Objectives Overview
Discovering
Computers 2012
Your Interactive Guide
to the Digital World
See Page 3
for Detailed Objectives
Objectives Overview
A World of Computers
Computers are everywhere
See Page 3
for Detailed Objectives
Pages 4 - 5
Figure 1-1
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What Is a Computer?
What Is a Computer?
Processing
Produces
information
(output)
Page 6
Figure 1-2
System Unit
Storage Device
Communications
Device
Pages 6 - 8
Page 7
Figure 1-3
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Pages 9 - 10
Advantages of
Using Computers
Disadvantages of
Using Computers
Speed
Health Risks
Reliability
Violation of Privacy
Consistency
Public Safety
Storage
Communications
Impact on Environment
10
A network is a
collection of computers
and devices connected
together, often
wirelessly, via
communications
devices and
transmission media
Pages 10 - 11
Figure 1-6
Page 10
Recycling
Regulating manufacturing processes
Extending the life of computers
Immediately donating or properly disposing of replaced computers
11
Page 11
Figure 1-7
12
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Communicate
Research and
Access Information
Entertainment
Pages 12 - 13
Figure 1-8
Download Videos
Shop
Share Information
Online Trading
Web Application
13
Page 14
Figure 1-9
Computer Software
Computer Software
14
System Software
Operating system
Utility program
Application Software
Pages 15 - 16
Figures 1-10 - 1-11
15
Pages 16 - 17
Figure 1-12
16
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Computer Software
Categories of Computers
A programmer develops
software or writes the
instructions that direct
the computer to
process data into
information
Personal computers
Mobile computers and mobile devices
Game consoles
Servers
Mainframes
Supercomputers
Embedded computers
Page 18
Figure 1-13
17
Personal Computers
Page 19
18
Mobile
Computer
Mobile
Device
Personal computer you
can carry from place to
place
Examples include
notebook computers,
laptop computers,
netbooks, ultra-thins,
and Tablet PCs
Desktop computer
Pages 19 - 20
Figures 1-15 - 1-16
19
Pages 20 - 23
20
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Notebook computer
Handheld computer
Tablet PC
Digital camera
E-book reader
Pages 20 - 22
Figures 1-17 1-20
21
Game Consoles
22
Servers
A game console is a
mobile computing
device designed for
single-player or
multiplayer video
games
Page 24
Figure 1-24
Pages 22 - 23
Figures 1-21 1-23
23
Page 25
Figure 1-25
24
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Mainframes
Supercomputers
A mainframe is a large,
expensive, powerful
computer that can
handle hundreds or
thousands of connected
users simultaneously
Page 25
Figure 1-26
25
Embedded Computers
Page 25
Figure 1-27
26
Embedded Computers
Page 26
Home Automation
Devices
Automobiles
Thermostats
Sprinkling systems
Security
monitoring systems
Appliances
Lights
Antilock brakes
Engine control
modules
Airbag controller
Cruise control
Process Controllers
and Robotics
Remote monitoring
systems
Power monitors
Machine
controllers
Medical devices
Computer Devices
and Office Machines
Keyboards
Printers
Faxes
Copiers
27
Page 26
Figure 1-28
28
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Hardware
Software
People
Page 27
Data
Procedures
29
Home User
Personal financial
management
Web access
Communications
Entertainment
Pages 28 31
Figures 1-30 1-32
Small Office/Home
Office User
Look up information
Send and receive e-mail
messages
Make telephone calls
Page 27
Figure 1-29
30
Mobile User
Connect to other computers
on a network or the Internet
Transfer information
Play video games
Listen to music
Watch movies
31
Pages 31 32
Figures 1-33 1-34
Power User
Enterprise User
Communicate among
employees
Process high volumes
of transactions
Blog
32
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Pages 34 - 36
Figures 1-36 1-39
Education
Science
Finance
Publishing
Government
Travel
Health Care
Manufacturing
33
Pages 36 - 38
Figures 1-40 1-43
34
Summary
CLICK TO START
Discovering Computers 2012: Chapter 1
35
Page 39
Basic computer
concepts
Components of a
computer
Many different
categories of
computers, computer
users, and computer
applications in society
36
7/4/2015
Discovering
Computers 2012
Your Interactive Guide
to the Digital World
Chapter 1 Complete
10