PS2
02
contents
Contents
Getting Started
03
Controls
Walkthrough
04
Nalbina fortress
04
Rabanastre
05
Dalmasca estersande
05
Rabanastre
05
Giza plains
06
Rabanastre
06
Garamscythe waterway
06
13
Ozmone plain
13
Golmore jungle
07
Garamscythe waterway
13
Eruyt village
08
Nalbina dungeons
13
08
Barheim passage
13
09
Dalmasca estersand
14
09
Rababastre
14
09
Bhujerba
14
Stilshrine of miriam
09
Ihusu mines
15
Mt. bur-omisace
10
Bhujerba
15
Nosphoran highwaste
10
Dreadnaught leviathan
15
The salikawood
11
Bjujerba
16
Phon coast
11
Dalmasca westersand
16
Tchita uplands
11
Ogir-yensa sandsea
16
11
Nam-yensa Sandsea
16
Old archades
12
17
12
18
Draklor laboratory
Rabanastre
18
12
Giza plains
19
12
The feywood
Ozmone plain
19
13
Henne mines
19
13
The feywood
Henne mines
Golmore jungle
Paramina rift
Mt. bur-omisace
19
20
20
21
21
22
22
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03
getting started
Getting Started
Final Fantasy XII doesnt play a
thing like any other Japanese RPG of
this, or any other generation. It works
a bit like an odd beerslam of Vagrant
Story and Knights of the Old Republic,
where you can have as much or as
little control over the combat activities
of your characters as you see fit.
Balancing micromanagement against
micromanagement is at least half the
game, if not more.
Controls
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04
walkthrough
Walkthrough
Nalbina Fortress
Rabanastre
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05
Dalmasca Estersand
Tip: Penny-Pinching
As you may have noticed by now,
money is hard to come by in FFXII.
You should expect to spend a lot of
extra time level- and money-grinding
in areas like the Estersand over the
course of the game. Otherwise, you
wont be able to afford the better
equipment that you need to survive.
The Rogue Tomato youre here to
fight is usually hanging out on the
bluff to the northeast of the entrance
to Rabanastres Eastgate. Damage it
a bit, and itll hop off the cliff. Chase
it down to continue the fight, but keep
Vaans HP above 30 or so in case the
Tomato uses Flame Breath. Vaan will
take some Galbana Lilies.
Rabanastre
Giza Plains
walkthrough
06
walkthrough
Rabanastre
Garamscythe
Waterway
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07
Garamscythe
Waterway
walkthrough
08
Barheim Passage
Nalbina Dungeons
walkthrough
09
Bhujerba
Dalmasca Estersand
Rabanastre
Lhusu Mines
walkthrough
010
Bhujerba
Dreadnaught
Leviathan
walkthrough
011
Bhujerba
Dalmasca Westersand
Before you enter the Sandsea, you
definitely want to get the Cura spell
from the magic shop in Bhujerba. Be
sure to use the Teleport Crystal at the
Westersand exit, so its added to your
network of teleport contacts.
Ogir-Yensa Sandsea
Nam-Yensa Sandsea
walkthrough
012
Rabanastre
Giza Plains
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walkthrough
013
walkthrough
Ozmone Plain
Ozmone Plain
Golmore Jungle
Eruyt Village
Henne Mines
Golmore Jungle
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014
Paramina Rift
Mt. Bur-Omisace
Stilshrine of Miriam
walkthrough
015
Mt. Bur-Omisace
Mosphoran Highwaste
The Salikawood
walkthrough
016
Phon Coast
Tchita Uplands
Old Archades
walkthrough
017
Imperial City of
Archades
walkthrough
Legend:
018
Draklor Laboratory
The Port at
Balfonheim
walkthrough
019
walkthrough
The Feywood
Henne Mines
The Feywood
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020
The Port at
Balfonheim
walkthrough
021
walkthrough
The Ridorana
Cataract
The Pharos of
Ridorana
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022
The Port of
Balfonheim
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walkthrough