+1
= 2
= 0
= 2
+0
+0
+1
= 0
= +1 [dexterity]
[base] +1 [constitution]
[base] +1 [dexterity]
[base] +2 [wisdom]
= 0 [base]
= 0 [base]
= 0 [base] +1 [dexterity]
[base]
Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
38 lb. or less
39-76 lb.
77-115 lb.
115 lb.
230 lb.
575 lb.
Languages:
ndercommon
3 =
5 =
5 =
2 =
2 =
1 =
Cha
3 =
2 =
3 =
Knowledge (arcana)
Int
5 =
+3
+2
Knowledge (history)
Int
5 =
+3
+2
Knowledge (nobility)
Int
5 =
+3
+2
Knowledge (religion)
Int
5 =
+3
+2
Listen Wis
5 =
+2
+1
+2 [elf]
Move Silently Dex*
1 =
+1
Perform_1
Cha
3 =
+2
+1
Perform_2
Cha
2 =
+2
Perform_3
Cha
2 =
+2
Perform_4
Cha
2 =
+2
Perform_5
Cha
2 =
+2
Profession
Wis
4 =
+2
+2
Ride
Dex
1 =
+1
Search Int
5 =
+3
+2 [elf]
Sense Motive
Wis
2 =
+2
Spellcraft
Int
7 =
+3
+4
Spot
Wis
5.5 =
+2
+1.5
+2 [elf]
Survival
Wis
2 =
+2
Swim
Str** 0 =
+0
Use Rope
Dex
1 =
+1
* = check penalty for wearing armor
This character also has 1 ranks in Speak Languages.
Zero-level Cleric spells: 3 per day
Dark Elf:
+2 dexterity / +2 intelligence / +2 charisma / -2 constitution (already included
)
Immune to magical sleep
+2 racial bonus to saves vs. enchantments
Darkvision to 120 ft.
Spell resistance 11 + class level
Dancing lights, darkness, faerie fire once/day each
Light blindness
In some campaigns, male drow get -2 charisma instead.
Character level +2
Proficient with longsword, rapier, longbow & shortbow
+2 racial bonus on listen, search, and spot checks
Notice secret doors
Cloistered Cleric:
Alignment Aura
Spontaneous Casting (heal)
Turn Undead (5x/day)
Lore ability as bard
Free Knowledge domain
Cloistered cleric also get additional spell choices
High wisdom gains bonus spells daily
Domain choices give additional abilities
Class HP rolled
Level 1:
Cleric 6
Aalok's Equipment:
41 lb
2 lb
_____
43 lb Weapons / Armor / Shield (from above)
Spell component pouch
Total
More about Aalok: