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Schwere SS-Panzerkompanie

Fearless

German

Heavy SS Tank Company

Veteran

Late-War

Tank Company

Platoon

Qty

Unit

Points

Headquarters
Schwere SS-Panzerkompanie HQ - p.141
Combat Platoons
Schwere SS-Panzer Platoon - p.141
Schwere SS-Panzer Platoon - p.141
Weapons Platoons
Schwere SS-Panzer Pioneer Platoon - p.142

Schwere SS-Panzer Scout Platoon - p.143

Michael Wittmann in Tiger 1 E

350

2
2

Tiger I E
Tiger I E

480
480

1
1
2
2
1
3
2

Cmd Pioneer MG team


Schwimmwagen
Sd Kfz 251/7 (Pioneer)
Pioneer MG team
Cmd Panzerfaust SMG team
Schwimmwagen
MG team

140

150

Company Points:

1600

Source document: Earth & Steel (D-Day)

www.EasyArmy.com

Arsenal
Tank Teams
Name
Weapon

Mobility
Range

Front
ROF

Side
Anti-tank

Top
Equipment and Notes
Firepower

Michael Wittmann in Tiger 1 E

Slow Tank

8.8cm KwK36 gun (Michael


Wittman)
Tiger I E

40"/100cm

13

3+

Slow Tank

40"/100cm

13

3+

Tanks

8.8cm KwK36 gun

Co-ax MG, Hull MG, Protected ammo,


Wide tracks.
Slow traverse, ROF2 when moving, Reroll failed To-Hit rolls.
Co-ax MG, Hull MG, Protected ammo,
Wide tracks.
Slow traverse.

Infantry Teams
Team

Range

ROF

Anti-tank

Firepower Notes

MG team
Panzerfaust

16"/40cm
4"/10cm

3
1

2
12

6+
5+

SMG team

4"/10cm

6+

ROF 2 when pinned down.


Tank Assault 6. Cannot shoot in the
Shooting Step if moved in the Movement
Step.
Full ROF when moving.

Additional Training and Equipment


Pioneer teams are rated as Tank Assault 4.

Transport Teams
Vehicle

Equipment and Notes

Mobility

Front

Side

Top

Jeep

Amphibious, Optional Passenger-fired


hull MG.

Half-tracked

Hull MG, Passenger-fired AA MG,


Assault bridge.

Trucks
Schwimmwagen

Armoured Personnel Carriers


Sd Kfz 251/7 (Pioneer) half-track

Vehicle Machine-guns
Weapon
Vehicle MG

Range

ROF

Anti-tank

Firepower

16"/40cm

Special Rules

ROF 1 if other weapons fire.

Schwere SS-Panzer Platoon - p.141


Remember to roll for your Tiger Ace skills (see page 213) before each game.
Schwere SS-Panzer Scout Platoon - p.143
The Schwere SS-Panzer Scout Platoon is a Reconnaissance Platoon.
Schwere SS-Panzerkompanie HQ - p.141
Ambush!: Wittmann may be deployed using the Ambush special rule on page 196 of the rulebook in addition to any other
platoons that would normally be deployed in Ambush. Wittmann may deploy in Ambush even in missions that do not normally
use the Ambush special rule.
Every Shot Counts!: Wittmann's Tiger tank may re-roll any failed roll To Hit when it shoots.
For the Commander!: Wittmann and any platoon led by him always pass Motivation Tests on a roll of 2+.
Grind them Under: Any team that assaults Wittmann must reroll the successful Skill Test to hit for any hit allocated to his tank
in an assault combat. If they pass this test they get past the tracks and the tank must make an Armour Save as normal. If the reroll failed, then the assaulting troops have not hit the tank and the hit is ignored.
Hero of the Fatherland: If Wittmann is Destroyed during a game the morale of the entire German people takes a heavy blow,
despite any other gains, and the German player loses one Victory Point and their opponent gains on Victory Point at the end of
the battle.
Rapid Fire!: The 8.8cm tank gun of Wittmann's Tiger tank has ROF 3 when stationary and ROF 2 when moving.
If you do not replace your Company Command Tiger I E tank with Obersturmfhrer Wittmann, then your Company Command
Tiger I E tank always has two Tiger Ace skills (see page 213) as if it rolled a 6 on its first roll. Any further 6 allows you to pick
the skill

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