11-24,2d10x1000 sp,36-79,1d8,,41-88,,1d4,,
25-79,6d4x100 gp,80-100,,1d6,89-99,,,1,
80-100,5d6x10 pp,,,,100,,,,1
#11,,,,,,,,,
01-08, ,01-24,,,01-31,,,,
09-14,3d10x1000 sp,25-74,1d10,,32-84,,1d4,,
15-75,4d8x100 gp,75-100,,1d6,85-98,,,1,
76-100,4d10x10 pp,,,,99-100,,,,1
#12,,,,,,,,,
01-08, ,01-17,,,01-27,,,,
09-14,3d12x1000 sp,18-70,1d10,,28-82,,1d6,,
15-75,1d4x1000 gp,71-100,,1d8,83-97,,,1,
76-100,1d4x100 pp,,,,98-100,,,,1
#13,,,,,,,,,
01-08, ,01-11,,,01-19,,,,
09-75,1d4x1000 gp,12-66,1d12,,20-73,,1d6,,
76-100,1d10x100 pp,67-100,,1d10,74-95,,,1,
,,,,,96-100,,,,1
#14,,,,,,,,,
01-08, ,01-11,,,01-19,,,,
09-75,1d6x1000 gp,12-66,2d8,,20-58,,1d6,,
76-100,1d12x100 pp,67-100,,2d6,59-92,,,1,
,,,,,93-100,,,,1
#15,,,,,,,,,
01-03, ,01-09,,,01-11,,,,
04-74,1d8x1000 gp,10-65,2d10,,12-46,,1d10,,
75-100,3d4x100 pp,66-100,,2d8,47-90,,,1,
,,,,,91-100,,,,1
#16,,,,,,,,,
01-03, ,01-07,,,01-40,,,,
04-74,1d12x1000 gp,08-64,4d6,,41-46,,1d10,,
75-100,3d4x100 pp,65-100,,2d10,47-90,,,1d3,
,,,,,91-100,,,,1
#17,,,,,,,,,
01-03, ,01-04,,,01-33,,,,
04-68,3d4x1000 gp,05-63,4d8,,34-83,,,1d3,
69-100,2d10x100 pp,64-100,,3d8,84-100,,,,1
#18,,,,,,,,,
01-02, ,01-04,,,01-24,,,,
03-65,3d6x1000 gp,05-54,3d12,,25-80,,,1d4,
66-100,5d4x100 pp,55-100,,3d10,81-100,,,,1
#19,,,,,,,,,
01-02, ,01-03,,,01-04,,,,
03-65,3d8x1000 gp,04-50,6d6,,05-70,,,1d4,
66-100,3d10x100 pp,51-100,,6d6,71-100,,,,1
#20,,,,,,,,,
01-02, ,01-02,,,01-25,,,,
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3
#21,,,,,,,,,
01-02, ,01-02,,,01-25,,,,1
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,1
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+1
#22,,,,,,,,,
01-02, ,01-02,,,01-25,,,,2
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,2
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+2
#23,,,,,,,,,
01-02, ,01-02,,,01-25,,,,4
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,4
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+4
#24,,,,,,,,,
01-02, ,01-02,,,01-25,,,,6
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,6
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+6
#25,,,,,,,,,
01-02, ,01-02,,,01-25,,,,9
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,9
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+9
#26,,,,,,,,,
01-02, ,01-02,,,01-25,,,,12
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,12
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+12
#27,,,,,,,,,
01-02, ,01-02,,,01-25,,,,17
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,17
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+17
#28,,,,,,,,,
01-02, ,01-02,,,01-25,,,,23
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,23
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+23
#29,,,,,,,,,
01-02, ,01-02,,,01-25,,,,31
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,31
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+31
#30,,,,,,,,,
01-02, ,01-02,,,01-25,,,,42
03-65,4d8x1000 gp,03-38,4d10,,26-65,,,1d4,42
66-100,4d10x100 pp,39-100,,7d6,66-100,,,,1d3+42
###
81-100 | ranged
###
'--- Melee Weapon Qualities --01-20 | #LIGHT#
21-25 | #INTEL#
26-35 | #INTEL# #LIGHT#
36-50 | #CLUE#
51-100 | none
###
'--- Ranged Weapon Qualities --01-05 | #INTEL#
06-25 | #CLUE#
26-100 | none
###
'Note: The following weapons are read from the Standard Weapons list (Shift-F4),
' but NOT from the Standard Items list of weapons (which is auto-generated from
' the std weapons anyway).
'========= Table: Common Melee Weapons ======
01-04 | Dagger
05-14 | Greataxe
15-24 | Greatsword
25-28 | Kama
29-41 | Longsword
42-45 | Mace, light
46-50 | Mace, heavy
51-54 | Nunchaku
55-57 | Quarterstaff
58-61 | Rapier
62-66 | Scimitar
67-70 | Shortspear
71-74 | Siangham
75-84 | Sword, bastard
85-89 | Sword, short
90-100 | Waraxe, dwarven
###
'========= Table: Uncommon Weapons
01-03 | Axe, orc double
04-07 | Battleaxe
08-10 | Chain, spiked
11-12 | Club
13-16 | Crossbow, hand
17-18 | Crossbow, repeating light
18-19 | Crossbow, repeating heavy
20-21 | Dagger, punching
22-23 | Falchion
24-26 | Flail, dire
27-31 | Flail, heavy
32-35 | Flail
36-37 | Gauntlet
38-39 | Gauntlet, spiked
40-41 | Glaive
42-43 | Greatclub
44-45 | Guisarme
46-48 | Halberd
49-51 | Halfspear
52-54 | Hammer, gnome hooked
55-56 | Hammer, light
57-58 | Handaxe
59-61 | Kukri
62-64 | Lance
65-67 | Longspear
68-70 | Morningstar
71-72 | Net
73-74 | Pick, heavy
75-76 | Pick, light
77-78 | Ranseur
79-80 | Sap
81-82 | Scythe
83-84 | Shuriken
85-86 | Sickle
87-89 | Sword, two-bladed
90-91 | Trident
92-94 | Urgrosh, dwarven
95-97 | Warhammer
98-100 | Whip
###
'======== COMMON RANGED WEAPONS ==========
01-05 | Arrows (50)
06-08 | Bolts (50)
09-10 | Bullets (50)
11-15 | Axe, throwing
16-25 | Crossbow, heavy
26-35 | Crossbow, light
36-39 | Dart
40-41 | Javelin
42-46 | Shortbow
47-51 | Shortbow, composite
52-56 | Shortbow, mighty (+1 Str) composite
57-61 | Shortbow, mighty (+2 Str) composite
62-65 | Sling
66-75 | Longbow
76-80 | Longbow, composite
81-85 | Longbow, mighty (+1 Str) composite
86-90 | Longbow, mighty (+2 Str) composite
91-95 | Longbow, mighty (+3 Str) composite
96-100 | Longbow, mighty (+4 Str) composite
###
'======= INCOMPATIBLE WEAPON ABILITIES =========
'Format:
'Ability Name; Incompatible
'###
'Max # of lines: 50
Chaotic; Lawful
Lawful; Chaotic
Flaming; Flaming Burst
Flaming Burst; Flaming
Frost; Icy Burst
Icy Burst; Frost
Holy; Unholy
Unholy; Holy
Shock; Shocking Burst
Shocking Burst; Shock
###
'======= ABILITIES that require a specific WEAPON TYPE=========
'Format:
'Ability Name; Type abbreviation
'###
'(where 'Type abbreviation' = S, B, or P)
'Max # of lines: 50
Disruption; B
Keen; SP
Vorpal; S
###
'==================================================
'==================================================
'=========== ARMOR and SHIELDS============
01-60 | 01-05 | - | +1 shield
61-80 | 06-10 | - | +1 armor
81-85 | 11-20 | - | +2 shield
86-87 | 21-30 | - | +2 armor
- | 31-40 | 01-08 | +3 shield
- | 41-50 | 09-16 | +3 armor
- | 51-55 | 17-27 | +4 shield
- | 56-57 | 28-38 | +4 armor
- | - | 39-49 | +5 shield
- | - | 50-57 | +5 armor
- | 58-60 | 58-60 | Specific armor
- | 61-63 | 61-63 | Specific shield
88-100 | 64-100 | 64-100 | Special ability
###
'---- Chance of a second special ability (%) --'-- Armor:
'Minor
2
'Medium
2
'Major
26
'-- Shield:
'Minor
1
'Medium
10
'Major
20
'Re-roll duplicates (ignored)
0
'==================================================
'==================================================
'======= SCROLLS ==========
'=== SCROLL LEVEL ====
'In version 2 of TREASURE.TXT for dnd3.5 there are 0-level scrolls
01-05 | - | - | 0
06-50 | - | - | 1
51-95 | 01-05 | - | 2
96-100 | 06-65 | - | 3
- | 66-95 | 01-05 | 4
- | 96-100 | 06-50 | 5
- | - | 51-70 | 6
- | - | 71-85 | 7
- | - | 86-95 | 8
- | - | 95-100 | 9
###
'Chance of an arcane scroll % (other wise it's divine)
70
'Number of spells
'Minor
1d3
'Medium
1d4
'Major
1d6
'==== INDIVIDUAL SCROLLS ====
'Warning: Do not change the number of scroll levels (always keep at 18)
67 | obscure object
68-70 | owl's wisdom
71-73 | protection from arrows
74-75 | pyrotechnics
76-78 | resist energy
79 | rope trick
80 | scare
81-82 | scorching ray
83-85 | see invisibility
86 | shatter
87 | silence
88 | sound burst
89 | spectral hand
90-91 | spider climb
92-93 | summon monster II
94-95 | summon swarm
96 | hideous laughter
97 | touch of idiocy
98-99 | web
100 | whispering wind
###
'3rd level arcane
01-02 | arcane sight
03-04 | blink
05-06 | clairaudience/clairvoyance
07 | cure serious wounds
08-10 | daylight
11-12 | deep slumber
13-15 | dispel magic
16-17 | displacement
18 | explosive runes
19-20 | fireball
21-22 | flame arrow
23-25 | fly
26-27 | gaseous form
28-29 | gentle repose
30 | glibness
31 | good hope
32-33 | halt undead
34-36 | haste
37-38 | heroism
39-40 | hold person
41 | illusory script
42-44 | invisibility sphere
45-47 | keen edge
48-49 | tiny hut
50-51 | lightning bolt
52-53 | magic circle against chaos
52-53 | magic circle against evil
52-53 | magic circle against good
52-53 | magic circle against law
60-62 | magic weapon, greater
63-64 | major image
65-66 | nondetection
67-68 | phantom steed
69-71 | protection from energy
72-73 | rage
74-75 | ray of exhaustion
76 | sculpt sound
77 | secret page
78 | sepia snake sigil
79 | shrink item
80-81 | sleet storm
82-83 | slow
84 | speak with animals
85-86 | stinking cloud
87-88 | suggestion
89-90 | summon monster III
91-93 | tongues
94-95 | vampiric touch
96-98 | water breathing
99-100 | wind wall
###
'4th-level arcane
01-02 | animate dead
03-05 | arcane eye
06-07 | bestow curse
08-10 | charm monster
11-13 | confusion
14-15 | contagion
16-17 | crushing despair
18 | cure critical wounds
19 | detect scrying
20-23 | dimension door
24-26 | dimensional anchor
27-28 | enervation
29-30 | enlarge person, mass
31-32 | black tentacles
33-34 | fear
35-37 | fire shield
38-39 | fire trap
40-42 | freedom of movement
43 | geas, lesser
44-46 | globe of invulnerability, lesser
47-48 | hallucinatory terrain
49-50 | ice storm
51-52 | illusory wall
53-55 | invisibility, greater
56-57 | secure shelter
58 | locate creature
59-60 | minor creation
61 | modify memory
62 | neutralize poison
63-64 | resilient sphere
65-66 | phantasmal killer
67-68 | polymorph
69-70 | rainbow pattern
71 | mnemonic enhancer
72-73 | reduce person, mass
74-76 | remove curse
77 | repel vermin
78-79 | scrying
80-81 | shadow conjuration
82-83 | shout
84-85 | solid fog
86 | speak with plants
87-88 | stone shape
89-91 | stoneskin
92-93
94-96
97-99
100 |
###
| summon monster IV
| wall of fire
| wall of ice
zone of silence
'5th-level arcane
01-02 | animal growth
03-05 | baleful polymorph
06-07 | interposing hand
08-09 | blight
10-12 | break enchantment
13-14 | cloudkill
15-17 | cone of cold
18-19 | contact other plane
20 | cure light wounds, mass
21-23 | dismissal
24-26 | dispel magic, greater
27-28 | dominate person
29 | dream
30-31 | fabricate
32-33 | false vision
34-35 | feeblemind
36-39 | hold monster
40 | secret chest
41 | magic jar
42-43 | major creation
44-45 | mind fog
46-47 | mirage arcana
48-49 | mage's faithful hound
50-51 | mage's private sanctum
52-53 | nightmare
54-57 | overland flight
58-60 | passwall
61 | permanency
62-63 | persistent image
64-65 | planar binding, lesser
66-67 | prying eyes
68-69 | telepathic bond
70-71 | seeming
72-74 | sending
75-76 | shadow evocation
77 | song of discord
78-79 | summon monster V
80 | symbol of pain
81 | symbol of sleep
82-83 | telekinesis
84-88 | teleport
89-90 | transmute mud to rock
91-92 | transmute rock to mud
93-95 | wall of force
96-98 | wall of stone
99-100 | waves of fatigue
###
'6th level arcane
01-02 | acid fog
03-05 | analyze dweomer
06 | animate objects
07-09 | antimagic field
43 | limited wish
44-45 | mage's magnificent mansion
46-48 | mage's sword
49-51 | phase door
52-54 | plane shift
55-57 | power word blind
58-61 | prismatic spray
62-64 | project image
65-67 | reverse gravity
68-70 | scrying, greater
71-73 | sequester
74-76 | shadow conjuration, greater
77 | simulacrum
78-80 | spell turning
81-82 | statue
83-85 | summon monster VII
86 | symbol of stunning
87 | symbol of weakness
88-90 | teleport object
91-95 | teleport, greater
96-97 | vision
98-100 | waves of exhaustion
###
'8th lvl arcane
01-02 | antipathy
03-05 | clenched fist
06-08 | binding
09-12 | charm monster, mass
13 | clone
14-16 | create greater undead
17-19 | demand
20-22 | dimensional lock
23-26 | discern location
27-29 | horrid wilting
30-32 | incendiary cloud
33-35 | iron body
36-38 | maze
39-41 | mind blank
42-44 | moment of prescience
45-48 | telekinetic sphere
49-51 | irresistible dance
52-54 | planar binding, greater
55-57 | polar ray
58-60 | polymorph any object
61-63 | power word stun
64-66 | prismatic wall
67-70 | protection from spells
71-73 | prying eyes, greater
74-76 | scintillating pattern
77-78 | screen
79-81 | shadow evocation, greater
82-84 | shout, greater
85-87 | summon monster VIII
88-90 | sunburst
91 | symbol of death
92 | symbol of insanity
93-94 | sympathy
95-98 | temporal stasis
99-100 | trap the soul
###
'9th lvl arcane
01-03 | astral projection
04-07 | crushing hand
08-12 | dominate monster
13-16 | energy drain
17-21 | etherealness
22-25 | foresight
26-31 | freedom
32-36 | gate
37-40 | hold monster, mass
41-44 | imprisonment
45-49 | meteor swarm
50-53 | mage's disjunction
54-58 | power word kill
59-62 | prismatic sphere
63-66 | refuge
67-70 | shades
71-76 | shapechange
77-79 | soul bind
80-83 | summon monster IX
84-86 | teleportation circle
87-91 | time stop
92-95 | wail of the banshee
96-99 | weird
100 | wish
###
'0-level divine scrolls
01-07 | create water
08-14 | cure minor wounds
15-22 | detect magic
23-29 | detect poison
30-36 | flare
37-43 | guidance
44-50 | inflict minor wounds
51-57 | know direction
58-65 | light
66-72 | mending
73-79 | purify food and drink
80-86 | read magic
87-93 | resistance
94-100 | virtue
###
'1st lvl divine
01 | alarm
02-03 | bane
04-06 | bless
07-09 | bless water
10 | bless weapon
11-12 | calm animals
13-14 | cause fear
15-16 | charm animal
17-19 | command
20-21 | comprehend languages
22-26 | cure light wounds
27-28 | curse water
29-30 | deathwatch
31-32 | detect animals or plants
0.6 | detect chaos
0.6 | detect evil
0.6 | detect good
0.6 | detect law
36-37 | detect snares and pits
38-39 | detect undead
40-41 | divine favor
42-43 | doom
44-48 | endure elements
49-50 | entangle
51-52 | entropic shield
53-54 | faerie fire
55-56 | goodberry
57-58 | hide from animals
59-60 | hide from undead
61-62 | inflict light wounds
63-64 | jump
65-66 | longstrider
67-68 | magic fang
69-72 | magic stone
73-74 | magic weapon
75-78 | obscuring mist
79-80 | pass without trace
81-82 | produce flame
67 | protection from chaos
67 | protection from evil
67 | protection from good
67 | protection from law
87-88 | remove fear
89-90 | sanctuary
91-92 | shield of faith
93-94 | shillelagh
95-96 | speak with animals
97-98 | summon monster I
99-100 | summon nature's ally I
###
'2nd-lvl divine
01 | animal messenger
02 | animal trance
03-04 | augury
05-06 | barkskin
07-09 | bear's endurance
10-12 | bull's strength
13-14 | calm emotions
15-17 | cat's grace
18 | chill metal
19-20 | consecrate
21-24 | cure moderate wounds
25-26 | darkness
27 | death knell
28-30 | delay poison
31-32 | desecrate
33-35 | eagle's splendor
36-37 | enthrall
38-39 | find traps
40 | fire trap
41-42 | flame blade
45 | geas/quest
46 | glyph of warding, greater
47-49 | harm
50-52 | heal
53-55 | heroes' feast
56-58 | inflict moderate wounds, mass
59-61 | ironwood
62 | liveoak
63-65 | move earth
66-69 | owl's wisdom, mass
70-71 | planar ally
72-74 | repel wood
75-77 | spellstaff
78-80 | stone tell
81-83 | summon monster VI
84-86 | summon nature's ally VI
87 | symbol of fear
88 | symbol of persuasion
89-91 | transport via plants
92-94 | undeath to death
95-97 | wind walk
98-100 | word of recall
###
'7th level divine
01-05 | animate plants |
06-09 | blasphemy |
10-14 | changestaff |
15-16 | control weather |
17-21 | creeping doom |
22-27 | cure serious wounds, mass |
28-32 | destruction |
33-36 | dictum |
37-41 | ethereal jaunt |
42-45 | holy word |
46-50 | inflict serious wounds, mass |
51-55 | refuge |
56-60 | regenerate |
61-65 | repulsion |
66-69 | restoration, greater |
70-71 | resurrection |
72-76 | scrying, greater |
77-81 | summon monster VII |
82-85 | summon nature's ally VII |
86-90 | sunbeam |
91 | symbol of stunning |
92 | symbol of weakness |
93-97 | transmute metal to wood |
98-100 | word of chaos |
###
'8th level divine
01-04 | animal shapes |
05-10 | antimagic field |
11-13 | cloak of chaos |
14-17 | control plants |
18-20 | create greater undead |
21-27 | cure critical wounds, mass |
28-32 | dimensional lock |
100 | 19; 10; Speech, Read, Telepathy, Read Magic; 4;2; +15000
###
Int
Int
Wis
Cha
;
;
;
;
Cha
Wis
Int
Int
;
;
;
;
Wis
Cha
Cha
Wis
14-18 | Item can use dimensional anchor on a foe 1/day (+10000 gp)
19-23 | Item can use dismissal on a foe 1/day (+10000 gp)
24-28 | Item can use lesser globe of invulnerability 1/day (+10000 gp)
29-33 | Item can use arcane eye 1/day (+10000 gp)
34-37 | Item has continuous detect scrying effect (+10000 gp)
38-41 | Item creates wall of fire in a ring with the wielder at the center 1/day
(+10000 gp)
42-45 | Item can use quench on fires 3/day (+16000 gp)
46-50 | Item has status effect, usable at will (+11000 gp)
51-54 | Item can use gust of wind 3/day (+11000 gp)
55-59 | Item can use clairvoyance 3/day (+16000 gp)
60-64 | Item can create magic circle against opposing alignment at will (+16000
gp)
65-68 | Item can use haste on its owner 3/day (+16000 gp)
69-73 | Item can create daylight 3/day (+16000 gp)
74-76 | Item can create deeper darkness 3/day (+16000 gp)
77-80 | Item can use invisibility purge (30 ft. range) 3/day (+16000 gp)
81-85 | Item can use slow on its enemies 3/day (+16000 gp)
86-91 | Item can locate creature 3/day (+30000 gp)
91-97 | Item can use fear against foes 3/day (+30000 gp)
98-100 | Item can use detect thoughts at will (+44000 gp)
86-90 | #TWICE#
86-100 | #PURPOSE#
###
'--- Purpose ---01-20 | Defeat/slay diametrically opposed alignment
21-30 | Defeat/slay arcane spellcasters (including spellcasting monsters and tho
se that use spell-like abilities)
31-40 | Defeat/slay divine spellcasters (including divine entities and servitors
)
41-50 | Defeat/slay nonspellcasters
51-55 | Defeat/slay a particular creature type
56-60 | Defeat/slay a particular race or kind of creature
61-70 | Defend a particular race or kind of creature
71-80 | Defeat/slay the servants of a specific deity
81-90 | Defend the servants and interests of a specific deity
91-95 | Defeat/slay all (other than the item and the wielder)
###
'--- Purpose Power --01-06 | Item can use ice storm (+50000 gp)
07-12 | Item can use confusion (+50000 gp)
13-17 | Item can use phantasmal killer (+50000 gp)
18-24 | Item can use crushing despair (+50000 gp)
25-31 | Item can use dimension door on itself and wielder (+50000 gp)
32-36 | Item can use contagion (heightened to 4th level) as touch attack (+56000
gp)
37-43 | Item can use poison (heightened to 4th level) as touch attack (+56000 gp
)
44-50 | Item can use rusting grasp as touch attack (+56000 gp)
51-56 | Item can cast 10d6 lightning bolt (+60000 gp)
57-62 | Item can cast 10d6 fireball (+60000 gp)
63-68 | Wielder gets +2 luck bonus on attacks, saves, and checks (+80000 gp)
69-74 | Item can use mass inflict light wounds (+81000 gp)
75-81 | Item can use song of discord (+81000 gp)
82-87 | Item can use prying eyes (+81000 gp)
88-92 | Item can cast 15d6 greater shout 3/day (+130000 gp)
93-98 | Item can use waves of exhaustion (+164000 gp)
99-100 | Item can use true resurrection on wielder, once per month (+200000 gp)
###