MALE
OD
W
LA
FU
GO
FEMALE
Name
L
TI
EV
AO
IL
CH
Race
Size
Size
Modier
Campaign
Skill Ranks
CLASSES
XP
ABILITIES
Item
Bonus
Ability
Modier
Temp
Score
Temp
Modier
2
3
d
d
STR
STR
STR
DEX
DEX
DEX
CON
CON
CON
INT
INT
INT
Acrobatics
WIS
WIS
WIS
Appraise
CHA
CHA
CHA
Autohypnosis
(Round down)
Favoured class
+1 per level
Untrained
Bluff
Climb
Diplomacy
Disguise
Escape Artist
Fly
Handle Animal
Heal
Intimidate
Linguistics
Perception
Ride
Sense Motive
Sleight of Hand
Spellcraft
Stealth
Survival
Track
Swim
Use Magical Device
Knowledge: Arcana
Knowledge: Dungeoneering
Knowledge: Psionics
Knowledge: Religion
Knowledge: Nature
Knowledge: The Planes
LANGUAGES
hp
rks
Level
Adjustment
Effective
Character
Level
+ CON
per level
SKILLS
Disable Device
pp
+ INT
per level
Level
Class
Skills
+3
Skill
Bonus
Ranks
STR
CHA
INT
INT
INT
INT
INT
INT
Misc
DEX
INT
WIS
CHA
STR
CHA
DEX
CHA
DEX
DEX
CHA
WIS
CHA
INT
WIS
DEX
WIS
DEX
INT
DEX
WIS
SURVIVAL
Racial,
Feats
Armour
Check
Penalty
if larger/
smaller
N/A
Knowledge - INT
Profession - WIS
Ability
Score
Hit Die
Craft - INT
Perform - CHA
Player
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INITIATIVE
Feats
INITIATIVE BONUS
ATTACKS
Training
INIT = DEX +
Misc
Range
SPEED
SPEED
ft
Temp Speed
ft
ft
sq
Swim Speed
ft
sq
Fly Speed
sq
ft
ft
sq
ft
Buffs
sq
Range
ft
ft
Attack Bonus
Critical
Damage
Critical
sq
Range
COMBAT MANOEUVRE
Base
BONUS
Attack Bonus
Misc
Deflection
Modier
Base
Attack Bonus
+ BAB
Misc
+
Size
Modier
SAVES
Size
Modier
Special Ammo
+ BAB
Special Ammo
Base
Attack Bonus
Critical
Ammo
Deflection
Modier
Damage
sq
+
Dodge
Modier
Attack Bonus
Type
Ammo
Size
Modier
COMBAT MANOEUVRE
DEFENCE
+ CMD
Damage
COMBAT MANOEUVRES
+ CMB
Type
ft
Temp CMD
Attack Bonus
sq
Range
Power
Attack
Conditional Modiers
Temp CMB
Critical
Nerfs
CMD = 10 + STR
Damage
sq
Type
Power
Attack
Nerfs
Buffs
Attack Bonus
Type
ft
Morale
Bonus
RANGED
ATTACK
Temp Damage
Bonus
Special Ammo
Climb Speed
MELEE
ATTACK
Morale
Bonus
Critical
sq
Range
Temp Attack
Bonus
Damage
sq
Ammo
BASE ATTACK
BASE
ATTACK BONUS
Attack Bonus
Type
FORTITUDE SAVE
FORT
Misc
= CON +
Base
Racial
Misc
Temp
REFLEX SAVE
REF
= DEX +
WILL SAVE
Conditional Modiers
WILL
= WIS +
Evasion
Improved
Evasion
Endurance
+
Trap
Sense
Conditional Modiers
HEALTH
Dying
Stable
Non-lethal
Unconscious
hp
hp
hp
EFFECTS
ARMOUR CLASS
Dodge
Modier
ARMOUR CLASS
AC
= 10 + DEX +
Deflection
Modier
Armour AC
Natural
Armour
Shield AC
Size
Modier
AC
= 10
AC
Temp AC
= 10 + DEX +
Spell Resistance
Conditional Modiers
+ AC
Damage Reduction
/
Notes
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aegis
PREPARED SPELLS
CUSTOMISATIONS
Aegis
Level
PSIONICS expanded
Customisation
Manifester
Level
ASTRAL SUIT
Astral Armour
1
2
12
1
2
8
Speed 2, Nimble
1
2
7
Astral Juggernaut
Evasion
Improved Evasion
Brawn, Improved Damage
Flexible Suit
(astral armour is treated as a
Masterwork Breastplate)
DAMAGE REDUCTION
Level
3/
Astral
Suit
4/
5/
Racial
6/
CUSTOMISATION Base
POINTS
Points
pts =
Misc
Bonus
Points
Misc
7
8
Recongure
Points
pts = INT +
Aegis
Level
10
11
12
13
RECONFIGURE
Once a day as a standard action, swap customisations:
2/
CUSTOMISATIONS
Level
Flexible Suit
ASTRAL REPAIR
2
5
10
15
20
Points
2)-1
14
15
(Round up)
AUGMENT SUIT
As a standard action, gain temporary customisation points
Level
Bonus
Points
pts =
Aegis
Level
4)
(Round down)
CANNIBALISE SUIT
Level Once a day as a standard action, dismiss your suit to gain
healing equal to your customisation points.
12
PERFECT MERGER
Suit cannot be forcibly dispelled (but still does not function
Level inside a null psionic eld).
20 Spend two uses of Recongure to reset all customisations.
16
17
18
19
20
21
22
23
24
25
26
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ARMOUR
INVENTORY
Value
Hat / Mask
Weight
Properties
EQUIPMENT
Properties
Max Speed
Type
ft
Check Penalty
Weight
sq
Spell Failure
lb
Max AC DEX
Armour AC
AC
Headband
Properties
SHIELD
Eyes
Properties
Check Penalty
Weight
Spell Failure
lb
Shield AC
Properties
AC
Neck / Throat
Properties
Shoulders
Properties
Chest
Properties
Belts
Properties
Light Load
Carried Items
lb
Weapons, Ammo
lb
Armour, Shield
lb
Heavy Load
Worn Items
lb
lb
lb
Medium Load
lb
Max Load
lb
MONEY
Copper
,
Gold
Platinum
Total
,
,
Properties
Ring
Arms / Wrists
Properties
Properties
Ring
Feet
Properties
Properties
pp
,
DORJES
CHARGES
gp
,
,
sp
Properties
cp
Silver
Clothes / Body
lb
Total Weight
lb
Hands
POWER STONES
TATTOOS
1
2
3
4
CHARGES
6
7
CHARGES
CHARGES
9
10
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11
12
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Vitalist
Level
PSIONICS expanded
Vitalist
VITALIST METHOD
Method
Manifester
Level
Extra power
COLLECTIVE
Vitalist
Level
MAXIMUM
MEMBERS
= INT
or
Level
Unlimited range
15
19
6
Level Swift Aid
COLLECTIVE HEALING
Distribute healing between members.
11
HEALTH SENSE
Level Pulse
20
KNOWN POWERS
SPIRIT OF MANY
POWERS
KNOWN
MAX POWER
LEVEL
Power
TELEPATHY
REQUEST AID
Level
7
Level
HEALTH SENSE
HEALTH SENSE
7
8
9
10
11
EXTRA
TRANSFER WOUNDS
Touch a target to heal their injuries, and take equivalent non-lethal damage yourself.
PSIONICS
POWER POINTS Base
PER DAY
Points
Bonus
Points
Cost
Level
Racial
Misc
Vitalist
Level
HEALING
d6 =
USES
PER DAY
Uses today
= 3 + WIS
(Round up)
STEAL HEALTH
Manifester
Level
Bonus Points
= WIS
(Round down)
3
Level
7
Point
Cost
11
Power
Save DC
hp = WIS +
Steal health as a ranged touch attack within 30ft
STEAL LIFE
POWER LEVELS
Power
Level
Vitalist
Level
MAX
Level HEALTH
Wild Surge
Save DC
FORTITUDE
DC
Level
14
= 10 + DEX + (
Vitalist
Level
2)
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ORIGINS
FU
GO
OD
Parents
W
LA
CHARACTER
BACKGROUND
AO
TI
EV
CH
FRIENDLY
IL
Name
HOSTILE
Origin
/ Region
/ Town
FU
GO
W
LA
OD
Country
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
AFFILIATIONS
PORTRAIT
FU
GO
W
LA
OD
Religion
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
FU
GO
W
LA
OD
Employer
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
/ Region
/ Town
FU
GO
W
LA
OD
Current Country
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
FU
GO
W
LA
OD
Afliation
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
FU
GO
W
LA
OD
Afliation
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
APPEARANCE
FU
MALE
W
LA
FEMALE
Race
TI
EV
FRIENDLY
IL
Weight
AO
Height
CH
Age
HOSTILE
Hair
FU
GO
W
LA
OD
Eyes
TI
EV
IL
AO
FRIENDLY
CH
Dening Features
C
FU
GO
W
LA
OD
HOSTILE
TI
EV
IL
AO
FRIENDLY
CH
Preferred Clothing
C
FU
GO
W
LA
OD
HOSTILE
TI
EV
IL
AO
C
Motivations
FRIENDLY
CH
PERSONALITY
FU
GO
W
LA
OD
HOSTILE
TI
EV
AO
IL
CH
FRIENDLY
Fears
C
FU
GO
W
LA
OD
HOSTILE
TI
EV
IL
AO
FRIENDLY
CH
Likes
C
FU
GO
Dislikes
W
LA
OD
HOSTILE
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
OD
FU
GO
W
LA
Quirks
TI
EV
AO
IL
CH
FRIENDLY
HOSTILE
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PARTY INVENTORY
Value
TOTAL FUNDS
PARTY FUNDS
Weight
Cash
CASH
Copper
Silver
Gold
gp
,
,
sp
Platinum
Total
cp
pp
,
,
Debit
Credit
Assets
Sundry
DEBTS
REGULAR PAYMENTS
per
per
per
.
,
PAYMENTS
,
,
PAYMENTS
PAYMENTS
,
,
Valuables
Total
QUEST ITEMS
Item
Attained
Carried by / given to
CONTAINER
Cash
Total Weight
Marcus Downing 2015
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lb
Total Weight
,
Value
CONTAINER
Cash
Weight
lb
Total Weight
,
Value
Weight
lb
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access this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
MOUNT
SUMMONED CREATURE
Age
Weight
Height
lb
FU
GO
Subtype
W
LA
OD
Creature Type
MALE
EV
TI
C
FEMALE
AO
IL
CH
Climb
ABILITIES
Item
Bonus
Ability
Score
Ability
Modier
Temp
Bonus
Escape Artist
Fly
STR
Perception
DEX
DEX
Sense Motive
CON
CON
INT
INT
WIS
WIS
CHA
CHA
STR
Ranks
Misc
Stealth
Survival
Track
Swim
DEX
STR
DEX
DEX
WIS
WIS
DEX
WIS
SURVIVAL
Dying
COMBAT
ATTACKS
INIT = DEX +
Temp Attack Temp Damage
+
ft
ft
sq
ft
sq
Burrow Speed
Temp Speed
ft
ft
ft
sq
COMBAT MANOEUVRE
BONUS
Size
Modier
CMB =
Misc
COMBAT MANOEUVRE
DEFENCE
Critical
Attack Bonus
Damage
Critical
Attack Bonus
Damage
Critical
Misc
Morale
Bonus
sq
Ammo
Dodge
Modier
EQUIPMENT
ft
Damage
sq
Range
+ STR +
Range
ft
Attack Bonus
sq
sq
COMBAT MANOEUVRES
STR
ft
Fly Speed
Climb Speed
sq
Range
Swim Speed
sq
Deflection
Modier
Base
Attack Bonus
Size
Modier
= 10 + DEX +
Misc
AC
= 10
AC
= 10 + DEX
AC
Base Save
FORTITUDE SAVE
FORT = CON +
REFLEX SAVE
PORTRAIT
SAVING THROWS
Armour
& Shield
ARMOUR CLASS
Size
Modier
+ BAB +
DEFENCE
AC
hp
Misc
INITIATIVE BONUS
BASIC SPEED
REF
= DEX +
WILL SAVE
WILL = WIS +
Evasion
Endurance
/
COMBAT ABILITIES
TRAINING
EFFECTS
Unconscious
Non-lethal
hp
BASE ATTACK
Stable
hp
SKILLS
Acrobatics
XP
ft
HEALTH
HIT POINTS Wounds
Creature
Level
Base
Attack
ANIMAL COMPANION
HIT
DICE
FAMILIAR
Creature Name
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Misc
Temp