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Important Notes: (READ ME)

- Hover over a box with a triangle in the top right to read the notes, very useful extra info

- Nation specific weapons (like the 127mm HVAR or M2 Browning) can be access through t
- Amt. of weight needed to kill a target is FALSE, Common misconception
- This chart only counts direct hits, bigger bombs can still kill if the target is within splash radius

- No difference between the Japanese Ground and SAP/AP bombs, at least none I have seen
- Torpedoes have been moved to nation specific tabs
X = No Damage
Ground Targets 50kg/60kg/100lb 100kg/250lb 250kg/500lb500kg/1000lb
Artillery/AAA
1
1
1
1
Light Pillbox

Pillbox

Vehicle/Armored Car

Light Tank

Medium Tank

Heavy Tank

Bridges

Naval Targets
50kg/60kg/100lb 100kg/250lb
Patrol Boat / Fire Boat
1
1

250kg/500lb500kg/1000lb
1
1

Landing Ship

Cargo Ship

Destroyer

Light Cruiser

2*

Heavy Cruiser

Battleship

>80

25

13

Carrier*

~80

25

13

Strategic Targets 50kg/60kg/100lb 100kg/250lb


Bombing Points
Arcade Low Tier
~52
~30

250kg/500lb500kg/1000lb
17

Arcade High Tier

~65

~35

~21

RB (All Tiers)

25

15

Airfield
Arcade Low Tier

~384

180

~70

~35

Arcade High Tier

> 300

~300

~150

~70

RB (maps w/o bases)

> 400

~200

~96?

~30 - 32

~78

15 - 16

RB (maps w/bases)

The # of bombs is too damn high

<<<<<<<<<<<<
n be access through the tab
<<<<<<<<<<<<
<<<<<<<<<<<<
<<<<<<<<<<<<
lash radius
ne I have seen
<<<<<<<<<<<<

800kg/1000kg/2000lb
1

4000lb
O

1500kg
O

3000kg
O

5000kg
O

1500kg Bomb

3000kg

5000kg

0.1

800kg/1000kg/2000lb 4000lb
1
Overkill
1

Overkill

Overkill

800kg/1000kg/2000lb

4000lb

1500kg Bomb

3000kg

N/A

N/A

~16

N/A

N/A

~20

32+

32+

12

6-7

5000kg

Updating for 1.53, need to add the 5000kg, and ADEN, retest Japanese 50kg bombs, etc.

If you have questions, or if my data contains some errors, email at yoursatscore1600@gmail.com


** 10kg is in the German section, 1500kg and 3000kg is in the russian section for now

If you were routed to the public version, go here:


https://docs.google.com/spreadsheets/d/1H1_cSnYKSKbU6Giql2bMDdFoXefeq6ENWuvjQbtquMs/edit#
Should allow you to read the notes

Even a 60kg bomb is capable of killing a Japanese carrier in one hit,

- The bombs follow a general pattern, but the damages do not seem to scale correctly for some reaso
- Kinda wish I could have access to the game files...
- Strategic target section will be revisited if I can get some players to help with testing
- Custom battle strategic targets are different than the maps in matchmaking, dunno why
- Bombing points and airfield health differs on map, specifically on which plane tier the map is for (it s
- Health indicator doesn't seem to be precise for some reason
- I don't know why the damage of the bombs scale so weirdly, could be miscalculations or some other

Most values should be ok, health values for a few maps may be different

ese 50kg bombs, etc.

ore1600@gmail.com

q6ENWuvjQbtquMs/edit#gid=0

correctly for some reason

g, dunno why
ne tier the map is for (it seems)

alculations or some other factor I am not aware of, or Gaijin

US Weapons

Because this is MURICA, units are given in freedom units


Note: 1m = 3.28ft
Note: Murica is best nation for lawnmowing (maybe that is why

Ground Targets 7.62mm Browning


12.7mm M2/M3 Browning
20mm AN M2/M3
Artillery/AAA
O
O
O
Light Pillbox

Pillbox

Vehicle/Armored Car

Light Tank

Medium Tank

Heavy Tank

Bridges

Naval Targets 7.62mm Browning


12.7mm M2/M3 Browning
20mm AN M2/M3
Patrol Boat
O
O
O
Landing Ship

Cargo Ship

Destroyer

Light Cruiser

Heavy Cruiser

Battleship

Carrier

Strategic Targets7.62mm Browning


12.7mm M2/M3 Browning
20mm AN M2/M3

Bombing Points
Arcade Low Tier

Arcade High tier

RB (All Tiers)

Arcade Low Tier

Arcade High Tier

RB (all tiers)

Airfield

e given in freedom units

- Hover over the weapons to see RoF

awnmowing (maybe that is why they lose so often in RB)


Update: The 20mm AN/M2 now kills Medium tanks, a
20mm HS.40420mm FMC-T160
37mm M4/M10 75mm T13E1
114mm M10 Bazooka
O

20mm HS.40420mm FMC-T16037mm M4/M1075mm T13E1


114mm M10 Bazooka
O

20mm HS.40420mm FMC-T16037mm M4/M1075mm T13E1


114mm M10 Bazooka

~96

~30

~480

r the weapons to see RoF and Muzzle velocity

w kills Medium tanks, again


127mm HVAR
298mm Tiny Tim
1005kg Mark 1005kg
13
Mark 13/44
X
X
O
O
1

O = Effective under all circumstances


= Situational (in notes)
X = No effect

127mm HVAR
298mm Tiny Tim
1005kg Mark 1005kg
13
Mark 13/44
1
1
O
O
O

~40

~16

40

16

127mm HVAR
298mm Tiny Tim
1005kg Mark 1005kg
13
Mark 13/44

US Ground notes:

~60

~22

~32

10

> 100

> 100

Effective under all circumstances


Situational (in notes)

US Ground notes:
- .50 cal M2/M3 are good ground attack weapons, able to kill everthing important efficiently
- 1 pass is all you need on most targets
- 20mm M2/M3 are not as effective in 1.47, but can still kill lightpillboxes
- 75mm T13E1 is very effective once you get the full AP belt
- Rockets are very very inaccurate, and the 114mm M10 just plain sucks

nt efficiently

German Weapons
Ground Targets
Artillery/AAA

O = Effective under all circumstances


= Situational (in notes)
X = No effect
7.92mm MG 17
7.92mm MG 81
7.7mm Breda-SAFAT
O

Light Pillbox

Pillbox

Vehicle/Armored Car

Light Tank

Medium Tank

Heavy Tank

Bridges

Naval Targets
Patrol Boat

7.92mm MG 177.92mm MG 81
7.7mm Breda-SAFAT
O

Landing Ship

Cargo Ship

Destroyer

Light Cruiser

Heavy Cruiser

Battleship

Carrier

Strategic Targets

7.92mm MG 177.92mm MG 81
7.7mm Breda-SAFAT

Bombing Points
Arcade Low Tier (tier 1-3)

Arcade High tier (4-5)

RB (All Tiers)

Arcade Low Tier

Arcade High Tier

RB (all tiers)

Airfield

Credit to Khangai3977 and

Way too many guns, good thing few of them work(on ground t

12.7mm Breda-SAFAT
13mm MG 131
15mm MG 151
20mm MG C30/L
20mm MG FF(/M)
O

12.7mm Breda-SAFAT
13mm MG 131
15mm MG 151
20mm MG C30/L 20mm MG FF
O

12.7mm Breda-SAFAT
13mm MG 131
15mm MG 151
20mm MG C30/L 20mm MG FF

Credit to Khangai3977 and for researching the effectiveness of the MG 151/15

ew of them work(on ground targets)

20mm MG 151/20
O

Ground Targets
Artillery/AAA

30mm Mk 103
30mm Mk 10837mm BK 3,7
O

Light Pillbox

Pillbox

Vehicle/Armored Car

Light Tank

X*

Medium Tank

Heavy Tank

Bridges

20mm MG 151/20
O

Naval Targets
Patrol Boat

30mm Mk 103
30mm Mk 10837mm BK 3,7
O

Landing Ship

Cargo Ship

Destroyer

Light Cruiser

Heavy Cruiser

Battleship

Carrier

20mm MG 151/20 Strategic Targets

30mm Mk 103
30mm Mk 10837mm BK 3,7

Bombing Points
X

Arcade Low Tier (tier 1-3)

Arcade High tier (4-5)

RB (All Tiers)

Airfield

MG 151/15

Arcade Low Tier

Arcade High Tier

RB (all tiers)

50mm BK 5 50mm Mk. 214a75mm BK 7,5 55mm R4M 73mm RZ 65


O

I do not have ac

to both the 55mm R4M


Unable to test
X

50mm BK 5 50mm Mk. 214a75mm BK 7,5 55mm R4M 73mm RZ 65


O

50mm BK 5 50mm Mk. 214a75mm BK 7,5 55mm R4M 73mm RZ 65

210mm BR.21
O

210mm BR.21
O

936kg F5W936kg F200/450x5.45 10kg Bomb


X
X
1
X

936kg F5W936kg F200/450x5.45 10kg Bomb


1
1

> 20

> 20

210mm BR.21

936kg F5W936kg F200/450x5.45 10kg Bomb

Axis ground notes:


- 30mm Mk 103 with HVAP
- 15mm MG 151 is the onl

Float-51 > F-2 Sabre

A lot

A S***ton

A Metric F***ton

ground notes:
mm Mk 103 with HVAP is the way to go, takes out Medium tanks with 2 shots to the side
mm MG 151 is the only effective small caliber gun, everything else sucks

Soviet Union
Ground Targets
Artillery/AAA

7.62mm ShKAS7.62mm PV-1


12.7mm Berezin UB
20mm ShVAK
O

Light Pillbox

Pillbox

Vehicle/Armored Car

Light Tank

Medium Tank

Heavy Tank

Bridges

Naval Targets

7.62mm ShKAS7.62mm PV-1


12.7mm Berezin UB
20mm ShVAK

Patrol Boat / Fire Boat

Landing Ship

Cargo Ship

Destroyer

Light Cruiser

Heavy Cruiser

Battleship

Carrier*

Strategic Targets
Bombing Points

7.62mm ShKAS7.62mm PV-1


12.7mm Berezin UB
20mm ShVAK

Arcade Low Tier

Arcade High Tier

RB (All Tiers)

Arcade Low Tier

Arcade High Tier

RB (all tiers)

Airfield

20mm B-20(S,M,E)
23mm VYa-23
23mm NS-23(K)
23mm NR-2337mm NS-3737mm N-37(D)
O

A lot

20mm B-20 23mm VYa-2323mm NS-2323mm NR-2337mm NS-3737mm N-37(D)


O

20mm B-20 23mm VYa-2323mm NS-2323mm NR-2337mm NS-3737mm N-37(D)

45mm NS-45 82mm RS-82


132mm RS-132
950kg 45-36AN
1500kg Bomb3000kg Bomb
X
1
O
O
1
1
15

14

~5 or 6

14

45mm NS-45 82mm RS-82


132mm RS-132
950kg 45-36AN
1500kg Bomb3000kg Bomb
O

16

48+

48+

34

X*

~34

45mm NS-45 82mm RS-82


132mm RS-132
950kg 45-36AN
1500kg Bomb3000kg Bomb

N/A

N/A

N/A

N/A

32+

32+

~40

18

Updates:
- YVa-23 is only effective in a top attack under 400m, very unreliable though and often does nothing,
- Have to attack in a near vertical dive

0kg Bomb
RU Ground attack notes:
- 12.7mm Berezin and 37mm NS-37 are the best weapons for ground attacking
- 20mm ShVAK and B-20 are ok, but notably less effective
- Everything else kind of sucks
- 23mm YVa-23 is supposed to be fixed in 1.49, but 1.51 happened and its still bugged
- Rockets are very inaccurate

0kg Bomb

and often does nothing, Md. Tank kliing in RB is now impossible

British

Update: 20mm Hispanoes can now

Ground Targets 7.7mm Vickers K


7.7mm Browning
7.5mm MAC 1934
Artillery/AAA
O
O
O
Light Pillbox

Pillbox

Vehicle/Armored Car

Light Tank

Medium Tank

Heavy Tank

Bridges

Naval Targets 7.7mm Vickers K


7.7mm Browning
7.5mm MAC 1934
Patrol Boat / Fire Boat
O
O
O
Landing Ship

Cargo Ship

Destroyer

Light Cruiser

Heavy Cruiser

Battleship

Carrier

Strategic Targets 7.7mm Vickers K


7.7mm Browning
7.5mm MAC 1934
Bombing Points
Arcade Low Tier
X
X
X

Arcade High Tier

RB (All Tiers)

Airfield
Arcade Low Tier

Arcade High Tier

RB (all tiers)

Status: 95% done, only need to test the absurd stuff

Update: 20mm Hispanoes can now kill medium tanks again, tested on Hokkaido
12.7mm M2 Browning
20mm HS.404/Hispano I,II
20mm Hispano V40mm Vickers S
O

12.7mm M2 Browning
20mm HS.404/Hispano I,II
20mm Hispano V40mm Vickers S
O

12.7mm M2 Browning
20mm HS.404/Hispano I,II
20mm Hispano V40mm Vickers S
X

47mm Vickers 5
P7mm Molins Class M
76mm RP-3 Rocket
690kg Mark XII
X
O
O
O
2

47mm Vickers 57mm


P
Mollins Class M 76mm RP-3
O

690kg Mark XII


1

~32

~32

47mm Vickers 57mm


P
Mollins Class M 76mm RP-3
X

48

690kg Mark XII


X

18

British ground notes:


- The US imported 12.7mm M2 Browning is the best weapon for ground attacking
- 20mm Hispanoes used to be effective, but not so much anymore
- 47mm Vickers P and 57mm Mollins are very effective, though the Vickers is better due to the plane
- Mark XII is the 2nd worst torpedo, British could use the later versions

better due to the plane

Honorabru Weapons of the Rising Sun, made with 100% Nippon steel

Ground Targets 7.7mm Type 897.7mm Type 9712.7mm Ho-103


13.2mm Type 3
Artillery/AAA
O
O
O
O
Light Pillbox

Pillbox

Vehicle/Armored Car

Light Tank

Medium Tank

Heavy Tank

Bridges

Naval Targets 7.7mm Type 897.7mm Type 9712.7mm Ho-103


13.2mm Type 3
Patrol Boat / Fire Boat

Landing Ship

Cargo Ship

Destroyer

Light Cruiser

Heavy Cruiser

Battleship

Carrier*

Strategic Targets7.7mm Type 897.7mm Type 9712.7mm Ho-103


13.2mm Type 3

Bombing Points
Arcade Low Tier

Arcade High Tier

RB (All Tiers)

Arcade Low Tier

Arcade High Tier

RB (all tiers)

Airfield

20mm Type 99 mk.120mm Type 99 mk. 2 20mm Ho-3 20mm Ho-5 30mm Type 5
O

20mm Type 99 mk.120mm Type 99 mk. 2 20mm Ho-3 20mm Ho-5 30mm Type 5
O

20mm Type 99 mk.120mm Type 99 mk. 2 20mm Ho-3 20mm Ho-5 30mm Type 5

30mm Ho-155
37mm Type 94
37mm Ho-203
37mm Ho-204
57mm Ho-401
82mm No.27 Rocket
O

14

30mm Ho-155
37mm Type 94
37mm Ho-203
37mm Ho-204
57mm Ho-401
82mm No.27 Rocket
O

> 12

> 12

30mm Ho-155
37mm Type 94
37mm Ho-203
37mm Ho-204
57mm Ho-401
82mm No.27 Rocket

N/A

N/A

N/A

935kg Type 91 mod


857kg
2
Type 91 mod 3Ground Targets
X
X
Artillery/AAA
X

Light Pillbox

Pillbox

Vehicle/Armored Car

Light Tank

Medium Tank

Heavy Tank

Bridges

935kg Type 91 mod


857kg
2
Type 91 mod 3 Naval Targets
1

Patrol Boat / Fire Boat

Landing Ship

Cargo Ship

Destroyer

Light Cruiser

Heavy Cruiser

Battleship

Carrier*

935kg Type 91 mod


857kg
2
Type 91 mod 3Strategic Targets

Bombing Points
X

Arcade Low Tier

Arcade High Tier

RB (All Tiers)
Airfield

Arcade Low Tier

Arcade High Tier

RB (all tiers)

Japan notes:

- In 1.47, Japanese are by far the worst nation for ground attacks
- No weapon is really effective except for the A6M5 Otsu's Type 3, but the A6M5 is screwed
- Japan has to rely on bombers to take out tanks and pillboxes

M5 is screwed

1.47 Changes:

>>>>>>>>>>>>>>>>>>

- Added MG 81 (Ju 87 D-5 optional)

- VYa-23 no longer kills Medium Tanks from the rear, top attack only
- Berezin UB API-T does not kill Md. Tanks
- 20mm ShVAK and B-20 AP-I rounds do not work on Md Tanks nor Light Pillboxes
-API-T is still effective
- 37mm NS-37 now considered very ineffective vs. Heavy tanks, Medium tanks are ok
- Hispano II/V no longer kills Medium Tanks, not even a top attack

- Type 5 no longer kills Medium tanks


- Type 99 mk.2 cannot kill Md. Tanks
- Ho-155 cannot kill Md. Tanks
- 20mm MG 151 no longer kills Medium Tanks
-added 40mm Vickers S

Other changes:
- Torpedoes have different damage values, as a result has been moved to country specific section, mi
- Differentiated Airfield with bases, and airfield w/o bases
- Added more Russian weapons: N-37(D), NR-23,

Credits:
- /u/Melanderawr for pointing out the Type 99 mk.2 no longer kills Medium Tanks
- Khangai3977 and for researching the effectiveness of the MG 151/15
- Ikovic for clarifying the 50kg's effectiveness against Md. Tanks
- Davis for the fridge launcher
- Bence for something
- /u/Railsmith for discovering that YVa-23 is no longer effective against Md. Tanks, though several othe
- Naten for the 37mm BK 3,7 vs. light tanks
- Naten again for double checking the values for the Mk. 103, and really a lot of things
-Ollie for a lot of help, weapon values and stuff
- /u/1Reallybigtank for NS-37 change
- Gaijin for making a great game that everyone likes to rant on(out of love for the game)
-Melander for fixing the 57mm Mollins data
- Credit to /u/bryce and /u/pjup for discovering the 20mm MG 151 is effective vs. Medium tanks,

- Only to break again in patch 1.70


-Callum for correction of RP-3 vs. Destroyer

untry specific section, mistake on my part

anks, though several other users have noticed this independently

and really a lot of things

r the game)

dium tanks,

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