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Complete AutoCAD Commands





Displays a dialogue box with AutoCAD

version & serial numbers

can be transparent


Controls the size of the Object Snap

"OSNAP") target box -- should set to 7

can be transparent


Draws an arc. The default method of

drawing arcs is selecting three points
(so-called "3 point arc"), which are the
two endpoints of the arc and some
other point along its locus. Other
methods of drawing an arc can be
specified by three letters, such as
SEA, which means "Start Point, End
Point, and Included Angle."


A Included angle
C Center point of arc
D Direction angle of a line tangent to the
E Endpoint of arc
L Length of chord passing thru both
endpoints of the arc
R Radius
S Start point of arc
<RET> uses the end of the last line or arc as the
start point for the arc



Computes the area of any shape by

selecting points at the corners of the
shape, or by selecting a circle or
polyline after typing or picking the "E"

A sets "Add" mode

Makes multiple copies of selected

objects in a rectangular (parallel with
the snap rotation) or circular pattern

R rectangular array type

S sets "Subtract" mode

E computes area of selected circle or

P "polar" array type in circular pattern, you

must indicate number of items and angle to
fill, and whether the objects get rotated
with the angle
C "circular" array type in a circular pattern,
you must indicate angle between items,
angle to fill, and whether objects get
rotated with the angle


Creates an attribute definition entity for

textual information to be associated

I Controls attribute visibility

with a block definition

C Controls Constant/variable mode
V Controls verify mode
P Controls preset mode

Controls the visibility of attribute

entities on a global basis

can be transparent
ON Makes all attributes visible
OFF Makes all attributes invisible
N Visibility of attributes set


Permits editing of attributes


Extracts attribute data from drawings

C CDF comma delimited format extract

D DXF format extract
S SDF format extract
E Extracts attributes from selected entities


Invokes drawing integrity audit

Y Fixes errors encountered

N Reports, but does not fix errors


Specifies origin of current drawing for

subsequent insertion into another
drawing -- is normally set to point 0,0,0


Fills an automatically defined boundary

with a hatch pattern through the use of
dialogue boxes. Also allows previewing
and replacing adjustments without
starting over each time.


Controls display of marker blips for

point selection


Forms a single compound entity from a

group of entities within the current


Creates a closed polyline of a

can be transparent

can be transparent
ON Enables temporary marker blips
OFF Disables temporary marker
? Lists names of already-defined blocks in
the current drawing

boundary by picking an open area

within a area enclosed by lines, arcs or

Erases part of a line, arc or circle, or

splits it into two lines or arcs

F allows respecification of first point


Creates a chamfer (a angled line

connection) at the intersection of two

D Sets chamfer distances

A multifunctioning command which can

be used to alter the following:
1. location of individual
endpoints of lines

P Changes properties of objects


2. radius of a circle
3. properties: layer, elevation,
thickness, color and linetype of
lines, polylines, arcs and

P Chamfers an entire polyline

C Color
E Elevation
LA Layer
LT Linetype
T Thickness

4. style, font, size, location,

rotation, and wording of text

Modifies properties of selected objects:

layer, thickness, color and linetype -but not elevation

C Color
LA Layer
LT Linetype
T Thickness


Draws a circle of any size. The default

method is to pick a center point and
pick a point on the radius or type the
radius dimension, but other methods
can be selected.

2P Specifies circle by picking 2 points on

the diameter
3P Specifies circle by picking 3 points
through which the circle will pass
D Allows entering the diameter dimension
instead of radius dimension
TTR Specifies circle by picking two
lines, arcs or circles for the circle
to be tangent to, and entering the
dimension of the radius
<RET> Enters radius of circle (the


Sets the current color for subsequently

drawn objects (objects drawn after the
command is invoked). The default
current color is a so-called "logical"
color called "BYLAYER" which means
that the color of the object drawn will
be the color which the current layer
has been set to.

can be transparent
<number> sets current
color to color number
<name> sets current color
to color name entered
BYBLOCK sets floating
entity color
BYLAYER sets current
color to whatever color is
assigned to the current


Compiles shape and font files More

than likely, you will never use this
command, unless you are creating
your own letter design or are creating
"shapes" to be used as commonly
used symbols in the drawing. These
are not typically used in architectural


Displays options to allow you to

reconfigure the video display, digitizer,
plotter, and operating parameters.
You should not have to use this
command, since the configuration of
your system has already been done
and you will have no need to change it.


Draws a copy of selected objects using

two methods -- "base point" method, or
"displacement" method.

M Allows multiple copies to be

made of an object


Lists database information for every

entity in the drawing


Displays a dialogue box that allows

creation of an attribute definition for
textual information to be associated
with a block definition

I Controls attribute visibility

C Controls Constant/variable mode
V Controls verify mode

P Controls preset mode


Allows attribute editing via a dialogue



Displays a dialogue box that extracts

data from a drawing.

C CDF comma delimited format

D DXF format extract
S SDF format extract
E Extracts attributes from selected


Displays a dialogue box that modifies

the color, layer, linetype, and thickness
of selected objects

C Color
LA Layer
LT Linetype
T Thickness


Allows text and attribute definition


Undo Undoes edit to

return to the previous


Sets current entity properties (layer,

linetype, elevation, thickness, and text
style) via a dialogue box

can be transparent


Allows you to enable grips and set

their colors and size via a dialogue box

can be transparent


Controls dimensioning variables

through a series of dialogue boxes

can be transparent


Allows you to insert a previously made

block or file into the current drawing,
select X- and Y- scale factors, rotation
angle, pre-explode the block, and
select the insertion point, through a
dialogue box


Sets layer properties and allows you to

set the current layer, create a new
layer, freeze and thaw layers, freeze
and thaw layers in the current
viewport, assign or reassign colors and

can be transparent

linetypes to layers, through a dialogue


Allows you to set running OSNAPS

and set the size of the target box
aperture through a dialogue box.

can be transparent


Allows you to set drawing aids

variables through a dialogue box

can be transparent


Allows you to rename layers, text

styles, linetypes, blocks, views, User
Coordinate Systems, viewport
configurations, and dimension styles


Allows you to set entity selection

modes, size of the pickbox, and entity
sort method through a dialogue box


Allows you to save the current User

Coordinate System and give it a name
for future retrieval, or to select a UCS
that is already saved


Allows you to set the unit type

(Architectural or Decimal), angle
display format (degrees-minutesseconds, or decimal degrees), and
precision of the units,

can be transparent


This command is used with SCRIPT

files. It will delay the execution of the
next command for the time in
milliseconds specified after the DELAY

can be transparent


Takes you out of the drawing editor

and into the semi-automatic
dimensioning program built into
AutoCAD. Will display a Dim: prompt
on the command prompt line. To get
back to the drawing editor and the
Command: prompt, type the <Esc>


Same as above, but only allows one

dimensioning command to be used,
and then takes you automatically back
to the drawing editor and the
Command: prompt.

can be transparent


Dimensioning sub-command:


Draws a linear dimension with

the dimension line parallel to the
selected dimension origin points.
This lets you align a dimension
with an angled line that is not
either exactly horizontal or


Dimensioning sub-command:


Draws an arc and calculates the

angle between two non-parallel
lines, and draws the text and
arrowheads. Arrowheads are the
standard AutoCAD filled
triangles, regardless of your
defined Arrow Block.


Dimensioning sub-command:


Continues a linear dimension

from the baseline (the so-called
"first extension line") of the
previous or selected dimension.
This is not frequently used in
architectural dimensions. The
spacing between each dimension
line is controlled by the AutoCAD
variable DIMDLI ("Dimension
Line Increment"), which you
should set at 0 normally, but if
you use the baseline command,
you should reset to 1/8".


Dimensioning sub-command:


Draws a pair of crossed lines at

the center of a circle or arc on the
current layer


Dimensioning sub-command:


Continues a linear dimension

from the second extension line of

the previous or selected

dimension. It is used to create a
so-called "string" of dimensions.
This is used quite a bit in
architectural drawings.

Dimensioning sub-command:


Draws a dimension through the

center of a circle or arc,
calculating the diameter, with one
of the arrow heads located at the
point on the circle or arc which is


Dimensioning sub-command:


Exits the dimensioning program

and returns from the Dim:
prompt to the normal Command:


Dimensioning sub-command:


Restores the text of an associative

dimension to its default (home)
location if you have moved it.


Dimensioning sub-command:


Draws a horizontal linear

dimension line


Dimensioning sub-command:


Draws an a line or series of lines

with an arrow head (commonly
called a "leader") to point to an
object to notate it. This command
will also prompt you for the note
at the end of the leader line, but it
will allow only one line of text.
The most useful method of using
this command is to simply draw

leaders between the object to be

notated and text that you create
with the DTEXT command.

Dimensioning sub-command:


Permits changing text of an

associative dimension without
exploding it. However, once the
text has been changed, the
dimension will no longer be


Dimensioning sub-command:


Adjusts the obliquing angle of a

linear associative dimensions
extension lines. Useful in
dimensioning isometric drawings.


Dimensioning sub-command:


Draws the X and Y coordinates

within a box with a leader line
attached to the point, for a
selected point. Automatically
calculates the coordinates.


Dimensioning sub-command:


Overrides the dimension variable

settings on a selected dimension.


Dimensioning sub-command:


Draws the radius dimension of an

arc or circle from the center to
the point on its locus where the
arc or circle was selected.


Dimensioning sub-command:


Redraws the viewport, just like

the regular REDRAW command.


Dimensioning sub-command:


Makes a dimension style current


Dimensioning sub-command:


Draws a linear dimension with

the distance measured origin
points, but with the actual
dimension line set at a different


Dimensioning sub-command:


Saves the currently set dimension

variables under a dimension style
name for future retrieval through
the RESTORE command.


Dimensioning sub-command:


Lists all dimension variables with

their current status.


Dimensioning sub-command:


Switches to a new Text Style for

all future dimensions.


Dimensioning sub-command:


Allows moving text in associative

dimensions without having to
explode the dimensions.


Dimensioning sub-command:


Allows rotation of the text of

several associative dimensions at


Dimensioning sub-command:


Undoes any changes made by the

most recent dimensioning


Dimensioning sub-command:


Changes selected associative

dimensions to use the current
dimension variables, the current
text style, and the current units


Dimensioning sub-command:


Lists the settings of dimension

variables associated with a
particular dimension style.


Dimensioning sub-command:


Draws a vertical linear dimension



Finds distance between two points


Places points along a line, polyline,

arc, or circle, dividing it into the
specified number of equal parts


Draws filled rings with specified inside

and outside diameters

can be transparent
B Uses a specified Block to divide
the object instead of a point


Allows control of dynamic dragging

feature for copy and move commands

can be transparent
ON Makes dragging of object
OFF Disables visual dragging
A Auto mode -- enables dragging
when possible


Draws text "Dynamically" so that as

you enter text letters or numbers, they
are visible on the screen

J Prompts for Justification options

S Allows you to select text styles
that are already created
A Aligns text between two points,
with style-specified width factor,
AutoCAD adjusts height to keep
letter proportion as designated in

the style.
C Centers text horizontally
F Fits text between two points, with
a specified height, AutoCAD
adjusts width of letters to fit
M Centers text horizontally and
R Right-justifies text
BL Bottom-left justification
BC Bottom-center justification
BR Bottom-right justification
ML Middle-left justification
MC Middle-center justification
MR Middle-right justification
TL Top-left justification
TC Top-center justification
TR Top right justification

Allows perspective viewing of drawing

CA Sets CAmera angle relative to

the Target
T Sub-option, toggles
between angle in the X-Y
plane, and angle from the
X-Y plane
CL Sets Front and Back CLipping
D Sets Camera to Target distance
and turns on Perspective viewing
H Removes hidden lines on the
selection set
OFF Turns Perspective viewing off
PA PAns drawing across the

PO Allows specification of Camera
and Target points
TA Rotates the TArget point about
the Camera
T Sub-option, toggles
between angle in the X-Y
plane, and angle from the
X-Y plane
TW Twists the view around the line
of sight
U Undoes a DVIEW sub-command
X Exits the DVIEW command
Z Sets lens length

Inserts specially coded binary files into

the drawing


Loads a drawing interchange file (DXF

file) to be able to read a drawing file
created by another CAD program


Writes a drawing interchange file (DXF

file) to be able to use an AutoCAD
drawing in another CAD program

B Writes binary DXF file

E Outputs selected entities only
(0-16) Floating point


Constructs a 3d Polygon mesh

approximating a Coons surface patch
interpolated between 4 adjoining


Sets Elevation (distance above the

ground plane) and Thickness
(extruded distance from the bottom of
an object to the top) for subsequently
drawn entities


Draws ellipses

C Allows specification of Center

point of ellipse rather than first axis

R Allows specification of
eccentricity rotation rather than
length of second axis
I Draws Isometric circle in current

Saves the drawing and exits AutoCAD

back to DOS or WINDOWS


Erases selected entities from the



Separates a block, dimension or hatch

pattern into its constituent entities or
makes a polyline into a series of
straight lines. In the case of a block
that is exploded, if it was originally
drawn on the 0 layer, it returns to that
layer, regardless of the layer it was
inserted on, and it loses its referential
connection to the original block. In the
case of a dimension or hatch pattern
that has been exploded, their parts go
back to the 0 layer, and are assigned
the logical color (BYBLOCK)
regardless of the layer they were
drawn on. In the case of an exploded
polyline, it loses any width it may have


Lengthens a line, arc, or polyline to

meet a specified "boundary edge"


Allows DOS disk and file utility tasks to

be done through a dialogue box

can be transparent


Controls whether solids, traces, wide

polylines, and donuts will be filled with
ink. Note that fill is only visible when
viewing these entities in plan
(perpendicular to line of sight)

can be transparent
ON entities visually filled with solid


Constructs an arc of specified radius

between two lines, arcs, circles, or will
create arcs of the specified radius at

U Undoes effect of last Extend


OFF entities not visually filled but

are shown in outline only
P Fillets an entire Polyline at the

the vertices of a polyline. Radius of the

arc to be constructed may be set to 0,
which will make a sharp corner

R Allows setting of the fillet radius.

Default value is 0. Radius remains
set until changed again


Generates a file for rendering by

AutoShade, a separate program


A "toggle." Flips the display on singlescreen systems (most of them) from

text-screen to graphics-screen, and

can be transparent


Displays a rectangular grid of white

dots on the screen at a specified Xand Y- spacing

can be transparent
ON Turns grid display on
OFF Turns grid display off
S Locks grid spacing to SNAP
A Sets grid aspect (different X- and
Y- spacings
<number> Sets
grid spacing for
both X- and Ycoordinates
<number X> Sets
grid spacing to
multiple "X" of
snap spacing


Assigns a unique, permanent number

to each entity of the drawing

ON Enables Handles
DESTROY Discards all
entity Handles


Allows drawing of cross-hatching and

pattern filling

<pattern-name> uses hatch

pattern name from library file to fill
designated area with a pseudoblock hatch entity -- can be
reduced to individual lines and
points by EXPLODEing it.
<*pattern-name> uses hatch
pattern name from library file to fill
designated area with individual
lines and points, not a block
U "User-defined" hatch pattern

drawn of parallel lines with a

specified distance between, at a
specified angle, and either singlehatching or double (cross)hatching
? Lists names of available hatch
<pattern-name> or U can be
followed by a comma and the
following sub-commands:
I Ignores any boundaries
inside the outermost
N Normal style of selecting
boundaries with alternating
hatched and unhatched
nested areas
O Hatches outermost
boundary area only

Displays a list of all valid commands

and data entry options, or obtains help
for a specific command or prompt

can be transparent
if invoked while another command is in process, it
will assume that you want help on that command


Regenerates a 3d visual image of the

drawing with hidden lines removed


Displays the X,Y, and Z coordinates of

a point selected


Loads an IGES interchange file


Writes an IGES interchange file


Inserts a previously created block or

drawing file into the current drawing

can be transparent

<filename> Inserts a
filename from the default
directory into the current
drawing, assuming that
there is no block by that
name in the current

Creates a block in the

current drawing with the
same name as the file
<*name> Inserts a block in
its constituent entities
rather than as a block -also called a "Star Block"
or Pre-exploded block
C Reply to X scale prompt -allows scale to be specified by two
points (Corner specification of
XYZ Reply to X scale prompt -allows specification of X, Y, and Z
~ Displays a file dialogue box
? Lists names of defined blocks
within the current drawing

Selects the plane of an isometric grid

to be the current plane for an
orthogonal drawing

can be transparent
L Left plane
R Right plane
T Top plane
<RET> Toggle to next
plane in series, Left, Right,
and Top


Creates named drawing layers,

assigns color and linetype properties to
those layers, allows layers to be frozen
and thawed, locked and unlocked, and
allows current layer to be set

can be transparent
C Assigns color to named layer
F Freezes named layers (comma
separates a list of layers to be
frozen, * can be used as a
wildcard) -- current layer cannot be
L Assigns linetype to named layer
LO Locks named layer
M Makes a layer -- creates a new
layer and makes it the current

N Creates new layers with named
names (comma separates a list of
layers to be created, * can be used
as a wildcard)
ON Turns named layers on if they
were turned off (comma separates
a list of layers to be turned on, *
can be used as a wildcard)
OFF Turns named layers off if they
were turned on (comma separates
a list of layers to be turned off, *
can be used as a wildcard)

S Sets named layer as the current


T Thaws named layers which are
frozen (comma separates a list of
layers to be frozen, * can be used
as a wildcard)


U Unlocks named layer

? Gives information about named
layers, * can be used as a wildcard

Changes the imaginary boundaries of

the drawing, and controls whether
drawing can be made outside of the
boundaries. If Limit-checking is ON,
drawing cannot be done outside of

can be transparent
<2 points> Sets lower-left
and upper -right drawing
ON Enables limit-checking
OFF Disables limit-checking


Draws straight lines


<RET> In reply to From

Point: prompt, line begins
at end of previous line or
C In reply to To point: prompt,
closes the polygon back to first
"From Point"
U In reply to To point: prompt,
undoes last line segment


A linetype is a series of lines and

can be transparent

spaces -- dots and dashes -Sets the current linetype to be used for
all subsequent entities to be drawn,
allows creation of new linetype
definitions, and allows loading of
previously created linetypes from DOS

? Lists a linetype library , or named

linetypes which are loaded
C Creates a linetype definition
L Loads a previously creatred
linetype definition
S Set current linetype -- note that
the current linetype should always
be set to the logical linetype


Lists all information about selected

object, such as what type of entity it is
(Line, Arc, Circle, Block, etc.), what
layer it is on, what color it is, the
location of its endpoints, what its Zaxis (elevation), what its thickness is,


Loads a file of user-defined shapes to

be used with the Shape command


Sets scale factor to be applied to all

linetypes within the drawing


Places points (or, optionally, Blocks) at

intervals along a selected line, polyline,
arc or circle. The interval distance is
given by the user. If points are used as
the marker to be placed along the
entity, they are not visible unless the
Point type is set to type 3 with the
PDMODE command.


Loads a Menu file into the menu areas

(Screen, pull-down, tablet, and button)


Inserts multiple copies of a Block in a

rectangular pattern (word stands for
"Multiple Insert." The entire array
created then becomes a Block.

? Lists the names of loaded Shape

can be transparent

B specifies that a defined Block is

to be used as a marker instead of
a point.

fname Loads fname and

forms a rectangular array
of the resulting Block
fname=f Creates Block
fname from file f and forms
a rectangular array
? Lists names of defined Blocks
within the drawing
C (as a reply to X scale prompt)

specifies scale via two selected

points ("Corner" specification of
XYZ (as a reply to X scale prompt)
readies Minsert for X, Y, and Z
- displays a file dialogue box

Reflects designated entities about a

user-specified axis


Moves designated entities to another



Makes a slide from the current display.

Slide shows the drawing only, and not
the UCSICON, the Toolbar, the Aerial
View or menus.


Switches to Model Space


Causes the next command to repeat

until cancelled


Creates and controls Viewports

ON Turns selected
Viewports on and causes
the Model to be
regenerated in the
selected Viewports.
OFF Turns selected
Viewports off and causes
Model to be not displayed
in the selected Viewports.
Hideplot Causes hidden
lines to be removed in
selected Viewports during
Paper Space plotting.
Fit Creates a single
Viewport to fit the current
Paper Space view
2 Creates 2 Viewports in

specified area or fit to the

current Paper Space view.
3 Creates 3 Viewports in
specified area or fit to the
current Paper Space view.
4 Creates 4 Viewports in
specified area or fit to the
current Paper Space view.
Restore Translates
viewport configurations
saved with the VPORTS
command into individual
Viewport entities in Paper
<first Point> Creates a
new Viewport within the
area specified by 2 points.
Sub-options to the "2" Option:
Horizontal Creates a
horizontal division
between the 2 new
Vertical Creates a vertical
division between the 2
new Viewports.
Sub-options to the "3" Option:
Above Specifies
placement of larger
Viewport above the other 2
Below Specifies placement
of larger Viewport below
the other 2
Horizontal Splits area into
thirds horizontally
Left Specifies placement
of larger Viewport to the
left of the other 2
Right Specifies placement of the
larger Viewport to the right of the
other 2

Vertical Splits area into thirds


Creates a new drawing. When

selected from a menu or typed in at the
Command: prompt, this command
brings up a dialogue box which allows
setting a name for the new drawing by
typing the name in the box, selection of
a "prototype" drawing or typing a name
of the new drawing and then an = sign
and then the name of a drawing to be
used as a prototype.


Creates a new line, polyline arc or

circle parallel to the entity and at a
specified distance from it.

<number> specifies offset

T "Through" allows
specification of a point
through which the offset
line, polyline, arc or circle
is to pass


restores erased entities, or entities

made into a Block


Opens an existing drawing


Constrains drawing so that only lines

aligned with the grid can be drawn -usually means only horizontal or
vertical lines, however, if the crosshairs
are rotated through the "Snap"
"Rotate" command sequence, the lines
drawn are constrained to being parallel
with the crosshair rotation. Constraint
can be overridden by snapping to a
point or by entering exact coordinates
for endpoints.

can be transparent


Enables points to be precisely located

on reference points of existing objects.
This is the so-called "Running Mode"
of OSNAP, which sets selection
method to run continuously until set to
NON (none) or until overridden by
selecting another "Interrupt Mode"
OSNAP method from the cursor menu.
Combinations of OSNAP methods can
be used by selecting a series of
options separated by commas. For

can be transparent
CEN CENter of arc or
END closest ENDpoint of
arc or line
INS INSertion point of Text
or Block

instance, if you want ot always pick

either endpoints or intersection points
when locating endpoints of lines, you
would issue the command as follows:

INT INTersection of line,

arc, or circle


MID MIDpoint of line, arc,

rectangle side, or polygon
NEA NEArest point
selected by aperture on
line, polyline, arc, or circle
NOD NODe (another
name for a Point)
NON NONe -- used when
a "Running OSNAP" is on
to temporarily turn off
OSNAP selection
PER PERpendicular point
to line, arc or circle -when used with an arc or
circle it will draw a line to
the surface of the arc or
circle heading toward the
center point
QUA QUAdrant point of
arc or circle (top, bottom,
right or left side)
QUI QUIck mode -- this is
a modifier to one of the
other OSNAP options -- it
will find the first point that
meets the requirements,
not necessarily the closest
point to the aperture.
TAN TANgent point to arc
or circle


Moves the display window without

changing the magnification factor


Allows editing of polylines which are

already drawn

can be transparent

C Closes an open polyline

D Decurves, or returns a Spline
curve to its control frame or series

of connected straight lines

E Edit vertices
F Fits curve to a polyline -- makes
a series of straight lines into a
curve which will pass through the
J Joins a line or arc or another
polyline to an open polyline
L Toggles linetype generation to be
either a continuous pattern of
dashes passing through the
vertices, or a pattern which starts
and ends at each vertex
O Opens a closed polyline
S Uses the polyline vertices as a
frame for a Spline Curve -- type of
Spline Curve is set by the Variable
U Undoes one editing operation
W Sets a uniform width for the

Vertex Editing Options:

B Sets first vertex for Break
G "Go" -- performs a Break or
Straighten operation
I Inserts a new vertex after current
M Moves current vertex
N Makes the Next vertex current
P Makes the Previous vertex
R Regenerates the Polyline

S Sets first vertex for Straighten

T Sets tangent direction for current
W Sets new width for the following
X Exits vertex editing, or cancels
Break and Straighten

Allows editing of Meshes which are

already drawn

D De-smooth -- restores original

E Edits mesh vertices
M Opens (or closes) the mesh in
the M direction
N Opens (or closes) the mesh in
the N direction
S Fits a smooth surface as defined
by the Variable SURFTYPE
U Undoes one editing operation
X Exits Pedit command
Vertex Editing Options:
D Makes previous vertex Down in
M direction current
L Makes previous vertex to Left in
N direction current
M Moves the marked vertex
N Makes the Next vertex current
P Makes the Previous vertex
R Makes next vertex to Right in N
direction current
RE Redisplays the polygon mesh
U Makes the next vertex Up in M

direction current
X Exits vertex editing

Creates a 3D mesh of arbitrary

complexity and surface characteristics


Puts the display in "Plan" view, with

Vpoint set to 0,0,1, relative to either
the current UCS, a specified UCS, or
the World Coordinate System

C Establishes the Plan view of the

Current UCS
U Establishes the Plan view of a
specified UCS
W Establishes the Plan view of the
World Coordinate System


Draws a 2D polyline, which are

connected line or arc segments with
user-determined width and taper

H sets the half-width of the polyline

U Undoes previous segment
W sets the width of polyline
<RET> Exits the Pline
The following options are available only as long as
you are drawing in Line mode:
A Switches to the Arc mode to
allow integration of arcs into the
C Closes the polyline with straight
L Segment length (continues
previous segment)
The following options are available only as long as
you are in the Arc mode:
A Included angle
CE Center Point
CL Closes with arc segment
D Starting direction
L Chord length, or switches to line

R Radius
S Second point of 3-point arc

Plots a drawing to a plotting device, a

printer, or to a "Plot File."


Draws single points. Appearance of the

points is set by the Variable PDMODE


Draws regular polygons with a

specified number of sides. Polygons
are Polyline entities.

E Specifies size and rotation of

polygon by picking endpoints of
one edge
C Circumscribes polygon around a
I Inscribes polygon within a circle



Controls the appearance of an

imported Postscript image that is being
"dragged" (that is, positioned and
scaled) into place by the PSIN

0 Only the images bounding box

is displayed as you drag it into

Fills 2D Polyline outlines with

PostScript fill patterns defined in the

. Entering a period results in no fill


1 The complete rendered

PostScript image is displayed as
you drag it into place

? Lists the fill patterns defined in


Imports Encapsulated PostScript

(EPS) files


Exports the current view of your

drawing to an Encapsulated PostScript
(EPS) file


Switches to Paper Space -- this will

work only if the Variable TILEMODE is
set to 0.


Removes unused Blocks, Text Styles,

Layers, Linetypes, and Dimension
Styles from current drawing

A Purges All unused named


B Purges unused Blocks

D Purges unused Dimstyles
LA Purges unused LAyers
LT Purges unused Linetypes
SH Purges unused Shape files
ST Purges unused Text Styles

Saves the current drawing "Quickly"

without requesting a filename (as long
as file has already been given a name)


Controls display of text -- command

stands for "QuickTEXT"


Exits AutoCAD -- if the current drawing

has not been Saveds in its current
state, a dialogue box will appear
asking if you want to Save the drawing,
Discard the changes, or Cancel the
Exit command


Attempts to recover damaged or

corrupted drawings


Restores a built-in command which

may have been deleted by the
command UNDEFINE


Reverses a previous command if it

was U or UNDO


Refreshed or cleans up the current


can be transparent


Redraws all viewports

can be transparent


Regenerates the current Viewport by

recalculating the vector locations of all


Regenerates all Viewports


Controls automatic regeneration

ON Lines of text displayed

as rectangles
OFF Lines of text displayed as text

can be transparent

performed by other commands

ON Allows automatic regens

OFF Prevents automatic regens


Allows the I/O ports, the digitizer, the

display, the plotter, and the ACAD.PGP
file to be reinitialized. This command
allows selection of what you want to
reinitialize through a dialogue box. It is
most useful when you make changes
"on the fly" to the ACAD.PGP file and
want to immediately make use of those
changes without having to exit
AutoCAD and get back into it.


Changes the names associated with

Text Styles, Layers, Linetypes, Blocks,
Views, User Coordinate Systems,
Viewport Configurations, and
Dimension Styles.

B Renames Blocks
D Renames Dimension Styles
LA Renames Layers
LT Renames Linetypes
S Renames Text Styles
U Renames UCS
VI Renames Views
VP Renames Viewports


Resumes an interrupted command



Creates a 3D polygon mesh

approximating a surface of revolution,
by rotating a curve around a selected


Rotates existing objects parallel to the

current UCS


Restarts a command script from the



Requests a filename and saves the



Same as SAVE, but also renames the

current drawing and keeps the new

can be transparent

name current

Alters the size of existing objects


Runs a command script. A script is a

an ASCII file which contains various
commands that when executed
operates just as if you typed in those
commands, one by one, by hand


Groups objects into selection sets for

use in subsequent commands


Allows you to display or change the

setting of system variables. This
command is no longer necessary to
change the value of system variables.
You now can type in the name of the
variable to change it.


Short for "SHell." Allows access to

internal operating system (DOS)
commands. Once SH is invoked,
followed by two <RET>s, the DOS
Prompt will be displayed, so you can
enter any DOS command. To get back
to AutoCAD, simply type EXIT at the
DOS prompt.


Shades 3D model in current Model

Space Viewport


Draws predefined Shapes


Allows access to internal operating

system (DOS) commands. Once SH is
invoked, followed by two <RET>s, the
DOS Prompt will be displayed, so you
can enter any DOS command. To get
back to AutoCAD, simply type EXIT at
the DOS prompt.


Permits freehand sketching simulation

R Resizes with respect to a

reference size
can be transparent

can be transparent
? Lists specified (or all) system
variables and their settings

? Lists available Shape names

C Connect: restarts SKETCH at

E Erases (backs up over)
temporary lines
P Raises/lowers sketching pen

Q Discards temporary lines,

remains in SKETCH
R Records temporary lines,
remains in SKETCH
X Records temporary lines, exits
. Draws line to current point

Specified a round-off interval for point

entry so that entities can be placed at
precise locations

can be transparent
<number> sets snap
alignment resolution
ON aligns designated
OFF does not align designatged
A sets aspect ratio
(differing X and Y spacing)
R Rotates the snap grid
and crosshairs, and turns
on SNAP after, if not
already turned on
S Selects either Standard
(rectangular) or Isometric
Snap grid


Draws filled polygons. Fill can be

turned ON or OFF with the FILL


Displays drawing statistics and modes

on the Text Screen


Allows moving a portion of a drawing

while retaining their connections to
other parts of the drawing. You cannot
stretch Blocks, Hatch patterns, or Text
entities, however.


Creates named Text styles, with userselected combinations of font, height,

mirroring, obliging, and horizontal

can be transparent

can be transparent
? Lists specified (or all) currently
defined text styles


Aligns the digitizing tablet with

coordinates of a paper drawing to
accurately copy it with AutoCAD

ON Turns Tablet Mode ON (but it

has to be CALibrated first)
OFF Turns Tablet Mode OFF
CAL Calibrates Tablet for use -sets the distance to be used to
copy the drawing to an accurate
CFG Configures tablet menus and
pointing area


Creates a polygon mesh

approximating a general tabulated
surface defined by a path and a
direction vector


Draws text characters of any size with

selected styles

J Prompts for justification options

S Lists or selects text style
A Aligns text between two points,
with style-specified width factor,
AutoCAD computes approximate
height proportional to length of text
C Centers text horizontally about a
defined point
F Fits text between two points, with
specified height, AutoCAD
computes approximate width factor
to fill the distance between the two
M Centers text horizontally and
vertically about a defined point
R Right-justifies text
BL Bottom Left justification
BC Bottom Center justification
BR Bottom Right justification
ML Middle Left justification

MC Middle Center justification

MR Middle Right justification
TL Top Left justification
TC Top Center justification
TR Top Right justification

A "toggle." Flips the display on singlescreen systems (most of them) from

text-screen to graphics-screen, and

can be transparent


Displays drawing creation and update

times, and permits control of an
elapsed timer.

can be transparent
D Displays current times
ON Starts user elapsed timer
OFF Stops user elapsed timer
R Resets user elapsed timer


Draws solid filled lines of specified

width. Has mostly been superseded by
the PLINE command.


Displays information on the drawing's

current spatial index, such as the
number and depth of nodes in the
drawing database.


Erases a portion of selected entities

that cross a specified "cutting edge"

Reverses the effect of the previous



Defines or modifies the current User

Coordinate System

U Undoes last trim operation

D ("Delete") Deletes one or more

saved coordinate systems
E ("Entity") Sets a UCS with the
same extrusion direction as that of
the selected entity
O ("Origin") Shifts the origin of the
current coordinate system

P ("Previous") Restores the

Previous UCS
R ("Restore") Restores a
previously saved UCS
S ("Save") Saves the current UCS
V ("View") Establishes a new UCS
whose Z-axis is parallel to the
current viewing direction
W ("World") Sets the current UCS
to the World Coordinate System
X Rotates the current UCS around
the X-axis
Y Rotates the current UCS around
the Y-axis
Z Rotates the current UCS around
the Z-axis
ZA Defines a UCS using an origin
point and a point on the positive
portion of the Z-axis
3 Defines a UCS using an origin
point, a point on the positive
portion of the X-axis, and a point
on the positive Y-portion of the XY
? Lists specified saved coordinate

Controls visibility and placement of the

User Coordinate System Icon, which
graphically indicates the origin and
orientation of the current UCS. The
options normally affect only the current

A Changes settings of all active

N ("NoOrigin") Displays the
UCSICON at the lower-left corner
of the viewport (i.e., not at the
OR ("ORigin") Displays the
UCSICON at the origin of the
current UCS, if possible (if the
origin point is not within the current
viewport, the location of the

UCSICON defaults to the lower-left

corner of the viewport)
OFF Turns the UCSICON off
ON Turns the UCSICON on

Deletes the definition of a built-in

AutoCAD command


Reverses the effect of multiple

commands, and provides control over
the "Undo" facility

<number> Undoes the

<number> of most recent
commands in reverse
A ("Auto") Controls treatment of
menu items as UNDO "Groups"
B ("Back") Undoes back to
previous UNDO "Mark"
C ("Control") Enables/disables the
UNDO feature
E ("End") Terminates an UNDO
Group (a sequence to be treated
as one command)
G ("Group") Begins an UNDO
Group (a sequence to be treated
as one command)
M ("Mark") Places "marker" in
UNDO file (for use with "Back")
Control Sub-Options
All Enables the full UNDO
None Disables U and
UNDO entirely, and
discards any previous
UNDO information saved
earlier in the editing
One Limits U and UNDO
to a single operation


Selects coordinate and angle display

formats and precision

can be transparent


Saves the current graphic display and

space as a named view, or restores a
saved view and space to the display

can be transparent
D Deletes a named view
R Restores named view to screen
S Saves current display as named
W Saves specified Window as
named view
? Lists specified named views


Used in Model Space only, and has

been superseded by Paper Space
Vports, created with the MVIEW
command. Divides the AutoCAD
graphics display into multiple
viewports, each of which can contain a
different view of the current drawing
(maximum of 4 "tiled" viewports per

D Deletes a saved viewport

J Joins (merges) two viewports
R Restores a saved viewport
S Saves the current viewport
SI ("SIngle") Displays a SIngle
viewport filling the entire graphics
2 Divides the current viewport into
2 viewports
3 Divides the current viewport into
3 viewports
4 Divides the current viewport into
4 viewports
? Lists the current and saved
viewport configurations


Allows you to control the precision and

speed of circle and arc drawing on the
monitor by specifying the number of
sides in a circle. Acts like an AutoCAD
variable. Recommend that it be set to


Sets viewport visibility for new and

existing layers

? Lists layers frozen in a selected

F ("Freeze") Freezes specified

layers in selected viewports

T ("Thaw") Thaws specified layers
in selected viewports
R ("Reset") Resets specified layers
to their default visibility
N ("Newfrz") Creates new layers
that are frozen in all viewports
V ("Vpvisdflt") Sets the default
viewport visibility for existing layers

Selects the viewpoint for a 3D


R Selects viewpoint via

two rotation angles
<RET> Selects viewpoint
via a graphic compass and
axis tripod which appears
on the screen
<x,y,z> Specifies x, y, and
z relative coordinates of


Displays a previously created slide file

<filename> views
slide with name of
*filename preloads
slide which the
next command
VSLIDE will view


Writes selected entities or previously

created Block to a drawing file

<filename> writes
specified entities to
= filename.DWG to be
created is same as the
entities included in a
previously defined Block
by the same name
* writes entire drawing to
the filename.DWG and
purges all unreferenced
blocks, layers, linetypes,
text and dimensioning

<RET> writes selected

Makes portions of an Xref a permanent

part of your drawing

B ("Block") Makes a block in the

Xref a permanent part of your
D ("Dimstyle") Makes a dimstyle in
the Xref a permanent part of your
L ("Layer") Makes a layer in the
Xref a permanent part of your
LT ("LType") Makes a Ltype in the
Xref a permanent part of your
S ("Style") Makes a text style in the
Xref a permanent part of your


Allows you to work with other AutoCAD

drawings without adding them
permanently to your drawing and
without altering their contents

A ("Attach") "Attaches" a new Xref

to the drawing or updates an Xref
that is already attached
B ("Bind") Makes an Xref a
permanent part of your drawing
D ("Detach") Removes an Xref
from your drawing
P ("Path") Allows you to view and
edit the filename path (directory
and sub-directory) that AutoCAD
searches when loading a particular
R ("Reload") Updates one or more
Xrefs at any time
? Lists Xrefs in your drawing and
the drawing associated with each


Enlarges or reduces the display

magnification of the drawing, without

can be transparent
<number> multiplier from

changing the actual size of the entities

original magnification
<number X> multiplier
from current magnification
<number XP>multiplier of
magnification relative to
paper space -- used for
plotting to get right plot
scale in each viewport
A ("All") fills limits of drawing to
C ("Center") makes picked point
the center of the screen
D ("Dynamic") makes an adjustible
rectangular lens appear on the
screen which is capable of being
made smaller or larger and moved
to different positions over the
drawing and once set by the user,
the drawing will quickly zoom to
the location and magnification set
for the lens. This sub-command is
no longer useful because all
computers have very fast zooms
naturally now.
E ("Extents") makes the farthest
edges of the actual visible drawing
fill up the graphics screen
L ("Lower-Left") makes the point
picked become shoved to the
lower-left corner of the graphics
P ("Previous") zooms back to
whatever the last zoom, previous
to the current zoom was -AutoCAD stores about 10 of these,
so you can walk backward in zoom
magnification 10 times
V ("Virtual Screen") makes the
largest area available to the
graphics card fill the graphics
screen -- this varies with the
quantity of graphics RAM that your

graphics card has

W ("Window") asks you to pick the
lower left corner and the upper
right corner of a zoom window and
then fits that window to the
graphics screen

Draws flat planes in 3D space with

either 3 corners or 4 corners (3 sided
or 4 sided flat planes). These are used
to hide objects behind them in space to
create the illusion of a solid object.
3DFACEs can also be shaded using
the SHADE command, in which case
the entire plane takes on the color
assigned to its edges. Normally
(without using the HIDE or SHADE
commands, 3DFACEs are transparent,
which means that objects behind them
in space are visible through them, and
they appear as "wireframes."


Draws a 3D polygon mesh by

specifying its size, in terms of the
number of faces in each direction
(called M and N directions), and the
location in 3D space of each vertex
(the corner of a face) in the mesh.


Creates a 3D polyline

I ("Invisible") this is used by typing

in the letter "I" just before picking a
corner point for the 3DFACE, and it
will make the edge of the 3DFACE
drawn from that point to the next
one "Invisible" (that is, it will not be
shown as a line on the drawing).
This is important when joining
several 3DFACEs together to
cover a complex, multi-faceted
surface, where you do not want the
"seams" of the 3DFACEs to show
in the final drawing. The visibility of
edges of 3DFACEs can further be
turned on or off by the AutoCAD
variable "SPLFRAME." When
SPLFRAME is set to 1 ("on"), both
edges which have been made
"Invisible" as well as normal,
visible edges are shown on the
drawing. When SPLFRAME is set
to 0 ("off"), Invisible edges are not
shown. The purpose of sometimes
wanting to see invisible edges is
that you may want to move,
stretch, or copy the 3DFACE and if
its edges are invisible, you cannot
select them fopr modification. You
can only select a 3DFACE by
picking on a visible edge.

C Closes the polyline back to the

first point
U Undoes (deletes) the last
segment entered

<RET> Exits 3DPOLY


AutoCAD Command Listing

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AutoCAD 2000 Commands

3D Creates three-dimensional polygon mesh objects
3DARRAY Creates a three-dimensional array
3DCLIP Invokes the interactive 3D view and opens the Adjust Clipping Planes window
3DCORBIT Invokes the interactive 3D view and enables you to set the objects in the 3D
view into continuous motion

3DDISTANCE Invokes the interactive 3D view and makes objects appear closer or
farther away
3DFACE Creates a three-dimensional face
3DMESH Creates a free-form polygon mesh
3DORBIT Controls the interactive viewing of objects in 3D
3DPAN Invokes the interactive 3D view and enables you to drag the view horizontally
and vertically
3DPOLY Creates a polyline with straight line segments using the CONTINUOUS
linetype in three-dimensional space
3DSIN Imports a 3D Studio (3DS) file
3DSOUT Exports to a 3D Studio (3DS) file
3DSWIVEL Invokes the interactive 3D view and simulates the effect of turning the
3DZOOM Invokes the interactive 3D view so you can zoom in and out on the view
ABOUT Displays information about AutoCAD
ACISIN Imports an ACIS file
ACISOUT Exports AutoCAD solid objects to an ACIS file
ADCCLOSE Closes AutoCAD DesignCenter
ADCENTER Manages content
ADCNAVIGATE Directs the Desktop in AutoCAD DesignCenter to the file name,
directory location, or network path you specify
ALIGN Aligns objects with other objects in 2D and 3D
AMECONVERT Converts AME solid models to AutoCAD solid objects
APERTURE Controls the size of the object snap target box
APPLOAD Loads and unloads applications and defines which applications to load at
ARC Creates an arc
AREA Calculates the area and perimeter of objects or of defined areas
ARRAY Creates multiple copies of objects in a pattern
ARX Loads, unloads, and provides information about ObjectARX applications
ATTDEF Creates an attribute definition
ATTDISP Globally controls attribute visibility
ATTEDIT Changes attribute information
ATTEXT Extracts attribute data
ATTREDEF Redefines a block and updates associated attributes
AUDIT Evaluates the integrity of a drawing
BACKGROUND Sets up the background for your scene
BASE Sets the insertion base point for the current drawing

BHATCH Fills an enclosed area or selected objects with a hatch pattern

BLIPMODE Controls the display of marker blips
BLOCK Creates a block definition from objects you select
BLOCKICON Generates preview images for blocks created with Release 14 or earlier
BMPOUT Saves selected objects to a file in device-independent bitmap format
BOUNDARY Creates a region or a polyline from an enclosed area
BOX Creates a three-dimensional solid box
BREAK Erases parts of objects or splits an object in two
BROWSER Launches the default Web browser defined in your system's registry
CAL Evaluates mathematical and geometric expressions
CAMERA Sets a different camera and target location
CHAMFER Bevels the edges of objects
CHANGE Changes the properties of existing objects
CHPROP Changes the color, layer, linetype, linetype scale factor, lineweight, thickness,
and plot style of an object
CIRCLE Creates a circle
CLOSE Closes the current drawing
COLOR Defines color for new objects
COMPILE Compiles shape files and PostScript font files
CONE Creates a three-dimensional solid cone
CONVERT Optimizes 2D polylines and associative hatches created in AutoCAD Release
13 or earlier
COPY Duplicates objects
COPYBASE Copies objects with a specified base point
COPYCLIP Copies objects to the Clipboard
COPYHIST Copies the text in the command line history to the Clipboard
COPYLINK Copies the current view to the Clipboard for linking to other OLE
CUTCLIP Copies objects to the Clipboard and erases the objects from the drawing
CYLINDER Creates a three-dimensional solid cylinder
DBCCLOSE Closes the dbConnect Manager
DBCONNECT Provides an AutoCAD interface to external database tables
DBLIST Lists database information for each object in the drawing
DDEDIT Edits text and attribute definitions
DDPTYPE Specifies the display mode and size of point objects
DDVPOINT Sets the three-dimensional viewing direction
DELAY Provides a timed pause within a script

DIM AND DIM1 Accesses Dimensioning mode

DIMALIGNED Creates an aligned linear dimension
DIMANGULAR Creates an angular dimension
DIMBASELINE Creates a linear, angular, or ordinate dimension from the baseline of the
previous dimension or a selected dimension
DIMCENTER Creates the center mark or the centerlines of circles and arcs
DIMCONTINUE Creates a linear, angular, or ordinate dimension from the second
extension line of the previous dimension or a selected dimension
DIMDIAMETER Creates diameter dimensions for circles and arcs
DIMEDIT Edits dimensions
DIMLINEAR Creates linear dimensions
DIMORDINATE Creates ordinate point dimensions
DIMOVERRIDE Overrides dimension system variables
DIMRADIUS Creates radial dimensions for circles and arcs
DIMSTYLE Creates and modifies dimension styles
DIMTEDIT Moves and rotates dimension text
DIST Measures the distance and angle between two points
DIVIDE Places evenly spaced point objects or blocks along the length or perimeter of an
DONUT Draws filled circles and rings
DRAGMODE Controls the way AutoCAD displays dragged objects
DRAWORDER Changes the display order of images and other objects
DSETTINGS Specifies settings for Snap mode, grid, and polar and object snap tracking
DSVIEWER Opens the Aerial View window
DVIEW Defines parallel projection or perspective views
DWGPROPS Sets and displays the properties of the current drawing
DXBIN Imports specially coded binary files
EDGE Changes the visibility of three-dimensional face edges
EDGESURF Creates a three-dimensional polygon mesh
ELEV Sets elevation and extrusion thickness properties of new objects
ELLIPSE Creates an ellipse or an elliptical arc
ERASE Removes objects from a drawing
EXPLODE Breaks a compound object into its component objects
EXPORT Saves objects to other file formats
EXPRESSTOOLS Activates the installed AutoCAD Express Tools if currently
EXTEND Extends an object to meet another object
EXTRUDE Creates unique solid primitives by extruding existing two-dimensional

FILL Controls the filling of multilines, traces, solids, all hatches, and wide polylines
FILLET Rounds and fillets the edges of objects
FILTER Creates reusable filters to select objects based on properties
FIND Finds, replaces, selects, or zooms to specified text
FOG Provides visual cues for the apparent distance of objects
GRAPHSCR Switches from the text window to the drawing area
GRID Displays a dot grid in the current viewport
GROUP Creates a named selection set of objects
HATCH Fills a specified boundary with a pattern
HATCHEDIT Modifies an existing hatch object
HELP (F1) Displays online help
HIDE Regenerates a three-dimensional model with hidden lines suppressed
HYPERLINK Attaches a hyperlink to a graphical object or modifies an existing
HYPERLINKOPTIONS Controls the visibility of the hyperlink cursor and the display of
hyperlink tooltips
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ID Displays the coordinate values of a location

IMAGE Manages images
IMAGEADJUST Controls the image display of the brightness, contrast, and fade values
of images
IMAGEATTACH Attaches a new image to the current drawing
IMAGECLIP Creates new clipping boundaries for an image object
IMAGEFRAME Controls whether AutoCAD displays the image frame or hides it from
IMAGEQUALITY Controls the display quality of images
IMPORT Imports files in various formats into AutoCAD
INSERT Places a named block or drawing into the current drawing
INSERTOBJ Inserts a linked or embedded object
INTERFERE Creates a composite 3D solid from the common volume of two or more
INTERSECT Creates composite solids or regions from the intersection of two or more
solids or regions and removes the areas outside of the intersection
ISOPLANE Specifies the current isometric plane
LAYER Manages layers and layer properties
LAYOUT Creates a new layout and renames, copies, saves, or deletes an existing layout
LAYOUTWIZARD Starts the Layout wizard, in which you can designate page and plot
settings for a new layout
LEADER Creates a line that connects annotation to a feature
LENGTHEN Lengthens an object
LIGHT Manages lights and lighting effects
LIMITS Sets and controls the drawing boundaries and grid display
LINE Creates straight line segments
LINETYPE Creates, loads, and sets linetypes
LIST Displays database information for selected objects
LOAD Makes shapes available for use by the SHAPE command
LOGFILEOFF Closes the log file opened by LOGFILEON
LOGFILEON Writes the text window contents to a file
LSEDIT Edits a landscape object
LSLIB Maintains libraries of landscape objects
LSNEW Adds realistic landscape items, such as trees and bushes, to your drawings
LTSCALE Sets the linetype scale factor
LWEIGHT Sets the current lineweight, lineweight display options, and lineweight units

MASSPROP Calculates and displays the mass properties of regions or solids

MATCHPROP Copies the properties from one object to one or more objects
MATLIB Imports and exports materials to and from a library of materials
MEASURE Places point objects or blocks at measured intervals on an object
MENU Loads a menu file
MENULOAD Loads partial menu files
MENUUNLOAD Unloads partial menu files
MINSERT Inserts multiple instances of a block in a rectangular array
MIRROR Creates a mirror image copy of objects
MIRROR3D Creates a mirror image of objects about a plane
MLEDIT Edits multiple parallel lines
MLINE Creates multiple parallel lines
MLSTYLE Defines a style for multiple parallel lines
MODEL Switches from a layout tab to the Model tab and makes it current
MOVE Displaces objects a specified distance in a specified direction
MSLIDE Creates a slide file of the current viewport in model space, or of all viewports in
paper space
MSPACE Switches from paper space to a model space viewport
MTEXT Creates multiline text
MULTIPLE Repeats the next command until canceled
MVIEW Creates floating viewports and turns on existing floating viewports
MVSETUP Sets up the specifications of a drawing
NEW Creates a new drawing file
OFFSET Creates concentric circles, parallel lines, and parallel curves
OLELINKS Updates, changes, and cancels existing OLE links
OLESCALE Displays the OLE Properties dialog box
OOPS Restores erased objects
OPEN Opens an existing drawing file
OPTIONS Customizes the AutoCAD settings
ORTHO Constrains cursor movement
OSNAP ets object snap modes
PAGESETUP Specifies the layout page, plotting device, paper size, and settings for each
new layout
PAN Moves the drawing display in the current viewport
PARTIALOAD Loads additional geometry into a partially opened drawing

PARTIALOPEN Loads geometry from a selected view or layer into a drawing

PASTEBLOCK Pastes a copied block into a new drawing
PASTECLIP Inserts data from the Clipboard
PASTEORIG Pastes a copied object in a new drawing using the coordinates from the
original drawing
PASTESPEC Inserts data from the Clipboard and controls the format of the data
PCINWIZARD Displays a wizard to import PCP and PC2 configuration file plot settings
into the Model tab or current layout
PEDIT Edits polylines and three-dimensional polygon meshes
PFACE Creates a three-dimensional polyface mesh vertex by vertex
PLAN Displays the plan view of a user coordinate system
PLINE Creates two-dimensional polylines
PLOT Plots a drawing to a plotting device or file
PLOTSTYLE Sets the current plot style for new objects, or the assigned plot style for
selected objects
PLOTTERMANAGER Displays the Plotter Manager, where you can launch the Add-aPlotter wizard and the Plotter Configuration Editor
POINT Creates a point object
POLYGON Creates an equilateral closed polyline
PREVIEW Shows how the drawing will look when it is printed or plotted
PROPERTIES Controls properties of existing objects
PROPERTIESCLOSE Closes the Properties window
PSDRAG Controls the appearance of a PostScript image as it is dragged into position
with PSIN
PSETUPIN Imports a user-defined page setup into a new drawing layout
PSFILL Fills a two-dimensional polyline outline with a PostScript pattern
PSIN Imports a PostScript file
PSOUT Creates an encapsulated PostScript file
PSPACE Switches from a model space viewport to paper space
PURGE Removes unused named objects, such as blocks or layers, from the drawing
"I have over a period of time been on the lookout for a package which would
allow me to create Scripts for use in AutoCAD. I have tried and looked at a
variety of packages. But this has them all beat hands down. For me an
application should work almost intuitively. That is, it should not require a lot of
digging in order to get it up and running. The various screens are clear and easy
to comprehend. Hurricane works smoothly and easily.
When I have run into a snag (it's usually my fault) Bill has been super fast in
helping me find where the problem was (translation: where I messed up). His

readiness to update the package to give users what they want is nothing short of
amazing as is the speed with which he incorporates suggestions from users. This
is especially impressive when you look at other applications and how hard it is to
get help or make suggestions and have them ignored or they might show up in a
couple of months. The best money I have ever invested (except for a Tech
Mutual I bought a couple of years ago , but that's another story). Thanks again!".
- Donald Boyer - Alpha Projects Inc. ( website )
View All | Click to add your testimonial

Click here for main site.

QDIM Quickly creates a dimension
QLEADER Quickly creates a leader and leader annotation
QSAVE Quickly saves the current drawing
QSELECT Quickly creates selection sets based on filtering criteria
QTEXT Controls the display and plotting of text and attribute objects
QUIT Exits AutoCAD
RAY Creates a semi-infinite line
RECOVER Repairs a damaged drawing
RECTANG Draws a rectangular polyline
REDEFINE Restores AutoCAD internal commands overridden by UNDEFINE
REDO Reverses the effects of the previous UNDO or U command
REDRAW Refreshes the display in the current viewport
REDRAWALL Refreshes the display in all viewports
REFCLOSE Saves back or discards changes made during in-place editing of a reference
(an xref or a block)
REFEDIT Selects a reference for editing
REFSET Adds or removes objects from a working set during in-place editing of a
reference (an xref or a block)
REGEN Regenerates the drawing and refreshes the current viewport
REGENALL Regenerates the drawing and refreshes all viewports
REGENAUTO Controls automatic regeneration of a drawing
REGION Creates a region object from a selection set of existing objects

REINIT Reinitializes the digitizer, digitizer input/output port, and program parameters
RENAME Changes the names of objects
RENDER Creates a photorealistic or realistically shaded image of a three-dimensional
wireframe or solid model
RENDSCR Redisplays the last rendering created with the RENDER command
REPLAY Displays a BMP, TGA, or TIFF image
RESUME Continues an interrupted script
REVOLVE Creates solids by revolving two-dimensional objects about an axis
REVSURF Creates a revolved surface about a selected axis
RMAT Manages rendering materials
ROTATE Moves objects about a base point
ROTATE3D Moves objects about a three-dimensional axis
RPREF Sets rendering preferences
RSCRIPT Creates a script that repeats continuously
RULESURF Creates a ruled surface between two curves
SAVE Saves the drawing under the current file name or a specified name
SAVEAS Saves an unnamed drawing with a file name or renames the current drawing
SAVEIMG Saves a rendered image to a file
SCALE Enlarges or reduces selected objects equally in the X, Y, and Z directions
SCENE Manages scenes in model space
SCRIPT Executes a sequence of commands from a script
SECTION Uses the intersection of a plane and solids to create a region
SELECT Places selected objects in the Previous selection set
SETUV Maps materials onto objects
SETVAR Lists or changes the values of system variables
SHADEMODE Shades the objects in the current viewport
SHAPE Inserts a shape
SHELL Accesses operating system commands
SHOWMAT Lists the material type and attachment method for a selected object
SKETCH Creates a series of freehand line segments
SLICE Slices a set of solids with a plane
SNAP Restricts cursor movement to specified intervals
SOLDRAW Generates profiles and sections in viewports created with SOLVIEW
SOLID Creates solid-filled polygons
SOLIDEDIT Edits faces and edges of 3D solid objects
SOLPROF Creates profile images of three-dimensional solids
SOLVIEW Creates floating viewports using orthographic projection to lay out multi- and
sectional view drawings of 3D solid and body objects while in a layout

SPELL Checks spelling in a drawing

SPHERE Creates a three-dimensional solid sphere
SPLINE Creates a quadratic or cubic spline (NURBS) curve
SPLINEDIT Edits a spline object
STATS Displays rendering statistics
STATUS Displays drawing statistics, modes, and extents
STLOUT Stores a solid in an ASCII or binary file
STRETCH Moves or stretches objects
STYLE Creates or modifies named styles and sets the current style for text in your
STYLESMANAGER Displays the Plot Style Manager
SUBTRACT Creates a composite region or solid by subtraction
SYSWINDOWS Arranges windows
TABLET Calibrates, configures, and turns on and off an attached digitizing tablet
TABSURF Creates a tabulated surface from a path curve and a direction vector
TEXT Displays text on screen as it is entered
TEXTSCR Opens the AutoCAD text window
TIME Displays the date and time statistics of a drawing
TOLERANCE Creates geometric tolerances
TOOLBAR Displays, hides, and customizes toolbars
TORUS Creates a donut-shaped solid
TRACE Creates solid lines
TRANSPARENCY Controls whether background pixels in an image are transparent or
TREESTAT Displays information about the drawing's current spatial index
TRIM Trims objects at a cutting edge defined by other objects
U Reverses the most recent operation
UCS Manages user coordinate systems
UCSICON Controls the visibility and placement of the UCS icon
UCSMAN Manages defined user coordinate systems
UNDEFINE Allows an application-defined command to override an internal AutoCAD
UNDO Reverses the effect of commands
UNION Creates a composite region or solid by addition
UNITS Controls coordinate and angle display formats and determines precision

VBAIDE Displays the Visual Basic Editor

VBALOAD Loads a global VBA project into the current AutoCAD session
VBAMAN Loads, unloads, saves, creates, embeds, and extracts VBA projects
VBARUN Runs a VBA macro
VBASTMT Executes a VBA statement on the AutoCAD command line
VBAUNLOAD Unloads a global VBA project
VIEW Saves and restores named views
VIEWRES Sets the resolution for objects in the current viewport
VLISP Displays the Visual LISP interactive development environment (IDE)
VPCLIP Clips viewport objects
VPLAYER Sets layer visibility within viewports
VPOINT Sets the viewing direction for a three-dimensional visualization of the drawing
VPORTS Divides the drawing area into multiple tiled or floating viewports
VSLIDE Displays an image slide file in the current viewport
"With Hurricane, I can set the Ltscale, Purge, and Plot several sets of
drawings to various printers; either 1/2 size or full size, all at the same time. The
ability to combine several small script files into a large one at a click of a button
is awesome. No lengthy scripts, just lots of small ones. Set the Zoom, Ltscale,
Plot and Xref-Bind all the drawings you wish within minutes...awesome tool. If
you can think can accomplish it by using this great tool.".
- Thomas Hoellering - Hay, Zietlow & Associates, LLC ( website )
View All | Click to add your testimonial

Click here for main site.

WBLOCK Writes objects or a block to a new drawing file
WEDGE Creates a 3D solid with a sloped face tapering along the X axis
WHOHAS Displays ownership information for opened drawing files
WMFIN Imports a Windows metafile
WMFOPTS Sets options for WMFIN
WMFOUT Saves objects to a Windows metafile

XATTACH Attaches an external reference to the current drawing

XBIND Binds dependent symbols of an xref to a drawing
XCLIP Defines an xref or block clipping boundary and sets the front or back clipping
XLINE Creates an infinite line
XPLODE Breaks a compound object into its component objects
XREF Controls external references to drawing files
ZOOM Increases or decreases the apparent size of objects in the current viewport