Classification
Many input devices can be classified according to:
Pointing devices, which are input devices used to specify a position in space,
can further be classified according to:
Whether the input is direct or indirect. With direct input, the input
space coincides with the display space, i.e. pointing is done in the
space where visual feedback or the cursor appears. Touchscreens and
Note that direct input is almost necessarily absolute, but indirect input may
be either absolute or relative. For example, digitizing Graphics tablets that
do not have an embedded screen involve indirect input, and sense absolute
positions and are often run in an absolute input mode, but they may also be
setup to simulate a relative input mode where the stylus or puck can be lifted
and repositioned.
Keyboards
Computer keyboard
Keyer
Chorded keyboard
LPFK
MOUSE (COMPUTING)
Wired glove
3D or 6D Mice
COMPOSITE DEVICES
Input devices, such as buttons and joysticks, can be combined on a single
physical device that could be thought of as a composite device. Many
gaming devices have controllers like this. Technically mice are composite
devices, as they both track movement and provide buttons for clicking, but
composite devices are generally considered to have more than two different
forms of input.
Game controller
Wii Remote
GAME CONTROLLER
Game controller is a
plug-in
Gamepad
gamepad (also called joypad or control pad), is a type of game controller
held in the hand, where the digits (especially thumbs) are used to provide
input. Gamepads generally feature a set of action buttons handled with the
right thumb and a direction controller handled with the left. The direction
controller has traditionally been a four-way digital cross (also named a
joypad, or alternatively a D-pad), but most modern controllers additionally
(or as a substitute) feature an analog stick.
Some common additions to the standard pad include shoulder buttons placed
along the edges of the pad, centrally placed start, select, and mode buttons,
and an internal motor to provide force feedback. Some models, like Space
Orb, have a trackball.
Gamepads are the primary means of input on all modern video game
consoles except for the Wii (though the Wii Remote can function alternately
as a gamepad). Gamepads are also available for personal computers,
although a keyboard and mouse combination tends to be utilized more often
for certain genres.
Some programmable joysticks that can be programmed to act as a key on a
keyboard have been made to circumvent the problem of lacking joystick
support in some computer games, notably the Belkin Nostromo SpeedPad
n52. There are several programs that emulate keyboard and mouse input
with a gamepad, as well, such as JoyToKey, Xpadder, and Pinnacle Game
Profiler.
Some manufacturers and retailers may also use the term "gamepad" to refer
to a gaming keypad.
JOYSTICK
Joysticks are also used for controlling machines such as cranes, trucks,
underwater unmanned vehicles, wheelchairs, surveillance cameras and zero
turning radius lawn mowers. Miniature finger-operated joysticks have been
adopted as input devices for smaller electronic equipment such as mobile
phones.
Webcam
Image scanner
Fingerprint scanner
Barcode reader
3D scanner
Laser rangefinder
Medical Imaging
o
Computed tomography
Medical ultrasonography
WEB CAM
3D SCANNER
A 3D scanner is a device that analyzes a real-world object or environment
to collect data on its shape and possibly its appearance (i.e. color). The
collected data can then be used to construct digital, three dimensional
models useful for a wide variety of applications. These devices are used
extensively by the entertainment industry in the production of movies and
video games. Other common applications of this technology include
industrial design, orthotics and prosthetics, reverse engineering and
prototyping, quality control/inspection and documentation of cultural
artifacts.
IMAGE SCANERS
In computing, a scanner is a device that optically scans images, printed text,
handwriting, or an object, and converts it to a digital image. Common
examples found in offices are variations of the desktop (or flatbed) scanner
where the document is placed on a glass window for scanning. Hand-held
scanners, where the device is moved by hand, have evolved from text
scanning "wands" to 3D scanners used for industrial design, reverse
engineering, test and measurement, orthotics, gaming and other applications.
Mechanically driven scanners that move the document are typically used for
large-format documents, where a flatbed design would be impractical.
Modern scanners typically use a charge-coupled device (CCD) or a Contact Image
Sensor (CIS) as the image sensor, whereas older drum scanners use a photomultiplier
tube as the image sensor. A rotary scanner, used for high-
Output
device
Speaker
Headphones
Screen
Any
Printer
device
that
information by way of raised dots that are read with the fingertips. Force
feedback devices, or haptic devices, are sometimes built into joysticks and
mice so that users can feel vibrations and pressure. Tactile output devices are
less common than many other types, but can still be extremely important to
users.