Career Skills: Athletics, Brawl, Perception, Piloting (Planetary), Piloting (Space), Ranged
Heavy, Streetwise, Vigilance
Assassin Bonus Career Skills: Melee, Ranged Heavy, Skulduggery, Stealth
Active
Passive
Ranked
GRIT
LETHAL BLOW
STALKER
DODGE
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
PRCISE AIM
JUMP UP
QUICK STRIKE
QUICK DRAW
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
TARGETED BLOW
STALKER
LETHAL BLOW
ANATOMY LESSONS
000
Cost: 15
000
Cost: 15
000
Cost: 15
000
Cost: 15
STALKER
SNIPER SHOT
DODGE
LETHAL BLOW
000
Cost: 20
000
Cost: 20
000
Cost: 20
000
Cost: 20
PRCISE AIM
DEADLY ACCURACY
DEDICATION
MASTER OF SHADOWS
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Active
Passive
Ranked
BRACE
TOUGHENED
INITIMIDATING
DEFENSIVE STANCE
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
SPARE CLIP
JURY RIGGED
POINT BLANK
DISORIENT
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
TOUGHENED
ARMOR MASTER
NATURAL ENFORCER
STUNNING BLOW
000
Cost: 15
000
Cost: 15
000
Cost: 15
JURY RIGGED
TINKERER
DEADLY ACCURACY
000
Cost: 20
000
Cost: 20
INITIMIDATING
DEDICATION
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 20
IMPROVED
ARMOR MASTER
Cost: 15
IMPROVED
STUNNING BLOW
When dealing strain damage
with Melee or Brawl checks,
may spend x to stagger
target for 1 round per x.
000
Cost: 20
CRIPPLING BLOW
000
000
Cost: 25
000
Cost: 25
Active
Passive
Ranked
FORAGER
STALKER
OUTDOORSMAN
EXPERT TRACKER
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
OUTDOORSMAN
SWIFT
HUNTER
SOFT SPOT
000
Cost: 10
000
Cost: 10
000
Cost: 10
TOUGHENED
EXPERT TRACKER
STALKER
000
Cost: 15
000
Cost: 15
000
Cost: 15
000
Cost: 10
NATURAL
OUTDOORSMAN
Once per session, may re-roll
any 1 Resilience or Survival
check.
000
Cost: 15
TOUGHENED
HUNTER
EXPERT TRACKER
BLOODED
000
Cost: 20
000
Cost: 20
000
Cost: 20
000
Cost: 20
ENDURING
DEDICATION
GRIT
HEROIC FORTITUDE
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Colonist: Doctor
Career Skills: Charm, Deception, Knowledge (Core Worlds), Knowledge (Education),
Knowledge (Lore), Leadership, Negotiation, Streetwise
Doctor Bonus Career Skills: Cool, Knowledge (Education), Medicine, Resilience
Active
Passive
Ranked
SURGEON
BACTA SPECIALIST
GRIT
RESOLVE
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
STIM APPLICATION
GRIT
SURGEON
RESOLVE
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
SURGEON
GRIT
BACTA SPECIALIST
PRESSURE POINT
000
Cost: 15
IMPROVED
STIM APPLICATION
When performing a Stim
Application action, may
increase the difficulty to
ddd, and target only
suffers 1 strain.
000
Cost: 20
SUPREME
STIM APPLICATION
When performing the Stim
Application action, spend x
to increase an additional
Characteristic by 1.
000
Cost: 25
000
Cost: 15
000
Cost: 15
000
Cost: 15
NATURAL DOCTOR
TOUGHENED
ANATOMY LESSONS
000
Cost: 20
000
Cost: 20
000
Cost: 20
MASTER DOCTOR
DEDICATION
DODGE
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
Colonist: Politico
Career Skills: Charm, Deception, Knowledge (Core Worlds), Knowledge (Education),
Knowledge (Lore), Leadership, Negotiation, Streetwise
Politico Bonus Career Skills: Charm, Coercion, Deception, Knowledge (Core Worlds)
GRIT
000
Cost: 5
PLAUSIBLE
DENIABILITY
TOUGHENED
Gain +2 wound threshold.
000
Cost: 5
000
Cost: 5
INSPIRING RHETORIC
SCATHING TRIADE
000
Cost: 10
DODGE
When targeted in combat, may
perform a Dodge incidental.
Suffer strain no greater than
ranks in Dodge to upgrade the
difficulty of the attack by that
number.
000
Cost: 15
GRIT
Gain +1 strain threshold.
000
Cost: 20
Active
Passive
Ranked
000
Cost: 10
000
Cost: 10
IMPROVED
INSPIRING RHETORIC
IMPROVED
SCATHING TRIADE
000
Cost: 15
000
Cost: 15
SUPREME
INSPIRING RHETORIC
SUPREME
SCATHING TRIADE
000
Cost: 20
000
Cost: 20
000
Cost: 5
PLAUSIBLE
DENIABILITY
Remove b per rank of
Plausible Deniability from all
Coercion and Deception
checks.
000
Cost: 10
WELL ROUNDED
Choose any 2 skills. They
permanently become career
skills.
000
Cost: 15
NOBODYS FOOL
May upgrade difficulty of
incoming Charm, Coercion, or
Deception checks once per
rank of Nobodys Fool.
000
Cost: 20
STEELY NERVES
DEDICATION
NATURAL CHARMER
INTENSE PRESENCE
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Colonist: Scholar
Career Skills: Charm, Deception, Knowledge (Core Worlds), Knowledge (Education),
Knowledge (Lore), Leadership, Negotiation, Streetwise
Scholar Bonus Career Skills: Knowledge (Outer Rim), Knowledge (Underworld),
Knowledge (Xenology), Perception
Active
Passive
Ranked
RESPECTED SCHOLAR
SPEAKS BINARY
GRIT
BRACE
0001
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
RESEARCHER
RESPECTED SCHOLAR
RESOLVE
RESEARCHER
000
Cost: 10
CODEBREAKER
Remove b per rank in
Codebreaker from checks to
break codes or decrypt
communications. Decrease
difficulty of checks to break
codes or decrypt
communications by 1.
000
Cost: 15
KNOWLEDGE
SPECIALIZATION
When acquired, choose 1
Knowledge skill. When making
that skill check, may spend x
result to gain s equal to
ranks in Knowledge
Specialization.
000
Cost: 20
0001
Cost: 10
KNOWLEDGE
SPECIALIZATION
When acquired, choose 1
Knowledge skill. When making
that skill check, may spend x
result to gain s equal to
ranks in Knowledge
Specialization.
000
Cost: 15
000
Cost: 10
000
Cost: 10
NATURAL SCHOLAR
WELL ROUNDED
000
Cost: 15
000
Cost: 15
INTENSE FOCUS
CONFIDENCE
RESOLVE
000
Cost: 20
000
Cost: 20
000
Cost: 20
STROKE OF GENIUS
MENTAL FORTRESS
DEDICATION
TOUGHENED
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Explorer: Archaeologist
Career Skills: Astrogation, Cool, Knowledge (Lore), Knowledge (Outer Rim), Knowledge
(Xenology), Perception, Piloting (Space), Survival
Archaeologist Bonus Career Skills: Athletics, Discipline, Knowledge (Education),
Knowledge (Lore)
Active
Passive
Ranked
WELL ROUNDED
HARD HEADED
RESEARCHER
GRIT
When staggered or
disoriented, perform the Hard
Headed action to make a
dddd Discipline check
to remove the status. Difficulty
reduced by 1 per rank.
000
Cost: 5
000
Cost: 5
000
Cost: 5
DURABLE
TOUGHENED
RESOLVE
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 5
KNOWLEDGE
SPECIALIZATION
When acquired, choose 1
Knowledge skill. When making
that skill check, may spend x
result to gain s equal to
ranks in Knowledge
Specialization.
000
Cost: 10
STUNNING BLOW
KNOCKDOWN
RESPECTED SCHOLAR
RESEARCHER
000
Cost: 15
000
Cost: 15
0001
Cost: 15
HARD HEADED
ENDURING
GRIT
When staggered or
disoriented, perform the Hard
Headed action to make a
dddd Discipline check
to remove the status. Difficulty
reduced by 1 per rank.
000
Cost: 20
000
Cost: 15
KNOWLEDGE
SPECIALIZATION
When acquired, choose 1
Knowledge skill. When making
that skill check, may spend x
result to gain s equal to
ranks in Knowledge
Specialization.
000
Cost: 20
000
Cost: 20
000
Cost: 20
PIN
DEDICATION
RESPECTED SCHOLAR
MUSEUM WORTHY
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
EU30
Cost: 25
000
Cost: 25
0001
Cost: 25
EU30
Cost: 25
Active
Passive
Ranked
FORAGER
GRIT
STALKER
OUTDOORSMAN
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
TOUGHENED
OUTDOORSMAN
CONFIDENCE
SWIFT
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
STALKER
NATURAL HUNTER
EXPERT TRACKER
HIGHTENED AWARENESS
000
Cost: 15
000
Cost: 15
000
Cost: 15
000
Cost: 15
GRIT
HUNTERS QUARRY
QUICK STRIKE
EXPERT TRACKER
000
Cost: 20
BRING IT DOWN
Once per attack, spend 1
Destiny Point to add damage
to a single hit equal to targets
Brawn value.
EU30
Cost: 25
EU30
Cost: 20
IMPROVED
HUNTERS QUARRY
Suffer 2 strain to perform
Hunters Quarry action as a
maneuver.
EU30
Cost: 25
000
Cost: 20
000
Cost: 20
DEDICATION
SUPERIOR REFLEXES
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
Explorer: Driver
Career Skills: Astrogation, Cool, Knowledge (Lore), Knowledge (Outer Rim), Knowledge
(Xenology), Perception, Piloting (Space), Survival
Driver Bonus Career Skills: Cool, Gunnery, Mechanics, Piloting (Planetary)
Active
Passive
Ranked
FULL THROTTLE
ALL-TERRAIN DRIVER
FINE TUNING
GEARHEAD
000
Cost: 5
EU30
Cost: 5
000
Cost: 5
000
Cost: 5
GRIT
SKILLED JOKEY
RAPID REACTION
GRIT
000
Cost: 10
IMPROVED
FULL THROTTLE
Suffer 1 strain to attempt Full
Throttle as a maneuver and
decrease its difficulty to
dd.
000
Cost: 15
000
Cost: 10
000
Cost: 10
000
Cost: 10
TRICKY TARGET
FINE TUNING
TOUGHENED
000
Cost: 15
000
Cost: 15
000
Cost: 15
DEFENSIVE DRIVING
SKILLED JOKEY
NATURAL DRIVER
GEARHEAD
000
Cost: 20
SUPREME
FULL THROTTLE
When performing Full Throttle,
top speed increases by 2
instead of 1.
000
Cost: 25
000
Cost: 20
EU30
Cost: 20
000
Cost: 20
FULL STOP
MASTER DRIVER
DEDICATION
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
EU30
Cost: 25
EU30
Cost: 25
000
Cost: 25
Explorer: Fringer
Career Skills: Astrogation, Cool, Knowledge (Lore), Knowledge (Outer Rim), Knowledge
(Xenology), Perception, Piloting (Space), Survival
Fringer Bonus Career Skills: Astrogation, Coordination, Negotiation, Streetwise
Active
Passive
Ranked
GALAXY MAPPER
STREET SMARS
RAPID RECOVERY
STREET SMARS
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
SKILLED JOKEY
GALAXY MAPPER
GRIT
TOUGHENED
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
MASTER STARHOPPER
DEFENSIVE DRIVING
RAPID RECOVERY
DURABLE
000
Cost: 15
000
Cost: 15
000
Cost: 15
000
Cost: 15
RAPID RECOVERY
JUMP UP
GRIT
KNOCKDOWN
000
Cost: 20
000
Cost: 20
000
Cost: 20
000
Cost: 20
DEDICATION
TOUGHENED
DODGE
DODGE
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Explorer: Scout
Career Skills: Astrogation, Cool, Knowledge (Lore), Knowledge (Outer Rim), Knowledge
(Xenology), Perception, Piloting (Space), Survival
Scout Bonus Career Skills: Athletics, Medicine, Piloting (Planetary), Survival
Active
Passive
Ranked
RAPID RECOVERY
STALKER
GRIT
SHORTCUT
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
FORAGER
QUICK STRIKE
LETS RIDE
DISORIENT
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
RAPID RECOVERY
NATURAL HUNTER
FAMILIAR SUNS
SHORTCUT
000
Cost: 15
000
Cost: 15
000
Cost: 15
000
Cost: 15
GRIT
HIGHTENED AWARENESS
TOUGHENED
QUICK STRIKE
000
Cost: 20
000
Cost: 20
000
Cost: 20
000
Cost: 20
UTILITY BELT
DEDICATION
STALKER
DISORIENT
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Explorer: Trader
Career Skills: Astrogation, Cool, Knowledge (Lore), Knowledge (Outer Rim), Knowledge
(Xenology), Perception, Piloting (Space), Survival
Trader Bonus Career Skills: Deception, Knowledge (Core Worlds), Knowledge
(Underworld), Negotiation
KNOW SOMEBODY
Once per session, when
attempting to purchase a
legally available item, reduce
its rarity by 1 per rank of Know
Somebody.
000
Cost: 5
CONVINCING
DEMEANOR
Remove b per rank of
Convincing Demeanor from
Deception or Skulduggery
checks.
000
Cost: 5
Active
Passive
Ranked
SMOOTH TALKER
000
Cost: 5
000
Cost: 5
GRIT
SPARE CLIP
TOUGHENED
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
KNOW SOMEBODY
NOBODYS FOOL
SMOOTH TALKER
NOBODYS FOOL
000
Cost: 15
000
Cost: 15
STEELY NERVES
000
Cost: 20
000
Cost: 20
000
Cost: 15
000
Cost: 15
BLACK MARKET
CONTACTS
BLACK MARKET
CONTACTS
000
Cost: 20
000
Cost: 20
KNOW SOMEBODY
NATURAL NEGOTIATOR
DEDICATION
MASTER MERCHANT
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Base Ability
Upgrade
Ranked
Sudden Discovery
EU34
Cost: 30
ADD BOOST
REDUCE SETBACK
REDUCE SETBACK
CHANGE SKILL
EU34
Cost: 10
EU34
Cost: 10
EU34
Cost: 10
EU34
Cost: 10
ADD BOOST
REDUCE DIFFICULTY
FREQUENCY
DESTINY
EU34
Cost: 15
EU34
Cost: 15
EU34
Cost: 15
EU34
Cost: 15
Base Ability
Upgrade
Ranked
Unmatched Mobility
EU35
Cost: 30
DURATION
FREE MANEUVER
FREE MANEUVER
MELEE DEFENSE
EU35
Cost: 10
EU35
Cost: 10
EU35
Cost: 10
EU35
Cost: 10
DURATION
DURATION
DESTINY
RANGED DEFENSE
EU35
Cost: 15
EU35
Cost: 15
EU35
Cost: 15
EU35
Cost: 15
Active
Passive
Ranked
TOUGHENED
BARRAGE
DURABLE
GRIT
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
BODYGUARD
HARD HEADED
BARRAGE
BRACE
When staggered or
disoriented, perform the Hard
Headed action to make a
dddd Discipline check
to remove the status. Difficulty
reduced by 1 per rank.
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
BODYGUARD
SIDE STEP
DEFENSIVE STANCE
BRACE
000
Cost: 15
000
Cost: 15
000
Cost: 15
000
Cost: 15
ENDURING
SIDE STEP
DEFENSIVE STANCE
HARD HEADED
When staggered or
disoriented, perform the Hard
Headed action to make a
dddd Discipline check
to remove the status. Difficulty
reduced by 1 per rank.
000
Cost: 20
000
Cost: 20
000
Cost: 20
DEDICATION
BARRAGE
TOUGHENED
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 20
IMPROVED
HARD HEADED
When incapacitated due to
strain exceeding threshold,
may take a ddddd
Discipline check to reduce
strain to 1 below threshold.
000
Cost: 25
000
Cost: 25
POWERFUL BLAST
GRIT
DC32
Cost: 5
SELECTIVE
DETONATION
STEADY NERVES
000
Cost: 5
DC32
Active
Passive
Ranked
Cost: 5
DC33
Cost: 5
TOUGHENED
TIME TO GO
POWERFUL BLAST
GRIT
000
Cost: 10
DC33
Cost: 10
DC32
Cost: 10
000
Cost: 10
ENDURING
IMPROVED TIME TO GO
STEADY NERVES
RAPID REACTION
000
Cost: 15
IMPROVISED
DETONATION
Once per session, make a
ddd Mechanics check to
perform an action to build an
explosive device, dealing
damage equal to Intellect +
Mechanics + s.
DC32
Cost: 20
IMPROVED
IMPROV. DETONATION
Reduce the difficulty of
Improvised Detonations check
to dd and increase
damage to twice ranks in
Mechanics.
DC32
Cost: 25
DC33
Cost: 15
DC33
Cost: 15
POWERFUL BLAST
GRIT
DC32
Cost: 20
000
Cost: 20
DEDICATION
MASTER GRENADIER
Decrease the a cost to
activate the Blast quality on
any weapon used by 1 to a
minimum of 1.
Cost: 25
Cost: 15
SELECTIVE
DETONATION
When using a weapon with the
Blast quality, spend a to
exclude 1 target that would be
affected by the explosion, up
to ranks in Selective
Detonation.
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
000
DC32
Cost: 25
DC32
Cost: 20
SELECTIVE
DETONATION
When using a weapon with the
Blast quality, spend a to
exclude 1 target that would be
affected by the explosion, up
to ranks in Selective
Detonation.
DC32
Cost: 25
Active
Passive
Ranked
TOUGHENED
INITIMIDATING
FEARSOME
STREET SMARS
000
Cost: 5
000
Cost: 5
DC32
Cost: 5
000
Cost: 5
DURABLE
STUNNING BLOW
NATURAL ENFORCER
000
Cost: 10
000
Cost: 10
000
Cost: 10
DC33
Cost: 10
INITIMIDATING
DEFENSIVE STANCE
TOUGHENED
LOOM
000
Cost: 15
000
Cost: 15
000
Cost: 15
DC32
Cost: 15
SECOND WIND
STREET SMARS
INITIMIDATING
000
Cost: 20
000
Cost: 20
FEARSOME
DEDICATION
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
DC32
Cost: 25
000
Cost: 25
DC33
Cost: 20
BLACK MARKET
CONTACTS
Cost: 20
FEARSOME
000
000
Cost: 25
DC32
Cost: 25
Active
Passive
Ranked
BURLY
BARRAGE
GRIT
TOUGHENED
DC32
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
BARRAGE
BRACE
SPARE CLIP
DURABLE
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
SIDE STEP
BURLY
HEROIC FORTITUDE
TOUGHENED
000
Cost: 15
DC32
Cost: 15
000
Cost: 15
000
Cost: 15
BRACE
BARRAGE
RAIN OF DEATH
HEROIC RESILIENCE
000
Cost: 20
000
Cost: 20
DC32
Cost: 20
DC32
Cost: 20
BURLY
DEDICATION
ARMOR MASTER
HEAVY HITTER
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
DC32
Cost: 25
000
Cost: 25
000
Cost: 25
DC32
Cost: 25
Active
Passive
Ranked
TOUGHENED
FRENZIED ATTACK
FERAL STRENGTH
LETHAL BLOW
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
FERAL STRENGTH
TOUGHENED
HEROIC FORTITUDE
KNOCKDOWN
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
ENDURING
LETHAL BLOW
TOUGHENED
FRENZIED ATTACK
000
Cost: 15
000
Cost: 15
000
Cost: 15
000
Cost: 15
TOUGHENED
FERAL STRENGTH
NATURAL BRAWLER
LETHAL BLOW
000
Cost: 20
000
Cost: 20
000
Cost: 20
000
Cost: 20
FRENZIED ATTACK
ENDURING
DEFENSIVE STANCE
DEDICATION
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Active
Passive
Ranked
COMMAND
SECOND WIND
POINT BLANK
SIDE STEP
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
SECOND WIND
CONFIDENCE
STRONG ARM
POINT BLANK
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
FIELD COMMANDER
COMMAND
NATURAL MARKSMAN
SNIPER SHOT
000
Cost: 15
IMPROVED
FIELD COMMANDER
000
Cost: 15
000
Cost: 15
Cost: 20
Cost: 15
GRIT
TOUGHENED
LETHAL BLOW
000
000
000
Cost: 20
000
Cost: 20
000
Cost: 20
DEADLY ACCURACY
TRUE AIM
DEDICATION
TRUE AIM
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Base Ability
Upgrade
Ranked
DC35
Cost: 30
REDUCE SETBACK
ADD BOOST
REDUCE SETBACK
ADD BOOST
EU37
Cost: 10
EU37
Cost: 10
EU37
Cost: 10
EU37
Cost: 10
REDUCE DIFFICULTY
INCREASE EFFECT
INCREASE EFFECT
DESTINY
EU37
Cost: 15
EU37
Cost: 15
EU37
Cost: 15
EU37
Cost: 15
Base Ability
Upgrade
Ranked
Unmatched Protection
EU37
Cost: 30
DURATION
DURATION
SOAK
PROTECT ALLY
EU37
Cost: 10
EU37
Cost: 10
DURATION
DESTINY
EU37
Cost: 15
EU37
Cost: 15
EU37
Cost: 10
EU37
Cost: 10
ADDITIONAL
REDUCTION
ADDITIONAL
REDUCTION
EU37
Cost: 15
EU37
Cost: 15
Smuggler: Pilot
Career Skills: Coordination, Deception, Knowledge (Underworld), Perception, Piloting
(Space), Skulduggery, Streetwise, Vigilance
Pilot Bonus Career Skills: Astrogation, Gunnery, Piloting (Planetary), Piloting (Space)
Active
Passive
Ranked
FULL THROTTLE
SKILLED JOKEY
GALAXY MAPPER
LETS RIDE
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
SKILLED JOKEY
DEAD TO RIGHTS
GALAXY MAPPER
RAPID RECOVERY
000
Cost: 10
000
Cost: 10
IMPROVED
FULL THROTTLE
IMPROVED
DEAD TO RIGHTS
000
Cost: 15
GRIT
Gain +1 strain threshold.
000
Cost: 15
SUPREME
FULL THROTTLE
When performing Full Throttle,
top speed increases by 2
instead of 1.
000
Cost: 20
000
Cost: 20
000
Cost: 10
000
Cost: 10
GRIT
NATURAL PILOT
000
Cost: 15
000
Cost: 15
TRICKY TARGET
DEFENSIVE DRIVING
000
Cost: 20
000
Cost: 20
MASTER PILOT
DEDICATION
TOUGHENED
BRILLIAN EVASION
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Smuggler: Scoundrel
Career Skills: Coordination, Deception, Knowledge (Underworld), Perception, Piloting
(Space), Skulduggery, Streetwise, Vigilance
Scoundrel Bonus Career Skills: Charm, Cool, Deception, Ranged Light
BLACK MARKET
CONTACTS
CONVINCING
DEMEANOR
000
Cost: 5
000
Cost: 5
QUICK DRAW
RAPID REACTION
000
Cost: 5
CONVINCING
DEMEANOR
BLACK MARKET
CONTACTS
CONVINCING
DEMEANOR
000
Cost: 10
000
Cost: 10
HIDDEN STORAGE
TOUGHENED
000
Cost: 15
000
Cost: 15
Cost: 10
BLACK MARKET
CONTACTS
000
000
Cost: 5
QUICK STRIKE
Add b per rank of Quick
Strike to combat checks
against targets that have not
acted yet this encounter.
000
Cost: 10
SIDE STEP
000
Active
Passive
Ranked
Cost: 15
000
Cost: 15
TOUGHENED
RAPID REACTION
HIDDEN STORAGE
SIDE STEP
000
Cost: 20
000
Cost: 20
000
Cost: 20
000
Cost: 20
DEDICATION
NATURAL CHARMER
SOFT SPOT
QUICK STRIKE
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Smuggler: Thief
Career Skills: Coordination, Deception, Knowledge (Underworld), Perception, Piloting
(Space), Skulduggery, Streetwise, Vigilance
Thief Bonus Career Skills: Computers, Skulduggery, Stealth, Vigilance
STREET SMARS
Remove b per rank of Street
Smarts from Streetwise or
Knowledge (Underworld)
checks.
000
Cost: 5
BLACK MARKET
CONTACTS
When purchasing illegal
goods, may reduce rarity by 1
per rank, increasing cost by
50% of base cost per
reduction.
000
Cost: 10
BLACK MARKET
CONTACTS
When purchasing illegal
goods, may reduce rarity by 1
per rank, increasing cost by
50% of base cost per
reduction.
000
Cost: 5
Active
Passive
Ranked
INDISTINGUISHABLE
BYPASS SECURITY
000
Cost: 5
000
Cost: 5
DODGE
GRIT
HIDDEN STORAGE
000
Cost: 10
000
Cost: 10
000
Cost: 10
STALKER
GRIT
RAPID REACTION
SHORTCUT
000
Cost: 15
000
Cost: 15
000
Cost: 15
000
Cost: 15
BYPASS SECURITY
NATURAL ROGUE
STREET SMARS
JUMP UP
000
Cost: 20
000
Cost: 20
000
Cost: 20
000
Cost: 20
MASTER OF SHADOWS
DODGE
INDISTINGUISHABLE
DEDICATION
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Technician: Mechanic
Career Skills: Astrogation, Computers, Coordination, Discipline, Knowledge (Outer Rim),
Mechanics, Perception, Piloting (Planetary)
Mechanic Bonus Career Skills: Brawl, Mechanics, Piloting (Space), Skulduggery
Active
Passive
Ranked
GEARHEAD
TOUGHENED
FINE TUNING
SOLID REPAIRS
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
REDUNDANT SYSTEMS
SOLID REPAIRS
GEARHEAD
GRIT
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
SOLID REPAIRS
ENDURING
BAD MOTIVATOR
TOUGHENED
000
Cost: 15
000
Cost: 15
000
Cost: 15
000
Cost: 15
CONTRAPTION
SOLID REPAIRS
FINE TUNING
HARD HEADED
When staggered or
disoriented, perform the Hard
Headed action to make a
dddd Discipline check
to remove the status. Difficulty
reduced by 1 per rank.
000
Cost: 20
000
Cost: 20
000
Cost: 20
NATURAL TINKERER
HOLD TOGETHER
DEDICATION
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 20
IMPROVED
HARD HEADED
When incapacitated due to
strain exceeding threshold,
may take a ddddd
Discipline check to reduce
strain to 1 below threshold.
000
Cost: 25
Active
Passive
Ranked
TINKERER
UTINNI!
SPEAKS BINARY
TINKERER
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
SOLID REPAIRS
GRIT
UTINNI!
TOUGHENED
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
UTILITY BELT
SIDE STEP
BRACE
DEFENSIVE STANCE
000
Cost: 15
000
Cost: 15
000
Cost: 15
000
Cost: 15
JURY RIGGED
SPEAKS BINARY
INVENTOR
JURY RIGGED
000
Cost: 20
000
Cost: 20
000
Cost: 20
000
Cost: 20
INVENTOR
DEDICATION
KNOWN SCHEMATIC
BRACE
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Technician: Slicer
Career Skills: Astrogation, Computers, Coordination, Discipline, Knowledge (Outer Rim),
Mechanics, Perception, Piloting (Planetary)
Slicer Bonus Career Skills: Computers, Knowledge (Education), Knowledge
(Underworld), Stealth
Active
Passive
Ranked
CODEBREAKER
GRIT
TECHNICAL APTITUDE
BYPASS SECURITY
000
Cost: 5
000
Cost: 5
000
Cost: 5
000
Cost: 5
DEFENSIVE SLICING
TECHNICAL APTITUDE
GRIT
BYPASS SECURITY
000
Cost: 10
000
Cost: 10
000
Cost: 10
000
Cost: 10
NATURAL PROGRAMMER
BYPASS SECURITY
DEFENSIVE SLICING
GRIT
000
Cost: 15
DEFENSIVE SLICING
When defending computer
systems, add b per rank of
Defensive Slicing to
opponents checks.
000
Cost: 20
000
Cost: 15
IMPROVED
DEFENSIVE SLICING
Defensive Slicing now
upgrades opponents; difficulty
once per rank of Defensive
Slicing; this replaces the usual
benefits.
000
Cost: 20
000
Cost: 15
000
Cost: 15
CODEBREAKER
RESOLVE
000
Cost: 20
000
Cost: 20
SKILLED SLICER
MASTER SLICER
MENTAL FORTRESS
DEDICATION
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Active
Passive
Ranked
UNCANNY SENSES
INSIGHT
FORAGER
UNCANNY REACTIONS
000
Cost: 5
CONVINCING
DEMEANOR
Remove b per rank of
Convincing Demeanor from
Deception or Skulduggery
checks.
000
Cost: 10
000
Cost: 5
000
Cost: 5
000
Cost: 5
OVERWHELM EMOTIONS
INTENSE FOCUS
QUICK DRAW
000
Cost: 10
000
Cost: 10
000
Cost: 10
SENSE DANGER
SENSE EMOTIONS
BALANCE
TOUCH OF FATE
000
Cost: 15
000
Cost: 15
000
Cost: 15
000
Cost: 15
STREET SMARS
UNCANNY SENSES
UNCANNY REACTIONS
STREET SMARS
000
Cost: 20
000
Cost: 20
000
Cost: 20
000
Cost: 20
SIXTH SENSE
FORCE RATING
DEDICATION
SUPERIOR REFLEXES
Gain +1 to a single
characteristic. This cannot
bring a characteristic above 6.
000
Cost: 25
000
Cost: 25
000
Cost: 25
000
Cost: 25
Force Power
Ranked
000
Cost: 10
RANGE
MAGNITUDE
CONTROL
000
Cost: 5
000
Cost: 5
000
Cost: 10
CONTROL
STRENGTH
When making a Coercion, Charm, Deception, Leadership, or Negotiation check, the Force user may roll an
Influence Power check as part of his dice pool. He may spend Z to gain s or a (users choice) on the
check.
000
Cost: 15
000
Cost: 10
RANGE
MAGNITUDE
DURATION
DURATION
Spend Z to increase
duration by number of rounds
(or minutes) equal to duration
upgrades purchased.
Spend Z to increase
duration by number of rounds
(or minutes) equal to duration
upgrades purchased.
000
Cost: 10
000
Cost: 5
000
Cost: 5
000
Cost: 5
RANGE
MAGNITUDE
DURATION
DURATION
Spend Z to increase
duration by number of rounds
(or minutes) equal to duration
upgrades purchased.
Spend Z to increase
duration by number of rounds
(or minutes) equal to duration
upgrades purchased.
000
Cost: 10
000
Cost: 5
000
Cost: 5
000
Cost: 5
Force Power
Ranked
000
Cost: 10
MAGNITUDE
STRENGTH
RANGE
RANGE
Spend Z to increase
silhouette able to be targeted
equal to strength upgrades
purchased.
000
Cost: 5
000
Cost: 10
000
Cost: 5
000
Cost: 5
MAGNITUDE
STRENGTH
CONTROL
Spend Z to increase
silhouette able to be targeted
equal to strength upgrades
purchased.
000
Cost: 5
000
Cost: 10
000
Cost: 10
MAGNITUDE
STRENGTH
CONTROL
RANGE
Spend Z to increase
silhouette able to be targeted
equal to strength upgrades
purchased.
000
Cost: 10
000
Cost: 15
000
Cost: 5
000
Cost: 15
MAGNITUDE
STRENGTH
CONTROL
Spend Z to increase
silhouette able to be targeted
equal to strength upgrades
purchased.
000
Cost: 10
000
Cost: 20
000
Cost: 15
Force Power
Ranked
000
Cost: 10
CONTROL
CONTROL
Effect: Spend Z. The Force user senses the current thoughts of one
living target with whom he is engaged.
000
Cost: 10
000
Cost: 10
DURATION
RANGE
MAGNITUDE
000
Cost: 10
000
Cost: 5
000
Cost: 5
STRENGTH
RANGE
MAGNITUDE
When using Senses ongoing effects, upgrade the pool twice, instead
of once.
000
Cost: 10
000
Cost: 10
000
Cost: 10
CONTROL
RANGE
MAGNITUDE
000
Cost: 10
000
Cost: 10
000
Cost: 10