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620 technologies in Art Education

Discussion : ASSURE Model (Siri 1)


1. What are the primary types of criteria used to analyze learners?

The primary types of criteria used to analyze learners is the information about
their background. Which include age, grade level, gender, socioeconomic factors,
their abilities and existing knowledge, skills, cultures, ethnic or other types of
diversity.
http://www.ou.edu/class/eipt3043/assure.html
http://www.utm.edu/staff/grakes/750/750assuremodel.html

2. Why are learning objectives an important aspect of lesson planning?

To improve communication among teacher-students in classroom


To ensure teaching and learning are structured
To be used for planning activities so thats it is going smoothly
Enables good assessment development
Enable teachers to give reflection and evaluation of their instructions/teaching and
learning
Enables developments, improvement on teaching and
learninghttps://learnandteachstatistics.wordpress.com/2013/07/01/objectives/http:/
/www.unesco.org/webworld/ramp/html/r8810e/r8810e04.htm

3. What are the four components of a well-written objective?


According to Heinich et. Al (2002) suggest that well written objective have four
elements which is called the ABCD instructional objectives which is:
A : audience
B: behavior
C: conditions
D: degree
http://www.wku.edu/ste/objectives/components.php
4. List and describe procedures for selecting, modifying and designing strategies,
technology and media
i)
ii)
iii)
iv)

Selects teaching methods/ a working outline according to the syllabus-which


should be measureable.
Do research
Examining existing instructional materials
Arranging or modifying existing materials

v)
vi)
vii)

Preparing Tailor-Made existing materials (tailor-made means specially made


for particular purpose
Selecting and preparing learners activities
Feedback and evaluation
https://www.nap.edu/read/5787/chapter/8#108
www.ucalgary.ca/~ekowch/675/.../materials.doc

Discussion : Cyber learning


1. Define cyber learning and provide an example of a classroom application.
Taskforce (n.d) defined cyber learning as, the use of networked computing and
communications technologies to support learning. Cyber learning is the web 2.0 which is
used in classroom and outside classroom to enhance learning process. Example of web
2.0 is, Prezi, a tool for presentations, and many more tools which is found on the internet.
By optimizing the web 2.0 in classroom, student can share their ideas among others, able
to search for new information or additional information they require. In line with that,
they will be able to voice out their ideas. On the other hand, it will improve their critical
thinking and problem solving.
Resource: http://nspire.wsu.edu/docs/2012_Cyberlearning_FINAL.pdf
2. Describe cyber-learning literacy and discuss how it may be used in the classroom.
Literacy means ability. Thus, cyber-learning literacy means the ability and skills to use
technology tools which includes the computers/gadgets and the internet in classroom or
outside the classroom. This may be used in classroom by using web 2.0 in teaching and
learning process. For example, using media from the internet such as audio and video to
improve their understanding. This will help the teacher in preparing the lesson as there
may be not enough resource for teaching or teaching aids. Teacher must encourage the
student to surf the web in classroom to expand their knowledge and information and to
clarify their doubts. But, teacher guidance in surfing the web is important. Thus by
optimizing the web 2.0, cyber learning literacy can be improved.
3. Identify three web 2.0 resources and demonstrate an example of how they might assist
learning.
i)
Blogs
A good platform for communication. Suitable for teachers and students,
whether it is inside or outside the classroom. Examples of blogs is
Wordpress-include multimedia libraries, numerous templates and host of
widgets to enhance the functionality of their blogs. Other example is Edublog.
It is based upon wordpress platform and offers teachers the capacity to create
and administer an entire class of blogs through a secure portal.

ii)

iii)

Video and audio


Enables users to share videos. This enables teachers and students to source
video content for knowledge acquisition or remixing purposes, as well as
disseminate their own video. By using audio it will help to improve student
language, especially in language classes. For example, Powtoons.
Presentation tools
Presentation tools enables users to sequence multimodal content so as to
support or deliver an instructional narrative. Product are shareable via URL
and public repositories. Presentation tools are useful for any situation where
teachers or students are required to share or demonstrate their understanding.
Examples of Presentation tools is Prezi, Google slides..
Resource :https://net.educause.edu/ir/library/pdf/csd6280.pdf

4. Explain why social networking issues important for the classroom.


Social networking sites are very useful and attractive environments for the users. Yet, it
has its pros and cons. teacher must be aware of the social network issues that has been
happening since long time ago. One of the issues is that, it can be a distraction in a
classroom. For example, social networking such as Facebook, Instagram, twitter can take
away their attention while in the teaching process. Thus, teachers/ instruction must make
sure that it can be controlled in the classroom, or make sure they wont be misused. Other
than that, cyberbullying might be happening. While it helps to connect people between,
teacher-students, peers-peers, doesnt mean that there wont be a bullying happen on the
internet. Teachers who used social networking as part of their learning must be aware,
and concerned about the potential dangers and overcome it before it becomes serious.
Resource: https://campustechnology.com/articles/2012/01/19/pros-and-cons-of-socialmedia-in-the-classroom.aspx
http://www.educationworld.com/a_issues/issues/issues423.shtml
Download : Lesson Plan
1. Theme : Recycle Materials.
2. Sub theme : Creating a model based on AEROSPACE.
3. Plan and design your activity using file attached.
4. Upload complete lesson plan to myDrawer on 12 October 2016.

610 Interactive Multimedia

Discussion : Filename Extension and Intended Purpose


Over the years many graphics formats have been invented for storing images on computers.
1. Listed the most common formats
2. Identify their purpose

GIF: stands for Graphic Interchange Format. Commonly used for bitmap images
composed of line drawings or blocks of a few distinct colors. GIF89a file formats,
supports transparency, it allows to make a color in an image transparent.
JPEG: stands for Joint Photographic Experts Group. It stores all of the color
information in an RGB image. It is designed so that the changes made to the
original image during conversion to JPEG will be invisible to the human eyes.
BMP: stands for Bitmap. It is used for bitmap graphics in the Windows platform
only. Other than that, it stores images data from bottom to top and pixels in
blue/green/red order.
TIFF: stands for Tag interchange File Format. It is used for exchanging bitmap
images between application programs, including those used for scanner images.
Commonly used in desktop publishing faxing, 3-D applications, and medical
imaging applications.
PNG: stands for Portable Network Graphic. PNG offers greater color support and
better compression, gamma correction for brightness control across platforms,
better support for transparency, and a better method for displaying progressive
images.
http://www.reasoft.com/tutorials/formats/formats_1.html
http://whatis.techtarget.com/definition/TIFF-Tag-Image-File-Format

Discussion : JPEG vs JPEG2000


3. Explain in detail how JPEG compression works, and how JPEG2000 compression works
in comparison. What are the advantages of these two types of compression
Aspect
How it Works?

Advantages?

JPEG
Utilizes only lossy
compression.
Limited to only RGB data.
It makes expensive image
look inexpensive, due to the
low complexity of technique,
when using systems such as
camera and viewers.
Offers the flexibility to either

JPEG2000
Offers both lossy and
lossless compression
in the same file stream

Better compression

select high picture quality


with fairly high compression
ratio.
Can get a high compression
ratio

tools than JPEG to


have a high quality
outcomes.
Produce higher quality
of final image even
though using when
lossy compression.
Can handle higher
channels of
information compared
to JPEG.
The outcomes of
JPEG2000 looks more
clear than the JPEG
data compression.
Able to display images
at different resolution
and sizes from same
image files.

Resources:
http://www.axis.com/files/whitepaper/wp_videocompression_33085_en_0809_lo.pdf
http://www.verypdf.com/pdfinfoeditor/jpeg-jpeg-2000-comparison.htm
Discussion : Vector vs Bitmap
4. Vector graphics can be turned into bitmapped images by rendering; bitmapped images
can be turned into vector graphic by automatic/or manual tracing. What use could you
make of each of these conversions?
Discussion : Teacher Centered vs Student Centered
1.

Differentiate between Teacher Centered vs Student Centered learning strategies.

Teacher-centered

Student-centered

Depends on teachers, all source of teaching and


learning are given from the teachers.

Independent on their own understanding

Teacher speaks, student listen

Have 2 ways communication

Teacher guides the students, responsible for the


students understanding.

Student works alone, search for information


independently. They provide feedback an responds
when question in uttered.

Teacher gave and answer questions.

Student find their own answers, but using teachers as


source of information.

Teacher will decide topics what to learn

Student chooses their own topics.

Teacher will do evaluation on student progress and


learning in classroom.

Students will do evaluation by their own self. But


teachers will also do the evaluation.

Student behaviors in classroom is passive (passive


learning)

Students as active learner.

Resources: http://www.nclrc.org/essentials/goalsmethods/learncentpop.html

2.

Use table to compare and contrast the advantages and limitations of


o

Discussion

Cooperative Learning

Games

Simulations

Discovery

Problem Solving

Aspect

Advantages

Limitation

Discussion

Encourages students to speak,


participate.

-time consuming

Two ways of communications


Useful for guiding students to
higher level of thinking and
inquiry

Cooperative learning

Requires discipline, because it


relies on student willingness to
participate in a discussion.
Normally only some will
respond to a question and
answer.

Helps students identify and


build on their existing
knowledge.

Cannot ensure full


participations.

Allows student to progress


beyond what they would have
been able to learn alone by
sharing mental models and
observing thought processes of
others.

Fear of plagiarism
Requires discipline. Some
learner may not participate in
the group work but still get
credits.

Allows students to actively


participate in problem solving
processes by brainstorming,
discussion and presentation.
Develop high critical thinking
Development of general
communication abilities,
empathy and social skills.
Games

Simulations

Active learner
Increase motivation

Can create anger


disappointment in-group or
out group.

Promotes team learning and


collaborative skills

Demotivate those whom are


uncompetitive

Instill confidence within


students through the
challenges

Can discourage creativity if the


goals in only for winning

Make us feel like the real


situation

Can be expensive

Allows for focused learning


that eliminates irrelevant
aspects

Have limitation for number of


people in the same time.

Provide immediate feedback


Discovery

Encourages motivation, active


involvement and creativity

Endless wandering and


seeking for answer, might be
confusing

Ensures high level of memory


Teachers needs to be well
prepared
Problem solving

Develop critical thinking

Time consuming

Greater output

Undirected

Communication is improved

Unhealthy competition-while
we eager to express our ideas,
others opinion may be
ignored.

Better solution

http://comp.mq.edu.au/~richards/papers/asc06-collab.pdf
http://www2.tulane.edu/som/ome/upload/ComparisonOfTeachingMethodologies.pdf
https://elearningindustry.com/discovery-learning-model

discussion : Point of Sale KIOSK


1.

Have you ever used a point-of-sale kiosk? Where? Did it have multimedia? Compare the way it functioned
to traditional shopping; did the kiosk complement, replace, or make traditional shopping unnecessary?
I have used the kiosk at the international airport. In my opinion, it is well functioned and ease our
movement in the airport. For example, we can use it for self-check in and get our boarding pass. We
dont need to go for a long ques except that if we have a luggage to be sent to the cargos. Yet of all the
advantages that exist, there are limitations. Sometimes, it does not function well and need maintenance.
The maintenance might be costly. Not all things can be solve by technologies. From my experience, using
kiosk at the airport may be easier but still need guidance from the staff.

2.

Find point-of-sale kiosk in your community. Describe its look and feel. Observe people using it and
describe any problems or advantages you observe
Through my observation, the kiosk in mall are really helpful to the consumers. There are many types of
kiosk that can be found in the shopping mall or supermarket. One of the kiosk I have used is the barcode
scanner. For example, nowadays, barcode has been used instead of price tag. Thus, there are barcode
scanners that been put near you. People dont need to go seeking for employees at the market to ask for
price. They just need to scan the barcode by themselves, and they will now the price. In my opinion,
The Advantages is that:
1.
2.
3.
4.

Save times
Less space
Improve customer buying experience
Reduce cost

Disadvantages:
1.
2.
3.
4.
5.

Difficult to use, as sometimes barcodes might be unreadable.


Less communication
Cannot resolve complex issues
Need high maintenance
high power of electricity

Resources: http://www.customerservice.ae/pros-and-cons-of-automated-customer-service
https://www.wirespring.com/pdf/kiosk_benefits_and_challenges.pdf

Discussion : Camera Angles and Shots


1.

Define the meaning of aperture, shutter speed, ISO, and depth of field (DOF)

2.

Differentiate the purpose of camera angles and shots

Answer:

1. I) Aperture
Aperture is a hole within a lens. It is the measurement or size of the
opening in the lens which controls the amount of light. The larger the
aperture, the more lights gets in. Some lenses have fixed aperture, and
some have variables apertures to control the amount of light.
II) Shutter speed
Shutter speed is the amount of time that the shutter is open or
exposed to the light. It is the length of time that the shutter was
exposed or sees the scene or environment that we attempt to
captures. Shutter speed is measured in fractions of a second, when
they are under a second. More light will enter if slow shutter speed is
set, which are used for low lights and night photography. While, fast
shutter speeds help to freeze motion.
III)

ISO
It is the level of sensitivity of the camera to available light. ISO is
measured in numbers.
The lower number of ISO, the lower the sensitivity
to available light and vice versa.
The increasing of ISO will also
contribute to the increasing of grain or noise.
IV) Depth of Field
That amount of shot that will be in focus which is controlled by
the aperture. The larger depths of field means most of image sees by
the lens will be in focus no matter if its
near the camera or far away.
Small depths of field means that only half of the page
will be in focus,
and the rest will look blurred.
resources:
http://digital-photography-school.com/aperture/
https://photographylife.com/what-is-aperture-in-photography
https://www.bhphotovideo.com/explora/photography/tips-andsolutions/understanding-aperture
http://digital-photography-school.com/shutter-speed/
https://photographylife.com/iso-shutter-speed-and-aperture-forbeginners
2. Camera shot is the amount of space that is seen in one shot or frame.
Camera shots are used to display different aspect of a films setting,
characters and themes. They ways or each shots is taken will affect the
meaning or viewers understanding and response. Whereas, camera angles
are used to set the posture or position of the viewer so it is more clear and
recognizable of the relationship between the characters and the
environments. http://www.skwirk.com/p-c_s-54_u-251_t-647_c-2411/camerashots-angles-and-movement-lighting-cinematography-and-mise-en-

scene/nsw/camera-shots-angles-and-movement-lighting-cinematographyand-mise-en-scene/skills-by-text-type-film/film-overview
https://www.scribd.com/document/182023142/Camera-shots-angles-andmovements-pdf

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