AnaIsabel.Molina@uclm.es
Miguel.Redondo@uclm.es
cnavarro@uabc.edu.mx
ABSTRACT
This paper presents the analysis of recent research on mobile
learning and usability areas, applying a systematic mapping study.
It also presents the main focus adopted by each publication, the
types of mobile device and operative systems. The aim is also to
understand the tendencies and needs in the fields of design and
evaluation of the m-learning systems. Results demonstrate that
research in the area has had a large growth since the 2012, and
due to the recent boom of mobile devices in education, we believe
that the number of studies will continue to grow in the following
years. Also we identify a necessity when we see that not all the mlearning applications have used usability tests, we did not find
guidelines or frameworks to evaluate them either. With this results
and tendencies, we propose the creation of a model that evaluates
the m-learning applications during the development stages,
considering educational factors, usability and student experience,
to improve the quality in use and to improve the student
experience when using mobile learning.
General Terms
Design, Measurement, Documentation, Human Factors.
Keywords
m-learning, aprendizaje mvil, usabilidad, mapeo sistemtico.
1. INTRODUCTION
Nowadays mobile devices are part of our culture and lifestyle.
These devices have achieved an historical access to
communication
and
information.
The
International
Telecommunications Union has published in their report The
World in 2013: ICT Facts and Figures a prediction that affirms
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Interaccion14, Sep 1012, 2014, Puerto de la Cruz, Tenerife, Spain.
Copyright 2014 ACM 978-1-4503-2880-7/12/10$15.00.
DOI: http://dx.doi.org/10.1145/2662253.2662265
1.
2.
Clasification 1
(different
approaches)
M-learning
applications
(30)
Analyzed
papers(68)
Clasification
2
(Types of
Guidelines
and
Frameworks)
Development
Guidelines
and
Frameworks
(16)
Evaluation
Guidelines
and
Frameworks
(9)
Guidelines and
Frameworks
(25)
Specific aspects
of m-learning
(9)
Analysis and
tendencies of
m-learning (4)
Clasification 3
(different areas of
development and
evaluation)
Clasification 4
(papers that consider
both m-learning and
usability)
- M- learning
environments (4)
- M-learning
applications(3)
- MLMS (3)
- M-learning
contents(2)
- Mobile devices
evaluation(1)
3. PROPOSAL OF AN EVALUATION
MODEL FOR M-LEARNING SYSTEMS
The proposed model is based in the methodology developed by
Granollers [1], because it considers users through the software
development stages, their concerns, needs and limitations. The
generation of prototypes and evaluation are two key phases that
are applied until the users fulfills their expectations (Figure 2).
4. CONCLUSION
For the scholars in the area, m-learning is a concept in evolution.
This definition has suffered a few changes, until reaching the most
recent, more centered in the students and their learning process.
Also m-learning is part of the new learning tendencies, together
with other technologies that have been widely accepted despite
5. REFERENCES
[1]