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http://www.linkedin.

com/in/annerbonilla
Urb. Magnolia Gardens
Call 18 P-21
Bayamon, PR, 00956 United States

Anner J. Bonilla
annerjb@gmail.com
787-587-5940
March, 25,2015

Work Experience:
Hewlett Packard, Software Engineer II (May, 2010 Present)

Responsible for development of multiple tools ran across all HP Servers sold worldwide and
Skills:
provide 24/7 support for those tools in all factories across the world.

Software Lead for Hardware Monitoring tool that handles correctable errors on the CPU.
APIS

Software Lead for Web Based tool to verify units configuration comply with customer orders.
OpenGL
| Directx

Created Virtual Machine Based Development environment and build servers.(vSphere)


Maya Mel

Setup Test Hardware and Infrastructure to run CI and Regression Test.


Fmod

Ported Software from different architectures (x86-> ARM)

Created website to get daily quality metrics and notice trending issues before they become a bigge
STL | boost
problem.
BSD sockets
Barricade MT iOS App, Gameplay Programmer (Apr, 2012 June 2012)
Thread

Made in C# using modified Cocos 2D source.


libxml2

Responsible for gameplay features implementation


XNA

Cordinated with asset designer to present design requirements.


Openstates website, Open Source Project contributor(2011-2012)
Unity | Unreal Engine

Created scraper to download legislative data from local Government websites.


Software

Did QA on the website and mobile App using the scraped Data.
SVN | GIT | Mercurial

Worked on StatesLedge Application to add support for Puerto Rico (OSS iOS App)
Balance AutoExpresso, Sole Programmer(November, 2009 Present)
Xcode (iOS)

Created native app in iOS and Android.


Android Studio

Both apps are published around 4k units sold.


MySQL

Use scraping to get data for the app.


Apache

Setup Jenkins CI system to increase quality and streamline build process this included generating
Linux (Ubuntu, Centos, Fedora,
coverage report, uploading debug symbols and uploading beta builds to be sent to developers,

Published Android Market Paid App for checking electronic toll card balance using Java
SLES, Solaris, Red Hat)

Constantly provide updates and support based on real time crash analytics and user feedback.
OS X
Tribes of the Eternal Moon, Project Lead(May, 2009 - Sept, 2009)
Windows

Used MS Project for scheduling Team Members task and asset delivery deadlines.
Maya

Integrated Team members Code


Adobe Photoshop

Implemented Scripting system using Lua


Microsoft Project

Wrote a Maya exporter for the AI navigation mesh

Wrote a Tool in C# to upload Crash Dumps to a server running a PHP script.


Microsoft Office

Checked the game was up to the Technical Requirements Checklist.


AlienBrain

Wrote the finite state machine for TotEM.


3ds Max

Implemented texture atlas.


Jenkins
Yella, QA and Bug Fixing(July,2009 July, 2009)

2D Card Game made in 24 hours with a team of 24 programmers.


Languages

Worked on fixing bugs and testing the game.


C | C++ | Objective-C

Helped coordinate with the different teams features needed and integration.
C#
Dhyana, Technology Lead (September, 2008 October, 2008)
Java

Created a Function call profiler using C++ saving the data in XML and wrote a tool that parses
Visual Basic
the XML in C# to check what function was taking the greater amount of time

Created a 2D Terrain Editor and the engine to load and render the terrain Using DirectX and C#
Python | Lua

Education
Full Sail University
Bachelors of Science Degree in Game Development

Winter Park, Florida


September 4, 2009

Lab Monitor - Assist fellow students and provided help on a conceptual level unless
otherwise needed. Was responsible for the supervision of the room and keeping track
of the amount of students assisting Open Labs session.
Maintained near perfect attendance rating of 99.52%
Earned a Course Director Award in Principles of Programming.

Coursework
Implemented Different AI algorithms for our AI class Labs, like: A*,Breadth First,
Genetic , Greedy Search, Uniform Cost Search and Waypoint.

ActionScript 2.0 | Flash


PHP
GLSLd
HLSL
JavaScript | jQuery
Assembly (x8086, ARM7)
Proficiencies
Agile(Scrum)
3D Modeling
UML
HTML | XML
Xpath
Client/Server Architecture
AJAX
Design Patterns
Spanish | English

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