JAPANESE:
- Get Treadmill Crane, Gold Shaft Mining and Guilds.
KOREANS:
- Foragers work 25% faster.
- Villager LOS bonus changed to team bonus, and +1 Mangonel range
changed to individual bonus.
- War Wagons cost 100W 65G (instead of 120W 60G).
- Shinkichon changed to Wagons +2 attack vs siege, costs 400W
400G.
- Turtle Ships cost 160W 160G (instead of 200W 200G).
MAYANS:
- Archer bonus becomes -10% Feudal/-15% Castle/-20% Imperial
(instead of 10%/20%/30%).
- Start with -20W.
- Resources last 15% longer instead of 20%.
- Team bonus changed to archers +1 LOS.
- Elite Plumed Archer upgrade costs 700F 1000W (instead of 500F
1000W).
MONGOLS:
- Hunt bonus reduced from 50% to 40%.
- CA fire rate bonus (affects Mangudai too) decreased to 15% (from
20%).
- Team bonus gives scouts +1 LOS (instead of +2).
- Mangudai and elite have the same missile delay as that of Plumed
Archer.
PERSIANS:
- War Elephants cost reduced to 150F 75G instead of 200F 75G, move
15% faster, train in 27 sec (instead of 31), have 420/500 HP (instead
of 450/600). Mahouts improves speed by only 15% instead of 30%.
- Elite War Elephant upgrade costs 1400F 1200G (instead of 1600F
1200G).
- Get Fortified Walls.
SARACENS:
- Markets cost only 75W.
- Galley attack rate bonus reduced to 20% from 25%.
- Archery Ranges cost only 130W.
- Elite Mameluke missile delay increased, becomes equal to that of
their non-elite versions.
- Non-elite Mamelukes have 70HP (instead of 65), 8 attack (instead of
7).
SPANISH:
- Walls cost -33%.
- Team (trade) bonus reduced from 33% to 25%.
- Conquistadors initial fire delay increased to that of Skirmishers, Elite
Conquistadors +1 attack.
- Missionaries +15 HP, heal at same rate as Monks.
TEUTONS:
- Lose TC LOS bonus.
- Teutonic Knights move 10% faster.
- Non-elite TKs have 80 HP (instead of 70), 6 armor (instead of 5).
- Get Siege Rams, Shipwright.
TURKS:
- Gold miners work 20% faster (instead of 15%).
- Stables cost only 100 wood.
- TB: Creation time of gunpowder units reduced to -17.6% (was 25%).
- Janissaries initial fire delay increased to that of Skirmishers, Elite
Janissary trains as fast as Janissary.
VIKINGS:
- Warships cost -10%/-15%/-20% in Feudal/Castle/Imperial (instead
of 20% in all ages).
- Team bonus changes to Docks cost -15% (instead of -25%).
- Berserks/Elite base HP becomes 55/65 (instead of 48/60).
- Berserkergang cost reduced to 500F 500G.
- Longboats base cost 90W 40G (instead of 100W 50G).
- Get Treadmill Crane.