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Chapter 5 3D Simulations

Chapter 5
3D Simulations
5.1 Step-by-Step: Beam Bracket
5.2 Step-by-Step: Cover of Pressure Cylinder
5.3 More Details
5.4 More Exercise: LCD Display Support
5.5 Review

Chapter 5 3D Simulations

Section 5.1 Beam Bracket

Section 5.1
Beam Bracket
Problem Description

[1] The bracket is


made of
structural steel.

[2] The
bracket is designed to
withstand a load of 27 kN
uniformly distributed over
the seat plate.

[3] Fixed
support at
the back
face.

Chapter 5 3D Simulations

Techniques/Concepts

Engineering Data
Material Assignment
Stress Tool>Safety Factor
Structural Error
Mesh Control>MultiZone
3D Solid Elements

Section 5.1 Beam Bracket

Chapter 5 3D Simulations

Section 5.2 Cover of Pressure Cylinder

Section 5.2
Cover of Pressure Cylinder
Problem Description
[2] The cover is
designed to hold
up an internal
pressure of 0.5
MPa.

[1] The cover is


made of an
engineering
plastic.

[3] Circularity of
this internal
surface is what
concerns us most.

Chapter 5 3D Simulations

Techniques/Concepts

Add a new material in


<Engineering Data>

Isotropic Elasticity
Material Assignment
Loads>Pressure
Create a new coordinate
system

Cylindrical Coordinate
Systems

Section 5.2 Cover of Pressure Cylinder

Chapter 5 3D Simulations

Section 5.3
More Details
Global Mesh Controls

Relevance Center
Relevance
Number of nodes/elements
Mesh Quality Metric

Section 5.3 More Details

Chapter 5 3D Simulations

Mesh with MultiZone Method

Generally, hexahedral elements are more


desirable than tetrahedral.

A simple idea of creating hexahedra is to


mesh faces (source) of a body with
quadrilaterals and then "sweep" along a path
up to other end faces (target) of the body.

Not all bodies are sweepable.


The idea of <MultiZone> method is to
decompose a non-sweepable body into
several sweepable bodies, and then apply
<Sweep> method on each of bodies.

Section 5.3 More Details

Chapter 5 3D Simulations

Section 5.3 More Details

Coordinate Systems

When defining an environment

[1] Type of
the coordinate
system.

condition or a solution object by


<Components>, you need to refer

[2] Origin.

to a coordinate system. By default,


<Global Coordinate System> is
used, which is a Cartesian
coordinate system.

To define a new coordinate


system, you need to define the
type of the coordinate system, the
origin, and the axes.

[3] Axes.

Chapter 5 3D Simulations

Section 5.3 More Details

Legend Controls
[3] Double-click
to edit value.
[1] Increase/
decrease contour
bands.

[5] Turn on/off


the date/time.

[2] The divider


can be dragged.

[4] Number of
significant digits.

[6] Display
independent
bands.

[7] Reset
the legend.

Chapter 5 3D Simulations

Adaptive Meshing

Workbench provides a tool to


automate the mesh refinement
until a user-specified level of
accuracy is reached.

This idea is termed adaptive


meshing.

Internally, Workbench exploits


the structural errors to help
adjust the mesh, that is, it refines
the mesh size in the area of
large structural errors.

Section 5.3 More Details

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Chapter 5 3D Simulations

Section 5.4 LCD Display Support

Section 5.4
LCD Display Support
Problem Description

[1] The LCD


display support is
made of an ABS
plastic.

[2] The design load


(40 N) applies on
the trough.

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Chapter 5 3D Simulations

Techniques/Concepts

Loads>Bearing Load

Section 5.4 LCD Display Support

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Chapter 6 Surface Models

Chapter 6
Surface Models
6.1 Step-by-Step: Bellows Joints
6.2 Step-by-Step: Beam Bracket
6.3 More Exercise: Gearbox
6.4 Review

Chapter 6 Surface Models

Section 6.1
Bellows Joints
Problem Description

With the internal pressure, the


engineers are concerned about the
radial deformation (due to an
engineering tolerance
consideration) and hoop stress
(due to a safety consideration).

Section 6.1 Bellows Joints

Chapter 6 Surface Models

28

Unit: mm.
28

R315

20

R315

Section 6.1 Bellows Joints

Chapter 6 Surface Models

Techniques/Concepts

Create surface bodies


using <Revolve>.

Top/Bottom of a surface
body

Shell Elements

Section 6.1 Bellows Joints

Chapter 6 Surface Models

Section 6.2
Beam Bracket
Techniques/Concepts

Create surface bodies


using <Mid-Surface>

Section 6.2 Beam Bracket

Chapter 6 Surface Models

Section 6.3 Gearbox

Section 6.3
Gearbox
Problem Description

[1] The flanged


bearing is made
of gray cast iron.

[2] The base is


also made of cast
iron.

[3] The housing


is made of
stainless sheet
steel of 3 mm
thickness.

Chapter 6 Surface Models

Section 6.3 Gearbox

170

200

(R170)

100

70

30

Unit: mm.

355

(R70)

R20
R40

15

170

R30
R50

520

180

540

240

Chapter 6 Surface Models

Techniques/Concepts

Create surface bodies by


<Thin/Surface>

Loads>Bearing Loads
Set up <Bonded>
connections.

Section 6.3 Gearbox

Chapter 7 Line Models

Chapter 7
Line Models
7.1 Step-by-Step: Flexible Gripper
7.2 Step-by-Step: 3D Truss
7.3 More Exercise: Two-Story Building
7.4 Review

Chapter 7 Line Models

Section 7.1 Flexible Gripper

Section 7.1
Flexible Gripper

[4] Gripping
direction
(output).

Problem Description
P4(35,160)

P3(69,120)
P5(34,100)
P6(24, 60)
P7(0, 50)
P2(90, 40)

P1(70, 0)

[1] The gripper is


made of POM.

[2] The ends are


connected to a rigid
ground (preventing
translations and
rotations).

[3] Actuation
direction (input).

Chapter 7 Line Models

Section 7.1 Flexible Gripper

Techniques/Concepts

Line bodies
Cross Sections
Cross Section Alignments
Cross Section Solids
Beam Elements
Symmetry Conditions
Geometric Advantage

Horizontal Displacement (mm)

60
50
40
30
20
10
0

5 10 15 20 25 30 35 40 45 50
Input Displacement (mm)

Chapter 7 Line Models

Section 7.1 Flexible Gripper

Convergence Study of Beam Elements


[2] The displacement
converges to 52.381 mm.

Output Displacement (mm)

52.32

52.30
[1] In this exercise, we
meshed with 34
elements, resulting 52.335
mm of displacement.

52.28

52.26

52.24

125

250

375

Number of Elements

500

625

Chapter 7 Line Models

Section 7.2 3D Truss

Section 7.2
3D Truss

75"

Design Loads for the Transmission Tower

Joint

FX (lb)

FY (lb)

FZ (lb)

P1

1,000

-10,000

-10,000

P2

-10,000

-10,000

P3

500

P6

600

P5

25

13
P4

17

X
P8

10

12
22

24
19

P9
200 "

P6

20

16
21

11

100 "

7 6

P10

75"
P3

14

15

100 "

Problem Description

P1

P2

23

18
P7

Y
200 "

Chapter 7 Line Models

Techniques/Concepts

Create points
Concepts>Lines From Points
Convergence of straight beam
elements

Section 7.2 3D Truss

Chapter 7 Line Models

Section 7.3 Two-Story Building

Section 7.3
Two-Story Building
Problem Description

20 '

[3] Each
floor-to-floor
height is 10'.

20 '

20 '

20 '

[1] All beams and


columns are made
of structural steel,
with a cross
section of W16x50.

[2] The floor slabs


are made of reinforced
concrete, with a
thickness of 5".

Chapter 7 Line Models

Techniques/Concepts

Adjust Cross Section


Alignments

Concepts>Surface From
Edges

Use of Selection Panes


Flip Surface Normal
Form New Part
Import Engineering Data
Inertial>Standard Earth
Gravity

Inertial>Acceleration

Section 7.3 Two-Story Building

Chapter 8 Optimization

Chapter 8
Optimization
8.1

Step-by-Step: Flexible Gripper

8.2

More Exercise: Triangular Plate

8.3

Review

Chapter 8 Optimization

Section 8.1 Flexible Gripper

Section 8.1
Flexible Gripper
P4( 35,160)

Problem Description

P3( 69,120)

The idea is to x the X-coordinates of these points and


adjust their Y-coordinates to achieve a better GA value.

Allowable adjustment ranges are 10 mm for P2, 20 mm


for P3, and 5 mm for P6.

P5( 34,100)

Positions of the P2, P3, and P6 are free to be changed.

The maximum stress should not exceed 15 MPa.

P6( 24, 60)


P7(0, 50)

P2( 90, 40)


Y

P1( 70, 0)

Chapter 8 Optimization

Techniques/Concepts

Input Parameters
Output Parameters
Design Points
Goal Driven Optimization
Design of Experiments
DOE Tables
Response Surfaces
Optimization
Objectives and Constraints
Optimization algorithms
Current Design

Section 8.1 Flexible Gripper

Chapter 8 Optimization

Section 8.2 Triangular Plate

Section 8.2
Triangular Plate
[1] we want to
change the values
of W and R to
reduce the amount
of material.

[2] The initial value


of the width of the
bridge is 30 mm and
its allowable range is
20-30 mm.

[3] The initial value of the


radius of the llet is 10 mm
and its allowable range is
5-15 mm.

Problem Description

Chapter 8 Optimization

Techniques/Concepts

No additional techniques/concepts are introduced.

Section 8.2 Triangular Plate

Chapter 9 Meshing

Chapter 9
Meshing
9.1 Step-by-Step: Pneumatic Fingers
9.2 More Exercise: Cover of Pressure Cylinder
9.3 More Exercise: Convergence Study of 3D Solid Elements
9.4 Review

Chapter 9 Meshing

Section 9.1 Pneumatic Fingers

Section 9.1
Pneumatic Fingers
Problem Description
Plane of
symmetry.
Unit: mm.

(19.2)
1

80

3 3.2

4
5.1

Chapter 9 Meshing

Techniques/Concepts

Mesh Metric: Skewness


Hex Dominant Method
Sweep Method
MultiZone Method
Section View
Nonlinear Simulations

Line Search
Displacement Convergence

Section 9.1 Pneumatic Fingers

Chapter 9 Meshing

Section 9.2
Cover of Pressure Cylinder
Techniques/Concepts

Patch Conforming Method


Patch Independent Method

Section 9.2 Cover of Pressure Cylinder

Chapter 9 Meshing

Section 9.3 Convergence Study of 3D Solid Elements

Section 9.3
Convergence Study of 3D Solid Elements
Problem Description
[2] The width of the beam
is 10 mm. A uniform load
of 1 MPa applies on the
upper face of the beam.

[1] The beam is


made of steel.

[3] We will
record the
vertical tip
deflection.

10 mm

100 mm

Chapter 9 Meshing

Section 9.3 Convergence Study of 3D Solid Elements

Element Shapes
[1] hexahedron.

[3] Parallel prism.

[2] Tetrahedron.

[4] Perpendicular
prism.

Chapter 9 Meshing

Section 9.3 Convergence Study of 3D Solid Elements

Lower-Order Elements

Tip Deflection (mm)

0.76

0.72
[4] Lower-order
hexahedron.
0.68
[2] Lower-order
perpendicular
prism.

0.64

[3] Lower-order
parallel prism.

[1] Lower-order
tetrahedron.
0.60

3000

6000

9000

Number of Nodes

12000

15000

Chapter 9 Meshing

Section 9.3 Convergence Study of 3D Solid Elements

Higher-Order Elements
[3] Higher-order
parallel prism.

0.752

Tip Deflection (mm)

0.751
[4] Higher-order
hexahedron.

0.750
0.749

[2] Higher-order
perpendicular prism.

0.748
[1] Higher-order
tetrahedron.

0.747
0.746

2000

4000

6000

Number of Nodes

8000

10000

Chapter 9 Meshing

Section 9.3 Convergence Study of 3D Solid Elements

Hexahedra

0.752

Tip Deflection (mm)

0.751
0.750

[2] Higher-order
hexahedron.

0.749
0.748

[1] Lower-order
hexahedron.

0.747
0.746

2000

4000

6000

Number of Nodes

8000

10000

Chapter 9 Meshing

Section 9.3 Convergence Study of 3D Solid Elements

Tetrahedra

Tip Deflection (mm)

0.760
[2] Higher-order
tetrahedron.

0.720

0.680
[1] Lower-order
tetrahedron.

0.640

0.600

2000

4000

6000

Number of Nodes

8000

10000

10

Chapter 9 Meshing

Section 9.3 Convergence Study of 3D Solid Elements

Parallel Prisms

Tip Deflection (mm)

0.76
0.74
[2] Higher-order
parallel prism.

0.72
0.70

[1] Lower-order
parallel prism.

0.68
0.66

2000

4000

6000

Number of Nodes

8000

10000

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Chapter 9 Meshing

Section 9.3 Convergence Study of 3D Solid Elements

Perpendicular Prisms

Tip Deflection (mm)

0.76
0.74
0.72
[2] Higher-order
perpendicular prism.

0.70
[1] Lower-order
perpendicular prism.

0.68
0.66

2000

4000

6000

Number of Nodes

8000

10000

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Chapter 9 Meshing

Section 9.3 Convergence Study of 3D Solid Elements

Guidelines

Never use lower-order tetrahedra/triangles.


Higher-order tetrahedra/triangles can be as good as other elements as long as the
mesh is fine enough. In cases of coarse mesh, however, they perform poorly and
are not recommended.

Lower-order prisms are not recommended.


Lower-order hexahedra/quadrilaterals can be used, but they are not as efficient as
their higher-order counterparts.

Higher-order hexahedra, prisms, and quadrilaterals are among the most efficient
elements so far we have discussed. Mesh your models with these elements
whenever possible. If that is not possible, then at least try to achieve a higherorder hexahedra-dominant or quadrilateral-dominant mesh.

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