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$ TO PLACE

TO PLACE
$ TO STEAL
TO STEAL
$10 Mins
10 Mins
$15 Mins
15 Mins
$30 Mins
30 Mins
$360 Controller Xbox-360 Controller
$45 Mins
45 Mins
$5 Mins 5 Mins
$60 Mins
60 Mins
$Accept Accept
$Activate
Activate
$Actor Fade
Actor Fade
$Add
Add
$Animals Killed Animals Killed
$ARMOR ARMOR
$Armor Improved Armor Improved
$Armor Made
Armor Made
$Armor Rating Armor Rating
$Arrows Arrows
$Assaults
Assaults
$Audio Audio
$Auto-Move
Auto-Move
$Automatons Killed
Starling Constructions Destroyed
$Autosave Timer Autosave Timer
$Back Back
$Backstabs
Backstabs
$Barters
Barters
$Books Read
Books Read
$Brawls Won
Brawls Won
$Bribes Bribes
$Brightness
Brightness
$Bunnies Slaughtered
Bunnies Slaughtered
$Buy
Buy
$Cancel Cancel
$Carry Weight Carry Weight
$Charge Charge
$Charges
Charges
$CHARGES
CHARGES
$Chests Looted Chests Looted
$Civil War Quests Completed
Sidequests Completed In Ark
$College of Winterhold Quests Completed Bounty Quests Completed
$COMBAT COMBAT
$Conjuration
Conjuration
$CONTINUE
CONTINUE
$Controls
Controls
$CONTROLS
CONTROLS
$Cost Cost
$COST COST
$CRAFTING
CRAFTING
$Crafting_$DLC2ArmorBonemold
BONEMOLD
$Crafting_$DLC2ArmorChitin
CHITIN
$Crafting_$DLC2ArmorNordic
NORDIC
$Crafting_$DLC2ArmorStalhrim
STALHRIM
$Creatures Killed
Creatures Killed
$CREDITS
CREDITS
$CRIME CRIME
$Critical Strikes
Critical Strikes
$Crosshair
Crosshair
$Current Location
Current Location
$Daedra Killed Legendary Creatures Killed

$Daedric Quests Completed


Sidequests Completed in Riverville
$DAMAGE DAMAGE
$Damage Damage
$Dawnguard Quests Completed
Dawnguard Quests Completed
$DAWNGUARD_ESMName
Dawnguard
$Days as a Vampire
Days as a Vampire
$Days as a Werewolf
Days as a Werwolf
$Days Jailed
Days Jailed
$Days Passed
Days Passed
$Defaults
Defaults
$Delete Delete
$Delete this save?
Delete this save?
$Desktop
Desktop
$DETECTED
DETECTED
$Dialogue Subtitles
Dialogue Subtitles
$Difficulty
Difficulty
$Disabled
Disabled
$Diseases Contracted
Diseases Contracted
$Display
Display
$Done Done
$DOWNLOADABLE CONTENT DOWNLOADABLE CONTENT
$DOWNLOADABLE CONTENT_PS3
DOWNLOADABLE CONTENT
$Dragon Souls Collected Not in use
$Dragonborn Quests Completed
Dragonborn Quests Completed
$DRAGONBORN_ESMName
Dragonborn
$Dragons Killed Dragons Killed
$Drop Drop
$Dungeons Cleared
Dungeons Cleared
$Eastmarch Bounty
Not in use
$Easy Apprentice
$Eat
Eat
$Effects
Effects
$Equip Equip
$Exit Exit
$FACTION
FACTION
$Falkreath Bounty
Not in use
$Favorite
Favorite
$Favorite School
Favorite School
$Favorite Shout Favorite Talent
$Favorite Spell Favorite Spell
$Favorite Weapon
Favorite Weapon
$Favorites
Favorites
$Fines Paid
Fines Paid
$Food Eaten
Food Eaten
$Footsteps
Foodsteps
$Forward
Forward
$Gameplay
Gameplay
$GENERAL
GENERAL
$GENERAL STATS GENERAL STATS
$General Subtitles
General Subtitles
$Give Give
$GIVE GIFT
GIVE GIFT
$Gold Gold
$Gold Found
Gold gefunden
$Grass Fade
Grass Fade
$Haafingar Bounty
Not in use
$Hard Expert
$Health Health
$HEALTH HEALTH
$HEARTHFIRES_ESMName
Hearthfire

$HELP HELP
$HIDDEN HIDDEN
$Hjaalmarch Bounty
Not in use
$HK8
SHW
$HK9
STK
$HK10 AXT
$HK11 DOL
$HK12 BOG
$HK13 SHI
$HK14 ZWI
$HK15 KAX
$HK16 KAM
$HK17 ZWL
$HK18 ZWR
$HK19 SEF
$HK20 FLA
$HK21 BLZ
$HK22 FRZ
$HK23 SHZ
$HK24 RIT
$HK25 BWA
$HK26 BWZ
$HK27 RST
$HK28 BST
$HK29 ZRN
$HK30 HLZ
$HK31 HT
$HK32 ZT
$HK33 AT
$HK34 GIF
$HK35 LHT
$HK36 ARM
$Horses Owned Horses Owned
$Horses Stolen Horses Stolen
$hour hour
$hours hours
$Hours Slept
Hours Slept
$Hours Waiting Hours Waiting
$Houses Owned Houses Owned
$How many?
How many?
$HUD Opacity
HUD Opacity
$Ingredients Eaten
Ingredients Eaten
$Ingredients Harvested Ingredients Harvested
$Input Mapping Input Mapping
$Intimidations Intimidations
$Inv/INV
Inv/INV
$Invert Y
Invert Y
$Item Fade
Item Fade
$ITEMS ITEMS
$Items Pickpocketed
Items Pickpocketed
$Items Stolen Items Stolen
$Jail Escapes Jail Escapes
$Journal
Journal
$Jump Jump
$Kinect Kinect
$Kinect Tuner Kinect Tuner
$Large Large
$Largest Bounty Largest Bounty
$Left Attack/Block
Left Hand
$Legendary
Iron Path

$LEVEL LEVEL
$Level Level
$Level Progress Level Progress
$LEVEL UP
LEVEL UP!
$Light Fade
Light Fade
$Listening
Listening
$LOAD LOAD
$Load this game?
Load this game?
$Load this game? All unsaved progress will be lost.
Load this game? All unsa
ved progress will be lost.
$Loading downloadable content...
Loading downloadable content...
$Loading downloadable content..._PS3
Loading downloadable content...
$Loading extra content. Loading extra content.
$Loading extra content._PS3
Loading extra content.
$Local Map
Local Map
$Locations Discovered Locations Discovered
$Lock Level
Lock Level
$Lockpicking
Lockpicking
$Lockpicks Broken
Lockpicks Broken
$Lockpicks Left Lockpicks Left
$Locks Picked Locks Picked
$Look Sensitivity
Look Sensitivity
$lvl
lvl
$Mag
Mag
$MAGIC MAGIC
$Magic Items Made
Magic Items Made
$Magicka
Mana
$MAGICKA
MANA
$Main Menu
Main Menu
$Main Quests Completed Main Quests Completed
$MAP
MAP
$Marketplace
Merketplace
$Master Master
$Mauls Mauls
$Medium Medium
$Menus Menus
$min
min
$mins mins
$Misc Objectives Completed
Misc Objectives Completed
$MISCELLANEOUS MISCELLANEOUS
$Most Gold Carried
Meistes Gold besessen
$Mouse Acceleration
Mouse Acceleration
$Murders
Murders
$Music Music
$NAME NAME
$Necks Bitten Necks Bitten
$NEW
NEW
$New content available New content available!
$Next/Prev
Next/Prev
$Nirnroots Found
Vynroots Found
$No
No
$No content downloaded No content downloaded.
$No content downloaded_PS3
No content downloaded.
$Normal Adept
$Object Fade
Object Fade
$Object LOD Fade
Object LOD Fade
$OBJECTIVES
OBJECTIVES
$OK
OK
$Open Xbox LIVE Marketplace?
Open Xbox LIVE Marketplace?
$Pause Pause

$People Killed People Killed


$per sec
per sec
$Perks to increase:
Talents to increase:
$Persuasions
Persuaded People
$Player Gold
Spielergold
$Pockets Picked Pockets Picked
$Poisons Mixed Poisons Mixed
$Poisons Used Poisons Used
$Potions Mixed Potions Mixed
$Potions Used Potions Used
$Power Power
$Press a button to map to this action. Press a button to map to this action.
$Press [START] Press [START]
$QUEST Quest
$Questlines Completed Questlines Completed
$QUESTS QUESTS
$Quests Completed
Quests Completed
$Quick Inventory
Quick Inventory
$Quick Magic
Quick Magic
$Quick Map
Quick Map
$Quick Stats
Quick Stats
$Quickload
Quickload
$Quicksave
Quicksave
$QUIT QUIT
$Quit to desktop? Any unsaved progress will be lost. Quit to desktop? Any un
saved progress will be lost.
$Quit to main menu? Any unsaved progress will be lost. Quit to main menu? Any
unsaved progress will be lost.
$RACE RACE
$Read Read
$Ready Weapon Ready Weapon
$RECHARGE
RECHARGE
$Reset settings to default values?
Reset settings to default values?
$Rest how long? How long would you like to rest?
$Right Attack/Block
Right Hand
$Rotate Lock
Rotate Lock
$Rotate Pick
Rotate Pick
$Run
Run
$SAVE Save
$Save on Pause Save on Pause
$Save on Rest Save on Rest
$Save on Travel Save on Travel
$Save on Wait Save on Wait
$Save over this game? Save over this game?
$Saving content. Please don't turn off your console.
Saving content. Please d
on't turn off your console.
$Saving...
Saving...
$sec
sec
$secs secs
$Select Select
$Select items to craft Select items to craft
$Sell Sell
$Set Destination
Set Destination
$SETTINGS
SETTINGS
$Shadow Fade
Shadow Fade
$Shout Talent/Power
$Shouts Learned Talents Learned
$Shouts Mastered
Talents Mastered
$Shouts Unlocked
Talents Unlocked
$Show Floating Markers Show Floating Markers

$Show on Map
Show on Map
$Side Quests Completed Side Quests Completed
$Skill Books Read
Learning Books Read
$Skill Increases
Skill Increased
$SKILLS SKILLS
$Small Small
$Sneak Sneak
$Sneak Attacks Sneak Attacks
$Soul Gems Used Soul Gems Used
$Souls Trapped Souls Trapped
$Specularity Fade
Specularity Fade
$Spells Learned Spells Learned
$Sprint Sprint
$Stamina
Stamina
$STAMINA
STAMINA
$Standing Stones Found Standing Stones Found
$Steal Steal
$Stolen Stolen
$Store Store
$Stores Invested In
Stores Invested In
$Strafe Left
Strafe Left
$Strafe Right Strafe Right
$SYSTEM SYSTEM
$Take Take
$Take All
Take All
$TAKE GIFT
TAKE GIFT
$Texture Size Texture Size
$That button is reserved.
That button is reserved.
$The Companions Quests Completed
Character Quests of Jespar Completed
$The Dark Brotherhood Quests Completed Character Quests of Calia Completed
$The Pale Bounty
Not in use
$The Reach Bounty
Not in use
$The Rift Bounty
Not in use
$Thieves' Guild Quests Completed
Golden Sickle Quests Completed
$Times Jailed Times Jailed
$Times Married Times Married
$Times Shouted Talents used
$Times Trained This Level
Times Trained This Level
$Toggle Active Toggle Active
$Toggle Always Run
Toggle Always Run
$Toggle POV
Toggle POV
$TooNoisy
Too Noisy
$TooQuiet
Too Quiet
$TooLoud
Too Loud
$TooSlow
Too Slow
$TooFast
Too Fast
$Total Lifetime Bounty Total Lifetime Bounty
$Train Train
$Trainer
Trainer
$Training Sessions
Training Sessions
$Tree LOD Fade Tree LOD Fade
$Trespasses
Trespasses
$Tribal Orcs Bounty
Not in use
$TryAgain
Try Again
$Turn Pages
Turn Pages
$Tween Menu
Character Menu
$Undead Killed Lost-Ones Killed
$Unfavorite
Unfavorite
$UNKNOWN
UNKNOWN
$Unlock Unlock

$Use
Use
$Use Kinect Commands
Use Kinect Commands
$VALUE VALUE
$Vampirism Cures
Vampirism Cures
$Vendor Gold
Verkufergold
$Very Easy
Novice
$Very Hard
Master
$Vibration
Vibration
$Voice Voice
$Wait Wait
$Wait how long? How long would you like to rest?
$Weapons Disarmed
Weapons Disarmed
$Weapons Improved
Weapons Improved
$Weapons Made Weapons Made
$WEIGHT WEIGHT
$Werewolf Transformations
Werewolf Transformations
$Whiterun Bounty
Not in use
$Wings Plucked Wings Plucked
$Winterhold Bounty
Not in use
$Words Of Power Learned Talent Tiers Learned
$Words Of Power Unlocked
Talent Tiers Unlocked
$World Map
World Map
$Yes
Yes
$You leveled up! Choose an attribute to advance:
You leveled up! Choose
an attribute to raise:
$Zoom Zoom
$[NEW SAVE]
[NEW SAVE]
$00E_NAME
Name:
$00E_KLASSE
Class:
$00E_STUFE
Level:
$00E_LERNPUNKTE Learning Points:
$00E_HANDWERKSPUNKTE
Crafting Points:
$00E_ERINNERUNGSPUNKTE Memory Points:
$00E_PSIONIK
Psionics:
$00E_ELEMENTARISMUS
Elementarism:
$00E_MENTALISMUS
Mentalism:
$00E_EINHAND
One-handed:
$00E_PARADE
Block:
$00E_BOGENKUNST Archery:
$00E_ENTROPIE Entropy:
$00E_LICHTMAGIE Light Magic:
$00E_ZWEIHAND Two-handed:
$00E_LEICHTERUESTUNG
Light Armor:
$00E_SCHWERERUESTUNG
Heavy Armor:
$00E_SCHLEICHEN Sneak:
$00E_ALCHIMIE Alchemy:
$00E_TASCHENDIEBSTAHL Pickpocketing:
$00E_SCHLOSSKNACKEN
Lockpicking:
$00E_VERZAUBERUNG
Enchanting:
$00E_SCHMIEDEN Handicraft:
$00E_RETHORIK Rhetoric:
$00E_HANDWERK Workmanship
$00E_KAMPF
Combat
$00E_LEBEN
Health
$00E_MANA
Mana
$00E_AUSDAUER Stamina
$00E_ARKANISTENFIEBER Arcane Fever
$00E_ERFAHRUNGSPUNKTE Experience Points
$00E_LEBENDESCRTEXT
Your Health indicates the total damage you can take befo
re dying. Your Health only regenerates itself if you are satiated.

$00E_MANADESCRTEXT
Your Mana indicates how many spells you can cast before
your mind is exhausted. Your Mana slowly regenerates itself over time, Mana Fung
i or booze speed up that process.
$00E_STAMINADESCRTEXT You need Stamina for sprinting, jumping, for power attac
ks and for blocking. When your Stamina is empty, power attacks are reduced to no
rmal ones. Your Stamina regenerates itself over time.
$00E_FEVERDESCRTEXT
Arcane Fever determines your mental health as magic user
. Casting healing spells, using Health potions or being at specific locations ra
ise the fever. When your fever increases you first get mali, once it hits 100% y
ou die.
$00E_XPDESCRTEXT
You need Experience Points to level up. You receive them
for completing quests, killing enemies, discovering new locations or other achi
evements. The higher your level, the more exp are needed for the next level-up.
$00E_NAMEDESCRTITEL
Name
$00E_NAMEDESCRTEXT
Your name.
$00E_KLASSEDESCRTITEL Class
$00E_KLASSEDESCRTEXT
Your class is determined by the two memory tress in whic
h you spent the most points. If you invest at least 10 points in two "affine" tr
ees you unlock a special class. Search the world for hints about these combinati
ons!
$00E_STUFEDESCRTITEL
Level
$00E_STUFEDESCRTEXT
Your current level. If you gathered enough experience po
ints you level-up. With every level-up you can raise one of your attributes, rec
eive learning and crafting points and one memory point.
$00E_LERNPUNKTEDESCRTITEL
Learning Points
$00E_LERNPUNKTEDESCRTEXT
You receive Learning Points with each level-up.
You need them to use learning books which raise your combat-related skills and w
hich you can buy from merchants or find in the wilderness.
$00E_HANDWERKSPUNKTEDESCRTITEL Crafting Points
$00E_HANDWERKSPUNKTEDESCRTEXT You receive Crafting Points with each level-up.
You need them to use workmanship guides, which raise your artisanal skills.
$00E_ERINNERUNGSPUNKTEDESCRTITEL
Memory Points
$00E_ERINNERUNGSPUNKTEDESCRTEXT You need Memory Points to unlock and develop tal
ents and memories from the nine different memory trees. You receive one of them
with each level-up.
$00E_PSIONIKDESCRTITEL Psionics
$00E_PSIONIKDESCRTEXT The Psionics - one of the most infamous schools of magic
- allows its devotees to control the mind of their enemies and by doing so turn
them into submissive puppets. Psionics is subject to the memories of the "Sinis
trope".
$00E_ELEMENTARISMUSDESCRTITEL Elementarism
$00E_ELEMENTARISMUSDESCRTEXT
Students of the Elementarism are capable of tran
sforming the air around them in cones of ice, flinging lightning bolts at their
enemies or summoning flames from their fingertips. Elementarism is subject to th
e memories of the "Elementarist".
$00E_MENTALISMUSDESCRTITEL
Mentalism
$00E_MENTALISMUSDESCRTEXT
The school of the Mentalism allow you to summon
spectral shields from your bare hands, to unlock locks and chests with your powe
r of thought, to make yourself invisible or to make you skin as hard as iron. Me
ntalism is subject to the memories of the "Thaumaturge".
$00E_EINHANDDESCRTITEL One-handed
$00E_EINHANDDESCRTEXT One-handed determines your skill with one-handed weapons
like swords, maces, daggers or one-handed axes. The higher the skill is the mor
e damage you do with these weapons. One-handed is subject to the memories of the
"Blade Dancer".
$00E_PARADEDESCRTITEL Blocking
$00E_PARADEDESCRTEXT
Blocking determines how much damage you can ward off by
blocking with a shield or weapon. Blocking is subject to the memories of the "Ke
eper".
$00E_BOGENKUNSTDESCRTITEL
Archery

$00E_BOGENKUNSTDESCRTEXT
The higher your Archery skill is the more damage
you do with bows. Archery is subject to the memories of the "Trickster".
$00E_ENTROPIEDESCRTITEL Entropy
$00E_ENTROPIEDESCRTEXT The forbidden school of the Entropy allows you to summon
creatures from other realities, to trap the souls of your enemies and to use en
tropic death magic. Entropy is subject to the memories of the "Sinistrope".
$00E_LICHTMAGIEDESCRTITEL
Light Magic
$00E_LICHTMAGIEDESCRTEXT
Spells from the school of the Light Magic allow
you to heal yourself, to enhance your resistances and to banish undead creatures
. Light Magic is subject to the memories of the "Thaumaturge".
$00E_ZWEIHANDDESCRTITEL Two-handed
$00E_ZWEIHANDDESCRTEXT Two-handed determines the damage you do with two-handed
weapons like warhammers or bidenhaender. Two-handed is subject to the memories o
f the "Vandal".
$00E_LEICHTERUESTUNGDESCRTITEL Light Armor
$00E_LEICHTERUESTUNGDESCRTEXT Light Armor determines your skill with leather a
rmors. The higher the skill is the more damage is blocked by light armor. Light
Armor is subject to the memories of the "Vagrant".
$00E_SCHWERERUESTUNGDESCRTITEL Heavy Armor
$00E_SCHWERERUESTUNGDESCRTEXT Heavy Armor determines how much protection you c
an receive from iron and steel armor. Heavy armor is subject to the memories of
the "Keeper".
$00E_SCHLEICHENDESCRTITEL
Sneak
$00E_SCHLEICHENDESCRTEXT
Sneak allows you to move unnoticed and to ambush
your enemies. Sneak is subject to the memories of the "Infiltrator".
$00E_ALCHIMIEDESCRTITEL Alchemy
$00E_ALCHIMIEDESCRTEXT Alchemy allows you to brew health and mana potions and d
eadly poison. Alchemy is subject to the memories of the "Vagrant".
$00E_TASCHENDIEBSTAHLDESCRTITEL Pickpocketing
$00E_TASCHENDIEBSTAHLDESCRTEXT Pickpocketing allows you to rob people for money
and items. Pickpocketing is subject to the memories of the "Infiltrator".
$00E_SCHLOSSKNACKENDESCRTITEL Lockpicking
$00E_SCHLOSSKNACKENDESCRTEXT
Lockpicking allows you to open locked door or ch
ests without a key. Lockpicking is subject to the memories of the "Trickster".
$00E_VERZAUBERUNGDESCRTITEL
Enchanting
$00E_VERZAUBERUNGDESCRTEXT
Echanting determines your skill in using magic i
tems. Higher skill values allow for more powerful enchantments. Enchanting is no
t subject to a memory.
$00E_SCHMIEDENDESCRTITEL
Handicraft
$00E_SCHMIEDENDESCRTEXT Handicraft determines the complexity of the items you ca
n craft at forges or workbenches - from bows to warhammers, to armors and even t
o non-combat items like furniture. Handicraft is not subject to a memory.
$00E_RETHORIKDESCRTITEL Rhetoric
$00E_RETHORIKDESCRTEXT Rhetoric allows you to persuade others through conversat
ions, to get additional information or even alternative ways to success through
dialogues. It also improves the prices from merchants. Rhetoric is not subject t
o a memory.
$LearnBook
Learning Book
$ALL
ALL
$FILTER FILTER
$STOLEN STOLEN
$EQUIPPED
EQUIPPED
$ENCHANTED
ENCHANTED
$V/W
V/W
$VALUE/WEIGHT VALUE/WEIGHT
$SPELL COST
SPELL COST
$FIRST WORD
FIRST TIER
$SECOND WORD
SECOND TIER
$THIRD WORD
THIRD TIER
$SCHOOL SCHOOL

$SKILL LEVEL
$TIME LEFT
$SOURCE SOURCE
$FAVORITE
$TYPE TYPE
$MATERIAL
$MAT
MAT
$CLASS CLASS
$MAGNITUDE
$MAG
MAG
$DURATION
$DUR
DUR
$TIME TIME
$DAM
DAM
$WGT
WGT
$VAL
VAL
$ARM
ARM
$WEAPONS
$AMMO AMMO
$EFFECT EFFECT
$Armor Armor
$None None
$Light Light
$Heavy Heavy
$Clothing
$Jewelry
$Body Body
$Head Head
$Hands Hands
$Forearms
$Feet Feet
$Calves Calves
$Shield Shield
$Amulet Amulet
$Ring Ring
$Mask Mask
$Circlet
$Ears Ears
$Tail Tail
$Grand Grand
$Greater
$Common Common
$Lesser Lesser
$Petty Petty
$Weapon Weapon
$Melee Melee
$Sword Sword
$Dagger Dagger
$War Axe
$Mace Mace
$Greatsword
$Warhammer
$Battleaxe
$Bow
Bow
$Staff Staff
$Crossbow
$Spear Spear
$Pickaxe
$Wood Axe
$Arrow Arrow

SKILL LEVEL
TIME LEFT
FAVORITE
MATERIAL
MAGNITUDE
DURATION

WEAPONS

Clothing
Jewelry

Forearms

Circlet

Greater

War Axe
Greatsword
Warhammer
Battleaxe
Crossbow
Pickaxe
Wood Axe

$Bolt Bolt
$Potion Potion
$Poison Poison
$Food Food
$Drink Drink
$Scroll Scroll
$Book Book
$Spell Tome
$Recipe Recipe
$Note Note
$Map
Map
$Ingredient
$Misc Misc
$Lockpick
$Gem
Gem
$Tool Tool
$Remains
$Leather
$Strips Strips
$Hide Hide
$Ore
Ore
$Ingot Ingot
$Claw Claw
$Clutter
$Torch Torch
$Key
Key
$Soul Gem
$Firewood
$Gold Gold
$Artifact
$Toy
Toy
$House Part
$Spell Spell
$Alteration
$Destruction
$Illusion
$Restoration
$Other Other
$Magical
$Daedric
$Dragonplate
$Nightingale
$Ebony Ebony
$Dragonscale
$Orcish Orcish
$Steel Plate
$Glass Glass
$Elven Gilded
$Dwarven
$Scaled Scaled
$Steel Steel
$Brotherhood
$Elven Elven
$Iron Banded
$Leather
$Imperial
$Studded
$Fur
Fur
$Iron Iron
$Stormcloak

Spell Tome

Ingredient
Lockpick
Remains
Leather

Clutter
Soul Gem
Firewood
Artifact
House Part
Alteration
Destruction
Illusion
Restoration
Magical
Daedric
Dragonplate
Nightingale
Dragonscale
Steel Plate
Elven Gilded
Dwarven
Brotherhood
Iron Banded
Leather
Imperial
Studded
Stormcloak

$Silver Silver
$Wood Wood
$Nordic Nordic
$Bonemold
Bonemold
$Chitin Chitin
$Morag Tong
Morag Tong
$Stalhrim
Stalhrim
$Deathbrand
Deathbrand
$Draugr Draugr
$Draugr Honed Draugr Honed
$Falmer Falmer
$Falmer Honed Falmer Honed
$Forsworn
Forsworn
$Dawnguard
Dawnguard
$Falmer Hardened
Falmer Hardened
$Hunter Hunter
$Vampire
Vampire
$Aetherium
Aetherium
$Dragonbone
Dragonbone
$MOD CONFIGURATION
MOD CONFIGURATION
$Default
Default
$Defaults
Defaults
$Search Search
$Magic Magic
$Inventory
Inventory
$Switch Tab
Switch Tab
$Equip Mode
Equip Mod
$Column Column
$Order Order
$Open Slider
Open Slider
$Open Menu
open Menu
$Toggle Toggle
$Pick Color
Pick Color
$Input Text
Input Text
$Remap Remap
$Unmap Unmap
$Find Location Find Location
$General
General
$Favorite Groups
Favorite Groups
$Advanced
Advanced
$Item List
Item List
$Font Size
Font Size
$Quantity Menu Min. Count
Quantity Menu Min. Count
$Category Icon Theme
Category Icon Theme
$Disable Icon Colors
Disable Icon Colors
$Previous Column
Previous Column
$Next Column
Next Column
$Item Card
Item Card
$3D Item
3D Item
$Align Align
$Horizontal Offset
Horizontal Offset
$Vertical Offset
Vertical Offset
$Horizontal Anchor
Horizontal Anchor
$Vertical Anchor
Vertical Anchor
$Orientation
Orientation
$Icon Size
Icon Size
$Icon Group Count
Icon Group Count
$Minimum Time Left
Minimum Time Left
$Scale Scale
$Disable Positioning
Disable Positioning

$SWF Version Checking SWF Version Checking


$Active Effects HUD
Active Effects HUD
$Left Left
$Right Right
$Center Center
$Top
Top
$Bottom Bottom
$On
On
$Off
Off
$Enabled
Enabled
$Vertical
Vertical
$Horizontal
Horizontal
$SKI_INFO1{}
Default: {}
$SKI_INFO2{}
Number of items required to trigger quantity menu, or 0 to disab
le it.\nDefault: {}
$SKI_INFO3{}
Incompatible or outdated SWFs may break SkyUI functionality. Thi
s only disables the warning message!\nDefault: {}
$SKI_INFO4{}
Disables Positioning of the 3D Item.\nDefault: {}
$SKI_INFO5{}
Hide effects with a remaining time higher than this. 0 to show a
ll.\nDefault: {}
$SKI_INFO6
Each group can be configured individually.
$SKI_INFO7{}
Unequip all armor before Group Use?\nDefault: {}
$SKI_INFO8{}
Unequip both hands before Group Use?\nDefault: {}
$SKI_INFO9{}
Unequip any ammo before Group Use?\nDefault: {}
$SKI_MSG1
This control requires a keyboard mapping.
$SKI_MSG2{}
This key is already mapped to:\n{}\n\nAre you sure you want to c
ontinue?
$GEAR GEAR
$AID
AID
$GROUP GROUP
$Group {}
Group {}
$Show Button Help
Show Button Help
$Favorites Menu Favorites Menu
$Preferences
Preferences
$Confirm Group Confirm Group
$Select Group Select Group
$Group Group
$Ungroup
Ungroup
$Set Group Icon Set Group Icon
$Set Main Hand Set Main Hand
$Save Equip State
Save Equip State
$Group Use
Group Use
$Toggle Focus Toggle Focus
$Unequip Armor Unequip Armor
$Unequip Hands Unequip Hands
$Unequip Ammo Unequip Ammo
$Map Menu
Map Menu
$Favorites Menu Favorites Menu
$Inventory Menu Inventory Menu
$Magic Menu
Magic Menu
$Barter Menu
Barter Menu
$Container Menu Container Menu
$Crafting Menu Crafting Menu
$Gift Menu
Gift Menu
$Card Game: won games Tavern Games - "Battle for Treomar": Won Games
$Card Game: lost games Tavern Games - "Battle for Treomar": Lost Games
$Card Game: total lost gold
Tavern Games - "Battle for Treomar": Lost Pennie
s
$Card Game: total won gold
Tavern Games - "Battle for Treomar": Won Pennies
$Card Game: total games played Tavern Games - "Battle for Treomar": Games Playe

d
$Card Game: ex aequo
Tavern Games - "Battle
$Card Game: last opponent
Tavern Games nt
$Card Game: victory ratio
Tavern Games io
$Tavern Games - Dice Jack: won games
Tavern
es
$Tavern Games - Dice Jack: lost games Tavern
mes
$Tavern Games - Dice Jack: ex aequo
Tavern
o
$Tavern Games - Dice Jack: lost gold
Tavern
nnies
$Tavern Games - Dice Jack: won gold
Tavern
nies
$Tavern Games - Dice Jack: victory ratio
Victory Ratio

for Treomar": Ex Aqueo


"Battle for Treomar": Last Oppone
"Battle for Treomar": Victory Rat
Games - "Morala's Dices": Won Gam
Games - "Morala's Dices": Lost Ga
Games - "Morala's Dices": Ex Aque
Games - "Morala's Dices": Lost Pe
games - "Morala's Dices": Won Pen
Tavern Games - "Morala's Dices":

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