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Activity Editor

After you add your new route is decorated with the Route Editor, you would also like to be able to
drive here and perform various activities. To achieve this, use the Activity Editor that we'll discuss.
Incrementally below The operation of the Consist Editor, an item, the Activity Editor, we put on a
separate page from.

Start "Train Simulator Editors & Tools" from the start menu of Windows and then select the
"Activity Editor".


Select the "New" option from the "File" menu to create a new activity or choose "Open" to edit
an existing one. Activity Select the route you want to create an activity and click "Ok". Once
you have entered a name for the activity, as it will appear in the simulator now, you will get
about to see the window in Figure 1.

Figure 1

In the right pane (Figure 2) can be in the top box "Activity", the name of the activity, the
degree of difficulty (Easy, Medium and Hard), the maximum duration of the activity (Duration),
a description of the activity (Edit Activity Enter description) and the command to execute (Edit
Activity letter). The duration of the activity is the maximum available time you have to
complete the activity.

Figure 2


In the "Player" box making the actual activity. You can if existing activities (services) are
available behind the "Player service" and select "Edit" to edit or by pressing Create a new
activity. "New"


After pressing the button "New" or "Edit" a window titled "Service Editor" (Figure 3) will
appear. In this window, you must provide the name under which the service is to be stored,
and specify the name that is displayed. After entering a name for the service, you can specify
the preferred rate at which the player must drive (Expected player performance). This speed
may not exceed the maximum speed of the route because the timetable at this speed is
based. In "Start speed" and "End speed", you can specify what the initial speed of the train is
when you start the activity and at what speed the train activity expires.
At "Consist" you can select the train driven by the player or by clicking the "New" button to
put a new train. Assembling trains done with the Consist Editor, which is in a separate manual
will be dealing with. If you have selected a train, you can then in "Path" by clicking the "New"
button the actual activity going puzzle together. If there Path's available, you can select one of

Figure 3

We assume that there are no "Path" is available for your activity, so click here to "New". Then
there will be, as you are used to in the meantime, twice to make a name for the "Path" is
requested. In the now-released "Path Editor" (Figure 4) can be successively change the display
name of the "Path" and enter the name of the start and end station.

Figure 4

After you have filled in the fields of the "Path Editor" you can (not close) which put aside so
that the map (Figure 5) is completely visible. If you move the mouse pointer over the gray

lines (the lines) you will see that the mouse pointer a small circle will be placed.The card
allows you to move through it with the mouse by clicking and moving. With pressed mouse
button The enlargement / reduction is done in the same way as moving, only with the mouse.
Now make that the starting point of the route is in the picture and move the mouse pointer on
the track in the location where the activity is to start. If you are, while the mouse pointer is a
circle, right-down menu that is shown in Figure 5 will appear (available options may
differ). Select the option "Place start point". There will now be a (blue) dots are placed to mark
the starting point and a green line are drawn. The green line marks the route where the train
may move about. The direction can be reversed by selecting from the menu option. "Toggle
start direction" in Figure 5 Moving the mouse pointer over one of the green circles (mark for
points on the route) to place and then the option "Take other Exit" to choose, take the other
exit of the change (the green line will take a different path). Placing a "Reverse point" ensures
that the train that needs direction change, and the "End Point" indicates the end of the track
to drive on. The other options in this menu, you should just try out yourself.
When plotting a passenger service, you must make sure that you go over tracks where the
stations oblique thick blue stripes (Platforms) are by rail. Those are the platforms.Mark Green
slashes the "Sidings", or the freight tracks. When you have finished setting the route to drive,
click on the "Leave Path Editor" button on the "Path Editor".

Figure 5

If you have set up a passenger service you must now below in the "Service editor" in "Stops"
tick the stations should be there. Stopped Stations that are not in this list are not affected by
the "Path Editor" set route. Then click "Ok" to close. The "Service Editor"


After setting up the "Service", you can make a number of obstacles on the route, such as
speed limits and faulty signals. Also, you can still place parked trains. Speed limits adds you
with the option "Define Restricted Speed Zone" from the menu that you get by clicking on the
map. Right If you do a red dot (marker for signal) the same, you can choose the option
"Toggle signal failed" to make. Signaling defect With the option "Place consist in" you can still
post trains at a particular location in the route.

10. Now most of the work, ride, we return to the "Player" box in the right window where you
should click. If you are a passenger service to set up "Edit Timetable" This emerged window
then click "Recalculate this" to generate the timetable. Then close the window with the topright cross. To set up a good worship, use the "View Work Order" button.Depending on the
chosen traction allows you to "Fuel status" to specify how much of each type of fuel is present
on board the train. In "Start time" gives you some time at the beginning of the activity.

11. In the "Conditions and Hazards" box, you can specify on the rails the season, the weather and
the frequency of animals and people while performing the activity.
12. In the bottom left of the "Time" button and the scroll box to behind "Time acceleration" specify
how fast time goes by. This means that every second 1x in the simulation is also in the real
one second. If you choose 2x every second in the simulation takes 0.5 seconds in the real
13. If you want you can finally (right) have driven up trains. By the computer in the "Traffic
pattern" box Setting up driven by the computer trains done almost the same way as the
making of the contract to be performed by the player.
In principle, the activity is now ready and you can save it using the "Save as" option from the "File"
menu. If you select after starting the simulator route and activity, you can submit the activity to the
first acid test.