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GfxDevice: creating device client; threaded=1
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Platform assembly: E:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngin
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Loading E:\Battle.net\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll into
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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SystemInfo - GPU Memory: 3072
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Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 8547.
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[*]send echo response
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Physical_Whirlwind_01_Opponent(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Physical_Sparks_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
s known.
(Void Log(LogLevel, System.String, System.String) at :0)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
[BattleNet] [] TcpConnection - possible ip address: 80.239.211.172 (Void Log(Log
Level, System.String, System.String) at :0)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
Unloading 330 unused Assets to reduce memory usage. Loaded Objects now: 11976.
Total: 31.603235 ms (FindLiveObjects: 0.818713 ms CreateObjectMapping: 0.576973
ms MarkObjects: 29.794188 ms DeleteObjects: 0.412398 ms)
FSM not Preprocessed: STWOG_Inn_Fangs : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Window_Change : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: STWOG_Church_Eyes : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ooze_Bubbles : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Church_Lamp_Eye : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Bubble1_Collision : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Bubble2_Collision : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Bubble3_Collision : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Bubble4_Collision : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Bubble5_Collision : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Bubble6_Collision : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Bubble7_Collision : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Bubble8_Collision : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Bubble9_Collision : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Bubble10_Collision : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: PlantEater : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Eye_Left : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Eye_Mid : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Eye_Right : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ClockHand : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Tentacle : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: SoulSmoke : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Tentacle1 : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Tentacle2 : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Tentacle3 : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: PlantEater1 : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: PlantEater2 : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ground_Effect : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Shingle : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: eye_collision : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: PlantEater : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Tentacle : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: GroundHole : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Main Camera : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ProposeUsageSpell : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fatigue_DeckGlow : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fatigue_DeckGlow : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: TurnTimer(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: GameObject : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Hero_Armor(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Hero_Armor(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Button_FloatyButton : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
Beginning Experiment: Gameplay
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
Unloading 3 Unused Serialized files (Serialized files now loaded: 16)
Unloading 2338 unused Assets to reduce memory usage. Loaded Objects now: 19328.
Total: 40.558170 ms (FindLiveObjects: 1.317561 ms CreateObjectMapping: 2.006600
ms MarkObjects: 34.818214 ms DeleteObjects: 2.415156 ms)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Card_Play_Ally_Aura(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Arcane_Untargeted_Intellect(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Untargeted_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_MassDispel_FriendlySide(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Dispel_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Card_Play_Ally_Silence(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Dispel_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Idle(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Idle_Small(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Lance_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Impact_Small(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Idle_Small(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Lance_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Impact_Small(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: RuinsRoots : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Waterfall : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: SkullEyeGlows : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: PeltSwap : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Main Camera : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ProposeUsageSpell : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fatigue_DeckGlow : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fatigue_DeckGlow : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: TurnTimer(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: GameObject : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Hero_Armor(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Hero_Armor(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Shaman_HeroPower_FX(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Button_FloatyButton : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
Beginning Experiment: Gameplay
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
Unloading 3 Unused Serialized files (Serialized files now loaded: 16)
Unloading 2309 unused Assets to reduce memory usage. Loaded Objects now: 16159.
Total: 39.793571 ms (FindLiveObjects: 0.962796 ms CreateObjectMapping: 1.315320
ms MarkObjects: 35.477474 ms DeleteObjects: 2.036697 ms)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Malchezaar_CardSummons_FX(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Malchezaar_CardSummons_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Card_Play_Ally_Inspire(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Nature_Idle_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Nature_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Totem_CustomSpawn(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Rage_ImpactOnly(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Rage_ImpactOnly(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Warlock_SuckIn_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Shadow_Idle_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Warlock_Tendril_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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Ending Experiment
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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Dropped frames is neg
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Unloading 3 Unused Serialized files (Serialized files now loaded: 16)
Unloading 2987 unused Assets to reduce memory usage. Loaded Objects now: 19193.
Total: 44.853455 ms (FindLiveObjects: 1.009223 ms CreateObjectMapping: 1.858354
ms MarkObjects: 38.407490 ms DeleteObjects: 3.578068 ms)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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Unloading 3 Unused Serialized files (Serialized files now loaded: 16)
Unloading 9415 unused Assets to reduce memory usage. Loaded Objects now: 17511.
Total: 53.540081 ms (FindLiveObjects: 1.043163 ms CreateObjectMapping: 1.478614
ms MarkObjects: 34.189369 ms DeleteObjects: 16.828289 ms)
Network.GotoGameServer -- address= 80.239.209.223:3724, game=12124231, client=99
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: HolyFire_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Card_Play_Ally_SummonIn_Opponent(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Sneaky_KnifeJuggler_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Sneaky_Attack_Impact_KniveJuggler(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Sneaky_KnifeJuggler_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Sneaky_Attack_Impact_KniveJuggler(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: SilverHand_CustomSpawn(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Beam_Missile_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Impact_04(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Sneaky_KnifeJuggler_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Sneaky_Attack_Impact_KniveJuggler(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: WaterSplash_CustomSpawn(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Sneaky_KnifeJuggler_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Sneaky_Attack_Impact_KniveJuggler(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fel_AE_FullBoardPurple(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fel_AEPurple_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fel_AEPurple_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: SilverHand_CustomSpawn(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Beam_Missile_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Impact_04(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: WaterSplash_CustomSpawn(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: WaterSplash_CustomSpawn(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_HolyNova_FriendlySide(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
[*]send echo response
FSM not Preprocessed: Holy_Idle_01_Minion(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Idle_01_Minion(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Idle_01_Minion(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: SilverHand_CustomSpawn(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Church_ClickSound : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Lamp_Clickable : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: HayPile_Clickable : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: STW_ChurchBrokenWindows : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: STW_Flag : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: STW_InnDoor : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: joint2 : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: STW_WellDamage : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Bucket_mesh : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: clocktower_ClockFace_mesh : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ClockTower_Damage : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Main Camera : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ProposeUsageSpell : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fatigue_DeckGlow : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fatigue_DeckGlow : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: TurnTimer(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: GameObject : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Hero_Armor(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Hero_Armor(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Button_FloatyButton : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
Beginning Experiment: Gameplay
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
Unloading 3 Unused Serialized files (Serialized files now loaded: 16)
Unloading 2343 unused Assets to reduce memory usage. Loaded Objects now: 17872.
Total: 44.488445 ms (FindLiveObjects: 1.066216 ms CreateObjectMapping: 1.566345
ms MarkObjects: 39.542545 ms DeleteObjects: 2.312377 ms)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Idle(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Arcane_Idle_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Arcane_Missiles_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Arcane_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Idle(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Ice_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Temp_ManaDestroy : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
[*]send echo response
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_HolyNova_FriendlySide(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Arcane_Idle_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Polymorph_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Arcane_Idle_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Arcane_Impact_03(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Idle_HeroPower(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Holy_Impact_01(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fireblast_Idle(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fireblast_Missile(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Fireblast_Impact(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: ShowEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: DestroyEvent : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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ineDebugBindings.gen.cpp Line: 37)
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ineDebugBindings.gen.cpp Line: 37)
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ineDebugBindings.gen.cpp Line: 37)
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ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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ineDebugBindings.gen.cpp Line: 37)
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Ending Experiment
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
Dropped frames is neg
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
Unloading 2 Unused Serialized files (Serialized files now loaded: 16)
Unloading 3144 unused Assets to reduce memory usage. Loaded Objects now: 21023.
Total: 49.532322 ms (FindLiveObjects: 1.013706 ms CreateObjectMapping: 2.097853
ms MarkObjects: 42.064644 ms DeleteObjects: 4.354517 ms)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
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ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
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(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
FSM not Preprocessed: Hero_Armor(Clone) : FSM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEng
ineDebugBindings.gen.cpp Line: 37)
Unloading 3 Unused Serialized files (Serialized files now loaded: 16)
Unloading 8616 unused Assets to reduce memory usage. Loaded Objects now: 18286.
Total: 51.103149 ms (FindLiveObjects: 1.185645 ms CreateObjectMapping: 1.542652
ms MarkObjects: 36.452118 ms DeleteObjects: 11.921453 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 13914.
Total: 34.793880 ms (FindLiveObjects: 0.690639 ms CreateObjectMapping: 0.568969
ms MarkObjects: 33.104584 ms DeleteObjects: 0.429048 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 16)
Unloading 4845 unused Assets to reduce memory usage. Loaded Objects now: 9085.
Total: 27.627495 ms (FindLiveObjects: 0.736746 ms CreateObjectMapping: 0.584978
ms MarkObjects: 24.207598 ms DeleteObjects: 2.097853 ms)
Setting up 1 worker threads for Enlighten.
Thread -> id: 1094 -> priority: 1