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Character Sheet Display & Hit Point Options

Hide Trained Only skills with no ranks

Unearthed Arcana

Deity Options

Gestalt

LG Deities

Use 1/2 + 1 rule for HP (level 2-60)

Fractional BAB

FR Deities

Use 2/3 round down rule for HP (level 2-60)

Fractional Save

Eberron Deities

Use 3/4 round down rule for HP (level 2-60)

Traits

Ravenloft Beliefs

Flaws

DragonLance Deities

Select sources below to allow access to Non-Open/Non-Closed (Living Greyhawk) or to allow at all (other campaigns)

Non-setting Sources

Forgotten Realms Sources

Complete Adventurer

(CAd)

Players Guide to Faerun

Complete Arcane

(CAr)

Magic of Faerun

Complete Divine

(CD)

Races of Faerun

Complete Psionic

(CP)

Underdark

Complete Warrior

(CW)

Champions of Ruin

Complete Mage

(CM)

Champions of Valor

Complete Scoundrel

(CS)

City of Splendors: Waterdeep

Complete Champion

(CC)

Eberron Sources

Races of Destiny

(RoD)

Eberron Campaign Setting

Races of the Dragon

(RotD)

Five Nations

Races of Stone

(RoS)

Races of Eberron

Races of the Wild

(RotW)

Sharn: City of Towers

Explorer's Handbook

Frostburn

(Frost)

Secrets of Xen'drik

Sandstorm

(Sand)

Player's Guide To Eberron

Stormwrack

(Sto)

Magic of Eberron

Dungeonscape

(Du)

Secrets of Sarlona

Cityscape

(Ci)

Heroes of Battle

(HB)

Ravenloft Campaign Setting

Heroes of Horror

(HH)

Heroes of Light

Ravenloft Sources

Champions of Darkness

Tome of Battle

(ToB)

Tome of Magic

(TM)

Van Richten's Arsenal Vol. 1

Book of Exalted Deeds

(BoED)

DragonLance Campaign Setting

Book of Vile Darkness

(BoVD)

Age of Mortals

DragonLance Sources

Bestiary of Krynn

Spell Compendium

(SpC)

Miniatures Handbook

(MH)

Living Greyhawk Sources


Dragon Magazine (315&319)

Other Sources

Player's Handbook II

(PH2)

Expanded Psionics Handbook

(XPH)

Oriental Adventures

Planar Handbook

(PlH)

Dragon Magazine Compendium

Magic of Incarnum

(MoI)

Sword and Fist

Monstrous Non-setting Sources

Monster Manual

(MM)

Monster Manual II

(MM2)

Monster Manual III

(MM3)

Monster Manual IV

(MM4)

Savage Species

(SS)

Fiend Folio

Draconomicon
Dragon Magic

Libris Mortis
Lords of Madness
Fiendish Codex II

Use Savage Species Monster Class Progressions

Third Party Sources


Player's Companion
(PC)
Published by Technomancer Press
Available sources that don't require you to have a source, campaign or option set:
Silver Marches (Forgotten Realms) (3.0 source that uses an unofficial 3.5 conversion for some class abilities)

y Options

Optional Tabs
Game Log

LG Item Access Sheet

Initiative Card

Table Tent

Magic Item Log Sheet


Character Sheet IV

ther campaigns)

Character Sheet V
Campaign Select

ources
(PGtF)

HeroForge Anew (D&D 3.5) v7.4.0.0

(MoF)
(RoF)
(UnD)
(CR)
(CV)
(CSW)
Source Section &
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es

Optional Tabs

(ECS)
(FN)
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es
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(CoD)
(VRA1)

rces
(DCS)
(AoM)
(BoK)

ources
(DMag)

Top-level bullet for abilities:


(OA)
(DC)
Sub-level bullet for abilities:

Item 1
Item 2
+ Item 2.1
+ Item 2.2
Item 3
+ Item 3.1

(FF)
(Dr)
(DM)
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(LoM)
(FCII)

This work is licensed under the Creative Commons


Attribution-NonCommercial-ShareAlike 4.0
International License. To view a copy of this license,
visit http://creativecommons.org/licenses/by-ncsa/4.0/.

#VALUE!

#VALUE!

Race Options:
Daelkyr Half-blood

Race

Dragonborn of Bahamut

Ignore sourcebooks selection

Dragonborn of Bahamut

Stonechild [RoS]

Dragonmarked

Gender

Hellbred

[ Male

Hengeyokai
Hengeyokai

(override)

Region
[

Fey'ri
]

Fey'ri
Fey'ri

(override)

Fey'ri
Gnome, Tinker

Templates

Human

Ignore sourcebooks selection

Human

Ignore prerequisites

Monster Class

Level

Shifter

1 [

2 [

3 [

4 [

5 [

6 [

7 [

8 [

Template Options:
Personal Symbiont

Dragon Vassal

Overlord type

Aspect

Dragonspawn

Creator type

Former Race

Evolved

Spell-like ability (first)

House

Evolved

Spell-like ability (second)

Aspect

Evolved

Spell-like ability (third)

Animal

Evolved

Spell-like ability (fourth)

Current Form

Faerzress-Infused

Inheritance

Demonic Ability (first)

Ghost

Current form

Demonic Ability (second)

Ghost

Special Ability (first)

Demonic Ability (third)

Ghost

Special Ability (second)

Demonic Ability (fourth)

Ghost

Special Ability (third)

Guild

Half-Dragon

Dragon type

Ethnicity

Half-Elemental

Element

Half-Vampire

Special attack

Ethnicity Override
Monster Levels

6 ]

Lycanthrope

Base Animal

Trait

Lycanthrope

Affliction

Lycanthrope

Current form

Primordial

Spell-like ability

Primordial

Bonus Knowledge skill

Shadow

Special Ability (first)

Shadow

Special Ability (second)

Shadow

Special Ability (third)

Shadow

Special Ability (fourth)

Shadow

Special Ability (fifth)

Shadow

Special Ability (sixth)

Shadow

Special Ability (seventh)

Swarm-Shifter

Swarm type (first)

Swarm-Shifter

Swarm type (second)

Swarm-Shifter

Swarm type (third)

]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]
]

Lvl

Class

Class (2)

1 802

1 802

46

46

1 136

1 136

1 136

1 136

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30
31
32
33
34
35
36
37

1
1
1
1
1
1
1
1

1
1
1
1
1
1
1
1

1
1
1
1
1
1
1
1

1
1
1
1
1
1
1
1

38

39

40

41
42
43
44
45
46
47
48
49
50
51
52
53
54
55

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1

56
57
58
59

1
1
1
1

1
1
1
1

1
1
1
1

1
1
1
1

60

#VALUE!
Select a prestige class to see if you qualify for it
Closed
#VALUE!
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Skill Pts. Hit Dice Rolls


36

d8

d8

d12

d12

d10

d10

d10

d10

d10

8
5
6
7
5
6
5
6
5

### ###

Experts:

Specialist Wizard?

Select ten class skills


Prohibited Schools

### ###

Cleric of Kelanen: Selec

### ###
### ###

Favored Souls: Select E

### ###
### ###

5th
Psion Discipline

### ###
### ###

10th
15th

### ###

Neutral Favore

Neutral clerics:

1st

2nd

6th

0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0

5th

7th

9th

Check this box if you


rebuke undead and cast
inflict spells.

Commoners:

20th

Shugenja: S
1st
Spirit Shamans:

Risen Martyr

Select a simple weapon

Druids/Rangers/Lions of Talisid:
Select Animal Companio

Paladins: Select a Mount Here

Wu Jens:
3rd
9th
12th

Select a Familiar Here

15th
18th

Wu Jens: Sele
6th
Warlock: Select
Monks: Select Bonus Feats below

10th
10th

Archivi
2nd
7th
Rangers: Select Favored Enemies below
O
O
O
O
O
O
O
O

13th
17th

Dragon Shama
1st

Dragon Sh
1st
1st
1st
3rd

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

10th
13th
16th
19th
24th
28th
32nd
36th
40th

0
0
0
0

0
0
0
0

44th
48th
52nd
56th

60th
Dread Necromancer: Select Martial Weapon
1st

Total Hit Points:

Ref.
CW

Index
136

#REF!

O
O
Rangers: Select Combat style below

Dragon Sham
2nd
8th
16th

Ardent
Rogues: Select Special Abilities/Bonus Feats

1st
1st
2nd
5th
10th
15th

Divine Mi
1st
6th
12th

Noble: Choo

Sword Sage: S
1st
4th
8th
12th
16th

Magnifico: Select Bonus Class Skill


Friar: Select Vice
Cleric of Kelanen: Select Favored Weapon
Favored Souls: Select Energy Resistance below

Neutral Favored Souls: Select DR type


Shugenja: Select Element Focus

3rd

6th

9th

12th

15th

18th

Friar: Select Conquered Vice


19th

20th

Elf Paragon: Select Weapon Focus


Spirit Shamans: Select Spirit Guide below

2nd
Half-Dragon Paragon: Select Dragon Color

Wu Jens: Select Spell Secret


3rd

Half-Elf Paragon: Select Stat Boost

9th

3rd

12th

Human Paragon Select Ten Class Skills

15th
18th
Wu Jens: Select Element for Mastery
Warlock: Select Energy Resistance below

Archivist: Lore Mastery


O
O
O

Human Paragon: Select Adaptive Learning

1st
Human Paragon: Select Martial Weapon
1st
Human Paragon: Select Stat Boost
3rd
Tiefling Paragon: Select Energy Resistance
1st
Dragonfire Adept: Select Breath Effects
O
2nd

5th

10th

Dragon Shaman: Select Totem Dragon


O
Dragon Shaman: Select Auras
O
O
O
O

Dragon Shaman: Select Skill Focus


O
O
O
Ardent: Select Mantles
O
O
O
O
O
O
Divine Mind Select Mantles
O
O
O
Noble: Choose Bonus Class Skill
Sword Sage: Select Discipline Focus
O
O
O
O
O

12th
15th
20th

O
O
O

Appraise
Autohypnosis
Balance
Bluff
Climb
Control Shape
Concentration
Craft skills
poetry
metal craft

Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Hypnosis
Iaijutsu Focus
Intimidate
Jump
Knowledge (arcana)
Knowledge (arch & eng)
Knowledge (dungeoneering)
Knowledge (geography)
Knowledge (history)
Knowledge (local)
Knowledge (monster lore)
Knowledge (nature)
Knowledge (nobility)
Knowledge (psionics)
Knowledge (ravenloft)
Knowledge (religion)
Knowledge (the planes)
Knowledge skills

INT
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###
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###
###
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###
###
###
###
###
###
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0
0
###
###
###
###
###
###
###
###
0
###
###
###
0
###
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###
###
###
###
###
0
###
###
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###
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0
0
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Magic

Ranks

Max Rks

SKILL NAME

Always
In-class

Bonus

36
1

9
2

5
3

5
4

3
5

5
6

5
7

1st

2nd

3rd

4th

5th

6th

7th

1
4
2
4
2
4

2
2

2
1

Listen
Martial Lore
Move Silently
Open Lock
Perform skills ...

Profession skills

Psicraft
Ride
Search
Sense Motive
Skill Tricks
Sleight of Hand
Speak Language
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
Use Psionic Device
Use Rope

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4.5
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4
4

0
0
0
0
0
0
0
0
0
0
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5
8
8th

5
9

0
10

0
11

0
12

0
13

0
14

0
15

0
16

0
17

0
18

0
19

0
20

0
21

0
22

0
23

0
24

0
25

9th 10th 11th 12th 13th 14th 15th 16th 17th 18th 19th 20th 21th 22th 23th 24th 25th

2
1

2
1

0
26

0
27

0
28

0
29

0
30

0
31

0
32

0
33

0
34

0
35

0
36

0
37

0
38

0
39

0
40

0
41

0
42

0
43

26th 27th 28th 29th 30th 31th 32th 33th 34th 35th 36th 37th 38th 39th 40th 41th 42th 43th

0
44

0
45

0
46

0
47

0
48

0
49

0
50

0
51

0
52

0
53

0
54

0
55

0
56

0
57

0
58

0
59

0
60

44th 45th 46th 47th 48th 49th 50th 51th 52th 53th 54th 55th 56th 57th 58th 59th 60th

### Avaliable Tricks


Bonus Tricks

Skill Trick
Interaction
Assume Quirk
Group Fake-Out
Never Outnumbered
Second Impression
Social Recovery
Timely Misdirection

Manipulation
Clever Improviser
Conceal Spellcasting
Easy Escape
False Theurgy
Healing Hands
Hidden Blade
Mosquito's Bite
Opening Tap
Quick Escape
Shrouded Dance
Sudden Draw
Whip Climber

Mental
Clarity of Vision
Collector of Stories
Listen to This
Magical Appraisal
Point it Out
Spot the Weak Point
Swift Concentration

Movement
Acrobatic Backstab
Back on Your Feet
Corner Perch
Dismount Attack
Escape Attack
Extreme Leap
Leaping Climber
Nimble Charge
Nimble Stand
Quick Swimmer
Slipping Past
Speedy Ascent
Tumbling Crawl
Twisted Charge
Up the Hill
Walk the Walls
Wall Jumper

##
Prerequisites
###
Disguise 5 ranks
Bluff 8 ranks
Intimidate 8 ranks
Bluff 5 ranks, Disguise 5 ranks
Bluff 8 ranks, Diplomacy 5 ranks
Bluff 8 ranks
##
##
Disable Device 5 ranks, Open Lock 5 ranks
Concentration 1 ranks, Sleight of Hand 5 ranks, Spellcraft 1 rank
Medium or smaller size (not verified), Escape Artist 8 ranks
Bluff or Sleight of Hand 8 ranks, Spellcraft 8 rank
Heal 5 ranks
Sleight of Hand 5 ranks, Quick Draw
Sleight of Hand 12 ranks
Open Lock 12 ranks
Escape Artist 12 ranks
Hide 8 ranks, Perform (dance) 5 ranks
Sleight of Hand 8 ranks, Quick Draw
Use Rope 5 ranks, proficiency with whip
##
##
Spot 12 ranks
Knowledge (any) 5 ranks
Listen 5 ranks
Appraise 5 ranks, Knowledge (arcana) 5 ranks, Spellcraft 12 ranks
Spot 8 ranks
Spot 12 ranks
Concentration 12 ranks
##

##
Tumble 12 ranks
Tumble 12 ranks
Climb 8 ranks
Ride 5 ranks
Escape Artist 8 ranks
Jump 5 ranks
Climb 5 ranks, Jump 5 ranks
Balance 5 ranks
Tumble 8 ranks
Swim 5 ranks
Escape Artist 5 ranks, Tumble 5 ranks
Climb 5 ranks, Jump 5 ranks
Tumble 5 ranks
Balance 5 ranks, Tumble 5 ranks
Balance 5 ranks, Jump 5 ranks
Climb 12 ranks, Tumble 5 ranks
Climb 5 ranks, Jump 5 ranks

1 Initial languages = Common + racial languages + 1st-level Int bonus


#VALUE! Additional languages (Speak Language, Class Bonuses, Feats)
Additional Languages

Common
Abyssal
Aquan
Auran
Celestial
Draconic
Drow
Drow Sign Language
Druidic
Dwarven
Elven
Giant
Gnoll
Gnome
Goblin
Halfling
Ignan
Infernal
Orc
Sylvan
Terran
Undercommon
Literacy
Asherati
Bhuka
Buommi
Darfellan
Feline
Gol-Kaa
Hadozee
Illumian
Maenad
Neraph
Shadowswyft
Thri-Kreen
Tuilvilanuue
Xeph
Amedi
Baklunish, Ancient
Cold Tongue
Ferral
Flan
Keolandish
Lendorian
Lendorian Elven
Nyrondese

Oeridian, Old
Olman
Ordai
Rhopan
Suloise, Ancient
Tuev
Ulagha
Velondi
Aglarondan
Alzhedo
Chessentan
Chondathan
Chultan
Damaran
Dambrathan
Durpari
Halruaan
Illuskan
Lantanese
Midani
Mulhorandi
Nexalan
Rashemi
Serusan
Shaaran
Shou
Tashalan
Tuigan
Turmic
Uluik
Untheric
Aragrakh
Hulgorkyn
Loross
Netherese
Roushoum
Seldruin
Thorass
Argon
Daan
Daelkyr
Irial
Kythric
Mabran
Quor
Riedran
Risian
Syranian
Aboleth
Beholder
Blink Dog

Formian
Gith
Grimlock
Kuo-Toan
Sahuagin
Slaad
Sphinx
Treant
Worg
Yuan-Ti
Abanasinian
Camptalk
Dargoi
Dargonesti
Dimernesti
Ergot
Ergothian
Estwilde
Gullytalk
Hammertalk
Handtalk
High Ogre
Ice Speak
Kalinese
Kenderspeak
Kharolian
Khur
Kolshet
Kothian
Lemish
Nerakese
Nestari
Nordmaarian
Ogre
Que-Nal
Saifhum
Solamnic
Wemitowuk
Balok
Darkonese
Mordentish
Vaasi
Oneiros
Luktar
Sithican
Forfarian
Thaani
Lamordian
Dark One
Kaorti
Khen-zai

Nerran
Rilmani
Boggle
Desmodu
Loxo
Armandish
Ibixian
Kenku
Lumi
Nycter
Bakemono
Buso
Hengeyokai
Kappa
Nezumi
Shadowlands
Spirit Tongue
Tasloi
Tengu
Vanara
#N/A

Maneuvers & Stances

Crusader

Swordsage

Warblade

Other

Readied

Maneuver
Class

Known Maneuvers Remaining

Readied Maneuvers Remaining

Known Stances Remaining

Level

Desert Wind

Blistering Flourish

Burning Blade

Distracting Ember

Flame's Blessing

Wind Stride

Burning Brand

Fire Riposte

Flashing Sun

Hatchling's Flame

Death Mark

Fan the Flames

Holocaust Cloak

Zephyr Dance

Firesnake

Searing Blade

Searing Charge

Dragon's Flame

Leaping Flame

Lingering Inferno

Desert Tempest

Fiery Assault

Ring of Fire

Inferno Blade

Salamander Charge

Rising Phoenix

Wyrm's Flame

Inferno Blast

Devoted Spirit
Crusader's Strike

Iron Guard's Glare

Martial Spirit

Vanguard Strike

Foehammer

Shield Block

Defensive Rebuke

Revitalizing Strike

Thicket of Blades

Divine Surge

Entangling Blade

Daunting Strike

Doom Charge

Law Bearer

Radiant Charge

Tide of Chaos

Aura of Chaos

Aura of Perfect Order

Aura of Triumph

Aura of Tyranny

Rallying Strike

Castigating Strike

Shield Counter

Greater Divine Surge

Immortal Fortitude

Strike of Righteous Vitality

Diamond Mind

Moment of Perfect Mind

Sapphire Nightmare Blade

Stance of Clarity

Action Before Thought

Emerald Razor

Insightful Strike

Mind Over Body

Pearl of Black Doubt

Bounding Assault

Mind Strike

Ruby Nightmare Blade

Disrupting Blow

Hearing the Air

Rapid Counter

Greater Insightful Strike

Moment of Alacrity

Avalanche of Blades

Quicksilver Motion

Diamond Defense

Diamond Nightmare Blade

Stance of Alacrity

Time Stands Still

Iron Heart
Punishing Stance

Steel Wind

Steely Strike

Disarming Strike

Wall of Blades

Absolute Steel Stance

Exorcism of Steel

Iron Heart Surge

Lightning Recovery

Mithral Tornado

Dancing Blade Form

Dazing Strike

Iron Heart Focus

Iron Heart Endurance

Manticore Parry

Finishing Move

Scything Blade

Adamantine Hurricane

Lightning Throw

Supreme Blade Parry

Strike of Perfect Clarity

Setting Sun

Counter Charge

Mighty Throw

Step of the Wind

Baffling Defense

Clever Positioning

Devastating Throw

Feigned Opening

Giant Killing Style

Comet Throw

Strike of the Broken Shield

Mirrored Pursuit

Shifting Defense

Soaring Throw

Stalking Shadow

Ballista Throw

Scorpion Parry

Hydra Slaying Strike

Fool's Strike

Ghostly Defense

Tornado Throw

Shadow Hand

Child of Shadow

Clinging Shadow Strike

Island of Blades

Shadow Blade Technique

Cloak of Deception

Drain Vitality

Shadow Jaunt

Assassin's Stance

Dance of the Spider

Shadow Garrote

Strength Draining Strike

Hand of Death

Obscuring Shadow Veil

Bloodletting Strike

Shadow Stride

Step of the Dancing Moth

Ghost Blade

Shadow Noose

Stalker in the Night

Death in the Dark

Shadow Blink

Balance on the Sky

Enervating Shadow Strike

One With Shadow

Five-Shadow Creeping Ice Enervation Strike

Stone Dragon

Charging Minotaur

Stone Bones

Stonefoot Stance

Mountain Hammer

Stone Vise

Bonecrusher

Crushing Weight of the Mountain

Roots of the Mountain

Stone Dragon's Fury

Bonesplitting Strike

Boulder Roll

Overwhelming Mountain Strike

Elder Mountain Hammer

Giant's Stance

Mountain Avalanche

Crushing Vise

Iron Bones

Irresistible Mountain Strike

Ancient Mountain Hammer

Colossus Strike

Adamantine Bones

Earthstrike Quake

Strength of Stone

Mountain Tombstone Strike

Tiger Claw
Blood in the Water

Hunter's Sense

Sudden Leap

Wolf Fang Strike

Claw at the Moon

Rabid Wolf Strike

Flesh Ripper

Leaping Dragon Stance

Soaring Raptor Strike

Wolverine Stance

Death From Above

Fountain of Blood

Dancing Mongoose

Pouncing Charge

Rabid Bear Strike

Wolf Climbs the Mountain

Hamstring Attack

Prey on the Weak

Swooping Dragon Strike

Girallon Windmill Flesh Rip

Raging Mongoose

Wolf Pack Tactics

Feral Death Blow

White Raven
Bolstering Voice

Douse the Flames

Leading the Attack

Leading the Charge

Battle Leader's Charge

Tactical Strike

Lion's Roar

Tactics of the Wolf

White Raven Tactics

Covering Strike

White Raven Strike

Flanking Maneuver

Press the Advantage

Order Forged from Chaos

War Leader's Charge

Clarion Call

Swarming Assault

Swarm Tactics

White Raven Hammer

War Master's Charge

Type

Other
Maneuvers
required

Special Prerequisites

Prestige Classes

Level Selected

Bloodclaw Master

Strike

Bloodclaw Master

Boost

Bloodclaw Master

Boost

Deepstone Sentinel

Stance

Deepstone Sentinel

Boost

Deepstone Sentinel

Boost

Eternal Blade

Counter

Eternal Blade

Strike

Eternal Blade

Strike

Eternal Blade

Strike

Eternal Blade

Strike

Eternal Blade

Stance

Jade Phoenix Mage

Counter

Jade Phoenix Mage

Strike

Jade Phoenix Mage

Boost

Jade Phoenix Mage

Strike

Jade Phoenix Mage

Strike

Jade Phoenix Mage

Counter

Master of Nine

Strike

Master of Nine

Strike

Master of Nine

Stance

Master of Nine

Strike

Master of Nine

Boost

Ruby Knight Vindicator

Strike

Ruby Knight Vindicator

Stance

Ruby Knight Vindicator

Strike

Ruby Knight Vindicator

Strike

Ruby Knight Vindicator

Ruby Knight Vindicator

Ruby Knight Vindicator

Strike

Ruby Knight Vindicator

10

Stance

Shadow Sun Ninja

Stance

Shadow Sun Ninja

Strike

Shadow Sun Ninja

Strike

Shadow Sun Ninja

Counter

Shadow Sun Ninja

Boost

Shadow Sun Ninja

10

Strike

Stance

Strike

Strike

Strike

Strike

evil alignment

Strike

lawful alignment

Strike

good alignment

Strike

chaotic alignment

Stance

Stance

Stance

Stance

Strike

Strike

Counter

Strike

Stance

Strike

Counter

Strike

Stance

Counter

Strike

Strike

Counter

Stance

Strike

Strike

Strike

Strike

Stance

Counter

Strike

Boost

Strike

Boost

Counter

Strike

Stance

Strike

Stance

Strike

Strike

Strike

Counter

Stance

Strike

1
1

Counter

Strike

Stance

Strike

Counter

Boost

Counter

Strike

Boost

Strike

Strike

Stance

Strike

Counter

Strike

Stance

Counter

Strike

Strike

Counter

Stance

Strike

Strike

Counter

Stance

Strike

Counter

Strike

Counter

Strike

Counter

Stance

Strike

Stance

Strike

Stance

Strike

Boost

Strike

0
Stance

Stance

Strike

Strike

Strike

Strike

Boost

2
0

Stance

Strike

Strike

Strike

Strike

0
Stance

Strike

Counter

Strike

Strike

Strike

Stance

Strike

Strike

Strike

Stance

Stance

Strike

Strike

Boost

Strike

Strike

Stance

Strike

Strike

Strike

Strike

Strike

Strike

Strike

Strike

Stance

Strike

Stance

Stance

Boost

Strike

Strike

Strike

Strike

Stance

Strike

Stance

Strike

Boost

Boost

Strike

Strike

Strike

Strike

Stance

Strike

Boost

Boost

Stance

Strike

Stance

Strike

Strike

Stance

Strike

Strike

Boost

Stance

Boost

Boost

Strike

Strike

Stance

2
2

Strike

Boost

Strike

Stance

Strike

Strike

0 Available Feats
0 are bonus feats
0

Additional Feats
Free Feats

Standard Feats
Bonus Feats
Player's Handbook
General Feats

Acrobatic

Agile

Alertness

Animal Affinity

Armor Proficiency (light)

Armor Proficiency (medium)

Armor Proficiency (heavy)

Athletic

Augment Summoning

Blind-Fight

Combat Casting

Combat Expertise

Improved Disarm

Improved Feint

Improved Trip

Whirlwind Attack

Combat Reflexes

Deceitful

Deft Hands

Diligent

Dodge

Mobility

Spring Attack

Endurance
Diehard

Eschew Materials
Exotic Weapon Proficiency

Extra Turning

Extra Turning x2

Extra Turning x3

Extra Turning x4

Great Fortitude

Improved Counterspell
Improved Critical

Improved Familiar

Improved Initiative

Improved Turning

Improved Unarmed Strike

Improved Grapple

Deflect Arrows

Investigator

Iron Will

Leadership

Lightning Reflexes

Magical Aptitude

Snatch Arrows
Stunning Fist

Martial Weapon Proficiency

Mounted Combat
Mounted Archery

Ride-By Attack

Trample

Spirited Charge

Natural Spell

Negotiator

Nimble Fingers

Persuasive

Point Blank Shot

Far Shot

Precise Shot

Improved Bull Rush

Improved Overrun

Improved Sunder

Improved Precise Shot


Rapid Shot
Manyshot
Shot on the Run
Power Attack
Cleave
Great Cleave

Quick Draw
Rapid Reload

Run

Self-Sufficient

Shield Proficiency

Improved Shield Bash

Tower Shield Proficiency

Simple Weapon Proficiency


Skill Focus

Spell Focus

Greater Spell Focus

Spell Mastery

Stealthy

Toughness

Toughness x2

Toughness x3

Track

Two-Weapon Fighting

Two-Weapon Defense

Improved Two-Weapon Fighting

Spell Penetration
Greater Spell Penetration

Greater Two-Weapon Fighting


Weapon Finesse
Weapon Focus

Weapon Specialization

Greater Weapon Focus

Greater Weapon Specialization

Item Creation Feats

Brew Potion

Craft Magic Arms and Armor

Craft Rod

Craft Staff

Craft Wand

Craft Wondrous Item

Forge Ring

Scribe Scroll

Metamagic Feats

Empower Spell

Enlarge Spell

Extend Spell

Heighten Spell

Maximize Spell

Quicken Spell

Silent Spell

Still Spell

Widen Spell

Player's Handbook II
General Feats

Acrobatic Strike

Arcane Flourish

Arcane Accompaniment
Arcane Thesis

Arcane Toughness
Arcane Consumption
Armor Specialization

Battle Dancer

Bonded Familiar

Bounding Assault

Brutal Strike

Combat Acrobat

Combat Familiar

Combat Tactician

Cometary Collision

Companion Spellbond

Crossbow Sniper

Cunning Evasion

Dampen Spell

Deadeye Shot

Defensive Sweep

Elven Spell Lore

Fade into Violence

Fiery Fist

Fiery Ki Defense

Ki Blast

Flay

Grenadier

Hindering Opportunist

Stalwart Defense

Rapid Blitz

Lurking Familiar

Indomitable Soul

Intimidating Strike

Keen-Eared Scout

Leap of the Heavens

Lunging Strike

Mad Foam Rager

Master Manipulator

Melee Evasion
Melee Weapon Mastery

Crushing Strike

Driving Attack

Slashing Flurry
Weapon Supremacy

Overwhelming Assault

Penetrating Shot
Ranged Weapon Mastery

Robilar's Gambit
Shield Specialization

Active Shield Defense

Agile Shield Fighter

Shield Sling

Shield Ward

Short Haft

Spectral Skirmisher

Spell-Linked Familiar

Steadfast Determination

Telling Blow

Trophy Collector

Tumbling Feint

Two-Weapon Pounce

Two-Weapon Rend

Vatic Gaze

Versatile Unarmed Strike

Vexing Flanker

Adaptable Flanker

Wanderer's Diplomacy

Water Splitting Stone

Ceremony Feats

Ritual Blessing

Ritual Blood Bonds

Combat Form Feats


Combat Focus

Combat Stability

Combat Defense

Combat Vigor

Combat Awareness

Combat Strike

Divine Feats

Divine Armor

Divine Fortune

Divine Justice

Divine Ward

Profane Aura

Sacred Healing

Sacred Purification

Sacred Radiance

Heritage Feats

Celestial Sorcerer Heritage

Celestial Sorcerer Aura

Celestial Sorcerer Lance

Celestial Sorcerer Wings

Celestial Sorcerer Lore

Infernal Sorcerer Eyes

Infernal Sorcerer Howl

Infernal Sorcerer Resistance

Infernal Sorcerer Heritage

Metamagic Feats

Blistering Spell

Earthbound Spell

Flash Frost Spell

Imbued Summoning

Smiting Spell

Tactical Feats

Blood-Spiked Charger

Combat Cloak Expert

Combat Panache

Einhander

Mad Alchemist

Shadow Striker

Complete Warrior
General Feats

Arcane Strike

Arterial Strike

Axiomatic Strike
--Clever Wrestling--

Close-Quarters Fighting

Dash

Defensive Strike

Defensive Throw

Destructive Rage

Earth's Embrace

Eagle Claw Attack


--Extend Rage--

Extra Rage

Extra Rage x2

Extra Rage x3

Extra Smiting

Extra Smiting x2

Extra Smiting x3

Extra Smiting x4

Extra Stunning

Extra Stunning x2

Extra Stunning x3

Eyes in the Back of Your Head

Faster Healing

Favored Power Attack

Fists of Iron

Fleet of Foot
--Flick of the Wrist--

Flying Kick

Freezing the Lifeblood

Greater Resiliency

Greater Two-Weapon Defense

Hamstring

Hold the Line

Improved Buckler Defense

Improved Combat Expertise

Improved Favored Enemy

Improved Mounted Archery

Improved Rapid Shot


--Improved Toughness--

Improved Two-Weapon Defense


--Improved Weapon Familiarity--

Instantaneous Rage

Intimidating Rage

Karmic Strike

Kiai Shout

Monkey Grip

Pain Touch

Phalanx Fighting

Pin Shield

Greater Kiai Shout

Power Critical

Prone Attack

Ranged Disarm

Ranged Pin

Rapid Stunning

Rapid Stunning x2

Rapid Stunning x3

Roundabout Kick

Sharp-Shooting

Shield Charge

Shield Slam

Swarmfighting

Throw Anything

Weakening Touch

Zen Archery

Ranged Sunder

Divine Feats

Divine Cleansing

Divine Resistance

Divine Might

Divine Shield

Divine Vigor
--Sacred Vengeance--

Tactical Feats

Cavalry Charger

Combat Brute

Elusive Target

Formation Expert

Giantbane

Raptor School

Shock Trooper

Sun School

Weapon Style Feats

Anvil of Thunder

Bear Fang

Crescent Moon

Hammer's Edge

High Sword Low Axe

Lightning Mace

Net and Trident

Quick Staff

Spinning Halberd

Three Mountains

Epic Feats

Armor Skin

Armor Skin x2

Armor Skin x3

Combat Archery

Combat Insight

Damage Reduction

Damage Reduction x2

Damage Reduction x3

Epic Combat Expertise

Epic Prowess

Epic Prowess x2

Epic Prowess x3

Epic Toughness

Epic Toughness x2

Epic Toughness x3

Epic Sunder
Epic Weapon Focus

Legendary Rider

Perfect Two-Weapon Fighting

Wield Oversized Weapon

Complete Divine
General Feats
Arcane Disciple

Augment Healing
Domain Focus

--Empower Turning-

Improved Smiting
--Quicken Turning--

Spontaneous Healer

Spontaneous Summoner

Spontaneous Wounder

Divine Feats

Disciple of the Sun


Divine Metamagic

Divine Spell Power

Glorious Weapons
Domain Spontaneity

Elemental Smiting

Elemental Healing

Profane Boost

Sacred Boost

Sacred Healing

True Believer

Faith Feats

Pious Defense

Pious Soul

Pious Spellsurge

Item Creation Feats

Sanctify Relic

Metamagic Feats

Consecrate Spell

Corrupt Spell

Rapid Spell

Reach Spell
--Transdimensional Spell--

Wild Feats

Boar's Ferocity

Cheetah's Speed

Eagle's Wings

Elephant's Hide

Extra Wild Shape

Extra Wild Shape x2

Extra Wild Shape x3

Fast Wild Shape

Grizzly's Claws

Lion's Pounce

Oaken Resilience

Serpent's Venom

Swim Like a Fish

Wolverine's Rage

Epic Feats

Bonus Domain

Bonus Domain x2

Bonus Domain x3

Bonus Domain x4
Epic Devotion

Holy Strike

Magical Beast Wild Shape

Negative Energy Burst

Positive Energy Aura

Spectral Strike

Undead Mastery

Unholy Strike

Zone of Animation

Complete Arcane
General Feats
Arcane Defense

Arcane Mastery

Arcane Preparation

Battle Caster

Collegiate Wizard

Communicator

Double Wand Wielder

Extra Edge

Extra Invocation

Extra Invocation x2

Extra Invocation x3
Extra Slot

Extra Spell

Extra Spell Secret

Guardian Spirit

Heighten Spell-Like Ability

Heighten Spell-Like Ability x2

Heighten Spell-Like Ability x3

Innate Spell

Innate Spell x2

Innate Spell x3

Insightful

Mage Slayer

Pierce Magical Concealment

Pierce Magical Protection

Maximize Spell-Like Ability

Maximize Spell-Like Ability x2

Maximize Spell-Like Ability x3

Necropolis Born

Night Haunt

Obtain Familiar
Practiced Spellcaster

Precocious Apprentice

Ranged Spell Specialization

Reckless Wand Wielder

Soul of the North

Spell Hand

Touch Spell Specialization

Wandstrike

Draconic Feats
--Draconic Heritage---Draconic Breath---Draconic Claw---Draconic Flight---Draconic Legacy---Draconic Power---Draconic Presence---Draconic Resistance---Draconic Skin--

Item Creation Feats

Craft Contingent Spell

Metamagic Feats

Black Lore of Moil

Chain Spell

Cooperative Spell

Delay Spell
Energy Substitution

Born of the Three Thunders


Energy Admixture

Explosive Spell

Fortify Spell

Lord of the Uttercold

Nonlethal Substitution

Persistent Spell

Repeat Spell

Sanctum Spell

Sculpt Spell

Split Ray

Sudden Empower

Sudden Enlarge

Sudden Extend

Sudden Maximize

Sudden Quicken

Sudden Silent

Sudden Still

Sudden Widen

Transdimensional Spell

Twin Spell

Epic Feats

Automatic Quicken Spell

Automatic Quicken Spell x2

Automatic Quicken Spell x3

Automatic Silent Spell

Automatic Silent Spell x2

Automatic Silent Spell x3

Automatic Still Spell

Automatic Still Spell x2

Automatic Still Spell x3

Enhance Spell
Epic Spell Focus

Epic Spell Penetration

Improved Combat Casting

Master Staff

Master Wand

Complete Adventurer
General Feats

Appraise Magic Value

Ascetic Hunter

Ascetic Knight

Ascetic Mage

Ascetic Rogue

Brachiaton

Brutal Throw

Combat Intuition

Danger Sense

Death Blow

Deft Opportunist

Deft Strike

Devoted Inquisitor

Devoted Performer

Devoted Tracker

Disguise Spell

Dive for Cover

Dual Strike

Expert Tactician

Extra Music

Extra Music x2

Extra Music x3

Extraordinary Concentration

Extraordinary Spell Aim

Force of Personality

Goad

Green Ear

Hear the Unseen

Improved Diversion

Power Throw

--Improved Flight-

Improved Swimming

Insightful Reflexes

Jack of All Trades

Leap Attack

Lingering Song

Mobile Spellcasting

Natural Bond

Obscure Lore

Open Minded

Open Minded x2

Open Minded x3

Oversized Two-Weapon Fighting


--Quick Reconnoiter--

Razing Strike

Staggering Strike

Subsonics

Tactile Trapsmith

Versatile Performer

Bardic Music Feats

Chant of Fortitude

Ironskin Chant

Lyric Spell

Wild Feats

Blindsense

Climb like an Ape

Cougar's Vision

Hawk's Vision

Savage Grapple

Scent

Epic Feats

Augmented Alchemy

Epic Dodge

Epic Reputation
Epic Skill Focus

Group Inspiration

Improved Skirmish

Improved Sudden Strike

Legendary Acrobat

Legendary Climber

Legendary Leaper

Legendary Tracker

Polyglot

Complete Psionic
Psionic Feats

Deep Vision

Dire Flail Mind Blade

Dwarven Urgrosh Mind Blade


Ectopic Form

Enervation Endurance

Enhanced Beneficence

Euphoric Reduction

Focused Perception

Focused Shield

Focused Skill User

Focused Skill User x2

Focused Skill User x3

Gestalt Anchor

Instinctive Consummator

Invest Armor

Energize Armor

Lurk Augment, Extra

Lurk Augment, Ranged

Lurk Master

Mantle Focus

Mental Juggernaut

Elemental Envoy
Envoy Cognizance

Dire Stun

Mind Cleave

Mind Strike, Focused

Mind Strike, Swift

Orc Double Axe Mind Blade

Postpone Enervation

Mind Empowerment

Practiced Manifester

Privileged Energy

Psymbiot

Skin of the Construct

Stygian Archon

Tap Mantle

Dazzling Energy

Don Mantle

Extra Aura

Two-Bladed Mind Blade

Volatile Escalation

Volatile Leech

Psionic Racial Feats

Dromite Ray

Dromite Ray x2

Dromite Ray x3

Dromite Barrier

Duergar Expansion

Duergar Expansion x2

Duergar Expansion x3

Duergar Invisibility

Duergar Invisibility x2

Duergar Invisibility x3

Elan Repletion, Enhanced

Elan Resilience, Enhanced

Elan Resistance, Enhanced

Elan Retainment

Githyanki Charm

Githyanki Control

Githyanki Dismissal

Githyanki Ectoform

Githzerai Burst

Githzerai Feedback

Githzerai Knock

Githzerai Link

Half-Giant Stomp

Half-Giant Stomp x2

Half-Giant Stomp x3

Half-Giant Thunderer

Maenad Fury

Maenad Fury x2

Maenad Fury x3

Maenad Scream

Maenad Scream x2

Maenad Scream x3

Maenad Scream, Deafening

Synad Multitask, Enhanced

Thri-Kreen Carapace

Thri-Kreen Claw

Thri-Kreen Claw x2

Thri-Kreen Claw x3

Thri-Kreen Displacement

Thri-Kreen Displacement x2

Thri-Kreen Displacement x3

Thri-Kreen Poison

Thri-Kreen Poison x2

Thri-Kreen Poison x3

Xeph Burst, Extra

Xeph Burst, Extra

Xeph Burst, Extra

Xeph Celerity

General Feats

Dorje Mastery

Dual Dorje

Hostile Mind, Improved

Psionic Mastery

Host Feats

Aggressive Mind

Antagonist

Defensive Shell

Host Focus

Pacifist

Spiritual Force

Strength of Two

Telepathic Affinity

Illithid Heritage Feats


Illithid Heritage

Illithid Blast

Illithid Compulsion

Illithid Enthusiast

Illithid Grapple

Illithid Grapple x2

Illithid Grapple x3

Illithid Grapple x4

Illithid Skin

Illithid Skin x2

Illithid Skin x3

Illithid Extraction
Illithid Legacy
Illithid Legacy, Greater

Metapsionic Feats

Knockdown Power

Linked Power

Metapower

Metapower x2

Metapower x3
Paraelemental Power

Phrenic Leech

Stygian Power

Transdimensional Power

Epic Feats

Automatic Quicken Power

Automatic Quicken Power x2

Automatic Quicken Power x3

Epic Power Penetration

Epic Psionic Endowment

Improved Combat Manifestation

Improved Overchannel

Complete Mage

General Feats

Alacritous Cogitation

Captivating Melody

Cloudy Conjuration

Dazzling Illusion

Defending Spirit

Delay Potion

Elemental Adapt

Energy Abjuration
Favored Magic Foe

Fearsome Necromancy

Hasty Spirit

Insightful Divination

Magic Device Attunement

Master of Undeath

Melodic Casting
Metamagic School Focus

Metamagic Spell Trigger

Piercing Evocation

Ranged Recall

Rapid Metamagic

Somatic Weaponry

Toughening Transmutation

Unsettling Enchantment

Vengeful Spirit

Heritage Feats

Fey Heritage

Fey Legacy

Fey Power

Fey Presence

Fey Skin

Fiendish Legacy

Fiendish Power

Fiendish Presence

Fiendish Resistance

Fiendish Heritage

Metamagic Feats

Retributive Spell

Reserve Feats

Acidic Splatter

Aquatic Breath

Blade of Force

Borne Aloft

Clap of Thunder

Clutch of Earth

Dimensional Jaunt

Dimensional Reach

Drowning Glance

Face-Changer

Fiery Burst

Hurricane Breath

Invisible Needle

Magic Disruption

Magic Sensitive

Minor Shapeshift

Mystic Backlash

Shadow Veil

Sickening Grasp

Storm Bolt

Summon Elemental

Sunlight Eyes

Touch of Distraction

Wind-Guided Arrows

Winter's Blast

Tactical Feats

Battlecaster Defense

Battlecaster Offense

Energy Gestalt

Metamagic Vigor

Residual Magic

Complete Scoundrel
General Feats

Ascetic Stalker

Cool Head

Daredevil Athlete

Daring Outlaw

Daring Warrior

Deadly Defense

Expanded Ki Pool

Enduring Ki

Freerunner

Improved Familiar

Improved Skirmish

Martial Stalker

Master Spellthief
Poison Expert

Poison Master

Psithief

Savvy Rogue

Sure Hand

Sweet Talker

Swift Ambusher

Swift Hunter

Ambush Feats

Concussion Attack

Deafening Strike

Disemboweling Strike

Eldritch Erosion

Head Shot

Impeding Attack

Merciful Strike

Mind Drain

Persistent Attacker

Throat Punch

Bardic Music Feats

Chant of the Long Road

Chord of Distraction

Epic of the Lost King

Sound of Silence

Warning Shout

Luck Feats

Advantageous Avoidance

Better Lucky Than Good

Dumb Luck

Fortuitous Strike

Good Karma

Healer's Luck

Lucky Break

Lucky Catch

Lucky Fingers

Lucky Start

Magical Fortune

Make Your Own Luck

Miser's Fortune

Psychic Luck

Sly Fortune

Survivor's Luck

Tempting Fate

Third Time's The Charm

Unbelievable Luck

Victor's Luck

Complete Champion
General Feats

Battle Blessing

Spontaneous Domains

Swift Call

Divine Feats

Retrieve Spell

Spiritual Counter

Domain Feats

Air Devotion

Air Devotion x2

Air Devotion x3

Animal Devotion

Animal Devotion x2

Animal Devotion x3

Chaos Devotion

Chaos Devotion x2

Chaos Devotion x3

Death Devotion

Death Devotion x2

Death Devotion x3

Destruction Devotion

Destruction Devotion x2

Destruction Devotion x3

Earth Devotion

Earth Devotion x2

Earth Devotion x3

Evil Devotion

Evil Devotion x2

Evil Devotion x3

Fire Devotion

Fire Devotion x2

Fire Devotion x3

Good Devotion

Good Devotion x2

Good Devotion x3

Healing Devotion

Healing Devotion x2

Healing Devotion x3

Knowledge Devotion

Law Devotion

Law Devotion x2

Law Devotion x3

Luck Devotion

Luck Devotion x2

Luck Devotion x3

Magic Devotion

Magic Devotion x2

Magic Devotion x3

Plant Devotion

Plant Devotion x2

Plant Devotion x3

Protection Devotion

Protection Devotion x2

Protection Devotion x3

Strength Devotion

Strength Devotion x2

Strength Devotion x3

Sun Devotion

Sun Devotion x2

Sun Devotion x3

Travel Devotion

Travel Devotion x2

Travel Devotion x3

Trickery Devotion

Trickery Devotion x2

Trickery Devotion x3

War Devotion

War Devotion x2

War Devotion x3

Water Devotion

Water Devotion x2

Water Devotion x3

Metamagic Feat

Imbued Healing

Reserve Feats

Charnel Miasma

Fragile Construct

Holy Warrior

Mitigate Suffering

Protective Ward

Touch of Healing

Umbral Shroud

Tactical Feats

Awesome Smite

Bestial Charge

Holy Potency

Wild Feats
Elemental Essence

Great and Small

Swift Wild Shape

Venom's Gift

Races of Stone
General Feats
Earth Sense

Earth Spell

Stone Rage

Earth Adept
Earth Master

Exotic Armor Proficiency

Exotic Shield Proficiency

--Goad-Heavy Armor Optimization

Improved Weapon Familiarity

Knockback

Greater Heavy Armor Optimization

Mountain Warrior

Rampaging Bull Rush

Reckless Rage

Rock Hurling

Improved Rock Hurling

Fling Ally

Fling Enemy

Shielded Casting

Shielded Manifesting

Steady Concentration

Steady Mountaineer
--Tunnel Fighter--

Stoneback

Tunnel Riding

Racial Feats

Ancestral Knowledge

Auspicious Marking

Markings of the Blessed

Markings of the Hunter

Markings of the Magi

Markings of the Maker

Markings of the Warrior

Battle Hardened

Burrow Friend

Clan Prestige

Dwarven Armor Proficiency

Earth Fist

Extra Silence

Extra Silence x2

Extra Silence x3

Gnome Foe Killer

Heavy Lithoderms

Moradin's Smile

Natural Trickster (Disguise Self)

Natural Trickster (Silent Image)

Natural Trickster (Ventriloquism)

Piercing Sight

Silencing Strike

Titan Fighting

Trivial Knowledge

Bardic Music Feats

Enchanting Song

Inspire Spellpower

Metamagic Song

Misleading Song

Divine Feats
Earth's Warding

Divine Spellshield

Pierce the Darkness

Roots of the Mountain

Divine Damage Reduction

Item Creation Feats

Craft Rune Circle

Psionic Feats
--Deep Vision-

Deflective Armor

Earth Power

Focused Shield
--Invest Armor---Energize Armor--

Weapon Style Feats

Axespike

Shielded Axe

Spellrazor

Turtle Dart

Wild Feats

Powerful Wild Shape

Stone Form

Races of Destiny
General Feats

City Slicker

Inside Connection

Resourceful Buyer

Smatterings

Urban Stealth
--Urban Tracking--

Racial Feats

Able Learner

Bright Sigil

Channeled Rage

Complementary Insight

Diverse Background

Enhanced Power Sigils

Heroic Destiny

Protected Destiny

Fearless Destiny

Human Heritage

Improved Sigil (Aesh)

Improved Sigil (Hoon)

Improved Sigil (Krau)

Improved Sigil (Naen)

Improved Sigil (Uur)

Improved Sigil (Vaul)

Menacing Demeanor

Sociable Personality

Subtle Sigil

Initiate Feats

Arcane Insight

Dread Tyranny

Eternal Strength

Far Horizons

Law Inviolate

Radiant Fire

Undying Fate

Whispered Secrets

Tactical Feats

Crowd Tactics
--Roofwalker--

Races of the Wild


General Feats

Able Sniper

Aerial Reflexes

Aerial Superiority

Agile Athlete

Battle Casting

Born Flyer

Catfolk Pounce

Centaur Trample

Coordinated Strike

Dallah Thaun's Luck

Defensive Archery

Diving Charge

Elf Dilettante

Expeditious Dodge

Flick of the Wrist

Focused Mind

Gnoll Ferocity

Improved Flight

Killoren Ancient

Killoren Destroyer

Killoren Hunter

Lightfeet

Magic of the Land


--Plunging Shot--

Shared Fury

Underfoot Combat

Yondalla's Sense

Tactical Feats

Confound the Big Folk

Winged Warrior

Wolfpack

Woodland Archer

Races of the Dragon


General Feats
Accelerate Metamagic

Dragon Breath

Dragon Tail

Dragon Trainer

Dragon Wings

Improved Dragon Wings


Dragonwrought

Extraordinary Trapsmith

Kobold Endurance

Kobold Foe Strike


Practical Metamagic

Versatile Spellcaster

Wyrmgrafter

Reinforced Wings
Heavyweight Wings

Breath Channeling Feats

Entangling Exhalation

Exhaled Barrier

Exhaled Immunity

Extra Exhalation

Extra Exhalation x2

Extra Exhalation x3

Furious Inhalation

Draconic Feats
--Draconic Heritage-

Draconic Arcane Grace

Draconic Breath

Draconic Claw

Draconic Flight

Draconic Legacy

Draconic Persuasion

Draconic Power

Draconic Presence

Draconic Resistance

Draconic Skin

Draconic Toughness

Tactical Feats

Spell Rehearsal

Wing Expert

Frostburn
General Feats

Altitude Adaptation

Arctic Priest

Beckon the Frozen

Chosen of Iborighu

Cold Endurance

Improved Cold Endurance

Improved Cold Endurance x2

Improved Cold Endurance x3

Faith in the Frost

Frozen Berserker

Frozen Wild Shape

Ice Harmonics

Improved Frosty Touch

Mark of Hleid

Mountaineer

Primeval Wild Shape

Primitive Caster

Cold Focus
Greater Cold Focus

--Sea Legs-

Smite Fiery Foe

Snowcasting

Frozen Magic

Icy Calling

Cold Spell Specialization

Frostfell Prodigy

Snowrunner

Snowflake Wardance
--Storm Magic--

Sugliin Mastery

Winter's Champion

Winter's Mount

Item Creation Feats

Craft Skull Talisman

Metamagic Feats

Piercing Cold

Sandstorm
General Feats

Blazing Berserker

Blessed by Tem-Et-Nu

Drift Magic

Eagle's Fury

Heat Endurance

Judged by Aurifar

Light of Aurifar

Pharaoh's Fist

Priest of the Waste

Rattlesnake Strike

Sand Dancer

Sand Snare

Sandskimmer

Sandskimmer x2

Scorpion's Grasp

Scorpion's Instincts

Scorpion's Resolve

Serpent Fang

Touchstone

Touchstone x2

Touchstone x3

Improved Heat Endurance

Sand Spinner

Sand Camouflage

Scorpion's Sense

Metamagic Feats

Fiery Spell

Searing Spell

Stormwrack
General Feats

Aquatic Shot

Blackwater Invocation

Breathing Link

Breathing Link x2

Breathing Link x3

Clever Wrestling

Curling Wave Strike

Expert Swimmer

Flying Fish Leap

Great Captain

Landwalker

Old Salt

Rapid Swimming

Sahuagin Flip

Sailor's Balance

Sanctify Water

Scourge of the Seas

Sea Legs

Ship's Mage

Steam Magic

Storm Magic

Sunken Song

Swim-by Attack

Toothed Blow

Water Adaptation

Windsinger

Heroes of Battle
General Feats

Ballista Proficiency

Block Arrow

Coordinated Shot

Courageous Rally

Expanded Aura of Courage

Expert Siege Engineer

Guerrilla Scout

Guerrilla Warrior

Mounted Mobility

Natural Leader

Plunging Shot

Ready Shot

Shield Wall

Veteran Knowledge

Leader Feats

Extra Followers

Improved Cohort

Inspirational Leadership

Practiced Cohort

Heroes of Horror
General Feats

Archivist of Nature
Bane Magic

Blood Calls to Blood

Corrupt Arcana

Corrupt Spell Focus

Deformity (Skin)

Deformity (Skin) x2

Deformity (Skin) x3

Deformity (Tall)

Greater Corrupt Spell Focus

Deformity (Teeth)

Deformity (Tongue)

Disease Immunity

Draconic Archivist

Dreamtelling

Eldritch Corruption

Font of Life

Forbidden Lore

Haunting Melody

Lunatic Insight

Mad Faith

Master of Knowledge

Pure Soul

Spirit Sense

Surge of Malevolence

Debilitating Spell

Tainted Fury

Touch of Taint

Unnatural Will

Oneiromancy
Improved Oneiromancy

--Willing Deformity--

Tome of Battle
General Feats

Adaptive Style

Avenging Strike

Blade Meditation

Desert Fire

Desert Wind Dodge

Devoted Bulwark

Evasive Reflexes

Extra Granted Maneuver

Extra Readied Maneuver

Falling Sun Attack

Ironheart Aura

Martial Stance

Martial Stance x2

Martial Stance x3
Martial Study

Rapid Assault

Shadow Blade

Shadow Trickster

Song of the White Raven

Snap Kick

Stone Power

Sudden Recovery

Superior Unarmed Strike

Tiger Blooded

Unnerving Calm

Vital Recovery

White Raven Defense

Divine Feats

Divine Spirit

Item Creation Feats

Scribe Martial Script

Psionic Feats

Instant Clarity

Psychic Renewal

Tactical Feats

Clarion Commander

Distant Horizon

Faith Unswerving

Gloom Razor

Perfect Clarity of Mind and Body

Reaping Talons

Scorching Sirocco

Shards of Granite

Stormguard Warrior

Tome of Magic
Pact Magic Feats
Bind Vestige

Improved Bind Vestige

Practiced Binder

Defense Against the Supernatural

Empower Supernatural Ability

Empower Supernatural Ability x2

Empower Supernatural Ability x3

Enlarge Supernatural Ability

Enlarge Supernatural Ability x2

Enlarge Supernatural Ability x3

Expel Vestige

Extend Supernatural Ability

Extend Supernatural Ability x2

Extend Supernatural Ability x3

Rapid Pact Making

Favored Vestige

Favored Vestige Focus

Rapid Recovery

Ignore Special Requirements

Improved Binding

Skilled Pact Making

Sudden Ability Focus

Sudden Ability Focus x2

Sudden Ability Focus x3

Supernatural Crusader

Widen Supernatural Ability

Widen Supernatural Ability x2

Widen Supernatural Ability x3

Supernatural Opportunist

Shadow Magic Feats


Favored Mystery
Nocturnal Caster
Path Focus
Greater Path Focus
Shadow Cast
Shadow Familiar
Shadow Reflection
Shadow Vision
Unseen Arrow

Metashadow Feats
Empower Mystery
Enlarge Mystery
Extend Mystery
Line of Shadow
Maximize Mystery
Quicken Mystery
Still Mystery

Truename Feats
Empower Utterance
Enlarge Utterance
Extend Utterance
Focused Lexicon
Obscure Personal Truename
Personal Truename Backlash
Quicken Utterance
Truename Rebuttal
Truename Research
Truename Training
Minor Utterance of the Evolving Mind
Utterance of the Evolving Mind
Utterance of the Crafted Tool
Utterance of the Perfected Map
Utterance Focus

Recitation Feats
Recitation of the Fortified State
Recitation of the Meditative State
Recitation of the Mindful State
Recitation of the Sanguine State
Recitation of the Vital State

Magic of Incarnum
General Feats

Bonus Essentia
Double Chakra

Expanded Soulmeld Capacity

Expanded Soulmeld Capacity x2

Expanded Soulmeld Capacity x3

Heart of Incarnum

Improved Essentia Capacity

Incarnum-Fortified Body

Incarnum Resistance

Necrocarnum Acolyte

Open Least Chakra (Crown)

Open Least Chakra (Hands)

Open Least Chakra (Feet)

Open Lesser Chakra (Arms)

Open Lesser Chakra (Brow)

Open Lesser Chakra (Shoulders)

Open Greater Chakra (Throat)

Open Greater Chakra (Waist)


Shape Soulmeld

Share Soulmeld
Split Chakra

Undead Meldshaper
Divine Feats

Divine Soultouch
Incarnum Feats

Azure Enmity

Azure Talent

Azure Touch

Azure Toughness

Azure Turning

Azure Wild Shape

Cerulean Fortitude

Cerulean Reflexes

Cerulean Will

Cobalt Charge

Cobalt Critical

Cobalt Expertise

Cobalt Power

Cobalt Precision

Cobalt Rage

Healing Soul

Incarnum Spellshaping

Indigo Strike

Midnight Augmentation

Midnight Dodge

Midnight Metamagic

Psycarnum Blade

Sapphire Fist

Sapphire Smite

Sapphire Sprint

Soulsight

Soultouched Spellcasting
Psionic Feats

Psycarnum Crystal

Psycarnum Infusion

Dungeonscape
General Feats

Combat Tinkering

Quick Reconnoiter

Trap Engineer

Trap Sensitivity

Tunnel Fighting
Tactical Feats

Gnome Tunnel Acrobatics

Undermountain Tactics
Weapon Style Feats

Hammer and Piton

Weapon and Torch

Cityscape
General Feats

Efficient Defender

Extra Contacts

Extra Contacts x2

Extra Contacts x3

Favored

Favored x2

Favored x3

Primary Contact

Special Dispensation

Special Dispensation x2

Special Dispensation x3

Strong Stomach

Swift Tumbler

Urban Tracking

Metamagic Feats

City Magic

Deceptive Spell

Invisible Spell
--Sculpt Spell--

Tactical Feats

Roofwalker
Roof-Jumper

Miniatures Handbook
General Feats

Battlefield Inspiration

Battlefield Inspiration x2

Battlefield Inspiration x3

Distracting Attack

Double Hit

Extra Domain Spell

Foe Specialist

Hurling Charge

Martial Throw

Mounted Casting

Pushback

Reckless Charge

Second Wind

Shieldmate

Improved Shieldmate
Sidestep

Metamagic Feats
Energy Affinity

Sudden Energy Affinity

Expanded Psionics Handbook


General Feats

Antipsionic Magic

Autonomous

Chaotic Mind

Cloak Dance

Closed Mind

Deadly Precision

Force of Will

Greater Manyshot

Hostile Mind

Mental Resistance

Mind Over Body


--Open Minded--

Psionic Affinity

Psionic Hole

Rapid Metabolism

Reckless Offense

Sidestep Charge

Stand Still
--Wild Talent--

Psionic Feats

Aligned Attack

Body Fuel

Boost Construct

Combat Manifestation
Expanded Knowledge

Focused Sunder

Ghost Attack

Inquisitor

Mental Leap

Metamorphic Transfer

Metamorphic Transfer x2

Metamorphic Transfer x3

Metamorphic Transfer x4

Narrow Mind

Overchannel

Talented
Power Penetration
Greater Power Penetration
Power Specialization
Greater Power Specialization
Psicrystal Affinity

Improved Psicrystal

Psionic Body

Psionic Dodge

Psionic Endowment

Greater Psionic Fist

Unavoidable Strike

Psionic Meditation

Psionic Shot

Greater Psionic Shot

Fell Shot

Psionic Talent

Psionic Talent x2

Psionic Talent x3

Psionic Talent x4

Psionic Weapon

Greater Psionic Weapon

Deep Impact

Speed of Thought

Psicrystal Containment

Greater Psionic Endowment


Psionic Fist

Return Shot

Psionic Charge
Up the Walls

Wounding Attack

Metapsionic Feats

Burrowing Power

Chain Power

Delay Power

Empower Power

Enlarge Power

Extend Power

Maximize Power

Opportunity Power

Quicken Power

Split Psionic Ray

Twin Power

Unconditional Power

Widen Power

Item Creation Feats

Craft Cognizance Crystal

Craft Dorje

Craft Psicrown

Craft Psionic Arms and Armor

Craft Psionic Construct

Craft Universal Item

Imprint Stone

Scribe Tattoo

Planar Handbook
General Feats

Acheron Flurry

Celestial Summoning Specialist


Elemental Spellcasting

Fiendish Summoning Specialist

Neraph Charge

Neraph Throw

Nonverbal Spell

Planar Familiar

Planar Touchstone

Planar Touchstone x2

Planar Touchstone x3

Personal Touchstone

Personal Touchstone x2

Personal Touchstone x3

Stalwart Planar Ally

Heritage Feats

Air Heritage

Anarchic Heritage

Axiomatic Heritage

Celestial Heritage

Earth Heritage
--Fiendish Heritage--

Fire Heritage

Improved Elemental Heritage

Improved Outer Planar Heritage

Natural Heavyweight

Shadow Heritage

Water Heritage

Dragon Magazine (315, 319)


General Feats

Atlan's Mark

Badge of Bondage

Bareback Soul

Blackmoorian Rhymes

Blood of Kord

Blooded (DM)

Border Watch

Born Follower

Celestial Scion

Companion Guard Style

Deepseer

Defensive Expert

Desert Fighter

Driftwalker

Dwarflore

Ehlonna's Way

Elemental Focus

Elflore

Exercises of Arnd

Expert Dungeoneer

Faerie Mysteries Initiate

Fiendsign

Giantkiller

Gnomelore

Great Fervor

Greyhawk Method

Halfling Lore

Heir of Lendore

Horselore

Jinnbond

Jungle Fighter

Landless Nobility

Lays of the Northern Adepts

Lore of the Ur-Flan

Mercantile Background (DM)

Mercenary Background

Mountain Fighter

Nexus Method

Noble Soul

Orc Blooded

Pureblooded Suel

Raider's Spirit

Rapscallion

Rhennlore

Rustic Charm

Sagacious Method

Second Sight

Shadowbound

Silent Method

Spirit of the Sea

Tested

Tongue of Mouqul

Troll Blooded

Vathrin Stigmata

Vatun's Touch

Wastri's Blessing

Well Read

Well Traveled

World Weary

Zagyg's Favor

Book of Vile Darkness


General Feats

Boost Spell-like Ability

Boost Spell-like Ability x2

Boost Spell-like Ability x3

Boost Spell Resistance

Corrupt Spell-like Ability

Corrupt Spell-like Ability x2

Corrupt Spell-like Ability x3

Mortalbane

Mortalbane x2

Mortalbane x3
Poison Immunity

Violate Spell-like Ability

Violate Spell-like Ability x2

Violate Spell-like Ability x3

Metamagic Feats

Violate Spell

Vile Feats

Dark Speech

Disciple Of Darkness

Evil Brand

Lich Loved

Vile Ki Strike

Sacrificial Mastery

Thrall To Demon

Verminfriend
Vile Martial Strike

Vile Natural Attack

Willing Deformity

Deformity (Clawed Hands)

Deformity (Eyes)

Deformity (Face)

Deformity (Gaunt)

Deformity (Obese)

Book of Exalted Deeds


General Feats

Ancestral Relic

Consecrate Spell-Like Ability

Purify Spell-like Ability

Resounding Blow

Subduing Strike

Exalted Feats

Animal Friend

Celestial Familiar

Celestial Mount

Consecrate Spell Trigger

Exalted Companion

Exalted Smite

Exalted Spell Resistance

Exalted Turning

Exalted Wild Shape

Favored of the Companions

Fist of the Heavens

Gift of Faith

Gift of Grace

Hands of a Healer

Holy Subdual

Intuitive Attack

Knight of Stars
Nemesis

Holy Radiance

Stigmata

Nymph's Kiss

Purify Spell Trigger

Quell the Profane

Ranged Smite Evil

Righteous Wrath

Sacred Strike

Nimbus of Light

Sacred Vow

Vow of Abstinence

Vow of Chastity

Vow of Nonviolence

Vow of Peace

Vow of Obedience

Vow of Poverty

Vow of Purity

Sanctify Ki Strike

Holy Ki Strike
Sanctify Martial Strike

Sanctify Natural Attack

Sanctify Weapon

Servant of the Heavens

Touch of Golden Ice

Words of Creation

Metamagic Feats
Purify Spell

Player's Guide to Faern


Regional Feats
Arcane Schooling

Select a class

Artist

Axethrower

Blooded

Bloodline of Fire

Bullheaded

Cosmopolitan

Dauntless

--Daylight Adaptation-

Discipline

Dreadful Wrath
--Education--

Ethran

Fearless

Fleet of Foot

Foe Hunter

Forester

Forgeheart

Furious Charge

Horse Nomad

Knifefighter

Luck of Heroes

Magic in the Blood


Magical Training
Sorcerer

Mercantile Background

Militia
Mind Over Body
Charisma

Otherworldly

Resist Poison

Saddleback

Silver Palm

Smooth Talk

Snake Blood

Spellwise

Stormheart

Street Smart

Strong Soul

Surefooted

Survivor

Swift and Silent

Tattoo Focus

Thug

Thunder Twin

Tireless

Treetopper

Twin Sword Style

General Feats
--Arcane Preparation-

Blessed of the Seven Sisters

Favored of the Zulkirs

Gift of Discernment

Initiate of Bane

Initiate of Cyric

Initiate of Gond

Initiate of Helm

Initiate of Ilmater

Initiate of Lathander

Initiate of Malar

Initiate of Mystra

Initiate of Nature

Initiate of Selune

Initiate of Tyr

Lliira's Blessing
Magical Artisan

Portal Master

Reactive Counterspell

Shadow Weave Magic


Signature Spell

Spell Thematics

Spellcasting Prodigy (Cha)

Spellcasting Prodigy (Int)

Spellcasting Prodigy (Wis)

Spider Bite

Touch of Hate

Item Creation Feats

Inscribe Rune

Metamagic Feats
--Delay Spell---Innate Spell-

Insidious Magic

Pernicious Magic
--Persistent Spell--

Tenacious Magic
--Twin Spell--

Epic Feats

Axiomatic Strike

Chosen Weapon Specialization

Divine Spell Penetration

Enhance Effect

Epic Counterspell
--Epic Devotion--

Epic Spellfire Wielder

Improved Cooperative Metamagic

Improved Snatch Spell

Improved Spellpool Access

Inscribe Epic Rune

Magic of Faern

Spell Girding

Spellfire Wielder

Item Creation Feats

Attune Gem

Races of Faern
Regional Feats

Aftersight

Ancestral Spirit

Arachnid Rider

Arctic Adaptation

Azerblood

Batrider

Caravanner

Disentangler

Drow Eyes

Genie Lore

Gift Of Tongues

Grim Visage

Harem Trained

Iron Mind

Jotunbrud

Jungle Stamina
--Landwalker--

Metallurgy

Nobody's Fool

Oral History

Plague Resistant

Shadow Shield

Shadow Song

Skyrider

Spire Walking

Stoneshaper

Theocrat

General Feats

Blood of The Warlord


--Breathing Link--

Calishite Elementalist

Celestial Bloodline

Chondathan Missionary

Deepening Darkness

Duergar Mindshaper

Eldritch Linguist

Elemental Bloodline

Enervative Healing

Eyes Of Light

Fiendish Bloodline

Forest Gnome Phantasist

Gold Dwarf Dweomersmith

Hammer Fist

Headlong Rush

Healing Flames
--Highborn Drow--

Hin Wandermage
Improved Energy Resistance

Improved Levitation

Infernal Bargainer

Light To Daylight

Lightbringer

Lolth's Blessing

Low Blow

Might Makes Right

Outsider Wings

Planetouched Animal Affinity

Improved Low Blow

--Primitive Caster---Rapid Swimming-

Reckless Offensive

Rock Gnome Trickster

Runesmith

Sacred Tattoo

Shield Dwarf Warder

Southern Magician

Spell-like Ability Focus

Spell-like Ability Focus x2

Spell-like Ability Focus x3


--Staggering Strike--

Stone Colossus

Stone Slide

Stoneblood

Stonewalker Fist

Stonewalker Fist x2

Summon Earth Elemental

Svirfneblin Figment Master

Talfirian Song

Tattoo Magic
--Water Adaptation--

Underdark
General Feats

Axeshield

Bowslinger

Caustic Adaptation

Caver
Elfhunter

Enhanced Adhesive
--Exotic Armor Proficiency--

Familiar Spell

Familiar Spellx2

Familiar Spellx3

Highborn Drow

Improved Levitation

Lolth's Meat
--Node Sensitive---Node Spellcasting---Node Defense---Node Store--

Portal Sensitive

Stone Soul
--Strong Mind--

Tunnelfighter

Tunnelrunner

Wisdom Breeds Caution

Metamagic Feat
--Metanode Spell--

Item Creation Feat

Graft Illithid Flesh

Wild Feat
--Extra Wild Shape--

Champions of Ruin
General Feats

Chakram Ricochet

Craven

Dire Flail Smash

Dirty Rat

Feral Animal Companion

Flay Foe

Improved Fiendish Servant

Malign Spell Focus

Mortifying Attack

Mutilator

Natural Bully

Node Sensitive
Node Spellcasting

Node Defense

Node Store

Node Store x2

Node Store x3
--Poison Immunity--

Pulverize Foe

Shadowform Familiar

Shadowstrike

Skewer Foe

Snatch Trophy

Bloodsoaked Intimidate

Touch of Benevolence
Bardic Feats

Doomspeak
Divine Feats

Profane Outburst

Via Negativa
Initiate Feats

Initiate of Ghaunadaur

Initiate of Gruumsh

Initiate of Kossuth

Initiate of Loviatar
--Initiate of Shar--

Initiate of Varae
Metamagic Feats

--Corrupt Spell-

Entangling Spell

Lingering Spell

Metanode Spell

Reaping Spell
Vile Feats
--Disciple of Darkness--

Hellbound Knight
--Evil Brand--

Evil Embraced
Scion of Sorrow
Tormented Knight
--Thrall to Demon--

Demonsworn Knight

Champions of Valor
General Feats

Broken One's Sacrifice

Caramendine Monk

Detect Shadow Weave User

Druuth Slayer

From Smite to Song

Overcome Shadow Weave

Silver Blood

Silver Fang

Smiting Power

Sword of the Arcane Order

Sun Soul Monk


Divine Feats

Mark of the Triad


Exalted Feat

Defender of the Homeland

Knight of the Red Falcon

Knight of the Risen Scepter

Knight of Tyr's Holy Judgment

Knight of Tyr's Merciful Sword

Paladin of the Noble Heart


Initiate Feats

Initiate of Anhur

Initiate of Arvoreen

Initiate of Baravar Cloakshadow

Initiate of Eilistraee

Initiate of the Holy Realm

Initiate of Horus-re

Initiate of Milil

Initiate of Nobanion

Initiate of Torm

Initiate of Tymora
Psionic Feats

Duerran Metaform Training

Duerran Stealth Training

City of Splendors: Waterdeep


General Feats

Dungeoneer's Intuition

Hand of Tyr

Jester's Magic

Lunar Magic

Veil of Cyric

Initiate Feats

Initiate of Shar

Eberron Campaign Setting


General Feats
Aberrant Dragonmark

Action Boost

Action Surge

Ashbound
Beast Totem

Beast Shape

Totem Companion

Vermin Companion

Vermin Shape

Double Steel Strike

Child of Winter

Dragon Totem

Ecclesiarch

Education

Extend Rage

Dragon Rage

--Extra Music-

Favored in House

Flensing Strike

Gatekeeper Initiate

Repel Aberration

Greensinger Initiate
--Haunting Melody--

Heroic Spirit
--Improved Natural Attack--

Investigate

Knight Training

Monastic Training

Music of Growth

Music of Making

Powerful Charge

#VALUE!
Lesser Dragonmark
Greater Dragonmark

Greater Powerful Charge

Precise Swing

Pursue

Raging Luck

Recognize Impostor

Research

Right of Counsel

Serpent Strike

Silver Smite

Song of the Heart

Soothe the Beast

Spontaneous Casting

Strong Mind

Undead Empathy
--Urban Tracking--

Warden Initiate

Whirling Steel Strike

Item Creation Feats

Attune Magic Weapon

Bind Elemental

Exceptional Artisan

Extra Rings

Extraordinary Artisan

Legendary Artisan

Wand Mastery

Shifter Feats

Beasthide Elite
--Cliffwalk Elite---Extra Shifter Trait--

Great Bite

Great Rend

Healing Factor
--Longstrider Elite--

Shifter Defense
Greater Shifter Defense
--Shifter Ferocity--

Shifter Multiattack

Warforged Feats
--Adamantine Body-

Improved Damage Reduction

Improved Damage Reduction x2

Improved Damage Reduction x3

Improved Fortification
--Mithral Body--

Mithral Fluidity

Mithral Fluidity x2

Mithral Fluidity x3

Races of Eberron
General & Racial Feats

Aerenal Beastmaster

Ancestral Guidance

Bladebearer of the Valenar

Boomerang Daze

Boomerang Ricochet

Call of the Undying

Darguun Mauler

Daylight Adaptation

Dinosaur Hunter

Dinosaur Wrangler
--Drow Skirmisher--

Heroic Metamagic

Master Linguist

Mror Stalwart

Mutable Body

Path of Shadows

Persona Immersion

Quick Change

Racial Emulation

Relic Hunter

Shadow Marches Warmonger

Shaped Splash

Ship Savvy

Soulblade Warrior

Stable Footing

Talenta Warrior

White Scorpion Strike

Psionic Feats

Gestalt Anchor

Shield of Thought

Spiritual Force

Strength of Two

Shifter Feats

Cliffwalk Elite

Dreamsight Elite

Extra Shifter Trait

Gorebrute Elite

Longstride Elite

Longtooth Elite

Razorclaw Elite

Reactive Shifting

Shifter Agility

Shifter Ferocity

Shifter Instincts

Shifter Savagery

Shifter Stamina

Swiftwing Elite

Truedive Elite

Wildhunt Elite

Tactical Feats

Battleshifter Training

Brute Fighting

Dancing with Shadows

Disturbing Visage

Kalashtar Thoughtshifter

Ragewild Fighting

Warforged Feats

Adamantine Body

Cold Iron Tracery

Construct Lock

Improved Resiliency

Ironwood Body

Jaws of Death

Mithral Body

Second Slam

Silver Tracery

Spiked Body

Unarmored Body

Sharn: City of Towers


General Feats

Filth Eater

Manifest Flight

Manifest Leap

Swarms Embrace

Item Creation Feats

Improved Flight Item

Secrets of Xen'drik
General & Racial Feats

Blessed of Vulkoor

Drow Skirmisher

Earthquake Stomp

Elder Giant Magic

Giant Banemagic

Jungle Veteran

Mysterious Magic

Rending Claws

Umbragen Racial Feats

Cloak of Shadows

Dark Blood

Dread Shadow

Indistinct

One with the Darkness

Shadow Shift

Strength of the Shadows

Sustaining Darkness

Voices of the Void

Wings of the Wraith

Metamagic Feats

Echoing Spell

Tactical Feats

Drow Scorpion Warrior

Player's Guide to Eberron


General & Racial Feats

Aberrant Dragonmark Gift

Aberrant Dragonmark Mystery

Aberrant Dragonmark Vigor

Aberration Banemagic

Aerenal Arcanist

Aerenal Half-Life

Aereni Focus

Battlebred

Binding Brand
--Bladebearer of the Valenar--

Child of the Swamps

Chosen of the Deathless

Death's Blood

Du'ulora Ancestor

Friend of the Tribes

Galifaran Scholar

Hashalaq Ancestor

Indomitable Discipline

Manifest Druid

Overload Metabolism

Perfect Reflection

Shield of Blades

Shifter Acrobatics

Shifter Magnetism

Shifter Stealth

Shocking Fist

Spirit of the Stallion

Sudden Willow Strike

Talenta Dinosaur Bond

Talenta Drifter

Touch of Captivation

Touch of Deception

Touch of Summoning

Unnatural Enemy

Valenar Trample

Dragonmark Talents

Dragon's Insight

Shield of Denieth

Swiftness of Orien

Manifest Spellshaper Feats

Mastery of the Azure Sky

Mastery of the Battleground

Mastery of Chaos and Order

Mastery of Day and Night

Mastery of the Dead

Mastery of Dreams

Mastery of Faerie Enchantment

Mastery of Ice and Fire

Mastery of Madness

Mastery of the Mists

Mastery of the Silver Void

Mastery of Twilight Denizens

Mastery of Twisted Shadow

Magic of Eberron
General Feats

Augment Elemental

Cull Wand Essence

Dragon Prophesier

Prophecy's Artifex

Prophecy's Explorer

Prophecy's Hero

Prophecy's Shaper

Prophecy's Shepherd

Prophecy's Slayer

Dragon Totem Focus

Dragon Totem Lorekeeper

Dragon Totem Scion

Elemental Helmsman

Elemental Smite

Heroic Companion

Improved Homunculus

Psiforged Body

Quicken Dragonmark (Least)

Quicken Dragonmark (Lesser)

Quicken Dragonmark (Greater)

Rapid Infusion

Symbiont Mastery

Wand Surge

Item Creation Feats

Deathless Fleshgrafter

Dorje Mastery

Eldeen Plantgrafter

Elemental Grafter

Etch Schema

Psionic Feats

Heroic Focus

Prophecy's Mind

Psionic Luck

Psychic Rush

Secrets of Sarlona
General Feats
--Altitude Adaptation-

Ascetic Psion

Breath Control
--Cold Endurance-Edgewalker Sentinel

Hazing Strike

Mountain Stance

Pole Master

Stunning Master

Repel Outsider

Tashalatora

--Versatile Unarmed Strike--

Dreamtouched Feats
Dream Scion

Dream of Contact

Dream of Insight

Dream of Instinct

Dream of Perception

Dream of Strength

Dream of the Moment


Host Feats

Gestalt Might

Psychic Warfare
Psionic Feats

Kalashtar Mindlink

Mind Mask

Monk's Spade Mind Blade

Quori Dread

Insidious Terror
Weapon Style Feats

Flying Tiger

Stone Breaker

Wind and Fire

DragonLance Campaign Setting


General Feats

Cornered Rat

Draconian Breath Weapon

Honor-Bound

Hulking Brute

Reserves of Strength

Resist Dragonfear

Improved Draconian Breath Weapon


Flyby Breath
Strafing Breath

Improved Resist Dragonfear


Spear of Doom

Spectacular Death Throes

Tremendous Charge

Age of Mortals
General Feats

Charming

Discipline

Education

Haggler

Heroic Surge

Horned Stampede

Improved Taunt

Lucky

Mimic

Quick-Thinking

Sharp-Eyed

Spellcasting Prodigy

Street Smart

Stubborn

Trustworthy

Metamagic

Leech Item

Improved Leech Item

Quick Leech

Oriental Adventures
General Feats

Choke Hold
--Defensive Strike---Defensive Throw---Eagle Claw Attack---Earth's Embrace--

Falling Star Strike

--Fists of Iron---Flying Kick---Freezing the Lifeblood-

Grappling Block
--Improved Grapple---Karmic Strike---Ki Shout---Great Ki Shout--

Great Throw

Nezumi Scent
--Pain Touch---Prone Attack---Remain Conscious---Roundabout Kick---Superior Expertise--

Unbalancing Strike
Ancestor Feats

Art of Fascination
Artist

Attention to Detail

Blood Sorcerer

Born Duelist

Cool Head

Discipline

Fearsome and Fearless

Gifted General

Great Crafter

Great Diplomat

Great Stamina

Great Teamwork

Honest Merchant

Iaijutsu Master

Improved Aid

Kami's Intuition

Karmic Twin

Keen Intellect

Lion Spy

Luck of Heroes

Magic in the Blood


Magical Artisan

Magistrate's Mind

Many Masks

Oni's Bane

Power Attack - Iaijutsu

Power Attack - Shadowlands

Powerful Voice

Resist Poison

Resist Taint

Saddleback

Scholar of Nature

Sea Legs

Silver Tongue

Smooth Talk

Soul of Honor

Soul of Loyalty

Soul of Sincerity

Spell Power

Spellcaster Support

Strength of the Charger

Strength of the Crab

Strong Soul

Warrior Instinct

Warrior Shugenja
Item Creation Feats

Craft Crystal Weapon

Craft Talisman

Draconomicon
General Feats

Cunning Sidestep

Overhead Thrust
--Deft Strike--

Dragon Cohort

Dragon Familiar

Dragon Hunter

Dragon Hunter Bravery

Dragon Hunter Defense

Dragon Steed

Dragon Wild Shape

Dragoncrafter

Dragonfoe

Dragonfriend

Dragonsong

Dragonthrall

Frightful Presence

Sense Weakness

Dragonbane
Dragondoom

Dragon Feats

Adroit Flyby Attack

Improved Maneuverability

Large and in Charge

Power Climb

Power Dive

Metabreath Feats
-- Clinging Breath --- Lingering Breath -

Enlarge Breath

Heighten Breath

Maximize Breath

Quicken Breath

Recover Breath

Shape Breath

Split Breath

Spreading Breath

Extend Spreading Breath


Tempest Breath

Monstrous Feats

Awaken Frightful Presence

Awaken Spell Resistance

Draconic Knowledge

Embed Spell Focus

Endure Blows

Improved Speed

Improved Multiattack

Rapidstrike

Shock Wave

Improved Snatch

Snatch and Swallow

Tail Constrict

Multisnatch

Rend

Suppress Weakness

Tail Sweep Knockdown

Whirlwind Tail Sweep

Wingstorm

Improved Rapidstrike

Overcome Weakness

Dragon Magic
General Feats

Double Draconic Aura


Draconic Aura

Dragontouched

Ceremony Feats

Armor of Scales

Heart of Dragons

Slayer of Dragons

Words of Draconic Power

Divine Feat

Dragonfire Channeling

Initiate Feats

Initiate of Aasterinian

Initiate of Astilabor

Initiate of Bahamut

Initiate of Falazure

Initiate of Garyx

Initiate of Hlal

Initiate of Io

Initiate of Lendys

Initiate of Tamara

Initiate of Tiamat

Draconic Feats
Draconic Heritage

Black Dragon Lineage

Blue Dragon Lineage

Brass Dragon Lineage

Bronze Dragon Lineage

Copper Dragon Lineage

Draconic Armor

Draconic Knowledge

Draconic Vigor

Gold Dragon Lineage

Green Dragon Lineage

Red Dragon Lineage

Silver Dragon Lineage

White Dragon Lineage

Draconic Senses

Dragonfire Assault

Dragonfire Inspiration

Dragonfire Strike

Libris Mortis
General Feats
Corpsecrafter

Bolster Resistance

Deadly Chill

Destruction Retribution

Hardened Flesh

Nimble Bones

Daunting Presence

Enduring Life

Empower Turning

Ghost Scarred

Lasting Life

--Graft Flesh-

Heighten Turning
-- Improved Toughness --

Mother Cyst

Necromantic Presence

Necromantic Might
Necropotent

Quicken Turning

Requiem

Stitched Flesh Familiar

Tomb-Tainted Soul

Tomb-Born Fortitude

Tomb-Born Resilience

Tomb-Born Vitality

Undead Leadership

Unquenchable Flame of Life

Vampire Hunter

Divine Feats

Divine Accuracy

Profane Lifeleech

Profane Vigor

Sacred Vengeance

Sacred Vitality

Spurn Death's Touch

Metamagic Feats

Energize Spell

Enervate Spell

Fell Animate

Fell Drain

Fell Frighten

Fell Weaken

Monstrous Feats

Baleful Moan

Contagious Paralysis

Corrupted Wild Shape

Death Master

Eviscerator

Empowered Ability Damage

Endure Sunlight

Ghostly Grasp

Improved Energy Drain

Spell Drain

Improved Paralysis

Improved Turn Resistance

Life Drain

Lifebond

Lifebond x2

Lifebond x3

Lifesense

Necrotic Reserve

Positive Energy Resistance

Quicken Manifestation

Lords of Madness
General Feats

Aberration Banemagic

Aquatic Spellcasting

Darkstalker

Mindsight

Music of the Outer Spheres

Parrying Shield

Quick Recovery

Thrall Bred

Wild Talent

Metamagic Feats

Ocular Spell

Aberrant Feats
Aberration Blood

Aberration Wild Shape

Bestial Hide

Deepspawn

Durable Form

Inhuman Reach

Inhuman Vision

Scavenging Gullet

Starspawn

Warped Mind

Waterspawn

Item Creation
Graft Flesh

Monster Manual

Ability Focus

Ability Focus x2

Ability Focus x3
--Awesome Blow--

Craft Construct

Empower Spell-Like Ability

Empower Spell-Like Ability x2

Empower Spell-Like Ability x3

Flyby Attack

Hover

Improved Natural Armor

Improved Natural Armor x2

Improved Natural Armor x3


Improved Natural Attack

Multiattack

Multiweapon Fighting

Quicken Spell-Like Ability

Quicken Spell-Like Ability x2

Quicken Spell-Like Ability x3

Snatch

Wingover

Monster Manual IV

Awesome Blow

Githyanki Battlecaster

Githyanki Dragonrider

Improved Toughness
Metabreath Feats

Clinging Breath
Lingering Breath

Fiendish Codex II: Tyrants of the Nine Hells


General Feats
Brand of the Nine Hells

Mark of Avernus

Mark of Cania

Mark of Dis

Mark of Maladomini

Mark of Malbolge

Mark of Minauros

Mark of Nessus

Mark of Phlegethos

Mark of Stygia

Dilate Aura

Rapid Regeneration

Rapid Regeneration x2

Rapid Regeneration x3

Supernatural Instincts

Undo Resistance

Vengeful Surge

Devil-Touched Feats

Devil's Favor

Devil's Aura

Devil's Flesh

Devil's Sight

Devil's Stamina

Devil's Tongue

Divine Feats

Divine Censure

Divine Defiance

Divine Justice

Persistant Refusal

Pious Defiance

Metamagic Feats

Disrupting Spell

Savage Species
General Feats

Area Attack

Assume Supernatural Ability

Blowhard

Controlled Respiration

Crush

Cumbrous Dodge

Cumbrous Fortitude

Cumbrous Reflexes

Cumbrous Will

Improved Assume Supernatural Ability

--Fling Enemy-

Gape Of The Serpent

Great Flyby Attack

Improved Flyby Attack

Improved Scent

Uncanny Scent

Inured To Energy

Involuntary Rage

Mighty Leaping

Pain Mastery
--Power Dive--

Quick Change

Reverberation

Roll With It

Roll With It x2

Roll With It x3

Scramble

Stamp

Supernatural Transformation

Thunderclap

Vicious Wound

Background Feats

Deep Denizen

Desert Dweller

Grass Trekker

Peak Hopper

Swamp Stalker

Treefriend

Winter's Child

Monstrous Feats

Bonus Breath

Detach

Dust Cloud

Extended Reach

Extra Item Space

Final Strike
--Improved Multiattack--

Improved Multiweapon Fighting

Greater Multiweapon Fighting


--Improved Turn Resistance--

Improved Web

Irresistible Gaze

Piercing Gaze

Multitasking

Multivoice

Narrowed Gaze

Pervasive Gaze

Poison Resistance

Poison Immunity

Prehensile Tail

Rapid Breath

Surrogate Spellcasting

Thick-skinned

Thick-skinned x2

Thick-skinned x3

Virulent Poison

Mighty Roar
Greater Mighty Roar
Multigrab
Greater Multigrab
Rending Constriction

Deadly Poison

Epic Level Handbook


General Feats
Additional Magic Item Space

Bane of Enemies

Death of Enemies

Blinding Speed

Blinding Speed x2

Blinding Speed x3

Bulwark of Defense

Chaotic Rage

Deafening Song

Hindering Song
Devastating Critical

Dexterous Fortitude

Dexterous Will

Dire Charge

Distant Shot
Efficient Item Creation

Energy Resistance

Epic Endurance

Epic Inspiration

Epic Inspiration x2

Epic Inspiration x3

Epic Fortitude

Epic Leadership

Epic Reflexes

Epic Speed

Epic Spellcasting
Epic Weapon Specialization

Epic Will

Exceptional Deflection

Extended Life Span

Extended Life Span x2

Extended Life Span x3

Fast Healing

Fast Healing x2

Fast Healing x3

Great Charisma

Great Charisma x2

Great Charisma x3

Great Constitution

Great Constitution x2

Great Constitution x3

Great Dexterity

Great Dexterity x2

Great Dexterity x3

Great Intelligence

Great Intelligence x2

Great Intelligence x3

Great Strength

Great Strength x2

Great Strength x3

Great Wisdom

Great Wisdom x2

Great Wisdom x3

Ignore Material Components


Improved Alignment-Based Casting

Improved Arrow of Death

Improved Arrow of Death x2

Improved Arrow of Death x3

Improved Aura of Courage

Improved Aura of Despair

Improved Combat Reflexes

Improved Darkvision

Improved Darkvision x2

Improved Darkvision x3

Improved Death Attack

Improved Death Attack x2

Improved Death Attack x3

Improved Heighten Spell

Improved Ki Strike

Improved Low-Light Vision

Improved Low-Light Vision x2

Improved Low-Light Vision x3

Improved Manyshot

Improved Spell Resistance

Improved Spell Resistance x2

Improved Spell Resistance x3

Improved Whirlwind Attack

Incite Rage

Infinite Deflection

Inspire Excellence
Instant Reload

Legendary Commander

Legendary Wrestler

Lingering Damage

Mighty Rage

Mobile Defense

Multispell

Keen Strike
Vorpal Strike

Multispell x2

Multispell x3

Multiweapon Rend

Music of the Gods


Penetrate Damage Reduction

Perfect Health

Perfect Multiweapon Fighting


Permanent Emanation

Ranged Inspiration

Ranged Inspiration x2

Ranged Inspiration x3

Rapid Inspiration

Reactive Countersong

Reflect Arrows

Righteous Strike

Ruinous Rage

Self-Concealment

Self-Concealment x2

Self-Concealment x3

Shattering Strike

Sneak Attack of Opportunity

Spell Opportunity
Spell Stowaway

Spellcasting Harrier
Spontaneous Domain Access

Spontaneous Spell

Storm of Throws

Superior Initiative

Swarm of Arrows
Tenacious Magic

Thundering Rage

Trap Sense

Two-Weapon Rend

Uncanny Accuracy

Widen Aura of Courage

Widen Aura of Despair

Item Creation Feats

Craft Epic Magic Arms and Armor

Craft Epic Rod

Craft Epic Staff

Craft Epic Wondrous Item

Forge Epic Ring

Scribe Epic Scroll

Metamagic Feats

Intensify Spell

Psionic Feats

Epic Expanded Knowledge

Epic Expanded Knowledge x2

Epic Expanded Knowledge x3

Epic Psionic Focus

Epic Psionic Focus x2

Epic Psionic Focus x3

Improved Manifestation

Improved Manifestation x2

Improved Manifestation x3

Improved Metapsionics

Improved Metapsionics x2

Improved Metapsionics x3

Power Knowledge

Power Knowledge x2

Power Knowledge x3
Psicrystal Power

Wild Feats

Diminutive Wild Shape

Fine Wild Shape

Gargantuan Wild Shape

Colossal Wild Shape

Dragon Wild Shape

Magical Beast Companion

Plant Wild Shape

Vermin Wild Shape

Dungeon Master's Guide


Epic Feats

Familiar Spell

Familiar Spell x2

Familiar Spell x3

Great Smiting

Great Smiting x2

Great Smiting x3

Improved Elemental Wild Shape

Improved Favored Enemy

Improved Metamagic

Improved Sneak Attack

Improved Sneak Attack x2

Improved Sneak Attack x3

Improved Spell Capacity

Improved Spell Capacity x2

Improved Spell Capacity x3

Improved Stunning Fist

Lasting Inspiration
Overwhelming Critical

Planar Turning

Spell Knowledge

Spell Knowledge x2

Spell Knowledge x3

Spell Knowledge x4

Terrifying Rage

Ravenloft Campaign Setting


General Feats

Back to the Wall

Cold One

Courage

Dead Man Walking

Ethereal Empathy

Ghostsight

Haunted

Jaded

Lunatic

Open Mind

Redhead

Reincarnated

Voice of Wrath

Heroes of Light
General Feats

Beastial Conscience

Blessed

Conscience

Hope

Resolute

Sanctity

Sanity

Unicorn's Fellowship

Dabbler

Detect Virtue

Eidetic Memory

Heroism

Kiss of Dawn

Knowledgeable

Literacy

Library

Secret Society

Test of Virtue

University Education

Wealth

Champions of Darkness
General Feats

Brawler

Darkness Within

Deathly Pallor

Dirge of Woe

Dispassionate Dread Companion

Equestrian

Ethereal Touch

Feral Rearing

Hearthlore

Hollow

Machiavellian

Mechanical Aptitude

Mesmerizing

Mimicry

Piercing Gaze

Second Sight

Skeletal Dread Companion

Skywise

Tantric Ability

Target Vulnerable Spot

Tarokka Natural

Unwholesome Ichor

Vampiric Regeneration

Divine Feats

Deadly Presence

Death's Favor

Energy Drain

Extra Wounds

Special Feats

Extra Domain

Metamagic Feats

Life-force Sacrifice

Shadow Affinity

Unseen Sensor

Van Richten's Arsenal Vol. 1


Alchemical Formulae

Quintessence

Regenerative Salve

Holistic Purifier

Alchemical Homunculus

Philosophical Child

Tissue Regenerator
Memory Coagulant
Innocence Coagulant
Essential Coagulant
Emotional Purgative
Corporeal Purgative
Spiritual Purgative
Corporeal Purifier
Philosophical Purifier

Enlightened Child

General Feats

Ancestral Legacy

Hexbreaker

Indomitable

Logical Mind

Muse

Nine Lives

Portents

Scent of the Grave

Smitten

Spirit of Light

Sworn Enemy

Unseen

Warding Gesture

Player's Companion

Adrenaline Rush

Choke

Conviction of Ideals

Endure Deprivation

Enhanced Combat Reflexes

Even Breathing

Favored Enemy Critical Strike

Feast Upon My Enemy

Half-Armored Fighting

Improved Concentration

Influence

Interposition

Lunging Thrust

Mad Dash

Man of the People

Mechanical Mindedness

Phalanx

Shield Huddle

Subvocalization

Title

Two Shields

Unarmed Throw

Victual Magic

Weather Sense

User Specified

Note:
Any time you change your class, or buy a feat/skill that is required for a feat,
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Hide Unavailable Feat Books
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Prerequisites

Armor Proficiency (light)


Armor Proficiency (light), Armor Proficiency (medium)

Spell Focus(conjuration)

Int 13+
Int 13+, Combat Expertise
Int 13+, Combat Expertise
Int 13+, Combat Expertise
Dex 13+, Int 13+, Dodge, Combat Expertise, Mobility, Spring Attack, BAB +4

Dex 13+
Dex 13+, Dodge
Dex 13+, Dodge, Mobility, BAB +4

Endurance

BAB +1 (also Str 13+ for bastard sword or dwarven waraxe -- not verified)

Ability to turn/rebuke undead

Proficient with weapon, BAB +8

Special

Ability to turn/rebuke undead

Dex 13+, Improved Unarmed Strike


Dex 13+, Improved Unarmed Strike
Dex 15+, Improved Unarmed Strike, Deflect Arrows
Dex 13+, Wis 13+, Improved Unarmed Strike, BAB +8

Character Level 6+

Ride skill
Ride skill, Mounted Combat

Ride skill, Mounted Combat


Ride skill, Mounted Combat
Ride skill, Mounted Combat, Ride-By Attack
Wis 13+, Ability to use Wild Shape

Point Blank Shot


Point Blank Shot
Dex 19+, Point Blank Shot, Precise Shot, BAB +11
Dex 13+, Point Blank Shot
Dex 17+, Point Blank Shot, Rapid Shot, BAB +6
Dex 13+, Dodge, Mobility, Point Blank Shot, BAB +4
Str 13+
Str 13+, Power Attack
Str 13+, Cleave, Power Attack, BAB +4
Str 13+, Power Attack
Str 13+, Power Attack
Str 13+, Power Attack
BAB +1
Weapon Proficiency with chosen Crossbow (not verified)

Shield Proficiency
Shield Proficiency

Wizard Level 1+

Spell Penetration

Dex 15+
Dex 15+, Two-Weapon Fighting
Dex 17+, Two-Weapon Fighting, BAB +6
Dex 19+, Two-Weapon Fighting, Improved Two-Weapon Fighting, BAB +11
BAB +1
Proficient with Weapon, BAB +1

Fighter level 4+, proficient with weapon, Weapon Focus (Templars select deity's weapon to get free feat)

Proficient with Weapon, Weapon Focus with Weapon, Fighter level 8+

Proficient, Weapon Focus, Greater Weapon Focus, and Weapon Specialization with Weapon, Ftr level 12+

Spellcaster level 3rd


Spellcaster level 5th
Spellcaster level 9th
Spellcaster level 12th
Spellcaster level 5th
Spellcaster level 3rd
Spellcaster level 12th
Spellcaster level 1st

Tumble 12 ranks
Perform 4 ranks, arcane caster level 1st
Perform 4 ranks, Arcane Flourish, arcane caster level 1st, bardic music
Knowledge (arcana) 9 ranks, ability to cast arcane spells

Toughness, arcane caster level 3rd


Arcane Toughness, Toughness, arcane caster level 6th
Proficient with selected armor type (not verified), base attack +12

Base attack bonus +12


Familiar
Dex 13, Dodge, Mobility, Spring Attack, base attack bonus +12
Dex 13, Bounding Assault, Dodge, Mobility, Spring Attack, base attack bonus +18
Str 13, Power Attack, base attack bonus +6
Balance 9 ranks, Tumble 9 ranks
Arcane caster level 1st, familiar
Combat Familiar, arcane caster level 1st
Dex 13, Dodge, base attack bonus +12
Dex 13, Improved Bull Rush, Power Attack
Animal Companion (not verified)
Proficient with Crossbow (any), Weapon Focus with Crossbow (any) (non verified)
Hide 9 ranks, evasion
Improved Counterspell
Point Blank Shot, Precise Shot, base attack bonus +4, skirmish or sneak attack ability
Base attack bonus +15
Int 17, or Elf, Knowledge (arcana) 12 ranks
Bluff 6 ranks, Hide 6 ranks
Dex 13, Wis 13, Improved Unarmed Strike, Stunning Fist, base attack bonus +8
Dex 13, Wis 13, Fiery Fist, Improved Unarmed Strike, Stunning Fist, base attack bonus +8
Dex 13, Wis 13, Fiery Fist, Improved Unarmed Strike, Stunning Fist, base attack bonus +8
Str 13, Power Attack

Combat Reflexes, base attack bonus +3


Combat Reflexes, Hindering Opportunist, base attack bonus +9

Endurance, Iron Will


Intimidate 4 ranks
Listen 6 ranks, Alertness or Skill Focus (Listen)
Jump 4 ranks
Base attack bonus +6
Rage or frenzy ability
Cha 13, Diplomacy 9 ranks
Dex 13, Int 13, Combat Expertise, Dodge

Proficient with selected weapon (not verified), Weapon Focus with selected weapon (not verified), Weapon Specialization with selected weapon (n

Proficiency with a bludgeoning weapon, Weapon Focus with a bludgeoning weapon, Melee Weapon Mastery (bludgeoning), Weapon Speci

Proficiency with a piercing weapon, Weapon with a piercing weapon, Melee Weapon Mastery (piercing), Weapon Specialization with a piercing weapon
Proficiency with a slashing weapon, Weapon Focus with a slashing weapon, Melee Weapon Mastery (slashing), Weapon Specialization with a slas
Proficiency, Greater Weapon Focus, Greater Weapon Specialization, Weapon Focus, Weapon Specialization (all with selected weapon), Me

Base attack bonus +15


Str 15, Point Blank Shot, base attack bonus +10

Proficiency with selected weapon, Weapon Focus with selected weapon, Weapon Specialization with selected weapon (non ve

Combat Reflexes, base attack bonus +12


Proficiency with shields

Proficiency with shields, Shield Specialization


Proficiency with shields, Improved Shield Bash, Shield Specialization
Proficiency with shields, Improved Shield Bash, Shield Specialization, base attack bonus +9
Proficiency with shields, Shield Specialization
Proficiency with selected weapon (not verified), Weapon Focus with selected weapon (not verified), base attack bonus +3
Base attack bonus +6

Arcane caster level 9th, familiar


Endurance
Skirmish or Sneak attack ability
Craft (taxidermy) 6 ranks
Bluff 4 ranks, Tumble 4 ranks
Dex 15, Two-Weapon Fighting, base attack bonus +6
Dex 15, Two-Weapon Fighting, base attack bonus +11
Arcane caster level 9th
Improved Unarmed Strike
Combat Reflexes
Combat Reflexes, Vexing Flanker, base attack bonus +4
Halfling or 4 ranks in Bluff, Diplomacy and Sense Motive
Dex 13, Wis 13, Improved Unarmed Strike, Stunning Fist, base attack bonus +9

Good alignment, Knowledge (religion) 4 ranks


Orc or half-orc, Knowledge (religion) 4 ranks

Wis 13
Wis 13, Combat Focus, base attack bonus +3
Wis 13, Combat Focus, Dodge, base attack bonus +6
Wis 13, Combat Focus, base attack bonus +9
Wis 13, Blind-Fight, Combat Focus, base attack bonus +12
Wis 13, Combat Focus, any two other combat form feats, base attack bonus +15

Divine caster level 5th, ability to turn or rebuke undead


Divine caster level 5th, ability to turn or rebuke undead
Ability to turn or rebuke undead
Ability to turn or rebuke undead
Divine caster level 9th, ability to rebuke undead
Ability to turn undead
Ability to turn undead, Sacred Healing

Divine caster level 9th, ability to turn undead

Sorcerer 1st level


Sorcerer 1st level, Celestial Sorcerer Heritage
Sorcerer 1st level, Celestial Sorcerer Heritage
Sorcerer 1st level, Celestial Sorcerer Heritage
Sorcerer 1st level, Celestial Sorcerer Heritage, any other 2 celestial sorcerer feats
Sorcerer 1st level
Sorcerer 1st level, Infernal Sorcerer Heritage
Sorcerer 1st level, Infernal Sorcerer Heritage
Sorcerer 1st level, Infernal Sorcerer Heritage

Augment Summoning, Spell Focus (conjuration)


Base attack bonus +1, caster level 1st

Str 13, proficiency with armor and weapon spikes, Power Attack, Weapon Focus (armor spikes) and (shield spikes), base attac
Dex 15, Int 13, Combat Expertise, Dodge, base attack +6
Bluff 8 ranks, Intimidate 8 ranks, Perform 8 ranks
Tumble 6 ranks, base attack bonus +6
Grenadier, Craft (alchemy) 6 ranks
Hide 12 ranks, Move Silently 12 ranks

BAB +4, Ability to cast 3rd level arcane spells


BAB +4, Sneak Attack +1d6
Ki strike(lawful), Stunning Fist
(See Stormwrack)
BAB +3

Dex 13, Int 13, Combat Expertise, Dodge


Dex 13, Combat Reflexes, Dodge, Improved Trip, Improved Unarmed Strike
Rage or Frenzy Ability
Str 15, Improved Grapple or improved grab, Improved Unarmed Strike
Wis 13, Improved Sunder, Improved Unarmed Strike
(See Eberron Campaign Setting)
Ability to Rage

Class level 4+, Smite feature

BAB +2, Stunning Fist

Wis 13, BAB +1


Base Fort +5
BAB +4, Favored Enemy, Power Attack
BAB +2, Improved Unarmed Strike, Stunning Fist
Dex 15, Run
(see Races of the Wild)
Str 13, Jump 4 ranks, Improved Unarmed Strike, Power Attack
Wis 17, BAB +10, Improved Unarmed Strike, Stunning Fist
Damage Reduction

Dex 19, BAB +11, Improved Two-Weapon Fighting, Two-Weapon Defense, Two-Weapon Fighting
BAB +4, Sneak Attack +2d6
BAB +2, Combat Reflexes
Shield Proficiency
BAB +6, Int 13, Combat Expertise
BAB +5, Favored Enemy
Ride 1 rank, Mounted Archery, Mounted Combat

Manyshot, Point Blank Shot, Rapid Shot


(See Monster Manual IV)
Dex 17, BAB +6, Two-Weapon Defense, Two-Weapon Fighting
(See Races of Stone)
Rage or Frenzy Ability
Rage or Frenzy Ability
Dex 13, Combat Expertise, Dodge
Cha 13, BAB +1
Cha 13, BAB +9, Kiai Shout
BAB +1
Wis 15, BAB +2, Stunning Fist
BAB +1, Shield Proficiency
BAB +4, Two-Weapon Fighting
BAB +4, Weapon Focus with selected weapon

Dex 15, BAB +2, Lightning Reflexes


Dex 15, BAB +5, Point Blank Shot, Precise Shot
Dex 15, BAB +5, Point Blank Shot, Precise Shot
Str 13, BAB +5, Point Blank Shot, Precise Shot, Ranged Pin
BAB +6, Combat Reflexes, Stunning Fist

Str 15, Improved Unarmed Strike, Power Attack


BAB +3, Point Blank Shot, Precise Shot
BAB +3, Improved Shield Bash
BAB +6, Improved Shield Bash, Shield Charge
Small size, Dex 13, BAB +1
BAB +2, Dexterity 15
Wis 17, BAB +2, Improved Unarmed Strike, Stunning Fist
Wis 13, BAB +1

Ability to turn/rebuke undead


Ability to turn/rebuke undead, Divine Cleansing
Str 13, Ability to turn/rebuke undead, Power Attack
Ability to turn/rebuke undead, Shield Proficiency
Ability to turn/rebuke undead
(see Libris Mortis)

BAB +6, Mounted Combat, Spirited Charge, Trample


BAB +6, Improved Sunder, Power Attack
BAB +6, Dodge, Mobility
BAB +6
Medium or smaller size, BAB +6, Tumble 5 ranks
Wis 13, BAB +6, Jump 5 ranks
BAB +6, Improved Bull Rush, Power Attack
BAB +4, Flurry of Blows ability

Str 13, Improved Sunder, Power Attack, Two-Weapon Fighting, Weapon Focus(warhammer or light hammer), Weapon Focus(battleaxe

Str 15, Power Attack, Two-Weapon Fighting, Weapon Focus(dagger), Weapon Focus(battleaxe, handaxe, or dwarven waraxe)

Improved Disarm, Improved Two-Weapon Fighting, Two-Weapon Fighting, Weapon Focus(dagger), Weapon Focus(bastard sword, long

Str 15, Improved Bull Rush, Two-Weapon Fighting, Weapon Focus(bastard sword, longsword, or scimitar), Weapon Focus(wa

Improved Trip, Two-Weapon Fighting, Weapon Focus(bastard sword, longsword, scimitar, short sword), Weapon Focus(battleaxe,

Combat Reflexes, Two-Weapon Fighting, Weapon Focus(light mace)


Dex 15, Exotic Weapon Proficiency(net), Two-Weapon Fighting, Weapon Focus(trident)
Combat Expertise, Dodge, Two-Weapon Fighting, Weapon Focus(quarterstaff)
Combat Reflexes, Two-Weapon Fighting, Weapon Focus(halberd)
Str 13, Cleave, Improved Bull Rush, Power Attack, Weapon Focus(heavy mace, morningstar, or greatclub)

Dodge, Mobility, Point Blank Shot

Combat Expertise, Epic Prowess, base attack bonus +15


Con 21

Int 19, Combat Expertise, base attack bonus +21

Str 25, Epic Prowess, Improved Sunder, Power Attack


Greater Weapon Focus and Weapon Focus with chosen weapon

Ride 24 ranks
Dex 25, Greater Two-Weapon Fighting, Two-Weapon Fighting
Str 25, Monkey Grip, base attack bonus +21

Knowledge (religion) 4 ranks, Spellcraft 4 ranks, deity's alignment

Heal 4 ranks
Access to relevant domain

(See Libris Mortis)


Cha 13, smite ability
(See Libris Mortis)
Knowledge (religion) 4 ranks, nonevil

Knowledge (nature) 4 ranks, partly neutral alignment


Knowledge (religion) 4 ranks, nongood

Ability to turn or rebuke undead, good alignment


Ability to turn or rebuke undead, the selected metamagic feat (not verified).

Ability to turn or rebuke undead


Ability to turn or rebuke undead
Ability to turn or rebuke undead

Ability to rebuke elementals


Ability to turn elementals
Ability to turn or rebuke undead
Ability to turn or rebuke undead
Heal 8 ranks, ability to turn/rebuke undead
Worship one deity, alignment within one step of deity's

Knowledge (religion) 2 ranks


Knowledge (religion) 2 ranks
Knowledge (religion) 4 ranks

Any other item creation feat, caster level 7th

Any good alignment


Any evil alignment

(see Complete Arcane)

Ability to use wild shape


Ability to use wild shape
Ability to use wild shape
Ability to wild shape into a Large creature
Ability to use wild shape

Ability to use wild shape


Ability to use wild shape
Ability to use wild shape
Ability to use wild shape
Ability to use wild shape
Ability to use wild shape
Ability to use wild shape

Wis 21, able to cast 9th-level divine spells

Wis 21, Iron Will, alignment different then the chosen component (not verified), patron deity who doesn't accept clerics who have the ch

Smite evil class feature, any good alignment


Wis 25, Knowledge (nature) 27 ranks, wild shape 6/day
Cha 25, ability to rebuke/command undead, able to cast inflict critical wounds, any evil alignment
Cha 25, ability to turn undead, able to cast dispel evil
Wis 19, ability to turn or rebuke undead
Cha 21, ability to rebuke or command undead
Smite good class feature, any evil alignment

Cha 25, Undead Mastery, ability to rebuke/command undead

Spell Focus in specific School

Ability to cast arcane spells, use invocations, or use spell-like abilities


Ability to cast arcane spells without preparation
Ability to ignore arcane spell failure chance from armor
Wizard level 1st, Int 13

Craft Wand, Two-weapon Fighting


Warmage level 4th
Ability to use lesser invocations
Ability to use lesser invocations
Ability to use lesser invocations
Caster level 4th

Caster level 3rd

Spell Secret class ability, able to cast 2nd level spells

Watchful spirit class ability


Spell-like ability at caster level 6th
Spell-like ability at caster level 6th
Spell-like ability at caster level 6th
Quicken Spell, Silent Spell, Still Spell

Quicken Spell, Silent Spell, Still Spell


Quicken Spell, Silent Spell, Still Spell

Spellcraft 2 ranks, BAB+3


Con 13, Blind-Fight, Mage Slayer
Con 13, Mage Slayer
Spell-like ability at caster level 6th

Knowledge (arcana) 4 ranks, arcane caster level 3rd


Spellcraft 4 ranks

Arcane caster level 1st, Int or Cha 15


Weapon Focus (ray), caster level 4th
Craft Wand, Use Magic Device 1 rank

Weapon Focus (touch), caster level 4th


Use Magic Device 4 ranks

(see Races of the Dragon)


(see Races of the Dragon)
(see Races of the Dragon)
(see Races of the Dragon)
(see Races of the Dragon)
(see Races of the Dragon)
(see Races of the Dragon)
(see Races of the Dragon)
(see Races of the Dragon)

Caster level 11th

Spell Focus (necromancy), caster level 7th


Any metamagic feat
Any metamagic feat
Any metamagic feat
Any other metamagic feat, Knowledge (arcana) 5 ranks

Energy Substitution (electricity), Knowledge (nature) 4 ranks

Energy Substitution (cold), Knowledge (the planes) 9 ranks, ability to cast a spell with the cold descriptor

Any other metamagic feat, Knowledge (arcana) 5 ranks

Extend Spell
Any metamagic feat
Any metamagic feat
Any metamagic feat
Any metamagic feat
Any metamagic feat

Any metamagic feat

Quicken Spell, Sudden Empower, Sudden Extend, Sudden Maximize, Sudden Silent, Sudden Still

Any metamagic feat

Quicken Spell, Spellcraft 30 ranks, ability to cast 9th level arcane or divine spells

Silent Spell, Spellcraft 24 ranks, ability to cast 9th level arcane or divine spells

Still Spell, Spellcraft 27 ranks, ability to cast 9th level arcane or divine spells

Maximize Spell
Greater Spell Focus in the selected school, ability to cast at least one 9th-level spell from the selected school (not verified)

Greater Spell Penetration


Combat Casting, Concentration 25 ranks
Craft Staff, Spellcraft 30 ranks
Craft Wand, Spellcraft 15 ranks

Appraise 5 ranks, Knowledge (Arcana) 5 ranks, Spellcraft 5 ranks


Improved Unarmed Strike, favored enemy
Improved Unarmed Strike, smite evil
Improved Unarmed Strike, spontaneous 2nd-level arcane spells
Improved Unarmed Strike, sneak attack
Climb 4 ranks, Jump 4 ranks

Str 13, Brutal Throw, Power Attack


Base Attack +5, Sense Motive 4 ranks
Improved Initiative
Improved Initiative, BAB +2
Dex 15, Combat Reflexes
Int 13, Spot 10 ranks, Combat Expertise, sneak attack
Smite evil, sneak attack
Bardic music, smite evil
Track, smite evil, wild empathy
Perform 9 ranks, bardic music
Base Ref +4
Improved Two-Weapon Fighting, Two-Weapon Fighting
Dex 13, Combat Reflexes, BAB +2
Bardic music
Bardic music
Bardic music
Concentration 15 ranks
Spellcraft 15 ranks
Cha 13
Cha 13, BAB +1
Perform 10 ranks, bardic music
Listen 5 ranks, Blind-fight
Bluff 4 ranks
(See Races of the Wild)
Swim 6 ranks

Int 13
Jump 8 ranks, Power Attack
Bardic music
Concentration 8 ranks
Animal companion
Bardic Knowledge or lore class feature

Str 13, Two-Weapon Fighting


(See Dungeonscape)
Sneak Attack, Caster level 5th.
BAB +6, sneak attack
Perform 10 ranks, bardic music

Perform 5 ranks

Bardic music, Concentration 8 ranks, Perform 8 ranks


Bardic music, Concentration 12 ranks, Perform 12 ranks
Bardic music, Perform 9 ranks, ability to spontaneously cast 2nd-level arcane spells.

Wild shape, Listen 4 ranks


Wild shape
Wild shape, Spot 2 ranks
Wild shape, Spot 4 ranks
Wild shape, sneak attack
Wild shape

Int 21, Craft (alchemy) 24 ranks


Dex 25, Dodge, Tumble 30 ranks, defensive roll, improved evasion

20 ranks in skill selected (not verified)

Perform (any) 30 ranks,


Skirmish +4d6/+4 AC
Sudden Strike +8d6

Dex 21, Balance 24 ranks, Tumble 24 ranks


Dex 21, Balance 12 ranks, Climb 24 ranks
Jump 24 ranks
Wis 25, Knowledge (nature) 30 ranks, Survival 30 ranks, Track
Int 25, Speak Language (five languages) (not verified)

Darkvision
Mind blade, shape mind blade
Mind blade, shape mind blade

Know astral construct (Not verified)


Know astral construct (Not verified) and Any Entopic Form for Anathemic Carapace or Ebony Stinger
Know astral construct (Not verified) and Any Entopic Form for Anathemic Carapace or Ebony Stinger
Knowledge (the planes) 1 rank, Psicrystal Affinity
Knowledge (the planes) 1 rank, Psicrystal Affinity, Elemental Envoy
Psychic Enervation class feature
Psychic Aura
Surging euphoria +1
Blind-Fight
Shield Proficiency

Any host feat or kalashtar, base Will save +3


Str 13, Power Attack, Cleave
Armor Proficiency
Invest Armor
Lurk Augment
Lurk Augment, Extra Lurk Augment
Lurk Augment
Lurk Augment
Access to one psionic mantle
Ability to gain psionic focus (Not verified)

Mind blade, psychic strike


Mind blade, psychic strike, Mind Cleave
Mind blade, psychic strike +1d8
Mind blade, psychic strike +2d8
Mind blade, shape mind blade
Psychic enervation, wild surge +2
Psicraft 4 ranks

Ability to manifest energy missile (Not verified)

Ability to manifest energy missile (Not verified), Privileged Energy


Knowledge (psionics) 8 ranks, manifester level 3rd
Know astral construct (Not verified)
Know two negative energy powers (Not verified)
Access to one psionic mantle
Tap Mantle

Don Mantle, psychic aura

Mind blade, shape mind blade


Volatile Mind
Volatile Mind

Dromite
Dromite

Dromite
Dromite, Dromite Ray, 3 HD
Duergar, expansion
Duergar, expansion
Duergar, expansion
Duergar, invisibility
Duergar, invisibility
Duergar, invisibility
Elan
Elan
Elan
Elan, 3 HD
Githyanki, psionic daze (Not verified)
Githyanki, far hand (Not verified)
Githyanki, dimension door (Not verified)
Githyanki, concealing amorpha (Not verified)
Githzerai, cat fall (Not verified)
Githzerai, inertial armor (Not verified)
Githzerai, concussion blast (Not verified)
Githzerai, psionic daze
Half-giant, Stomp

Half-giant, Stomp
Maenad

Maenad

Maenad
Synad
Thri-Kreen
Thri-Kreen, metaphysical claw

Thri-Kreen, psionic displacement

(No Suggestions), poison

Xeph

Xeph

Manifester level 9th


Craft Dorje, Two-Weapon fighting
Cha 15, Hostile Mind
Able to manifest powers or use psi-like abilities

Any other host feat

Any other host feat, mind blade


Any other host feat

Power point reserve of 1 or more


Illithid Heritage, two other illithid feats, manifester level 5th
Illithid Heritage
Illithid Heritage

Illithid Heritage, one other illithid feat


Illithid Grapple
Illithid Grapple x2
Illithid Grapple x3
Illithid Heritage, Illithid Grapple x4
Illithid Heritage, one other illithid feat, manifester level 3rd
Illithid Heritage, one other illithid feat, manifester level 7th
Illithid Heritage
Illithid Heritage
Illithid Heritage

Able to manifest psionic powers, any other metapsionic feat

Privileged Energy of the selected type

Know two negative energy powers, Stygian Archon (Not verified)

Quicken Power, Psicraft 30 ranks, Ability to manifest 9th level powers


Quicken Power, Automatic Quicken Power, Psicraft 30 ranks, Ability to manifest 9th level powers
Quicken Power, Automatic Quicken Power x2, Psicraft 30 ranks, Ability to manifest 9th level powers
Greater Power Penetration, Power Penetration
Greater Psionic Endowment, Psionic Endowment, ability to manifest at least one 9th level power
Combat Manifestation, Concentration 25 ranks
Overchannel, Psicraft 25 ranks

Must prepare arcane spells (not verified)


Bardic music, ability to cast arcane spells
Spell focus (conjuration) or Conjurer level 1st
Spell focus (illusion) or Illusionist 1st level
Watchful spirit class feature
Knowledge (arcana) 1 rank
Elemental mastery class feature
Spell Focus (abjuration) or Abjurer level 1st
Knowledge 6 ranks or favored enemy class feature

Spell focus (necromancy) or Necromancer level 1st


Watchful spirit class feature
Spell focus (divination) or Diviner 1st level
Use Magic Device 1 rank
Knowledge (religion) 5 ranks
Perform 4 ranks, Spellcraft 4 ranks, bardic music class feature
Spell focus (chosen school) or specialist wizard (not verified)

Any metamagic feat, Use Magic Device or Spellcraft 15 ranks


Spell Focus (evocation) or Evoker 1st level
Spellcraft 4 ranks, Point Blank Shot, Weapon Focus (ranged spell)
Spellcraft 12 ranks, ability to spontaneously cast spells
Concentration 5 ranks, Spellcraft 5 ranks
Spell focus (transmutation) or Transmuter 1st level
Spell focus (enchantment) or Enchanter 1st level
Watchful spirit class feature

Nonlawful alignment

Nonlawful alignment, Fey Heritage, character 9th level


Nonlawful alignment, Fey Heritage
Nonlawful alignment, Fey Heritage, character 6th level
Nonlawful alignment, Fey Heritage
Non-good alignment
Non-good alignment, Fiendish Heritage, Character level 9th
Non-good alignment, Fiendish Heritage
Non-good alignment, Fiendish Heritage, character level 6th
Non-good alignment, Fiendish Heritage

Ability to cast 2nd-level spells


Ability to cast 3rd-level spells
Ability to cast 3rd-level spells
Ability to cast 5th-level spells
Ability to cast 3rd-level spells
Ability to cast 2nd-level spells
Ability to cast 4th-level spells
Ability to cast 3rd-level spells
Ability to cast 4th-level spells
Ability to cast 3rd-level spells
Ability to cast 2nd-level spells
Ability to cast 2nd-level spells
Ability to cast 3rd-level spells
Ability to cast 3rd-level spells
Ability to cast 3rd-level spells
Ability to cast 4th-level spells
Ability to cast 5th-level spells
Ability to cast 2nd-level spells
Ability to cast 3rd-level spells
Ability to cast 3rd-level spells

Ability to cast 4th-level spells


Ability to cast 2nd-level spells
Ability to cast 3rd-level spells
Ability to cast 3rd-level spells
Ability to cast 2nd-level spells

Combat Casting or warmage edge, base attack bonus +1, Spellcraft 4 ranks
Combat Casting or warmage edge, base attack bonus +1, Spellcraft 4 ranks
Spell Focus (evocation), CL 3rd
Two or more metamagic feats
Spellcraft 12 ranks, any metamagic feat

Ki power, ki strike (magic)


Any two mental skill tricks

Grace +1, sneak attack +2d6


Grace +1, Weapon Specialization

Ki power
Ki power
Any two movement skill tricks
Ability to acquire a new familiar, compatible alignment, sufficiently high arcane spellcaster level (non verified)
Skirmish +2d6/+1 AC
Proficiency with all martial weapons, ki power
Ability to cast 2nd-level arcane spells, steal spell
Poison use, Craft (poisonmaking) 8 ranks

Poison use, Craft (poisonmaking) 8 ranks, Poison Expert

Manifester level 1st, steal spell


Rogue level 10th
Any two manipulation skill tricks
Any two interaction skill tricks
Skirmish +1d6/+1 AC, sneak attack +1d6
Favored enemy, skirmish +1d6/+1 AC

Sneak attack +3d6


Sneak attack +4d6
Sneak attack +5d6, Weapon Focus (any slashing)
Sneak attack +4d6, Knowledge (arcana) 1 rank
Sneak attack +6d6, Weapon Focus (any bludgeoning)
Sneak attack +4d6
Sneak attack +2d6
Power point reserve, sneak attack +2d6
Sneak attack +5d6
Improved Unarmed Strike, sneak attack +3d6

Bardic music, Perform 6 ranks


Bardic music, Perform 9 ranks
Bardic music, Perform 6 ranks
Bardic music, Perform 9 ranks
Bardic music, Perform 9 ranks, evasion

Character level 3rd, any luck feat


Character level 6th, any two luck feats
Character level 6th, any two luck feats
Character level 6th, any luck feat
Character level 3rd

Caster level 3rd, any luck feat


Character level 6th, any luck feat

Manifester level 3rd, any luck feat

Character level 9th, any luck feat


Character level 6th, any luck feat
Character level 3rd, any luck feat, Luck domain
Any luck feat

Ability to cast Paladin Spells


Ability to cast 3rd level spells; access to 2 or more domains
Special Mount class feature

Any 2 divine feats, ability to turn or rebuke undead


Any other divine feat, ability to turn or rebuke undead

Knowledge (Any) 5 ranks

Ability to cast Conjuration (healing) spells (not verified), access to 1 or more domains

Access to the Death Domain


Access to the Destruction Domain
Ability to cast 4th level spells, access to the War Domain
Ability to cast 2nd level spells
Access to the Protection Domain
Ability to cast 2nd level spells
Ability to cast 3rd level spells; access to 2 or more domains

Power Attack, Base Attack +6, Smite Ability


Base Attack +4, Wild Shape class feature
Base Attack +4, Ability to spontaneously cast cure or inflict spells (not verified), ability to turn or rebuke undead

Any other wild feat, wild shape class feature

Wild Shape class feature, ability to assume the form of a Large creature using wild shape
Dex 13, Fast Wild Shape, wild shape class feature
Two other wild feats, wild shape class feature, ability to assume plant form using wild shape

Con 13, Wis 13


Con 13, Wis 13, Earth Sense
Con 13, Wis 13, Earth Adept, Earth Sense
Con 13, Wis 13, Earth Sense, Heighten Spell
Con 13, Wis 13, Earth Sense, rage ability
Armor proficiency of basic correct weight for armor selected (not verified)

Shield Proficiency, BAB +1

(see Complete Adventurer)


Armor Proficiency (heavy), BAB+4
Armor Proficiency (heavy), Heavy Armor Optimization, BAB+8
BAB +1
Improved Bull Rush, Power Attack, size Large or larger (or Powerful Build)

Survival 5 ranks, BAB+3


Improved Bull Rush, size Large or larger, rage class feature
Con 13, rage ability
Str 19, size Large or larger (or Powerful Build)
Str 23, Rock Hurling, size Large or larger (or Powerful Build)
Str 19, Rock Hurling or racial ability to throw rocks, size Large or larger (or Powerful Build)
Str 19, Rock Hurling or racial ability to throw rocks, size Large or larger (or Powerful Build)
Concentration 5 ranks, Combat Casting, Shield Proficiency
Concentration 5 ranks, Combat Manifestation, Shield Proficiency
Concentration 8 ranks
Goliath, or Climb 8 ranks and Jump 8 ranks
(see Dungeonscape)
Shield Proficiency, Tunnel Fighting
Mounted Combat, Tunnel Fighting

Dwarf, Wis 15
Goliath
Goliath, Auspicious Marking
Goliath, Auspicious Marking
Goliath, Auspicious Marking
Goliath, Auspicious Marking
Goliath, Auspicious Marking
Dwarf, BAB +4
Gnome, Cha 13
Dwarf, Cha 13
Dwarf, Armor Proficiency (heavy)
Dwarf, gnome or goliath, Earth Sense, Improved Unarmed Strike
Whisper gnome
Whisper gnome
Whisper gnome
Gnome
Goliath

Gnome, Cha 13
Gnome, Cha 13
Gnome, Cha 13
Gnome
Sneak attack ability, whisper gnome
Dodge, racial dodge bonus against giants (not verified)
Gnome, Int 13

Perform(any) 5 ranks, Spell Focus (enchantment), bardic music


Perform(any) 8 ranks, bardic music
Any two metamagic feats, bardic music
Perform(any) 5 ranks, Spell Focus (Illusion), bardic music

Con 13, Wis 13, Earth Sense, ability to rebuke earth creatures (not verified)
Con 13, Wis 13, Earth Sense, Earth's Warding, ability to rebuke earth creatures (not verified)
Ability to rebuke earth creatures (not verified), racial bonus on saves against spells (not verified)
Ability to turn undead, darkvision
Ability to rebuke earth creatures (not verified), stability racial trait (not verified)

Caster level 5th

(See Complete Psionic)


Heavy Armor Optimization
Earth Sense
Shield Proficiency
(See Complete Psionic)
(See Complete Psionic)

Proficient (spiked armor), Proficient (greataxe), Armor Proficiency (heavy), Weapon Focus (spiked armor)

Shield Proficiency, Two-Weapon Fighting, Weapon Focus (dwarven waraxe, handaxe)


Concentration 5 ranks, Combat Casting, Exotic Weapon Proficiency (gnome quickrazor), Two-Weapon Fighting

Exotic Armor Proficiency (battle plate or mountain plate), Exotic Shield Proficiency (extreme shield) or Tower Shield Proficiency,

Powerful build racial trait, wild shape ability


Con 13, wild shape class feature

Must take at 1st level

Int 13
Knowledge (local) 2 ranks
(See Cityscape)

Human or doppelganger, must take at 1st level


Illumian
Half-orc, ability to rage
Half-elf
Half-human, must take at 1st level
Illumian, two power sigils
Human or half-human
Human or half-human, Heroic Destiny, character level 3rd
Human or half-human, Heroic Destiny, character level 6th
Half-human or human-descended race, must take at 1st level
Illumian, aesh power sigil (not verified)
Illumian, hoon power sigil (not verified)
Illumian, krau power sigil (not verified)
Illumian, naen power sigil (not verified)
Illumian, uur power sigil (not verified)
Illumian, vaul power sigil (not verified)
Orc blood or orc subtype

Half-elf, Cha 13
Illumian

Cleric level 3rd, deity Boccob


Cleric level 3rd, Str 13, deity Hextor
Cleric level 5th, Str 13, deity Kord
Cleric level 1st, deity Fharlanghn
Cleric level 1st, lawful alignment, deity St. Cuthbert
Cleric level 3rd, deity Pelor
Cleric level 3rd, deity Wee Jas
Cleric level 1st, deity Vecna

Hide 5 ranks, Dodge


(See Cityscape)

Dex 13, Hide 5 ranks.

Climb 1 rank, Jump 1 rank.


Dex 13, Concentration 5 ranks, Combat Casting
Dex 13
Catfolk, Dex 13
Centaur, Dex 15
Handle Animal 5 ranks, animal companion class feature or special mount class feature.
Halfling, Cha 13
Point Blank Shot

Elf, Int 13
Dex 13
Dex 17, Sleight of Hand 5 ranks, Quick Draw
Elf, Concentration 2 ranks

Gnoll, rage or frenzy ability


Natural Fly Speed.
Killoren
Killoren
Killoren
Elf, Dex 13, Balance 2 ranks, Move Silently 2 ranks
Concentration 5 ranks, Knowledge (nature) 5 ranks, Spellcraft 5 ranks, caster level 1st
(see Heroes of Battle)
Handle animal 4 ranks, animal companion class feature, rage class feature
Small or smaller, Tumble 10 ranks
Halfling

Small or smaller, Tumble 10 ranks, Underfoot Combat


Hover, must have wings (not verified), BAB +4
Dex 15, Dodge, Mobility, Spring Attack, BAB +6
Point Blank Shot, BAB +6

Dragonblood subtype, Spellcraft 4 ranks, any metamagic feat, ability to spontaneously cast 1st level spells

Half-dragon, 6 HD, breath weapon


Dragonblood subtype, 1st level only
Dragonblood subtype, Handle Animal 4 ranks, Speak Language (Draconic)
Dragonblood subtype, 1st level only
Dragonblood subtype, Dragon Wings, 6 HD
Kobold, 1st level only

Craft (trapmaking) 9 ranks


Kobold
Kobold
Dragonblood subtype, Spellcraft 8 ranks, any metamagic feat, ability to spontaneously cast 3rd level spells

Str 13, wings (not verified) and a glide or fly speed


Str 15, Reinforced Wings, wings and a glide or fly speed.
Ability to spontaneously cast spells
Heal 10 ranks, Knowledge (arcana) 5 ranks

Dragonblood subtype, breath weapon (not verified)


Dragonblood subtype, breath weapon (not verified)
Dragonblood subtype, breath weapon (not verified)
Dragonblood subtype, breath weapon with limited uses per day (not verified)
Dragonblood subtype, breath weapon with limited uses per day (not verified)
Dragonblood subtype, breath weapon with limited uses per day (not verified)
Dragonblood subtype, Con 13, ability to rage or frenzy, bite attack, breath weapon (not verified)

(See Dragon Magic)


Draconic Heritage, sorcerer level 1st
Draconic Heritage, sorcerer level 1st
Draconic Heritage, sorcerer level 1st
Draconic Heritage, sorcerer level 1st
Any four draconic feats
Draconic Heritage, sorcerer level 1st
Draconic Heritage, sorcerer level 1st
Draconic Heritage, sorcerer level 1st
Draconic Heritage, sorcerer level 1st
Draconic Heritage, sorcerer level 1st
Draconic Heritage, sorcerer level 1st

Caster level 1st


Flyby Attack, wings (not verified) and a glide or fly speed

Base Fort +2
Cold or Winter Domain
Augment Summoning, Spell Focus (Conj)
Patron deity must be Iborighu
Base Fort +2
Base Fort +6, Cold Endurance
Base Fort +6, Cold Endurance
Base Fort +6, Cold Endurance

Cold Focus
Ability to turn or rebuke creatures (not verified), Cold or Winter domain
Barbarian Rage Ability
Base Fort +6, wild shape ability
Bardic music ability, Perform (sing) 6 ranks
Uldra
Patron deity must be Hleid

Wild shape ability

(see Stormwrack)
Smite ability
Con 13
Con 13, Snowcasting
Con 13, Snowcasting
Con 13, Snowcasting, Frozen Magic
Con 13, Snowcasting, Frozen Magic, Cold Focus
Woodland stride ability
Bardic music ability, Perform (dance) 6 ranks
(see Stormwrack)
BAB +5, EWP (sugliin)
Paladin level 1st
Special mount ability

Caster level 6th

Ability to rage
Patron deity Tem-Et-Nu, ritual (not verified)
Knowledge (local) 4 ranks, ability to cast spells
Dex 15, proficiency with the eagle's claw weapon
Base Fort +2
Base Fort +6, Heat Endurance
Patron deity Aurifar, ritual (not verified)
Ability to turn or rebuke undead, access to the Fire or Sun domain
Str 15, Improved Unarmed Strike, Stunning Fist
Access to the Fire, Summer, Sun, Travel, or Water domain
Wis 15, Improved Initiative, Improved Unarmed Strike, Stunning Fist
Wis 13, Tumble 4 ranks
Wis 13, Tumble 8 ranks, Sand Dancer
Combat Expertise, Improved Trip

Sandskimmer, Hide 5 ranks


Str 13, Dex 13, Improved Unarmed Strike, Improved Grapple
Dex 13, Hide 5 ranks

Scorpion's Resolve
Wis 15, Improved Unarmed Strike, Stunning Fist
Knowledge (local) 8 ranks or native 250 gp item (not verified)
Knowledge (local) 8 ranks or native 250 gp item (not verified)
Knowledge (local) 8 ranks or native 250 gp item (not verified)

Point Blank Shot


Ability to channel negative energy
Aquatic elf, or water genasi, Base Will +2
Aquatic elf, or water genasi, Base Will +2
Aquatic elf, or water genasi, Base Will +2
Small or Medium size, Improved Unarmed Strike
Dex 13, Improved Trip
Swim 4 ranks, Endurance
Jump 8 ranks, Swim 4 ranks
Profession (sailor) 7 ranks, Knowledge (geography) 7 ranks, Leadership
Aquatic elf
Profession (sailor) 5 ranks
Natural swim speed, Base Fort +2
Swim speed, Dex 13, Dodge
Profession (sailor) 4 ranks
Cha 13+, ability to channel positive energy
Cha 15, Intimidate 5 ranks

Profession (sailor) 2 ranks, Spellcraft 4 ranks


Spellcraft 4 ranks

Bardic music, Perform (sing) 4 ranks


Swim speed
Str 13, Improved Unarmed Strike
Aquatic half-elf
Bardic Music, Perform (sing or wind instruments) 5 ranks

Dex 13, Shield Proficiency


Point Blank Shot, Precise Shot
Bardic Music (inspire courage) class feature
Aura of courage class feature
Profession (siege engineer) 8 ranks

Mounted Combat, Ride 4 ranks


Cha 13
Dex 13, Point Blank Shot
Point Blank Shot
Shield Proficiency
BAB +2, Knowledge (history) 1 rank

Cha 13, Leadership


Cha 15, Leadership
Cha 17, Leadership
Cha 15, Leadership

Dark knowledge class feature

Spontaneous arcane caster, fiend ancestor (not verified)


Spontaneous arcane or divine caster, mild depravity (not verified).
Nongood alignment
Corrupt Spell Focus, Nongood alignment
Evil alignment, Willing Deformity
Evil alignment, Willing Deformity, Deformity (Skin)
Evil alignment, Willing Deformity, Deformity (Skin) x2
Evil alignment, Willing Deformity, Medium Size

Evil alignment, Willing Deformity


Evil alignment, Willing Deformity
Con 13
Dark knowledge class feature

Dreamtelling, Spellcaster
Oneiromancy, Dreamtelling, Spellcaster
Any One Metamagic Feat, Moderate Depravity (not verified)
Living Creature
Bardic Knowledge or lore (not verified), Mild Depravity (not verified)
Bardic Music, Perform 9 ranks
Mild Depravity (not verified)
Ability to cast 1st-level divine spells, mild depravity (not verified)

Non-evil alignment, no taint (not verified)


Wis 12, near-death experience (not verified)
Mild Taint (not verified)
Surge of Malevolence, Moderate Taint (not verified)
Con 13, Moderate Corruption (not verified)
Natural Attack that deals ability damage (including poison), ability drain, or energy drain (not verified)
Cha 12, Iron will
(See Book of Vile Darkness)

Crusader, swordsage, or warblade level 1st


Any good alignment
Concentration 1 rank, BAB +4, one martial maneuver

One Desert Wind strike


Dex 13, one Desert Wind maneuver
One Devoted Spirit maneuver
Dex 13
Crusader level 1st
Swordsage level 1st

Stunning Fist, one Setting Sun strike


One Iron Heart strike
One martial maneuver
One martial maneuver, Martial Stance
One martial maneuver, Martial Stance x2

BAB +1
One Shadow Hand stance
Caster level 1st, one Shadow Hand stance
Bardic music (inspire courage), one White Raven maneuver
Improved Unarmed Strike, BAB +6
Str 13, one Stone Dragon maneuver
One martial maneuver
Improved Unarmed Strike, BAB +3
Ability to rage, wild shape, or shift; one Tiger Claw maneuver
Concentration 1 rank, one Diamond Mind strike
Two martial maneuvers
One White Raven maneuver

Ability to turn or rebuke undead, one Devoted Spirit stance

Crusader or swordsage level 1st

Concentration 7 ranks

White Raven Defense, BAB +6, two White Raven maneuvers

Int 13, Falling Sun Attack, BAB +6, two Setting Sun maneuvers
Devoted Bulwark, BAB +6, two Devoted Spirit maneuvers
Hide 9 ranks, Shadow Blade, BAB +6, two Shadow Hand maneuvers
Unnerving Calm, BAB +6, two Diamond Mind maneuvers
Two-Weapon Fighting, BAB +6, two Tiger Claw maneuvers
Desert Wind Dodge, BAB +6, two Desert Wind maneuvers
Stone Power, BAB +6, two Stone Dragon maneuvers

Proficient with bastard sword, dwarven waraxe, longsword, or two-bladed sword; Ironheart Aura; BAB +6; two Iron Heart mane

If you can bind vestiges through other means you cannot take this feat.
Bind Vestige feat
Bind Vestige feat
Knowledge(arcana) 2 ranks
6 HD, supernatural ability (not verified)
Empower Supernatural Ability 1, 6 HD, supernatural ability (not verified)
Empower Supernatural Ability 2, 6 HD, supernatural ability (not verified)
4 HD, supernatural ability (not verified)
Enlarge Supernatural Ability 1, 4 HD, supernatural ability (not verified)
Enlarge Supernatural Ability 2, 4 HD, supernatural ability (not verified)
Soul Binding
Soul Binding, Intimidate 8 ranks, Expel Vestige
4 HD, supernatural ability (not verified)
Extend Supernatural Ability 1, 4 HD, supernatural ability (not verified)
Extend Supernatural Ability 2, 4 HD, supernatural ability (not verified)
Soulbinding

Favored Vestige

Favored Vestige

Soulbinding
Soulbinding, Intimidate 4 ranks
Soulbinding, base Will save +4
Special attack (not verified)
Sudden Ability Focus 1
Sudden Ability Focus 2
Knowledge(arcana) 2 ranks
Supernatural Crusader
8 HD, supernatural ability (not verified)
Widen Supernatural Ability 1
Widen Supernatural Ability 2

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Con 13, Character level 13th


Meldshaper Level 9th

Con 15, Meldshaper Level 1st


Con 15, Meldshaper Level 1st
Con 15, Meldshaper Level 1st

Ability to bind a soulmeld to your Heart chakra


Con 15, essentia pool 2

No essentia pool
Ability to shape soulmelds, non-good alignment
Con 13, Character Level 6th
Con 13, Character Level 6th
Con 13, Character Level 6th
Con 15, Character Level 12th
Con 15, Character Level 12th
Con 15, Character Level 12th
Con 17, Character Level 18th
Con 17, Character Level 18th
Con 13

Ability to shape soulmelds; familiar, animal companion, or mount with whom you can share spells.

Int 3, undead type

Con 13, ability to turn or rebuke undead

Con 13, Favoured Enemy class feature


Con 13, power point reserve
Con 13, Lay on Hands or Wholeness of Body
Con 13
Con 13, Turn Undead class feature
Con 13, Wild Shape class feature
Con 13
Con 13

Con 13
Con 13
Con 13
Con 13, Int 13, Combat Expertise feat
Con 13, Str 13, Power Attack feat
Con 13, Point Blank Shot feat
Con 13, Rage class feature
Con 13, Heal 1 rank
Con 13, ability to cast 1st level spells.
Con 13, skirmish, sneak attack, or sudden strike class feature.
Con 13, ability to manifest 2nd level powers
Con 13, Dex 13
Con 13, ability to cast 1st level spells, any metamagic feat
Con 13, ability to form a mind blade
Con 13, Stunning Fist feat
Con 13, ability to Smite
Con 13
Con 13, Wis 13, Concentration 4 ranks
Con 13

Con 13, Psicrystal Affinity feat, essentia pool


Con 13, Concentration 4 ranks

Listen 5 ranks, Spot 5 ranks


Knowledge (arch & eng) 1 rank, Knowledge (dungeoneering) 4 ranks
Elf or trapfinding class feature, Trap Sense +2
BAB +1

Gnome or BAB +4, Knowledge (dungeoneering) 2 ranks, Tumble 9 ranks


Dwarf or gnome or BAB +6, Knowledge (dungeoneering) 2 ranks

Str 15, Climb 3 ranks

Heavy armor proficiency


Cha 11
Cha 11
Cha 11
Membership in guild, organization, or church (not verified)
Membership in guild, organization, or church (not verified)
Membership in guild, organization, or church (not verified)
Favored
Favored
Favored
Favored
Con 13, Endurance
Tumble 7 ranks

Caster level 3rd

Any metamagic feat


(See Complete Arcane)

Balance 5 ranks, Jump 5 ranks, Dodge, Mobility


Balance 7 ranks, Jump 7 ranks, Dodge, Mobility, Roofwalker

Cha 13
Cha 13
Cha 13
BAB +1
Combat Reflexes, Improved Two-Weapon Fighting, Two-Weapon Fighting

Wis 15, access to one domain spell

BAB +4, Sneak Attack +1d6

BAB +6, Quick Draw


Dex 17, Improved Unarmed Strike
Ride 1 rank, Mounted Combat
Str 17, Improved Bull Rush, Power Attack
BAB +1

BAB +1
BAB +4, Shieldmate
Dex 15, Tumble 8 ranks, Dodge, Mobility

Knowledge(arcana) 5 ranks, spells of acid, electricity, fire, cold

Energy Affinity

Spellcraft 5 ranks, Non-Psionic

Chaotic alignment, Cha 15, Non-Psionic


Hide 10 ranks, Perform (dance) 2 ranks
Non-Psionic

Dex 15, BAB +5


Iron Will, Non-Psionic
Dex 17, Manyshot, Point Blank Shot, Rapid Shot, BAB +6
Cha 15, Non-Psionic
Base Will +2, Non-Psionic
Con 13
(See Complete Adventurer)

Con 15, Non-Psionic


Con 13
BAB +1
Dex 13, Dodge
Str 13
(see Lords of Madness)

BAB +6

Manifester level 3rd

Str 13, Power Attack, Improved Sunder


BAB +3
Wis 13
Str 13, Jump 5 ranks
Wis 13, Manifester level 5th
Wis 13, Manifester level 5th
Wis 13, Manifester level 5th
Wis 13, Manifester level 5th
Wis 13

Overchannel

Power Penetration
Weapon Focus (ray), Manifester level 4th
Power Specialization, Weapon Focus (ray), Manifester level 12th
Manifester level 1st
(if Sage selected, bonus must be manually applied to Knowledge skill)
Psicrystal Affinity
(if Sage selected, bonus must be manually applied to Knowledge skill)
(if Sage selected, bonus must be manually applied to Knowledge skill)
(if Sage selected, bonus must be manually applied to Knowledge skill)
Psicrystal Affinity, Manifester level 3rd

Dex 13, Dodge

Psionic Endowment
Str 13
Str 13, Psionic Fist, BAB +5
Str 13, Psionic Fist, BAB +5
Wis 13, Concentration 7 ranks
Point Blank Shot
Point Blank Shot, Psionic Shot, BAB +5
Dex 13, Point Blank Shot, Psionic Shot, BAB +5
Point Blank Shot, Psionic Shot, Fell Shot, BAB +3
Have a power point reserve
Have a power point reserve
Have a power point reserve
Have a power point reserve
Str 13
Str 13, Psionic Weapon, BAB +5
Str 13, Psionic Weapon, BAB +5
Wis 13
Dex 13, Speed of Thought
Wis 13

BAB +8

Any other metapsionic feat

Manifester level 3rd


Manifester level 5th
Manifester level 12th
Manifester level 5th
Craft Psionic Arms and Armor, Craft Universal Item
Manifester level 3rd
Manifester level 1st
Manifester level 3rd

Dex 15, Wis 15, Improved Unarmed Strike, Knowledge (the planes) 4 ranks
Knowledge (the planes) 2 ranks, Knowledge (religion) 2 ranks, nonevil alignment, summon monster ability (not verified)
Knowledge (the planes) 2 ranks

Knowledge (the planes) 2 ranks, Knowledge (religion) 2 ranks, nongood alignment, summon monster ability
Wis 15, Knowledge (the planes) 5 ranks
Wis 15, Knowledge (the planes) 5 ranks

Ability to acquire new familiar, compatible alignment, sufficient arcane spellcaster level, Knowledge (the planes) 5 ranks
Knowledge (the planes) 8 ranks, object from touchstone site (not verified)
Knowledge (the planes) 8 ranks, object from touchstone site (not verified)
Knowledge (the planes) 8 ranks, object from touchstone site (not verified)
Planar Touchstone, Knowledge (the planes) 8 ranks, object from planar touchstone site (not verified)
Planar Touchstone, Knowledge (the planes) 8 ranks, object from planar touchstone site (not verified)
Planar Touchstone, Knowledge (the planes) 8 ranks, object from planar touchstone site (not verified)
Cha 13, Spellcraft 5 ranks, Planar Touchstone

Nonlawful alignment
Nonchaotic alignment
Nonevil alignment

(See Complete Mage)

Air, Earth, Fire or Water Heritage


Anarchic, Axiomatic, Celestial or Fiendish Heritage

Meet Regional Requirement (not verified)


Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified), Ride ranks 1
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified), Ability to Rage
Meet Regional Requirement (not verified)

Meet Regional Requirement (not verified)


Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)

Meet Regional Requirement (not verified), Base Attack bonus +4, Proficient with Longsword or longspear, and bows. (not verifi
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified), Toughness
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified), ability to prepare and cast arcane spells (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified), ability to prepare and cast arcane spells (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)

Meet Regional Requirement (not verified)


Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified), Int 13+
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified), ability to prepare and cast arcane spells (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified), Faerie Mysteries Initiate (not verified), Character level 10th
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified), Toughness
Meet Regional Requirement (not verified), patron deity Vathiris
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)
Meet Regional Requirement (not verified)

Any evil alignment


Any evil alignment
Any evil alignment
Any evil alignment

Any evil alignment


Any evil alignment
Any evil alignment

Any evil alignment

Base Will +5, Int 15, Cha 15

Evil Brand
Cha 15, Improved Unarmed Strike
Wis 15

Cha 15
Cha 15, Weapon Focus with the specified weapon

Natural attack that deals at least 1d8 points of damage, BAB +5

Willing Deformity
Willing Deformity
Willing Deformity
Willing Deformity
Willing Deformity

Any good alignment, character level 3rd


Any good alignment
Any good alignment

Str 13, Power Attack, Intimidate 7 ranks

Cha 15, wild empathy class feature


Ability to acquire a new familiar, minimum level requirement (not verified).
Paladin level 4th
Craft Wand or Craft Staff, ability to turn undead
Ability to acquire a new animal companion (not verified), minimum level requirement (not verified).
Smite evil class ability
Cha 15, spell resistance
Ability to turn undead
Wild shape class ability, wild shaping class level 8th

Wis 15, Sanctify Ki Strike, Stunning Fist


Wis 13
Divine grace class ability (not verified)
Cha 13, lay on hands class ability
Subduing Strike
BAB +1

Favored enemy class ability

Cha 15, Nimbus of Light


Nimbus of Light

Craft Wand or Craft Staff, ability to turn undead


Str 13, Power Attack, Resounding Blow, BAB +8
Smite evil class ability
Rage class ability

Sacred Vow
Sacred Vow
Sacred Vow
Sacred Vow, Vow of Nonviolence
Sacred Vow
Sacred Vow
Sacred Vow
Cha 15, Improved Unarmed Strike, Ki strike (lawful)
Cha 15, Improved Unarmed Strike, Ki strike (lawful), Sanctify Ki Strike
Cha 15, Weapon Focus with the specified weapon

One or more natural weapon attacks, BAB +5


Ability to cast align weapon (not verified).

Con 13
Int 15, Cha 15, Base Will +5

Any good alignment

Meet Regional Requirement

Meet Regional Requirement

Meet Regional Requirement


Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement

(See Races of Eberron)


Meet Regional Requirement
Meet Regional Requirement
(see Eberron Campaign Setting)
Female, human(Rashemen)
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Int 10+ or Cha 10+, Meet Regional Requirement

Meet Regional Requirement


Meet Regional Requirement
Meet Regional Requirement

Meet Regional Requirement


Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement

Specialized in a school of magic, Meet Regional Requirement


Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Proficient with Martial Weapons, Meet Regional Requirement

(see Complete Arcane)


Able to cast 6th-level arcane spells
Red Wizard 5th, Corrupt Spell

Cleric level 5th, patron Bane


Cleric level 3rd, patron Cyric
Cleric level 1st, patron Gond
cleric or paladin level 5th, patron Helm
cleric or paladin level 7th, patron Ilmater
Cleric level 1st, patron Lathander
Cleric or druid level 3rd, patron Malar
Cleric level 3rd, patron Mystra
Cleric or druid level 5th, patron Eldath, Mielikki, or Silvanus
Cleric, druid, Harper Agent, Hathran, or Ranger level 3rd, patron of Selune
Cleric level 7th, patron Tyr, War domain
Escape Artist 1 rank, Nimbus of Light
Any Item creation feat.

Craft Wondrous Item


Improved Counterspell, Improved Initiative.
Wis 15+ or patron deity (Shar)
Spell Mastery

Arcane spellcaster level 1st


Can only be taken at 1st level
Can only be taken at 1st level
Can only be taken at 1st level
Verminfriend, patron Lolth
Vile spell, able to cast 5th-level divine spells, patron Bane

Int 13+, appropriate Craft skill, divine spellcaster level 3rd.

(See Complete Arcane)


(See Complete Arcane)
Shadow Weave Magic
Shadow Weave Magic
(See Complete Arcane)
Shadow Weave Magic
(See Complete Arcane)

Smite Anarchy class feature, any lawful alignment


War domain, Epic Prowess, Weapon Focus with deity's chosen weapon

Wis 21, Improved Alignment-Based Casting (not verified), domain of chosen alignment (not verified), alignment matching chos
Knowledge (arcana) 30 ranks, Spellcraft 30 ranks, Skill Focus (spellcraft), metamagic effect class ability (not verified)
Spellcraft 30 ranks, Combat Reflexes, Improved Counterspell, Improved Initiative, Quicken Spell, Reactive Counterspell
(See Complete Divine)
Concentration 20 ranks, Endurance, Spellfire Wielder (not verified)
Spellcraft 30 ranks, Silent Spell, Still Spell, Quicken Spell, cooperative metamagic class feature (not verified)
Knowledge (arcana) 40 ranks, Spellcraft 40 ranks, Epic Skill Focus (spellcraft), snatch spell class feature
Knowledge (arcana) 30 ranks, Spellcraft 30 ranks, ability to cast spells from a spellpool (not verified)
Int 19, Craft (any appropriate for runecasting) 24 ranks (not verified), Inscribe Rune

Must be chosen at first level.

Int 13, Craft (gemcutting) skill, arcane spellcaster level 3rd.

Meet Regional Requirement


Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement, Wis 13+
Meet Regional Requirement
Meet Regional Requirement
(see Stormwrack)
Meet Regional Requirement
Meet Regional Requirement, Wis 13+
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement
Meet Regional Requirement

Orc, Base Leadership score of 10+


(See Stormwrack)

Aasimar, Base Fort, Ref, and Will +1


Chondathan human, ability to cast divine spells
Able to create darkness as a racial ability
Gray dwarf
Illuskan human, ability to cast divine spells
Base Fort +4, Genasi (air, earth, fire, or water)
Fey'ri, ability to use enervation as a spell-like ability
Aasimar, Celestial Bloodline
Fey'ri, tanarukk, tiefling, Base Fort, Ref, and Will +1
Forest gnome
Gold dwarf
Dwarf, Str 13, Improved Unarmed Strike
Orc or half-orc, BAB +4
Base Will +3, Fire Genasi or Tanarukk
(See Underdark)
Lightfoot Halfling
Naturally resistant to a form of energy (acid, cold, electricity, fire, sonic) (not verified)

Naturally able to levitate as a spell-like ability(not verified)


Outsider
Able to use light as a spell-like ability (not verified)
Damaran human, able to cast divine spells, able to turn undead
Drow Elf, Wis 15, patron deity Lolth, able to cast 3rd-level divine spells
Dodge, Mobility, BAB +4
Dodge, Mobility, Low Blow, BAB +4
Str 13, Leadership
Aasimar or tiefling, Base Fort, Ref, and Will +2, Celestial Bloodline or Fiendish Bloodline
Aasimar, tiefling, earth genasi

(See Frostburn)
(See Stormwrack)
BAB +2, Power Attack
Rock Gnome
4 ranks in Craft (rune)
Patron deity from the Mulhorandi or Untheric pantheon (not verified)
Shield dwarf
Mulan human, ability to cast 2nd-level spells
Spell-like ability (not verified)
Spell-like ability (not verified)
Spell-like ability (not verified)
(see Complete Adventurer)
Base Fort +3, earth genasi
Base Fort +4, earth genasi
Con 13, Urdunnir Dwarf
Improved Unarmed Strike, Urdunnir Dwarf
Improved Unarmed Strike, Urdunnir Dwarf
Deep gnome, character level 6th
Deep gnome
Bardic music class feature, Heighten Spell, Tethyrian human
Craft (calligraphy) or Craft (painting) skill, spellcaster level 3rd
(See Stormwrack)

Grimlock
Base attack bonus +1
Kuo-toa

Drow

Kuo-toa
(See Races of Stone)

Spell Mastery
Spell Mastery
Spell Mastery
Drow, base Will save +2
Ability to use levitate as a spell-like ability
Drow
(See Champions of Ruin)
(See Champions of Ruin)
(See Champions of Ruin)
(See Champions of Ruin)
Deep Imaskar or gloaming region
Deep Imaskar or slyth region
(See Eberron Campaign Setting)
Dex 13 or Tunnelrunner
Chitine or grimlock
Deep gnome or slyth

(See Champions of Ruin)

Illithid, Heal 10 ranks

(See Complete Divine)

Dex 13, base attack bonus +1, proficient with chakram


Sneak attack class feature, cannot be immune to fear (not verified)
Str 13, Improved Sunder, Power Attack, Weapon Focus (dire flail)
Tumble 4 ranks
Animal companion class feature, any evil alignment
Str 15, base attack bonus of +6, proficient with slashing melee weapon (not verified)
Fiendish Servant class feature

Any evil alignment


Death attack class feature
Base attack bonus +4
Intimidate 6 ranks

Caster level 1st

Node Spellcasting
Node Spellcasting
Node Spellcasting, Node Store
Node Spellcasting, Node Store x2
See Book of Vile Darkness
Str 15, base attack bonus +6, proficient with bludgeoning melee weapon (not verified)
Krinth, summon familiar class feature (not verified)
Krinth, base attack bonus +1
Str 15, base attack bonus +6, proficient with piercing melee weapon (not verified)

Snatch Trophy
Any evil alignment

Bardic music class feature, Intimidate 8 ranks, Perform (any) 8 ranks

Ability to rebuke undead, any evil alignment


Ability to rebuke undead

Cleric level 3rd, patron deity Ghaunadaur


Orc or half-orc, ability to cast 2nd level divine spells, patron deity Gruumsh
Cleric level 3rd, patron deity Kossuth
Cleric level 5th, patron deity Loviatar
(See City of Splendors: Waterdeep)
Extaminaar, cleric level 3rd, patron deity Varae

(See Complete Divine)

Node Spellcasting, caster level 1st


Any evil alignment

See Book of Vile Darkness


Disciple of Darkness, base of attack bonus+4
See Book of Vile Darkness
Evil Brand
Neutral evil alignment
Scion of Sorrow, base attack bonus +4
See Book of Vile Darkness
Thrall to Demon, base attack bonus +4

Wis 13, member of the Broken Ones monk order (not verified)
Int 13, member of the Zealots of the Written Word monk order (not verified)
Knowledge (arcana) 5 ranks, Spellcraft 5 ranks
Knowledge (dungeoneering) 2 ranks, Knowledge (nature) 2 ranks
Perform (any) 3 ranks, member of the Harmonious Order (not verified)
Knowledge (arcana) 5 ranks, Spellcraft 5 ranks, spellcaster who uses the Weave (not verified)
Base Fortitude save +2
Base Fortitude save +4, member or ally of the Fangshields (not verified)
Power Attack, ability to smite

Int 13, Paladin 4th of Azuth or Mystra or Ranger 4th of Mystra, (member of the Knights of the Mystic Fire, Order of the Shooting Star, or Swor

Monk 4th, member of Sun Soul Order (not verified)

Initiate of Ilmater, Torm, or Tyr (not verified)

Wis 13, any good alignment


Cleric, fighter, or paladin 4th, member of the Order of the Red Falcon (not verified)
Paladin or ranger 8th, patron deity Osiris
Int 13, member of the Knights of Holy Judgment (not verified)

Wis 13, member of the Knights of the Merciful Sword (not verified)
Knowledge (religion) 4 ranks, member of the Companions of the Noble Heart (not verified)

Cleric or ranger 5th, patron deity Anhur


Halfling, cleric or paladin 4th, patron deity Arvoreen
Gnome, cleric or paladin 4th, patron deity Baravar Cloakshadow
Drow or half-drow, cleric or ranger 4th, patron deity Eilistraee
Cleric, paladin, or ranger 3rd, patron deity Chauntea, Helm, Lathander, Nobanion, Selune, or Sune
Cleric, paladin, or ranger 4th, patron deity Horus-re
Cleric or paladin 4th, Perform (any) 3 ranks, patron deity Milil
Cleric or paladin 4th, patron deity Nobanion
Cleric or paladin 4th, Patron deity Torm
Cleric or ranger 4th, patron deity Tymora

Gray Dwarf
Gray Dwarf

Wis 13, trap sense


Patron Tyr, alignment lawful good, ability to turn undead
Perform (comedy) 8 ranks, spellcasting ability
Patron deity Selune or Mystra, arcane or divine spellcasting ability
Any evil, not an outsider, cannot worship an evil god

Able to cast 1st-level divine spells, patron deity Shar

Dragonmarked race

BAB +3
Ability to spontaneously cast summon nature's ally (not verified).
Wild Empathy

Wild Empathy, Beast Totem, ability to wild shape into Huge animal
Wild Empathy, Beast Totem, ability to acquire new animal companion (not verified), minimum level (see text)
Ability to spontaneously cast summon nature's ally (not verified), nongood alignment
Druid 3rd, nongood, Child of Winter, ability to acquire new animal companion (not verified), minimum level (see text)
Druid 5th, nongood, Child of Winter
Exotic Weapon Proficiency (two-bladed sword), Weapon Focus (two-bladed sword), flurry of blows
BAB +1, region of origin Argonnessen

BAB +4, Dragon Totem, ability to rage or frenzy, region of origin Argonnessen
Knowledge (religion) 6 ranks.
1st level only

Ability to rage or frenzy


(see Complete Adventurer)
Member of appropriate dragonmarked race and house
Exotic Weapon Proficiency (kama), Weapon Focus (kama)
Ability to spontaneously cast summon nature's ally (not verified)
Druid 3rd, Gatekeeper Initiate
Ability to spontaneously cast summon nature's ally (not verified)
(See Heroes of Horror)

(See Monster Manual)

Member of appropriate dragonmarked race and house


Member of appropriate dragonmarked race and house, Least Dragonmark, 9 ranks in any two skills
Member of appropriate dragonmarked race and house, Least Dragonmark, Lesser Dragonmark, 12 ranks in any two skills

Bardic music, perform 12 ranks


Bardic music, Perform 9 ranks
Medium or larger, BAB +1
Medium or larger, Powerful Charge, BAB +4

BAB +5
Combat Reflexes
Ability to rage or frenzy
Sense Motive 3 ranks, Spot 3 ranks

Elf
Simple Weapon Proficiency, Weapon Focus (longspear), flurry of blows
Follower of Silver Flame, smite evil
Bardic music, inspire competence, Perform 6 ranks
Bardic music, Perform 6 ranks
Caster level 5th
Wis 11
Cha 13
(see Races of Destiny)
Ability to spontaneously cast summon nature's ally (not verified)
Martial Weapon Proficiency (longsword), Weapon Focus (longsword), flurry of blows

Craft Magic Arms and Armor, caster level 5th


Craft Wondrous Item caster level 9th
Any Item Creation feat
Forge Ring, caster level 12th
Any Item Creation feat
Any Item Creation feat
Craft Wand, caster level 9th

Shifter with beasthide trait


(See Races of Eberron)
(See Races of Eberron)
Shifter with longtooth trait, BAB +6
Shifter with razorclaw trait, BAB +4
Shifter, Con 13
(See Races of Eberron)

Shifter, two other shifter feats


Shifter, Shifter Defense, three other shifter feats
(See Races of Eberron)
Shifter with longtooth or razorclaw trait, BAB +6

(See Races of Eberron)


Warforged
Warforged
Warforged
Warforged, BAB +6
(See Races of Eberron)
Warforged, Mithral Body
Warforged, Mithral Body
Warforged, Mithral Body

Elf, ability to acquire new animal companion, region of origin Aerenal


Elf, region of origin Valenar
Elf, proficiency with scimitar or falchion, region of origin Valenar
Proficiency with Talenta Boomerang, or Xen'drik boomerang, base attack bonus +4
Dex 13, Proficiency with Talenta Boomerang, or Xen'drik boomerang, base attack bonus +4
Elf, access to the Deathless domain, region of origin Aerenal
Goblinoid, proficiency with flail or heavy flail, region of origin Darguun
Light blindness or light sensitivity
Halfling, Knowledge (nature) 1 rank, Survival 1 rank, region of origin Talenta Plains
Halfling, Handle Animal 1 rank, region of origin Talenta Plains
- See Secret's of Xen'drik Any metamagic feat, ability to cast 2nd-level spells
Speak four or more languages
Dwarf, proficiency with battleaxe, warhammer, dwarven waraxe, or dwarven urgrosh, region of origin Mror Holds
Shapechanger
Kalashtar, Perform (dance) 5 ranks
Changeling

Changeling
Changeling
Appraise 1 ranks, Knowledge (history) 1 rank
Orc or half-orc, region of origin Shadow Marches
Halfling, Dex 13, base attack bonus +1
Gnome, Balance 5 ranks, Profession (sailor) or Profession (shipwright) 3 ranks, region of origin Zilargo
Kalashtar, ability to generate mind blade (not verified)
Warforged or Dwarf
Halfling, region of origin Talenta Plains
Drow, ability to use ki strike (magic)

Kalashtar, base Will save +3


Kalashtar, ability to generate mind blade (not verified)
Kalashtar, ability to generate mind blade (not verified)
Kalashtar or Inspired

Shifter with cliffwalk trait


Shifter with dreamsight trait
Shifter, two other shifter feats
Shifter with gorebrute trait
Shifter with Longstride trait
Shifter with Longtooth trait
Shifter with razorclaw trait
Shifter, Improved Initiative
Shifter with cliffwalk, longstride or swiftwing trait
Shifter, Wis 13
Shifter
Shifter with gorebrute, longtooth, or razorclaw trait, base attack bonus +6, ability to rage or frenzy
Shifter with beasthide, truedive, or wildhunt trait, Endurance
Shifter with swiftwing trait
Shifter with truedive trait
Shifter with wildhunt trait

Shifter, base attack bonus +6


Warforged, Str 13, Power attack, Base attack bonus +3
Kalashtar, Perform (dance) 8 ranks, Path of Shadows, base attack bonus +4
Changeling, Quick Change, Bluff 6 ranks
Kalashtar, base attack bonus +4, ability to generate mind blade
Shifter, Power Attack, base attack bonus +6

Warforged, 1st level only


Warforged
Warforged, base attack bonus +2
Warforged
Warforged, 1st level only
Warforged
Warforged, 1st level only
Warforged, base attack bonus +6
Warforged
Warforged
Warforged, 1st level only

Fly Speed, Knowledge (the planes) 4 ranks


Knowledge (the planes) 3 ranks, Jump 6 ranks

Craft Wondrous Item, Knowledge (the planes) 6 ranks

Drow, Region of origin Xen'drik


Drow, Region of origin Xen'drik

Str 25, Power Attack, Size Large or larger


Spellcraft 9 ranks or Giant type
Proficiency with Scorpion Claw gauntlets, Two-weapon Fighting

(Dragon Magazine #330)


Umbragen, Shadow Shift, Warlock Level 1
Umbragen, 3 or more Umbragen Racial Feats
Umbragen, 2 or more Umbragen Racial Feats
Umbragen, Shadow Shift
Umbragen, Shadow Shift
Umbragen
Umbragen, Shadow Shift
Umbragen, Dark Blood, Character Level of 12
Umbragen, Indistinct, Shadow Shift
Umbragen, Shadow Shift, Fell Flight Invocation (Not Verified)

Spellcraft 12 ranks, ability to prepare spells(Not Verified)

Drow, Drow Skirmisher, BAB+4, Region of origin Xen'drik

Aberrant Dragonmark
Aberrant Dragonmark, Concentration 6 ranks
Aberrant Dragonmark
Elf, Region of Origin Aerenal
Elf, Region of Origin Aerenal
Elf, Region of Origin Aerenal, 1st Level Only

BAB+6
Association with the Ghaash'kala clans (Not Verified)
(see Races of Eberron)
Region of Origin Shadow Marches
Elf, Region of Origin Aerenal, Ability to Turn Undead
Elf or Half-Elf
Kalashtar, Con 13, 1st Level Only
Knowledge (history) 4 ranks
Kalashtar, Cha 13, 1st Level Only
Region of Origin Shadow Marches, Eldeen Reaches, Adar, or Riedra
Region of Origin Eldeen Reaches, ability to cast Summon Nature's Ally I (Not Verified)
Warforged, Str 13, Con 13
Changeling, Cha 15, Wis 13

Combat Expertise, Dodge, Exotic Weapon Proficiency(Valenar Double Scimitar), Two-Weapon Fighting, Weapon Focus(Valen
Shifter, Cliffwalk, Longstride, or Swiftwing traits, Balance 4 ranks, Jump 4 ranks, Tumble 4 ranks
Shifter
Shifter, Longstride, Swiftwing, or Wildhunt traits, Hide 4 ranks, Move Silently 4 ranks
Warforged, BAB+3
Elf, Region of Origin Valenar, Mounted Combat
Dex 13, Wis 13, Improved Unarmed Strike, Stunning Fist, Weapon Focus (Quarterstaff)
Halfling, Ride 6 ranks, Mounted Combat
Halfling
Region of Origin Demon Wastes
Region of Origin Demon Wastes
Region of Origin Demon Wastes
Region of Origin Shadow Marches or Eldeen Reaches, Or Gatekeeper Initiate
Elf, Region of Origin Valenar, Mounted Combat

Least Dragonmark or Siberys Dragonmark


Least Mark of Sentinel or Siberys Mark of Sentinel
Least Mark of Passage or Siberys Mark of Passage

Knowledge(the planes) 2 ranks, Spellcraft 6 ranks, Extend Spell


Knowledge(the planes) 2 ranks, Spellcraft 6 ranks, Extend Spell
Knowledge(the planes) 2 ranks, Spellcraft 6 ranks
Knowledge(the planes) 2 ranks, Spellcraft 6 ranks, Maximize Spell
Knowledge(the planes) 6 ranks, Spellcraft 12 ranks, Spell Focus (necromancy)
Knowledge(the planes) 4 ranks, Psicraft or Spellcraft 9 ranks
Knowledge(the planes) 2 ranks, Spellcraft 6 ranks, Extend Spell
Knowledge(the planes) 2 ranks, Spellcraft 4 ranks, Enlarge Spell
Knowledge(the planes) 2 ranks, Spellcraft 9 ranks, Iron Will
Knowledge(the planes) 6 ranks, Spellcraft 12 ranks
Knowledge(the planes) 6 ranks, Spellcraft 12 ranks, Quicken Spell
Knowledge(the planes) 2 ranks, Spellcraft 4 ranks, Extend Spell
Knowledge(the planes) 2 ranks, Spellcraft 4 ranks

Knowledge (the planes) 2 ranks


Use Magic Device 4 ranks
Knowledge (arcana) 2 ranks, Speak Language (Draconic)
Knowledge (arcana) 2 ranks, Speak Language (Draconic), Dragon Prophesier, Craft Wand or Craft Staff
Knowledge (arcana) 2 ranks, Speak Language (Draconic), Dragon Prophesier, Base attack bonus +2
Knowledge (arcana) 2 ranks, Speak Language (Draconic), Dragon Prophesier
Knowledge (arcana) 2 ranks, Speak Language (Draconic), Dragon Prophesier, ability to cast second level spells

Knowledge (arcana) 2 ranks, Speak Language (Draconic), Dragon Prophesier, ability to spontaneously cast cure or inflict spell
Knowledge (arcana) 2 ranks, Speak Language (Draconic), Dragon Prophesier, Base attack bonus +2
Base attack bonus +4, Concentration 2 ranks, Dragon Totem
Knowledge (history) 15 ranks, Dragon Totem, ability to spontaneously cast 1st level arcane spells.
Dragon Totem

Cha 11, Knowledge (the planes) 3 ranks, at least one elemental graft.
Companion creature (Homunculus Not Verified).
Craft Construct or Craft homunculus class feature, Craft (any) 6 ranks.
Warforged, 1st level only.
Least Dragonmark

Quicken Dragonmark (Least), Least Dragonmark, Lesser Dragonmark


Quicken Dragonmark (Least), Quicken Dragonmark (Lesser), Least Dragonmark, Lesser Dragonmark, Greater Dragonmark
Artificer level 3rd.
Wis 11

Caster level 3rd

Aerenal Elf, Knowledge (religion) 2 ranks, caster level 5th.


Manifester level 9th.
Knowledge (nature) 4 ranks, caster level 5th.
Knowledge (the planes) 2 ranks, caster level 5th.
Caster level 10th.

Knowledge (arcana) 2 ranks, Speak Language (Draconic), Dragon Prophesier

(See Frostburn)
Wis 13+, Improved Unarmed Strike, Narrow Mind, Manifester level 1st (not checked)
Con 13+, Wis 13+
(See Frostburn)
Favored Enemy (Outsider)
Edgewalker Sentinel, Ranger level 3rd
Dex 13+, Wis 13+, Improved Unarmed Strike, Stunning Fist, BAB +2
Wis 13+, Balance 5 ranks, Concentration 2 ranks
Proficiency with a specific hafted reach weapon, Weapon Focus (hafted reach weapon), Flurry of Blows
Wis 15+, Improved Unarmed Strike, Stunning Fist, BAB +4
Autohypnosis 5 ranks, Concentration 5 ranks, Monastic Training, Ability to manifest 1st level powers

(See Players' Handbook II)

Knowledge (arcana) 3 ranks, Knowledge (the planes) 3 ranks, Knowledge (psionics) 3 ranks
Dream Scion, one other Dreamtouched feat
Dream Scion, one other Dreamtouched feat
Dream Scion
Dream Scion, one other Dreamtouched feat
Dream Scion
Dream Scion

Concentration 4 ranks, base Will save +4

Kalashtar, Mindlink psi-like ability

Ability to generate a mind blade, shape mind blade class feature


Chosen, Inspired, or Kalashtar
Chosen, Inspired, or Kalashtar, Quori Dread

Dex 15+, Exotic Weapon Proficiency (hook sword), Two-Weapon Fighting or the ability to treat the hook sword as a special monk weapon, Wea

Str 13+, Dex 15+, proficiency with any pick, Improved Sunder, Power Attack, Two Weapon Fighting, Weapon Focus (any pick)

Str 13+, Exotic Weapon Proficiency (cutting wheel), Two-Weapon Fighting or the ability to treat the cutting wheel as a special monk weapon, Weap

Gully dwarf, base attack bonus +1


Draconian, base Will save bonus +4
Draconian, Draconian Breath Weapon, base Will save bonus +8
Fly speed, breath weapon (not verified), Flyby Attack
Fly speed, breath weapon (not verified), Flyby Attack, Flyby Breath

Half-Ogre, or Minotaur
Iron Will, spellcaster level 1
Base attack bonus +3, must have encountered a dragon at least once (not verified)
Base attack bonus +6, must have taken damage from a dragon attack at least once (not verified)
Base attack bonus +1

Draconian
Ride 1 ranks, Mounted Combat

1st level only.

Minotaur, Str+13, Power Attack


Cha+13, Taunt Exceptional Ability
1st level only.
-

Spellcaster level +3
Spellcaster level +7, Leech Item
Spellcaster level +5, Leech Item

Improved Unarmed Strike, Improved Grapple, Stunning Fist


-See Complete Warrior-See Complete Warrior-See Complete Warrior-See Complete WarriorImproved Unarmed Strike, Stunning Fist, BAB +4, Wis 17

-See Complete Warrior-See Complete Warrior-See Complete WarriorImproved Unarmed Strike, Combat Expertise, Deflect Arrows, Improved Disarm, Combat Reflexes, Int 13
-See Player's Handbook-See Complete Warrior-See Complete Warrior (as Kiai Shout)-See Complete Warrior (as Greater Kiai Shout)Dex 13, Dodge, Improved Trip, Improved Unarmed Strike, Combat Reflexes
Nezumi, Wisdom 11
-See Complete Warrior-See Complete Warrior-See Player's Handbook (as Diehard)-See Complete Warrior-See Complete Warrior (as Improved Combat Expertise)Improved Unarmed Strike, Stunning Fist, Wis 15

Human, Crane clan


Human, Crane clan

Human, Lion clan


Human, Scorpion clan
Human, Dragon clan
Human, Unicorn clan
Human, Phoenix clan
Human, Lion clan
Human, Crane clan
Human, Crab clan
Human, Phoenix clan
Human, Crane clan
Human, Crab clan
Human, Scorpion clan
Human, Crane clan
Human, Crab clan

Human, Unicorn clan


Human, Scorpion clan
Human, Phoenix clan
Human, Lion clan
Human, Crab clan
Human, Unicorn clan
Human, Crane clan

Human, Scorpion clan


Human, Scorpion clan
Human, Phoenix clan
Human, Crane clan
Human, Crab clan
Human, Unicorn clan
Human, Dragon clan
Human, Crab clan
Human, Unicorn clan
Human, Phoenix clan
Human, Crab clan
Human, Dragon clan
Human, Crane clan
Human, Unicorn clan
Human, Dragon clan
Human, Scorpion clan
Human, Crab clan
Human, Phoenix clan
Human, Unicorn clan
Human, Crab clan
Human, Unicorn clan
Human, Lion clan
Human, Dragon clan

Spellcaster level 7+, Craft Magic Arms and Armor, Craft (weaponsmithing) skill
Intelligence 13+, appropriate Craft skill, spellcaster level 1+

Clever Wrestling
Close-Quarters Fighting, Power Attack, BAB +6
(see Complete Adventurer)
Character level 9th, Speak Language (Draconic)
Cha 13, Speak Language (Draconic), arcane spellcaster level 7th, ability to acquire a new familiar, compatible alignment
Wis 13
Wis 13, Dragon Hunter
Wis 13, Dragon Hunter
Cha 13, Ride 8 ranks, Speak Language (Draconic)
Wis 19, Knowledge (nature) 15 ranks, wild shape ability
Knowledge (arcana) 2 ranks
Int 13
Int 13, Dragonfoe, BAB +6
Int 13, Dragonfoe, Dragonbane, BAB +10
Cha 11, Speak Language (Draconic)
Cha 13, Knowledge (Arcana) 4 ranks, Perform 6 ranks, Speak Language (Draconic)
Speak Language (Draconic)
Cha 15, Intimidate 9 ranks
Int 13, Combat Expertise, Weapon Focus

Fly speed 90, Flyby Attack, Hover or Wingover


Fly speed 150, Hover or Wingover
Natural Reach 10 feet, size Large or Larger
Str 15, fly speed (average maneuverability)
Str 15, fly speed (average maneuverability)

(See Monster Manual IV)


(See Monster Manual IV)
Con 13, Breath weapon
Con 13, Breath weapon

Con 17, Breath weapon


Con 19, Breath weapon
Con 17, Breath weapon
Con 13, Breath weapon, size Small or larger
Con 13, Breath weapon, Shape Breath, size Small or larger
Con 13, Breath weapon, Shape Breath, size Small or larger
Con 13, Breath weapon, Shape Breath, Spreading Breath, size Small or larger
Con 13, Breath weapon, Power Attack, size Large or larger

Cha 11, dragon type


Con 13, dragon type
Int 19, true dragon, any three Knowledge skills
Con 13, dragon type, ability to cast spells
Con 13, dragon type, Toughness
Str 13, dragon type
Three or more natural weapons, Multiattack
Dex 9, one or more pairs of natural weapons, aberration, dragon, elemental, magical beast, or plant type, BAB +10
BAB +15, Rapidstrike
Str 13, dragon type, size Large or larger, Power Attack
Snatch
Con 19, dragon type, Snatch, Improved Snatch
Dragon, Snatch, Improved Snatch
Str 17, Snatch
Two claw attacks, Str 13, Snatch, Power Attack
Energy vulnerability, Iron Will
Energy vulnerability, Iron Will, Suppress Weakness
Tail sweep attack (not verified)
Tail sweep attack (not verified)
Str 13, dragon type, fly speed 20, Hover, Power Attack, size Large or Larger.

Character level 12th, ability to project two draconic auras


Character level 3rd

Cha 11

Dragonblood subtype, Knowledge (religion) 4 ranks


Dragonblood subtype, draconic feat, Knowledge (religion) 3 ranks
Knowledge (religion) 4 ranks, no dragonblood subtype, no draconic feats
Knowledge (religion) 4 ranks, Speak Language (Draconic)

Cha 11, dragonblood subtype, ability to turn/rebuke undead or elementals

Cleric level 3rd, dragonblood subtype, deity Aasterinian


Cleric level 3rd, dragonblood subtype, deity Astilabor
Cleric level 3rd, dragonblood subtype, deity Bahamut
Cleric level 3rd, dragonblood subtype, deity Falazure
Cleric level 5th, dragonblood subtype, deity Garyx
Cleric level 5th, dragonblood subtype, deity Hlal
Cleric level 3rd, dragonblood subtype, deity Io
Cleric level 3rd, dragonblood subtype, deity Lendys
Cleric level 3rd, dragonblood subtype, deity Tamara
Cleric level 5th, dragonblood subtype, deity Tiamat

Sorcerer level 1st

Draconic Heritage (black), Sorcerer 3rd


Draconic Heritage (blue), Sorcerer 3rd
Draconic Heritage (brass), Sorcerer 3rd
Draconic Heritage (bronze), Sorcerer 3rd
Draconic Heritage (copper), Sorcerer 3rd

Draconic Heritage, Sorcerer 1st


Draconic Heritage, Sorcerer 1st
Draconic Heritage, Sorcerer 1st
Draconic Heritage (gold), Sorcerer 3rd
Draconic Heritage (green), Sorcerer 3rd
Draconic Heritage (red), Sorcerer 3rd
Draconic Heritage (silver), Sorcerer 3rd
Draconic Heritage (white), Sorcerer 3rd
Cha 11, dragonblood subtype
Str 13, Cha 11, dragonblood subtype, Power Attack
Cha 11, dragonblood subtype, bardic music
Cha 11, dragonblood subtype, sneak attack/sudden strike/skirmish

Corpsecrafter
Corpsecrafter
Corpsecrafter
Corpsecrafter
Corpsecrafter
Cha 13, BAB +1

Endurance, Enduring Life


Ability to turn or rebuke undead
Knowledge (religion) 8 ranks
(See Lords of Madness)
Cha 13, Extra Turning
(See Monster Manual 4)
Caster level 1st, Knowledge (religion) 2 ranks

Necromantic Presence
Proficiency & Weapon focus & Weapon specialization with selected weapon, Fighter 4th level.

Ability to turn or rebuke undead

Bardic music, Perform (any) 8 ranks


Ability to acquire a new familiar, ability to cast 3 or more necromancy spells (not verified)
Nongood
Nongood, Tomb-Tainted Soul
Nongood, Tomb-Tainted Soul
Nongood, Tomb-Tainted Soul
Character level 6th, nongood, Knowledge (religion) 1 rank

Knowledge (religion) 6 ranks

Ability to turn or rebuke undead


Ability to rebuke undead
Cha 13, ability to rebuke undead
Ability to turn undead
Ability to turn undead
Ability to turn undead

Nonevil, no ability to rebuke undead


Nongood, no ability to turn undead

Undead type, incorporeal subtype, Daunting Presence


Paralysis extraordinary or supernatural ability (not verified)
Undead type, wild shape class feature
Cha 13, undead type, Daunting Presence, BAB +1
Cha 13, undead type, Daunting Presence, Death Master, Improved Critical, BAB +1
Cha 11, undead type, incorporeal subtype, supernatural ability to drain or damage an ability score (not verified)
Sunlight powerlessness or sunlight-related weakness (not verified)

Cha 15, incorporeal subtype


Cha 15, energy drain supernatural ability (not verified)
Cha 15, energy drain supernatural ability (not verified), Improved Energy Drain, caster level 5th
Undead type, paralysis extraordinary ability (not verified), Ability Focus (paralysis) (not verified)
Undead type
Cha 13, energy drain supernatural ability (not verified)
Cha 13, undead type
Cha 13, undead type
Cha 13, undead type
Cha 13, Con Cha 13, supernatural ability to drain or damage an ability score or drain energy (not verified)
Undead type
Ability to manifest from the Ethereal Plane to the Material Plane (not verified)

Telepathy special quality


Perform (any) 11 ranks, bard level 9th
Shield proficiency

Humanoid, Con 13

Knowledge (dungeoneering) 4 ranks, 2 or more eyes (not verified).

Humanoid

Aberration Blood, wild shape ability

Aberration Blood
Aberration Blood, one other aberrant feat
Aberration Blood
Aberration Blood
Aberration Blood
Aberration Blood
Aberration Blood, one other aberrant feat
Aberration Blood
Aberration Blood, one other aberrant feat

Heal 10 ranks

Special Attack (not verified)


Special Attack (not verified)
Special Attack (not verified)
-See Monster Manual IVCraft Magic Arms and Armor, Craft Wondrous Item
Spell-like ability at caster level 6th
Spell-like ability at caster level 6th
Spell-like ability at caster level 6th
Fly Speed
Fly Speed
Natural armor, Con 13+
Natural armor, Con 13+
Natural armor, Con 13+
Natural weapon, BAB +4

Three or more natural attacks (not verified)


Dex 13, three or more hands (not verified)
Spell-like ability at caster level 10th

Spell-like ability at caster level 10th


Spell-like ability at caster level 10th
Huge or larger
Fly Speed

Str 25, Power Attack, Improved Bull Rush, size Large or larger (not verified)
Githyanki, ability to cast 2nd-level arcane spells, base attack bonus +3.
Githyanki, ride 5 ranks.
Base Fortitude save bonus +2.

Con 13, Breath weapon (not verified)


Con 15, breath weapon with recharge time expressed in rounds (not verified), Clinging Breath.

the Nine Hells


Lawful Evil alignment, Devil

Brand of the Nine Hells, alleigance to Bel


Brand of the Nine Hells, alleigance to Mephistopheles
Brand of the Nine Hells, alleigance to Dispater
Brand of the Nine Hells, alleigance to Baalzebul
Brand of the Nine Hells, alleigance to Glasya
Brand of the Nine Hells, alleigance to Mammon
Brand of the Nine Hells, alleigance to Asmodeus
Brand of the Nine Hells, alleigance to Fierna and Belial
Brand of the Nine Hells, alleigance to Levistus
Aura ability
Regeneration ability
Regeneration ability
Regeneration ability
Combat Reflexes feat
Sneak Attack, Sudden Strike, or Skirmish ability
Iron Will feat

Humanoid or Monstrous Humanoid, Pact with a Devil


Humanoid or Monstrous Humanoid, Cha 13, Intimidate 9 ranks, Devil's Favor feat
Humanoid or Monstrous Humanoid, Con 15, Devil's Favor feat
Humanoid or Monstrous Humanoid, Wis 15, Devil's Favor feat
Humanoid or Monstrous Humanoid, base Fortitude save +3, Devil's Favor feat
Humanoid or Monstrous Humanoid, Cha 15, Devil's Favor feat

Ability to turn undead, good alignment


Ability to turn or rebuke undead, Divine caster level 3rd
Ability to turn or rebuke undead
Ability to turn or rebuke undead
Ability to turn or rebuke undead

Str 19, Huge size, Power Attack.


Wis 13, ability to assume a new form magically.
Wis 17, Assume Supernatural Ability, ability to assume a new form magically.
Con 20, Huge size, Power Attack.
Time limit on how long you can remain out of water, Endurance.
Huge size.
Dodge, Tumble 4 ranks.
Great Fortitude.
Lightning Reflexes.
Iron Will.
(see Races of Stone)
Swallow whole.
Fly speed, Flyby Attack.
Fly speed, Dodge, Flyby Attack, Mobility.
Scent ability.
Scent ability, Improved Scent.

Resistance to the energy type you specify when taking the feat.
Con 20, Toughness.
Str 21, Dodge, Mobility, jump 9 ranks or a racial bonus on Jump checks.
Con 20, Toughness
(see Draconomicon)
Dex 15, alternate form special quality
Sonic special attack
Con 20, Toughness
Con 20, Toughness
Con 20, Toughness
Dex 15, Small size or smaller, improved evasion
Huge size, feet, trample special attack
Innate spell-like ability.
Str 30, Improved Unarmed Strike, Power Attack
Combat Expertise, wounding special attack

Underground as sole terrain type.


Desert terrain type.
Plains terrain type.
Hill or mountain terrain type.
Marsh terrain
Forest terrain
Cold terrain

Breath weapon with limited uses per day, Extend Spell or Extend Spell-like Ability.
Con 19, regeneration.
Dex 19, Int 19, Huge size, Combat Reflexes, wings or tail.
Small or larger size, nonrigid body or a nonrigid attack form such as a tentacle, feeler, or pseudopod.
Multiple limbs or heads.
Acid, air, cold, earth, electricity, fire, or water subtype.
(see Draconomicon)
Dex 15, three arms, BAB +9, Multiattack, Multiweapon Fighting

Dex 19, three arms, BAB +15, Improved Multiweapon Fighting, Multiweapon Fighting, Multiattack
(see Libris Mortis)
Ability to create webs as an extraordinary ability at least twice per day.
Gaze attack.
Cha 15, Int 13, gaze special attack, Irresistible Gaze.
Animal or magical beast; Large size.
Animal or magical beast; Large size, Mighty Roar.
Str 17, improved grab
Str 19, Dex 15, improved grab, Multigrab
Str 19, Dex 15, constrict ability, improved grab, Greater Multigrab, Multigrab, two constricting limbs.
Dex 15, Int 15, four or more arms, Improved Multiweapon Fighting, Multiattack, Multiweapon Fighting
Dex 15, Int 15, two or more heads, Improved Two-Weapon Fighting, Multiattack, Quicken Spell, Two-Weapon Fighting
Int 13, gaze attack
Int 13, gaze special attack
Poison special attack as an extraordinary ability
Poison special attack as an extraordinary ability, Poison Resistance
Str 13, tail attack, Two-Weapon Fighting
Breath weapon, Quicken Spell or Quicken Spell-like Ability
Wis 13, nonhumanoid or nonhumanlike form
Damage reduction.
Damage reduction.
Damage reduction.
Poison attack as an extraordinary ability
Con 19, poison special attack that deals ability damage as secondary damage, Virulent Poison

Survival 24 ranks, five or more favored enemies


Bane of Enemies, Survival 30 ranks, five or more favored enemies
Dex 25
Dex 25, Blinding Speed

Dex 25, Blinding Speed x2


Con 25, defensive stance 3/day (not verified)
Rage 5/day, chaotic alignment
Perform 24 ranks, bardic music class feature
Deafening Song, Perform 27 ranks, bardic music class feature

Str 25, Cleave, Great Cleave, Improved Critical (chosen weapon), Overwhelming Critical (chosen weapon), Power Attack, Wea

Dex 25, slippery mind class feature (not verified)


Dex 25, slippery mind class feature (not verified)
Improved Initiative
Dex 25, Far Shot, Point Blank Shot, Spot 20 ranks
Item creation feat to be selected (not verified), Knowledge (arcana) 24 ranks, Spellcraft 24 ranks

Con 25, Endurance


Cha 25, Perform 30 ranks, bardic music class feature
Cha 25, Perform 30 ranks, bardic music class feature, Epic Inspiration
Cha 25, Perform 30 ranks, bardic music class feature, Epic Inspiration x2

Cha 25, Leadership, Leadership score 25 (not verified)

Dex 21, Run


Spellcraft 24 ranks, Knowledge (arcana, religion or nature) 24 ranks, ability to cast 9th-level arcane or divine spells
Epic Weapon Focus, Weapon Focus, Weapon Specialization (not verified) (all in the chosen weapon)

Dex 21, Wis 19, Deflect Arrows, Improved Unarmed Strike

Con 25
Con 25, Extended Life Span
Con 25, Extended Life Span x2

Eschew Materials, Spellcraft 25 ranks, ability to cast 9th-level arcane or divine spells

Access to domain of Chaos, Evil, Good, or Law, alignment must match domain chosen (both not verified), ability to cast 9th-lev

Dex 19, Wis 19, Point Blank Shot, Precise Shot, arrow of death class feature (not verified)

Cha 25, aura of courage class ability (not verified)


Cha 25, aura of despair class ability (not verified)
Dex 21, Combat Reflexes
Darkvision
Darkvision, Improved Darkvision
Darkvision, Improved Darkvision x2
Death attack class feature (not verified), sneak attack +5d6
Death attack class feature (not verified), sneak attack +5d6, Improved Death Attack
Death attack class feature (not verified), sneak attack +5d6, Improved Death Attack x2
Heighten Spell, Spellcraft 20 ranks
Wis 21, Ki strike (adamantine)
Low-light vision
Low-light vision, Improved Low-Light Vision
Low-light vision, Improved Low-Light Vision x2
Dex 19, base attack bonus +21, Many-shot, Point Blank Shot, Rapid Shot
Must have spell resistance from a feat, class feature, or other permanent effect (not verified)
Must have spell resistance from a feat, class feature, or other permanent effect (not verified), Improved Spell Resistance
Must have spell resistance from a feat, class feature, or other permanent effect (not verified), Improved Spell Resistance x2
Int 13, Dex 23, Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack
Cha 25, greater rage class feature (not verified)
Dex 25, Combat Reflexes, Deflect Arrows, Improved Unarmed Strike
Perform 30 ranks, bardic music class feature
Quick Draw, Rapid Reload, Weapon Focus (crossbow type to be selected) (not verified)

Str 23, Wis 23, Improved Critical (unarmed strike), Improved Unarmed Strike, Stunning fist, ki strike (adamantine)

Str 25, Wis 25, Improved Critical (unarmed strike), Improved Unarmed Strike, Keen Strike, Stunning Fist, ki strike (adamantine
Cha 25, Epic Leadership, Leadership, Diplomacy 30 ranks, must rule own kingdom and have a stronghold (not verified)
Str 21, Dex 21, Improved Unarmed Strike, Escape Artist 15 ranks
Sneak attack +8d6, crippling strike class feature (not verified)
Str 21, Con 21, greater rage class feature (not verified), rage 5/day
Dex 15, Dodge, Mobility, Spring Attack, defensive stance 3/day class feature (not verified)
Quicken Spell, ability to cast 9th-level arcane or divine spells

Quicken Spell, ability to cast 9th-level arcane or divine spells, Multispell


Quicken Spell, ability to cast 9th-level arcane or divine spells, Multispell x2
Dex 15, base attack bonus +9, three or more hands (not verified), Multiweapon Fighting
Cha 25, Perform 30 ranks, bardic music class feature

Con 25, Great Fortitude


Dex 25, three or more hands (not verified), Greater Multiweapon Fighting, Multiweapon Fighting
Spellcraft 25 ranks, ability to cast the spell to be made permanent (not verified)

Bardic music class feature, Perform 25


Bardic music class feature, Perform 25, Ranged Inspiration
Bardic music class feature, Perform 25, Ranged Inspiration x2
Bardic music class feature, Perform 25
Combat Reflexes, Perform 30 ranks, bardic music class feature
Dex 25, Deflect Arrows, Improved Unarmed Strike
Wis 19, Improved Unarmed Strike, Stunning Fist, any lawful alignment
Str 25, Improved Sunder, Power Attack, rage 5/day
Dex 30, Hide 30 ranks, Tumble 30 ranks, improved evasion
Dex 30, Hide 30 ranks, Tumble 30 ranks, improved evasion, Self-Concealment
Dex 30, Hide 30 ranks, Tumble 30 ranks, improved evasion, Self-Concealment x2
Epic Weapon Focus (unarmed strike), Weapon Focus (unarmed strike), Concentration 25 ranks, ki strike (adamantine)
Sneak attack +8d6, opportunist class feature
Combat Casting, Combat Reflexes, Quicken Spell, Spellcraft 25 ranks
Spellcraft 24 ranks, caster level 12th

Combat Reflexes
Wis 25, Spellcraft 30 ranks, ability to cast 9th-level divine spells

Spellcraft 25 ranks, ability to cast the maximum normal spell level of at least one spell-casting class (not verified)

Dex 23, Point Blank Shot, Quick Draw, Rapid Shot


Improved Initiative
Dex 23, Point Blank Shot, Rapid Shot, Weapon Focus (type of bow used) (not verified)
Spellcraft 15 ranks

Str 25, rage 5/day


Search 25 ranks, Spot 25 ranks, trapfinding class ability
Dex 15, base attack bonus +9, Improved Two-Weapon Fighting, Two-Weapon Fighting
Dex 21, base attack bonus +11, Point Blank Shot, Precise Shot, Improved Precise Shot, Spot 20 ranks
Cha 25, aura of courage class ability (not verified)
Cha 25, aura of despair class ability (not verified)

Craft Magic Arms and Armor, Knowledge (arcana) 28 ranks, Spellcraft 28 ranks
Craft Rod, Knowledge (arcana) 32 ranks, Spellcraft 32 ranks
Craft Staff, Knowledge (arcana) 35 ranks, Spellcraft 35 ranks
Craft Wondrous Item, Knowledge (arcana) 26 ranks, Spellcraft 26 ranks
Forge Ring, Knowledge (arcana) 35 ranks, Spellcraft 35 ranks
Scribe Scroll, Knowledge (arcana) 24 ranks, Spellcraft 24 ranks

Empower Spell, Maximize Spell, Spellcraft 30 ranks, ability to cast 9th-level arcane or divine spells

Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified)

Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified), Epic Expanded Know

Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified), Epic Expanded Know
Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified)
Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified), Epic Psionic Focus

Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified), Epic Psionic Focus x2
Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified)

Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified), Improved Psionic Foc

Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified), Improved Psionic Foc
Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified)

Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified), Improved Metapsioni

Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified), Improved Metapsioni
Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified)
Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified), Power Knowledge

Ability to manifest powers of the normal maximum power level in at least one psionic class (not verified), Power Knowledge x3
Intelligence 25 or Charisma 25 (depending on which is your key ability score for manifesting) (not verified)

Ability to wild shape into a Huge animal


Ability to wild shape into a Diminutive animal
The ability to wild shape into a Huge animal
The ability to wild shape into a Gargantuan creature
Wis 30, Knowledge (nature) 30 ranks, wild shape 6/day
Knowledge (nature) 24 ranks, wild shape 6/day
Knowledge (nature) 24 ranks, wild shape 4/day
Knowledge (nature) 24 ranks, wild shape 4/day

Int 25 or Cha 25

Cha 25, smite ability

Wis 25, ability to wild shape into an elemental


Five or more favored enemies
Four metamagic feats, Spellcraft 30 ranks
Sneak attack +8d6

Ability to cast spells of the normal max capacity in at least one spellcasting class (not verified)

Dex 19, Wis 19, Improved Unarmed Strike, Stunning Fist


Perform (any one) 25 ranks, bardic music class feature
Str 25, Cleave, Great Cleave, Improved Critical (weapon to be chosen), Power Attack, Weapon Focus (weapon to be chosen)

Wis 25, Cha 25, ability to turn or rebuke undead


Ability to cast spells of the normal max normal spell level of an arcane spellcasting class (not verified)

Intimidate 25 ranks, rage 5/day

Base attack bonus +2


You must have lost at least one level to an energy drain attack (not verified)

You must have survived an encounter that turned against you. (not verified)
Wis 13
You must have had a brush with death. (not verified)
Someone close to you must have died. (not verified)

Chaotic Alignment

Wis 11

Good Alignment. Arcane spellcaster with familiar, or Paladin with mount.


Special (not verified)
Blessed
Blessed
Blessed
Blessed
Blessed
Blessed, Druid
Must have spent at least a year in a Renaissance domain. (not verified)
Virtue's Challenge ability or Blessed feat
Int 13+
Innocent or Blessed character (not verified)
Good Alignment, Arcane spellcaster
Int 13+

Literacy
You must meet the qualifications of the society in question. (not verified)
Must be Moral. (not verified)
You must live for at least a year in a domain with a Renaissance cultural level. (not verified)

Strength 13+
Failed a Dark Powers check. (not verified)
Able to cast animate dead. (not verified)
Bardic Music ability, 9+ ranks in Perform
Able to have a dread companion.
Mounted Combat feat, 5+ ranks in ride

Wisdom 16+, previous contact with incorporeal being. (not verified)


1st level only
1st level only, Intelligence 14+, Wisdom 16+
1st level only, any non-good alignment
Charisma 16+, 2+ ranks in each of Diplomacy, Gather Information, Bluff, and Sense Motive.
Intelligence 13+, 4+ ranks in any Craft skill.
Wisdom 16+, Charisma 14+

Wisdom 12+, Charisma 12+


4 ranks in Spot
Able to have a dread companion.
4 ranks in Knowledge (nature) or the Wild Empathy class feature
Wisdom 14, Charisma 12, you must learn this feat from someone who already has it. (not verified)
Wisdom 13, 4 ranks in Heal, Improved Critical, Weapon Finesse
Intelligence 12, Wisdom 12
1st level only
Able to possess a dread companion.

Charisma 13, Able to turn or rebuke undead


Charisma 13, Able to turn or rebuke undead
Charisma 13, Able to turn or rebuke undead
Charisma 13, Able to turn or rebuke undead

Wisdom 18, 10 ranks in Knowledge (religion), 7th level divine spellcaster

Death, Destruction or Repose domains, or Arcane Specialization (Necromancy) (not verified)


1st level spellcaster
6 ranks in Hide, able to cast at least two Divination spells. (not verified)

Brew Potion, Int 13+

Brew Potion, Quintessence, Int 15+


Brew Potion, Quintessence, Regenerative Salve, Int 17+
Brew Potion, Int 13+
Brew Potion, Memory Coagulant, Int 15+
Brew Potion, Memory Coagulant, Innocence Coagulant, Int 17+
Brew Potion, Int 13+
Brew Potion, Emotional Purgative, Int 15+
Brew Potion, Emotional Purgative, Corporeal Purgative, Int 17+
Brew Potion, Int 13+
Brew Potion, Corporeal Purifier, Int 15+
Brew Potion, Corporeal Purifier, Philosophical Purifier, Int 17+
Brew Potion, Int 13+
Brew Potion, Alchemical Homunculus, Int 15+
Brew Potion, Alchemical Homunculus, Philosophical Child, Int 17+

Non-evil alignment, Skill Focus (Spellcraft), spellcaster level 5th


Wis 11+, You must have suffered a moderate or major Horror or Madness effect. (not verified)
Int 15+, at least one knowledge skill, non-chaotic alignment
Cha 15+

Wis 15+

Skill Focus (Knowledge [monster lore])


Skill Focus (Bluff), Skill Focus (Hide)
Wis 11+, Cha 11+

Str 13, Con 15, BAB +3


Improved Grapple
Wiz 17, Level 6
Con 15, Int 11, concentration 3 ranks

Dex 13, Combat Reflexes, Improved Initiative


Con 15
Favored Enemy
Heal 1 rank, Profession (butcher) 1 rank
Dex 12, Armor Proficiency (Medium). NOTE: This version does not calculate AC for this feat.
Combat Expertise
Cha 15
Str 13, Dex 5, Improved Shield Bash, Level 4
Dex 13, Weapon Focus in a piercing weapon (not verified)
Str 11, Con 13, Level 4, Run
Cha 15
Knowledge (engineering) 6 ranks
Str 11, Dex 13, Tower Shield Proficiency
Dex 11, Con 13, Shield Proficiency
Perform 2 ranks
GM Approval
Improved Shield Bash, BAB +5. NOTE: This version does not calculate AC for this feat.
Improved Trip
Caster level 3
Wis 13, Int 11
Descriptions: Type your feat descriptions in the below cells and it will appear on the Character sheets.

###
#REF!

Armor

+3

Special Properties
called
Name
Type
Bonus
Max Dex
ACP
ASF
Speed
Weight
(none)

Shield

Normal
Normal

Special Properties
Name
Bonus
ACP
ASF
Weight

Ref.

RoS

Weapon/Attack #1

Weapon/Attack #2

Weapon/Attack #3

Size

Size

Size

Two-Handed

Usage

Usage

Enhancement Bonus

Enhancement Bonus

Enhancement Bonus

Ammunition Bonus

Ammunition Bonus

Ammunition Bonus

Special Material

Special Material

Special Material

Feat/Ability

Feat/Ability

Feat/Ability

Mighty Weapons

Mighty Weapons

Mighty Weapons

Err:504
#VALUE!
19-20/x2
0 ft
8 lb
S
Medium
Two-handed

Overrides
Name
Bonus
Damage
Critical
Range
Weight
Type
Size
Props

Ranged

Usage

Name +1 Adamantine greatsword


Bonus
Damage
Critical
Range
Weight
Type
Size
Props

Ranged

Two-handed

One-handed

One-handed

Weapon/Attack #4

Weapon/Attack #5

Weapon/Attack #6

Size

Size

Size

Ranged

Ranged

Ranged

Usage

Usage

Usage

Enhancement Bonus

Enhancement Bonus

Enhancement Bonus

Ammunition Bonus

Ammunition Bonus

Ammunition Bonus

Special Material

Special Material

Special Material

Feat/Ability

Feat/Ability

Feat/Ability

Mighty Weapons

Mighty Weapons

Mighty Weapons

One-handed

One-handed

One-handed

Speed
Armor Bonus
Shield Bonus
Natural Armor Bonus
Deflection Bonus
Misc AC Bonus
Initiative Bonus
Fort Bonus
Ref Bonus
Will Bonus
Turn Level
Turn Check
Turn Attempts
Attack Bonus
Melee Bonus
Ranged Bonus
Bonus Caster Level
Bonus Manifester Level
Corruption Score
Depravity Score
Damage Reduction
SR
Action Points

Current Adjustment Most of these bonuses


#REF!
0
can be handled on the
#VALUE!
0
Magic Equipment tab
#VALUE!
0
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0
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0
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0
#VALUE!
0
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0
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#NAME?
0
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#NAME?
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0
#VALUE!
0
#VALUE!
0
0
0
0
0
0
0
0
0
#VALUE!
0
#VALUE!
0

Misc Skill Bonuses


STR
DEX
CON
INT
WIS
CHA

0
0
0
0
0
0

Bonus/Penalty Types from Buff Spells and


To Hit

To Hit Me

Circumstance

Competence
Dodge
Divine

Enhancement
Insight

Luck

Morale

0
0

Profane
Resistance
Sacred

Size
Unnamed

Total

Temp hp Total

nus/Penalty Types from Buff Spells and Class Abilities


To Hit R Damage Damage Melee Damage Ranged AC Fortitude Reflex Will Strength Dexterity Constitution Intelligence
0

0
0

#VALUE!

0
0

#VALUE!

Wisdom Charisma

SHOULDERS
Capes, cloaks, mantles, shawls

ARMS
Armbands, bracelets, bracers

HANDS
Gauntlets, gloves

RINGS

UNSLOTTED

ston ac+1

HEAD
Circlets, crowns, hats, headbands, helmets, phylacteries

FACE
Goggles, lenses, masks, spectacles, third eyes

THROAT
Amulets, badges, brooches, collars, medals, medallions, necklaces, pendants, periapts, scarabs, scarfs, torcs

TORSO
Shirts, tunics, vests, vestments

WAIST
Belts, girdles, sashes

BODY
Armor, robes

FEET
Boots, sandals, shoes, slippers

Obsidia (Sidi) the elephent tumbler

#VALUE!

CHARACTER NAME

PLAYER NAME

REGION

#VALUE!

#VALUE!

#VALUE!

#VALUE!

#VALUE!

#VALUE!

CLASS

RACE

SIZE

GENDER

ALIGNMENT

DEITY

#VALUE!

#VALUE!
WEIGHT

EYES

TYPE
ABILITY
SCORE

ABILITY
MODIFIER

#VALUE!

#VALUE!

#VALUE!

#VALUE!

ABILITY NAME

STR
STRENGTH

DEX
DEXTERITY

AGE

TEMP.
SCORE

HEIGHT

TEMP.
MODIFIER

TOTAL

HP

#VALUE!

#VALUE!

#VALUE!

#VALUE!

AC

#VALUE!

ARMOR CLASS

10

#VALUE!

#VALUE!

TOUCH

INTELLIGENCE

FLAT-FOOTED

#VALUE!

INITIATIVE

#VALUE!

CHARISMA

#VALUE!
TOTAL

SAVING THROWS

FORTITUDE

TOTAL

#VALUE!

CONSTITUTION

REFLEX

#VALUE!

DEXTERITY

WILL

#VALUE!

WISDOM

GRAPPLE

BASE
SAVE

#VALUE!

MODIFIER

MISC.
BONUS

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MODIFIER

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= #VALUE! + #VALUE! + #VALUE! + #VALUE!

#VALUE!

BASE
ATTACK

STR
MODIFIER

SIZE
MODIFIER

MELEE

#VALUE!

ATTACK BONUS

RANGED

#VALUE!

ATTACK BONUS

MISC.
BONUS

ARCANE SPELL FAILURE


TOTAL

ACTION POINTS
BASE
ATTACK

ABILITY
MODIFIER

SIZE
MODIFIER

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MISC.
BONUS

TEMP.
MODIFIER

= #VALUE! + #VALUE! + #VALUE! + #VALUE! +


= #VALUE! + #VALUE! + #VALUE! + #VALUE! +

ATTACK 1

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

+1 Adamantine greatsword

Err:504

#VALUE!

19-20/x2

RANGE

WEIGHT

TYPE

SIZE

SPECIAL PROPERTIES

0 ft

8 lb

Medium

Two-handed

AMMUNITION

ATTACK 2
RANGE

WEIGHT

TOTAL ATTACK BONUS

TYPE

SIZE

DAMAGE

CRITICAL

SPECIAL PROPERTIES

AMMUNITION

ATTACK 3
RANGE

WEIGHT

TOTAL ATTACK BONUS

TYPE

SIZE

DAMAGE

CRITICAL

SPECIAL PROPERTIES

AMMUNITION

ATTACK 4
RANGE

WEIGHT

TOTAL ATTACK BONUS

TYPE

SIZE

DAMAGE

CRITICAL

SPECIAL PROPERTIES

AMMUNITION

ATTACK 5
RANGE

WEIGHT

TOTAL ATTACK BONUS

TYPE

SIZE

DAMAGE

CRITICAL

SPECIAL PROPERTIES

AMMUNITION

ATTACK 6
RANGE

WEIGHT

TOTAL ATTACK BONUS

TYPE

SIZE

AMMUNITION

DEX
MODIFIER

DAMAGE

SPECIAL PROPERTIES

CRITICAL

SIZE
MODIFIER

NATURAL
ARMOR

DEFLECT
BONUS

MISC.
BONUS

ARMOR
CHECK
PENALTY

SKILLS
SKILL NAME

#VALUE!

#VALUE!

DAMAGE REDUCTION

MAX RANKS:
KEY
ABILITY

SKILL
MODIFIER

ABILITY
MODIFIER

RANKS

MISC.
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= #VALUE! + #VALUE! + #VALUE!

#VALUE!

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= #VALUE! + #VALUE! + #VALUE!

#VALUE!

#VALUE!

#VALUE!

#VALUE!

= #VALUE! + #VALUE! + #VALUE!

#VALUE!

#VALUE!

#VALUE!

#VALUE!

= #VALUE! + #VALUE! + #VALUE!

CONDITIONAL MODIFIERS

= #VALUE! + #VALUE! + #VALUE! +

TOTAL

SPELL RESISTANCE

ABILITY
MODIFIER

#VALUE!

#VALUE!

BASE ATTACK

#VALUE!

SHIELD
BONUS

ARMOR CLASS

WISDOM

CHA

+ #VALUE! + #VALUE! + #VALUE! + #VALUE! + #VALUE! + #VALUE! + #VALUE!


ARMOR
BONUS

ARMOR CLASS

WIS

SPEED

#VALUE!

HIT POINTS

CONSTITUTION

INT

NON-LETHAL DAMAGE

#VALUE!

TOTAL

CON

HAIR

WOUNDS

CLASS SKILLS

LEVEL (ECL)

This skill can be used even if the character has zero skill ranks.
This skill is a class skills for at least one of your classes.
* Armor check penalty, if any, applies. ** Double the armor check penalty.
1

SPECIAL ABILITIES
RACIAL ABILITIES
Constitution+4, Intelligence-2, Charisma-4
Base land speed of 30 feet.
Immunity to sleep effects
Low-Light Vision
Emulate Race (Ex): As emulate race function of the Use magic Device skill.
Automatically emulate any humanoid race, +4 racial bonus on
non-humanoid races.
Sound Imitation (Ex): A mongrelfolk can mimic any voice or sound she has
heard. DC 16 Will save to detect.
Diffuse Blood: +2 racial bonus on saves vs spells that target a particular
race.
+1 racial bonus on saving throws against enchantment and illusion spells
and effects and against poison.
+1 racial bonus on Appraise, Climb, Jump, Listen, Move Silently, Search,
and Spot checks.
+4 racial bonus on Hide and Sleight of Hand checks.
Favored Class: Rogue
CLASS ABILITIES
Proficient in light armor, and all shields (except tower shields)
Proficient with all simple weapons.
Illiteracy: Cannot read or write. Must spend 2 skill points to gain literacy or
gain levels in another class.
Wild Empathy(Ex): You can make a check (1d20+4) to improve the attitude
of an animal. You must be within 30 feet of it; and it generally takes one
minute to perform the action.
+ Divine spells chosen: Test2
Essentia: You have an essentia pool of 4.
Meldshaping: You may shape incarnum soulmelds, drawn from the
Totemist list.
Chakra Binds: You may bind soulmelds to your crown, feet, hands, and
totem chakras. You may have up to 2 chakra binds active at once.
Totem Chakra Bind: You have access to a unique chakra: the totem
chakra. Any soulmeld bound to your totem chakra has an essentia
capacity 1 higher than normal. The effective meldshaper level of any
soulmeld bound to your totem chakra is one higher than normal.
Totem's Protection (Ex): You gain a +4 bonus on saving throws against the
supernatural abilities of magical beasts.
SOULMELDS
Blink Shirt: As a standard action, you can teleport 10ft.
Landshark Boots: You gain a +4 competence bonus on Jump checks.
+ Chakra Bind (Totem): You gain two claw attacks dealing 1d6 points of
damage. If you make a Jump check good enough to make a 5ft high jump
while within reach of an opponent, you may attack with four claws as a
standard action.
Manticore Belt: You gain a +2 enhancement bonus to Jump and Spot
checks.
Shedu Crown: You are immune to being pushed back by bull-rush, including
similar magical effects.
+ Chakra Bind (Crown): You can communicate telepathically with any
creature within 100ft that has a language.
FEATS
Expanded Soulmeld Capacity(MoI 38): When you shape soulmelds,
choose one. The essentia capacity for that soulmeld is increased by one.
Tomb-Tainted Soul(LM 31) : Heal with negative energy as an undead
creature
Mindsight(LoM 126) : Detect and pinpoint non-mindless creatures within
your telepathy range; learn extra details about them.
Multiattack(MM 304) : Secondary attacks suffer a -2 penalty instead of -5.

/ 55,000
CAMPAIGN

EXPERIENCE POINTS

GEAR
ARMOR/PROTECTIVE ITEM

TYPE

ARMOR BONUS

MAX DEX BONUS

#REF!

#REF!

#REF!

#REF!

ACP

SPELL FAILURE

#REF!

#REF!

SPEED

WEIGHT

SPECIAL PROPERTIES

### #REF!

SHIELD/PROTECTIVE ITEM

#REF!

ARMOR BONUS

WEIGHT

CHECK PENALTY

SPELL FAILURE

SPECIAL PROPERTIES

OTHER POSSESSIONS
Wgt

ITEM

Wgt

ITEM

Magic Items Equipped by Slot


Ring Slot (RH)
Ring of protection (+3) (18000 GP)
Ring Slot (LH)
(none) (0 GP)
Hand Slot
(none) (0 GP)

Arm Slot
(none) (0 GP)

Head Slot
(none) (0 GP)

Face Slot
(none) (0 GP)

###

Shoulder Slot
(none) (0 GP)

Neck Slot
Amulet of natural armor (+2) (8000 GP)

Body Slot
(none) (0 GP)

Torso Slot
(none) (0 GP)

Waist Slot
Belt of giant strength (+4) (16000 GP)

Feet Slot
(none) (0 GP)

#REF!

TOTAL WEIGHT CARRIED


NOTES

LANGUAGES

#VALUE!

#VALUE!

#VALUE!

#VALUE!

#VALUE!

#VALUE!

#VALUE!

#VALUE!

CARRYING INFO

#NAME?

Times/Day ###

#VALUE!

#VALUE!

#VALUE!

LIGHT
LOAD

MED
LOAD

HEAVY
LOAD

Used

#NAME?

#VALUE!

#NAME?

Most Powerful Undead


Affected(Max HD)

#NAME?

#VALUE!

###

Up to 0

#NAME?

#NAME?

#VALUE!

###

1-3

#NAME?

#VALUE!

LIFT OVER
###
HEAD

4-6

#NAME?

#VALUE!

###

7-9

#NAME?

#VALUE!

###

PP

10-12

#NAME?

#VALUE!

###

GP

13-15

#NAME?

#VALUE!

###

SP

16-18

#NAME?

#VALUE!

###

CP

19-21

#NAME?

#VALUE!

###

Art

22+

#NAME?

#VALUE!

###

Gems

#VALUE!

###

#VALUE!

#VALUE!

#VALUE!

LIFT OFF
GROUND

PUSH
DRAG

MONEY

Other (G

#NAME?

###

ADDITIONAL CHARACTER INFO/SPECIAL ABILITIES


0

ADDITIONAL NOTES

FAMILIAR NAME

PLAYER

#VALUE!

Familiar

#VALUE!

RACE

#VALUE!

#VALUE!

LEVEL

SIZE

ABILITY NAME

STR
STRENGTH

DEX
DEXTERITY

ALIGNMENT

AGE

ABILITY
SCORE

ABILITY
MODIFIER

###

###

###

###

GENDER

TEMP.
SCORE

HEIGHT

WEIGHT

TEMP.
MODIFIER

TOTAL

HP

EYES

CON
INT
INTELLIGENCE

WIS
WISDOM

###

###

###

###

###

###

###

CHARISMA

HIT POINTS

AC

###

ARMOR CLASS

10 + ###

TOUCH

#VALUE!

TOTAL

FORTITUDE

#VALUE!

(CONSTITUTION)

REFLEX

#VALUE!

(DEXTERITY)

WILL

#VALUE!

(WISDOM)

SPELL
RESISTANCE

BASE
SAVE

=
=
=

ABILITY
MODIFIER

###

###

###

MISC.
MODIFIER

###

###

###

#VALUE!

MODIFIIER

###

BASE
ATTACK

TOTAL

###

SPECIAL ABILITIES/FEATS

RANGED

#VALUE!

BASE ATTACK BONUS

TOTAL

WEAPON

#VALUE!

#VALUE!

ATTACK BONUS

SIZE
MODIFIER
STR
MODIFIER

BASE ATTACK BONUS

#VALUE!

ATTACK BONUS

+
+

###
###

SIZE
MODIFIER

+
+

DEX
MODIFIER

TOTAL ATTACK BONUS

###
###
SIZE
MODIFIER

DAMAGE

CRITICAL

#VALUE!
WEIGHT

TYPE

WEAPON

SIZE

#VALUE!
SPECIAL PROPERTIES

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

#VALUE!
WEIGHT

TYPE

WEAPON

SIZE

#VALUE!
SPECIAL PROPERTIES

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

#VALUE!
RANGE

WEIGHT

TYPE

ARMOR/PROTECTIVE ITEM
CHECK PENALTY

MISC.
MODIFIER

###

STR
MODIFIER

TOTAL

MELEE

RANGE

+0

#VALUE!

GRAPPLE

RANGE

###

### BASE ATTACK BONUS

ARCANE SPELL
FAILURE *

SPELL FAILURE

SPEED

SHIELD/PROTECTIVE ITEM

SIZE

#VALUE!
SPECIAL PROPERTIES

TYPE

WEIGHT

ARMOR BONUS

MAX DEX BONUS

SPECIAL PROPERTIES

SHIELD BONUS

WEIGHT

CHECK PENALTY

SPELL FAILURE

SPECIAL PROPERTIES

AMMUNITION

GEAR

#VALUE!

#VALUE!

#VALUE!

LIGHT LOAD

MEDIUM LOAD

HEAVY LOAD

#VALUE!

#VALUE!

#VALUE!

LIFT OVER HEAD

LIFT OFF GROUND

PUSH OR DRAG

###
SIZE
MODIFIER

###

NATURAL
ARMOR

DESCRIPTION

TOTAL WEIGHT CARRIED

WT.

#VALUE!

+
DEFLECT
MOD

MISC MOD

ARMOR
CHECK
PENALTY

DAMAGE REDUCTION

SKILLS
KEY
ABILITY

SKILL
MODIFIER

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###

SKILL NAME

DEX
MODIFIER

TOTAL

DEX
MODIFIER

###

ARMOR CLASS

INITIATIVE

###

SHIELD
BONUS

FLAT-FOOTED

###

ARMOR CLASS

###

ARMOR
BONUS

###

SAVING THROWS

SPEED

#VALUE!

MODIFIER

CHA

FAMILIAR RECORD SHEET

NONLETHAL DAMAGE

#VALUE!

TOTAL
CONSTITUTION

HAIR/SKIN

WOUNDS/CURRENT HP

ABILITY
MODIFIER

RANKS

MISC.
MODIFIER

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

###

###

+ Err:504

Skills marked with can be used normally even if the familiar has zero (0) skill ranks.
* ARMOR CHECK PENALTY applies. ** Twice ARMOR CHECK PENALTY applies.
Some skills may not be usable by the familiar. Check with your DM when in question.

SPECIAL ABILITIES/FEATS

#VALUE!

RACE/CLASS SPECIAL ABILITIES


#VALUE!

FEATS/OTHER SPECIAL ABILITIES


#VALUE!

COMPANION NAME

PLAYER

#REF!

Animal Companion

#REF!

RACE

#REF!

ALIGNMENT

#REF!

LEVEL

SIZE

ABILITY NAME

STR
STRENGTH

DEX
DEXTERITY

AGE

ABILITY
SCORE

ABILITY
MODIFIER

###

###

###

###

GENDER

TEMP.
SCORE

HEIGHT

WEIGHT

TEMP.
MODIFIER

TOTAL

HP

EYES

CON
INT
INTELLIGENCE

WIS

###

###

###

###

###

WISDOM

HIT POINTS

AC

###

ARMOR CLASS

TOUCH

10 +

###

CHARISMA

BASE
SAVE

TOTAL

FORTITUDE

#REF! =

(CONSTITUTION)

REFLEX

#REF! =

(DEXTERITY)

WILL

#REF! =

(WISDOM)

SPELL
RESISTANCE

ABILITY
MODIFIER

###

###

###

###

###

###

DEX
MODIFIER

+0

MISC.
MODIFIER

SPECIAL ABILITIES/FEATS

### BASE ATTACK BONUS

ARCANE SPELL
FAILURE *

#REF!

GRAPPLE

#REF! =

MODIFIIER

###
BASE
ATTACK

TOTAL

###

RANGED

#REF!

BASE ATTACK BONUS

TOTAL

WEAPON

SIZE
MODIFIER

#REF!

#REF!

ATTACK BONUS

###

TOTAL ATTACK BONUS

#REF!

STR
MODIFIER

BASE ATTACK BONUS

#REF!

ATTACK BONUS

STR
MODIFIER

TOTAL

MELEE

RANGE

MISC.
MODIFIER

+
+

###
###

SIZE
MODIFIER

+
+

DEX
MODIFIER

###
###
SIZE
MODIFIER

DAMAGE

#REF!

WEIGHT

TYPE

SIZE

CRITICAL

#REF!
SPECIAL PROPERTIES

#REF!
WEAPON

TOTAL ATTACK BONUS

#REF!

#REF!

RANGE

WEIGHT

TYPE

SIZE

DAMAGE

CRITICAL

#REF!
SPECIAL PROPERTIES

#REF!
WEAPON

TOTAL ATTACK BONUS

DAMAGE

#REF!
RANGE

WEIGHT

TYPE

WEAPON

SIZE

TOTAL ATTACK BONUS

RANGE

WEIGHT

TYPE

WEAPON

SIZE

TOTAL ATTACK BONUS

SPECIAL PROPERTIES

DAMAGE

WEIGHT

TYPE

SIZE

AMMUNITION

CRITICAL

#REF!
SPECIAL PROPERTIES

DAMAGE

#REF!
RANGE

CRITICAL

#REF!

#REF!

CRITICAL

#REF!
SPECIAL PROPERTIES

GEAR

#REF!

#REF!

#REF!

LIGHT LOAD

MEDIUM LOAD

HEAVY LOAD

#REF!

#REF!

#REF!

LIFT OVER HEAD

LIFT OFF GROUND

PUSH OR DRAG

###
SIZE
MODIFIER

###

NATURAL
ARMOR

DESCRIPTION

TOTAL WEIGHT CARRIED

WT.

#REF!

+
DEFLECT
MOD

MISC MOD

ARMOR
CHECK
PENALTY

DAMAGE REDUCTION

SKILLS
KEY
ABILITY

SKILL
MODIFIER

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

#VALUE!

###

###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###
###

SKILL NAME

#REF! = ###
TOTAL

DEX
MODIFIER

###

ARMOR CLASS

INITIATIVE

###

+
SHIELD
BONUS

FLAT-FOOTED

###

SAVING THROWS

+
ARMOR
BONUS

MODIFIER

CHA

SPEED

#REF!

###

ARMOR CLASS

###

ANIMAL COMPANION RECORD SHEET

NONLETHAL DAMAGE

#REF!

TOTAL
CONSTITUTION

HAIR/SKIN

WOUNDS/CURRENT HP

##
str
strmod
dexmod
conmod
intmod
wismod
chamod
##
Balance
Bluff
Climb
macy
guise
Hide
idate
Jump
Listen
ently
arch
otive
lcraft
Spot
Survival
Swim

ABILITY
MODIFIER

MISC.
MODIFIER

RANKS

MASTER
INDEX

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###
climb

###

###
swim

###

###

###

###

###

###
###

###

###

###

###

###

###

###

###
###

###

###
###

###

###
###

###

###

###

##
###

###

###
Tail Slap

###

###
Talons

###

###
Tentacles

###

###
Wings

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

###

Skills marked with can be used normally even if the familiar has zero (0) skill ranks.
* ARMOR CHECK PENALTY applies. ** Twice ARMOR CHECK PENALTY applies.
Some skills may not be usable by the familiar. Check with your DM when in question.

#REF!
CHARACTER NAME

CLASS/ LEVEL

Stonechild
RACE

PLAYER

Male

#VALUE!

GENDER

REGION

PICTURE

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