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==========================

Red Faction - v 1.00


Readme File
==========================
For more information on Red Faction, please visit
www.volition-inc.com or www.redfaction.com
Version History:
1.00
- Initial Release
----------------Table of Contents
----------------1. Manual Addenda
1a. Join Game/Servers screen
1b. Create Game/Options screen
2. The Red Faction Launcher
2a. Play
2b. Setup
2c. Readme
2d. Update
2e. Uninstall
2f. Exit
2g. Volition Logo
2h. THQ Logo
3. Console Commands
4. Dedicated Server Operation
5. Capture the Flag Rules
6. Recommended Multiplayer Level Loads
7. RED - The Red Faction Editor
8. Mod Support
9. Troubleshooting
10. Technical Support Information
11. Red Faction Web Links
12. Legal Stuff
----------------1. Manual Addenda
----------------A few changes to the game were made after the game manual went to print.
This section documents where the game functionality differs from what's
described in the manual.

1a. Join Game/Servers Screen (page 7)


The "Connect" option was replaced with a "LAN-only" checkbox. By default,
this option is off, showing you all tracked Internet game servers. Turning
this option on will show you only those games running on your local area
network.
The "Mod" filter option described in the manual was removed. Instead,
servers running mod games are shown in a different color in the server
list.
Two optional icons may appear in the Game Type column. One is a "computer"
icon indicating the server is in dedicated mode (see Section 4). The
other is a padlock-type icon, indicating the server is password protected.
1b. Create Game/Options screen (page 8)
A new option called "LAN-only Game" was added to this screen. By turning
this on, your game will be running >only< over your local area network,
and not over the Internet via the THQMultiplay Game Tracker. Players
wishing to join your LAN-only game will need to also enable this option
on their Join/Servers screen.
The "Dedicated" button described on page 9 of the manual was removed.
You must use the "-dedicated" command-line option in order to run a
dedicated multiplayer server. Please see section 4 of this README
for details.

--------------------------2. The Red Faction Launcher


--------------------------The Launcher's buttons enable you to set up and play Red Faction, customize
your hardware settings, get updated versions of Red Faction, and access the
Red Faction web pages at Volition, Inc. Here's what each button does:
2a. Play
Click this to launch Red Faction.
2b. Setup
Under Setup, you'll see tabs for Video, Audio, Joystick, Speed, Network,
DirectX, and Misc.
* Video - You must have a 3D Accelerator card to play Red Faction. You can
have Red Faction detect your video card by clicking on the "Detect Available
Cards" button while choosing from one of four resolutions and either a 16-bit
or 32-bit framebuffer.
NOTE to 3dfx Voodoo card owners:
Red Faction should automatically detect if you are trying to run the game
on a Voodoo card. If you encounter difficulty getting the game to run,
Red Faction will allow you to use command-line parameters to allow you to
play. Use the command-line parameters "-voodoo" for any Voodoo cards
except the Voodoo3, and "-voodoo3" for the Voodoo3 if you have difficulty.
* Audio - Red Faction supports DirectSound, and EAX. You can choose one of
these by clicking on "Detect Available Sound Cards" and then selecting from
the dropdown box and checking the appropriate checkbox. You can enable Launcher
sounds from here as well.

* Speed - This setting determines the default Detail Level used in


Red Faction. You may manually change this default if you wish, but it may
adversely affect your gameplay speed.
* DirectX - On this tab you can check your DirectX version and choose to
install or update DirectX on your machine.
* Misc. - This tab allows you to enter optional command-line switches.
Valid switches include:
-dedicated <game config name>
-lanonly
See the section on Dedicated Server Operation for details on these.
-voodoo
Forces RF to use your any Voodoo compatible cards instead of the one
specified in the RF Launcher. Note, Voodoo3 owners need to use the
card-specific "-voodoo3" option instead.
-voodoo3
Same as "-voodoo", but for Voodoo3 cards only.
-timedemo <levelname>
Player is created at start of level and spins around once. stats on
framerate are recorded and displayed in the console and in a text file.
-frameratetest <levelname>
Same thing as timedemo, but does the spin/sample at each node in the
level, giving stats for each node and the level as a whole.
-level <levelname>
This tells Red Faction to load the level file specified. The RFL
level file needs to be inside a VPP file, created either by RED using
the File/Create Level Packfile command, or a third-party VPP editing
tool. This VPP file may be in either the \user_maps\single or \multi
directories.
-mod <modname>
This tells RF to use the specified "mod" files in place of any
standard files. Please see Section 7 of this readme for more
information on data-based mods.
2c. View Readme
View this file.
2d. Update
This button enables you to see if a new version of Red Faction is
available for downloading. If one is available, you can choose to
update by clicking on OK. The process is automated.
2e. Uninstall
Uninstalls Red Faction from your computer.
2f. Quit
Closes the Launcher without running Red Faction.

2g. Volition Logo


This takes you to Volition's Internet home page.
2h. THQ Logo
This takes you to the Internet home page for THQ.
------------------3. Console Commands
------------------The RF game console can be toggled on/off using the tilde "~" key. This
gives you access to a few special commands and shortcuts. Most of these are
only used in multiplayer games.
name <player name>
Changes your Multi/Player playername to the name specified.
rate <connection type | value>
Sets the rate at which game servers are allowed to send you update
packets in multiplayer games. This is equivalent to the "Connection
Speed" setting on the Network tab in the RF Launcher. Valid connection
types, and their pre-defined rates (in bytes-per-second) are:
modem
2600
isdn
5000
cable 15000
t1
30000
lan
30000
You can also specify an exact numerical rate instead of a connection
type.
simultaneous_ping <value>
Determines how many servers can be pinged/queried at the same time in
the Servers screen. Default is 16. Players with high-bandwidth
connections may be able to increase this without problems.
team <red | blue>
Switch yourself to the specified team in Team multiplayer modes. Valid
choices are "red" and "blue".
rcon_request <rcon password>
Request rcon command access on a dedicated server. See the readme section
on dedicated server operation for details.
rcon <console command>
Issues an rcon command. See readme section on dedicated server operation
for details.
info
Displays a list of connected players
level <level filename>
(server command)
Server command to change to specified level. Example: "level ctf08".
Leave off the .RFL extension. If running a dedicated server, the rcon
prefix is necessary. See the readme section on dedicated server
operation for details.

kick <playername>
(server command)
Boots the specified player off your server. Rcon access is needed
if attempting this on a dedicated server. Quotes around the playername
may be required if the name contains special characters or spaces.
ban <playername>
(server command)
Bans the named player by adding his/her IP address to "banlist.txt".
The "banlist.txt" file is preserved between server sessions.
Wildcards are also supported to ban multiple IP's on the same subnet.
Examples:
63.123.86.41
65.123.86.*
65.*
Wildcards in the middle of the address are not valid.
ban_ip <IP address>
(server command)
Same as "ban", but allows use of player's IP address instead of his/her
playername. Note, both ban commands add IP addresses to the
"banlist.txt" file, the difference is only in how the server initially
specifies the player.
----------------------------4. Dedicated Server Operation
----------------------------Server Options --All dedicated server options are stored in the "dedicated_server.txt" file, foun
d
in your Red Faction install directory. This is a simple text file with a list o
f
supported options, and their parameters. Full instructions on each option can
be found at the top of that file.
Starting a Server --First, make sure you have correctly set your network connection type in the RF
Launcher. This is found under Setup, under the Network tab. It's CRUCIAL that
you set this correctly for proper server operation. The same is true for
non-dedicated servers.
Dedicated servers must be run from the command-line, using the game
executable "RF.exe". Example:
rf -dedicated dm
This will start Red Faction in dedicated server mode, using the "dm"
game configuration found in the "dedicated_server.txt" file. With the default
settings, this starts a Deathmatch game for up to 16 players. Another default
configuration is included, named "ctf", using Capture the Flag mode.
Another way to start RF in dedicated mode, is by entering "-dedicated <confignam
e>"
in the command-line field on the Launcher's Setup/Misc tab, then hitting Play.
This is the equivalent of running "rf -dedicated <configname>" from a command
prompt.

Additional Command-Line Options ---lanonly


This optional command-line parameter tells the server to /not/ notify
the THQMultiplay Game Tracker about its location. This switch ONLY affects
dedicated servers. When using this option, your server will not appear on the
THQMultiplay server lists. It will only be visible to players on your LAN, or
to those that use the "Add Server" button to contact it by IP address. In-game
(non-dedicated) server type is completely controlled by the "Lan Only" checkbox
on the server create options screen.
Special Server Commands --You will only see a console display while your dedicated server is running.
You are able to enter server commands simply by typing them into the console.
Most of the commands described below are also available for non-dedicated
servers, through the regular in-game console.
level <level filename>
Changes to the named level. Example: "level ctf05". Leave off the .RFL
extension. You can only change to levels appropriate for the current
game mode. Meaning, you can't load a "ctf*" level while running Deathmatch.
info
Displays a list of players currently connected to the server, current ping
times, and IP addresses.
kick <playername>
Boots the named player off your server.
ban <playername>
Bans the named player by adding his/her IP address to "banlist.txt".
The "banlist.txt" file is preserved between server sessions.
Wildcards are also supported to ban multiple IP's on the same subnet.
Examples:
63.123.86.41
65.123.86.*
65.*
Wildcards in the middle of the address are not valid.
ban_ip <IP address>
Same as "ban", but allows use of player's IP address instead of his/her
playername. Note, both ban commands add IP addresses to the
"banlist.txt" file, the difference is only in how the server initially
specifies the player.
say <message text>
Sends a server chat message to all players.
quit
Unloads the data and shuts down the dedicated server.
Remote Console Commands --You can use a few dedicated server commands while playing on your server.
To enable remote console operation (rcon), hit the tilde "~" key while
playing to bring down the game console, and type:
rcon_request <rcon password>
You can set your server's rcon password in the "dedicated_server.txt" file.

If you correctly enter it using the "rcon_request" command, everyone will


receive a chat message indicating you were granted rcon access.
At this point you can issue selected server commands such as "level", "kick",
and "ban". While using rcon access, they must be prefixed by "rcon".
Example:
rcon level dm13
Assuming you have rcon access, this console command switches to dm13.rfl.
------------------------5. Capture the Flag Rules
------------------------Red Faction offers Multiplayer Capture the Flag for two opposing teams of
players. The object of the game is to score points for your team by collecting
your opponents' flag and returning it to your base while protecting your own
flag.
Teams are awarded one point per capture. To capture, you have to touch your
opponents' flag to automatically steal it. While carrying the flag, you will
see a flashing flag icon in the lower left of the screen besides the team score.
You must return the enemy flag to your own flag stand while your flag is there
in order to score a point.
If your own flag is stolen, to return it to the flag stand you must kill the
opponent carrying the flag, which will be visible on his back and will emanate a
glow that matches your team color. When killed, the opponent will drop the flag
in the field -- you must touch the flag to return it to your base before another
opponent comes and touches the flag to pick it back up.
Games can be set to terminate after a certain number of captures by a team or
can end after a set time. In addition to team score, players are awarded individ
ual
points for kills as well as capturing or defending flags. Individual scores do n
ot
affect team score.
-------------------------------------6. Recommended Multiplayer Level Loads
-------------------------------------CTF01:
CTF02:
CTF03:
CTF04:
CTF05:
CTF06:
CTF07:

"Blasted Canyon"
"Warlords"
"Score"
"Nemesis"
"Checkmate"
"The Art of War"
"En Masse"

DM01:
DM02:
DM03:
DM04:
DM05:
DM06:
DM07:
DM08:
DM09:
DM10:
DM11:

"The Lobby"
"Installation XJ15"
"Waste Treatment Plant"
"Badlands"
"Hangar18"
"High and Dry"
"Mine Warfare"
"Relentless"
"Office Space"
"Any Way"
"Watch Your Step"

8-12
6-10
12-16
8-12
6-8
24-32
24-32
4-6
4-6
4-6
8-16
6-10
8-12
8-12
4-6
8-12
4-8
4-6 (EXCLUSIVE!)

DM12:
DM13:
DM14:
DM15:
DM16:
DM17:
DM18:
DM19:
DM20:

"Killbox"
"Mazeway"
"Coffee Break"
"One to the Dome"
"S.R.O."
"Grey Matter"
"Zig"
"High Rise"
"Hermis"

4-6
4-6
4-6
8-12
4-8
12-16
4-6 (EXCLUSIVE!)
8-12
2-6

------------------------------7. RED - The Red Faction Editor


------------------------------Red Faction includes RED, the full-featured level editor used by Volition to
create the RF levels. A shortcut to RED can be found in your Red Faction
folder under the Start Menu.
Online documentation for RED is available under the Help/Help Topics menu.
All RED functions are documented in more detail in the Help file. Here
are a few of the basics:
Any levels you create need to be saved in one of these directories:
\RedFaction\user_maps\single
\RedFaction\user_maps\multi
THE GAME WILL NOT LOAD RFL FILES DIRECTLY. You need to export your level into
a VPP "packfile" with the "Create Level Packfile" under the File menu.
You will need to do this before using the "Play Level" command, or
before attempting to find the level in the Multiplayer map list screen.
Please see the Tutorials section of the RED online Help file for details.
Custom Textures:
You can add new level textures to RED by saving them to this folder:
\RedFaction\user_maps\textures
All textures must be 24- or 32-bit TGA (Targa) files. They must be
a power of 2 in each dimension (32x32, 64x32, 256x256, etc.)
If you use the "Create Level Packfile" command on any level that uses
custom maps, they will automatically be included in the new VPP file.
Please see the Tutorials section of the RED online Help file for details.
-------------8. Mod Support
-------------Red Faction contains support for data-based "mods". A basic tutorial on
how to create a mod can be found in this file:
\Red Faction\mods\MOD Tutorial.txt
Also see the Tutorials section of the RED online Help file for details
on RED editor usage with mods.
-----------------9. Troubleshooting
-----------------SUPPORTED CARDS

--------------Red Faction has been tested with the following video cards:
NVidia Geforce, Geforce 2, and Geforce 3.
NVidia TNT and TNT2.
3dfx Voodoo2 through Voodoo5 (D3D only).
Matrox G400.
Radeon.
ATI Rage 128.
PowerVR Kyro II.
If your card is not on the list, you can still run Red Faction but may
experience technical problems.
===================================================
Installation notes for Microsoft ADPCM installation
===================================================
Note: you only need to do this if you did not hear the test sound
in the launcher.
Red Faction requires that Microsoft's ADPCM audio commpression codec be
installed. If your system does not currently have it, you can install
the codec by following these instructions:
1)
2)
3)
4)
5)
6)

Open the 'Control Panel' - in Start->Settings->Control Panel


Open 'Add/Remove Programs'
Click on the 'Windows Setup' tab
Highlight multimedia
Click details
Make sure that the 'audio compression' checkbox is fully checked.
If you cannot hear sounds, then chances are that this box is in the
half-greyed out.
7) hit ok
8) hit ok again
===================================================
EAX
===================================================
Users running Win2k need to get updated drivers from Creative's site for
EAX to work in Win2k.
===================================================
Video Cards
===================================================
Please ensure you are using the latest drivers available for your video card
if you experience random crashes, exits, or graphical glitches while playing
Red Faction. You should check your card manufacturer's site for drivers first,
and use generic chipset drivers if your manufacturer's drivers do not
resolve the problem. A list of web sites for generic drivers is listed
below.
If problems persist, make sure that your computer and video card's BIOS are
both updated to the latest version (particularly for AGP cards) and that

your video card is on the supported list of hardware for your motherboard.
All Nvidia cards:
Red Faction has been tested using version 6.50 of Nvidia's Detonator 3 drivers.
You should
ensure you are using the latest drivers for your Nvidia card before running Red
Faction.
Nvidia drivers are available at:
http://www.nvidia.com/Products.nsf/htmlmedia/detonator3.html
Matrox cards:
Red Faction has been tested using version 6.04 of Matrox's drivers. You
may experience random crashes or texture corruption if you are using an
earlier version of these drivers.
Matrox drivers are available at:
http://www.matrox.com/mga/support/drivers/home.cfm
ATI Rage 128:
Drivers are available at:
http://support.ati.com/products/pc/rage128pro/rage128pro_drivers.html
3dfx Voodoo cards:
Red Faction should automatically detect if you are trying to run the game on a V
oodoo
card. If you encounter difficulty getting the game to run, Red Faction will all
ow
you to use command-line parameters to allow you to play. Use the command-line p
arameters
" -voodoo " for any Voodoo cards except the Voodoo3, and " -voodoo3 " for the Vo
odoo3 if
you have difficulty.
Voodoo2 cards:
If you have a Voodoo2, the RF Launcher will still list 1024x768 and 1280x1024 as
valid resolutions. No Voodoo2 cards can support 1280x1024, and unless you're ru
nning
in SLI, you cannot use 1024x768, either. The max resolution for non-SLI Voodoo2
cards
is 800x600. Choosing a resolution higher than this may cause the game to crash.
==================================================
Hardware Acceleration
==================================================
You may encounter problems running Red Faction if your hardware acceleration set
tings
are not set properly. Make sure your hardware acceleration is set to either
"Most Functions" or "Full."

==================================================
Accessibility Options
==================================================
There are a number of accessibility shortcuts that are enabled by default in som
e
Windows operating systems, such as XP. When activated, these features may bring
up
pop-up windows which can cause Red Faction to crash. If you experience these pro
blems,
you may disable the shortcuts by going to the Control Panel and looking under
"Accessibility Options." In general, you should disable programs that use pop-up
s while
playing Red Faction.
==================================================
Memory Management
==================================================
If you run out of memory while playing Red Faction, you can take steps to help
alleviate this problem in Windows. Make sure you allow Windows to manage your vi
rtual
memory and shut down other programs that are not needed during the game, includi
ng those
in the taskbar. In addition to this, you should make sure you have an adequate a
mount of
free hard drive space available for swapping by all your programs.
==================================================
ALT-Tab Issues
==================================================
You may experience problems if you use Alt-Tab to exit Red Faction. For immediat
e
program exit, press Shift-Esc.
==================================================
Modem Dial-out Problems
==================================================
If you are connecting to the Internet via modem and using ICQ, you may experienc
e
an undesired dial-out. The installer/uninstaller may dial-out when ICQ has been
running previously but is NOT running at install/uninstall time. If the modem is
already connected, or if ICQ is running (or was never running to begin with), yo
u
will not encounter this problem.
==================================================
AGP Aperture Size
==================================================
If the game crashes on startup or periodically while playing, you can try loweri
ng
the AGP aperture size in your system's BIOS setup utility to 64 megabytes. This
option is
typically found under the "Chipset Features Setup." You may also wish to ensure
that
your system's AGP drivers and BIOS are up to date by downloading the latest upda
tes
from your motherboard's manufacturer's web site (particularly if you have an ASU

S
motherboard). These problems have ocurred under Windows 2000 while using GeForce
cards,
though other configurations might be subject to similar problems.
--------------------------------10. Technical Support Information
--------------------------------If you're unable to resolve your problem with the above information,
please contact THQ for assistance.
THQ Customer Service Department
818-880-0456
http://www.thq.com/support/
Live Customer Service Representatives are available to help you
Monday through Friday, 9am to 5pm PST, or you can use our automated
systems by phone or on the web 24 hours a day, 7 days a week.
Your 5-digit Product Code is 49026. Please have this number ready
when you contact Customer Service.
------------------------11. Red Faction Web Links
------------------------If you're interested in Red Faction-related web sites and information, here
are some great places to start.
Volition, Inc. homepage - The official homepage of Volition, Inc.
http://www.volition-inc.com
THQ, Inc. homepage - The official homepage of THQ, Inc.
http://www.thq.com
Red Faction homepage - The official Red Faction homepage
http://www.redfaction.com
Red Faction Watch - An excellent fan run website which not only features
comprehensive Red Faction coverage but for all of Volition's games.
http://redfaction.volitionwatch.com/
http://www.volitionwatch.com/
Descent Network's Red Faction - A fan run website offering many
downloads as well as tools for user-made mods. They're also home to the
Red Faction Webring.
http://www.red-faction.com/
http://www.red-faction.com/webring/
--------------12. Legal Stuff
--------------THQ Inc. Software License Agreement
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through abuse, mistreatment, or neglect. Any implied warranties
prescribed by statute are expressly limited to the 90-day period
described above. To receive warranty service: Notify the THQ
Customer Service Department of the problem requiring warranty service
by calling (818) 871-880-0456 or on the web at http://www.thq.com.
If the THQ service technician is unable to solve the problem by phone
or on the web via e-mail, he will authorize you to return the Product,
at your risk of damage, freight and insurance prepaid by you, together
with your dated sales slip or similar proof-of-purchase within the
ninety (90) day warranty period to: THQ Inc., Customer Service
Department, 27001 Agoura Road, Suite 325, Calabasas Hills, CA 91301.
Company is not responsible for unauthorized returns of the Program
and reserves the right to send such unauthorized returns back to
customers. This warranty shall not be applicable and shall be void
if: (a) the defect in the Program has arisen through abuse,
unreasonable use, mistreatment or neglect; (b) the Program is used
with computer software and hardware not meeting the minimum systems
requirements for the Program; (c) the Program is used for commercial
purposes (including rental); (d) the Program is modified or tampered
with; or (e) the Program's serial number has been altered, defaced
or removed. Licensor will replace defective media at no charge as
set forth above. This is your sole and exclusive remedy for any
breach of warranty.

10.
LIMITATION OF LIABILITY. YOU ACKNOWLEDGE AND AGREE THAT COMPANY
AND ITS LICENSORS SHALL NOT ASSUME OR HAVE ANY LIABILITY FOR ANY
ACTION BY COMPANY OR ITS CONTENT PROVIDERS, OTHER PARTICIPANTS OR
OTHER LICENSORS WITH RESPECT TO CONDUCT, COMMUNICATION OR CONTENT OF
THE PROGRAM. COMPANY AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY
INDIRECT, INCIDENTAL, SPECIAL, PUNITIVE, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THE
PROGRAM, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER
FAILURE OR MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES
FOR PERSONAL INJURIES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES. EXCEPT AS EXPRESSLY PROVIDED HEREIN, COMPANY'S AND ITS
LICENSORS' ENTIRE LIABILITY TO YOU AND YOUR EXCLUSIVE REMEDY FOR ANY
BREACH OF THIS AGREEMENT IS LIMITED SOLELY TO THE TOTAL AMOUNT PAID
BY YOU FOR THE PROGRAM, IF ANY. BECAUSE SOME STATES DO NOT ALLOW
THE EXCLUSION OR LIMITATION OF LIABILITY FOR CERTAIN DAMAGES, IN
SUCH STATES COMPANY'S AND ITS LICENSORS' LIABILITY IS LIMITED TO
THE EXTENT PERMITTED BY LAW.
11.
INJUNCTION. Because Company would be irreparably damaged if
the terms of this License Agreement were not specifically enforced,
you agree that Company shall be entitled, without bond, other
security or proof of damages, to appropriate equitable remedies with
respect to breaches of this Agreement, in addition to such other
remedies as Company may otherwise have under applicable laws.
12.
INDEMNITY. At Company's request, you agree to defend, indemnify
and hold harmless Company, its affiliates, contractors, officers,
directors, employees, agents, licensors, licensees, distributors,
content providers, and other users of the Program, from all damages,
losses, liabilities, claims and expenses, including attorneys' fees,
arising directly or indirectly from your acts and omissions to act
in using the Program pursuant to the terms of this License Agreement
or any breach of this License Agreement by you. Company reserves the
right, at its own expense, to assume the exclusive defense and
control of any matter otherwise subject to indemnification by you
hereunder, and in such event, you shall have no further obligation
to provide indemnification for such matter.
13.
U.S. GOVERNMENT RESTRICTED RIGHTS. The Program and
documentation have been developed entirely at private expense and are
provided as "Commercial Computer Software" or "restricted computer
software." Use, duplication or disclosure by the U.S. Government or
a U.S. Government subcontractor is subject to the restrictions set
forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and
Computer Software clauses in DFARS 252.227-7013 or as set forth in
subparagraph (c)(1) and (2) of the Commercial Computer Software
Restricted Rights clauses at FAR 52.227-19, as applicable. The
Contractor / Manufacturer is THQ Inc., 27001 Agoura Road, Suite 325,
Calabasas Hills, CA 91301.
14.
TERMINATION. Without prejudice to any other rights of Company,
this License Agreement and your right to use the Program may
automatically terminate without notice from Company if you fail to
comply with any provision of this Agreement or any terms and
conditions associated with the Program. In such event, you must
destroy all copies of this Program and all of its component parts.
15.
GENERAL PROVISIONS. You may not use, copy, modify, sublicense,
rent, sell, assign or transfer the rights or obligations granted to

you in this Agreement, except as expressly provided in this


Agreement. Any assignment in violation of this Agreement is void,
except that you may transfer your Program to another person provided
that person accepts the terms of this License Agreement. If any
provision of this Agreement is held to be unenforceable for any reason,
such provision shall be reformed only to the extent necessary to
make it enforceable, and such decision shall not affect the
enforceability of: (i) such provision under other circumstances,
or (ii) the remaining provisions hereof under all circumstances.
Company's failure to enforce at any time any of the provisions of
this Agreement shall in no way be construed to be a present or future
waiver of such provisions, nor in any way affect the right of any
party to enforce each and every such provision thereafter. The express
waiver by Company of any provision, condition or requirement of this
Agreement shall not constitute a waiver of any future obligation to
comply with such provision, condition or requirement. Notwithstanding
anything else in this Agreement, no default, delay or failure to
perform on the part of Company shall be considered a breach of this
Agreement if such default, delay or failure to perform is shown to
be due to causes beyond the reasonable control of Company. This
Agreement shall be governed by the laws of the State of California
and the United States without regard to its conflicts of laws rules
and you consent to the exclusive jurisdiction of the state and
federal courts in Los Angeles County, California. The United Nations
Convention on Contracts for the International Sale of Goods shall
not apply to this Agreement. This Agreement represents the complete
agreement concerning this License Agreement between you and Company.
Red Faction(TM) - 2001 THQ Inc. Developed by Volition, Inc.
Uses Bink Video. Copyright (C) 1997-2001 by RAD Game Tools, Inc.
Red Faction, Geo-Mod(TM) Technology, Volition, THQ and their respective
logos are trademarks and/or registered trademarks of THQ Inc.

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