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5/6 (magical robe)
6 (cloth)
5/6 (light)
4/6 (medium) (MIN STR 1)
4/5 (medium +) (DEX checks -1 / min STR 2) (MAX DEF 5)
4/5/6 (medium ++) (DEX checks -2 (MAX DEF 4) / min STR 3 / MOV -1)
3/4/5 (heavy) (DEF -1 (MAX DEF 3) / DEX checks -3 / min STR 4 / MOV -2 )
-
CRITICALS
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CRITICAL HIT = 1 DMG (regardless TA) ; -1 TA ; -2 DEF ROLL
CRITICAL MELEE MISS = PRONE or DROP WEAPON 50% ; COUNTER ATTACK (+2)
CRITICAL RANGED MISS = WEAPON BREAKS (BOWS+CROSSB. 1 Turn to fix) +50% self 1
DMG
PRONE (Knives ; Daggers ...) + 50% self 1 DMG
CRITICAL FAILURE DEFENDIG = 1 DMG (regardless TA) ; -1 TA
CRITICAL SUCCESS DEFENDIG = +1 TA ; -1 DMG ; 1 Free COUNTER ATTACK
MAGIC
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ARCANE BG (Magic , Miracles , Psionics ...) ; MANA 10 ; 2 free POWER lvl. 1
ARCANE BG LVL. II (MANA 13 - Min. MND 4 ]
ARCANE BG LVL. III [MANA 15 (MAX not count. Focus) - Min. MND 5]
(Knowledge : Arcana or Religion/Esoteric)
(Magic BG no ARMOR apart from cloth or magical)
(Magic BG can DETECT MAGIC with a MND roll)
- 1 Full Round to restore Mana points (Max Rolls MND/Day) :
MND Roll (Natural Roll 5+ ; DC 7 = 1pt. ; DC 11 = 2pts. ; DC 15 = 3pts.)
- 2 After Long Rest (8 hrs.) :
MND Roll (Natural Roll 3+ ; DC 7 = Half pts. rounded down ; DC 9 = Full Mana
pts.)
FOCUS OBJECTS
- Weak : STRAIN 1 ; MANA 2
- Average : STRAIN 2 ; MANA 3
ABILITIES
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- Ambidexterity :
I) -2 secondary ATK
II) no penalty to secondary ATK
I) MND roll without DISADV ; II) MND roll ADV (min MND
3)
- Perception : I) MND roll without DISADV
II) MND roll with ADV
- Traps and Locks : +2 to Traps (not Magical) Perception, Disable and Unlock
(ADV with Thieve's Tools / Critical Fail. = Tools destroyed)
(Heroes without this can try with DISADV and +1 with Tools)
- Stealth : I) +2 moving silent. , hiding ecc...
II) ADV and x2 DMG vs unaware (min DEX 3)
- Shieldscraft : I) +1 DEF , Deflection #10/#12 (melee and range) and STR ATK with
Shield
(if hit, enemy is also knocked PRONE)
II) +2 to DEF and ATK (with Shield only)
- Weaponcraft (X) : I) +1 in ATK or DEF (melee only)
II) +2 ATK or DEF (+1 ATK +1 DEF)
III) ADV ATK + DEF (melee only) ; CRITICAL SUCCESS with natural
11-12
- Archery (X) : I) +1 ATK with Ranged
II) ADV with Ranged ; CRITICAL SUCCESS with natural 11-12
- Survival :
- Fearless :
- Power :
spent)
- Arcane BG : I) lvl 1
II) lvl 2
III) lvl 3