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It's allways:

• Name of the skill


◦ Sage
◦ Demon

• Earthen rift
◦ Damage increased to 430%
◦ 20% chance to inflict 3000 more damage
• Dagger devotion
◦ Power increased to 90%
◦ Increase crit rate by 1%
• Subsea Strike
◦ Damage increase effect increased to 50%
◦ Damage increase effect duration increased by 7 seconds
• Shadow Escape
◦ Reduces MP cost by 3 per second
◦ Cooldown decreased to 15 seconds
• Bloodpaint
◦ Increases effect to 3%
◦ Increases evasion
• Shadow Jump
◦ Reduces chi cost to 10
◦ Increases range to 35
• Deaden Nerves
◦ Effect duration increased by 30 seconds
◦ You get 35% HP instead of 20% when the effect tiggers (when you're going to die)
• Wolf Emblem
◦ idk (google translate: 30min duration of the cooling effect of interval 8 seconds down to 20% )
◦ Crit damage increased to 40%
• Focused Mind
◦ Chance to get 1 damage increased by 8%
◦ Adds 10% chance to evade negative status effects (Same as tidal protection)
• Tidal Protection:
◦ Chance increased by 16%
◦ Adds 10% chance to evade damage (same as Focused mind)
• Twin Strike:
◦ 20% chance to gain 20 chi
◦ Cooldown reduced by 0.1 seconds
• Head Hunt:
◦ 50% chance to consume only a spark
◦ Stun increased by 1 second
• Chill of the deep
◦ Attack lvl increased by 5
◦ Attack speed reduction decreased to 70%
• Puncture Wound
◦ Increases bleeding damage by 20%
◦ Reduces bleed duration by 3s
• Throatcut
◦ 25% chance to cast without spark
◦ idk (25% chance of injury to deepen )
• Slipstream Strike
◦ Cooldown reduced by 1 second
◦ 30% chance to increase attack speed by 20%
• Knife throw
◦ Cooldown reduced by 5 seconds
◦ Aditional 30% chance to interrupt enemy's casting
• Inner Harmony
◦ 30% chance to gain 100 extra chi
◦ idk (Add Reply 10% of the maximum effect of life ), i guess heal 10% of max HP
• Raving Slash
◦ idk (Wild state 10 defenses Attack Rating 50% reduction in enhancing the value equipment,
continued to 5s )
◦ 40% chance to decrease target's speed by 90%
• Rib strike:
◦ idk (Gongsu reduce the effect of increase of 15% )
◦ idk (Additional effect of lowering the ceiling for 10% of life, sustainable 10s )
• Deep Sting:
◦ Cooldown time reduced by 2s
◦ Sleeping time increased by 3s
• Wind Push:
◦ Cooldown time reduced by 10s
◦ Increases duration by 3s
• Tide Form
◦ 20% additional swiming speed
◦ Defense lvl increased by 3
• Shadow Teleport
◦ Cooldown reduced by 30 seconds
◦ Stunning effect increased by 2 seconds
• Power Dash
◦ 50% chance to cast with only 1 spark
◦ idk (30% chance of additional physical state of 3s set )
• Tackling Slash
◦ Freezing increased by 2s
◦ Increases movement speed by 50% during 20 seconds
• Rising Dragon Strike
◦ Chi gain increased to 180
◦ Cooldown time decreased by 5s
• Maze Steps:
◦ Increases duration by 2 seconds.
◦ Additional 80% evasion during 10 seconds.

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