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INVASION GAME CORE TASKS

Y2-Y6
CONTENTS:
Long Term Plan - Progression of the four NC strands Y2 to Y6
Medium Term Plans - Core Tasks KS1 Games Unit 2; KS2 Unit 1 to Unit 4
Lesson Planning Example Unit 2; Y4
Potential Progressions in the Development of Skills and Tactics Resource 1
Suggestions for Supporting Pupils in Developing Evaluating and Improving Skills Resource 2
Suggestions for Use of Visual Prompts Resource 3
Simple Patterns of Play Resource 4
Further Useful Resources

Progression of the 4 strands through: Invasion Games


Key words/phrases related to the learning outcomes in the QCA Units of Work - Key Stages 1-2

Evaluating & Knowledge & Understanding of fitness &


Selecting & Applying
health
Improving

Acquiring &
Developing

Key Stage1

Key Stage 2

Unit 1
a change of
direction/speed easily
control of basic
actions
concept of tracking

Unit 2
perform range of
movement
awareness of others
simple decision making

Unit 1
use range of skills to
keep possession and
control of the ball

concept of aiming
use different skills in

choose and use different

make progression

tactics
react to different
situations
knowledge of
scoring/rules

towards a goal on their


own or with others
use of space

concept of heart rate


anticipate effects on

recognise and describe

response to opponent
recognise space

concept of breathing
faster
why games is good for
them

watching others
describe what they
have done
copying

body after playing


games

what happens to their


breathing and heart rate
during exercise
which games require
speed and stamina

watch and describe

describe/keep

performances accurately
understand what is good
copying and
improvement

possession
identify best/most
difficult practise and
players

Unit 2
use range of techniques

change of
direction/speed
- consistency and
control in games
- greater speed and
flow
rules of game/improve
adapt rules to their own
game/teach others
range of tactics to
score/shoot

devise warm up
activities suitable to their
game

explain tactics and skills


practise the skills in
different ways
describe/understand
how to improve

Unit 3
accuracy/confidence/
control of skills
attack/defence

Unit 4
combine and control to
adapt to situation with
greater speed

respond consistently to

pass or dribble to keep

game situation
understand positions
and use of space and
tactics when attacking
and scoring goals
defensive duties

possession and make


progress towards goal
use attack/defence skills
change formation/suit
need of game

suggest warm up ideas

importance of fitness

and explain choice


recognise exercises for
strength, speed and
stamina

and types of fitness

healthy lifestyle

explain why

recognise/describe good

performance is good
how to improve
give examples

team and individual


performance
own and others
performance and
suggest ways of
improvement

AoA: Games - Invasion Games

UNIT: 2

CORE TASK
Task
The aim is to score as many points as possible before the
defender touches the ball. Lay out 4-8 cones in a playing
area that is between 5m2 and 10m2. Play with a team of
3 attackers against 1 defender. The 3 attackers must use
throwing and catching skills and cannot move with the
ball. Their aim is to score points by touching the cones
with the ball as many times as they can. They can touch
the cones in any order but must not touch the same cone
twice in a row.

LEARNING OUTCOMES
Acquiring and developing

Selecting and applying

See Resource 1
- larger area
- maximum 4 cones
- penalties for dropped ball
- touch cones in specified
order

understand and describe changes to their heart rate


when playing different games
begin to anticipate what they will feel like after playing
games

Evaluating and improving

- Some pupils will not have made


so much progress.

See Resource 3
choose and use tactics to suit different situations
react to situations in a way that helps their partners
and makes it difficult for their opponents
know how to score and keep the rules of the games

Knowledge and understanding of fitness and


health

DIFFERENTIATION

- 2v3 [easier for defenders]


- roll the ball
- small area [easier for
defenders]
- minimum 8 cones [easier
for attackers]

perform a range of rolling, throwing, striking, kicking,


catching and gathering skills, with control
show a good awareness of others in running, chasing
and avoiding games, making simple decisions about
when and where to run

+ Some pupils will have


progressed further

See Resource 2
watch and describe performances accurately
recognise what is successful
copy actions and ideas, and use the information they
collect to improve their skills

LEVEL: 2c
NOTES

AoA: Invasion Games

UNIT: 1

LEVEL: 2a
NOTES

CORE TASK

LEARNING OUTCOMES
Acquiring and developing

Task 1
The aim of the game is to score points by bouncing the ball in a
target hoop or by knocking over a target skittle.
Place a hoop or skittle in a target circle about 2 to 3 metres
across. The playing space extends all around this circle, but
players are not allowed to enter the circle. Play the game 4
against 2 and later, 4 against 3. Both teams score by hitting the
target hoop or skittle. After a goal the larger team takes a free
pass from a specific starting point away from the circle. Both
teams can travel with the ball by bouncing it. There is no
physical contact.

Selecting and applying


See Resource 3

Task 2
The aim of the game is to score more goals than the opposition.
Play using throwing and catching skills, kicking skills or striking
skills. Select appropriate equipment for the game.
Play this end-to-end game on a pitch that is about 10m x 20m
(wider than it is long). Play 3 against 1 and later 3 against 2. put
3 small goals at one end of the pitch (for the team of 3) and one
large goal at the other end. The larger team is not allowed to
travel with the ball, but the smaller team is allowed to travel by
bouncing (or dribbling) the ball. There is no physical contact.
The team of 3 takes all re-start passes from its own goal line
after a goal has been scored or the ball goes out of play

Task 2
- smaller pitch
- modified equipment
- large goals

- Some pupils will not have


made so much progress.

use a range of skills to keep possession and make


progress towards a goal, on their own and with others
weigh up the options and often make good decisions
about what to do
know how to use space in games

Knowledge and understanding of fitness and


health

DIFFERENTIATION
Task 1
- smaller target circle
- large ball

use a range of skills to help them keep possession and


control of the ball
pass, receive and dribble the ball, keeping control and
possession consistently

See Resource 1
Task 1
- 4v4
- larger target circle
- smaller ball
- smaller target
Task 2
- 3v3; 4v4
- smaller goals
- penalty points for loss of
possession

+ Some pupils will have


progressed further

recognise and describe what happens to their


breathing and heart when they play games, and begin
to link this to how warm they feel
identify which games and activities have the biggest
impact when trying to improve stamina
describe how some games use short bursts of speed

Evaluating and improving


See Resource 2

explain how to keep possession and describe how they


and others have achieved it
identify what they do best and what they find most
difficult
recognise players who play well in games and give
some reasons why

AoA: Invasion Games

UNIT: 2

LEVEL: 3b
NOTES

CORE TASK
Task 1
The aim of the game is to pass the ball to a nominated player in
the end zone of a pitch.
Play the game 4 against 2 and then 4 against 3. Play on a pitch
that is about 10m x 20m the end zones should be about 1m
wide, running the width of the pitch. Use netball, basketball,
football or hockey equipment and techniques.
To score points, the ball has to be passed to and stopped by a
player who has been nominated to receive the ball in the end
zone. This player can move anywhere on the pitch, but must be
in the end zone to receive the ball and then shoot to score a
goal. The goals can be hoops, nets, posts, etc. After every
goal, the team that did not score takes a free pass from its back
line. If the ball goes out the opposition throws in from where the
ball went out.
Task 2
The aim of the game is to pass the ball to a nominated player
standing in one of the targets at the end of the playing space.
Play 3 against 2 and then 3 against 3. Play on a pitch that is
about 10m x 20m and position 3 goals at either end of the pitch.
Follow similar rules to those described in Task 1. Each team has
3 goals to score in the middle goal is worth 3 points; the outer
goals are worth one. Start by using throwing and catching skills,
then introduce equipment and rules using kicking or striking skills

DIFFERENTIATION
Tasks 1 and 2
- modified equipment
- smaller playing area
- large goals
- two nominated players

See Resource 1
Tasks 1 and 2
- 4v4
- small goals

LEARNING OUTCOMES
Acquiring and developing

Selecting and applying

See Resource 3
keep and use rules they are given
suggest how rules could be changed to improve the
game
adapt rules in agreement with others and, later, make
rules for their own games, which they explain and
teach to others
use a range of tactics to keep possession of the ball
and get into positions to shoot or score
have simple plans that they know they can make work

Knowledge and understanding of fitness and


health
use the knowledge they are learning in PE to make up
suitable warm-up activities for the games they are
playing

Evaluating and improving

- Some pupils will not have


made so much progress.

use a range of techniques when passing, eg high, low,


bounced, fast slow
change direction and speed when dribbling the ball
show growing consistency and control in games
play with greater speed and flow

+ Some pupils will have


progressed further

See Resource 2
know and explain the tactics and skills that they are
confident with and use well in games
choose different ways of practising these tactics and
skills
describe the help they need to improve their play

EXAMPLE OF A TEACHERS PLANNING FOR THE INTRODUCTION OF INVASION GAMES QCA UNIT 2
The learning objectives for the initial lesson are drawn from the units overall learning outcomes i.e. the AfL criteria for this unit.

Happy Valley Primary School


Invasion Games QCA Unit 2
PRIOR LEARNING

Physical Education Year 4


Length of time available 8 hours (recommended time 8-12 hours)

Use of a variety of games equipment different types of balls, unihoc sticks


Use of space to avoid others
Development of basic actions for rolling, bouncing, throwing (including overarm), gathering, catching, striking [unihoc], kicking
Tracking a ball and anticipating where it is going
PHYSICALSKILLS THAT CHILDREN NEED TO LEARN TO ACHIEVE CORE TASK 1

Moving into space to receive a pass

Passing ahead of the player

Sending and receiving with control

Score goals/defend goals

Date

Learning Objectives

Equipment

Lesson tasks

Lesson outcomes achieved and


development s needed

Children should learn:

Most pupils
Warm up
02.06.09

To play a small sided

cones for

Move around the working area dodging and weaving around the playing area.

had consistent and accurate throwing

invasion game using

warm up and

On whistle find a cone. Increase the speed of the activity walk jog

catching skills were weaker

throwing and catching skills

goals

Play the game no player is allowed to travel with the ball

showed some improvement in their use

Development

To keep possession of the


ball

Markers for

To develop simple patterns

playing areas

of play to utilise the space to


the side and ahead

balls

To give children the


opportunity to evaluate their

bibs

of space after working on patterns of

Discuss the need to utilise space if a team is to keep possession of the

play but still had a tendency to follow the

ball

ball

Teams practise one or more simple patterns of play [Resource 4]; they

lost possession as because of

then create their own pattern of play

inconsistent catching skills and crowding

Try out patterns of play against opposition

round the ball, making interceptions easy

Play the game again


Teams evaluate their performance consider how effectively they used space

teams performance

to help keep possession


Plenary discussion about general strengths and areas to develop regarding
keeping possession
Cool Down

09.06.09

projectiles

Warm up

To catch a variety of
bean bags

To improve spatial
awareness

Development
In pairs, choose a piece of equipment on the spot how many throws

balls varying

and catches in 30 secs have a go with large ball, small ball and bean

size , weight

bag. Discuss which piece of equipment was easiest and why?

and shape

Pairs use the highest scoring equipment and move around a given area
(approx 5 pairs per netball 1/3) throwing and catching and looking for

cones

spaces and avoiding others. Rpt how many in 30 secs. Discuss if


higher or lower than when static

In fours, practise patterns for moving ball from a Point A [cone] to a


Point B [cone] using specified number of passes no travelling with the
ball

Try out patterns against opposition

Cool Down

AoA: Invasion Games

UNIT: 3

LEVEL: 3

NOTES
CORE TASK
Task 1
The aim of the game is to beat the opposition by scoring more
goals
Play the game 5 against 3 and then 5 against 4. Play on a pitch
that is 20m to 30m wide and 30m to 40m long. Position one
large goal at one end of the pitch and two smaller goals at the
other end. Use netball, basketball, hockey or football equipment
and skills. Make the pitch smaller if you choose to focus on
netball skills.
The team with 5 players attacks the large goal, while the team
with fewer players attacks the 2 smaller goals. There are no
goalkeepers. After each goal and whenever the ball goes out of
play, the larger team starts with a free pass from the line
between the goals it is defending
Task 2
The aim of the game is to beat the opposition by scoring more
goals.
Play 5 against 4 and then 5 against 5. Play on a pitch that is
about 20m x 40m divided into 4 sections with a goal at either
end. Use mini-hockey or mini-football rules and play the game
with small goals and no goalkeepers, or larger goals with
keepers. Players must not pass the ball over more than 2 lines
or dribble the ball across a line between sections. There is no
limit on where they can go

LEARNING OUTCOMES
Acquiring and developing

Selecting and applying

See Resource 3
respond consistently in the games they play, choosing
and using skills which meet the needs of the situation
choose positions in their teams and know how to help
when attacking
find and use space to help their team
use a variety of tactics to keep the ball, eg changing
speed and direction
know and find ways to get the ball towards their
opponents goal
know how to mark and defend their goal(s)

Knowledge and understanding of fitness and


health

DIFFERENTIATION
Tasks 1 and 2
- modified equipment
- smaller playing area
- large goals

perform skills with accuracy, confidence and control


know the difference between attacking skills and
defending skills

See Resource 1
Tasks 1 and 2
- 4v4; 5v5
- small goals
- with goalkeepers

suggest ideas for warming up, explaining their choice


recognise exercises and activities that help strength,
speed and stamina

Evaluating and improving

- Some pupils will not have


made so much progress.

+ Some pupils will have


progressed further

See Resource 2
look for specific things in a game and explain how well
they are being done
explain why a performance is good
recognise parts of a performance that could be
improved, and identify practices that will help

AoA: Invasion Games

UNIT: 4

LEVEL: 4b
NOTES

CORE TASK
Task 1
The aim of the game is to beat the opposition by scoring more
goals.
Play the game 4 against 4 and then 5 against 5. Play on a pitch
that is 15m to 20m wide and 30m to 40m long. Position one goal
at each end of the pitch with a shooting area of about 10m x
10m.
At first, play without goalkeepers and only allow players to shoot
when they are in the shooting area.
Later, allow players to shoot from outside the area and add
goalkeepers. Encourage teams to think about how they need to
change the way they organise themselves to attack and defend
in the different games.
Task 2
The aim of the game is to beat the opposition by scoring more
goals.
Play the game 4 against 4 and then 5 against 5. Play on a pitch
that is about 30m x 40m, divided into 3 areas. Position 3 goals
at each end of the pitch. Use football or hockey rules. The
game is played in a similar way to Task 1. Players are not
allowed to tackle in the middle third of the pitch, but may
intercept the ball. The middle goal at each end is worth 5 points
and the outer goals are worth 1 point. Encourage the children
the think about the different ways they can attack and defend.

LEARNING OUTCOMES
Acquiring and developing

Selecting and applying

See Resource 3
choose when to pass or dribble, so that they keep
possession and make progress towards the goal
use attacking and defending skills appropriately in
games
choose and use different formations to suit the needs
of the game

Knowledge and understanding of fitness and


health

DIFFERENTIATION
Tasks 1 and 2
- 3v4
- smaller playing area
- large goals

combines and perform skills with control, adapting


them to meet the needs of the situation
perform skills with greater speed

See Resource 1
Tasks 1 and 2
- 5v5
- small goals
- conventional equipment

know the importance of being fit, and what types of


fitness are most important for games
understand how playing games can contribute to a
healthy lifestyle

Evaluating and improving

- Some pupils will not have


made so much progress.

+ Some pupils will have


progressed further

See Resource 2
recognise and describe the best points in an
individuals and a teams performance
identify aspects of their own and others performances
that need improvement, and suggest how to improve
them

AoA: Invasion Games

UNIT: Link

CORE TASK

LEARNING OUTCOMES
Acquiring and developing

Task
The aim of the game is to set up an attack and to
shoot or score without the defenders touching the
ball.
Play the game 4 against 3 or 5 against 4 on a pitch
that is divided into 3 sections. The larger team
(mainly attackers) starts with the ball in one end
section and tries to score a goal in the other end
section. The smaller team (mainly defenders) is
only allowed in the middle section of the pitch and
has to try to stop the opposition from scoring or
keeping possession. The smaller team scores when
it gets the ball in 1 of 2 goals in the larger teams
starting section.

Selecting and applying

See Resource 1
- minimum 5v5
- conventional goals and
equipment
- points deducted for loss
of possession
- act as official

identify the types of fitness and preparation that are most


important to the games
recognise that speed, strength and flexibility are important
in these games
identify which parts of the body need most preparation

Evaluating and improving

- Some pupils will not


have made so much
progress.

See Resource 3
recognise, find and use space well in the games
change speed in attack and know what to do to score
points in the games
plan as a team and organise themselves into different
roles, choosing and using skills and tactics that affect the
games positively
defend effectively, slowing games down and making it hard
for opponents to find space

Knowledge and understanding of fitness and


health

DIFFERENTIATION
- 3v4
- smaller playing area
- large goals
- smaller team allowed
outside the middle
section
- modified equipment

demonstrate and use an increasing range of skills in their


practices and the games
use these skills with confidence, control and accuracy
show awareness of which skills relate to different parts of a
game, or to different roles in a game
use common skills effectively in different types of game,
adapting their technique and style to suit the needs of the
game

+ Some pupils will have


progressed further

See Resource 2
identify how they and others are more or less effective in
different parts of the games, and use this information to
decide what they need to practise
analyse how to make the most of their own strengths in the
games

LEVEL: 4a
NOTES

INVASION GAMES

KS 1 KS 2

RESOURCE 1

Potential Progressions in the Development of Skills and Tactics

SKILLS
Netball-type skills:
travelling changing pace and
direction
pivoting
basic footwork when receiving
catching
passing chest, bounce, shoulder
dodging sprint, feint
marking
shooting
Plus basketball- type skills:
dribbling using right and left
hands
dribbling changing pace and
direction
Hockey and football-type skills:
dribbling changing pace and
direction
passing stationary to left; to
right; ahead
tackling from the front
receiving from left and right
stationary; on the move
shooting
dodging changing pace; feint
close marking
Rugby-type skills:
carrying two hands
running with the ball changing
pace and direction
catching bread basket
pop passing stationary and on
the move; in any direction
passing backwards - stationary
and on the move
dodging swerve; side step
marking
line passing

TACTICS

keeping possession
give and go
creating space in attack and
defence moving into space,
passing into space
utilising width and depth of court
signalling
marking the player
marking the space
positioning and role play
simple playing formations
supporting the player with the ball

INVASION GAMES

Y2-Y6

RESOURCE 2

Suggestions for Supporting Pupils in Developing the Necessary Skills for


Evaluating and Improving Their Own and Others Work

copying an action or series of actions as it happens e.g. a partners throw; a partners kicking
action

observing, remembering and repeating an action or series of actions e.g. a teams pattern of play

recognising and describing an action e.g. overhead throw: underarm throw; over arm throw

describing a series of actions e.g. running commentary on their own actions as they perform them;
running commentary on a partners sequence of actions

teaching an action or series of actions to a partner or group e.g. their game; their practice

observing a series of actions and recalling given aspects e.g. How did the team position
themselves to defend the goal? How many different throwing actions did you see in the game?

teaching an action or series of actions to a partner or group with no demonstrations

applying a given criterion e.g. Is your partners head over the ball when they kick it? Did the team
make full use of the width of the pitch?

applying a self-selected criterion e.g. Pick out one thing your partner did well when playing the
game. What is good about your partners dribbling technique?

assessing their own performance e.g. what they need to work on; what they think they did well

assessing others performance e.g. what they need to work on; what was performed well

designing ways of practising and improving performance

evaluating performance e.g. a teams use of tactics

acting as performing coach

acting as non-performing coach

INVASION GAMES

Y2-Y6

RESOURCE 3

Suggestions Use of Visual Prompts


Use Word Cards or Ladders [key words can be taken from QCA units, Foundation Stage
publications; Literacy and Numeracy Strategies].
Use Pictures, Photos and Symbols.
Use Shadow Diagrams and Pictures ways of sending e.g. kicking, throwing, different types of
throw
Use Word Cards mounted on large pocket dice action words e.g. dribble, throw, kick, shoot, tackle;
quality words e.g. control, coordination, power, accuracy
Use Sequence Board for displaying words, pictures, symbols, photos etc.
Use Interactive Whiteboard key words; game designs; positioning of players
Use thinking bubbles to help pupils record their evaluations of their own and others work.

INVASION GAMES

RESOURCE 4
SIMPLE PATTERNS OF PLAY SOME EXAMPLES
I goal l

1.
A1

KEY:
path of player

A2

A = attacker
D = defender
path of ball

A1

A2

A1 starts with the ball and sends it forward parallel to the sideline for A2 to run onto
A1 runs ahead and diagonally right to receive the return pass from A2
A1 shoots
I goal l

2.

A1

A2

A1 starts with the ball and sends it across the playing area to where A2 has moved
A1 runs ahead and onto the return pass from A2
A1 shoots

I goal l
3.

A2

A1

A1 starts with the ball and passes it to A2 who is ahead and on the left wing
A2 sends the ball parallel with the sideline for A1 to run onto
A1 crosses the ball to the centre for A2 to run onto and shoot

Further Useful Resources

KS1 Games A Complete Scheme www.pe-resources.co.uk


KS2 Games A Complete Scheme www.pe-resources.co.uk
Primary School Games A Teaching Manual Val Sabin Publications
TOP Games Invasion games