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' ---- This entire document is Open Game Content, and is distributed under the

' ---- terms of the Open Gaming License v.1.0a


'=========== Random Treasure Tables =================
'(for revision 3.5)
' Lines starting with ' are comments, as are empty lines
' You may edit this file, but to avoid errors:
' - Do not add or remove any line
' - Do not change the order of the entries
' - Make sure that you enter the correct number for multiple entries.
' - Names like #ARMOR# are special codes - do not misspell them. Using them
'
outside of their original table will usually not work.
'
'Note about Chances:
' A value like 21-30 is read as 10 chances (usually out of 100, but that depends
on the sum).
' The numbers do NOT need to be in order. 1001-1010 means the same chance as 2130.
' Which means you can edit the chance of one item without having to change any
' other lines in the table.
'
'You cannot add new tables - please modify the existing ones.
'Watch for correct spelling, especially for links to other tables.
'Note about abilities:
' Weapon abilities and some armor abilities must be accounted for manually.
' For example:
'
If your weapon is a flaming longsword +3,
'
its damage will be: 1d8 + 1d6 + 3
'The chances don't need to add up to 100 (many of the tables that are there don'
t).
'For chances of the type "10-12" keep the numbers below 32000 to avoid integer o
verflows.
'For the chances that are of the type "0.5" you can use higher numbers than 3200
0 as those are floating point numbers.
'Treasure File Version
3
'Changes in version 2:
' - Updated for revision 3.5
' - Scrolls: now includes level 0 spells.
' - Intelligent items prices work differently
'Changes in version 3:
' - Updated for expanded psionics handbook
'========== MAIN TABLE =========
'Format:
'#x (level - should be sequential and start with 1)
'Chance, Coins, Chance, # of gems, # of art, Chance, Mundane, Minor, Medium, M
ajor
'
'(Chance is of format 01-10)
'Max # of lines per level = 6
'Max # of levels = 40

'Leave the field empty if there is no treasure of that type


'
'End with ###
#1,,,,,,,,,
01-14, ,01-90,,,01-71,,,,
15-29,1d6x1000 cp,91-95,1,,72-95,1,,,
30-52,1d8x100 sp,96-100,,1,96-100,,1,,
53-95,2d8x10 gp,,,,,,,,
96-100,1d4x10 pp ,,,,,,,,
#2,,,,,,,,,
01-13, ,01-81,,,01-49,,,,
14-23,1d10x1000 cp,82-95,1d3,,50-85,1,,,
24-43,2d10x100 sp,96-100,,1d3,86-100,,1,,
44-95,4d10x10 gp,,,,,,,,
96-100,2d8x10 pp ,,,,,,,,
#3,,,,,,,,,
01-11, ,01-77,,,01-49,,,,
12-21,2d10x1000 cp,78-95,1d3,,50-79,1d3,,,
22-41,4d8x100 sp,96-100,,1d3,80-100,,1
42-95,1d4x100 gp,,,,,,
96-100,1d10x10 pp ,,,,,,
#4,,,,,,,
01-11, ,01-70,,,01-42,,
12-21,3d10x1000 cp,71-95,1d4,,43-62,1d4,
22-41,4d12x1000 sp,96-100,,1d3,63-100,,1
42-95,1d6x100 gp,,,,,,
96-100,1d8x10 pp ,,,,,,
#5,,,,,,,
01-10, ,01-60,,,01-57,,
11-19,1d4x10000 cp,61-95,1d4,,58-67,1d4,
20-38,1d6x1000 sp,96-100,,1d4,68-100,,1d3
39-95,1d8x100 gp ,,,,,,
96-100,1d10x10 pp ,,,,,,
#6,,,,,,,
01-10, ,01-56,,,01-54,,,
11-18,1d6x10000 cp,57-92,1d4,,55-59,1d4,,
19-37,1d8x1000 sp,93-100,,1d4,60-99,,1d3,
38-95,1d10x100 gp,,,,100,,,1
96-100,1d12x10 pp ,,,,,,,
#7,,,,,,,,
01-11, ,01-48,,,01-51,,,
12-18,1d10x10000 cp,49-88,1d4,,52-97,,1d3,
19-35,1d12x1000 sp,89-100,,1d4,98-100,,,1
36-93,2d6x100 gp,,,,,,,
94-100,3d4x10 pp ,,,,,,,
#8,,,,,,,,
01-10, ,01-45,,,01-48,,,
11-15,1d12x10000 cp,46-85,1d6,,49-96,,1d4,
16-29,2d6x1000 sp,86-100,,1d4,97-100,,,1
30-87,2d8x100 gp ,,,,,,,
88-100,3d6x10 pp ,,,,,,,,
#9,,,,,,,,,
01-10, ,01-40,,,01-43,,,,
11-15,2d6x10000 cp,41-80,1d8,,44-91,,1d4,,
16-29,2d8x1000 sp,81-100,,1d4,92-100,,,1,
30-85,5d4x100 gp ,,,,,,,,
86-100,2d12x10 pp,,,,,,,,
#10,,,,,,,,,
01-10, ,01-35,,,01-40,,,,

11-24,2d10x1000 sp,36-79,1d8,,41-88,,1d4,,
25-79,6d4x100 gp,80-100,,1d6,89-99,,,1,
80-100,5d6x10 pp,,,,100,,,,1
#11,,,,,,,,,
01-08, ,01-24,,,01-31,,,,
09-14,3d10x1000 sp,25-74,1d10,,32-84,,1d4,,
15-75,4d8x100 gp,75-100,,1d6,85-98,,,1,
76-100,4d10x10 pp,,,,99-100,,,,1
#12,,,,,,,,,
01-08, ,01-17,,,01-27,,,,
09-14,3d12x1000 sp,18-70,1d10,,28-82,,1d6,,
15-75,1d4x1000 gp,71-100,,1d8,83-97,,,1,
76-100,1d4x100 pp,,,,98-100,,,,1
#13,,,,,,,,,
01-08, ,01-11,,,01-19,,,,
09-75,1d4x1000 gp,12-66,1d12,,20-73,,1d6,,
76-100,1d10x100 pp,67-100,,1d10,74-95,,,1,
,,,,,96-100,,,,1
#14,,,,,,,,,
01-08, ,01-11,,,01-19,,,,
09-75,1d6x1000 gp,12-66,2d8,,20-58,,1d6,,
76-100,1d12x100 pp,67-100,,2d6,59-92,,,1,
,,,,,93-100,,,,1
#15,,,,,,,,,
01-03, ,01-09,,,01-11,,,,
04-74,1d8x1000 gp,10-65,2d10,,12-46,,1d10,,
75-100,3d4x100 pp,66-100,,2d8,47-90,,,1,
,,,,,91-100,,,,1
#16,,,,,,,,,
01-03, ,01-07,,,01-40,,,,
04-74,1d12x1000 gp,08-64,4d6,,41-46,,1d10,,
75-100,3d4x100 pp,65-100,,2d10,47-90,,,1d3,
,,,,,91-100,,,,1
#17,,,,,,,,,
01-03, ,01-04,,,01-33,,,,
04-68,3d4x1000 gp,05-63,4d8,,34-83,,,1d3,
69-100,2d10x100 pp,64-100,,3d8,84-100,,,,1
#18,,,,,,,,,
01-02, ,01-04,,,01-24,,,,
03-65,3d6x1000 gp,05-54,3d12,,25-80,,,1d4,
66-100,5d4x100 pp,55-100,,3d10,81-100,,,,1
#19,,,,,,,,,
01-02, ,01-03,,,01-04,,,,
03-65,3d8x1000 gp,04-50,6d6,,05-70,,,1d4,
66-100,3d10x100 pp,51-100,,6d6,71-100,,,,1
#20,,,,,,,,,
01-02, ,01-02,,,01-25,,,,
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3
#21,,,,,,,,,
01-02, ,01-02,,,01-25,,,,1
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,1
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+1
#22,,,,,,,,,
01-02, ,01-02,,,01-25,,,,2
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,2
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+2
#23,,,,,,,,,
01-02, ,01-02,,,01-25,,,,4
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,4

66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+4
#24,,,,,,,,,
01-02, ,01-02,,,01-25,,,,6
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,6
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+6
#25,,,,,,,,,
01-02, ,01-02,,,01-25,,,,9
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,9
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+9
#26,,,,,,,,,
01-02, ,01-02,,,01-25,,,,12
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,12
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+12
#27,,,,,,,,,
01-02, ,01-02,,,01-25,,,,17
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,17
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+17
#28,,,,,,,,,
01-02, ,01-02,,,01-25,,,,23
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,23
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+23
#29,,,,,,,,,
01-02, ,01-02,,,01-25,,,,31
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,31
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+31
#30,,,,,,,,,
01-02, ,01-02,,,01-25,,,,42
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,42
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+42
###

'====== GEMS TABLE ======


'Format:
'Chance | Value | Name1; Name2; Name3
'
'(Chance is a number like 1 or 4.5)
'
'End with ###
25 | 4d4 gp | Banded agate; eye agate; moss agate; azurite; blue quartz; hematit
e; lapis lazuli; malachite; obsidian; rhodochrosite; tiger eye turquoise; freshw
ater (irregular) pearl
25 | 2d4x10 gp | Bloodstone; carnelian; chalcedony; chrysoprase; citrine; iolite
, jasper; moonstone; onyx; peridot; rock crystal (clear quartz); sard; sardonyx;
rose quartz; smoky quartz; star rose quartz; zircon
20 | 4d4x10 gp | Amber; amethyst; chrysoberyl; coral; red garnet; brown-green ga
rnet; jade; jet; white pearl; golden pearl; pink pearl; silver pearl; red spinel
; red-brown spinel; deep green spinel; tourmaline
20 | 2d4x100 gp | Alexandrite; aquamarine; violet garnet; black pearl; deep blue
spinel; golden yellow topaz
9 | 4d4x100 gp | Emerald; white opal; black opal; fire opal; blue sapphire; fier
y yellow corundum; rich purple corundum; blue star sapphire; black star sapphire
; star ruby
1 | 2d4x1000 gp | Clearest bright green emerald; blue-white diamond; canary diam
ond; pink diamond; brown diamond; blue diamond; jacinth
###

'Default weight for a gem (pounds)


0.01
'====== ART TABLE ======
'Same format as above
10 | 1d10x10 gp | Silver ewer; carved bone statuette; ivory statuette; finely wr
ought small gold bracelet; fine vestments
15 | 3d6x10 gp | Cloth of gold vestments; black velvet mask with numerous citrin
es; silver chalice with lapis lazuli gems
15 | 1d6x100 gp | Large well-done wool tapestry; brass mug with jade inlays; pa
inting
10 | 1d10x100 gp | Silver comb with moonstones; silver-plated steel longsword wi
th jet jewel in hilt
10 | 2d6x100 gp | Carved harp of exotic wood with ivory inlay and zircon gems; s
olid gold idol (10 lb.); old painting
10 | 3d6x100 gp | Gold dragon comb with red garnet eye; gold and topaz bottle st
opper cork; ceremonial electrum dagger with a star ruby in the pommel
10 | 4d6x100 gp | Eyepatch with mock eye of sapphire and moonstone; fire opal pe
ndant on a fine gold chain; old masterpiece painting
5 | 5d6x100 gp | Embroidered silk and velvet mantle with numerous moonstones; sa
pphire pendant on gold chain
5 | 1d4x1000 gp | Glove, embroidered and bejeweled; jeweled anklet; gold music b
ox
5 | 1d6x1000 gp | Golden circlet with four aquamarines; necklace of small pink p
earls
4 | 2d4x1000 gp | Jeweled gold crown; jeweled electrum ring
1 | 2d6x1000 gp | Gold and ruby ring; gold cup set with emeralds; Jeweled gold s
taff
###
'Default weight for an art object (pounds)
0.1

'====== MUNDANE ITEMS TABLE ======


'Format:
'Chance | Number of items | Name of item
'
'(Chance is a number like 1 or 4.5)
'
'End with ###
2.1 | 1d4 | Alchemist's fire (flask)
2.1 | 2d4 | Acid (flask)
2.1 | 1d4 | Smokestick
2.1 | 1d4 | Holy water (flask)
2.4| 1d4 | Antitoxin (vial)
2.4 | 1d4 | Tanglefoot bag
2.1 | 1d4 | Thunderstone
2.1 | 1d4 | Everburning Torch
3.6 | 1 | Chain shirt
0.4 | 1 | Chain shirt, small
1.8 | 1 | Studded leather MW
0.2 | 1 | Studded leather MW, small
2.4 | 1 | Breastplate
0.3 | 1 | Breastplate, small
1.8 | 1 | Banded mail

0.2 | 1 | Banded mail, small


5.9 | 1 | Half-plate
0.7 | 1 | Half-plate, small
7.7 | 1 | Full plate
0.9 | 1 | Full plate, small
0.6 | 1 | Buckler, MW
0.8 | 1 | Shield, Light Wooden MW
0.7 | 1 | Shield, Light Steel MW
0.8 | 1 | Shield, Heavy Wooden MW
0.6 | 1 | Shield, Heavy Steel MW
16.5 | 1 | #COMMON MELEE# #MW#
6.6 | 1 | #UNCOMMON MELEE# #MW#
9.9 | 1 | #RANGED# #MW#
0.5 | 1 | Backpack, empty
0.5 | 1 | Crowbar
0.9 | 1 | Lantern, bullseye
0.9 | 1 | Lock, simple
1.0 | 1 | Lock, average
1.2 | 1 | Lock, good
1 | 1 | Lock, superior
1 | 1 | Manacles, masterwork
0.5 | 1 | Mirror, small steel
0.5 | 1 | Rope, silk
0.5 | 1 | Spyglass
0.9 | 1 | Artisan's tools, masterwork
0.9 | 1 | Climber's kit
0.9 | 1 | Disguise kit
0.9 | 1 | Healer's kit
0.7 | 1 | Holy symbol, silver
0.7 | 1 | Hourglass
1.2 | 1 | Magnifying glass
1.2 | 1 | Musical instrument, masterwork
0.9 | 1 | Thieves' tools, masterwork
###
'Note: you can remove the #MW# to make it a regular, non MW weapon instead
'Default weight for a mundane object
0.0

' ======== MAIN MAGIC ITEMS TABLE =========


'
'Format: Minor | Medium | Major | Type
'
01-04 | 01-10 | 01-10 | #ARMOR#
05-09 | 11-20 | 11-20 | #WEAPON#
10-44 | 21-30 | 21-25 | Potion
45-46 | 31-40 | 26-35 | Ring
- | 41-50 | 36-45 | Rod
47-81 | 51-65 | 46-55 | #SCROLL#
- | 66-68 | 56-75 | Staff
82-91 | 69-83 | 76-80 | Wand
92-100 | 84-100 | 81-100 | Wondrous item
###
'Note: If you add a type, spell it correctly, and you must then enter the chance
s
' for each item in the Item Editor.

'--- Intelligence/Clues by item type --'format:


'# of types (max 20)
'Item type, % chance intelligent, % chance has a clue to its function
9
#Armor#, 1, 30
Potion, 0, 0
Ring, 1, 30
Rod, 1, 30
Armor, 1, 30
#Scroll#, 0, 0
Staff, 0, 30
Wand, 0, 30
Wondrous Item, 1, 30

'======== WEAPONS ============


01-70 | 01-10 | - | +1
71-85 | 11-29 | - | +2
- | 30-58 | 01-20 | +3
- | 59-62 | 21-38 | +4
- | - | 39-49 | +5
- | 63-68 | 50-63 | Specific weapon
86-100 | 69-100 | 64-100 | Special ability
###
'Note: abilities are chosen randomly from the standard items named:
' Melee Ability: bla bla; and
' Ranged Ability: yada yada
' (In the same way items of a specific type are chosen)
'---- Chance of a second special ability (%) --'-- Melee:
'Minor
1
'Medium
5
'Major
20
'-- Ranged:
'Minor
0
'Medium
2
'Major
3
'Re-roll duplicates (ignored)
1
'======== WEAPON TYPE =========
01-70 | Common melee
71-80 | Uncommon melee

81-100 | ranged
###
'--- Melee Weapon Qualities --01-20 | #LIGHT#
21-25 | #INTEL#
26-35 | #INTEL# #LIGHT#
36-50 | #CLUE#
51-100 | none
###
'--- Ranged Weapon Qualities --01-05 | #INTEL#
06-25 | #CLUE#
26-100 | none
###
'Note: The following weapons are read from the Standard Weapons list (Shift-F4),
' but NOT from the Standard Items list of weapons (which is auto-generated from
' the std weapons anyway).
'========= Table: Common Melee Weapons ======
01-04 | Dagger
05-14 | Greataxe
15-24 | Greatsword
25-28 | Kama
29-41 | Longsword
42-45 | Mace, light
46-50 | Mace, heavy
51-54 | Nunchaku
55-57 | Quarterstaff
58-61 | Rapier
62-66 | Scimitar
67-70 | Shortspear
71-74 | Siangham
75-84 | Sword, bastard
85-89 | Sword, short
90-100 | Waraxe, dwarven
###
'========= Table: Uncommon Weapons
01-03 | Axe, orc double
04-07 | Battleaxe
08-10 | Chain, spiked
11-12 | Club
13-16 | Crossbow, hand
17-18 | Crossbow, repeating light
18-19 | Crossbow, repeating heavy
20-21 | Dagger, punching
22-23 | Falchion
24-26 | Flail, dire
27-31 | Flail, heavy
32-35 | Flail
36-37 | Gauntlet
38-39 | Gauntlet, spiked
40-41 | Glaive
42-43 | Greatclub
44-45 | Guisarme

46-48 | Halberd
49-51 | Halfspear
52-54 | Hammer, gnome hooked
55-56 | Hammer, light
57-58 | Handaxe
59-61 | Kukri
62-64 | Lance
65-67 | Longspear
68-70 | Morningstar
71-72 | Net
73-74 | Pick, heavy
75-76 | Pick, light
77-78 | Ranseur
79-80 | Sap
81-82 | Scythe
83-84 | Shuriken
85-86 | Sickle
87-89 | Sword, two-bladed
90-91 | Trident
92-94 | Urgrosh, dwarven
95-97 | Warhammer
98-100 | Whip
###
'======== COMMON RANGED WEAPONS ==========
01-05 | Arrows (50)
06-08 | Bolts (50)
09-10 | Bullets (50)
11-15 | Axe, throwing
16-25 | Crossbow, heavy
26-35 | Crossbow, light
36-39 | Dart
40-41 | Javelin
42-46 | Shortbow
47-51 | Shortbow, composite
52-56 | Shortbow, mighty (+1 Str) composite
57-61 | Shortbow, mighty (+2 Str) composite
62-65 | Sling
66-75 | Longbow
76-80 | Longbow, composite
81-85 | Longbow, mighty (+1 Str) composite
86-90 | Longbow, mighty (+2 Str) composite
91-95 | Longbow, mighty (+3 Str) composite
96-100 | Longbow, mighty (+4 Str) composite
###
'======= INCOMPATIBLE WEAPON ABILITIES =========
'Format:
'Ability Name; Incompatible
'###
'Max # of lines: 50
Chaotic; Lawful
Lawful; Chaotic
Flaming; Flaming Burst
Flaming Burst; Flaming
Frost; Icy Burst
Icy Burst; Frost
Holy; Unholy

Unholy; Holy
Shock; Shocking Burst
Shocking Burst; Shock
###
'======= ABILITIES that require a specific WEAPON TYPE=========
'Format:
'Ability Name; Type abbreviation
'###
'(where 'Type abbreviation' = S, B, or P)
'Max # of lines: 50
Disruption; B
Keen; SP
Vorpal; S
###

'==================================================
'==================================================
'=========== ARMOR and SHIELDS============
01-60 | 01-05 | - | +1 shield
61-80 | 06-10 | - | +1 armor
81-85 | 11-20 | - | +2 shield
86-87 | 21-30 | - | +2 armor
- | 31-40 | 01-08 | +3 shield
- | 41-50 | 09-16 | +3 armor
- | 51-55 | 17-27 | +4 shield
- | 56-57 | 28-38 | +4 armor
- | - | 39-49 | +5 shield
- | - | 50-57 | +5 armor
- | 58-60 | 58-60 | Specific armor
- | 61-63 | 61-63 | Specific shield
88-100 | 64-100 | 64-100 | Special ability
###
'---- Chance of a second special ability (%) --'-- Armor:
'Minor
2
'Medium
2
'Major
26
'-- Shield:
'Minor
1
'Medium
10
'Major
20
'Re-roll duplicates (ignored)
0

'=========== RANDOM ARMOR TYPE ============


01 | Padded
02 | Leather
03-12 | Hide
13-27 | Studded leather
28-42 | Chain shirt
43 | Scale mail
44 | Chainmail
45-57 | Breastplate
58 | Splint mail
59 | Banded mail
60 | Half-plate
61-100 | Full plate
###
'=========== RANDOM SHIELD TYPE ============
01-10 | Buckler
11-15 | Shield, light wooden
16-20 | Shield, light steel
21-30 | Shield, heavy wooden
31-95 | Shield, heavy steel
96-100 | Shield, tower
###

'==================================================
'==================================================
'======= SCROLLS ==========
'=== SCROLL LEVEL ====
'In version 2 of TREASURE.TXT for dnd3.5 there are 0-level scrolls
01-05 | - | - | 0
06-50 | - | - | 1
51-95 | 01-05 | - | 2
96-100 | 06-65 | - | 3
- | 66-95 | 01-05 | 4
- | 96-100 | 06-50 | 5
- | - | 51-70 | 6
- | - | 71-85 | 7
- | - | 86-95 | 8
- | - | 95-100 | 9
###
'Chance of an arcane scroll % (other wise it's divine)
70
'Number of spells
'Minor
1d3
'Medium
1d4
'Major

1d6
'==== INDIVIDUAL SCROLLS ====
'Warning: Do not change the number of scroll levels (always keep at 18)

'0-Level Arcane Spells


01-04 | acid splash
05-08 | arcane mark
09-13 | dancing lights
14-17 | daze
18-24 | detect magic
25-28 | detect poison
29-32 | disrupt undead
33-37 | flare
38-42 | ghost sound
43-44 | know direction
45-50 | light
51-52 | lullaby
53-57 | mage hand
58-62 | mending
63-67 | message
68-72 | open/close
73-77 | prestidigitation
78-81 | ray of frost
82-87 | read magic
88-94 | resistance
95-96 | summon instrument
97-100 | touch of fatigue
###
'1st-level arcane
01-03 | alarm
04-05 | animate rope
06-07 | burning hands
08-09 | cause fear
10-12 | charm person
13-14 | chill touch
15-16 | color spray
17-19 | comprehend languages
20 | confusion, lesser
21 | cure light wounds
22-24 | detect secret doors
25-26 | detect undead
27-29 | disguise self
30-32 | endure elements
33-35 | enlarge person
36-37 | erase
38-40 | expeditious retreat
41 | feather fall
42-43 | grease
44-45 | hold portal
46-47 | hypnotism
48-49 | identify
50-51 | jump
52-54 | mage armor
55-56 | magic missile
57-59 | magic weapon
60-62 | mount

63-64 | magic aura


65-66 | obscuring mist
67-68 | protection from chaos
67-68 | protection from evil
67-68 | protection from good
67-68 | protection from law
75-76 | ray of enfeeblement
77-78 | reduce person
79-80 | remove fear
81-82 | shield
83-84 | shocking grasp
85-86 | silent image
87-88 | sleep
89-90 | summon monster I
91-93 | floating disk
94-95 | true strike
96 | undetectable alignment
97-98 | unseen servant
99-100 | ventriloquism
###
'2nd-level arcane
01 | animal messenger
02 | animal trance
03 | arcane lock
04-06 | bear's endurance
07-08 | blindness/deafness
09-10 | blur
11-13 | bull's strength
14 | calm emotions
15-17 | cat's grace
18-19 | command undead
20 | continual flame
21 | cure moderate wounds
22 | darkness
23-25 | darkvision
26 | daze monster
27 | delay poison
28-29 | detect thoughts
30-31 | disguise self
32-34 | eagle's splendor
35 | enthrall
36-37 | false life
38-39 | flaming sphere
40 | fog cloud
41-43 | fox's cunning
44 | ghoul touch
45-46 | glitterdust
47 | gust of wind
48-49 | hypnotic pattern
50-52 | invisibility
53-55 | knock
56 | phantom trap
57-58 | levitate
59 | locate object
60 | magic mouth
61-62 | acid arrow
63 | minor image
64-65 | mirror image
66 | misdirection

67 | obscure object
68-70 | owl's wisdom
71-73 | protection from arrows
74-75 | pyrotechnics
76-78 | resist energy
79 | rope trick
80 | scare
81-82 | scorching ray
83-85 | see invisibility
86 | shatter
87 | silence
88 | sound burst
89 | spectral hand
90-91 | spider climb
92-93 | summon monster II
94-95 | summon swarm
96 | hideous laughter
97 | touch of idiocy
98-99 | web
100 | whispering wind
###
'3rd level arcane
01-02 | arcane sight
03-04 | blink
05-06 | clairaudience/clairvoyance
07 | cure serious wounds
08-10 | daylight
11-12 | deep slumber
13-15 | dispel magic
16-17 | displacement
18 | explosive runes
19-20 | fireball
21-22 | flame arrow
23-25 | fly
26-27 | gaseous form
28-29 | gentle repose
30 | glibness
31 | good hope
32-33 | halt undead
34-36 | haste
37-38 | heroism
39-40 | hold person
41 | illusory script
42-44 | invisibility sphere
45-47 | keen edge
48-49 | tiny hut
50-51 | lightning bolt
52-53 | magic circle against chaos
52-53 | magic circle against evil
52-53 | magic circle against good
52-53 | magic circle against law
60-62 | magic weapon, greater
63-64 | major image
65-66 | nondetection
67-68 | phantom steed
69-71 | protection from energy
72-73 | rage
74-75 | ray of exhaustion
76 | sculpt sound

77 | secret page
78 | sepia snake sigil
79 | shrink item
80-81 | sleet storm
82-83 | slow
84 | speak with animals
85-86 | stinking cloud
87-88 | suggestion
89-90 | summon monster III
91-93 | tongues
94-95 | vampiric touch
96-98 | water breathing
99-100 | wind wall
###
'4th-level arcane
01-02 | animate dead
03-05 | arcane eye
06-07 | bestow curse
08-10 | charm monster
11-13 | confusion
14-15 | contagion
16-17 | crushing despair
18 | cure critical wounds
19 | detect scrying
20-23 | dimension door
24-26 | dimensional anchor
27-28 | enervation
29-30 | enlarge person, mass
31-32 | black tentacles
33-34 | fear
35-37 | fire shield
38-39 | fire trap
40-42 | freedom of movement
43 | geas, lesser
44-46 | globe of invulnerability, lesser
47-48 | hallucinatory terrain
49-50 | ice storm
51-52 | illusory wall
53-55 | invisibility, greater
56-57 | secure shelter
58 | locate creature
59-60 | minor creation
61 | modify memory
62 | neutralize poison
63-64 | resilient sphere
65-66 | phantasmal killer
67-68 | polymorph
69-70 | rainbow pattern
71 | mnemonic enhancer
72-73 | reduce person, mass
74-76 | remove curse
77 | repel vermin
78-79 | scrying
80-81 | shadow conjuration
82-83 | shout
84-85 | solid fog
86 | speak with plants
87-88 | stone shape
89-91 | stoneskin

92-93
94-96
97-99
100 |
###

| summon monster IV
| wall of fire
| wall of ice
zone of silence

'5th-level arcane
01-02 | animal growth
03-05 | baleful polymorph
06-07 | interposing hand
08-09 | blight
10-12 | break enchantment
13-14 | cloudkill
15-17 | cone of cold
18-19 | contact other plane
20 | cure light wounds, mass
21-23 | dismissal
24-26 | dispel magic, greater
27-28 | dominate person
29 | dream
30-31 | fabricate
32-33 | false vision
34-35 | feeblemind
36-39 | hold monster
40 | secret chest
41 | magic jar
42-43 | major creation
44-45 | mind fog
46-47 | mirage arcana
48-49 | mage's faithful hound
50-51 | mage's private sanctum
52-53 | nightmare
54-57 | overland flight
58-60 | passwall
61 | permanency
62-63 | persistent image
64-65 | planar binding, lesser
66-67 | prying eyes
68-69 | telepathic bond
70-71 | seeming
72-74 | sending
75-76 | shadow evocation
77 | song of discord
78-79 | summon monster V
80 | symbol of pain
81 | symbol of sleep
82-83 | telekinesis
84-88 | teleport
89-90 | transmute mud to rock
91-92 | transmute rock to mud
93-95 | wall of force
96-98 | wall of stone
99-100 | waves of fatigue
###
'6th level arcane
01-02 | acid fog
03-05 | analyze dweomer
06 | animate objects
07-09 | antimagic field

10-12 | bear's endurance, mass


13-14 | forceful hand
15-17 | bull's strength, mass
18-20 | cat's grace, mass
21-23 | chain lightning
24-25 | circle of death
26 | contingency
27-28 | control water
29 | create undead
30 | cure moderate wounds, mass
31-33 | disintegrate
34-37 | dispel magic, greater
38-40 | eagle's splendor, mass
41-42 | eyebite
43 | find the path
44-45 | flesh to stone
46-48 | fox's cunning, mass
49 | geas/quest
50-52 | globe of invulnerability
53 | guards and wards
54 | heroes' feast
55-56 | heroism, greater
57 | legend lore
58-59 | mislead
60 | mage's lucubration
61-62 | move earth
63-64 | freezing sphere
65-67 | owl's wisdom, mass
68-69 | permanent image
70-71 | planar binding
72-73 | programmed image
74-75 | repulsion
76-78 | shadow walk
79-81 | stone to flesh
82-83 | suggestion, mass
84-85 | summon monster VI
86 | symbol of fear
87 | symbol of persuasion
88 | sympathetic vibration
89-90 | transformation
91-93 | true seeing
94-95 | undeath to death
96-97 | veil
98-100 | wall of iron
###
'7th level arcane
01-03 | arcane sight, greater
04-07 | banishment
08-10 | grasping hand
11-13 | control undead
14-16 | control weather
17-19 | delayed blast fireball
20-21 | instant summons
22-25 | ethereal jaunt
26-28 | finger of death
29-31 | forcecage
32-35 | hold person, mass
36-38 | insanity
39-42 | invisibility, mass

43 | limited wish
44-45 | mage's magnificent mansion
46-48 | mage's sword
49-51 | phase door
52-54 | plane shift
55-57 | power word blind
58-61 | prismatic spray
62-64 | project image
65-67 | reverse gravity
68-70 | scrying, greater
71-73 | sequester
74-76 | shadow conjuration, greater
77 | simulacrum
78-80 | spell turning
81-82 | statue
83-85 | summon monster VII
86 | symbol of stunning
87 | symbol of weakness
88-90 | teleport object
91-95 | teleport, greater
96-97 | vision
98-100 | waves of exhaustion
###
'8th lvl arcane
01-02 | antipathy
03-05 | clenched fist
06-08 | binding
09-12 | charm monster, mass
13 | clone
14-16 | create greater undead
17-19 | demand
20-22 | dimensional lock
23-26 | discern location
27-29 | horrid wilting
30-32 | incendiary cloud
33-35 | iron body
36-38 | maze
39-41 | mind blank
42-44 | moment of prescience
45-48 | telekinetic sphere
49-51 | irresistible dance
52-54 | planar binding, greater
55-57 | polar ray
58-60 | polymorph any object
61-63 | power word stun
64-66 | prismatic wall
67-70 | protection from spells
71-73 | prying eyes, greater
74-76 | scintillating pattern
77-78 | screen
79-81 | shadow evocation, greater
82-84 | shout, greater
85-87 | summon monster VIII
88-90 | sunburst
91 | symbol of death
92 | symbol of insanity
93-94 | sympathy
95-98 | temporal stasis
99-100 | trap the soul

###
'9th lvl arcane
01-03 | astral projection
04-07 | crushing hand
08-12 | dominate monster
13-16 | energy drain
17-21 | etherealness
22-25 | foresight
26-31 | freedom
32-36 | gate
37-40 | hold monster, mass
41-44 | imprisonment
45-49 | meteor swarm
50-53 | mage's disjunction
54-58 | power word kill
59-62 | prismatic sphere
63-66 | refuge
67-70 | shades
71-76 | shapechange
77-79 | soul bind
80-83 | summon monster IX
84-86 | teleportation circle
87-91 | time stop
92-95 | wail of the banshee
96-99 | weird
100 | wish
###
'0-level divine scrolls
01-07 | create water
08-14 | cure minor wounds
15-22 | detect magic
23-29 | detect poison
30-36 | flare
37-43 | guidance
44-50 | inflict minor wounds
51-57 | know direction
58-65 | light
66-72 | mending
73-79 | purify food and drink
80-86 | read magic
87-93 | resistance
94-100 | virtue
###
'1st lvl divine
01 | alarm
02-03 | bane
04-06 | bless
07-09 | bless water
10 | bless weapon
11-12 | calm animals
13-14 | cause fear
15-16 | charm animal
17-19 | command
20-21 | comprehend languages
22-26 | cure light wounds
27-28 | curse water

29-30 | deathwatch
31-32 | detect animals or plants
0.6 | detect chaos
0.6 | detect evil
0.6 | detect good
0.6 | detect law
36-37 | detect snares and pits
38-39 | detect undead
40-41 | divine favor
42-43 | doom
44-48 | endure elements
49-50 | entangle
51-52 | entropic shield
53-54 | faerie fire
55-56 | goodberry
57-58 | hide from animals
59-60 | hide from undead
61-62 | inflict light wounds
63-64 | jump
65-66 | longstrider
67-68 | magic fang
69-72 | magic stone
73-74 | magic weapon
75-78 | obscuring mist
79-80 | pass without trace
81-82 | produce flame
67 | protection from chaos
67 | protection from evil
67 | protection from good
67 | protection from law
87-88 | remove fear
89-90 | sanctuary
91-92 | shield of faith
93-94 | shillelagh
95-96 | speak with animals
97-98 | summon monster I
99-100 | summon nature's ally I
###
'2nd-lvl divine
01 | animal messenger
02 | animal trance
03-04 | augury
05-06 | barkskin
07-09 | bear's endurance
10-12 | bull's strength
13-14 | calm emotions
15-17 | cat's grace
18 | chill metal
19-20 | consecrate
21-24 | cure moderate wounds
25-26 | darkness
27 | death knell
28-30 | delay poison
31-32 | desecrate
33-35 | eagle's splendor
36-37 | enthrall
38-39 | find traps
40 | fire trap
41-42 | flame blade

43-44 | flaming sphere


45-46 | fog cloud
47 | gentle repose
48 | gust of wind
49 | heat metal
50-51 | hold animal
52-54 | hold person
55-56 | inflict moderate wounds
57-58 | make whole
59-61 | owl's wisdom
62 | reduce animal
63-64 | remove paralysis
65-67 | resist energy
68-70 | restoration, lesser
71-72 | shatter
73-74 | shield other
75-76 | silence
77 | snare
78 | soften earth and stone
79-80 | sound burst
81 | speak with plants
82-83 | spider climb
84-85 | spiritual weapon
86 | status
87-88 | summon monster II
89-90 | summon nature's ally II
91-92 | summon swarm
93 | tree shape
94-95 | undetectable alignment
96-97 | warp wood
98 | wood shape
99-100 | zone of truth
###
'3rd level divine
01-02 | animate dead
03-04 | bestow curse
05-06 | blindness/deafness
07-08 | call lightning
09-10 | contagion
11-12 | continual flame
13-14 | create food and water
15-18 | cure serious wounds
19 | darkvision
20-21 | daylight
22-23 | deeper darkness
24-25 | diminish plants
26-27 | dispel magic
28-29 | dominate animal
30-31 | glyph of warding
32 | heal mount
33-34 | helping hand
35-36 | inflict serious wounds
37-38 | invisibility purge
39-40 | locate object
1.5 | magic circle against chaos
1.5 | magic circle against evil
1.5 | magic circle against good
1.5 | magic circle against law
47-48 | magic fang, greater

49-50 | magic vestment


51-52 | meld into stone
53-55 | neutralize poison
56-57 | obscure object
58-59 | plant growth
60-62 | prayer
63-64 | protection from energy
65-66 | quench
67-69 | remove blindness/deafness
70-71 | remove curse
72-73 | remove disease
74-76 | searing light
77-78 | sleet storm
79-80 | snare
81-83 | speak with dead
84-85 | speak with plants
86-87 | spike growth
88-89 | stone shape
90-91 | summon monster III
92-93 | summon nature's ally III
94-96 | water breathing
97-98 | water walk
99-100 | wind wall
###
'4th-lvl divine
01-05 | air walk
06-07 | antiplant shell
08-09 | blight
10-11 | break enchantment
12-13 | command plants
14-15 | control water
16-21 | cure critical wounds
22-26 | death ward
27-31 | dimensional anchor
32-34 | discern lies
35-37 | dismissal
38-39 | divination
40-42 | divine power
43-47 | freedom of movement
48-49 | giant vermin
50-51 | holy sword
52-54 | imbue with spell ability
55-57 | inflict critical wounds
58-60 | magic weapon, greater
61-62 | nondetection
63-64 | planar ally, lesser
65-67 | poison
68-69 | reincarnate
70-71 | repel vermin
72-76 | restoration
77-78 | rusting grasp
79-81 | sending
82-85 | spell immunity
86-87 | spike stones
88-90 | summon monster IV
91-93 | summon nature's ally IV
94-98 | tongues
99-100 | tree stride
###

'5th level divine


01-03 | animal growth
04-05 | atonement
06 | awaken
07-09 | baleful polymorph
10-13 | break enchantment
14-16 | call lightning storm
17-20 | command, greater
21 | commune
22 | commune with nature
23-24 | control winds
25-30 | cure light wounds, mass
31 | dispel chaos
31 | dispel evil
31 | dispel good
31 | dispel law
35-38 | disrupting weapon
39-41 | flame strike
42-43 | hallow
44-46 | ice storm
47-49 | inflict light wounds, mass
50-52 | insect plague
53 | mark of justice
54-56 | plane shift
57-58 | raise dead
59-61 | righteous might
62-63 | scrying
64-66 | slay living
67-69 | spell resistance
70-71 | stoneskin
72-74 | summon monster V
75-77 | summon nature's ally V
78 | symbol of pain
79 | symbol of sleep
80-82 | transmute mud to rock
83-85 | transmute rock to mud
86-89 | true seeing
90-91 | unhallow
92-94 | wall of fire
95-97 | wall of stone
98-100 | wall of thorns
###
'6th level divine
01-03 | animate objects
04-06 | antilife shell
07-09 | banishment
10-13 | bear's endurance, mass
14-16 | blade barrier
17-20 | bull's strength, mass
21-24 | cat's grace, mass
25 | create undead
26-29 | cure moderate wounds, mass
30-33 | dispel magic, greater
34-37 | eagle's splendor, mass
38-40 | find the path
41-43 | fire seeds
44 | forbiddance

45 | geas/quest
46 | glyph of warding, greater
47-49 | harm
50-52 | heal
53-55 | heroes' feast
56-58 | inflict moderate wounds, mass
59-61 | ironwood
62 | liveoak
63-65 | move earth
66-69 | owl's wisdom, mass
70-71 | planar ally
72-74 | repel wood
75-77 | spellstaff
78-80 | stone tell
81-83 | summon monster VI
84-86 | summon nature's ally VI
87 | symbol of fear
88 | symbol of persuasion
89-91 | transport via plants
92-94 | undeath to death
95-97 | wind walk
98-100 | word of recall
###
'7th level divine
01-05 | animate plants |
06-09 | blasphemy |
10-14 | changestaff |
15-16 | control weather |
17-21 | creeping doom |
22-27 | cure serious wounds, mass |
28-32 | destruction |
33-36 | dictum |
37-41 | ethereal jaunt |
42-45 | holy word |
46-50 | inflict serious wounds, mass |
51-55 | refuge |
56-60 | regenerate |
61-65 | repulsion |
66-69 | restoration, greater |
70-71 | resurrection |
72-76 | scrying, greater |
77-81 | summon monster VII |
82-85 | summon nature's ally VII |
86-90 | sunbeam |
91 | symbol of stunning |
92 | symbol of weakness |
93-97 | transmute metal to wood |
98-100 | word of chaos |
###
'8th level divine
01-04 | animal shapes |
05-10 | antimagic field |
11-13 | cloak of chaos |
14-17 | control plants |
18-20 | create greater undead |
21-27 | cure critical wounds, mass |
28-32 | dimensional lock |

33-36 | discern location |


37-41 | earthquake |
42-45 | finger of death |
46-49 | fire storm |
50-52 | holy aura |
53-56 | inflict critical wounds, mass |
57-60 | planar ally, greater |
61-65 | repel metal or stone |
66-69 | reverse gravity |
70-72 | shield of law |
73-76 | spell immunity, greater |
77-80 | summon monster VIII |
81-84 | summon nature's ally VIII |
85-89 | sunburst |
90-91 | symbol of death |
92-93 | symbol of insanity |
94-96 | unholy aura |
97-100 | whirlwind |
###
'9th level divine
01-04 | antipathy |
05-07 | astral projection |
08-13 | elemental swarm |
14-19 | energy drain |
20-25 | etherealness |
26-31 | foresight |
32-37 | gate |
38-46 | heal, mass |
47-53 | implosion |
54-55 | miracle |
56-61 | regenerate |
62-66 | shambler |
67-72 | shapechange |
73-77 | soul bind |
78-83 | storm of vengeance |
84-89 | summon monster IX |
90-95 | summon nature's ally IX |
96-99 | sympathy |
100 | true resurrection |
###
'===============================================================================
=
'======== INTELLIGENT ITEMS =====================
'===============================================================================
=
'---- Capabilities ----'chance | 2 scores; 1 score; Communication; Primary abilities; Extraordinary pow
ers; Cost modifier
01-34 | 12; 10; Empathy; 1;0; +1000
35-59 | 13; 10; Empathy; 2;0; +2000
60-79 | 14; 10; Speech; 2;0; +4000
80-91 | 15; 10; Speech; 3;0; +5000
92-97 | 16; 10; Speech, Read; 3;0; +6000
98 | 17; 10; Speech, Read, Telepathy; 3;1; +9000
99 | 18; 10; Speech, Read, Telepathy, Read Magic; 3;2; +12000

100 | 19; 10; Speech, Read, Telepathy, Read Magic; 4;2; +15000
###

'--- Ability scores---'Chance | High; Medium; Low scores


1 |
2 |
3 |
4 |
###

Int
Int
Wis
Cha

;
;
;
;

Cha
Wis
Int
Int

;
;
;
;

Wis
Cha
Cha
Wis

'--- Alignment --01-05 | CG


06-15 | CN
16-20 | CE
21-25 | NE
26-30 | LE
31-55 | LG
56-60 | LN
61-80 | NG
81-100 | N
###
'--- Primary Abilities ------ (now called Lesser Powers)
01-05 | Item can bless its allies 3/day (+1000 gp)
06-10 | Item can use faerie fire 3/day (+1100 gp)
11-13 | Item can cast minor image 1/day (+2200 gp)
14-20 | Item has deathwatch continually active (+2700 gp)
21-25 | Item can use detect magic at will (+3600 gp)
26-31 | Item has 10 ranks in Intimidate (+5000 gp)
32-33 | Item has 10 ranks in Decipher Script (+5000 gp)
34-36 | Item has 10 ranks in Knowledge (choose category) (+5000 gp)
37-40 | Item has 10 ranks in Search (+5000 gp)
41-45 | Item has 10 ranks in Spot (+5000 gp)
46-50 | Item has 10 ranks in Listen (+5000 gp)
51-54 | Item has 10 ranks in Spellcraft (+5000 gp)
55-60 | Item has 10 ranks in Sense Motive (+5000 gp)
61-66 | Item has 10 ranks in Bluff (+5000 gp)
67-72 | Item has 10 ranks in Diplomacy (+5000 gp)
73-77 | Item can cast major image 1/day (+5400 gp)
78-80 | Item can cast darkness 3/day (+6500 gp)
81-83 | Item can use hold person on an enemy 3/day (+6500 gp)
84-86 | Item can activate zone of truth 3/day (+6500 gp)
87-89 | Item can use daze monster 3/day (+6500 gp)
90-95 | Item can use locate object 3/day (+6500 gp)
96-100 | Item can use cure moderate wounds (2d8+3) on wielder 3/day (+6500 gp)
81-90 | #TWICE#
91-100 | #EXTRA#
###
'--- Extraordinary Abilities ------ (now called Greater Powers)
01-06 | Item can detect opposing alignment at will (+7200 gp)
07-10 | Item can detect undead at will (+7200 gp)
11-13 | Item can cause fear in an enemy at will (+7200 gp)

14-18 | Item can use dimensional anchor on a foe 1/day (+10000 gp)
19-23 | Item can use dismissal on a foe 1/day (+10000 gp)
24-28 | Item can use lesser globe of invulnerability 1/day (+10000 gp)
29-33 | Item can use arcane eye 1/day (+10000 gp)
34-37 | Item has continuous detect scrying effect (+10000 gp)
38-41 | Item creates wall of fire in a ring with the wielder at the center 1/day
(+10000 gp)
42-45 | Item can use quench on fires 3/day (+16000 gp)
46-50 | Item has status effect, usable at will (+11000 gp)
51-54 | Item can use gust of wind 3/day (+11000 gp)
55-59 | Item can use clairvoyance 3/day (+16000 gp)
60-64 | Item can create magic circle against opposing alignment at will (+16000
gp)
65-68 | Item can use haste on its owner 3/day (+16000 gp)
69-73 | Item can create daylight 3/day (+16000 gp)
74-76 | Item can create deeper darkness 3/day (+16000 gp)
77-80 | Item can use invisibility purge (30 ft. range) 3/day (+16000 gp)
81-85 | Item can use slow on its enemies 3/day (+16000 gp)
86-91 | Item can locate creature 3/day (+30000 gp)
91-97 | Item can use fear against foes 3/day (+30000 gp)
98-100 | Item can use detect thoughts at will (+44000 gp)
86-90 | #TWICE#
86-100 | #PURPOSE#
###
'--- Purpose ---01-20 | Defeat/slay diametrically opposed alignment
21-30 | Defeat/slay arcane spellcasters (including spellcasting monsters and tho
se that use spell-like abilities)
31-40 | Defeat/slay divine spellcasters (including divine entities and servitors
)
41-50 | Defeat/slay nonspellcasters
51-55 | Defeat/slay a particular creature type
56-60 | Defeat/slay a particular race or kind of creature
61-70 | Defend a particular race or kind of creature
71-80 | Defeat/slay the servants of a specific deity
81-90 | Defend the servants and interests of a specific deity
91-95 | Defeat/slay all (other than the item and the wielder)
###
'--- Purpose Power --01-06 | Item can use ice storm (+50000 gp)
07-12 | Item can use confusion (+50000 gp)
13-17 | Item can use phantasmal killer (+50000 gp)
18-24 | Item can use crushing despair (+50000 gp)
25-31 | Item can use dimension door on itself and wielder (+50000 gp)
32-36 | Item can use contagion (heightened to 4th level) as touch attack (+56000
gp)
37-43 | Item can use poison (heightened to 4th level) as touch attack (+56000 gp
)
44-50 | Item can use rusting grasp as touch attack (+56000 gp)
51-56 | Item can cast 10d6 lightning bolt (+60000 gp)
57-62 | Item can cast 10d6 fireball (+60000 gp)
63-68 | Wielder gets +2 luck bonus on attacks, saves, and checks (+80000 gp)
69-74 | Item can use mass inflict light wounds (+81000 gp)
75-81 | Item can use song of discord (+81000 gp)
82-87 | Item can use prying eyes (+81000 gp)
88-92 | Item can cast 15d6 greater shout 3/day (+130000 gp)
93-98 | Item can use waves of exhaustion (+164000 gp)
99-100 | Item can use true resurrection on wielder, once per month (+200000 gp)

###

'===== End of TREASURE.TXT Version 2 =====


'Begin TREASURE.TXT version 3
' ======== PSIONIC ITEMS TABLE =========
'
'Format: Minor | Medium | Major | Type
01 04 | 01 10 | 01 10 | #ARMOR#
05 09 | 11 20 | 11 20 | #WEAPON#
10 40 | 21 40 | 21 35 | Cognizance crystal
41 46 | 41 50 | 36 45 | Psionic Dorje
47 81 | 51 68 | 46 67 | Psionic Power stone
- | 69 82 | 68 75 | Psicrown
88 93 | 83 89 | 76 87 | Psionic tattoo
94 100 | 90 100 | 88 100 | Psionic universal item
###

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