Anda di halaman 1dari 6

DIGITAL TECHNOLOGIES FOR FUTURE CLASSROOM

Sushma N Jogan
Junior Research Fellow
DOS in research and education
Gulbarga University,
Kalaburagi-585106
Email: snjogan.jogan@gmail.com
Abstract:
Since the decades there is a rapid growth and development in the field of information and
communication technology around the world, as well as continuing efforts to introduce
technology into future classroom. The current study aimed to understand the different digital
technologies which are proved evidently useful for the better learning. When people talk about
the future of education, it often triggers visions of an iPad in every students hands, classes
monitoredor even taughtby robots, and teachers lecturing via webcam to hundreds of
thousands of pupils at any given moment. Some of this is already happening in one form or
another. Without a doubt, technology will be a crucial part of the future of education. Many
digital technologies are making tremendous change in teaching and learning process. The present
paper also tries to highlight some of the digital technologies for the future classroom. Such as
interactive board, digital desk, iris pen scanner, live scribe smart pen etc. The paper tries to meet
the objectives, to understand the importance of digital technologies, to identify different digital
technologies as tools. Hence it is the need of the hour in the teaching as well as learning process.
Key words: ICT, digital technology, future classroom, pen scanner and live scribe
Introduction:
Technology is and will continue to be an essential part of education. ICTs have become within a
very short time, one of the basic building blocks of modern society. Many countries now regard
understanding ICT and mastering the basic skills and concepts of ICT as part of the core of
education. And such digitalized technologies are need for future classrooms. The school of
tomorrow is a concern for the whole of society. So one should be ready enough to face new
challenges of technologies. Digital technologies in education have all sorts of advantages,
however. For instance, teachers can give their lessons or training courses in a new way. It can
help facilitate the knowledge-constructed classroom. A number of researchers views computers
as having an influential effect on the teaching and learning processes. They state that with the use

of these technologies in the classroom, schools would become more student-centered and that
more individualized learning would take place than ever before.
Need of the study:
In addition the classroom of the future will facilitate learning by using technology-enhanced
objects while also building communities in virtual and physical learning spaces. By embedding
technology into familiar every-day devices it makes the technologies easy to use while also
turning them into tools for effective and motivating learning. An example of this might be
having students complete concept maps on a whiteboard or laptop or by having students use
Story Table to collaborate while making a story. The classroom of the future might also be paper
free as laptops and other educational technology allow for the elimination of paper. As laptop and
tablet computers become cheaper in the near future instead of teachers copying handouts and
exams to give to students they will be pushed online to students. All students will carry laptop
computers which will include textbooks, eliminating textbooks, heavy backpacks and lockers,
while also making for a cleaner classroom environment.
Operational terms defined:
1. ICT: stands for Information and communication technologies and are defined, for the
purposes of this primer, as a diverse set of technological tools and resources used to
communicate, and to create, disseminate, store, and manage information.
2. Digital technology: are electronic tools, systems, devices and resources that generate,
store or process data. These includes social media, online games and applications,
multimedia, productivity applications, cloud computing, interoperable systems and
mobile devices
3. Future classroom: It can refer to one of the following or combinations of the following:
different pedagogy, in particular socio-constructivism. different physical layout
(reflecting chances in pedagogy)
4. Pen scanner: any of various devices used in medical diagnosis to obtain an image of an
internal organ or part.
5. Smart live scribe pen: an infra-red camera, and internal flash memory that captures
handwritten notes, audio and drawings.
Objectives of the study:
1.
2.
3.
4.

To understand the importance of digital technologies.


To know the function of digital literacy for better learning
To find out the reason for changes in future classroom
To identify different technologies as a tools.

Importance of the digital technologies:

The capabilities of digital technologies are diverse and extensive. For each stage in the learners
journey it would be possible to identify a combination of technology characteristics that could
service almost any of the needs identified, using: access to remotely stored information, search
engines, multimedia, synchronous and a synchronous communication, simulation, modeling,
adaptive decision-making, user-driven design tools, posting sites for user content, etc. In the
student-centered classrooms of today, with the aid of the computer, students are able to
collaborate, to use critical thinking, and to find alternatives to solutions of problems. Technology
brings about changes to the classroom roles and organization. It allows the students to become
more self-reliant. Students may use peer coaching, and teachers may function more as facilitators
than lecturers.
Digital technologies can enable students to become more active and independent learners. The
Internet will allow new knowledge-building communities in which children and adults from
around the globe can collaborate and learn from each other. Computers will allow students to
take charge of their own learning through direct exploration, expression, and experience. This
shifts the students role from being taught to learning and the teachers role from expert
to collaborator or guide.
Function of digital literacy:
Digital literacies are those capabilities which fit an individual for living, learning and working in
a digital society. Literacy is about development so understanding digital literacy in this way is
important; we acquire language and become increasingly proficient over time and eventually
reach a level of fluency. Beetham and Sharpes framework (2010) describes digital literacy as a
development process from access and functional skills to higher level capabilities and identity.
However, this will change depending on the context so it also reflects how individuals can be
motivated to develop new skills and practices in different situations.

1. If used correctly, will help prepare students for their future careers, which will inevitably
include the use of wireless technology.
2. Integrating technology into the classroom is definitely a great way to reach diversity in
learning styles.
3. It gives students the chance to interact with their classmates more by encouraging
collaboration.
4. Integrating technology in education everyday helps students stay engaged. Todays
students love technology so they are sure to be interested in learning if they can use the
tools they love.
5. With technology, the classroom is a happier place. Students are excited about being able
to use technology and therefore are more apt to learn.
6. When mobile technology is readily available in the classroom, students are able to access
the most up-to-date information quicker and easier than ever before.
7. The traditional passive learning mold is broken. With technology in the classroom the
teacher becomes the encourager, adviser, and coach.
8. Students become more responsible. Technology helps students take more control over
their own learning. They learn how to make their own decisions and actually think for
themselves.
9. Student can have access to digital textbooks that are constantly updated and often more
vivid, helpful, creative, and a lot cheaper than those old heavy books.
Various digital technologies: Digital technologies are everywhere and theyre bringing many
exciting opportunities for our schools, impacting what, where and how education is delivered.
1. Markup ipad: Markup is the easiest way to annotate documents on the iPad.

2. Pixels: A digital image is nothing more than datanumbers indicating variations of red,
green, and blue at a particular location on a grid of pixels. Most of the time, we view

these pixels as miniature rectangles sandwiched together on a computer screen. With a


little creative thinking and some lower level manipulation of pixels with code, however,
we can display that information in a myriad of ways. This tutorial is dedicated to
breaking out of simple shape drawing in Processing and using images (and their pixels)
as the building blocks of Processing graphics.
3. 2GB Livescribe smart pen: is about the size and weight of a large pen (5/8" x 6 1/8"),
and is equipped with a removable ball-point ink cartridge, a microphone to record audio,
a speaker for playback, a small OLED display, an infra-red camera, and internal flash
memory that captures handwritten notes, audio and drawings. The user can choose to
record audio in addition to the handwritten text. Recorded audio is kept indexed with the
handwritten texttapping on a written word starts playback of the recorded audio from
that part of the recording.

4. Iris pen scanner: With the explosion in wireless technology and wearable devices,
scanning pens have become powerful tools. The most basic pens work just like a
highlighter, and help with reading of text in books, newspapers and magazines. Some
devices can download the scanned text into a computer or mobile device, along with any
notes the student may take. Simply glide the scanner across the text. The pen scanner will
let you scan, store and transfer your printed text as well as smaller images to your
computer or a mobile device. It's ideal for taking notes, or, for teachers, scanning text for
students that use a text reader.

5. An interactive whiteboard (IWB) is a large interactive display that connects to a


computer. A projector projects the computer's desktop onto the board's surface where
users control the computer using a pen, finger, stylus, or other device. The board is
typically mounted to a wall or floor stand. Capturing and saving notes written on a
whiteboard to the connected PC. The interactive electronic whiteboard is a colorful tool.
Research indicates that students respond to displays where color is employed, and

marking can be customized both in the pen and in the highlighter features to display a
number of different colors. Width of lines can also be adjusted to add flexible marking
choices.

Conclusion:
The classroom of the future is a space, both physically and pedagogically, in flux. The physical
spaces which make up the classroom, the educational technologies we use, and the teaching
pedagogy we subscribe to are not static and as educators it is critical for use to continue learning
about what the classroom of the future will look like. No matter what state or country we teach in
these changes will affect us all. As Makitalo-Siegal et al (2010) assert teachers themselves
should be more open to new pedagogical models and the development of technology as well as
be willing to regularly update their knowledge by participating in in-service education and
reading current research literature
References:
1. Ani
Bally
(july
09,2012),Digital
Classroom

legal
education,
http://edudemic.com/2012/07/digital-classroom/ ( 01/02/2013)
2. Ardhra Nair (Oct 22, 2012 ), Modern classrooms, online courses tuitions come a long
http://www.indianexpress.com/news/modern-classrooms-online-courses---tuitions-comea-longway/1020272/3
3. Bull, G. L. (1997). Technology and schools. Advances in Computers, 5, 321-356
4. Diksha
Dutta
(Jul
9,
2012),
Time
to
teach
the
digital
way?
http://www.indianexpress.com/news/time-to-teach-the-digital-way-/971867/4 1. 4
5. Michael B. Eisenberg and Doug Johnson (2002), Computer Skills for Information
Problem-Solving:
Learning
and
Teaching
Technology
in
Context.
http://www.gpo.gov/fdsys/pkg/ERIC-ED465377/pdf/ERICED465377.pdf (01/02/2013)
6. S Higgins(2012): The impact of digital technology on learning full report, school of
education, https://educationendowmentfoundation.org.uk/.../pdf/The_Impact_of_Di..

Anda mungkin juga menyukai