Knowledge/Remember
Learning Styles:
Auditory
Kinesthetic
Interpersonal
Visual/Spatial
Verbal/Linguistic
Objectives/Outcomes:
TSW identify the purpose of media examples, whether expressive,
educational, persuasive or entertainment based while completing a scavenger
hunt in small groups.
Lesson Plan:
c.
Classroom Strategies:
Cooperative Groups
Hands-On
Technology
Simulation
Whole-group
Pairing
Independent Activities
5.
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9.
Ask: How does it make you feel? Ask the students to take 1
minute and turn to a neighbor and discuss their responses. Then
allow for a few students to offer their thoughts about their
media to the entire class.
d. Ask: What does it make you think? Ask the students to take 1
minute and turn to a neighbor and discuss their responses. Then
allow for a few students to offer their thoughts about their
media to the entire class.
e. Ask: Is it the form of the media, or the function, or the
combination that is more powerful? Ask the students to take 1
minute and turn to a neighbor and discuss their responses. Then
allow for a few students to offer their thoughts about their
media to the entire class.
i. Form: Are you draw in by the colors or graphics? Does
the music set the mood?
ii. Function: Is the message clear? Who is telling the
story?
Now, have the students, individually or in small groups, go up to the
whiteboard and place their media underneath the purpose they believe
it belongs to the most. Then have them return to the rug. Remind them
to make a note of which media they had as they will need to know it
later in the activity. (Record, if you can, which student had which media
or pre-assign the media examples out to the students.)
Look at the board and make sure that each purpose seems balanced in
some examples. If they are not and are only slightly off from one or
two examples, you can move forward but if they are way off, ask the
students to look again at their media example and make sure that their
example is placed for the purpose they intended to be. Each media
group should be equal, or as close to equal, as possible.
Pass out the Scavenger Hunt answer sheet to each student based on
the group they placed their media example underneath.
Read the following instructions out loud:
a. One student from the group will collect an iPad from the
technology center.
b. Using the Eventzee app, students will need to enter their group
code found on the Scavenger Hunt answer sheet.
c. The Scavenger Hunt is going to ask students simple questions
like Find one EDUCATIONAL media example that we have used
this week? They will then use the iPad/Eventzee app to take a
photo of the item, press next, and move to the next question.
d. There are 12 questions (3 questions per section) to answer.
They are not in order. Not everyone will have the same answers.
e. Do a walk through an example of opening the app, entering the
group code, and answering a Scavenger Hunt question with the
iPad and overhead projector so that each student can see
exactly what their group needs to do.
Remind students that this activity is a Scavenger Hunt, so working
quickly (being the first done), quietly (talking softly to not give away
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Homework/Practice:
To further the students understanding and help make real world connections,
the students will find one example of each media purpose in their home
environment and bring it to school. (Examples a magazine, a book, a jingle, an
advertisement, etc.) It can be a physical item or just a picture of an item.
Accommodations:
Accommodate students with a learning disability will receive the following:
1. Extra time complete the assignment.
2. Paired with a peer in their group that assist with note-taking/writing
portions.
Assessment/Evaluation:
Calarco, D., Gannett, J., Laor, A., Raviv, E., Shochot-Reich, E., & Shillo, R.
(2009). Activity 2: Four Main Purposes of Media - Community ...
Retrieved October 20, 2016, from
http://ckg.runckc.org/Home/Module-III--MEDIA-TECHNOLOGY/session3/activity-two-four-main-purposes-of-media
Lambert, N. J. (2015, January 16). Main menu. Retrieved September 24,
2016, from http://borchardtlibrary.edublogs.org/2015/01/16/2ndgrade-media-literacy/
Standards
Student
SelfAssessment
1. c. Students use
developmental
knowledge to create
healthy, respectful,
supportive, and
challenging learning
environments.
4. b. Students know,
understand, and use
effective approaches,
strategies, and tools for
early education.
4. d. Students design,
implement, and
evaluate meaningful,
challenging curriculum
to promote positive
outcomes.
Supportive Skills
16
Supportive Skill 2:
Applying foundational
concepts from general
education
Supportive Skill 3:
Strong skills in written
and verbal
communication
(punctuation,
capitalization, grammar,
spelling).
(8
Professor Comments:
Student SelfAssessment
100
Instructor
Points
Instructor
Points