Brubaker (Gunnery 1, Piloting 2), BattleMaster Sorgoant Cindy Emmet (Gunnery 2, Piloting 3), Awasome Tighe Schuller (Gunnery 2, Pioing 3), Warhammer Milicent Thoreaux (Gunnery 2, Ploting 3), Zeus Fire Lonce Lettenant Davia Monk (Gunnery 1, Poting 2), Stalker ‘Sergeant Jeanne Wik (Gunnery 2, Pibting 3), Warhammer Krista Potter (Gunnery2, Piloting 3), Victor Frederick Sawyer (Gunnery 4, Piloting 5), Ostso! Medium Lance LLettenant Peter Menovich (Gunnery 2, Piloting 3). Hunchback ‘Sergeant Lester Frull (Gunnery 2, Piloting 3), Scorpion Gary Miler (Gunnery 2, Piloting), Gritfin Karla Vile (Gunnery 2, Plting 2), Enforcer Deployment Set up anywhero on southom map board, Victory Conditions ‘The sic with the last surviving "Mech is the winner. Clan Bidding Force Bidding Is not alowed in this scenario. The fist stage of the Twycross ‘counterattack began when the Tenth Lyran Guardsandthe Kell Houndstanded in he midst of a raging sandstorm on the lain of Curtains. The Ninth F-C RCT moved up under cover of the raging Dia bolis and prepared to launch a devastat- ing assauit as soon as the Falcons had fully committed themselves. A first, all went well, The Falcons walked into the trap, moving to meet the efit Lyrans' lead elements, only 10 dis~ cover that the winds of the Daabolis on: dered their long-range weapons useless, ‘The Tenth Lyran Guards and the Jade Falcons squared off in bloody fight- ing at close range. The batte developed into a grinding stalemate. Leftenant-Gen- ‘eral Mistein, in charge of the entire F-C ‘operation, was confidentthat the situation \would swing to thet favor when the Ninh F.C arnved, ‘Aste Ninth approached from behind tho storm, dire news reached Genoral Mision. A massive force offirstine Clan "Meche wore attacking tho Great Gash on his flank. was the Falcon Guards, racing ahead to head off the F:C attack. The battle on the Plain was going well, but an attack on the flank could spell cisaster. Milstein tensely awaited the outcome of ‘he fight in the Gash. A 49 JUNGBLUD'S LAST STAND "Whats your status on satting these charges, Leftenant?™ asked Haupimann Jongblud impatiently. Lettenant Kroger's voice was dis tortod, hie communication tranemission subject fo interference from the switing winde of the Diaboli. "We're almost fn: |shed, Hauptmann. We're programming the maglack on the detonater right now. Well be down in a few minutes.” “Roger.” Despite the good news, Jungblud was troubled. Several kicks away, the remainder of his regiment was engaging the main Clan forca.on the Plain of Curtains. inteligence had wamed him to expect an attack somewhere in his sector, but they told him to expect only ‘second line "Mache, Sofer, the sector had remained quiat. Too quiot. Jungblud found himsotf almost oping thatthe enemy would throw some- thing—anything—his way. ‘Soon theraatter, a blue-white axpio- sion against a nearby cliff told Jungblud that he was about to get his wish. The tension and fear was instantly washed away in the swiling rush of combat. Jungblud checked the enemy's position fon his tactical display screen, Thare was atleasta atialon of Mechsoutihere, and hig targeting computer indicated that these were unidentified Cian ‘Mechs, The Clan infantry came charging through the canyon. Jungolud knew they hhadbeen wrong. Deadwrong. Andnowhe was about to pay for it ‘SECTOR 0227, ONE HOUR LATER Sergeant Dieter waved an arm to silence his jubilant troops. “Save it, squad!” he bellowed. “ts nt over yet." From here, it certainly looked to be over. ALyran Hatchetman, appearing cut of nowhere Ike an avenging angel, had scattered the Cian Toads pursuing his platoon out of the Gash. Dieter knew that a few hundred meters to the east lay the main bulk of the Jace Falcon forees, the same ones whohad buichered Jungblud's ‘Company less than an hour ago. Dieter scrambled down from the rocks where he and his men had taken Continued on page 52 Bi GAME SET-UP Lay out the BattleTech maps as shown. The northe:n and southern edges are sheer cifs. Units may not exit the board on these sides. Just beyond the map lies an FC field hospital, and beyond that, the exposed flank ofthe F-C invasion force. The ‘Stream is actually a riverbed that is two levels deep and costs 3 MP to enter or exit. It can provide complete cover. The Lakeis considered Clear Terrain. The Woods Hexes. are actually geolagical rock formations that have the same effect as Heavy or Light Woods. Use the Expert BatteTech rules inthis scenafic, as wol as the rules in ‘The inti Defersder is Jungbiud's Company, Tenih Lyran Guards. ‘Command Lance Hauptmann Karl Jungblud (Gunnory 1, Piloting 2), BattloMastor Lettenant Honor Sordman (Gunnery 2, Piloting 3), Marauder ‘Terrance Snedgrass (Gunnery 2, Piloting 3), Thunderbolt En Morian (Gunnery 2, Piloting 3), Archer Assault Lance LLoftenant Marco Zuckerman (Gunnery 2, Piloting 3), Awesome Sergeant Robin Apperson (Gunnery 2, Piloting 3), Zeus Kwan Hu Kan (Gunnery 4, Piloting 5), Zeus Leona Pollock (Gunnery, Piloting 5), Goliath Fire Lance Lettenant Graton Krupp (Gunnery 2, Poting 3), Crusader Sergoant Norion Snydor (Gunnery 2, Piting 3), Warhammer Mano Kokoma (Gunnery 2, Ploting 3), Thunderbot Foiico Rule (Gunnary 2, Plating 3), Archor Pursuit Lance Lettenant Edgar Fielding (Gunnery 2, Piloting 3), Phoenix Hawk Sergeant Daniel Clossen (Gunnery 2, Piloting ), Hermes I ‘Amanala Brumberg (Gunnery 4, Piloting 5), Valkyria Harrison Mallens (Gunnery 4, Pleting 5), Commando Tenth Lyran Armored At 2 Behemoth Heavy Tanke 2 Ontos Heavy Tanks Tenth Lyran infantry A/1 & Platoone Mechanized Infanty (lacer) Tenth Lyran infantry A/2 3 Platoons Mechanized Infantry (MG) ‘SITUATION: EAST FACE, GREAT GASH, TWYCROSS, 1200 HOURS, 10 SEPTEMBER 3050 Reinforcements ‘Alarc's Lance and supporting intantry have been ordered into the Gash. The F- player secretly ells 106 at the beginning ofthe game to determina Kai Allard's tum of entry on the western edge of Map 1. He then consutts the following ‘able. PLAYER ENTRY TABLE Die Roll Kei Enters. x2 Tune 3-4 Tun 5-6 Tung The F-C playerthen ;olsasecond 108 todeterine wien therestof Kai's Lance ‘appears. UNIT ENTRY TABLE Die Roll Femainder of Kei's Unit Enters 1-2 41 turn laler 3-4 2 turns later 5-6 3iturns later Allerd’s Lance Lettenant Kai Alard (Gunnery 1, Piloting 2), Hatchotran ‘Sergeant Jeff Coleman (Gunnery 2, Piloting 3), Vindicator Margaret Woodruff (Gunnery 2, Piloting 8), Trebuchet Hareld Norton (Gunnery 2, Piloting 3). Hunchback Infantry 2 Platoons of Mechanized Infantry (MG) 2 Platoons of Mechanized Infantry (SRM) Deployment Jungblud's Mech forces set up anywhere on Maps 2 and 3, Jungblud's infantry ‘and armorunits set upin hidden positions onMape 4and . Those unitearenotplacod ‘on tha map, but their postion isnoted on a separate piece of peperby the F-C player. A hidden unit is revealed it 1) Itfies. 2) Itmoves. 3) An enemy unit moves into an adjacent hex. 4) lis detected by a Beagle Active Probe. Attacker ‘The Attackors aro Trinaty Alpha and Echo Elemental One of the Falcon Guards. ‘The remainder of the Guards may be brought onto the board by the Attacker, but at a costin Victory Points. Alpha Striker Star Captain Bagdan (Gunnery 0, Piloting 2), Thor (A) MechWartior Flahar (Gunnery 2, Piloting 2), Thor (A) MechWartior Hochs (Gunnery2. Piloting 3), Masakari (B) NechWarticr Braghero (Gunnery 2, Floting 3), Man O' War (A) MechWartior Ng (Gunnery 4, Piising 5), Mad Cat Continued on page 52 ‘Tho FC's daring counterattack on the Piain of Curtains caught the Falcon Guards by eurprice. The Guarde wore still in. Camora, awaiting the arrival of the next ‘scheduled JumpShip. Ac word gotoutthat second-line Cian “Mechs were batting insurgent F-C forces on the Plain, the Falcon Guards moved out with their cus- ‘omary speed toward the Great Gash, in hopes of smashing through the F-C’s exposed flank. All that lay in the Guards! path was Jungbluds Company of the Tenth Lyran Guards and several units of supporting infantry. Unaware that the Falcon Guards wore sill on Twycross, the F-C had ox ected relatively litle opposition trom second-line Clan'Mechs. The pass going injo the Gash had been riage wit expio- sive charges as a precauton against any Clan reinforcements geting through. The detonation was bungled, however, and the Guards poured into the Gash. Sensing the urgency ofthe situation, Alder Maithus dropped ary notion of tak- ing the pass with minimal force, and threw his ontire Cluster at Jungblud. Within an our, the F-C company had been com- plotely wiped out ‘The surviving infantry fled back through the Gash, pursued by several Points of armored Elementals. Quiside the Gash lay afield hospital, and beyond that, the vulnerable flanks of the Kell Hounds and the First Lyran Guards. The Clan had broken through, and the entire counterattack operation was in peri. Prince Viotor Stainer-Davion dis- patched Lettenant Kai Allard to check up fon Jungblud's status. Allard arrived at the Gash in his Hatcheaman BattleMMech and made short work of some Elementals, but ‘he respite was brie. Within minutes, lanothor mags of infantry attacked. Allard had begun to drive them back when he was conftonted by Ader Malthus and all the Faleon Guerds amassed in the valley. ‘Allard knew that now only he and few exhausted FC infantrymen siood ‘between the Jade Falcons and total con quest. Thatwas when heissuedhis iormal challenge to the Cian, knowing full well it was afight he might nct survive, but could ‘ot afford to lose. | JUNGBLUD'S LAST STAND Continued trom page 50 ‘Shelter and followed the mysterious Mech ‘as it thundered down toward the field hospital. ‘Whoever heis, he'sgonna need our halp.” Dieter turned his attention to his own, troops. To a man, they were diny, tired, ‘and sil somewhat in shock rom te quick destruction. of Jungblue's company. But ‘they were warriors, As the squad neared the base of the Haichetmar's footpad, firing suddenly ‘eupted from the enivance to the Gash. Dicter looked up and saw a horde of Clan Toads emerging from the canyon with their SRM launchers blazing, ‘Within seconds, Dieter's veloran in- fantry woro pumping slugs into tho ar mored Cian infantry. Yet even direc hits ‘s9¢mod to havolitlo effect on the Teade. ‘An SAM round slammed into tne canyon face just a fow meters irom Dieter. Else- where, a Toad turned his aitention to a ‘clump of F-C infanty and sprayed the area with murderous fra. ‘The Hatchetman quickly joined the fray and gave the Toads another taste of Commonwealth tuy. By the tme the Toads had been eliminated, however, the Lyran'Mech was in sad shape. The armor ‘had boon burnod away from is chest and ams, and one of its lasers was knocked ut. Stil, the great humancid machine advanced, “Follow him!" Dieter shouted again, his voice almost raw. "Remember Steiner!” ‘The survivorsoi Dieter's squad again took up their weapons and followed in the ‘Mech's awesome footsteps, echoing the battlecry, “Steiner” At the entrance to the Gash, Dieter stopped short. At least 2 battalion of Jade Falcons were there, predators just weiting to overwhelm the Haichetman and its meager escort of infanty ‘Then the Haichetmarts PA system crackled to life "Lam Kai Allarc-Lizo. | am a killer of men.” Dieter's heart skipped a beat when he heard who i was he had been fighting alongside. “This pass is mine to ward," Allard went on. "| ofr those who wish to challenge me a warsors death...” 52 Alpha Heavy Star Commander Stein (Gunnery 2, Pioting 3), Thor (A) MechWariior Lancks (Gunnery 2, Piloting 8), Loki MechWarrior Bradus (Gunnery 2, Piloting 3), Loki Mech Warrior Keagbine (Gunnery 4, Pioting 5), Vulture (B) MechWarrior Cook (Gunnery 4, Piloting 5), Vulture (B) ‘Alpha Fire ‘Star Commander Spl (Gunnery 1, Piloting 2), Vuture (B) MechWarrior Rokay (Gunnery 1, Pleting 2), Thor (A) MechWarrior Makai (Gunnery 2. Piloting), Thor (A) MechWartior Vaars (Guanery2, Piioting, Loki MechWarrior Sharger (Gunnery 4, Picting 5). Fenris Echo Elemental One Elemental Star Commander Zorn, 4 Elementals Point Commander Dougall, 4 Elomantals Point Commander Jall, 4 Elementas Point Commander Eran, 4 Elementale Point Commander Moder, 4 Elementals Deployment Enter eastom odge of map on Turn 1 Special Rules Inthis situation, the concepts of bidding and use of minimal forces are suspended. However, some of the Guards’ forces must be held in reserve for the upcoming bate fn the Plain of Curtains. The Clan player may call or rainforcements, but for every 20 tons of ‘Mech (rounding up) or Point of Elemental infantry called up, the Clan's Viclory Point level is reduced by 1 : ail Allard is familiar wih Clan tactics and can issue a challenge tothe Clan forces. in the Gash, This challenge may only bo issuod on any tum in which Allard Hatcheman can trace a line-of-sight contact 1o a Glan ‘Mech, He may not issue a challonge to the Elomentals. Detonating explosives buriad in the Gash remains the best way for the F-C 19, achieve viciry. n doing £0, they can bring tho canyon walls down on the attacking Falcon Guards. This is a dificult task in game terms, but itis possible. Playerswho feel ‘hat such rules spoil the tactical nature ofthe battle are free to ignore this option ‘The charges mustbe placed in the same hex whore an infantry platoonis located. ‘After the defending units have been set up, the F-C player rolis on the folowing tabla to randomly determine the Demoition Hex. DEMOLITION SET-UP TABLE Die Roll Set-Up Hex Map 4, Hex 1110 Map 4, Hex 1103 ‘Map 4, Hex 0403, Map 5, Hex 0608 ‘Map 5, Hex 0712 Map 5, Hex 1215 Tosot the charges, the F-C playermust move.an infantry platoonintoone ofthese hhexes. Then he rolls 1Ds to determine how many turns he must remain there before the charges aro sot. f tho platoon is destroyed or forced to retreat before the ‘designated number of tuins are up, ihe turns are not lost and can be resumed when ‘another F-C infartry moves into that same hex. Aterthe charge is successfull placed, the F-C player may roiI206 on every turn that he has forces located on Maps 4 and 5. On the first turn, he must rola 12, entho ‘second an 11, the thirda 10, and'so on. ifthe rol is successful the charges detonate ‘and all units cn Maps 4 and 5 are dastrayed. Map areas 4 and 5 are then regarded asimpassible. Units destroyed in he explosion are counted fer Victory Points, ifthe Clan player stil has foreas off the map, those forces will eventually reach the Plain of Curtains by acifierentroute and may sill affect the tale. So even if the demotion is successful, the F-C playor can sill lose the batt. al Allard cannot set off the charges electronically. He can only doit by setting hii own fusion reactor to ovortoad in an attompt io biow up a few of ha Falcon Guards ‘and possibly detonate the charges. On any turnin which ne is on Map 4 oF 5, Kai may declare thathe is destroying hia ‘Mech, He then utllzes tho unique ojection syetom of the Hatchetman, whereby the bead cf Kai's Mech islaunchedwit rockets andtrave's twelve hexes in any direction before landing. Kai must stil undergo normal tanging procedures. Alter Kaihas ejected, his Mech explodes and destroye any othor’Moche in that cor any adjacent exes. Any 'Mechslocated two hexes away take 10points ofdamage. The F-C player then rolls 2D6. That number is reduced by 1 for every hex that separated Ka's Hatchetman from where the demolition charges were planted. ifthe ‘le rol rasuts in 4 or higher, the charges will detonate. Note that if Ka’ ejection pod isstilonMap 4 or5,ho wil becrushed in the cave-inas well,causing severe ciffculties ‘or future inner Sphere history ‘Only Kai Allard may cot off chargos in this fashion, Vietory Conditions ‘The F-C player receives 2 Victory Points for each Glan Mech destroyed, and 1 Victory Point for each full Point of Elemontal infantry destroyed. Tho Clan player receives 1 Victory Point for each F-C Mech destroyed, and 1 Victory Point for every ‘two non-Mech vehicles or inferiry platoons destroyed. Fractions do net count. ‘Several conditions exist that subtract or add Victory Points trom the Clan Player: Subtract 1 VP for every 20 tons of OmniMech o* Elemental Point brought in 2s Reinforcements. Subtract 10 VP if Clan player refused challenge by Kai Allard. Subtract 10 VP if he F-C player sucvesstully gets off demolion charges. ‘Add 10 VP if Clan player oxits any units off the wastern edge of Map 1 ‘Add 10 VP it Kai Allard skilled, ‘The side with the highest Victory Point total atthe endot Tum 15 wins the battle, and probably takes al of Twycross as well. Clan Bidding Force ‘This battlais crucial for both the Faleon Guards and F-C forces. Clan bidding has been incorporated into he viciory conditions and thus is not used. From beyond known space come the Glans...hightech barbarians bring war Pee EUROS LC EEC C OO CeCe e tag eee Ome Ly they mercilessly slaughtered its defending forces. Rec aeO eRe CeCe Led by Star Golonel Adier Malthus, the guards amassed Cte 50800 d-o74-3 —

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