allows you to add strange and wondrous variations on the basic terrain. The advanced traits
reflect magical and planar energies that can
serve to separate one desert from the rest.
Desert Sands
This trait allows you to substitute exotic materials for the typical desert sand. A wasteland
that develops on the site of a massive battle
might become an expansive field of powdered
bone. The desert around a mountain chain that
is riddled with portals to the plane of fire might
have shards of obsidian in place of sand. Other
deserts could consist of powdered gems, fine
dust that acts much like a watery ocean, or
grains crafted from various metals. Each trait
given under this header describes an alternate
desert material and the effect it has on the environment and characters who travel through it.
Ash
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In this type of desert, a mixture of finely powdered ash and thick chunks of debris replace
the sand. Formed in the aftermath of a fiery
cataclysm, volcanic eruption, or some other
great inferno, this desert presents a daunting