Strength
Charisma
4
2
1
2
4
1
Character Possibilities
Character Bonuses
Soldier
In Battle
Adventurer
In Moving/Encounters
Politician
In Elections
Artisan
Income
Sustainer
In Disasters/Stat Growth
Priest (Ancient only, must change after Greece/Rome)In Encounters/Sacrifice
Character Type
Soldier
Adventurer
Politician
Artisan
Sustainer
Priest
Character Armor
Hit Points
Start Armor Max Armor
12
2
6
10
1
4
7
0
3
8
0
3
10
0
3
7
0
2
Character Type
Soldier
Adventurer
Politician
Artisan
Sustainer
Priest
Resilience
2
3
1
1
2
2
Wisdom
3
Flee
Flee
Flee
Flee
Flee
Flee
4
Pray
Pray
Pray
Pray
Pray
Calligraphy
1
2
2
2
2
3
Max Outs
Max Charisma
5
Falconry
Disguise
Falconry
Pottery
Haul
Sacrifice
Intelligence
4
3
2
2
3
1
Character Attack
Strength
Max Strength
4
15
2
12
1
10
2
10
4
10
1
10
2
Parry
Parry
Parry
Parry
Parry
Parry
Luck
2
3
4
2
1
4
10
Intimidate
Dodge
Disguise
Carpentry
Heal
Heal
Totals
2
2
5
6
3
4
Max Luck
6
6
10
6
6
8
5
5
5
5
5
5
12
Unarmed Combat
Run
Dodge
Dodge
Dodge
Dodge
15
Run
Cartography
Run
Run
Run
Run
15
15
15
15
15
15
18
Archery
Steal
Sneak
Smithy
Boxing
Poison
20
Dual Wield
Archery
Steal
Masonry
Mining
Philosophize
25
Tactics
Socialize
Dictate
Architecture
Camouflage
Fortune Telling