Build 1.5.2-7.8.1.737
LexManos: Bump Forge revision and mark recomended.
Build 1.5.2-7.8.0.736
LexManos: Added EntityLiving to Block.isLadder arguments, deperacating o
lder version. New parameter has the possibility of being null, so modders must t
ake care. Closes #608
LexManos: Add air checks to BlockSand falling and Piston pushing. Please
report any other issues with custom 'Air' blocks in issue #602
Build 1.5.2-7.8.0.735
mitchel.pyl: Fix tripwire patches for solid sides
Build 1.5.2-7.8.0.734
cpw
Fix server patch FML update
Updated FML:
MinecraftForge/FML@22738de028a9ba51d43d73857dfb8969985566f0 Atte
mpt to properly fix deadlock if the internal server derps. It should never hang
now. Damn you fast computer..
MinecraftForge/FML@05a854cd2af53ca822ee8b249b0b3bbe44f94675 Smal
l tweaks to the mcp data. Nothing major..
Build 1.5.2-7.8.0.733
cpw: Make glass panes and iron fences connect to block sides based on so
lidity. This does change IBlockAccess, so anything with a custom IBlockAccess ma
y need to implement the new method.
Build 1.5.2-7.8.0.732
LexManos: Forgot most important side, release script.
Build 1.5.2-7.8.0.731
LexManos: Fixed changelog generation.
Build 1.5.2-7.8.0.730
LexManos: Fix AIOOB exception in crash reporting if exception does not h
ave a stack. Possible, but odd.
Build 1.5.2-7.8.0.729
LexManos: Fix hoes being able to till dirt under other blocks, and made
it look for air type blocks.
LexManos: Add NPE protection to refernce to MinecraftServer.worldServer
Build 1.5.2-7.8.0.728
LexManos: Fix Air block check in BlockPortal.
Build 1.5.2-7.8.0.727
LexManos
Add NPE protection to ItemStack delegates. Closes #601
Also cleaned up the names of said delegates, we do not have to f
ollow MCP's crowdsourced names as they are very bad.
Redirected damage through setItemDamage to allow items to have f
inder control of breaking.
Build 1.5.2-7.8.0.726
LexManos: Disable ImageIO's File based cache, should speed up texturepac
k loading/stitching.
Build 1.5.2-7.8.0.725
cpw
Updated FML:
MinecraftForge/FML@24c405665105a789a0708a7e30c8bcb96899da6b Add
in an optional modid identifier for @SidedProxy. It's main use is when both scal
a and java @Mods reside in the same package, and you want the @SidedProxy behavi
our for a specific @Mod language type. In general it should not be needed otherw
ise.
MinecraftForge/FML@cd0466395a8f1af3ec44f124bf4088df2d318603 Fix
sysout with trailing messages after a newline
Build 1.5.2-7.8.0.724-newliquid
jeffreykog: RenderGameOverlayEvent.Post(ALL) is now called in GuiIngameF
orge
LexManos: Fix arbitrary GUIContainer text coloring by forcing lighting t
o be disabled. Closes #594
cpw: Patch village distance checking to use floats instead of ints, to a
void int wrapping
cpw: Fix isAir check to see if a portal can light. Should fix w/Railcraf
t and others
LexManos: Make changelog generation non-fatal untill we get jenkins issu
e figured out.
LexManos: Add cache for ASM Event Handler bridge classes, should not nee
d to redefine a class to invoke the same method on different instances.
LexManos: Ignore registration of a object that is already registered. Pr
eventing duplicate callback invocations. Thanks King_Lemming for pointing this o
ut.
cpw
Updated FML:
MinecraftForge/FML@6f3da9736531153629fb4213e3b2cae776bfb50a Don'
t throw an exception if the scala adapter find a java proxy. I may add some dist
inguishers to @SidedProxy so you know which mod it's for.
MinecraftForge/FML@59fe905695421a5be9370b0009ef794abaaf75bb Don'
t continue trying to send events to mods that depend on errored mods.
Build 1.5.2-7.8.0.723
cpw
Updated FML:
MinecraftForge/FML@6f3da9736531153629fb4213e3b2cae776bfb50a Don'
t throw an exception if the scala adapter find a java proxy. I may add some dist
inguishers to @SidedProxy so you know which mod it's for.
MinecraftForge/FML@59fe905695421a5be9370b0009ef794abaaf75bb Don'
t continue trying to send events to mods that depend on errored mods.
Build 1.5.2-7.8.0.722
jeffreykog: RenderGameOverlayEvent.Post(ALL) is now called in GuiIngameF
orge
Build 1.5.2-7.8.0.721
LexManos: Ignore registration of a object that is already registered. Pr
eventing duplicate callback invocations. Thanks King_Lemming for pointing this o
ut.
Build 1.5.2-7.8.0.720
LexManos: Add cache for ASM Event Handler bridge classes, should not nee
d to redefine a class to invoke the same method on different instances.
Build 1.5.2-7.8.0.719
cpw: Fix isAir check to see if a portal can light. Should fix w/Railcraf
t and others
Try
More
Add
Thro
Send
Build 1.5.2-7.8.0.711
jdroque
Add support for servers to register dimensions on client.
In order to support multi-worlds such as MultiVerse, the server
needs the
ability to register dimensions on client or many forge mods such
as IC2
will not function correctly. This has been an issue for MCPC whi
ch
provides both Forge and Bukkit support to players. By adding the
DimensionRegisterPacket class, MCPC now has the ability to send
the
required packet to client to register a dimension with Dimension
Manager.
LexManos: Cleanup Dimension Registration packet, generate takes no argum
ents, and added fix to world to prevent providers from overwriting the dimension
ID.
LexManos: Fix potential GL issue when atlas animations bind textures wit
hout informating RenderEngine.
Build 1.5.2-7.8.0.710
LexManos
Introduced the framework for Forge's packet handler system. Heav
ily based off FMLPacket.
Packet splitting and reconstruction is handled.
Build 1.5.2-7.8.0.708
cpw
Updated FML:
MinecraftForge/FML@3bf50c4bbe82f0cc317dafcf2a569cb5210bc738 Fix
server side derp with Forge network packet handler
Build 1.5.2-7.8.0.707
LexManos: Fix type in biome list.
LexManos: Fixed creative tab rendering with invalid color closes #588
Build 1.5.2-7.8.0.706
cpw
Add forge network handling support
Updated FML:
MinecraftForge/FML@4922e90d81d8b8b9374c4d04858a06c5bf03965c Sepa
rate network mod config from setup. Allows for Forge Packet Handler nicety
Build 1.5.2-7.8.0.705
mehvids: Add hitInfo field to MovingObjectPosition for when an int doesn
't suffice
Build 1.5.2-7.8.0.704
LexManos: Fix another NPE when Items are in Block range with custom rend
erers, Modders keep your items out of the block range! Closes #581
LexManos: Fixed render count for stacks of blocks 40+ and distrabution o
f items based on scale. Closes #579
Build 1.5.2-7.8.0.703
cpw: Remember x & z passed to getTopSolidOrLiquidBlock and use it for fo
liage tests. Fixes #575
Build 1.5.2-7.8.0.702
cpw: Fix blending on the hotbar. Closes #574
Build 1.5.2-7.8.0.701
cpw
Updated FML:
MinecraftForge/FML@23b070c7d02a8da44bf04c2f9ba2b485a44ad967 Alte
rnative @SidedProxy setter for Scala.
MinecraftForge/FML@2cca7aa759b4b6c3a128ce43bbd924e4762c43c2 Some
more Scala @SidedProxy adjustments. Now properly supporting pure singletons, i.
e. object C { @SidedProxy(...) var proxy: P = null } Removed fallback, as al
l such singletons are properly handled by the new code now, and class implementa
tions fall back to the code also used for plain Java mods.
MinecraftForge/FML@8517a824e5251c409e05999d42fc6d70497609f5 Merg
e declaration and initialization of a variable.
MinecraftForge/FML@a3a920437f3ede6841ae2c449a38975b02b28088 Merg
e pull request #230 from fnuecke/master
cpw: Add in a very simple stencil bit registry to try and arbitrate betw
een mods wanting to use stencil bits in rendering
Build 1.5.2-7.8.0.700
hbiede
Added oreQuartz
Gives a default quartz Ore Dictionary (I know of at least 3 used
by different mods that use Nether Quartz as an equivalent).
gholdampf: updated FurnaceRecipes.java.patch
mike.stengel: Created an ItemStack sensitive version of canHarvestBlock.
Build 1.5.2-7.8.0.699
CovertJaguar
Possible NPE if the liquid isn't in the LD
https://github.com/BuildCraft/BuildCraft/issues/787
Build 1.5.2-7.8.0.698
LexManos: Fix NPE when rendering EntityItems that are not blocks but int
he block range.
Build 1.5.2-7.8.0.697
Build 1.5.1-7.7.1.673
cpw
Updated FML:
MinecraftForge/FML@cf9b5b445ba284d389c7e32a03d9c8ef43469042 Don'
t leave scala running in interactive mode.
Build 1.5.1-7.7.1.672
cpw
Updated FML:
MinecraftForge/FML@cfda7fc738ce6079f625a3822ebff5e7e0db5669 Fix
URL for MCP
MinecraftForge/FML@781c68121626321e0efddaf4c4db9f1b8b5911db Some
fixups for scala compilation in MCP. Scala should now be compilable and reobfus
catable with srgnames in MCP.
cpw: Try and be less noisy about world leaks
cpw: ItemStack delegation to Item for damage values.
LexManos: Fix rotation issue with non-block items.
cpw
Updated FML:
MinecraftForge/FML@ddadf93ca1d648d88fdb61c9625cd675c3650ccd Fix
when an old scalac is present on the system to not fail the build
cpw
Updated FML:
MinecraftForge/FML@aa200923f0fe0c548faa4f103d803ade2e49d19d Fix
patch derp.
Build 1.5.1-7.7.1.667
cpw
Updated FML:
MinecraftForge/FML@dcf069ca52738a7bb7bde01f1c7ebd2e06cd0ac6 Atte
mpt to reduce lines on the screen for id mismatch. Hopefully prevents game crash
es.
MinecraftForge/FML@58ba24add2a96bf4c079d5919f2d90dcc2f380e4 Fix
possible NPEs in GameData
Build 1.5.1-7.7.1.666
cpw
Updated FML:
MinecraftForge/FML@a3b5eaacfdd9218ef68d3dc064bba729b797cb3d Fix
a small modloader compatibility derp: closes #222
MinecraftForge/FML@677a6e578e84109702365da4a784f9a57d8c9957 Fix
scala supporting SidedProxy. It should work now.
MinecraftForge/FML@334a76de75f2b417f04c23526c7e66ceb48e0de2 Upda
te FMLDeobfuscatingRemapper.java
MinecraftForge/FML@42f1d8795599e0d1a516a1fdd7488a09b77e4565 Merg
e pull request #224 from Glought/master
MinecraftForge/FML@2dcabe01232b48009acbca6724565598761f561b Add
a to string to fmlmodcontainer: should mean less derpy cyclic dependency data
MinecraftForge/FML@11ac46daebe901a6012a09ba5f6fe44af5b1be06 Fixi
ng the GameRegistry. Now it is possible to register a Block with a BlockItem usi
ng following code: MyBlock myBlock = new MyBlock(); GameRegistry.registerBlock(m
yBlock, MyBlockItem.class, "myBlock"); where MyBlockItem class has one construct
or with signature: public MyBlockItem(int id, Block block)
MinecraftForge/FML@c3fda11d100f9db7c32ef212ac37eade3e35d701 Merg
e pull request #225 from MarcinSc/master
cpw: Add forge/FML data to the f3 screen.
Build 1.5.1-7.7.1.665
LexManos
Build 1.5.1-7.7.1.642
cpw
Fix performance of texture uploads
Updated FML:
MinecraftForge/FML@00c788308881a07a683e17e2e9382313f3719b45 Very
significant improvement in performance by using glSubImage to upload data. Insp
ired by frequent complaints about performance of hires texture packs. They proba
bly still need a beefy system but should work. Hopefully I can figure out why th
e subImage GL side copy isn't working properly for an even more significant spee
d boost. But this gets things started.
MinecraftForge/FML@57ad221cc6d9605b9d521f86620c2a31f922ac24 And
add the patches *sigh*
cpw
Updated FML:
MinecraftForge/FML@a31607ae7d0214101679a1ecf1ae8032a5257eda Fix
compilation derp, and clean up rotation helper.
Build 1.5.1-7.7.1.640
LexManos: Small optimization for usages of Minecraft.getGLMaximumTexture
Size(), only need to calculate it once.
LexManos: Small bugfix in Stitcher that was preventing ti from fully fil
ling the possible texture space. Should lower the amount of empty space in textu
res.
LexManos
Optimize Texture loops a bit for non-rotated textures. Should he
lp the FPS loss on higher resolution texture packs. If it becomes a major issue
we may have to look into a more optimized animation system.
https://mojang.atlassian.net/browse/MC-13206
Build 1.5.1-7.7.1.639
LexManos: Fix scoreboard saving bug caused by our fix of vanilla map sav
es.
Build 1.5.1-7.7.1.638
LexManos: Updated FML: MinecraftForge/FML@1de89525cc2265bdce8704d9bd0d31
c57bca4d97 Fixed issue with instalation when java/javac commands had quotes.
LexManos: Deprecate long dead interface that moved to FML. remvoe next M
C version.
Build 1.5.1-7.7.1.637
LexManos: Updated FML: MinecraftForge/FML@704a70902fca3de620375116a33dcc
d3d6d576d0 Sanitize input to isRemappedClass to use '/' as a package seperator l
ike the srg files.
Build 1.5.1-7.7.1.636
froggytheturtle
This allows the result of the explosion to take into account met
adata,
tile entities, or even to cancel it altogether.
Allowed block exploding to take into account tile entity and met
adata
LexManos: New hook to allow Items to provide there own armor models. Clo
ses #487
Build 1.5.1-7.7.1.635
LexManos: Fix item deletion in creative menu for items that are the same
id/meta but differnet NBT's. Closes #479
LexManos: Untag NBTTagList.removeTag as client side only, allowing simpl
e removal ont he server side. Closes #477
Build 1.5.1-7.7.1.634
LexManos: Allow items to provide there own FontRenderer for there toolti
ps. Added for #463
Build 1.5.1-7.7.1.633
ProjectZulu: Added maxCanSpawnInChunk event to allow overriding of creat
ure chunk spawn cap
ProjectZulu: Clarify Factory call and Event Functionality
LexManos: Add function to remove categories from a configuration, indavi
dual properties can be removed using ConfigCategory.remove() Closes #462
Build 1.5.1-7.7.1.632
LexManos
Pulled Biome Tag System by Emasher, Closes #433
An issue with biome adding mods which is becoming increasingly a
nnoying for players, is that many mod authors that add biome specific world gene
ration or mobs in their mods, for the most part, hard code them to work with van
illa biomes only. This becomes a huge problem when it's difficult to even find a
vanilla biome, let alone a specific one, when biome mods are installed.
A simple solution to this problem is a tag system for biomes tha
t allows mod authors to set up their world generators, or mobs to generate or sp
awn in biomes that have been registered with a specific tag such as "FOREST", or
"FROZEN". I wrote such a system a few months ago, which I've been using with my
own mods, and have made available to anyone who wants to use it. Since then, I'
ve had requests from mod authors and players alike to try and get it, or at leas
t similar functionality, into Forge, where other mod authors will be more comfor
table using it.
Aside from the tags, it also includes a rule based system to cla
ssify biomes that have not already been registered with it when information is r
equested on them (You can opt out of this by registering a biome as type "NULL")
. And additionally, the ability to register IWorldGenerators for specific biomes
, or biome types (tags) to speed up chunk generation a little bit.
Build 1.5.1-7.7.1.631
LexManos: Deprecate IArmorTextureProvider, moved to Item. And exposed mo
re information to the function. Closes #365
Build 1.5.1-7.7.1.630
LexManos: Updated FML: MinecraftForge/FML@570faeb790745c35403c67fabab576
51b71da576 Added the ability to save transformed classes to disc for debugging.
LexManos: Add checking for 'ENUM$VALUES' in EnumHelper. Eclipse uses it'
s own internal compiler which does not follow the java standard of making the va
lues field names $VALUES and private. Instead its public and ENUM$VALUES. Closes
#502
Build 1.5.1-7.7.1.629
LexManos: Revert MinecraftForge/MinecraftForge@f594109b30c87f5a0996eee9e
8c4513380733cee If concurancy issues arise we will reassess. The provided soluti
on caused entities to be removed incorrectly and cause 'invisible' entities clie
nt side.
Build 1.5.1-7.7.1.628
LexManos: Fix EntityPlayer passed to Bonemeal event.
Build 1.5.1-7.7.1.627
LexManos: Fix off-by-one in rotated textures.
LexManos: Removed index bounds checking in some chunk functions, if you
error blame Grum.
Build 1.5.1-7.7.1.625
LexManos: Fix vanilla texture bug causing rotated textures to be placed
wrong.
Build 1.5.1-7.7.1.624
cpw
Updated FML:
MinecraftForge/FML@8b8837c9ff635d4988e0a1504fca38667825daf0 Fix
NPE when branding isn't present
Build 1.5.1-7.7.1.623
kraphteu: Remove unneeded SideOnly. ref: Buildcraft/Buildcraft#710
Build 1.5.1-7.7.1.622
cpw
Removed obsolete patches
Updated FML:
MinecraftForge/FML@26ccb9106e443e664b0fdc1b95c3600b90ab2bc5 Chan
ge snooper/crash report brand handling. fmlbranding now loads another string!
MinecraftForge/FML@eff464cf0e656d92dfedf16e79e5cd6c36b9fc76 And
the core patches for that
Build 1.5.1-7.7.1.621
cpw: Sanity check the item ID for loaded liquid stacks better.
Build 1.5.1-7.7.1.620
cpw: Make liquidstacks immutable in their type data. Sorry about this, b
ut it makes things a lot easier.
cpw: Add in persistence code for LiquidTank. Using it should protect aga
inst liquids that get removed f.e. Closes #395
Build 1.5.1-7.7.1.618
cpw: Fix up liquidstack so it knows about the texture sheet for it's ico
n
Build 1.5.1-7.7.1.617
cpw: Fix AT file
Build 1.5.1-7.7.1.616
cpw: Fix possible NPE in ChunkManager. Closes #478 in reality
Build 1.5.1-7.7.1.615
cpw: made BlockFluid.theIcon protected
cpw: fix bug #489 from #429
cpw: Fix up some liquid logic
Build 1.5.1-7.7.1.614
cpw
Updated FML:
MinecraftForge/FML@2bc6a0666f8a54f6b1fbc3398c6e3a385ecd35b5 Atte
mpt to make any "default package" class public. This might fix problems with cer
tain modloader mods that ship changes to vanilla classes.
cpw: Use the liquid name in liquid stack persistence. Closes #429
cpw: Fix hashCode
cpw
Updated FML:
MinecraftForge/FML@0d844874124649099dbcbb9ae2b36719e1dda25f Fix
up derp in access transformer
Build 1.5.1-7.7.1.611
LexManos: Bump version number for 1.5.1 Note: We really need to do this
more...
Build 1.5.1-7.7.0.610
LexManos: Fix NPEs when modders stupidly register null texture names.
Build 1.5.1-7.7.0.609
LexManos: Fixed issue with Event.hasAnnotation ignoring it's parameter.
And cached its values for potential performance gain. Closes #482
Build 1.5.1-7.7.0.608
jesse
Entity Extended Properties Changes
Adds IExtendedEntityProperties interface, which specifies three
methods
that are needed: Init, Save, and Load.
Adds the EntityConstructing event, which is called during the
constructor of Entity. It is needed there so that the reference
is in
place during the ReadNBT call.
Adds hooks into Entity that allow registration of
IExtendedEntityProperties classes, as well as saving and loading
to NBT.
jesse
Brewing Stand Changes
Added an event on potion ingredient applied. Event contains the
item
stacks of each of the potions being brewed as well as any remain
ing
ingredients.
Changed TileEntityBrewingStand and SlotBrewingStandPotion to loo
k for
instanceof ItemPotion rather than potion.itemID
jesse
Player Flyable Fall Event
Adds an event to EntityPlayer that is posted on player fall when
the
player has flight capabilities.
cpw: Fix itemframe render bug
cpw: Add in block rotation support. It supports most vanilla blocks (hop
efully), logs should be added soon.
jesse
Access Transformer Changes
AT changes and corresponding class changes.
Additions (all made public):
EntityLiving.targetTasks
PotionHelper.potionRequirements
PotionHelper.potionAmplifiers
PotionEffect.duration
Potion.setIconIndex
Item.setPotionEffect
Block.blockHardness
Block.blockResistance
jesse
Enderman Teleport Event
New event when an enderman teleports that allows the teleport lo
cation
to either be modified or completely cancelled.
jesse
Enderman attackEntityFrom changed
Updated FML:
MinecraftForge/FML@f709ce757984b13acb7208d6d8fbdeaa83d2928d Fix
missing block world rendering
MinecraftForge/FML@748eece456e079a21112a77047d004d4f410b170 Merg
e pull request #206 from mDiyo/patch-1
MinecraftForge/FML@012a755bb9ce9737c843b0dfd86473d143b637be Fix
up patch properly. Also, fix md5s for the jars.
Build 1.5.1-7.7.0.600
LexManos
Update to 1.5.1 Pre-Release:
MinecraftForge/FML@9565529baf77de27ed8b75be2065da3ba08d16c8 Upda
ted to latest MCP and Minecraft 1.5.1 Pre-release.
MinecraftForge/FML@a573faf92def5dd01af380b3ca86de877c1178a2 Some
one derped up this function bad, revert name.
LexManos: MinecraftForge/FML@aaf02ea2ac938d8cbaafdd2f59985c0604d648d7 Up
dated for new PR client jar.
Build 1.5-7.7.0.598
LexManos
Updated FML:
MinecraftForge/FML@3c346247e1c5de12d4548f6a99349157057e2de6 Fix
NPE with CoreMods who do not have the new MCVersion annotation.
LexManos
Updated FML:
MinecraftForge/FML@625da6492dddcaca8133718aeee97f9981ced623 Fix
install.py --mcp-dir option. Fixes #204.
MinecraftForge/FML@687d3c059d054c338c25a489be206a9f3dc63d81 Merg
e pull request #204 from agaricusb/fix-mcpdir
Build 1.5.1-7.7.0.597-1.5.1
LexManos: MinecraftForge/FML@aaf02ea2ac938d8cbaafdd2f59985c0604d648d7 Up
dated for new PR client jar.
Build 1.5-7.7.0.595
LexManos: Change placement of ChunkDataEvent.Save call to apply before s
ending to worker thread.
Build 1.5-7.7.0.594
cpw
Updated FML:
MinecraftForge/FML@5cc90f060caace93c0bf041d3cc37208f425f623
the logger to treat newlines better, hopefully. Closes #199
MinecraftForge/FML@5e3af8ac0e18cfa3a92f9ba726ec1a6b55e87d97
the relaunch log, for class circularity safety.
MinecraftForge/FML@ce949e6099fe2a63ee6774acd6e55aa55d3b3673
ort simple mc version test in coremods, only effective through jar loading.
, log some more data about the environment.
Fix
Use
Supp
Also
Build 1.5-7.7.0.593
LexManos
New TextureStitchEvents called before and after a TextureMap gat
hers and stitches textures together.
Also added a config option to diable the writing of resulting st
itched textures to disc. Default disables the writing.
Build 1.5-7.7.0.592
LexManos
Updated FML:
MinecraftForge/FML@24022ab6ba79e4babb57fc0db893c23d4aec85bc Adde
MinecraftForge/FML@c6dab815f4e036e25b8f56bef7b8ee63f838adb4 Miss
ed joined.exc, must fix scripts.
Build 1.5-7.7.0.569
LexManos
Updated FML:
MinecraftForge/FML@a90504315e928915345c7b04972d912cdaa0bfdb Read
just size of mods button when Minecraft Realms button is enabled.
Build 1.5-7.7.0.568
cpw: Fix the oredictionary for the new recipe wildcard value of Short.MA
X_VALUE.
Build 1.5-7.7.0.567
cpw
Updated FML:
MinecraftForge/FML@3765ceb02d783ae5156976f3165bafdb6a3ddbb3 Upda
te MCP, fixes the "broken texture packs" problem.
Build 1.5-7.7.0.566
cpw
Updated FML:
MinecraftForge/FML@179c504746910d4196eef3ee2d56f63cf585c983 Simp
lify logic in tick start/end
MinecraftForge/FML@29edd242cd7a1fadedf4fb874ea8bbd4e643bffa Fix
coremods without a manifest crashing the game. Closes #181
MinecraftForge/FML@ac16845fc4661fa046a252eda7f9a9a847940189 Fix
demo mode crash. Closes #187
MinecraftForge/FML@984291cee91f585a6f4300eedfed882c814843f8 Fix
supertype parsing to handle null superclass (Hi Object!). Closes #160
MinecraftForge/FML@f6479299936f0f94cfc43210dd9dd44b8b5350ef Merg
e branch 'master' of github.com:Uristqwerty/FML
MinecraftForge/FML@b301e8e4c1877be246fd4f0b45085b70773d8f2b Chan
ge type of connection queue to a concurrent linked queue. Much more efficient, h
opefully. Closes #189
cpw
Updated FML:
MinecraftForge/FML@dab22f5b74f3f2a410e20583f811605dc8e3c05f Fix
"0 mods" display when installed in forge.
Build 1.5-7.7.0.565
cpw
Updated FML:
MinecraftForge/FML@485db6be2e6b54a9a523a2b06e0d886792b0826a Use
the reobfuscation maps in the reflection helper for field lookups: should help s
ome reflection cases with the deobf.
cpw
Updated FML:
MinecraftForge/FML@591e65fa1aa52d2a72dc527ad1c2ac53c8eb94c4 Reve
rt "Use the reobfuscation maps in the reflection helper for field lookups: shoul
d help some reflection cases with the deobf."
MinecraftForge/FML@2a779ec3289f695b477ec6b0822a27801e2deba1 Try
a different way of remapping the fields. Should work because it's userspace, not
relauncher space
MinecraftForge/FML@ca2d8bd83475f37946b86cf6fabd8ff810f9c2bf Fix
reflection helper: it needs to unmap the classname to find the field maps.
Build 1.5-7.7.0.563
cpw
Updated FML:
MinecraftForge/FML@25f3fcad4654d19637878bdfb2b70a9586fb3fc9 Fix
up some relauncher stuff: the vanilla applet works now, as do other applets. Deo
bf data is resolveable for them too.
Build 1.5-7.7.0.562
LexManos
Updated FML:
MinecraftForge/FML@6bf7c9878cc959d5f5fa8ec0bf9d0d75037df882 Fixe
d srg name of minecraftDir for runtime deobf.
Build 1.5-7.7.0.561
cpw: Refresh patch
cpw
Updated FML:
MinecraftForge/FML@95d0ff18cdca3b5a91b648c847c00f559f8ce6f2 Fix
runtime deobfuscation for remapped inner classes
Build 1.5-7.7.0.560
LexManos
Updated FML:
MinecraftForge/FML@86a9c7d35953296f7c8bd3a2b1b43115ef0f9308 Fixu
p reobfusication of server code if present.
MinecraftForge/FML@8e7956397dd80902f7ca69c466e833047dfa5010 Just
enable server side compile, and warn not to complain tous.
MinecraftForge/FML@889efc1c0a9216b55f6de275e4f4a279d977e60c Fixe
s GameRegistry.registerBlock
MinecraftForge/FML@fe1623a36a1bb8b0a046d833e896fd46d88898ef Merg
e pull request #195 from RainWarrior/snapshot15
MinecraftForge/FML@62f5adf8e21d59408af409a88b2c81757fd3c587 Reve
rt "Fix modlist to use the new texture binding functions, i think"
MinecraftForge/FML@58ee06ea8edf508daa4ab3920790c0153cf6660d Some
fixes for the snapshot
MinecraftForge/FML@368a2245ef0071b0b7a35d3bd78ab1ae379f8faf Merg
e branch 'snapshot15'
MinecraftForge/FML@1eba1dfdc00edf12ca3d8586dc342563218fc717 Fix
accidental commands.patch overwrite
MinecraftForge/FML@ebdb166ec87e63503f0071e557cdb44629a0e0c2 Merg
e branch 'snapshot15'
MinecraftForge/FML@450dd8313c2e9e46d173bbd242f84d48266af7c8 Fix
up some small things, merging into mainline
MinecraftForge/FML@1642bad402efe819f4e763bf4b460d8c04194849 Fix
Multi-part entity children ID issue, mobs with custom spawning must deal with ch
ild ids themselves.
Build 1.5-7.7.0.559
LexManos: Update patche for jad-style names.
LexManos: Updated FML and at config for 1.5 snapshot
LexManos: First patches updae to 1.5, Many rendeirng related changes, mo
st notibly removed Item/Block's getTextureFile() functions.
LexManos: Removed some dead code, We don't bind custom tessellators
CovertJaguar: MCL Update
LexManos: Bump major and minor version numbers to mark 1.5, it's gunna b
reak everything. Should be a compileable 1.5 build.
cpw
Fix a couple of forge patches
Update FML: d075daf
d075daf Merge branch 'master' into snapshot15 Fix up compilation
and patching errors
1bd6847 Fix up packages.csv ordering for easier diffing
dd832f2 Update for MCP7.30c - fixes redstone rendering issues
MinecraftForge/FML@aed2cc446ad8d5882890c5f218eb894ea7bd2577 Forc
e file name encoding to UTF-8, caused different zips on different systems.
LexManos: Fix animation location for textures with domains
LexManos: Add helper functions for deling with custom TextureStitched
LexManos: Add callback on TextureStitched to control texture loading.
LexManos: New world event for controlling potential entity spawnlists. F
or #430
LexManos: Removed erroring imports and update build function to die on e
rrors.
LexManos: Fix ItemSeedFood respecting custom soils.
LexManos
Updated FML:
MinecraftForge/FML@debbdc00be8ea1a261cdff83785ddc7100419a74 Capt
ure Minecraft logs into FML logging
MinecraftForge/FML@74fffc6fdc2eda8caa9a7feb0826d7babb84751a Upda
te next render to 40
cpw
Call stitcher for non-existent textures as well. Probably allows
for generated textures. Hmmm
cpw: let's do it right this time. Hmmm
cpw
Updated FML:
MinecraftForge/FML@abe4f73a9a3158f6f9d1ea2334798f54a25817bf FIX
massive performance issue with FML. Thanks to @sfPlayer1 for finding this epic d
erp on my part!
cpw: Add an Icon to the LiquidStack, for rendering the liquid in various
ways
LexManos: Readd second render pass to TileEntities and Entities, patches
were missed when merging in master branch. As note, CB can DIAF.
LexManos: Fix compile error, forget to flush to disc.
LexManos: Make release quit on compile error.
cpw: Clean up Access Transformer mapping data
cpw
Updated FML:
MinecraftForge/FML@e9ff699c2dcd787a3e0ebaa427c625a48de4c9fb Refr
esh the renderengine after modloading is complete. Should fix issues with out-of
-place texture registration by mods.
MinecraftForge/FML@a723aa68606d57b0ee5bac8b1d1905abef440b54 Refr
esh copyright notices on everything
MinecraftForge/FML@c42a2101408b21799728c88e2d02c718c3b0dd36 Stri
p deprecated code
MinecraftForge/FML@6eeae8c49ff4359dc21c44eb73e4e043285cd8bf Fix
up state transition derp when the server crashes with an error- it shouldn't dou
ble-derp
MinecraftForge/FML@81c6421f84c1bff359dfe927974e8730b348806a Twea
k license text- any osi licensed project can use the asm transformer code
LexManos
Updated to 1.5 Pre-release
Updated FML:
MinecraftForge/FML@2d98835db8c6a7665ef55117d60ab4318876836b Scal
a support! It's still primitive, I hope that people will like it. I do :)
MinecraftForge/FML@5bfaf7c1700191b6ed8f4752c9a95bf8c25323ef Glob
al object registry, also, support the new itemblockwithmetadata constructor
MinecraftForge/FML@80a40c03e644840d827eb7d67ff97f6558eaa2e4 Upda
te to MCP 1.5 and minecraft 1.5.
MinecraftForge/FML@b3e854a15d7c50b4967be8237df5fdace95a15ee Upda
te for new MCP with srg reobf.
LexManos: Fix typos.
LexManos: Deprecated Forge's ISidedInventroy, there is a vanilla solutio
n. Added temporary config option to legacy furnace slot orientation.
LexManos
Updated FML:
MinecraftForge/FML@f1c6bdd57d41a938cb3326d509042f6842e42396 Supp
ort the MCP format of partial reobfuscation for portability. Ensure modloader-li
ke compatibility
MinecraftForge/FML@0419b9d9751ade4497343aefaf2ca43703eb479a Upda
te MCP info for latest
LexManos: Early define CrashReport classes to combat invalid crash detai
ls.
LexManos: Fix reobf call.
Build 1.5-7.7.0.558-snapshot15
cpw: Clean up Access Transformer mapping data
cpw
Updated FML:
MinecraftForge/FML@e9ff699c2dcd787a3e0ebaa427c625a48de4c9fb Refr
esh the renderengine after modloading is complete. Should fix issues with out-of
-place texture registration by mods.
MinecraftForge/FML@a723aa68606d57b0ee5bac8b1d1905abef440b54 Refr
esh copyright notices on everything
MinecraftForge/FML@c42a2101408b21799728c88e2d02c718c3b0dd36 Stri
p deprecated code
MinecraftForge/FML@6eeae8c49ff4359dc21c44eb73e4e043285cd8bf Fix
up state transition derp when the server crashes with an error- it shouldn't dou
ble-derp
MinecraftForge/FML@81c6421f84c1bff359dfe927974e8730b348806a Twea
k license text- any osi licensed project can use the asm transformer code
LexManos
Updated to 1.5 Pre-release
Updated FML:
MinecraftForge/FML@2d98835db8c6a7665ef55117d60ab4318876836b Scal
a support! It's still primitive, I hope that people will like it. I do :)
MinecraftForge/FML@5bfaf7c1700191b6ed8f4752c9a95bf8c25323ef Glob
al object registry, also, support the new itemblockwithmetadata constructor
MinecraftForge/FML@80a40c03e644840d827eb7d67ff97f6558eaa2e4 Upda
te to MCP 1.5 and minecraft 1.5.
MinecraftForge/FML@b3e854a15d7c50b4967be8237df5fdace95a15ee Upda
te for new MCP with srg reobf.
LexManos: Fix typos.
LexManos: Deprecated Forge's ISidedInventroy, there is a vanilla solutio
n. Added temporary config option to legacy furnace slot orientation.
LexManos
Updated FML:
MinecraftForge/FML@f1c6bdd57d41a938cb3326d509042f6842e42396 Supp
ort the MCP format of partial reobfuscation for portability. Ensure modloader-li
ke compatibility
MinecraftForge/FML@0419b9d9751ade4497343aefaf2ca43703eb479a Upda
te MCP info for latest
LexManos: Early define CrashReport classes to combat invalid crash detai
ls.
LexManos: Fix reobf call.
Build 13w09c-7.7.0.556-snapshot15
LexManos: Make release quit on compile error.
Build 13w09c-7.7.0.555-snapshot15
LexManos: Readd second render pass to TileEntities and Entities, patches
were missed when merging in master branch. As note, CB can DIAF.
LexManos: Fix compile error, forget to flush to disc.
Build 13w09c-7.7.0.553-snapshot15
cpw: Add an Icon to the LiquidStack, for rendering the liquid in various
ways
Build 13w09c-7.7.0.552-snapshot15
cpw
Updated FML:
MinecraftForge/FML@abe4f73a9a3158f6f9d1ea2334798f54a25817bf FIX
massive performance issue with FML. Thanks to @sfPlayer1 for finding this epic d
erp on my part!
Build 13w09c-7.7.0.551-snapshot15
cpw: let's do it right this time. Hmmm
Build 13w09c-7.7.0.550-snapshot15
cpw
Call stitcher for non-existent textures as well. Probably allows
for generated textures. Hmmm
Build 13w09c-7.7.0.549-snapshot15
LexManos: Fix ItemSeedFood respecting custom soils.
LexManos
Updated FML:
MinecraftForge/FML@debbdc00be8ea1a261cdff83785ddc7100419a74 Capt
ure Minecraft logs into FML logging
MinecraftForge/FML@74fffc6fdc2eda8caa9a7feb0826d7babb84751a Upda
te next render to 40
Build 13w09c-7.7.0.548-snapshot15
LexManos: Removed erroring imports and update build function to die on e
rrors.
Build 13w09c-7.7.0.547-snapshot15
LexManos: New world event for controlling potential entity spawnlists. F
or #430
Build 13w09c-7.7.0.546-snapshot15
LexManos: Add callback on TextureStitched to control texture loading.
Build 13w09c-7.7.0.545-snapshot15
LexManos: Fix animation location for textures with domains
LexManos: Add helper functions for deling with custom TextureStitched
Build 13w09c-7.7.0.544-snapshot15
LexManos: Copy over some needed files for debugging.
LexManos: Rework configuration, configs should now use Config.hasChanged
to deterne if thehould call save(), also re-worked the saving to not use String
.format as much.
LexManos: Fixed new python changes.
LexManos
Updated FML:
MinecraftForge/FML@aed2cc446ad8d5882890c5f218eb894ea7bd2577 Forc
e file name encoding to UTF-8, caused different zips on different systems.
Build 13w09c-7.7.0.543-snapshot15
cpw: Update submodule
Build 13w09c-7.7.0.542-snapshot15
cpw: Fix up patches for FML, also, add in FML as a submodule rather than
a zip
cpw
Add in simple texture management for mods using the stitcher. Sc
ope with "{domain}:{texture}" to
get textures that are not at /textures/<item|block>/{texture}.pn
g but /mods/{domain}/textures/<item|block>/{texture}.png
instead
LexManos: Testing selective commit of submodule.
LexManos
Added submodule changelog ganerator:
Updated FML:
MinecraftForge/FML@e74087ee430633475c3ca058e54e3ef242a9d6aa Igno
re again, testing submodule.
LexManos: Removed GNUWin32 files and uneeded files seince FML is now a s
ubmodule.
LexManos: Remove window helper batch files.
LexManos: Update python scripts to reflect that FML is now a submodule.
Delete updateasmdata as it's in /fml/ now. Build should work once again.
LexManos: Change FML module to read-only connection.
Build 13w09c-7.7.0.539-snapshot15
LexManos: Updated Forge to s13w09c
Build 13w05b-7.7.0.538-snapshot15
LexManos: Not supposed to have debug stuff...
Build 13w05b-7.7.0.537-snapshot15
LexManos
Sync up with FML, Will not run nativly as you need deobfusicatio
n_data.zip in your libs folder.
We have not setup the download for that yet, to make it yourself
just zip joined.srg name it deobfusication_data.zip and put it in lib
Build 13w02b-7.7.0.536-snapshot15
mehvids: Gave entities and tile entities access to the second render pas
s for translucency.
cpw: Attempt to fix a possible NPE in the face of ChickenBones' hackery.
ChickenBones. stop it!
cpw
Fix a potential problem with "Entity already added" when using t
he dormant
chunk cache capability. The entities in the dormant chunk cache
will get new
IDs prior to the cached chunk returning.
cpw: Fix NPE causing issue with the cache. Derpy derp.
cpw
Add in TESR culling, and a new TileEntity method to allow for di
fferential sizing of the
TESR view culling vs the TE collision bounding box (the former d
efaults to the latter)
Checked into a branch because it's likely to break expanded Tile
Entities.
cpw: Bump the revision number for the TESR and renderpass changes
cpw
Add in a mechanism for explicit subclassing of WeightedRandomChe
stItem to allow for
generational style chest content generation rather than static.
Cleans up some old code nicely
cpw
We try and log a message if we detect a world leak: it's probabl
y not infallible, but it should
help mod developers- if you see this when testing your mod with,
say, mystcraft, you're probably
keeping a hold of an invalid handle to the World (either directl
y, or indirectly via Entity or TileEntity)
and you should look to refactor to wrap those handles in WeakRef
erences
LexManos: Moved warning logic down, so that no more tickets are isues if
the mod is over it's alotment. Fixes #378
LexManos: Forge Additions: Exposed ChunkCache.worldObj to public PR #383
LexManos: Fixup a resource leak warning.
LexManos: Add DimensionManager.unregisterProviderType for PR #388
LexManos: Added input getters for Ore recipies, and javadoc warning for
modders, #390
LexManos: Rework canSilkHarvest hook to try and honor vanilla overrides,
should close #391
LexManos: Added catch to TileEntityChestRenderer for potential crash whe
n modders do bad things -.- Closes #389
LexManos: Change access of upper and lower chest fields of InventoryLarg
eChest to public. Closes #387
LexManos: Change WorldServer.allPlayersSleeping to public, and remove th
e SideOnly annotation on EntityPlayer.getSleepTimer() Closes #393
LexManos: Fix initalization issue with the clamping threshold config val
ue. And remove vanilla console spam related to it.
cpw: Fix small derp in TE
cpw
Update FML:549b6fd
549b6fd IMC tweaks: runtimeMessages now work (thanks for all tha
t testing for this much requested feature!) and IMCEvent will no longer rem
9fafdc1 More logging tweaks. You can probably configure individu
al mod log files if you wish now
f169f7c A log of logging cleanup. FML will now read logging.prop
erties to configure logging channels a couple of times during startup. You
3ac891f Try and handle "death on startup" a bit cleaner
2dc0189 Deprecate the old GUI ticktype. They're dead and have be
en for some time.
dd98784 Tweak a method signature
1c9a510 Add parameters to FML install to enable/disable certian
aspects. Applying patches, running transformer/merger, and decompiling serv
1bd6847 Fix up packages.csv ordering for easier diffing
cpw
Add in "armor ticking"- implement the interface and the armor pi
ece will tick.
Update FML:22dbe41
22dbe41 Fix up mistake that broke all modloading. Nice.
cpw: Fix TESR rendering for double chests
cpw: Fix possible null case for collision bounding box.
cpw: Remove the single use interface ITickingArmor, and apply to Item di
rectly.
cpw
Fix ServerBrand retriever- forge is now forge,fml!
Update FML: cd96718
cd96718 Fix HD mob skins, FINALLY!!! Stupid eyes are stupid.
LexManos: Kill generated timestamp in config files, if you want to retre
ive this information, usethe file's modified time. Closes #404
LexManos: Actually use the line parameter in ServerChatEvent, closes #40
1
LexManos: Kill .sh wrappers until someone writes more robust versions, c
loses #392 and closes #402
LexManos: Made LiquidStack.isLiquidEqual(ItemStack) properly check the c
ontained liquid, in addition to obvious id/meta closes #399 and closes #403
Build 1.4.7-6.6.1.531
LexManos: WorldGen*Trees shoud not respect custom soils. Closes #355
Build 1.4.7-6.6.1.530
LexManos: Fix movement speed check, closes #420
LexManos: clarify what the size is measured in for the dormant chunk cac
he. -.LexManos: ItemStack sensitive versions of Item.getPotionEffect and Item.
isPotionIngredient Closes #321
Build 1.4.7-6.6.1.529
LexManos: Disable automatic equiti of pcke dup items for players, and fi
xed index issues in Player.setCurrentItemOrArmor.
LexManos: Fixed entity colision above max world height, and below 0. Clo
ses #400
LexManos: Change usage of ketSet/get to entrySet in OreDictionary, close
s #422
Build 1.4.7-6.6.1.528
LexManos
Update FML to 556:
b6d6f235 Fix sprite map issue.
1158aa46 Fix Language Registry, closes #FML 163
50ce6fb3 Option to disable renaming for srgnames.
Build 1.4.7-6.6.1.527
LexManos: Kill generated timestamp in config files, if you want to retre
ive this information, usethe file's modified time. Closes #404
LexManos: Actually use the line parameter in ServerChatEvent, closes #40
1
LexManos: Kill .sh wrappers until someone writes more robust versions, c
loses #392 and closes #402
LexManos: Made LiquidStack.isLiquidEqual(ItemStack) properly check the c
ontained liquid, in addition to obvious id/meta closes #399 and closes #403
LexManos: Add item frame transformations to the EntityItem render helper
Closes #407
LexManos: Added a hook into SlotArmor so Items can control if they are c
lassified as a Armor type. Closes #408
LexManos: Fixes comparison for items in creative inventory, closes #411
LexManos: Fix fortune modifier always passed as 0 to idDropped closes #4
12
LexManos: Fix EventTransformer throwing an NPE when transforming a class
that doesn't exist. Closes #413
LexManos: Fix profiler issue with RenderGlobal patch. Closes #414
LexManos: Jenkins needs this script, *pokes Overmind* -.Build 1.4.7-6.6.1.524
cpw
Fix ServerBrand retriever- forge is now forge,fml!
Update FML: cd96718
cd96718 Fix HD mob skins, FINALLY!!! Stupid eyes are stupid.
Build 1.4.7-6.6.1.523
cpw: Remove the single use interface ITickingArmor, and apply to Item di
rectly.
Build 1.4.7-6.6.1.522
cpw: Fix possible null case for collision bounding box.
Build 1.4.7-6.6.1.521
mehvids: Gave entities and tile entities access to the second render pas
s for translucency.
cpw
Add in TESR culling, and a new TileEntity method to allow for di
fferential sizing of the
TESR view culling vs the TE collision bounding box (the former d
efaults to the latter)
Checked into a branch because it's likely to break expanded Tile
Entities.
cpw: Bump the revision number for the TESR and renderpass changes
cpw: Fix small derp in TE
cpw
Update FML:549b6fd
549b6fd IMC tweaks: runtimeMessages now work (thanks for all tha
t testing for this much requested feature!) and IMCEvent will no longer rem
9fafdc1 More logging tweaks. You can probably configure individu
al mod log files if you wish now
f169f7c A log of logging cleanup. FML will now read logging.prop
erties to configure logging channels a couple of times during startup. You
3ac891f Try and handle "death on startup" a bit cleaner
2dc0189 Deprecate the old GUI ticktype. They're dead and have be
en for some time.
dd98784 Tweak a method signature
1c9a510 Add parameters to FML install to enable/disable certian
aspects. Applying patches, running transformer/merger, and decompiling serv
1bd6847 Fix up packages.csv ordering for easier diffing
cpw
Add in "armor ticking"- implement the interface and the armor pi
ece will tick.
Update FML:22dbe41
22dbe41 Fix up mistake that broke all modloading. Nice.
cpw: Fix TESR rendering for double chests
Build 1.4.7-6.6.1.520-TESRculling
cpw: Fix small derp in TE
Build 1.4.7-6.6.1.519-TESRculling
cpw
Add in a mechanism for explicit subclassing of WeightedRandomChe
stItem to allow for
generational style chest content generation rather than static.
Cleans up some old code nicely
cpw
We try and log a message if we detect a world leak: it's probabl
y not infallible, but it should
help mod developers- if you see this when testing your mod with,
say, mystcraft, you're probably
keeping a hold of an invalid handle to the World (either directl
y, or indirectly via Entity or TileEntity)
and you should look to refactor to wrap those handles in WeakRef
erences
LexManos: Moved warning logic down, so that no more tickets are isues if
the mod is over it's alotment. Fixes #378
LexManos: Forge Additions: Exposed ChunkCache.worldObj to public PR #383
LexManos: Fixup a resource leak warning.
LexManos: Add DimensionManager.unregisterProviderType for PR #388
LexManos: Added input getters for Ore recipies, and javadoc warning for
modders, #390
LexManos: Rework canSilkHarvest hook to try and honor vanilla overrides,
cpw
Fix a potential problem with "Entity already added" when using t
he dormant
chunk cache capability. The entities in the dormant chunk cache
will get new
IDs prior to the cached chunk returning.
Build 1.4.7-6.6.0.509
cpw: Attempt to fix a possible NPE in the face of ChickenBones' hackery.
ChickenBones. stop it!
Build 13w02b-7.7.0.508-snapshot15
scott: Add ability to WorldTypes to display the 'Customize' button and r
eact to it
LexManos
Update FML:
New scripts for signing jars, and repackging source folders.
Fix LanguageRegistry loading files in UTF-8 format. loadLocaliza
tion should work for non-xml in all languages now (assumes UTF-8)
Fix incorrect end length calculation. Closes #161 Thanks BStramk
e!
LexManos: Fix check in getItem() to allow lowest item ID #361
CovertJaguar
Fixed render passes for EntityItems
Should be < instead of <=
cpw
Update licencing information to make clear that forge is allowed
to redistribute and automatically
download parts of MCP, but this permission is not transitive to
people distributing MinecraftForge
source independently of the MinecraftForge project.
Update MCP to 7.26a and FML: 7ad8529
7ad8529 Update MCP to MCP7.26a and refresh MCP names
15534ed Update address of the FML repository to the new location
in all the files
a14ab91 Update license text to make clear that FML is not a way
to sidestep MCP licensing.
cpw
Update FML: a99c488
a99c488 Merge branch 'patch-1' of https://github.com/bspkrs/FML
into gh-updates
94282c5 Merge branch 'FMLLogFormatter' of https://github.com/don
ington/FML into gh-updates
aa822e3 Fix logical error in comment text
26a5b31 FMLLogFormatter: dynamic log level name
cpw: Merge part of PR #375 related to ChunkEvent.Load for the client sid
e
cpw
Update FML: 5ce4e31
5ce4e31 Fix breaking change
cpw
Add in patch to change how playerinstance sends TE chunk updates
. It should always send just the TEs
that changed now, and not "ALL" TEs. Also, added configuration v
alue to change the 64 threshold to a
configurable number
cpw: Some javadoc fixes
cpw
Change DimensionManager.getCurrentSaveRootDirectory() to try and
work even for the new server about to start event
Update FML:8921cfe
8921cfe Remember to add the new patches!
cd67596 The "ServerStarting" event should now properly crash the
server if it fails, so the client will properly exit. A
cpw
Update FML:aebf6eb
aebf6eb Add in a registry method to allow for alternative TileEn
tity names- they will be used to support loading maps containing the older defin
iti
cpw
Fix a couple of forge patches
Update FML: d075daf
d075daf Merge branch 'master' into snapshot15 Fix up compilation
and patching errors
1bd6847 Fix up packages.csv ordering for easier diffing
dd832f2 Update for MCP7.30c - fixes redstone rendering issues
aebf6eb Add in a registry method to allow for alternative TileEn
tity names- they will be used to support loading maps containing the older defin
iti
8921cfe Remember to add the new patches!
cd67596 The "ServerStarting" event should now properly crash the
server if it fails, so the client will properly exit. Also, added in a "pre-ser
ver
e1c6630 Javadoc cleanup
5ce4e31 Fix breaking change
a99c488 Merge branch 'patch-1' of https://github.com/bspkrs/FML
into gh-updates
94282c5 Merge branch 'FMLLogFormatter' of https://github.com/don
ington/FML into gh-updates
7ad8529 Update MCP to MCP7.26a and refresh MCP names
15534ed Update address of the FML repository to the new location
in all the files
aa822e3 Fix logical error in comment text
a14ab91 Update license text to make clear that FML is not a way
to sidestep MCP licensing.
0165742 Fix mcp conf md5 signatures for the snapshot
26a5b31 FMLLogFormatter: dynamic log level name
Build 1.4.7-6.6.0.507
cpw
Update FML:aebf6eb
aebf6eb Add in a registry method to allow for alternative TileEn
tity names- they will be used to support loading maps containing the older defin
iti
Build 1.4.7-6.6.0.506
cpw
Change DimensionManager.getCurrentSaveRootDirectory() to try and
work even for the new server about to start event
Update FML:8921cfe
8921cfe Remember to add the new patches!
cd67596 The "ServerStarting" event should now properly crash the
server if it fails, so the client will properly exit. A
Build 1.4.7-6.6.0.505
cpw: Some javadoc fixes
Build 1.4.7-6.6.0.504
cpw
Update FML: 5ce4e31
Build 1.4.6-6.5.0.486
LexManos: Use nanoTime instead of currentTimeMillis for potential perfor
mance increase.
LexManos: Fixed order <.< you saw nothing.
Build 1.4.6-6.5.0.484
LexManos: Fixed issue with Efficancy enchatment when connected to vanill
a servers.
LexManos: Fixed EntityMinecard missed patch, Issue #338
LexManos: Fixed typo in dungeon loot
Build 1.4.6-6.5.0.483
Uristqwerty
Force parent ListenerListInsts to rebuild.
Without this change, it is possible (and, in fact, nearly guaran
teed) for lists to rebuild endlessly if a parent list is marked as needing a reb
uild but never actually read. This change forces the parent list(s) to rebuild a
s well, resulting in a significant performance increase and smoother framerate d
ue to greatly reduced GC activity.
cpw: Protect deflation with a simple semaphore. Should close #336
Build 1.4.6-6.5.0.482
LexManos: Update FML: Fix NPE in fingerprint loading, and pass expectged
fingerprint to FMLFingerprintViolationEvent
Build 1.4.6-6.5.0.481
cpw
Update FML: 7e6456d
7e6456d Fix a message delivery issue in IMC
664ebda Some tweaks for signing and ID matching
Build 1.4.6-6.5.0.480
LexManos
Fixes a vanilla bug where the player view would dip when steppin
g between certain blocks
https://mojang.atlassian.net/browse/MC-1594
Issue #318, let me know if you notice any issue.
Build 1.4.6-6.5.0.479
LexManos: Fixed parameter ordering u.u
Build 1.4.6-6.5.0.478
LexManos
Re-write/Deprecated DungeonHooks loot tables, now uses ChestGenH
ooks like the rest of the world gen. Also fixes issue #330 by adding in enchante
d books.
Should be API compatible.
Build 1.4.6-6.5.0.477
LexManos
Move chunk compression to the network thread in Packet 51 and 56
This will reduce the server load considerably by doing the chunk
data compression in writePacketData, which will be run from the network thread.
The chunk compression can easily use 1/4th of the overall server
thread CPU time if someone is exploring much, especially when moving quickly (e
.g. with quantum leggings).
Player, this is how it's properly done.
Build 1.4.6-6.5.0.476
cpw: OK. AT the right thing, and add in a call to always get the right t
hing. Clean up patch fuzz too.
Build 1.4.6-6.5.0.464
cpw: Access Transform a couple of methods
Build 1.4.6-6.5.0.463
LexManos: Fixe BiomeDecorator AT entry.
Build 1.4.6-6.5.0.462
cpw: Drop the item in onBlockHarvested, not breakBlock
Build 1.4.6-6.5.0.461
cpw: Fix up block drops for skulls and cocoa
Build 1.4.6-6.5.0.460
cpw: And fix up the other equals
Build 1.4.6-6.5.0.459
cpw: Fix comparing ItemStack tags for equality
Build 1.4.6-6.5.0.458
cpw
Update FML: 40e57a2
40e57a2 Update MCP to newer version Fix fingerprint fire
Build 1.4.6-6.5.0.457
cpw
Fix accidentally removed not-deprecated methods.
Update FML: d604e44
d604e44 InterModComms now supports a runtime polling based model
for inter-mod comms at runtime. Deprecate method that shouldn't be used. COPY i
t's content to your mod. Don't CALL it.
8b7778c Don't be as alarming about item overwrites.
Build 1.4.6-6.5.0.456
cpw: Fix binding the texture for multiple render passes. Thanks mdiyo! C
loses #320
Build 1.4.6-6.5.0.455
cpw: Allow RenderItem to be easily overridden for things that need to re
nder entityitems. IronChest, BuildCraft, RP2, whatever...
Build 1.4.6-6.5.0.454
LexManos: Fixed items dieing improperly due to new EntityItem sync chang
es, also made items render offset when rendered in 3d.
Build 1.4.6-6.5.0.453
cpw: Fix RenderItem so that forge textures load for it
Build 1.4.6-6.5.0.452
LexManos: Removed all functions marked as deperacted for the new MC vers
ion
LexManos
Updated FML:
Fixes startclient/startserver
Added configuration file which allows modids to ignore ID valida
tion checking. IT WILL CRASH YOUR GAME in 99.999% of cases.
Immibis is a whingy ass. And TinyTimRob too. Now STFU and GTFO.
closes fml/#510 for ever.
Build 1.4.6-6.5.0.451
LexManos: Inital update to 1.4.6, Version bumped to 6.5
LexManos: Added jar signing to forge, we sign cpw/* and net/minecraftfor
ge/*
LexManos: Try and print error while signing jar
Build 1.4.5-6.4.2.448
cpw
Update FML: e98c311
e98c311 Fix up handling null names. *sigh*
Build 1.4.5-6.4.2.447
cpw
Update FML: 293edb3
293edb3 Some tweaks to item identification. The GameRegistry met
hods are deprecated to encourage you to use the new named ones instead. These wi
ll force a name on the item/block, allowing for stronger matching t
9266ff3 Updated MCP download mirriors upon Searge's request.
31695d5 Fix var name messup
bfb3020 Update released eclipse project to link BouncyCastle
22a88ea Change ID management slightly. IDs are tracked by block
type for itemblock items now. This means servers will need to update. Also, ordi
nal rearrangements within a mod will no longer trigger server disco
Build 1.4.5-6.4.2.446
LexManos: Make PlaySoundAtEntityEvent fire for players as well
LexManos: Remove erronious double call to PlayerDestroyItemEvent
Build 1.4.5-6.4.2.445
LexManos: Update FML to fix a typo
Build 1.4.5-6.4.2.444
LexManos: Automatically resolved imports.
LexManos: Fixup workspace for BC replacement
LexManos: Manual import fixes
LexManos
Update FML:
Minecraft is now decompiled into sane package names.
Got rid of the src/common folder as the only folder that exists
is src/mincraft, because the client and server codebase is merged.
ID Map generation/validation fixes
LexManos: Updated python scripts for removal of common folder
LexManos: Update patches for repackage.
LexManos: Update AT for repackage
LexManos: Update FML: Fixed the eclipse workspace to reference BouncyCas
tle library.
Build 1.4.5-6.4.2.443
LexManos: Bump version to 6.4.2 to mark the merge of TerrainGen branch.
Build 1.4.5-6.4.1.442
cpw
Added terrain gen events
Added biome color events for @XCompWiz
cpw: Removed unchanged file
cpw: Readded unchanged version
cpw: For @XCompWiz, added a hook to allow mods to dynamically change the
color that water is rendered.
cpw: Fix RenderBlocks patch, touch branch
Build 1.4.5-6.4.1.441
LexManos
Update FML:
2f34290e: Fix possible escape leakage..
83deece6: Change ID management slightly. IDs are tracked by bloc
k type for ItemBlock items now. This means servers will need to update.
Also, ordinal rearrangements within a mod will no longer trigger
server disconnection, though a warning will still be logged.
LexManos: Derp, imported the repackaged names not old names.
Build 1.4.5-6.4.1.439
LexManos: Update readme to reflect the fact that we now download MCP.
Build 1.4.5-6.4.1.438
LexManos: Fix ForgeDirection.ROTATION_MATRIX for issue #313
LexManos: Made GuiContainer.drawSlotInventory overrideable for issue #31
2
LexManos: Made BlockButton.func_82535_o overrideable for issue #311
LexManos: Moved check if map cursor should 'spin' and which world a play
er respawns in to WorldProvider for PR #308
LexManos: Add .DS_Store to the gitignore for mac users
LexManos: Add CloudRenderer for PR #304
LexManos: New TileEntity function to determine if the TE should be destr
oied when Block/Meta changes, For Issue #300
LexManos: Pistons now respect world height a little better, for PR #286,
will review Rotation event later.
LexManos: Creative GUI will now remember what tab page you were on, than
ks Matchlighter PR #290
LexManos: Fix type in ForgeChunkManager.ticketCountAvaILableFor, thanks
iChun PR: #285
LexManos: Fixes crash when mods add TreeMaps to the Configuration map, t
hanks AtomicStryker, PR: #282
LexManos: Fix shouldRiderSit() to properly determine if rider is sitting
.
LexManos: Expose BiomeDecorator fields for custom Biome information, Iss
ue: #239
LexManos: Make BlockButton.sensible protected and non-final
Build 1.4.5-6.4.1.437
LexManos: Fix for FML Fixes eclipse workspace, now sets execution bits o
n astyle-osx, and mcp .sh files. Also now kills install if astyle is not found.
Build 1.4.5-6.4.1.436
LexManos: Fixed release -skipchangelog
LexManos: Fixed install --mcp-dir
LexManos
Updated FML to 486:
02b54ca8: Add a modid on the mods list, should make it easier to
do things like forge chunkloading config
70670f2f: Fix build eclipse extractor task
b9fa3fc9: Add in storage, detection and validation of the ItemID
array between client and server
5e5d8206: Fixing id map generation - should validate correctly n
ow
f9fc06a8: Remade python dist as 32-bit.
93d47a1c: Reenabled replacement of the eclipse folder.
Build 1.4.5-6.4.1.435
LexManos: And finally, fix up the release install script to have a param
LexManos: Update FML, now includes python, and will download MCP for you
LexManos: Update python files to add support for specifying MCP director
y and FML downloading MCP on the fly.
LexManos: Fix issue with DimensionManager.shouldLoadSpawn
Build 1.4.5-6.4.1.411
cpw: Fix #289
Build 1.4.5-6.4.1.410
cpw
Add in some additional ticket loading callbacks for ChickenBones
. Closes #284
Add in a call to determine if there are possible chunktickets fo
r a world. This should let
Mystcraft and other dynamic world generating mods check if they
should immediately load
a world based on existing chunk tickets.
Build 1.4.5-6.4.1.409
LexManos: Fix issue where non-BlockContainer TEs would not be removed pr
operly.
Build 1.4.5-6.4.1.408
LexManos: Fix logic issue in ForgeChunkManager.ticketCountAvaliableFor(u
sername) PR
LexManos: Fix issue where worlds were potentially unloaded improperly on
server shutdown.
Build 1.4.5-6.4.1.407
LexManos: Small change to fix loading configs.
Build 1.4.5-6.4.1.406
LexManos: Added section of the EntityData NBT that will be persisted for
players across respawning.
Build 1.4.5-6.4.1.405
LexManos: Exposed some ChunkLoader information for PR #278
LexManos: Fix potential NPE in EntityJoin handler and print warning.
Build 1.4.5-6.4.1.404
LexManos: Small tweak to config to use Treemap
Build 1.4.5-6.4.1.403
xcompwiz
Adds a more intelligent chunk constructor
Adds a chunk constructor with full block id range, that's metada
ta
sensitive, has intelligent coord ordering, and which allows for
generation at greater heights than 127.
xcompwiz: Fixes some weird formatting
zach
Fixes ordering for z & x loops (proper array increment order)
The ordering before would skip about in the ids and metadata arr
ays. This runs linearly and should improve performance.
Done live on github
Build 1.4.5-6.4.1.402
LexManos: Fixed AIOOB issue with new sanity check in getBlock
Build 1.4.5-6.4.1.401
instation of py
Build 1.4.5-6.4.0.393
LexManos: Fix TE Issue
Build 1.4.5-6.4.0.390
LexManos: Removed GnuWin32 programs, should no longer be needed as we've
moved to python.
LexManos: Updated to MC 1.4.5b
Build 1.4.5-6.4.0.388
cpw: Stupid eclipse resetting preferences. Spaces, not tabs!!!
cpw
Update FML: 570592b
570592b Attempt to fix a possible comodification risk
Build 1.4.5-6.4.0.387
cpw: Add in events when forcing and unforcing chunks. Hope this works fo
r you ChickenBones!
Build 1.4.5-6.4.0.386
cpw
Update FML: fde9414
fde9414 Change texturebinding to use the textureId directly rath
er than iconInde
Build 1.4.5-6.4.0.385
LexManos: Fixed issue with default implementation of Beach plant type ch
eck
LexManos: Fixed custom soil checks for NetherStalk and Reeds
Build 1.4.5-6.4.0.384
LexManos: Release script will now include the Minecraft version in the a
rcive names.
Build 6.4.0.383
cpw
Update FML: f348496
f348496 Fix mod display list. Shouldn't be derpy anymore.
a5c31b5 Fix World patch- workaround no longer required and lefto
vers are bad.
2dc3f0d Cleaned up the AT config updater, should work for any se
tup of the MCP w
Build 6.4.0.382
LexManos: Fixed beds not working properly when respawning.
Build 6.4.0.381
cpw
Remove EntityFX patch - moved to FML. Patch SuspiciousClasses to
add "forge"
Update FML: fa56701
fa56701 Fix MC-2497 - derpy torch flames. Moved from forge. Ever
yone should benefit.
96935bb Fix an NPE in TileEntity trying to generate a crash repo
rt. Make suspicious classes just return the obvious. Fix NPE for FML crash repor
t on server. Clean up dead pa
Build 6.4.0.380
cpw: Fix the derpy torch flames properly. Closes MC-2497 properly ;)
Build 6.4.0.379
cpw
Update to MC 1.4.5
Update FML: 43d3042
43d3042 Clean up a patch
fec221f Update FML for MC 1.4.5
b0f0635 Fix for ModLoader static overrides not displaying.
23a2513 Fix up derpy file name handling: closes #127 Fix up dupi
ng childmods: cl
a6eaa2b Fix spelling issue.
c6a0741 FML setup should now download and verify all the minecra
ft files needed
5a1930e Small fix to some MCP metadata for pre2
418deba Update to MC 1.4.4
4ff2cff Fix bug when a modloader mod is run on a dedicated serve
r and has a conn
Build 6.3.0.378
cpw
Some liquid events. Non-API breaking. Add them at your leisure.
This helps liquids know
what's happening to them. In case they're volatile or something
;)
Build 6.3.0.377
cpw: Another difference
Build 6.3.0.376
cpw
Fix fillLiquidContainer - return null, not the empty container f
or
previous API compatibility
Build 6.3.0.375
LexManos: Update FML to fix ModLoader/addOverride functionality.
Build 6.3.0.374
kinglemming
Fixed oversights in liquid registry, added functionality for ins
tant checks as requested by CJ.
Liquid list return is now secure.
Signed-off-by: King Lemming <kinglemming@gmail.com>
cpw: Change name to LiquidContainerRegistry. Fix up missing API. This be
tter be it now!
Build 6.3.0.373
kinglemming
Liquid Manager Rewrite - slightly more memory usage, loads more
efficient at runtime.
Added default Lava and Water registrations to Liquid Manager.
Removed method which relied on flawed assumption that a given li
quid only had a single type of container.
Signed-off-by: King Lemming <kinglemming@gmail.com>
cpw: Rename some liquid stuff for more sensible naming. Tweak API slight
ly.
Build 6.3.0.372
cpw
Add in the basic IBlockLiquid interface. The actual block implem
entation
will follow.
Build 6.3.0.371
cpw
Add an ItemStack sensitive version of getIconForRenderPass, defe
rs to
existing by default. Should allow NBT data to affect multipass i
con rendering.
Build 6.3.0.370
cpw: Change getLeft to getRotation, around any axis.
Build 6.3.0.369
cpw: Some new stuff on the liquid API for better RP2 interaction. Coming
soon: blocks!
Build 6.3.0.367
cpw: Tweak liquidcontainer API for sidedness capability
Build 6.3.0.366
LexManos: Updated FML, Fixed spelling issues in logs, and file name issu
es.
LexManos: Added saplings and leaves to the ore dict. PR: #242
LexManos: Mods can use custom textures for Slot background overlay, inst
ead of only items.png PR #245 and #246
LexManos: Fix issue where players would spawn in the ground.
LexManos: Allow for modders to decide whether or not players are positio
ned on ridingEntities similarly to pigs PR #244
LexManos: Fix breaking despite cancel in creative mode for PlayerInterac
tEvent OR #247
Build 6.3.0.364
cpw
As agreed, liquid API from BuildCraft has been migrated to minec
raft forge. There will be cleanups to follow,
including sided handling and client rendering tweaks. Stay tuned
!
Tweak forgedirection for a couple of naming constants
Build 6.3.0.363
cpw: Add toLeft rotational data to ForgeDirection
Build 6.3.0.362
LexManos: New field in ForgeDirection to hold just the valid directions.
And made getOrientation a bit more efficient.
Build 6.3.0.361
LexManos: Fix entity items rendering on the ground.
LexManos: Fix crops not droping seeds properly.
Build 6.3.0.360
LexManos: Update to 1.4.4
LexManos: Bumped version number for 1.4.4
Build 6.2.1.358
LexManos: Ore Dictionary Improvements, replaces vanilla recipes with Ore
Dict recipes for some vanilla items. Thanks Covert.
Build 6.2.1.357
he current build.
Build 6.0.1.349
LexManos: Change logs should now be bundled with downloads, as well as a
valible on files.minecraftforge.net
Build 6.0.1.348
cpw
Update FML:b23081d
b23081d Support for ModLoader 1.4.2. Good job Risu!
66db4ec Add in an exclusion list tag for @Mod. The backend code
isn't yet implemented, but shows the basic idea.
Build 6.0.1.345
LexManos: EntityLiving.experianceValue private->public for Issue #225
LexManos: Changeable name tag render distance for PR: 174
LexManos: Remove some debug code
LexManos: New hook to allow items to be on multiple creative tabs PR 176
LexManos: Fix issue where scroll bar would not render when switching tab
pages.
LexManos: Added metadata sensitve experience to furnace recipies and add
ed Item callback to determine experience gain.
LexManos: Exposed functions for adding superflat presets.
LexManos: New hook to allow for custom beacon support blocks.
CovertJaguar
Added vanilla wood + dye to the Ore Dict
Should helpsimplifyinteraction between mods that add similar item
LexManos: Added Stonghold, Village, and Spawn biome management helpers f
or PR 207
LexManos: Fix compile issue.
Build 6.0.1.343
ShadwDrgn: Add event to cancel or change chat messages sent from server
ShadwDrgn: Add event to cancel or change chat messages sent from server
Build 6.0.1.342
LexManos: Pickblock will new compare NBT data, should allow mods to refi
ne there result better.
LexManos: Added system to place all configs that use Forge's Configurati
on function into a single file on disc. Optional config to enable this. Blame Ma
ttaBase for this idea..
Build 6.0.1.341
LexManos: Fix ItemSeed placement to take into account the IPlantable int
erface.
Build 6.0.1.339
LexManos: Added a per-world MapStorage feature that provides a method to
store data files associated with a specific world, as well as fixes the issue w
ith villagers loosing there village. {Where villagers wouldn't go inside at nigh
t}
Build 6.0.1.338
pahimar: Update patches/common/net/minecraft/src/SlotCrafting.java.patch
cpw
Fix the accessor and type on World.getPersistentChunksFor()
Update FML: 8bd98c3
8bd98c3 Fix a small problem with the new MCP container- it can c
ause NPEs. Nice.
34cc42d Fix up some javadoc complaints
Build 6.0.1.337
cpw
MCP information is now included in Minecraft Forge. They deserve
the credit :)
Update FML: 09eade4
09eade4 Update build - include MCP information in the source pac
k
9bfe7df MCP deserves lots of credit. So here it is.
Build 6.0.1.332
cpw
Update FML: 8006b77
8006b77 Fix instantiation bug
7cc91cf Simple InterMod comms. Send a message using FMLInterModC
omms.sendMessage(). Receive messages through an @IMCCallback
24d7285 Update for MC 1.4.2
cedf3d5 Duplicate Mod display screen.
Build 6.0.1.331
LexManos: Downgrade to FML 415, issue with new IMC system.
Build 6.0.1.330
LexManos: Update to 1.4.2, obf stayed the same, so only small revision.
Build 6.0.0.329
LexManos: Update World patch to fix map provider issue.
Build 6.0.0.328
cpw
Add an access transform for Block.setBlockBounds - should help a
lot of code that uses this.
Update FML: d915f39
d915f39 Fix typo in access transformer
346691c Fix the merge for forge
6dadc1d Fix up references to minecraftDir in obf code
8a55f68 Update FML for Minecraft 1.4.1
5645fa5 First update to 1.4.1, patches need updating.
ff0f00f Add some null checks, and throw descriptive exception wh
en SideTransformer prevents a class from loading.
Build 6.0.0.327
LexManos: Update to MC 1.4.1 and Forge 6.0.0
Build 5.0.0.326
LexManos: Fix color issues with Dyed Leather armor.
Build 5.0.0.325
LexManos: Remove deprecated code.
LexManos: Cleanup mirrored things in ShapedOreRecipe to address issue 20
8 and issue 210
LexManos: Fix up the setHandeled/setHandled for events, it is now a gene
ralized setResult, the meaning of which is defined by each event.
Build 5.0.0.324
LexManos: Fix NPE issue when mods add null EntityFX's to be rendererd.
Build 5.0.0.323
cpw
Update FML: 7a34246
7a34246 Ship a client only class so the merge works both sides.
Build 5.0.0.322
cpw: Fix install.py so it can be installed properly from src distributio
n
Build 5.0.0.321
cpw
Update FML (entire change log since last by me): 62a6b52
62a6b52 Fix RenderRegistry render ID - now at 36 Fix SpriteMaps
- they're running out fast! Switch to forge if you can! RenderBiped now has an a
rmo
b845cde Fix up FML python script for forge
2c36dfb Update to MCP pre 3. Fixes some weirdnesses with explosi
ons.
acd880d Merge branch '1.4'
e6f57e5 Update for MCP release
b1de0fc Remove fuzz from patches for INetworkManager change
ad44619 Fix for new names INetworkManager and ITexturePack. I al
so provide refactoring scripts for both, for your use...
3a94211 Add a script to ignore git complaining about the eclipse
workspace changing - run when you first open the eclipse workspace
9386e23 Update gitignore - ignore the files that will change or
be deleted
10b318c Add in "starter" image for eclipse workspace
995d5b7 Eclipse workspace fixup 2?
bbb12c8 Clean up eclipse workspace- part 1
b50058e Clean up a bit of patch fuzz
4a0bfa9 Fix CommonHandler for rename of the server thread class
4d1ec66 Update with RC2 MCP. Use the joined.exc file directly si
nce MCP now provides it.
b52e3d0 Fix exception for CodecMus
a1011c9 Fix some compilation issues. Requires resolving the worl
dclient abstract method
0ebd4f3 Inital patch update to 1.4
89c68c4 Moved into EntityVillager
e4702cb Fix line ending detection during checkout.
6e64fd7 We don't need logging here...
014b3f4 remove useless -Server projects
7628c67 Updated the AT config and Marker config for 1.4 obf
54a322c Updae build to copy files that may decompile differently
but are actually the same, and updated for 1.4 values.
aadf396 Update MCP Merge config.
81e1855 Pull in MCP's 1.4 conf files.
5686fd4 Fix error in merging of exec's
Build 5.0.0.320
LexManos: FML Update for 1.4
LexManos: Fix recompile call for 1.4 MCP change
LexManos: Update Forge's AT for 1.4 names.
LexManos: Update for new names in 1.4
LexManos: Remove final from 'villageCollectionObj' to allow for delayed
setup of Map source objects.
LexManos: Moved to common where it should be
LexManos: No longer needed, getRenderDistance removed because Vanilla ha
s it now, TileEntity.func_82115_m
LexManos: Forge spawn protection removed, now a vanilla feature.
LexManos: Patches that applied with little to no functional changes.
LexManos: Updated Render patches, Bipeds now have the ability to have he
lmets, of either blocks, or the new 'heads'
LexManos: BlockSnow now pretty much just passes harvestBlock to it's sup
er.
LexManos: Entities have a new function to determine explosion strength t
hat they create, and implemented Item frame pickblock.
LexManos: Patches removing forge spawn protection, now a vanilla feature
.
LexManos: BlockCrops is now the parent class of multiple types of crops,
Wheat, Potatoes, and Carrots, updated getBlockDropped patch to reflect.
LexManos: Removed Forge's TileEntity.getRenderDistance, now a vanilla fe
ature: TileEntity.func_82115_m
LexManos: Teleporting has a new function (func_82448_a), made it so that
you can supply your own teleporter to that function, and so it works with dimen
sion movement factors.
LexManos: Updated World patch, there are a lot of new things happening i
nt he constructor, xcomp should probably vet this.
LexManos: Updated Forge version to 5.0.0, for 1.4
LexManos: Update release script for mcp changes, releases now build.
Build 4.3.5.318
LexManos: Remove some test code.
LexManos: Bump version to 4.3, final for 1.3.2
Build 4.2.5.317
LexManos: Added ability for mods to cleanly define and display new creat
ive tabs.
Build 4.2.5.316
cpw: Fix classloading issue preventing JRockit from running forge
Build 4.2.5.315
cpw
Forge build change: the universal jar, if installed alongside a
server jar file, can be executed to load forge. No server side merging required!
Update FML: 989ab3e
989ab3e Update build.xml - add a classpath to the manifest. This
means the universal jar is now a server side launche
88f1dc9 Typos!
Build 4.2.5.314
cpw
Update FML: 470a185
470a185 Try and avoid an NPE in crash reports
0029518 Fix logging problems- log death messages and re-route th
e server through FML logs properly.
fe7a832 Fix the test mod
a2bc30b Coremods can be specified via the command line: fml.core
Mod.load=<listofcommaseparatedclasses> This will help with developing coremods
bae1f74 Fix classpath for server
887aa27 Add in the ability for a client to throw a custom except
ion that displays a custom gui instead of the default error message.
e17f267 Update FML internal classpath. Helpful for coremod devs
3b9972a Don't use File to separate the last element of the path.
It's a URL, they're always separated by '/'
5c96afe Changed RelauchLibraryManager so that files with differe
nt paths on the same baseURL can be implemented in one ILibrarySet.
1bca393 FML as a whole is now subject to transformers.
27cf731 Bonus extra character. thanks randomitter!
94c84cd Merge pull request #116 from Vazkii/patch-1
c2d3195 Add Null check to FMLClientHandler.sendPacket
Build 4.2.5.313
LexManos: Make Item.createEntity only call when its specifically a Entit
yItem, not a subclass of it.
Build 4.2.5.312
LexManos: New Block hook to determine if it can be destroied by the ende
r dragon, for PR 199
LexManos: Ship forgeversion.properties with release zips. Same format as
fmlversion.properties.
LexManos: Dll files are binary as well.
Build 4.2.5.311
LexManos: Fill out the .gitattributes to help with line endings how they
should be.
LexManos: Change the Crafting damage check to be the same as the usage d
amage check. (>= -> >)
LexManos: Allow hook into GuiSlot for background rendering for PR #203
Build 4.2.5.310
cpw: Reorganize the forced chunks a bit- offload the cost of immutable m
ap building to the mods, rather than the chunk tick
Build 4.2.5.307
cpw: Remove @SideOnly from removePotionEffect. Hi RichardG!
Build 4.2.5.306
LexManos: Add some accessors to teh ChunkLoader tickets.
Build 4.2.5.305
ohai.iChun: Fix not passing right render pass to Item class.
Build 4.2.5.303
cpw: Fix bounds checking on chunkcache. Should fix a bunch of rp2 and ma
ybe other extended tile entity code
Build 4.2.5.302
cpw
Use weak references to the worlds in our maps. WorldClient would
otherwise
leak all over the show.
Build 4.2.5.299
mehvids: Add some of the model subsystem to the server. The part that do
esn't require openGL. This allows for systems that dual models as collision/sele
ction boxes etc.
xcompwiz
Improves DimensionManager
Adds handling for unloading and hotloading of worlds, fixes some
typos,
allows for dimensions to be unregistered (allowing save specific
dimension registrations), general changes to match these feature
s.
xcompwiz
Adds world unloading and hotloading calls
Adds world unloaded message to MinecraftServer on save.
Adds world unloading calls to chunk provider/manager when all ch
unks are
unloaded.
Adds call in MinecraftServer getWorld to hotload world if it isn
't
loaded.
xcompwiz
MapStorage Fix
Fixes setting and timing of map storage object to allow for the
WorldProvider to use it during initialization
Forces single instance of map storage object (per side)
Moves setting of spawn to after provider setup
xcompwiz
Lighting Time fix
score_under's lighting fix that limits and fairly distributes th
e amount
of time spent on recalculating lighting
xcompwiz
Server player concurrency fix
Fixes an issue where the server can move a player while the play
er is
moving, process the player's last move (putting the player back
where
they were before the teleport), and then complain about the play
er
moving too fast when the client catches up to it's new position.
Also
fixes this issue while riding an entity. Only affects player
client/server movement sync.
cpw
Remove dead WorldInfo patch. Tweak dimension code a bit for bett
er naming, and use the new FML world loading facilities
Update FML: d0e7c9e
d0e7c9e Update patches *sigh*
f3e1cac Add in a savehandler strategy for reading and writing da
ta to the world save. This service is only available to coremods via the WorldAc
cessConta
51fb513 Add in some bukkit supporting code. Most of this is unim
plemented until the bukkit coremod is complete.
65c9fdd New stuff on the ModLoader! Risu has been busy. Closes #
114
c1d4458 Mods can now declare a range of minecraft versions they
will run against
cpw: Update forge to 4.2
Build 4.1.4.298
LexManos: Fix issue where light would not properly recalculate.
LexManos: Fix issue where mushrooms would not check the proper soil bloc
k.
Build 4.1.4.297
LexManos: Expanded DungeonHooks to allow for adding of custom DungeonLoo
t values directly, allowing for better control over the generated items.
Build 4.1.4.296
LexManos: Made PlayerEvent.BreakSpeed fire when a player cannot harvest
the block. Issues #191 and #188
Build 4.1.4.295
cpw: Dormant chunk cache might actually work now, and not mix chunks acr
oss worlds
cpw
Update FML: ca1ca4f
ca1ca4f Fix maps supporting greater than byte() dimension sizing
15ee8bf Fix language registry additions, closes #113
Build 4.1.4.292
cpw
A few requested features of ForgeChunkManager. Mods can specify
a
chunkloading config directly in the config file, including chunk
loading overrides if they wish (and the config allows them).
Also added "player" tied tickets that bind to the player and not
the
mod's quota.
Build 4.1.4.291
LexManos: Missing updates from last commit
LexManos: Location aware version og Block.lightOpacity for PR #169
Build 4.1.4.290
LexManos: Fix bug in last commit that caused block to not break.
LexManos: Added preliminarty Player Interact event heavily based on the
bukkit event.
Build 4.1.4.289
LexManos: Add PlayerEvent.HarvestCheck and PlayerEvent.BreakSpeed for de
aling with things related to a player harvesting a block.
Build 4.1.4.288
LexManos: Fix bug where breaking texture would not apply to top/bottom o
f beds.
Build 4.1.4.287
cpw: Add in an "EntityEvent.EnteringChunk" event. Useful for your entity
chunkloading stuff.
Build 4.1.4.286
LexManos: Support for no BOM.
Build 4.1.4.285
cpw
Update FML: f083707
f083707 Extreme headless mode is back!
Build 4.1.4.284
cpw
Update FML: dd39ae5
dd7502a Fix parent child counts showing properly. Closes #107 th
anks scott!
b36d447 It's useMetadata, not usesMetadata. thanks myrathi and p
sx. closes #110
efb1066 Fix random shuffling when manipulating biomes by using a
LinkedHashSet to preserve iteration order. Closes #111
cpw
Some more tweaks to the chunkloading code. The world.load event
LexManos: Fix potential NPE in Custom item entity span code caused by it
em id misconfigurations.
Build 4.1.2.264
LexManos: Fix recursion issue with new special item entity code.
Build 4.1.2.263
cpw
Update FML: 6c746ec
6c746ec Tidy code
aacbfeb Change version.properties search slightly, allow access
to found file from the preinit event
1513b36 Add in the capability to read an internal version as <mo
did>.version from a file in the zip call versi
35852a6 Fix up reversed assignment for version fallback
Build 4.1.2.261
pahimar: Changes to how PotionEffects are removed, now each PotionEffect
can specify which ItemStacks can remove it's effect
pahimar: Inverted logic derp
Build 4.1.2.260
LexManos: Package all of paulscode/ with the universal jar to help mac u
sers who cant understand how to merge folders -.Build 4.1.2.259
LexManos: Bump version to 4.1.2 to mark the end of todays changes.
Build 4.1.1.258
LexManos: Fix potential issue with custom events where the constructor i
s not visible from the EventBus class, Should never arise but meh.
LexManos: Read/Write config files as UTF-8 instead of ANSII, should fix
issue with Turkish people.
LexManos: Allow for respawning in different dimensions.
LexManos: Move spawn fuzz to WorldProvider/WorldType, useful for VoidWor
ld types.
Build 4.1.1.257
LexManos: Make EntityJoinWorldEvent Cancelable properly
LexManos: Move Forge init message to MinecraftForge.initalize
LexManos: Add ability for Items to create custom Entities for themselves
when added to the world, PR: #151
Build 4.1.1.256
admin: Allow flight,player sensitive
Build 4.1.1.255
LexManos: Fix a few patch fuzzes
LexManos: Implemented isBlockFoliage for pull #141
Build 4.1.1.254
LexManos: Clean up some javadoc warnings.
LexManos
New EntityItem related events
Fixed player death event in SMP
Added Player specific drops event
Added generic EntityJoinWorldEvent
Build 4.1.1.253
LexManos: Fix FillBucketEvent to work with stacked buckets. New change i
n 1.3
LexManos: EntityLiving variation of drawBlockDamageTexture to allow for
Non-player viewports.
Build 4.1.1.252
cpw: Remove all references to ModLoader
cpw
Update FML: 89b8236
89b8236 Fix onConnectionClosed not being called on the client si
de of a connection
Build 4.1.1.251
LexManos: Bump version to 4.1.1
Build 4.0.0.250
cpw
Update FML: 290a3c9
290a3c9 Merge pull request #94 from iChun/patch-1
9485dc5 Fix handleTinyPacket using short instead of int.
cpw
Update FML: 70f55c5
70f55c5 Add in exclusion list for IFMLLoadingPlugin.
1c1716d Remove debug cruft
d567f79 To properly align with packet9respawn, make packet1login
's dimension an int as well
ecd4e46 Attempt to build some protocol negotiation, and fix pack
et1login so that the dimension is a short, matching packet9respawn
16fe495 Compatibility level is now passed from server to client
- and the client tracks it. This means certain packet changes can be made withou
t b
4f70d23 Fix dependency checking: you can depend on specific vers
ions of FML
Build 4.0.0.249
cpw
Update FML: e6abb69
e6abb69 Fix up tiny packet handler to actually work
e862052 Allow javax to be shipped by mods. Should allow some mor
e modloader mods to work unaltered
4071ad1 Add in a little bit of protocol cleanup. Start work on a
llowing multiple protocol versions
6061964 Give a way to build the packet131mapdata packet correctl
y populated
b818769 Capture and leverage Packet131MapData
Build 4.0.0.248
LexManos: Fix placing torches and the like on inverted woden slabs.
Build 4.0.0.247
cpw
Update FML: 12bc4ba
12bc4ba Make console logging pass through a single logging threa
d to avoid concurrency problems with launchers and stuff
8fccfa2 Overlooked chat message support *sigh*. Fixes wierd mods
that communicate through custom chat messages rather than
a697d04 Rescan mod packages where there was a possible mod ident
ified to try and make sure we load it. Fixes Matmos r16
Build 4.0.0.246
cpw
Build 4.0.0.237
t.tomkins
Update patches/common/net/minecraft/src/NetServerHandler.java.pa
tch
Update patches/common/net/minecraft/src/NetServerHandler.java.p
atch
Server mods can now use noClip to push players through solid blo
cks without is being an invalid move and resetting the players position.
Useful for creating semi-solid blocks like quicksand.
Build 4.0.0.236
LexManos: Fix Issue #140: Custom items not properly having texture appli
ed for partical effects.
Build 4.0.0.235
cpw
Update FML: acb0b21
acb0b21 Fix so we always send received packets to handlers. Rend
ers 250 filtering useless unless i can figure a way to intercept
Build 4.0.0.234
cpw
Update FML: b17dd3c
b17dd3c Some tests
fa66ffa Fix trying to load the client side packet handler, when
on the server, hopefully?
b106420 Fix up network negotiation - now it will disconnect with
a nice error screen if there are missing mods on the client vs se
Build 4.0.0.233
cpw
Update FML: c971adb
c971adb Fix missing addCommand call: thanks "spawnwolf test comm
and"
d6326de Fix a couple of modloader mods. Thanks!
483667c Some functionality fixes for @Instance injection.
8bef512 Versions now have two flavours: the @Mod(version) which
is the "programmatic version" and is used for all version relationship calculati
o
501009c Always for ML mods into "public" class accessibility - w
e don't call from the default package like ML does.
d3d4308 Add in a convenience method for getting a class instance
based on existence of another Mod. Useful for soft dependencies.
Build 4.0.0.232
cpw
Update FML: 2d9b88b
2d9b88b And more mod sorting fixes.
93d5934 Actually *use* the sorted mod list
Build 4.0.0.231
LexManos: Fix FillBucketEvent to actually fire.
Build 4.0.0.230
LexManos: Fix call to createTileEntity on blocks that extend BlockContai
ner.
Build 4.0.0.229
cpw
Build 4.0.0.216
LexManos: Added missing server side onBlockStartBreak hook, fixes Sheers
.
Build 4.0.0.215
LexManos: Fixed Forge's 4096 block filler initalization.
Build 4.0.0.214
LexManos: Fix IndexOutOfBounds exception, Major derp.
Build 4.0.0.213
cpw
Update FML: 46c563a
46c563a Expose more of the village construction parts for buildi
ng village piece
1380c2e Allow access to the type "ComponentVillage"
71a3818 Documentation and registration for villager stuff
e3a343c Fix javadoc derp
195b1a0 Villager trading, manipulation and village enhancement.
Still WIP but sh
69e66c3 Fix exception based logging to actually log the exceptio
n!
Build 4.0.0.212
cpw
Update FML:
885637c Fix up keyboard events for modloader
90a7c8f Pickup notification
Build 4.0.0.211
LexManos: Changed order in which EntityItemPickupEvent is called, it wil
l no longer be called if the 'delay' on the item is still active. Also EntityIte
ms that are in the world with invalid item stacks will now kill themselves.
Build 4.0.0.210
mitchel.pyl: Adds a SkyProvider class that can handle the rendering of t
he sky
Build 4.0.0.209
cpw
Move and add a few AT for forge: rail and leaves stuff mostly
Update FML (reorg some AT for FML vs forge):
2171c0c Update fml_at with new transforms
924a6f9 Fix derp where client sided packet handler would be crea
ted on a dedi server env
ad4cffb Add in support for "dummy" keybindings- ones that are ad
ded to the list but never do anything so the mod can handle it all themselves.
cf77ffb Don't complain about minecraft source code being in "net
.minecraft.src". Derp.
b2fdcd7 Fix ModLoader add XP Smelting
094ce2a Actually register client/server packetspecs as their cor
rect sides! fixes #71
Build 4.0.0.208
LexManos: Fix MC packet bugs for remote servers that use blocks with ids
> 256
Build 4.0.0.207
LexManos: Fixed bug in EntityMinecart that would cause them to fall thro
Fixed EntityEvent.CanUpdate
Fix EntityItemPickupEvent 'pop' sound spamming.
Added timeout to MC's download of sound resouces.
Update WorldProvider.path diff.
Build 4.0.0.204
cpw
Update fml:
c61ad51 Organize ALL the imports
c0842b0 Expose the server in serverstart event
2851079 Fix up directory injection of log file locations
5197524 Refer to FMLLog, not FMLRelaunchLog
78efd1a Tidy up server launch - reflection not required anymore
eee0a99 Also, log what the directory discoverer finds for mcmod.
info
10c96c3 And log the exception if it has a problem reading the ja
r file
07cc3fb Fix jar loader failing to inject any metadata at all if
mcmod.info is not found.
e31f143 Change install.cmd to install.bat, why, cuz people are .
... Updated readme to mention needing server and client.
Build 4.0.0.200
LexManos: Allow white space in the property name.
cpw
Update FML to include some ML compatibility fixes. Minimap shoul
d run, assuming he
recompiles against standard ML interfaces.
This updates to official MCP 7.2, so you'll need to rebuild your
workspace (some
small but important patches to MCP went in)
Build 4.0.0.199
cpw: Update FML, make the .sh scripts executable
Build 4.0.0.196
LexManos: Update FML to 285
Build 4.0.0.194
draake: Added additional sound events to allow manipulation of a sound s
ource at its creation.
draake: Removed SoundSetListenerEvent implementation.
Build 4.0.0.193
LexManos: Fix potential index exception in ForgeDirection
LexManos: Whops
Build 4.0.0.192
LexManos: Rename Orientation to ForgeDirection {Damn MCP naming a class
Direction already}
Build 4.0.0.191
LexManos: Update FML again for mod screen blending fix.
Build 4.0.0.190
LexManos: Updated Orientation with new helper functionality.
LexManos: Fix ItemBlock placement, should fix RP Deployers placing block
s 1 tile down.
LexManos: Seperated block placmenet logic in ItemBlock as immibis reques
ted: https://github.com/MinecraftForge/MinecraftForge/pull/110
LexManos: New Command event.
LexManos: Fix issue with default getContainerItemStack
LexManos: Add render distance property to TileEntity.
Build 4.0.0.189
LexManos: Updated FML, should fix the new included eclipse workspace.
Build 4.0.0.188
LexManos: Cleanup repo, delete old code
LexManos: Update FML to 278, MC 1.3.2
LexManos: Cleaned up forge scripts, and updated AT config for 1.3.2, del
eted any reference to server specific code.
LexManos: Updated patches to 1.3.2
LexManos: Fixed bug in DimensionManager that would cause Index error for
custom dimensions, also made WorldProviders aware of what dimension they are.
Build 4.0.0.187
LexManos: Readded patch to allow for use of custom teleporter for transf
ering dimensions.
Build 4.0.0.186
LexManos: Update FML with entity spawning fixes
Build 4.0.0.185
LexManos: Updated FML, should fix 'derp?' RuntimeError
Build 4.0.0.184
LexManos: Fix PickBlock 'ghost item' bug when picking with a item select
ed.
Build 4.0.0.183
LexManos: Update FML, Tons of bug fixes and proper merging of client and
server.
LexManos: Delete Forge server projects
LexManos: Update debug settings to use Client's internal MinecraftServer
.main to debug dedi-server env.
LexManos: Update release script to create universal binary distro.
Build 4.0.0.182
j.marini: Fix bug where default bonemeal behavior wouldn't trigger. Only
return if the event was canceled.
Build 4.0.0.181
LexManos: Update FML, new AT features, and error info.
Build 4.0.0.180
LexManos:
for block items
LexManos:
LexManos:
LexManos:
as.
Build 4.0.0.179
LexManos: Should fix commands.py patching not working properly first run
.
Build 4.0.0.178
LexManos
Updated FML, Should fix a lot of installing issues for MCP.
Made patches error and not apply if the target file is not found
.
Updated Event Transformer to add a default constructor...
Fixed 4096 setup code in MinecraftForge.initalize()
Build 4.0.0.177
LexManos: Fix issue in install script for users with spaces in there pat
hs.
Build 4.0.0.176
LexManos: Update FML, server should run now. Still issue with NPE with n
o mods installed.
LexManos: Updated FML, fixed custom tool hooks, and spawn protection/pla
yer reach hooks.
Build 4.0.0.173
LexManos: Fixed Diemsnion API related NPEs, and updated FML to 231.
Build 4.0.0.172
LexManos: Get rid of all old patches
LexManos: Added a better eclipse workspace for deving Forge
LexManos: inital push of updated setup script and cleaned up forge.py
LexManos: Dump old mcp config
LexManos: New Start.java which allows the user to login using a legit ac
count for testing on servers.
LexManos: Committing inital work on generating sanitized MCP conf data.
LexManos: Add the direct copied files from MCP conf
LexManos: Add newids to that list
LexManos: Helper function grab all unique searge names that are shared c
lient and server
LexManos: Added merging fields/methods/param csv files. And updated FML
to 197
LexManos: Remove eclipse files from old eclipse projects
LexManos: Updated build.py
LexManos: Update FML
LexManos
Moved logo to new client folder
Added blank Access Transformer config for Forge
Implemented version storage
Added basic dummy FML mod container to remove the need for mod m
etadata file
Added beggining work on Forge event system
Updated and moved EnumHelper
LexManos: Updated update_patches.py, and made first patch!
LexManos: Moved paulscode to new client folder
LexManos: First push of some small patches and introduction of basic eve
Build 3.2.6.131
LexManos: Fix for potential concurancy modification exceptions
Build 3.2.6.130
LexManos: Fixed possible NPE when blocks havent fully initalized yet.
Build 3.2.6.129
LexManos: Updated FML to 132, TextureFX fix, and bumped revision to 6.
Build 3.2.5.128
LexManos: Added bouncer functions for functions we removed. Makes MagicL
auncher shut up about missing functions {not actually missing}, and therefor mak
es users stop thinking its a life or death error.
Build 3.2.5.127
LexManos: New Ore Dictionary recipies. Allows for simpler Ore Dictionary
integration with recipies. IOreHandler should no longer be used.
Build 3.2.5.126
LexManos: Updated to FML 130
LexManos: Added hackish workaround for Tessellator.textureID to provent
crashing while we wait for Optifine to update.
Build 3.2.5.125
LexManos: Server side of ITextureProvider for Block/Item for compilation
s sake.
Build 3.2.5.124
LexManos: Backwards compatibility fix for ITextureProvider
Build 3.2.5.123
LexManos: Updated FML to 121 to fix world tick issues.
Build 3.2.5.122
LexManos: Updated MCP mapings. Moved the bulk of custom logic from Rende
rItem to ForgeHooksClient.
LexManos: All Items and Blocks now implement ITextureProvider, and have
a setTextureFile(String) function, to support cleaner code in Mods and in Forge.
LexManos: Tag each Tessellator with it's associated texture ID.
Build 3.2.5.121
LexManos: Added kick info to disconnect event, updated to FML 120, keybi
ndings, better image rendering in ModList ui.
Build 3.2.5.120
LexManos: Fix bug in cart functions where would always return null.
Build 3.2.5.119
LexManos: Fixed some inverted logic causing tress to not gen correctly.
Build 3.2.5.118
LexManos: Update FML to 117
Build 3.2.5.117
LexManos: New Hooks addedf for custom tree/leaves. And better interactio
n with trees growing and rerplacing certain blocks. Should allow for ExtraBiomes
to behave nicer, and RedPower to make there blocks un-breakable by trees.
LexManos: Also, new hook in last commit for blocks to determine if they
are able to be replaced by ores, for any mod that adds new world gen. Bumped rev
ision up.
Build 3.2.4.116
LexManos: We now bundle CodexIBXM from PaulsCode. See http://paulscode.c
om http://www.paulscode.com/forum/index.php?topic=4.0 and the included license f
iles for more info.
LexManos: Updated to FML 115, added Forge Logo to the client dist, and i
n-game ModInfo page.
Build 3.2.4.115
LexManos: Updated to FML build 114
Build 3.2.4.114
LexManos: Included fmlversion.properties in the release zips.
Build 3.2.4.111
LexManos: Added FML ReadMe, Credits, and License to release zips
Build 3.2.4.110
LexManos: Update FML to 92, this include full client side support, ModLo
ader nolonger needed.
LexManos: Added new source clean step to fix linux vs windows astyle iss
ues.
LexManos: Cleaned up names for Minecraft Forge's text files so they dont
clash with other mods. Fixed up the release script to include the license text,
and executable permissions for install.sh.
LexManos: Added FML mod info file
LexManos: Updated MCP Mapings and patches.
LexManos: Updated patches for FML, moved some extranious code to Forge c
lasses instead of patches.
LexManos: Updated to FML Build 95
Build 3.2.3.108
LexManos: Bump version number for official release.
Build 3.1.3.107
LexManos: Fixed AudioMod compatibility with MultiMC style launchers.
Build 3.1.3.106
LexManos: Bit masked the entity ID to change the range from -127-127 to
0-255
Build 3.1.3.105
LexManos: Updated MCP Mapings
Build 3.1.3.104
LexManos: Added forge identifier to statistics collection.
Build 3.1.3.103
LexManos: Fix for furnaces not smelting the final item in full stacks.
Build 3.1.3.102
CovertJaguar: static final vars are inlined during the compile step, mak
ing the version variables useless at runtime.
LexManos: Fixed Levers droping off the backs of stairs client side.
Build 3.1.3.101
LexManos: New block hooks for creating custom beds.
Build 3.1.3.100
Build 3.0.1.87
t.tomkins: Edits enable use of EntityPlayer.canHarvestBlock (for PlayerA
PI) when the ToolClass has no rules for the block.
Build 3.0.1.86
LexManos: MAX_ENTITY_RADIUS Now works on the Y axis
LexManos: Respawning in dimensions should now properly set the dimension
ID for the new player instance.
Build 3.0.1.85
LexManos: Fix for vanilla crash for chunk generation with block ID's abo
ve 127.
Build 3.0.1.84
cpw: Update fml to build 68: fixes a ticking issue and soft vs hard depe
ndencies
Build 3.0.1.83
LexManos
Changed entity Forge spawning code works to be more in line with
normal spawning:
(World, double, double double) constructor is nolonger called, n
ormal (World) constructor, and setPositionAndRotation is called afterwords.
yaw, pitch, and yawHead is sent (if the entity isn't a EntityLiv
ing yawHead isn't used)
The datawatcher data is also sent like a normal Entity.
Build 3.0.1.82
LexManos: Fixed bug in BlockFire's old fields.
LexManos: Added variable entity radius to World, to be used if a mod mak
e really large entities.
Build 3.0.1.81
LexManos: Fixed TileEntity bug that was causing Ghost tile entities.
Build 3.0.1.80
LexManos: Multi-pass item rendering now uese proper render pass number.
Build 3.0.1.79
LexManos: Added slope velocity hook for Covert
Build 3.0.1.78
LexManos: Fixed bugs in the Dimension transfer code, Now displays proper
join message, and respawning in dimensions other then 0 works.
Build 3.0.1.77
CovertJaguar: Added a function for checking block harvest levels without
having to resort to reflection.
LexManos: Try to fix jenkins build.
Build 3.0.1.75
LexManos: Added ItemStack sensitive burn time hook.
Build 3.0.1.74
LexManos
Added new Item function to allow for multiple rendering passes.
Fixed a vinella bug where item layters would not line up for Ent
ityItem's
Added new IItemRendere helper flag for 3d block translations.
Build 3.0.1.73
cpw: Update fml to 62- provision a server console command and fix mod lo
ading order
cpw: Update FML for new hooks: onPlayerLogout and onPlayerDimensionChang
ed
LexManos
Rewrote IItemRenderer to be a more generic and expandable versio
n, Breaks previous interfaces, but this should be the last time the interface ch
anges.
Implemented the MapRender hook ChickenBones requested.
Build 3.0.0.72
cpw: Fix separated login/announce handler
cpw: FML 59: don't send a zero length register packet, add mod channels
Build 3.0.0.71
cpw: Update to FML 57: fixes FML not calling it's login handler code
Build 3.0.0.70
LexManos: MCP Conf update for 1.2.5
LexManos: Initial patch update to FML and MC 1.2.5
LexManos: Deleted patches
LexManos: Fixed update_patches.py to now delete old patch files that hav
e no working src relation
LexManos: Updated repo scripts to python, allowing more flexability and
less code duplication.
LexManos: Finished up converting the source dist install scripts to pyth
on. Fixed a couple issues with the other scripts.
cpw: Update patches for FML fix.
cpw: Fix release script to import "inject_version"
cpw: Add in recent fml with fixes
cpw: Delete the old one too
LexManos: Rewrote the login code to delay full login untill forge fnishe
s negotiating network IDs. Should fix entities not having proper ID mapings.
LexManos: Added ChickenBones's request ITextureLoadHandler hook
LexManos: Updated patch for mapings
LexManos: Implemented ISaveEventHandler as ChickenBones's requested.
LexManos: Add server spawn protection config option as per someh4x0r's r
equest.
LexManos: Couple of output fixups and added script to be executed by Jen
kins during the build. First test build.
LexManos: Changed IGuiHandler's signature to be compatible with both sid
es. Took out ModLoaderMp reference in README.
Build 2.0.0.68
LexManos: Fix some shadowing warnings.
LexManos: Some cleanups to update_patches, should run properly on any sy
stem now.
LexManos: Add IChunkLoadHandler.canEntityUpdate() function to allow enti
ties to update while in custom loaded chunks.
LexManos: Implemented a chat event handler system to allow for manipulat
ing and handeling the various chat/command events.
Build 2.0.0.67
LexManos: Changed update_patches script to use python for the bulk, Prev
ents making 1800 temporary useless files.
LexManos: Fixed camelcasing in IConnectionHandler, ment to do during fir
st upgrade.
Build 2.0.0.66
newthead: Added render code for inventory items and entity items.
newthead: Cleanup/fix item render hooks
newthead: Added additional flag for rendering entity item bobbing
newthead: Merged item rendering interfaces into a single IItemRenderer
newthead: Updated render hooks and registration to use the IItemRenderer
interface
newthead: Modified patches to use new item render hooks
newthead: Merged item rendering interfaces into a single IItemRenderer
CovertJaguar: Fix for network code.
newthead: Changed render hook checks to all use ItemStack instead of ite
mID
newthead: Reverted vanilla texture binding to an explicit if() statement
based on item ID
LexManos: Fixed dyes showing twice in creative list
LexManos: Bumped version number to 1.4.1
Build 1.4.0.57
LexManos: Fixed tile entities not properly being removed for blocks that
do not extend BlockContainer, or override BlockContainer.onBlockRemoval
Build 1.4.0.56
LexManos: Fixed excessive need for user interaction in the install scrip
t.
LexManos: Fixed a class to a deprecated method to fix tool effectiveness
.
Build 1.4.0.55
LexManos: Reworked the workspace scripts so the build should fail on com
pile errors. This build should fail as a test.
LexManos: Fixed IOException not found error in CovertJaguires pull reque
st. Updated scripts so that build should now be fixed
Build 1.4.0.53
CovertJaguar: Added throws clause to ISpawnHandler functions to keep the
functions consistent with similar functions and increase ease of use. Exception
s are already being caught everywhere these functions are called, so no further
changes required.
LexManos: Fixed onTakenFromCrafting hooks to be called once per stack ta
ken. Sadly due to how shift-click is handled, the passed in item stack is not ga
renteed to be the stack that the result was added to.
Build 1.4.0.52
LexManos: Fixed forgotten type identifier in clean_src
LexManos: New EntityInteract hook for handeling player vs entity interac
tion on the global level vs the item level.
LexManos: Fixed sides of grass not getting biome colors
LexManos: Fixed type on patch conversion messing up tile entities
LexManos: Proper fix for SDK's invalid bit shifts of parameters for chun
k population
LexManos: Made BlockStairs, BlockFarmland, and BlockStep have proper sid
ed-solidity. Can now place torches on any solid side of those blocks.
Build 1.4.0.51
cpw
Fix worldgen doubleshifting in ModLoaderMP until SDK fixes it.
This means mods can generate surface and nether in SMP again.
Build 1.4.0.50
eloraam: Fixed a merge error.
LexManos
Build 1.3.4.34
LexManos: Updated gitignore, fixed digging particles, fixed creative con
tainer showing to many blocks, fixed wrong argument for custom renderers.
Build 1.3.4.33
LexManos: Updated MCP's patch files. Fixes hangs on running MC as applet
.
LexManos: ItemBlock now implements ITextureProvider so that blocks with
custom textures will showup properly when being held.
Build 1.3.4.32
LexManos: Fixed NPE in the login handler
LexManos: Fixed directory issues in the setup script
LexManos: Cleanup of ModLoaderMP and proper update to the latest version
of ModLoader
Build 1.3.4.31
LexManos: Fixed missing space in linux scripts
LexManos: No longer mark forge packets as chunk packets.
LexManos: Updated MCP mapings files
Build 1.3.4.30
LexManos: Updated scripts so that we use Fernflower now. Added a small p
ython script to download fernflower for the user. And the scripts exit out if it
fails.
LexManos: Deleted modLoaderMP.patch, unneeded now that we use Fernflower
LexManos: Updated eclipse project for MCP 1.2.3's inclusion of the Start
folder in the src folder.
LexManos: Updated The Json enum helper to point to the new packaged name
s. And fixed a casing change in ModLoader
LexManos: Made mod_MinecraftForge extend NetworkMod, and changed Network
Mod to extend BaseModMP server side.
LexManos: Fixed unneeded imports in ForgePacket
LexManos: removed unneeded import, and fixed casing of args in IShearabl
e
LexManos: Deleted EntityPigZombie patches, Who needed these? Why could y
ou not do this via reflection?
LexManos: Conf for 1.2.3
LexManos: Same patch diff, files.
LexManos: No longer needed, bug was fixed
LexManos: Client side initial patch update to Fernflower and MC 1.2.3
LexManos: Bit of a cleanup of the client patches
LexManos: Couple of things I missed client side
LexManos: Deleted unneeded server side patches, Packet250 bug was fixed.
And the others got moved to AnvilSaveHandler
LexManos: First push of server side patch updates for 1.2.3. MLMP is sti
ll not updated so it does not include those changes, and will not compile.
LexManos: Small imports cleanup
LexManos: Missed damageCarryover on the server
LexManos: Made the scripts forge updating md5s/mcp/names
LexManos: Updated for MLMP 1.2.3 v1
Build 1.3.4.29
LexManos: Bumped version to 1.3.4, final commit for Minecraft v1.1
Build 1.3.3.28
LexManos: Fixed bug in build script that caused the Minecraft/MinecraftS
erver classes to not be included.
Build 1.3.3.27
LexManos: Client side of the new Dimension support.
Build 1.3.3.26
thedeveducer: Fixed spelling mistake ('Frequancy')
LexManos: Fixed ITextureprovider for multi-textured items when rendering
on the GUI.
LexManos: Fixed compile error for the spelling pull request.
Build 1.3.3.24
LexManos:
LexManos:
LexManos:
LexManos:
factored old code
Build 1.3.3.23
connor: People may think the server needs the mods to continue and not t
he client.
Build 1.3.3.22
LexManos: Fixed a bug in update_patches that caused apostrphies to be re
moved. Causing the last patch to be generated incorrectly.
Build 1.3.3.21
LexManos
Initial attempt at server side extra dimensions support.
Mods must register there dimensions on load, by calling Dimensio
nManager.registerDimension(uniqueID, WorldProvier, boolean)
Mods are resposible for writing there own transporter blocks.
Initial commit, needs some more testing and design thoughts.
Build 1.3.3.20
LexManos: Added new Item.getIconIndex context sensitive version.
LexManos: Implemented a response to Methuselah96's Arrow hook request. S
ee IArrowNockHandler and IArrowLooseHandler
Build 1.3.3.19
LexManos: Changed the layout of the missing mods gui a little. Still nee
ds a lot of work to look good.
LexManos: Marked forge packets as 'chunk' packets. Giving them a higher
priority making the initial mod list check more reliable.
LexManos: Introduced some debugging info into Forge packets. And a debug
flag in the client and server packet handlers.
LexManos: Moved Client side EntityPlayer.openGui work code to EntityPlay
er for compatibility between player API.
Build 1.3.3.16
eloraam: Linux scripts fixed, TE bug fix.
eloraam: Fixed linux scripts, fixed TE bug.
Build 1.3.3.15
LexManos: Exposed getters for NetServerHandler.playerEntity and NetworkM
anager.netHandler
LexManos
Introuduced NetworkMod, a BaseMod extension and replacement for
BaseModMP. All mods that are designed to work in the server environment should e
xtend this.
NetworkMods will be assigned unique ModIDs by the server, and th
ose IDs will be sent to the client upon connection.
Build 1.3.2.6
LexManos
Implmented Sengir's IPickupHandler.
http://www.mod-buildcraft.com/forums/topic/hook-intercept-item-p
ickups-by-player-entities/?view=all
Build 1.3.2.5
LexManos
Merged in the change to ISpecialArmor to introduce the DamageSou
rce argument.
As well as the concept of damage absorption vs reduction.
Build 1.3.2.4
LexManos
Created a Entity tracking ans spawning system.
Mod creators should call MinecraftForge.registerEntity to regist
er a entity.
All entity ID numbers are Mod Unique. Meaning two mods can have
Entity #1.
Added client and server side packet handlers for the 'Forge' cha
nnel. For use in internal packets such as the new Spawn packet.
Updated the build scripts to copy over unique server source file
s now that there actually are some.
For modders:
If you have a entity that used MLMP's 'owner' system, you shou
ld have your entity implement IThrowableEntity
If you have a entity that implments MLMLP's ISpawnable, you sh
ould implement ISpawnHandler.
They provide the same functionality, just in a cleaner, more org
inized way and will be the method used when we eventually drop MLMP.
Build 1.3.2.3
LexManos: Fixed return value for un/registerChannel. Now returns properl
y indicate when un/register commands should be sent.
Build 1.3.2.2
LexManos
Setup .gitignore for eclipse bin dirs.
Fixed line endings in install.sh
Added mod_MinecraftForge for simpler logging of minecraft versio
n in crash reports
Added new hooks for connection events, See IConnectionHandler fo
r more details.
Added Packet250CustomPayload handeling and channel registraction
management, see MessageManager and IPacketHandler for more details.
Forge now uses unsed fields in C->S Packet1Login to identify its
elf. None Forge clients will get a graceful disconnect message instead of the 'U
nknown packet 230'