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Sound travels at a speed of 344 m/s. Some aeroplanes are capable of exceeding the speed of
sound and this results in a sonic boom where by the object emitting the sound is traveling in front
of the sound waves it is emitting. It is similar to the Dopler effect where by the sound waves bunch
up to create a perceived sound with higher pitch due to the object moving.
Instead, the object surpasses the sound waves and this causes a high pressure sound wave and it
is this that causes the boom which can be heard from miles away.
When there are two microphones picking up the same sound source, the wave lengths can
sometimes be out of line. For example, the compression of one microphone could be at the same
time as the rarefaction of when combined, this will result in each microphone cancelling each other
out and the guitar loosing its tone and volume. Sometimes the waveforms will not align and this
can make the recordings sound unnatural. This is called being out of phase and can be fixed by
slightly shifting the audio recordings so that they match up and this will mean that the recordings
sound more natural and of a better quality.
Every instruments sound is built on a multiple of different notes. The fundamental note is the one
which the instrument is tuned to. For example, when a C note is played on a piano, you can tell it is
a piano and this is due to harmonics. Without these harmonics, the note would just be a pure Sine
wave and would just sound like a pure note. Instead,
each instrument has multiple different frequencies that
play at the same time as the note and this is what gives
the instrument its tone and distinct sound above other
instruments.
Sound is measured in Decibels. The Decibel scale is a
logarithmic measure of the power produced by sound.
As it was originally intended to be used to measure the
power intensity along telephone lines, it was known as
the Bel scale. It is used in comparison between the
threshold of hearing and the comparison This allows
large intensity values to be reduced to smaller numbers,
simply by counting the number of 0s. However this
would have meant that there would only be 12 numbers
on the scale.
This is because the threshold of pain has a power
intensity of 1,000,000,000,000. Instead it was decided
that the Bel system would be multiplied 10 meaning the
scale would run from 1-120 which is where the Deci-bel
system came from.
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Flute instruments create their sound by having a focused stream of air across the the hole in the
side of a tubular column. This creates the vibrating air which then resonates down the column of
air. The method used to change the pitch of the instrument can also be changed by covering the
holes and extending how far the air has to travel. A flute will produce frequencies between 262Hz
to 2.6KHz.
Stringed instruments create their sound by causing a string to vibrate. Classical stringed
instruments such as Violins, Cellos and Double Basses are all played by dragged a bow across the
strings. This causes the string to vibrate causing the noise. On these classical stringed
instruments, the sound is amplified by vibrating the bridge which rests on a hollow body and this
causes the sound to be amplified.
Other stringed instruments such as guitars can be plucked or strummed to form a chord. Stringed
instruments can be tuned by tightening the or loosening the string. The tighter the string the higher
the pitch of the note. Stringed instruments can have their pitches changed by pressing down to
shorten the string. This means a faster
vibration and will result in a higher
pitch being played. Acoustic guitars
work very similar to orchestral
instruments by using the bridge to
amplify the sound. Electric guitars
have solid body made from wood and
use pickups and electric circuits to
amplify the strings being played.
In a work place, no employee is exposed to noise above an average level of 85 decibels over eight
hours, or a peak level of 140 decibels - whether or not the employee is wearing a personal hearing
protector. This is to ensure that no permanent damage is done to anybodies ears whilst working.
Employers should aim to have employees being exposed to no more than 85dB if they are wearing
ear protectors and should also provide ear protection should it be requested.
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D
A
Using graphic design software I have created a floor plan of my bedroom and added studio
furniture to help explain the best way to adapt a space. When designing a studio from scratch you
should try to eliminate any parallel walls and 90 degree corners. Opposing parallel walls with cause
you lots of problems when trying to listening back to your mix as the sound waves will continue to
bounce of the walls until they loose their power. This will result in an unattractive reverb being
generated by using your speakers.
To adapt a space into a studio, you must first place all of your equipment in. In the above design, i
have added a desk, five speakers in a surround sound formation, a large wall mounted TV as a
monitor for my system as well as six acoustic panels. Each panel is labelled with a letter and i will
use this to try and explain why i have placed it in the position shown. When referring to the
speakers, i will describe them from the point of view of the engineer.
Panel A is placed at the point of first reflection for both the front and back left hand speakers. This
is essentially where the sound produced from the speakers will first hit the wall. If there were no
panel here, the sound would be reflected around the room giving a false impression of the mix.
Panels B & C are placed behind the front left and right speakers. This is because although the
speakers are pointing forwards, they also produce slight sound from the back of the speaker.
Therefore, panels B & C are there to prevent the back of the speakers from reflecting any sound
back towards the engineer. There would also be a panel placed behind the central front speaker for
the same reason, however to show where the TV would be placed, I had to leave this out.
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Panel D is similar to Panel A in the fact that it is placed at the point of first reflection on the wall. It is
noticeable bigger than Panel A. This is because the speakers are further from the wall and so the
first reflection for the front speaker will be further back and for the back speaker it will be further
forwards. This means that it is more efficient to place one large panel that will absorb both
speakers sound.
Panels E & G are placed behind the back two speakers to absorb any back reflections from the
speakers and are similar to C and B in relation to purpose. Again this is to prevent any unwanted
sound from bouncing back to the engineer and giving a false impression of the mix.
Panel F would be used to stop the reflection of the central front speaker from then bouncing back
to the listener. Due to the speaker being straight, the sound would travel straight forwards resulting
in it hitting the point where the panel is.
The panels used would be Acoustic tile mounted directly to the wall. This would be an absorption
panel that would absorb the sound energy that has already reached the listeners ears. The aim of
the acoustic panels is to aim for the most neutral and dead room with no reverb from the room
itself. The panels would have an absorption coefficient of 0.8 and these are one of the most
efficient panels for their size.
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