10 14
8
18
12 16
20 4
24
22 6
1.
2.
3.
4.
5.
6.
HOW TO PLAY:
Player 1 rolls two dice and ADDS the total of the two numbers.
Player 1 then MULTIPLIES that sum by 2.
Player 2 double checks Player 1s answer using a mulHplicaHon table.
If Player 1s answer is wrong, their turn it over. If their answer is right, they get to
put a chip over their answer on the board.
If a chip is already covering that answer, Player 1 can do two things. If its their
opponents chip, they can BUMP the opponents chip o the board and replace it
with their own. If its their own chip, they can LOCK the spot by puRng a second
chip on top of it. No one can bump LOCKED spaces.
Whoever gets all ten chips on the board rst wins!
6 27
30
18
12 36
15 33
24
21 9
1.
2.
3.
4.
5.
6.
HOW TO PLAY:
Player 1 rolls two dice and ADDS the total of the two numbers.
Player 1 then MULTIPLIES that sum by 3.
Player 2 double checks Player 1s answer using a mulHplicaHon table.
If Player 1s answer is wrong, their turn it over. If their answer is right, they get to
put a chip over their answer on the board.
If a chip is already covering that answer, Player 1 can do two things. If its their
opponents chip, they can BUMP the opponents chip o the board and replace it
with their own. If its their own chip, they can LOCK the spot by puRng a second
chip on top of it. No one can bump LOCKED spaces.
Whoever gets all ten chips on the board rst wins!
48 16
8
28
20 12
24 36
44
32 40
1.
2.
3.
4.
5.
6.
HOW TO PLAY:
Player 1 rolls two dice and ADDS the total of the two numbers.
Player 1 then MULTIPLIES that sum by 4.
Player 2 double checks Player 1s answer using a mulHplicaHon table.
If Player 1s answer is wrong, their turn it over. If their answer is right, they get to
put a chip over their answer on the board.
If a chip is already covering that answer, Player 1 can do two things. If its their
opponents chip, they can BUMP the opponents chip o the board and replace it
with their own. If its their own chip, they can LOCK the spot by puRng a second
chip on top of it. No one can bump LOCKED spaces.
Whoever gets all ten chips on the board rst wins!
10 40
35
30
25 50
20 60
15
55 45
1.
2.
3.
4.
5.
6.
HOW TO PLAY:
Player 1 rolls two dice and ADDS the total of the two numbers.
Player 1 then MULTIPLIES that sum by 5.
Player 2 double checks Player 1s answer using a mulHplicaHon table.
If Player 1s answer is wrong, their turn it over. If their answer is right, they get to
put a chip over their answer on the board.
If a chip is already covering that answer, Player 1 can do two things. If its their
opponents chip, they can BUMP the opponents chip o the board and replace it
with their own. If its their own chip, they can LOCK the spot by puRng a second
chip on top of it. No one can bump LOCKED spaces.
Whoever gets all ten chips on the board rst wins!
12 54
36
30
18 66
48 72
24
42 60
1.
2.
3.
4.
5.
6.
HOW TO PLAY:
Player 1 rolls two dice and ADDS the total of the two numbers.
Player 1 then MULTIPLIES that sum by 6.
Player 2 double checks Player 1s answer using a mulHplicaHon table.
If Player 1s answer is wrong, their turn it over. If their answer is right, they get to
put a chip over their answer on the board.
If a chip is already covering that answer, Player 1 can do two things. If its their
opponents chip, they can BUMP the opponents chip o the board and replace it
with their own. If its their own chip, they can LOCK the spot by puRng a second
chip on top of it. No one can bump LOCKED spaces.
Whoever gets all ten chips on the board rst wins!
28 14
21
49
42 56
35 84
70
77 63
1.
2.
3.
4.
5.
6.
HOW TO PLAY:
Player 1 rolls two dice and ADDS the total of the two numbers.
Player 1 then MULTIPLIES that sum by 7.
Player 2 double checks Player 1s answer using a mulHplicaHon table.
If Player 1s answer is wrong, their turn it over. If their answer is right, they get to
put a chip over their answer on the board.
If a chip is already covering that answer, Player 1 can do two things. If its their
opponents chip, they can BUMP the opponents chip o the board and replace it
with their own. If its their own chip, they can LOCK the spot by puRng a second
chip on top of it. No one can bump LOCKED spaces.
Whoever gets all ten chips on the board rst wins!
80 16
64
72
56 96
24 48
40
88 32
1.
2.
3.
4.
5.
6.
HOW TO PLAY:
Player 1 rolls two dice and ADDS the total of the two numbers.
Player 1 then MULTIPLIES that sum by 8.
Player 2 double checks Player 1s answer using a mulHplicaHon table.
If Player 1s answer is wrong, their turn it over. If their answer is right, they get to
put a chip over their answer on the board.
If a chip is already covering that answer, Player 1 can do two things. If its their
opponents chip, they can BUMP the opponents chip o the board and replace it
with their own. If its their own chip, they can LOCK the spot by puRng a second
chip on top of it. No one can bump LOCKED spaces.
Whoever gets all ten chips on the board rst wins!
90 108
54
18
36 72
99 45
63
27 81
1.
2.
3.
4.
5.
6.
HOW TO PLAY:
Player 1 rolls two dice and ADDS the total of the two numbers.
Player 1 then MULTIPLIES that sum by 9.
Player 2 double checks Player 1s answer using a mulHplicaHon table.
If Player 1s answer is wrong, their turn it over. If their answer is right, they get to
put a chip over their answer on the board.
If a chip is already covering that answer, Player 1 can do two things. If its their
opponents chip, they can BUMP the opponents chip o the board and replace it
with their own. If its their own chip, they can LOCK the spot by puRng a second
chip on top of it. No one can bump LOCKED spaces.
Whoever gets all ten chips on the board rst wins!
120
40 30
100 50
70
20 80
110 60
90
1.
2.
3.
4.
5.
6.
HOW TO PLAY:
Player 1 rolls two dice and ADDS the total of the two numbers.
Player 1 then MULTIPLIES that sum by 10.
Player 2 double checks Player 1s answer using a mulHplicaHon table.
If Player 1s answer is wrong, their turn it over. If their answer is right, they get to
put a chip over their answer on the board.
If a chip is already covering that answer, Player 1 can do two things. If its their
opponents chip, they can BUMP the opponents chip o the board and replace it
with their own. If its their own chip, they can LOCK the spot by puRng a second
chip on top of it. No one can bump LOCKED spaces.
Whoever gets all ten chips on the board rst wins!
121 66
77
88
33 99
44 110
22 132
1.
2.
3.
4.
5.
6.
55
HOW TO PLAY:
Player 1 rolls two dice and ADDS the total of the two numbers.
Player 1 then MULTIPLIES that sum by 11.
Player 2 double checks Player 1s answer using a mulHplicaHon table.
If Player 1s answer is wrong, their turn it over. If their answer is right, they get to
put a chip over their answer on the board.
If a chip is already covering that answer, Player 1 can do two things. If its their
opponents chip, they can BUMP the opponents chip o the board and replace it
with their own. If its their own chip, they can LOCK the spot by puRng a second
chip on top of it. No one can bump LOCKED spaces.
Whoever gets all ten chips on the board rst wins!
108
48 132
120 24
72
144 96
60
84 36
1.
2.
3.
4.
5.
6.
HOW TO PLAY:
Player 1 rolls two dice and ADDS the total of the two numbers.
Player 1 then MULTIPLIES that sum by 12.
Player 2 double checks Player 1s answer using a mulHplicaHon table.
If Player 1s answer is wrong, their turn it over. If their answer is right, they get to
put a chip over their answer on the board.
If a chip is already covering that answer, Player 1 can do two things. If its their
opponents chip, they can BUMP the opponents chip o the board and replace it
with their own. If its their own chip, they can LOCK the spot by puRng a second
chip on top of it. No one can bump LOCKED spaces.
Whoever gets all ten chips on the board rst wins!