Armor
Light Armor
-
Medium Armor
- Military Coat; AC13+DEX (Max 2); 100gpc; 30lbs; STR14
(otherwise Disadvantage); +2DMR
Heavy Armor
-
+3DMR
Weapons
Firearms: Martial Weapons
Pistols
- Pocket Pistol; 250gpc; 1d6 (20/60); 3lbs; Firearm, Light, Hidden,
Loading
- Pistol; 100gpc; 1d8 (40/120); 5lbs; Firearm, Light, Loading
- Star Pistol; 500gpc; 1d8 (40/120); 6lbs; Firearm, Light, 4 shots,
Long Loading
Rifles
- Short Rifle; 125gpc; 1d10 (40/120); 7lbs; Firearm, Loading
- Blunderbuss; 100gpc; 1d10 (15f), 1d6 (30f); 12lbs; Firearm,
Loading, Heavy, 2-Handed
- Musket; 200gpc; 1d12 (100/200); 10lbs; Firearm, Loading, Heavy,
2-Handed
- Curved-bore- Musket; 600gpc; +1 ATT, 2d6 (150/300); 10lbs;
Firearm, Loading, Heavy, 2-Handed
Heavy
- Hand Cannon; 500gpc; 5d6 (30f); 20lbs; Firearm, Long Loading,
Heavy, 2-Handed, Disadvantage when wielding
- Cannon; 3,000gpc; 10d10 (100f); 300lbs; Cannon, Long Loading,
Stationary
Other
-
Proficiency in Firearms
+1 Dex (max 20)
Feats
Firearm Training: