Alternate Identities:
Player Name:
CHARACTERISTICS
CURRENT STATUS
Char
Base
Cost
Pts.
Roll
10
STR
10
11-
END
10
DEX
10
11-
10
CON
10
11-
10
INT
10
11-
10
EGO
10
11-
10
PRE
10
11-
OCV
Lift
DCV
Phases
OMCV
Total OCV
DMCV
Adjustments
SPD
10
PD
Total OMCV
Total DMCV
ED
Adjustments
+/-
Adjustments
+/-
REC
20
END
20
1/2
10
BODY
10
20
STUN
20
Maximum
EXPERIENCE POINTS
Val
Total Points
20
BODY
10
Experience Spent
STUN
20
Experience Unspent
VITAL INFORMATION
HTH damage
2d6
100 kg
6, 12
3
+/-
Total DCV
Adjustments
3
+/-
Roll
Area
STUN
3-5
Head
x5
x2
-8
Hands
x1
-6
7-8
Arms
x2
-5
Shoul
x3
x1
-5
Chest
x3
x1
-3
12
Stoma
x4
x1
-7
13
Vitals
x4
x2
-8
14
Thighs
x2
x1
-4
15-16
Legs
x2
-6
17-18
Feet
x1
-8
9
10-11
Presence Attack
COMBAT MANEUVERS
Maneuver
Current
2d6
Notes:
DEFENSES
Phase
OCV
DCV
1/2
+0
Brace
Disarm
1/2
Dodge
nSTUN To Hit
COMBAT MODIFIERS
Effect
Type
+0
Normal PD
0-8
+2
1/2
+2 vs. Rmod
Resistant PD
9-16
-2
-2
+0
Normal ED
17-32
-4
1/2
+3
Resistant ED
33-64
-6
Grab
1/2
-1
-2
grab, do STR
Mental
65-125
-8
Grab By
1/2
-3
-4
Power
126-250
-10
Haymaker
1/2*
+0
-5
+4 DC to any attack
Flash
Targeting Shot
OCV
Roll
Move By
1/2
-2
-2
STR/2 + v/5
Head (head-shoulders)
-4
1d6+3
Move Through
1/2
-v/5
-3
STR +v/3
High (head-vitals)
-2
2d6+1
+1
+0
Body (hands-legs)
-1
2d6+4
1/2
+0
+0
Low (shoulders-feet)
-2
2d6+7
Leg (vitals-feet)
-4
1d6+12
Block
Set
Strike
Levels Effect
SENSES
Perception Roll
Range (m)
OCV
11-
MOVEMENT
Enhanced/Unusual Senses
Type
Full
NCM
Run
12
24
Swim
H. Leap
n/a
V. Leap
n/a
CHARACTER INFORMATION
CAMPAIGN INFORMATION
Name
Name
Height
Weight
Genre
Hair Color
Eye Color
Gamemaster
Name
Cost
Name
Power/ Equipment
COMPLICATIONS
Cost
Complication
End
Hero System 6th Edition written and designed by Steven S. Long. Hero System 6th Edition is a trademark of DOJ, Inc., used b
You are given permission to distribute and change this spreadsheet as you see fit as long as:
1. You do not infringe on Hero Games trademarks.
2. You do not sell this product (even for the cost of media).
3. All changes you make to the spreadsheet are made public.
4. You give credit to the original author for the original work.
II. Character Sheet Notes
This character sheet is a simplifiec revision of D. Michael Basinger's excellent 5th edition Excel
character sheet. This version attempts to keep the simple appeal of the basic 6th edition sheet in the
6th edition core book. Costs should automatically calculate for characteristics, and for the totals of
characteristics, skills, perks, talents, and powers. Make sure to set the Total Points value for your
campaign to get experience to calculate correctly, and remember that matching complications are not
factored in. Printing areas are already set for the two sheets, which do not quite extend to the very
bottom of the page. The author is available for comments via the Hero Games forum.